Add the mouse_keys layout
[jackhill/qmk/firmware.git] / keyboards / clueboard / keymaps / mouse_keys / keymap.c
CommitLineData
cbef63d8 1#include "clueboard.h"
2
3// Helpful defines
4#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
5#define _______ KC_TRNS
6
7// Each layer gets a name for readability, which is then used in the keymap matrix below.
8// The underscores don't mean anything - you can have a layer called STUFF or any other name.
9// Layer names don't all need to be of the same length, obviously, and you can also skip them
10// entirely and just use numbers.
11#define _BL 0
12#define _FL 1
13#define _CL 2
1d87df52 14#define _ML 3
cbef63d8 15
16const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
17 /* Keymap _BL: Base Layer (Default Layer)
18 */
19[_BL] = KEYMAP(
20 F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
21 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
22 KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
23 KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
24 KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
25
26 /* Keymap _FL: Function Layer
27 */
28[_FL] = KEYMAP(
29 KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
30 _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
31 _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
32 _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
33 _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
34
35 /* Keymap _CL: Control layer
36 */
37[_CL] = KEYMAP(
38 _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
39 _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
40 _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
41 MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
42 _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
1d87df52 43
44 /* Keymap _ML: Mouse layer
45 */
46 [_ML] = KEYMAP(
47 _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, _______, \
48 _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, \
49 _______, _______, KC_BTN3,KC_BTN2,KC_BTN1,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
50 _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MS_U, \
51 _______, _______, _______,_______, LT(_ML, KC_SPC),LT(_ML, KC_SPC), _______, KC_BTN1, KC_BTN2, KC_BTN3, KC_MS_L, KC_MS_D,KC_MS_R),
cbef63d8 52};
53
54/* This is a list of user defined functions. F(N) corresponds to item N
55 of this list.
56 */
57const uint16_t PROGMEM fn_actions[] = {
58 [0] = ACTION_FUNCTION(0), // Calls action_function()
59};
60
61void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
62 static uint8_t mods_pressed;
63
64 switch (id) {
65 case 0:
66 /* Handle the combined Grave/Esc key
67 */
68 mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
69
70 if (record->event.pressed) {
71 /* The key is being pressed.
72 */
73 if (mods_pressed) {
74 add_key(KC_GRV);
75 send_keyboard_report();
76 } else {
77 add_key(KC_ESC);
78 send_keyboard_report();
79 }
80 } else {
81 /* The key is being released.
82 */
83 if (mods_pressed) {
84 del_key(KC_GRV);
85 send_keyboard_report();
86 } else {
87 del_key(KC_ESC);
88 send_keyboard_report();
89 }
90 }
91 break;
92 }
93}