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1 | #include "clueboard.h" |
2 | |
3 | // Helpful defines |
4 | #define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT)) |
5 | #define _______ KC_TRNS |
6 | |
7 | // Each layer gets a name for readability, which is then used in the keymap matrix below. |
8 | // The underscores don't mean anything - you can have a layer called STUFF or any other name. |
9 | // Layer names don't all need to be of the same length, obviously, and you can also skip them |
10 | // entirely and just use numbers. |
11 | #define _BL 0 |
12 | #define _FL 1 |
13 | #define _CL 2 |
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14 | #define _ML 3 |
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15 | |
16 | const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
17 | /* Keymap _BL: Base Layer (Default Layer) |
18 | */ |
19 | [_BL] = KEYMAP( |
20 | F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \ |
21 | KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \ |
22 | KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ |
23 | KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \ |
24 | KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT), |
25 | |
26 | /* Keymap _FL: Function Layer |
27 | */ |
28 | [_FL] = KEYMAP( |
29 | KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \ |
30 | _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \ |
31 | _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ |
32 | _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \ |
33 | _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END), |
34 | |
35 | /* Keymap _CL: Control layer |
36 | */ |
37 | [_CL] = KEYMAP( |
38 | _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \ |
39 | _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \ |
40 | _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ |
41 | MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \ |
42 | _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), |
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43 | |
44 | /* Keymap _ML: Mouse layer |
45 | */ |
46 | [_ML] = KEYMAP( |
47 | _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, _______, \ |
48 | _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, \ |
49 | _______, _______, KC_BTN3,KC_BTN2,KC_BTN1,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ |
50 | _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MS_U, \ |
51 | _______, _______, _______,_______, LT(_ML, KC_SPC),LT(_ML, KC_SPC), _______, KC_BTN1, KC_BTN2, KC_BTN3, KC_MS_L, KC_MS_D,KC_MS_R), |
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52 | }; |
53 | |
54 | /* This is a list of user defined functions. F(N) corresponds to item N |
55 | of this list. |
56 | */ |
57 | const uint16_t PROGMEM fn_actions[] = { |
58 | [0] = ACTION_FUNCTION(0), // Calls action_function() |
59 | }; |
60 | |
61 | void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { |
62 | static uint8_t mods_pressed; |
63 | |
64 | switch (id) { |
65 | case 0: |
66 | /* Handle the combined Grave/Esc key |
67 | */ |
68 | mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed |
69 | |
70 | if (record->event.pressed) { |
71 | /* The key is being pressed. |
72 | */ |
73 | if (mods_pressed) { |
74 | add_key(KC_GRV); |
75 | send_keyboard_report(); |
76 | } else { |
77 | add_key(KC_ESC); |
78 | send_keyboard_report(); |
79 | } |
80 | } else { |
81 | /* The key is being released. |
82 | */ |
83 | if (mods_pressed) { |
84 | del_key(KC_GRV); |
85 | send_keyboard_report(); |
86 | } else { |
87 | del_key(KC_ESC); |
88 | send_keyboard_report(); |
89 | } |
90 | } |
91 | break; |
92 | } |
93 | } |