Commit | Line | Data |
---|---|---|
db5c3b74 FS |
1 | ifndef VERBOSE |
2 | .SILENT: | |
3 | endif | |
4 | ||
6410f0c0 FS |
5 | # Never run this makefile in parallel, as it could screw things up |
6 | # It won't affect the submakes, so you still get the speedup from specifying -jx | |
7 | .NOTPARALLEL: | |
8 | ||
b26ded3a | 9 | # Allow the silent with lower caps to work the same way as upper caps |
87322659 FS |
10 | ifdef silent |
11 | SILENT = $(silent) | |
12 | endif | |
13 | ||
14 | ifdef SILENT | |
b26ded3a | 15 | SUB_IS_SILENT := $(SILENT) |
87322659 FS |
16 | endif |
17 | ||
b26ded3a | 18 | # We need to make sure that silent is always turned off at the top level |
f787f429 | 19 | # Otherwise the [OK], [ERROR] and [WARN] messages won't be displayed correctly |
b26ded3a | 20 | override SILENT := false |
87322659 | 21 | |
88198a96 JH |
22 | QMK_VERSION := $(shell git describe --abbrev=0 --tags 2>/dev/null) |
23 | ifneq ($(QMK_VERSION),) | |
24 | $(info QMK Firmware v$(QMK_VERSION)) | |
25 | endif | |
26 | ||
f787f429 | 27 | ON_ERROR := error_occurred=1 |
03e31ef8 | 28 | |
224fc8a2 FS |
29 | BREAK_ON_ERRORS = no |
30 | ||
86706de0 FS |
31 | STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST)) |
32 | ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST)) | |
c83af545 | 33 | ROOT_DIR := $(dir $(ROOT_MAKEFILE)) |
f97ae2b1 FS |
34 | ifeq ($(ROOT_DIR),) |
35 | ROOT_DIR := . | |
36 | endif | |
86706de0 FS |
37 | ABS_STARTING_MAKEFILE := $(abspath $(STARTING_MAKEFILE)) |
38 | ABS_ROOT_MAKEFILE := $(abspath $(ROOT_MAKEFILE)) | |
39 | ABS_STARTING_DIR := $(dir $(ABS_STARTING_MAKEFILE)) | |
40 | ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE)) | |
41 | STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR)) | |
d956dd12 FS |
42 | BUILD_DIR := $(ROOT_DIR)/.build |
43 | TEST_DIR := $(BUILD_DIR)/test | |
f787f429 | 44 | ERROR_FILE := $(BUILD_DIR)/error_occurred |
86706de0 | 45 | |
44441de8 | 46 | MAKEFILE_INCLUDED=yes |
0d5caead | 47 | |
78976d8f | 48 | # Helper function to process the newt element of a space separated path |
b26ded3a | 49 | # It works a bit like the traditional functional head tail |
f787f429 | 50 | # so the CURRENT_PATH_ELEMENT will become the new head |
b26ded3a | 51 | # and the PATH_ELEMENTS are the rest that are still unprocessed |
86706de0 FS |
52 | define NEXT_PATH_ELEMENT |
53 | $$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS))) | |
54 | $$(eval PATH_ELEMENTS := $$(wordlist 2,9999,$$(PATH_ELEMENTS))) | |
55 | endef | |
56 | ||
78976d8f | 57 | # We change the / to spaces so that we more easily can work with the elements |
b26ded3a FS |
58 | # separately |
59 | PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR)) | |
60 | # Initialize the path elements list for further processing | |
86706de0 FS |
61 | $(eval $(call NEXT_PATH_ELEMENT)) |
62 | ||
78976d8f | 63 | # This function sets the KEYBOARD; KEYMAP and SUBPROJECT to the correct |
b26ded3a | 64 | # variables depending on which directory you stand in. |
78976d8f I |
65 | # It's really a very simple if else chain, if you squint enough, |
66 | # but the makefile syntax makes it very verbose. | |
b26ded3a | 67 | # If we are in a subfolder of keyboards |
86706de0 FS |
68 | ifeq ($(CURRENT_PATH_ELEMENT),keyboards) |
69 | $(eval $(call NEXT_PATH_ELEMENT)) | |
70 | KEYBOARD := $(CURRENT_PATH_ELEMENT) | |
71 | $(eval $(call NEXT_PATH_ELEMENT)) | |
b26ded3a FS |
72 | # If we are in a subfolder of keymaps, or in other words in a keymap |
73 | # folder | |
86706de0 FS |
74 | ifeq ($(CURRENT_PATH_ELEMENT),keymaps) |
75 | $(eval $(call NEXT_PATH_ELEMENT)) | |
76 | KEYMAP := $(CURRENT_PATH_ELEMENT) | |
b26ded3a | 77 | # else if we are not in the keyboard folder itself |
86706de0 | 78 | else ifneq ($(CURRENT_PATH_ELEMENT),) |
b26ded3a FS |
79 | # the we can assume it's a subproject, as no other folders |
80 | # should have make files in them | |
86706de0 FS |
81 | SUBPROJECT := $(CURRENT_PATH_ELEMENT) |
82 | $(eval $(call NEXT_PATH_ELEMENT)) | |
b26ded3a | 83 | # if we are inside a keymap folder of a subproject |
86706de0 FS |
84 | ifeq ($(CURRENT_PATH_ELEMENT),keymaps) |
85 | $(eval $(call NEXT_PATH_ELEMENT)) | |
86 | KEYMAP := $(CURRENT_PATH_ELEMENT) | |
87 | endif | |
88 | endif | |
89 | endif | |
90 | ||
a6d35000 | 91 | # Only consider folders with makefiles, to prevent errors in case there are extra folders |
4cdcbdb8 | 92 | KEYBOARDS := $(notdir $(patsubst %/rules.mk,%,$(wildcard $(ROOT_DIR)/keyboards/*/rules.mk))) |
f97ae2b1 | 93 | |
f787f429 | 94 | #Compatibility with the old make variables, anything you specify directly on the command line |
b26ded3a | 95 | # always overrides the detected folders |
459ddace FS |
96 | ifdef keyboard |
97 | KEYBOARD := $(keyboard) | |
98 | endif | |
99 | ifdef sub | |
100 | SUBPROJECT := $(sub) | |
101 | endif | |
102 | ifdef subproject | |
103 | SUBPROJECT := $(subproject) | |
104 | endif | |
105 | ifdef keymap | |
106 | KEYMAP := $(keymap) | |
107 | endif | |
108 | ||
b26ded3a | 109 | # Uncomment these for debugging |
87322659 FS |
110 | #$(info Keyboard: $(KEYBOARD)) |
111 | #$(info Keymap: $(KEYMAP)) | |
112 | #$(info Subproject: $(SUBPROJECT)) | |
113 | #$(info Keyboards: $(KEYBOARDS)) | |
f97ae2b1 | 114 | |
b26ded3a | 115 | |
f787f429 | 116 | # Set the default goal depending on where we are running make from |
b26ded3a | 117 | # this handles the case where you run make without any arguments |
a04bb3a3 | 118 | .DEFAULT_GOAL := all |
3fa66258 FS |
119 | ifneq ($(KEYMAP),) |
120 | ifeq ($(SUBPROJECT),) | |
78976d8f | 121 | # Inside a keymap folder, just build the keymap, with the |
b26ded3a | 122 | # default subproject |
3fa66258 FS |
123 | .DEFAULT_GOAL := $(KEYBOARD)-$(KEYMAP) |
124 | else | |
b26ded3a FS |
125 | # Inside a subproject keyamp folder, build the keymap |
126 | # for that subproject | |
3fa66258 FS |
127 | .DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-$(KEYMAP) |
128 | endif | |
129 | else ifneq ($(SUBPROJECT),) | |
b26ded3a | 130 | # Inside a subproject folder, build all keymaps for that subproject |
3fa66258 FS |
131 | .DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-allkm |
132 | else ifneq ($(KEYBOARD),) | |
b26ded3a FS |
133 | # Inside a keyboard folder, build all keymaps for all subprojects |
134 | # Note that this is different from the old behaviour, which would | |
135 | # build only the default keymap of the default keyboard | |
3fa66258 FS |
136 | .DEFAULT_GOAL := $(KEYBOARD)-allsp-allkm |
137 | endif | |
138 | ||
86706de0 | 139 | |
b26ded3a | 140 | # Compare the start of the RULE variable with the first argument($1) |
e6e67533 FS |
141 | # If the rules equals $1 or starts with $1-, RULE_FOUND is set to true |
142 | # and $1 is removed from the RULE variable | |
b26ded3a | 143 | # Otherwise the RULE_FOUND variable is set to false, and RULE left as it was |
e6e67533 | 144 | # The function is a bit tricky, since there's no built in $(startswith) function |
286b3b80 | 145 | define COMPARE_AND_REMOVE_FROM_RULE_HELPER |
e6e67533 FS |
146 | ifeq ($1,$$(RULE)) |
147 | RULE:= | |
148 | RULE_FOUND := true | |
149 | else | |
150 | STARTDASH_REMOVED=$$(subst START$1-,,START$$(RULE)) | |
151 | ifneq ($$(STARTDASH_REMOVED),START$$(RULE)) | |
152 | RULE_FOUND := true | |
153 | RULE := $$(STARTDASH_REMOVED) | |
154 | else | |
155 | RULE_FOUND := false | |
156 | endif | |
157 | endif | |
158 | endef | |
159 | ||
b26ded3a FS |
160 | # This makes it easier to call COMPARE_AND_REMOVE_FROM_RULE, since it makes it behave like |
161 | # a function that returns the value | |
286b3b80 FS |
162 | COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND) |
163 | ||
164 | ||
b26ded3a | 165 | # Recursively try to find a match for the start of the rule to be checked |
dfe510d5 FS |
166 | # $1 The list to be checked |
167 | # If a match is found, then RULE_FOUND is set to true | |
168 | # and MATCHED_ITEM to the item that was matched | |
1c69acb7 | 169 | define TRY_TO_MATCH_RULE_FROM_LIST_HELPER3 |
1df64987 | 170 | ifneq ($1,) |
286b3b80 | 171 | ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1)),true) |
1df64987 | 172 | MATCHED_ITEM := $$(firstword $1) |
78976d8f | 173 | else |
1c69acb7 FS |
174 | $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$$(wordlist 2,9999,$1))) |
175 | endif | |
176 | endif | |
177 | endef | |
178 | ||
179 | # A recursive helper function for finding the longest match | |
f787f429 | 180 | # $1 The list to be checked |
78976d8f | 181 | # It works by always removing the currently matched item from the list |
1c69acb7 FS |
182 | # and call itself recursively, until a match is found |
183 | define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2 | |
78976d8f | 184 | # Stop the recursion when the list is empty |
1c69acb7 FS |
185 | ifneq ($1,) |
186 | RULE_BEFORE := $$(RULE) | |
187 | $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1)) | |
188 | # If a match is found in the current list, otherwise just return what we had before | |
189 | ifeq ($$(RULE_FOUND),true) | |
f787f429 | 190 | # Save the best match so far and call itself recursively |
1c69acb7 FS |
191 | BEST_MATCH := $$(MATCHED_ITEM) |
192 | BEST_MATCH_RULE := $$(RULE) | |
193 | RULE_FOUND := false | |
194 | RULE := $$(RULE_BEFORE) | |
195 | $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$$(filter-out $$(MATCHED_ITEM),$1))) | |
1df64987 | 196 | endif |
1c69acb7 FS |
197 | endif |
198 | endef | |
199 | ||
200 | ||
201 | # Recursively try to find the longest match for the start of the rule to be checked | |
202 | # $1 The list to be checked | |
203 | # If a match is found, then RULE_FOUND is set to true | |
204 | # and MATCHED_ITEM to the item that was matched | |
205 | define TRY_TO_MATCH_RULE_FROM_LIST_HELPER | |
206 | BEST_MATCH := | |
207 | $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$1)) | |
208 | ifneq ($$(BEST_MATCH),) | |
209 | RULE_FOUND := true | |
210 | RULE := $$(BEST_MATCH_RULE) | |
211 | MATCHED_ITEM := $$(BEST_MATCH) | |
212 | else | |
213 | RULE_FOUND := false | |
214 | MATCHED_ITEM := | |
dfe510d5 FS |
215 | endif |
216 | endef | |
217 | ||
b26ded3a | 218 | # Make it easier to call TRY_TO_MATCH_RULE_FROM_LIST |
286b3b80 FS |
219 | TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND) |
220 | ||
9ee6d4a2 FS |
221 | define ALL_IN_LIST_LOOP |
222 | OLD_RULE$1 := $$(RULE) | |
223 | $$(eval $$(call $1,$$(ITEM$1))) | |
224 | RULE := $$(OLD_RULE$1) | |
225 | endef | |
226 | ||
227 | define PARSE_ALL_IN_LIST | |
228 | $$(foreach ITEM$1,$2,$$(eval $$(call ALL_IN_LIST_LOOP,$1))) | |
229 | endef | |
dfe510d5 | 230 | |
b26ded3a FS |
231 | # The entry point for rule parsing |
232 | # parses a rule in the format <keyboard>-<subproject>-<keymap>-<target> | |
233 | # but this particular function only deals with the first <keyboard> part | |
091fab51 FS |
234 | define PARSE_RULE |
235 | RULE := $1 | |
236 | COMMANDS := | |
b26ded3a FS |
237 | # If the rule starts with allkb, then continue the parsing from |
238 | # PARSE_ALL_KEYBOARDS | |
091fab51 FS |
239 | ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkb),true) |
240 | $$(eval $$(call PARSE_ALL_KEYBOARDS)) | |
6d7cd639 FS |
241 | else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true) |
242 | $$(eval $$(call PARSE_TEST)) | |
b26ded3a FS |
243 | # If the rule starts with the name of a known keyboard, then continue |
244 | # the parsing from PARSE_KEYBOARD | |
091fab51 FS |
245 | else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true) |
246 | $$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM))) | |
b26ded3a FS |
247 | # Otherwise use the KEYBOARD variable, which is determined either by |
248 | # the current directory you run make from, or passed in as an argument | |
c83af545 FS |
249 | else ifneq ($$(KEYBOARD),) |
250 | $$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD))) | |
1ad5578d FS |
251 | else |
252 | $$(info make: *** No rule to make target '$1'. Stop.) | |
b26ded3a | 253 | # Notice the tab instead of spaces below! |
1ad5578d | 254 | exit 1 |
091fab51 | 255 | endif |
9ee6d4a2 FS |
256 | endef |
257 | ||
091fab51 | 258 | # $1 = Keyboard |
b26ded3a FS |
259 | # Parses a rule in the format <subproject>-<keymap>-<target> |
260 | # the keyboard is already known when entering this function | |
091fab51 FS |
261 | define PARSE_KEYBOARD |
262 | CURRENT_KB := $1 | |
263 | # A subproject is any keyboard subfolder with a makefile | |
4cdcbdb8 | 264 | SUBPROJECTS := $$(notdir $$(patsubst %/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/*/rules.mk))) |
b26ded3a | 265 | # if the rule starts with allsp, then continue with looping over all subprojects |
091fab51 FS |
266 | ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allsp),true) |
267 | $$(eval $$(call PARSE_ALL_SUBPROJECTS)) | |
b26ded3a | 268 | # A special case for matching the defaultsp (default subproject) |
0d5caead FS |
269 | else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,defaultsp),true) |
270 | $$(eval $$(call PARSE_SUBPROJECT,defaultsp)) | |
b26ded3a | 271 | # If the rule starts with the name of a known subproject |
091fab51 FS |
272 | else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(SUBPROJECTS)),true) |
273 | $$(eval $$(call PARSE_SUBPROJECT,$$(MATCHED_ITEM))) | |
b26ded3a FS |
274 | # Try to use the SUBPROJECT variable, which is either determined by the |
275 | # directory which invoked make, or passed as an argument to make | |
0dd629a9 FS |
276 | else ifneq ($$(SUBPROJECT),) |
277 | $$(eval $$(call PARSE_SUBPROJECT,$$(SUBPROJECT))) | |
b26ded3a FS |
278 | # If there's no matching subproject, we assume it's the default |
279 | # This will allow you to leave the subproject part of the target out | |
78976d8f | 280 | else |
7c9fff59 | 281 | $$(eval $$(call PARSE_SUBPROJECT,)) |
091fab51 | 282 | endif |
e6e67533 FS |
283 | endef |
284 | ||
b26ded3a FS |
285 | # if we are going to compile all keyboards, match the rest of the rule |
286 | # for each of them | |
091fab51 FS |
287 | define PARSE_ALL_KEYBOARDS |
288 | $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(KEYBOARDS))) | |
1df64987 FS |
289 | endef |
290 | ||
291 | # $1 Subproject | |
b26ded3a FS |
292 | # When entering this, the keyboard and subproject are known, so now we need |
293 | # to determine which keymaps are going to get compiled | |
1df64987 | 294 | define PARSE_SUBPROJECT |
78976d8f | 295 | # If we want to compile the default subproject, then we need to |
b26ded3a | 296 | # include the correct makefile to determine the actual name of it |
7c9fff59 FS |
297 | CURRENT_SP := $1 |
298 | ifeq ($$(CURRENT_SP),) | |
299 | CURRENT_SP := defaultsp | |
300 | endif | |
301 | ifeq ($$(CURRENT_SP),defaultsp) | |
2dd9c1ed | 302 | SUBPROJECT_DEFAULT= |
4cdcbdb8 | 303 | ifneq ("$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/subproject.mk)","") |
304 | $$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/subproject.mk) | |
305 | endif | |
0d5caead | 306 | CURRENT_SP := $$(SUBPROJECT_DEFAULT) |
0d5caead | 307 | endif |
2dd9c1ed | 308 | # If current subproject is empty (the default was not defined), and we have a list of subproject |
b26ded3a | 309 | # then make all of them |
2dd9c1ed FS |
310 | ifeq ($$(CURRENT_SP),) |
311 | ifneq ($$(SUBPROJECTS),) | |
312 | CURRENT_SP := allsp | |
313 | endif | |
314 | endif | |
b26ded3a | 315 | # The special allsp is handled later |
78976d8f | 316 | ifneq ($$(CURRENT_SP),allsp) |
b26ded3a | 317 | # get a list of all keymaps |
2dd9c1ed | 318 | KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/keymaps/*/.))) |
d2ff66a9 JH |
319 | LAYOUTS := |
320 | $$(eval -include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/rules.mk) | |
321 | KEYBOARD_LAYOUTS := $$(LAYOUTS) | |
2dd9c1ed | 322 | ifneq ($$(CURRENT_SP),) |
b26ded3a | 323 | # if the subproject is defined, then also look for keymaps inside the subproject folder |
2dd9c1ed FS |
324 | SP_KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/$$(CURRENT_SP)/keymaps/*/.))) |
325 | KEYMAPS := $$(sort $$(KEYMAPS) $$(SP_KEYMAPS)) | |
d2ff66a9 JH |
326 | # $$(eval -include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/$$(CURRENT_SP)/rules.mk) |
327 | # KEYBOARD_LAYOUTS := $$(sort $$(KEYBOARD_LAYOUTS) $$(LAYOUTS)) | |
2dd9c1ed | 328 | endif |
d2ff66a9 JH |
329 | |
330 | LAYOUT_KEYMAPS := | |
331 | $$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.))))) | |
332 | ||
333 | KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS)) | |
b26ded3a FS |
334 | # if the rule after removing the start of it is empty (we haven't specified a kemap or target) |
335 | # compile all the keymaps | |
0dd629a9 FS |
336 | ifeq ($$(RULE),) |
337 | $$(eval $$(call PARSE_ALL_KEYMAPS)) | |
b26ded3a | 338 | # The same if allkm was specified |
0dd629a9 | 339 | else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkm),true) |
2dd9c1ed | 340 | $$(eval $$(call PARSE_ALL_KEYMAPS)) |
b26ded3a | 341 | # Try to match the specified keyamp with the list of known keymaps |
2dd9c1ed FS |
342 | else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true) |
343 | $$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM))) | |
b26ded3a | 344 | # Otherwise try to match the keymap from the current folder, or arguments to the make command |
0dd629a9 FS |
345 | else ifneq ($$(KEYMAP),) |
346 | $$(eval $$(call PARSE_KEYMAP,$$(KEYMAP))) | |
7c9fff59 FS |
347 | # No matching keymap found, so we assume that the rest of the rule is the target |
348 | # If we haven't been able to parse out a subproject, then make all of them | |
349 | # This is consistent with running make without any arguments from the keyboard | |
350 | # folder | |
351 | else ifeq ($1,) | |
352 | $$(eval $$(call PARSE_ALL_SUBPROJECTS)) | |
353 | # Otherwise, make all keymaps, again this is consistent with how it works without | |
354 | # any arguments | |
a6d35000 | 355 | else |
7c9fff59 | 356 | $$(eval $$(call PARSE_ALL_KEYMAPS)) |
2dd9c1ed FS |
357 | endif |
358 | else | |
f787f429 | 359 | # As earlier mentioned when allsb is specified, we call our self recursively |
b26ded3a | 360 | # for all of the subprojects |
2dd9c1ed | 361 | $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$(SUBPROJECTS))) |
9b02e66c FS |
362 | endif |
363 | endef | |
364 | ||
78976d8f | 365 | # If we want to parse all subprojects, but the keyboard doesn't have any, |
b26ded3a | 366 | # then use defaultsp instead |
091fab51 FS |
367 | define PARSE_ALL_SUBPROJECTS |
368 | ifeq ($$(SUBPROJECTS),) | |
0d5caead | 369 | $$(eval $$(call PARSE_SUBPROJECT,defaultsp)) |
091fab51 FS |
370 | else |
371 | $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS))) | |
1df64987 FS |
372 | endif |
373 | endef | |
374 | ||
dfe510d5 | 375 | # $1 Keymap |
b26ded3a FS |
376 | # This is the meat of compiling a keyboard, when entering this, everything is known |
377 | # keyboard, subproject, and keymap | |
378 | # Note that we are not directly calling the command here, but instead building a list, | |
379 | # which will later be processed | |
9b02e66c | 380 | define PARSE_KEYMAP |
dfe510d5 | 381 | CURRENT_KM = $1 |
87bf34a5 FS |
382 | # The rest of the rule is the target |
383 | # Remove the leading "-" from the target, as it acts as a separator | |
384 | MAKE_TARGET := $$(patsubst -%,%,$$(RULE)) | |
b26ded3a | 385 | # We need to generate an unique indentifer to append to the COMMANDS list |
db5c3b74 | 386 | COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB)_SUBPROJECT_$(CURRENT_SP)_KEYMAP_$$(CURRENT_KM) |
b26ded3a FS |
387 | # If we are compiling a keyboard without a subproject, we want to display just the name |
388 | # of the keyboard, otherwise keyboard/subproject | |
db5c3b74 FS |
389 | ifeq ($$(CURRENT_SP),) |
390 | KB_SP := $(CURRENT_KB) | |
391 | else | |
392 | KB_SP := $(CURRENT_KB)/$$(CURRENT_SP) | |
393 | endif | |
b26ded3a | 394 | # Format it in bold |
db5c3b74 | 395 | KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR) |
b26ded3a | 396 | # Specify the variables that we are passing forward to submake |
67b294ca | 397 | MAKE_VARS := KEYBOARD=$$(CURRENT_KB) SUBPROJECT=$$(CURRENT_SP) KEYMAP=$$(CURRENT_KM) |
b26ded3a | 398 | # And the first part of the make command |
87bf34a5 | 399 | MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET) |
b26ded3a FS |
400 | # The message to display |
401 | MAKE_MSG := $$(MSG_MAKE_KB) | |
402 | # We run the command differently, depending on if we want more output or not | |
403 | # The true version for silent output and the false version otherwise | |
27a673f5 FS |
404 | $$(eval $$(call BUILD)) |
405 | endef | |
406 | ||
407 | define BUILD | |
408 | MAKE_VARS += VERBOSE=$(VERBOSE) COLOR=$(COLOR) | |
409 | COMMANDS += $$(COMMAND) | |
87322659 FS |
410 | COMMAND_true_$$(COMMAND) := \ |
411 | printf "$$(MAKE_MSG)" | \ | |
412 | $$(MAKE_MSG_FORMAT); \ | |
d924eb59 | 413 | LOG=$$$$($$(MAKE_CMD) $$(MAKE_VARS) SILENT=true 2>&1) ; \ |
67b294ca FS |
414 | if [ $$$$? -gt 0 ]; \ |
415 | then $$(PRINT_ERROR_PLAIN); \ | |
416 | elif [ "$$$$LOG" != "" ] ; \ | |
417 | then $$(PRINT_WARNING_PLAIN); \ | |
418 | else \ | |
419 | $$(PRINT_OK); \ | |
420 | fi; | |
87322659 | 421 | COMMAND_false_$$(COMMAND) := \ |
f29730da | 422 | printf "$$(MAKE_MSG)\n\n"; \ |
f4429ba4 FS |
423 | $$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \ |
424 | if [ $$$$? -gt 0 ]; \ | |
f787f429 | 425 | then error_occurred=1; \ |
f4429ba4 | 426 | fi; |
9b02e66c | 427 | endef |
f97ae2b1 | 428 | |
f787f429 | 429 | # Just parse all the keymaps for a specific keyboard |
091fab51 FS |
430 | define PARSE_ALL_KEYMAPS |
431 | $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS))) | |
e6e67533 FS |
432 | endef |
433 | ||
27a673f5 FS |
434 | define BUILD_TEST |
435 | TEST_NAME := $1 | |
436 | MAKE_TARGET := $2 | |
437 | COMMAND := $1 | |
438 | MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_test.mk $$(MAKE_TARGET) | |
20696a9e | 439 | MAKE_VARS := TEST=$$(TEST_NAME) FULL_TESTS="$$(FULL_TESTS)" |
88198a96 | 440 | MAKE_MSG := $$(MSG_MAKE_TEST) |
27a673f5 | 441 | $$(eval $$(call BUILD)) |
1b963117 FS |
442 | ifneq ($$(MAKE_TARGET),clean) |
443 | TEST_EXECUTABLE := $$(TEST_DIR)/$$(TEST_NAME).elf | |
444 | TESTS += $$(TEST_NAME) | |
445 | TEST_MSG := $$(MSG_TEST) | |
446 | $$(TEST_NAME)_COMMAND := \ | |
447 | printf "$$(TEST_MSG)\n"; \ | |
448 | $$(TEST_EXECUTABLE); \ | |
449 | if [ $$$$? -gt 0 ]; \ | |
f787f429 | 450 | then error_occurred=1; \ |
1b963117 FS |
451 | fi; \ |
452 | printf "\n"; | |
453 | endif | |
27a673f5 FS |
454 | endef |
455 | ||
6d7cd639 | 456 | define PARSE_TEST |
fc855cb3 | 457 | TESTS := |
6d7cd639 FS |
458 | TEST_NAME := $$(firstword $$(subst -, ,$$(RULE))) |
459 | TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME)-,,$$(RULE))) | |
1b963117 FS |
460 | ifeq ($$(TEST_NAME),all) |
461 | MATCHED_TESTS := $$(TEST_LIST) | |
462 | else | |
463 | MATCHED_TESTS := $$(foreach TEST,$$(TEST_LIST),$$(if $$(findstring $$(TEST_NAME),$$(TEST)),$$(TEST),)) | |
464 | endif | |
27a673f5 | 465 | $$(foreach TEST,$$(MATCHED_TESTS),$$(eval $$(call BUILD_TEST,$$(TEST),$$(TEST_TARGET)))) |
6d7cd639 FS |
466 | endef |
467 | ||
468 | ||
b26ded3a | 469 | # Set the silent mode depending on if we are trying to compile multiple keyboards or not |
f787f429 | 470 | # By default it's on in that case, but it can be overridden by specifying silent=false |
b26ded3a | 471 | # from the command line |
87322659 FS |
472 | define SET_SILENT_MODE |
473 | ifdef SUB_IS_SILENT | |
474 | SILENT_MODE := $(SUB_IS_SILENT) | |
475 | else ifeq ($$(words $$(COMMANDS)),1) | |
476 | SILENT_MODE := false | |
477 | else | |
478 | SILENT_MODE := true | |
479 | endif | |
480 | endef | |
481 | ||
db5c3b74 FS |
482 | include $(ROOT_DIR)/message.mk |
483 | ||
224fc8a2 FS |
484 | ifeq ($(strip $(BREAK_ON_ERRORS)), yes) |
485 | HANDLE_ERROR = exit 1 | |
486 | else | |
487 | HANDLE_ERROR = echo $$error_occurred > $(ERROR_FILE) | |
488 | endif | |
489 | ||
d956dd12 FS |
490 | # The empty line is important here, as it will force a new shell to be created for each command |
491 | # Otherwise the command line will become too long with a lot of keyboards and keymaps | |
492 | define RUN_COMMAND | |
f787f429 | 493 | +error_occurred=0;\ |
d956dd12 | 494 | $(COMMAND_$(SILENT_MODE)_$(COMMAND))\ |
224fc8a2 | 495 | if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi; |
d956dd12 FS |
496 | |
497 | ||
498 | endef | |
499 | define RUN_TEST | |
f787f429 | 500 | +error_occurred=0;\ |
2acfd2ab | 501 | $($(TEST)_COMMAND)\ |
224fc8a2 | 502 | if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi; |
1ff5fb00 FS |
503 | |
504 | ||
d956dd12 | 505 | endef |
e6e67533 | 506 | |
0dd629a9 | 507 | # Allow specifying just the subproject, in the keyboard directory, which will compile all keymaps |
4cdcbdb8 | 508 | SUBPROJECTS := $(notdir $(patsubst %/rules.mk,%,$(wildcard ./*/rules.mk))) |
0dd629a9 | 509 | .PHONY: $(SUBPROJECTS) |
78976d8f | 510 | $(SUBPROJECTS): %: %-allkm |
0dd629a9 | 511 | |
b26ded3a | 512 | # Let's match everything, we handle all the rule parsing ourselves |
e6e67533 | 513 | .PHONY: % |
78976d8f | 514 | %: |
b26ded3a | 515 | # Check if we have the CMP tool installed |
245f77b8 | 516 | cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi; |
b26ded3a | 517 | # Check if the submodules are dirty, and display a warning if they are |
1d1f2b4e | 518 | ifndef SKIP_GIT |
2b3803eb | 519 | if [ ! -e lib/chibios ]; then git submodule sync lib/chibios && git submodule update --init lib/chibios; fi |
520 | if [ ! -e lib/chibios-contrib ]; then git submodule sync lib/chibios-contrib && git submodule update --init lib/chibios-contrib; fi | |
521 | if [ ! -e lib/ugfx ]; then git submodule sync lib/ugfx && git submodule update --init lib/ugfx; fi | |
60c6e79e FS |
522 | git submodule status --recursive 2>/dev/null | \ |
523 | while IFS= read -r x; do \ | |
524 | case "$$x" in \ | |
525 | \ *) ;; \ | |
526 | *) printf "$(MSG_SUBMODULE_DIRTY)";break;; \ | |
527 | esac \ | |
528 | done | |
1d1f2b4e | 529 | endif |
d956dd12 | 530 | rm -f $(ERROR_FILE) > /dev/null 2>&1 |
e6e67533 | 531 | $(eval $(call PARSE_RULE,$@)) |
87322659 | 532 | $(eval $(call SET_SILENT_MODE)) |
b26ded3a FS |
533 | # Run all the commands in the same shell, notice the + at the first line |
534 | # it has to be there to allow parallel execution of the submake | |
535 | # This always tries to compile everything, even if error occurs in the middle | |
536 | # But we return the error code at the end, to trigger travis failures | |
d956dd12 FS |
537 | $(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND)) |
538 | if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi; | |
78976d8f I |
539 | $(foreach TEST,$(TESTS),$(RUN_TEST)) |
540 | if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi; | |
e6e67533 | 541 | |
b26ded3a | 542 | # All should compile everything |
3fa66258 | 543 | .PHONY: all |
6410f0c0 | 544 | all: all-keyboards test-all |
3fa66258 | 545 | |
f787f429 | 546 | # Define some shortcuts, mostly for compatibility with the old syntax |
e6e67533 | 547 | .PHONY: all-keyboards |
a04bb3a3 | 548 | all-keyboards: allkb-allsp-allkm |
e6e67533 FS |
549 | |
550 | .PHONY: all-keyboards-defaults | |
a04bb3a3 | 551 | all-keyboards-defaults: allkb-allsp-default |
db5c3b74 | 552 | |
1b963117 FS |
553 | .PHONY: test |
554 | test: test-all | |
555 | ||
556 | .PHONY: test-clean | |
557 | test-clean: test-all-clean | |
60c6e79e | 558 | |
927ef813 | 559 | lib/%: |
560 | git submodule sync $? | |
561 | git submodule update --init $? | |
562 | ||
ed56a685 | 563 | git-submodule: |
564 | git submodule sync --recursive | |
565 | git submodule update --init --recursive | |
566 | ||
738b8d2b FS |
567 | ifdef SKIP_VERSION |
568 | SKIP_GIT := yes | |
569 | endif | |
570 | ||
b26ded3a | 571 | # Generate the version.h file |
78976d8f I |
572 | ifndef SKIP_GIT |
573 | GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S") | |
574 | else | |
575 | GIT_VERSION := NA | |
576 | endif | |
738b8d2b | 577 | ifndef SKIP_VERSION |
60c6e79e FS |
578 | BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S") |
579 | $(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h) | |
6d7cd639 | 580 | $(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h) |
738b8d2b FS |
581 | else |
582 | BUILD_DATE := NA | |
583 | endif | |
6d7cd639 | 584 | |
245f77b8 | 585 | include $(ROOT_DIR)/testlist.mk |