;;; Copyright © 2015, 2018 Ludovic Courtès <ludo@gnu.org>
;;; Copyright © 2015, 2018 Alex Kost <alezost@gmail.com>
;;; Copyright © 2015, 2016, 2017 David Thompson <davet@gnu.org>
-;;; Copyright © 2016, 2017, 2018, 2019 Efraim Flashner <efraim@flashner.co.il>
-;;; Copyright © 2016, 2017 Kei Kebreau <kkebreau@posteo.net>
+;;; Copyright © 2016, 2017, 2018, 2019, 2020 Efraim Flashner <efraim@flashner.co.il>
+;;; Copyright © 2016, 2017, 2020 Kei Kebreau <kkebreau@posteo.net>
;;; Copyright © 2016, 2018, 2019 Ricardo Wurmus <rekado@elephly.net>
;;; Copyright © 2016, 2017, 2018 Julian Graham <joolean@gmail.com>
;;; Copyright © 2017, 2018, 2019, 2020 Tobias Geerinckx-Rice <me@tobias.gr>
(base32
"07w3asqxx89wl2wfv1z3cak8v83h3ys3b39mq9qq4gyf3xdhs76n"))))
(build-system gnu-build-system)
- (native-inputs `(("asciidoc" ,asciidoc)))
+ (inputs
+ `(("libpng" ,libpng)))
+ (native-inputs
+ `(("asciidoc" ,asciidoc)
+ ("pkg-config" ,pkg-config)))
(home-page "https://github.com/Doom-Utils/deutex")
(synopsis "WAD file composer for Doom and related games")
(description
(package
(name "grfcodec")
(version "6.0.6")
- (source (origin
- (method url-fetch)
- (uri (string-append "http://binaries.openttd.org/extra/"
- name "/" version "/" name "-" version
- "-source.tar.xz"))
- (sha256
- (base32
- "08admgnpqcsifpicbm56apgv360fxapqpbbsp10qyk8i22w1ivsk"))))
+ (source
+ (origin
+ (method url-fetch)
+ (uri (string-append "https://binaries.openttd.org/extra/"
+ name "/" version "/" name "-" version
+ "-source.tar.xz"))
+ (sha256
+ (base32 "08admgnpqcsifpicbm56apgv360fxapqpbbsp10qyk8i22w1ivsk"))))
(build-system gnu-build-system)
(arguments
- '(#:tests? #f ; no check target
+ '(#:tests? #f ;no check target
#:phases
- (modify-phases %standard-phases
- (delete 'configure) ; no configure script
- (replace 'install ; no install target
- (lambda* (#:key outputs #:allow-other-keys)
- (let* ((out (assoc-ref outputs "out"))
- (bin (string-append out "/bin"))
- (doc (string-append out "/share/doc"))
- (man (string-append out "/share/man/man1")))
- (for-each (lambda (file)
- (install-file file bin))
- '("grfcodec" "grfid" "grfstrip" "nforenum"))
- (install-file "COPYING" doc)
- (with-directory-excursion "docs"
- (for-each (lambda (file)
- (install-file (string-append file ".txt") doc))
- '("auto_correct" "commands" "grf" "grfcodec" "grftut"
- "readme" "readme.rpn"))
- (for-each (lambda (file)
- (install-file file man))
- (find-files "." "\\.1"))))
- #t)))))
+ (modify-phases %standard-phases
+ (delete 'configure) ;no configure script
+ (replace 'install ;no install target
+ (lambda* (#:key outputs #:allow-other-keys)
+ (let* ((out (assoc-ref outputs "out"))
+ (bin (string-append out "/bin"))
+ (doc (string-append out "/share/doc"))
+ (man (string-append out "/share/man/man1")))
+ (for-each (lambda (file)
+ (install-file file bin))
+ '("grfcodec" "grfid" "grfstrip" "nforenum"))
+ (install-file "COPYING" doc)
+ (with-directory-excursion "docs"
+ (for-each (lambda (file)
+ (install-file (string-append file ".txt") doc))
+ '("auto_correct" "commands" "grf" "grfcodec" "grftut"
+ "readme" "readme.rpn"))
+ (for-each (lambda (file)
+ (install-file file man))
+ (find-files "." "\\.1"))))
+ #t)))))
(inputs
`(("boost" ,boost)
("libpng" ,libpng)
(define-public nml
(package
(name "nml")
- (version "0.4.5")
+ (version "0.5.2")
(source
(origin
(method url-fetch)
- (uri (string-append "http://bundles.openttdcoop.org/nml/releases/"
- version "/nml-" version ".tar.gz"))
+ (uri (pypi-uri "nml" version))
(sha256
(base32
- "1pmvvm3sgnpngfa7884mqhq3fwdjh9sr0ca07ypnidcg0y341w53"))))
+ "1lwf5sc5qqzrkxfx5wkkj3yh2j2nzh5r599ly5psy8yw92km24hy"))))
(build-system python-build-system)
+ ;; TODO: Fix test that fails with
+ ;; "AttributeError: partially initialized module 'nml.nmlop' has no
+ ;; attribute 'ADD' (most likely due to a circular import)"
(arguments
- `(#:phases
- (modify-phases %standard-phases
- (add-before 'build 'fix-pillow
- (lambda _
- ;; pillow's version is not in PIL.Image.VERSION anymore
- (substitute* "nml/version_info.py"
- (("from PIL import Image") "import PIL")
- (("Image.VERSION") "PIL.__version__"))
- #t)))))
+ '(#:tests? #f))
(propagated-inputs
`(("python-pillow" ,python-pillow)
("python-ply" ,python-ply)))
- (home-page "https://dev.openttdcoop.org/projects/nml")
+ (home-page "https://github.com/OpenTTD/nml")
(synopsis "NML compiler")
(description
"@dfn{NewGRF Meta Language} (NML) is a python-based compiler, capable of
files) into @file{.grf} and/or @file{.nfo} files.")
(license license:gpl2+)))
-(define-public python-sge-pygame
+(define-public python-sge
(package
- (name "python-sge-pygame")
- (version "1.5.1")
+ (name "python-sge")
+ (version "1.7")
(source
(origin
(method url-fetch)
- (uri (string-append "mirror://savannah/stellarengine/"
- (version-major+minor version) "/sge-pygame-"
- version ".tar.gz"))
- (file-name (string-append name "-" version ".tar.gz"))
+ (uri (pypi-uri "sge" version))
(sha256
(base32
- "1rl3xjzh78sl0sq3xl8rl7cgp9v9v3h7s2pfwn7nj1vrmffzkcpd"))))
+ "02fn6v6bxk3sngwd4kd3mglrp0jlnhx7x6h8nnkik6wdv150a0wv"))))
(build-system python-build-system)
(propagated-inputs
`(("python-pygame" ,python-pygame)
- ("python-six" ,python-six)
("python-uniseg" ,python-uniseg)))
- (home-page "http://stellarengine.nongnu.org")
+ (home-page "https://python-sge.github.io/")
(synopsis "2D game engine for Python")
(description
"The SGE Game Engine (\"SGE\", pronounced like \"Sage\") is a
possible, and it also makes the SGE easy to learn.")
(license license:lgpl3+)))
-(define-public python2-sge-pygame
- (package-with-python2 python-sge-pygame))
+(define-public python-sge-pygame
+ (deprecated-package "python-sge-pygame" python-sge))
(define-public python-tmx
(package
(define-public python-xsge
(package
(name "python-xsge")
- (version "2018.02.26")
+ (version "2020.09.07")
(source (origin
(method url-fetch)
- (uri (string-append "mirror://savannah/xsge/xsge/xsge-"
- version ".tar.gz"))
+ (uri (string-append "https://github.com/python-sge/xsge"
+ "/releases/download/v" version
+ "/xsge-" version ".zip"))
(sha256
(base32
- "0bx93hgf7cgdw2gsygbh59y8vpw37pgsa279rajw3fkdpl8vrc40"))))
+ "136xgy3f9vw636wxpqbha022avk0wyxw63mm3a2dvwhh90s716f9"))))
(build-system python-build-system)
(arguments
'(#:phases
(string-append "--prefix=" (assoc-ref outputs "out"))
"--root=/"))))
#:tests? #f)) ; no check target
+ (native-inputs
+ `(("unzip" ,unzip)))
(propagated-inputs
- `(("python-sge-pygame" ,python-sge-pygame)
- ("python-pygame" ,python-pygame)
- ("python-six" ,python-six)
- ("python-tmx" ,python-tmx)))
- (home-page "http://xsge.nongnu.org")
+ `(("python-sge" ,python-sge)))
+ (home-page "https://python-sge.github.io/")
(synopsis "Extensions for the SGE Game Engine")
(description
"xSGE is a collection of modules that make doing certain tasks with the SGE
support.")
(license license:gpl3+)))
-(define-public python2-xsge
- (package-with-python2 python-xsge))
-
(define-public tiled
(package
(name "tiled")
(source (origin
(method git-fetch)
(uri (git-reference
- (url "https://github.com/bjorn/tiled.git")
+ (url "https://github.com/bjorn/tiled")
(commit (string-append "v" version))))
(file-name (git-file-name name version))
(sha256
;; http://mirror0.sfml-dev.org/files/ because files there seem
;; to be changed in place.
(uri (git-reference
- (url "https://github.com/SFML/SFML.git")
+ (url "https://github.com/SFML/SFML")
(commit version)))
(file-name (git-file-name name version))
(sha256
(define-public surgescript
(package
(name "surgescript")
- (version "0.5.4.3")
+ (version "0.5.4.4")
(source
(origin
(method git-fetch)
(uri (git-reference
- (url "https://github.com/alemart/surgescript.git")
+ (url "https://github.com/alemart/surgescript")
(commit (string-append "v" version))))
(file-name (git-file-name name version))
(sha256
- (base32 "13q81439zg1bn7gskligskjgcfq0rdapp6f3llmrlk48vnyq49s0"))))
+ (base32 "1vck1wk6r6jrrw5xzpqldplz601dfgpk5s5p45fam00nfsid0p7p"))))
(build-system cmake-build-system)
(arguments
'(#:configure-flags
(origin
(method git-fetch)
(uri (git-reference
- (url "https://github.com/wgois/OIS.git")
+ (url "https://github.com/wgois/OIS")
(commit (string-append "v" version))))
(file-name (git-file-name name version))
(sha256
(define-public openmw
(package
(name "openmw")
- (version "0.45.0")
+ (version "0.46.0")
(source
(origin
- (method url-fetch)
- (uri
- (string-append "https://github.com/OpenMW/openmw/archive/"
- "openmw-" version ".tar.gz"))
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/OpenMW/openmw")
+ (commit (string-append "openmw-" version))))
+ (file-name (git-file-name name version))
(sha256
(base32
- "0r0wgvv1faan8z8lbply8lks4hcnppifjrcz04l5zvq6yiqzjg5n"))))
+ "0rm32zsmxvr6b0jjihfj543skhicbw5kg6shjx312clhlm035w2x"))))
(build-system cmake-build-system)
(arguments
`(#:tests? #f ; No test target
(define-public godot
(package
(name "godot")
- (version "3.2.1")
+ (version "3.2.2")
(source (origin
(method git-fetch)
(uri (git-reference
(file-name (git-file-name name version))
(sha256
(base32
- "1kndls0rklha7kz9l4i2ivjxab4jpk3b2j7dcgcg2qc3s81yd0r6"))
+ "1libz83mbyrkbbsmmi8z2rydv3ls0w9r4vb5v6diqqwn7ka8z804"))
(modules '((guix build utils)
(ice-9 ftw)
(srfi srfi-1)))
(define-public guile-chickadee
(package
(name "guile-chickadee")
- (version "0.4.0")
+ (version "0.5.0")
(source (origin
(method url-fetch)
(uri (string-append "https://files.dthompson.us/chickadee/"
"chickadee-" version ".tar.gz"))
(sha256
(base32
- "1fdicsgls5cp0yffcm5vjmav67gv9bxhz1s3jvdvinspxb485x7l"))))
+ "0y3s0p4zyghys48sayfhcbmxmflh8hwawnx5an2jlb3x84yr0dsx"))))
(build-system gnu-build-system)
+ (arguments
+ '(#:make-flags '("GUILE_AUTO_COMPILE=0")))
(propagated-inputs
`(("guile-opengl" ,guile-opengl)
("guile-sdl2" ,guile-sdl2)))
(inputs
- `(("guile" ,guile-2.2)))
+ `(("guile" ,guile-2.2)
+ ("libvorbis" ,libvorbis)
+ ("mpg123" ,mpg123)
+ ("openal" ,openal)))
(native-inputs
`(("pkg-config" ,pkg-config)
("texinfo" ,texinfo)))
(package
(inherit guile-chickadee)
(name "guile3.0-chickadee")
- (version "0.4.0")
+ (version "0.5.0")
(source (origin
(method url-fetch)
(uri (string-append "https://files.dthompson.us/chickadee/"
"chickadee-" version ".tar.gz"))
(sha256
(base32
- "1fdicsgls5cp0yffcm5vjmav67gv9bxhz1s3jvdvinspxb485x7l"))))
+ "0y3s0p4zyghys48sayfhcbmxmflh8hwawnx5an2jlb3x84yr0dsx"))))
(build-system gnu-build-system)
(propagated-inputs
`(("guile-opengl" ,guile3.0-opengl)
("guile-sdl2" ,guile3.0-sdl2)))
(inputs
- `(("guile" ,guile-3.0)))
+ `(("guile" ,guile-3.0)
+ ("libvorbis" ,libvorbis)
+ ("mpg123" ,mpg123)
+ ("openal" ,openal)))
(native-inputs
`(("pkg-config" ,pkg-config)
("texinfo" ,texinfo)))
(origin
(method git-fetch)
(uri (git-reference
- (url "https://github.com/ioquake/ioq3.git")
+ (url "https://github.com/ioquake/ioq3")
(commit commit)))
(file-name (git-file-name name version))
(sha256
specific knowledge of the hardware they are targeting.")
(license license:bsd-3)))
+(define-public flatzebra
+ (package
+ (name "flatzebra")
+ (version "0.1.7")
+ (source
+ (origin
+ (method url-fetch)
+ (uri (string-append "http://perso.b2b2c.ca/~sarrazip/dev/"
+ "flatzebra-" version ".tar.gz"))
+ (sha256
+ (base32 "1x2dy41c8vrq62bn03b82fpmk7x4rzd7qqiwvq0mgcl5rmasc2c8"))))
+ (build-system gnu-build-system)
+ (arguments
+ `(#:phases
+ (modify-phases %standard-phases
+ (add-after 'unpack 'fix-sdl-config
+ (lambda* (#:key inputs #:allow-other-keys)
+ ;; XXX: sdl-config in sdl-union is a link to sdl-config from
+ ;; plain sdl package. As a consequence, the prefix is wrong.
+ ;; Force correct one with "--prefix" argument.
+ (let ((sdl-union (assoc-ref inputs "sdl")))
+ (setenv "SDL_CONFIG"
+ (string-append sdl-union
+ "/bin/sdl-config --prefix="
+ sdl-union)))
+ #t)))))
+ (native-inputs
+ `(("pkg-config" ,pkg-config)))
+ (inputs
+ `(("sdl" ,(sdl-union (list sdl sdl-image sdl-mixer)))))
+ (home-page "http://perso.b2b2c.ca/~sarrazip/dev/burgerspace.html")
+ (synopsis "Generic game engine for 2D double-buffering animation")
+ (description
+ "Flatzebra is a simple, generic C++ game engine library supporting 2D
+double-buffering.")
+ (license license:gpl2+)))
+
(define-public fna
(package
(name "fna")
(origin
(method git-fetch)
(uri (git-reference
- (url "https://github.com/FNA-XNA/FNA.git")
+ (url "https://github.com/FNA-XNA/FNA")
(commit version)))
(file-name (git-file-name name version))
(sha256
(origin
(method git-fetch)
(uri (git-reference
- (url "https://github.com/danfis/libccd.git")
+ (url "https://github.com/danfis/libccd")
(commit (string-append "v" version))))
(file-name (git-file-name name version))
(sha256
(define-public ode
(package
(name "ode")
- (version "0.16.1")
+ (version "0.16.2")
(source
(origin
(method url-fetch)
(uri (string-append "https://bitbucket.org/odedevs/ode/downloads/"
"ode-" version ".tar.gz"))
(sha256
- (base32 "1flfdqgdbcn1bx8nrrd4qnp6cvsxrhvk8cdg7vaq2dzkh6nsqa5j"))
+ (base32 "08hgh4gqdk77jcw8b7gq2mwsfg4a5v5y0j7g42bxiqhmn3ffnsmj"))
(modules '((guix build utils)))
(snippet
'(begin
#t))))
(build-system cmake-build-system)
(arguments
- ;; Tests fail on all systems but x86_64. This is fixed upstream and can
- ;; be removed in 0.16.2+.
- `(#:tests? ,(string-prefix? "x86_64-"
- (or (%current-target-system)
- (%current-system)))
- #:configure-flags '("-DODE_WITH_LIBCCD_SYSTEM=ON")
+ `(#:configure-flags '("-DODE_WITH_LIBCCD_SYSTEM=ON")
#:phases
(modify-phases %standard-phases
(add-after 'unpack 'unbundle-libccd
(origin
(method git-fetch)
(uri (git-reference
- (url "https://github.com/slembcke/Chipmunk2D.git")
+ (url "https://github.com/slembcke/Chipmunk2D")
(commit (string-append "Chipmunk-" version))))
(file-name (git-file-name name version))
(sha256
(source (origin
(method git-fetch)
(uri (git-reference
- (url "https://github.com/libtcod/libtcod.git")
+ (url "https://github.com/libtcod/libtcod")
(commit version)))
(file-name (git-file-name name version))
(sha256
shooter video game. The engine is based on qfusion, the id Tech 2 derived
game engine. id Tech 2 is the engine originally behind Quake 2.")
(license license:gpl2+))))
+
+(define-public dhewm3
+ (package
+ (name "dhewm3")
+ (version "1.5.0")
+ (source (origin
+ (method url-fetch)
+ (uri (string-append
+ "https://github.com/dhewm/dhewm3/releases/download/"
+ version "/dhewm3-" version "-src.tar.xz"))
+ (sha256
+ (base32
+ "0dmd1876az5q8gbjrd1jk8zidz11ydj607z3m8m5kvw2yj136jzv"))))
+ (build-system cmake-build-system)
+ (arguments
+ `(#:tests? #f ; No tests.
+ #:phases
+ (modify-phases %standard-phases
+ (add-after 'unpack 'change-to-build-dir
+ (lambda _
+ (chdir "neo")
+ #t)))))
+ (inputs
+ `(("curl" ,curl)
+ ("libjpeg" ,libjpeg-turbo)
+ ("libogg" ,libogg)
+ ("libvorbis" ,libvorbis)
+ ("libx11" ,libx11)
+ ("openal" ,openal)
+ ("sdl2" ,sdl2)
+ ("zlib" ,zlib)))
+ (home-page "https://dhewm3.org/")
+ (synopsis "Port of the original Doom 3 engine")
+ (description
+ "@command{dhewm3} is a source port of the original Doom 3 engine (not
+Doom 3: BFG Edition), also known as id Tech 4. Compared to the original
+version of the Doom 3 engine, dhewm3 has many bugfixes, supports EAX-like
+sound effects on all operating systems and hardware (via OpenAL Softs EFX
+support), has much better support for widescreen resolutions and has 64bit
+support.")
+ (license license:gpl3)))
+
+(define-public tesseract-engine
+ (let ((svn-revision 2411))
+ (package
+ (name "tesseract-engine")
+ (version (string-append "20200615-" (number->string svn-revision)))
+ (source
+ (origin
+ (method svn-fetch)
+ (uri (svn-reference
+ (url "svn://svn.tuxfamily.org/svnroot/tesseract/main")
+ (revision svn-revision)))
+ (file-name (git-file-name name version))
+ (sha256
+ (base32 "1av9jhl2ivbl7wfszyhyna84llvh1z2d8khkmadm8d105addj10q"))
+ (modules '((guix build utils)))
+ (snippet
+ '(begin
+ (for-each delete-file-recursively
+ '("bin" "bin64"
+ ;; Remove "media" since some files such as
+ ;; media/sound/game/soundsnap/info.txt refer to a
+ ;; non-commercial license.
+ "media"
+ "server.bat"
+ "tesseract.bat"
+ "src/lib"
+ "src/lib64"))
+ #t))))
+ (build-system gnu-build-system)
+ (arguments
+ `(#:make-flags (list "CC=gcc")
+ #:tests? #f ; No tests.
+ #:phases
+ (modify-phases %standard-phases
+ (delete 'configure)
+ (add-after 'unpack 'cd-src
+ (lambda _ (chdir "src") #t))
+ (add-before 'build 'fix-env
+ (lambda* (#:key inputs #:allow-other-keys)
+ (setenv "CPATH"
+ (string-append (assoc-ref inputs "sdl2-union")
+ "/include/SDL2:"
+ (or (getenv "CPATH") "")))
+ #t))
+ (add-after 'install 'really-install
+ (lambda* (#:key outputs #:allow-other-keys)
+ (let* ((out (assoc-ref outputs "out"))
+ (share (string-append out "/share/tesseract"))
+ (bin (string-append out "/bin/tesseract"))
+ (client (string-append out "/bin/tesseract-client")))
+ (chdir "..") ; Back to root.
+ (for-each
+ (lambda (dir)
+ (mkdir-p (string-append share "/" dir))
+ (copy-recursively dir (string-append share "/" dir)))
+ '("config"))
+ (mkdir-p (string-append out "/bin/"))
+ (copy-file "bin_unix/native_client" client)
+ (copy-file "bin_unix/native_server"
+ (string-append out "/bin/tesseract-server"))
+ (call-with-output-file bin
+ (lambda (p)
+ (format p "#!~a
+TESS_DATA=~a
+TESS_BIN=~a
+TESS_OPTIONS=\"-u$HOME/.tesseract\"
+cd \"$TESS_DATA\"
+exec \"$TESS_BIN\" \"$TESS_OPTIONS\" \"$@\""
+ (which "bash")
+ share
+ client)))
+ (chmod bin #o755)
+ (install-file "src/readme_tesseract.txt"
+ (string-append out "/share/licenses/tesseract/LICENSE")))
+ #t)))))
+ (inputs
+ `(("sdl2-union" ,(sdl-union (list sdl2 sdl2-mixer sdl2-image)))
+ ("zlib" ,zlib)
+ ("libpng" ,libpng)
+ ("libgl" ,mesa)))
+ (home-page "http://tesseract.gg/")
+ (synopsis "First-person shooter engine with map editing, instagib, DM and CTF")
+ (description "This package contains the game engine of Tesseract, a
+first-person shooter focused on cooperative in-game map editing.
+
+The engine is derived from @emph{Cube 2: Sauerbraten} technology but with
+upgraded modern rendering techniques. The new rendering features include
+fully dynamic omnidirectional shadows, global illumination, HDR lighting,
+deferred shading, morphological / temporal / multisample anti-aliasing, and
+much more.")
+ (license license:zlib))))