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6cb89466 TČ |
1 | ;;; GNU Guix --- Functional package management for GNU |
2 | ;;; Copyright © 2014 Tomáš Čech <sleep_walker@suse.cz> | |
f586c877 | 3 | ;;; Copyright © 2015 Mark H Weaver <mhw@netris.org> |
c24fff61 | 4 | ;;; Copyright © 2015 Ludovic Courtès <ludo@gnu.org> |
0f6139b1 | 5 | ;;; Copyright © 2015 Alex Kost <alezost@gmail.com> |
68c6110c | 6 | ;;; Copyright © 2015, 2016, 2017 David Thompson <davet@gnu.org> |
9b811f69 | 7 | ;;; Copyright © 2016, 2017, 2018 Efraim Flashner <efraim@flashner.co.il> |
3c8ba11a | 8 | ;;; Copyright © 2016, 2017 Kei Kebreau <kkebreau@posteo.net> |
19d311b4 | 9 | ;;; Copyright © 2016 Ricardo Wurmus <rekado@elephly.net> |
a812aff9 | 10 | ;;; Copyright © 2016, 2017 Julian Graham <joolean@gmail.com> |
167f0e82 | 11 | ;;; Copyright © 2017 Tobias Geerinckx-Rice <me@tobias.gr> |
42d0d13d | 12 | ;;; Copyright © 2017 Manolis Fragkiskos Ragkousis <manolis837@gmail.com> |
194b4e7d | 13 | ;;; Copyright © 2017 Peter Mikkelsen <petermikkelsen10@gmail.com> |
3c399e9b | 14 | ;;; Copyright © 2017 Arun Isaac <arunisaac@systemreboot.net> |
0ea2364f | 15 | ;;; Copyright © 2017 Rutger Helling <rhelling@mykolab.com> |
6cb89466 TČ |
16 | ;;; |
17 | ;;; This file is part of GNU Guix. | |
18 | ;;; | |
19 | ;;; GNU Guix is free software; you can redistribute it and/or modify it | |
20 | ;;; under the terms of the GNU General Public License as published by | |
21 | ;;; the Free Software Foundation; either version 3 of the License, or (at | |
22 | ;;; your option) any later version. | |
23 | ;;; | |
24 | ;;; GNU Guix is distributed in the hope that it will be useful, but | |
25 | ;;; WITHOUT ANY WARRANTY; without even the implied warranty of | |
26 | ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
27 | ;;; GNU General Public License for more details. | |
28 | ;;; | |
29 | ;;; You should have received a copy of the GNU General Public License | |
30 | ;;; along with GNU Guix. If not, see <http://www.gnu.org/licenses/>. | |
31 | ||
32 | (define-module (gnu packages game-development) | |
b0910aad | 33 | #:use-module ((guix licenses) #:prefix license:) |
6cb89466 TČ |
34 | #:use-module (guix packages) |
35 | #:use-module (guix download) | |
2a068aec | 36 | #:use-module (guix git-download) |
be4d26f5 | 37 | #:use-module (guix utils) |
6cb89466 | 38 | #:use-module (guix build-system cmake) |
b0910aad | 39 | #:use-module (guix build-system gnu) |
4bc37bf0 | 40 | #:use-module (guix build-system python) |
92b51d12 | 41 | #:use-module (guix build-system scons) |
b0910aad | 42 | #:use-module (gnu packages) |
1297bc05 | 43 | #:use-module (gnu packages audio) |
c608fe8c | 44 | #:use-module (gnu packages autotools) |
94a66dd9 | 45 | #:use-module (gnu packages boost) |
1297bc05 | 46 | #:use-module (gnu packages compression) |
2a068aec | 47 | #:use-module (gnu packages curl) |
c24fff61 | 48 | #:use-module (gnu packages databases) |
99828fa7 | 49 | #:use-module (gnu packages documentation) |
531003be | 50 | #:use-module (gnu packages fltk) |
42d0d13d | 51 | #:use-module (gnu packages fonts) |
d2cc38b7 | 52 | #:use-module (gnu packages fontutils) |
324b0040 | 53 | #:use-module (gnu packages freedesktop) |
d2cc38b7 | 54 | #:use-module (gnu packages fribidi) |
1297bc05 | 55 | #:use-module (gnu packages gl) |
c24fff61 | 56 | #:use-module (gnu packages glib) |
1297bc05 | 57 | #:use-module (gnu packages gnome) |
c24fff61 | 58 | #:use-module (gnu packages gnunet) |
42d0d13d MR |
59 | #:use-module (gnu packages graphics) |
60 | #:use-module (gnu packages graphviz) | |
1297bc05 | 61 | #:use-module (gnu packages gtk) |
c24fff61 | 62 | #:use-module (gnu packages guile) |
1297bc05 EF |
63 | #:use-module (gnu packages image) |
64 | #:use-module (gnu packages linux) | |
65 | #:use-module (gnu packages lua) | |
c608fe8c | 66 | #:use-module (gnu packages m4) |
1297bc05 | 67 | #:use-module (gnu packages mp3) |
c24fff61 | 68 | #:use-module (gnu packages multiprecision) |
4bc37bf0 | 69 | #:use-module (gnu packages music) |
c24fff61 | 70 | #:use-module (gnu packages ncurses) |
1297bc05 EF |
71 | #:use-module (gnu packages pkg-config) |
72 | #:use-module (gnu packages pulseaudio) | |
4bc37bf0 | 73 | #:use-module (gnu packages python) |
b0910aad | 74 | #:use-module (gnu packages qt) |
1297bc05 EF |
75 | #:use-module (gnu packages sdl) |
76 | #:use-module (gnu packages tls) | |
4bc37bf0 | 77 | #:use-module (gnu packages video) |
2a068aec | 78 | #:use-module (gnu packages xdisorg) |
83a4a70b | 79 | #:use-module (gnu packages xiph) |
194b4e7d | 80 | #:use-module (gnu packages xml) |
1297bc05 | 81 | #:use-module (gnu packages xorg)) |
6cb89466 TČ |
82 | |
83 | (define-public bullet | |
84 | (package | |
85 | (name "bullet") | |
9b811f69 | 86 | (version "2.87") |
6cb89466 TČ |
87 | (source (origin |
88 | (method url-fetch) | |
937bc2d1 EF |
89 | (uri (string-append "https://github.com/bulletphysics/bullet3/" |
90 | "archive/" version ".tar.gz")) | |
91 | (file-name (string-append name "-" version ".tar.gz")) | |
6cb89466 TČ |
92 | (sha256 |
93 | (base32 | |
9b811f69 | 94 | "15azjc1jj8ak9ad7c5sbp9nv5gpqjsa0s9pc0bwy63w490f1b323")))) |
6cb89466 | 95 | (build-system cmake-build-system) |
937bc2d1 EF |
96 | (arguments |
97 | '(#:configure-flags (list (string-append | |
98 | "-DBUILD_SHARED_LIBS=ON " | |
99 | "-DCMAKE_CXX_FLAGS=-fPIC " | |
100 | (or (getenv "CXXFLAGS") ""))))) | |
101 | (inputs | |
102 | `(("glu" ,glu) | |
103 | ("libx11" ,libx11) | |
104 | ("mesa" ,mesa))) | |
9b811f69 | 105 | (home-page "https://pybullet.org/wordpress/") |
6cb89466 TČ |
106 | (synopsis "3D physics engine library") |
107 | (description | |
108 | "Bullet is a physics engine library usable for collision detection. It | |
109 | is used in some video games and movies.") | |
b0910aad DT |
110 | (license license:zlib))) |
111 | ||
1a0c4437 KK |
112 | (define-public deutex |
113 | (package | |
114 | (name "deutex") | |
ede75282 | 115 | (version "5.1.1") |
1a0c4437 KK |
116 | (source (origin |
117 | (method url-fetch) | |
118 | (uri (string-append "https://github.com/Doom-Utils/" name | |
f7b60fdc KK |
119 | "/releases/download/v" version "/" |
120 | name "-" version ".tar.xz")) | |
1a0c4437 KK |
121 | (sha256 |
122 | (base32 | |
ede75282 | 123 | "0yqzlb3imkdzy8yd7xc69xk9ajf4dhiz3a9ssphyf4c9rcr440wj")))) |
1a0c4437 | 124 | (build-system gnu-build-system) |
f7b60fdc | 125 | (native-inputs `(("asciidoc" ,asciidoc))) |
1a0c4437 KK |
126 | (home-page "https://github.com/Doom-Utils/deutex") |
127 | (synopsis "WAD file composer for Doom and related games") | |
128 | (description | |
129 | "DeuTex is a wad composer for Doom, Heretic, Hexen and Strife. It can be | |
130 | used to extract the lumps of a wad and save them as individual files. | |
131 | Conversely, it can also build a wad from separate files. When extracting a | |
132 | lump to a file, it does not just copy the raw data, it converts it to an | |
133 | appropriate format (such as PPM for graphics, Sun audio for samples, etc.). | |
134 | Conversely, when it reads files for inclusion in pwads, it does the necessary | |
135 | conversions (for example, from PPM to Doom picture format). In addition, | |
136 | DeuTex has functions such as merging wads, etc.") | |
137 | (license license:gpl2+))) | |
138 | ||
94a66dd9 KK |
139 | (define-public grfcodec |
140 | (package | |
141 | (name "grfcodec") | |
142 | (version "6.0.6") | |
143 | (source (origin | |
144 | (method url-fetch) | |
145 | (uri (string-append "http://binaries.openttd.org/extra/" | |
146 | name "/" version "/" name "-" version | |
147 | "-source.tar.xz")) | |
148 | (sha256 | |
149 | (base32 | |
150 | "08admgnpqcsifpicbm56apgv360fxapqpbbsp10qyk8i22w1ivsk")))) | |
151 | (build-system gnu-build-system) | |
152 | (arguments | |
153 | '(#:tests? #f ; no check target | |
154 | #:phases | |
155 | (modify-phases %standard-phases | |
156 | (delete 'configure) ; no configure script | |
157 | (replace 'install ; no install target | |
158 | (lambda* (#:key outputs #:allow-other-keys) | |
159 | (let* ((out (assoc-ref outputs "out")) | |
160 | (bin (string-append out "/bin")) | |
161 | (doc (string-append out "/share/doc")) | |
162 | (man (string-append out "/share/man/man1"))) | |
163 | (for-each (lambda (file) | |
164 | (install-file file bin)) | |
165 | '("grfcodec" "grfid" "grfstrip" "nforenum")) | |
166 | (install-file "COPYING" doc) | |
167 | (with-directory-excursion "docs" | |
168 | (for-each (lambda (file) | |
169 | (install-file (string-append file ".txt") doc)) | |
170 | '("auto_correct" "commands" "grf" "grfcodec" "grftut" | |
171 | "readme" "readme.rpn")) | |
172 | (for-each (lambda (file) | |
173 | (install-file file man)) | |
174 | (find-files "." "\\.1")))) | |
175 | #t))))) | |
176 | (inputs | |
177 | `(("boost" ,boost) | |
178 | ("libpng" ,libpng) | |
179 | ("zlib" ,zlib))) | |
180 | (synopsis "GRF development tools") | |
181 | (description | |
3d77785a | 182 | "The @dfn{Graphics Resource File} (GRF) development tools are a set of |
94a66dd9 KK |
183 | tools for developing (New)GRFs. It includes a number of smaller programs, each |
184 | with a specific task: | |
185 | @enumerate | |
186 | @item @code{grfcodec} decodes and encodes GRF files for OpenTTD. | |
187 | @item @code{grfid} extracts the so-called \"GRF ID\" from a GRF. | |
188 | @item @code{grfstrip} strips all sprites from a GRF. | |
189 | @item @code{nforenum} checks NFO code for errors, making corrections when | |
190 | necessary. | |
191 | @end enumerate") | |
192 | (home-page "http://dev.openttdcoop.org/projects/grfcodec") | |
193 | ;; GRFCodec, GRFID, and GRFStrip are exclusively under the GPL2. | |
194 | ;; NFORenum is under the GPL2+. | |
195 | ;; The MD5 implementation contained in GRFID is under the zlib license. | |
196 | (license (list license:gpl2 license:gpl2+ license:zlib)))) | |
197 | ||
3c399e9b AI |
198 | (define-public catcodec |
199 | (package | |
200 | (name "catcodec") | |
201 | (version "1.0.5") | |
202 | (source | |
203 | (origin | |
204 | (method url-fetch) | |
205 | (uri (string-append "https://binaries.openttd.org/extra/catcodec/" | |
206 | version "/catcodec-" version "-source.tar.xz")) | |
207 | (sha256 | |
208 | (base32 | |
209 | "1qg0c2i4p29sxj0q6qp2jynlrzm5pphz2xhcjqlxa69ycrnlxzs7")))) | |
210 | (build-system gnu-build-system) | |
211 | (arguments | |
212 | `(#:tests? #f ; no tests | |
213 | #:make-flags (list (string-append "prefix=" %output)) | |
214 | #:phases (modify-phases %standard-phases | |
215 | (delete 'configure)))) | |
216 | (home-page "http://dev.openttdcoop.org/projects/catcodec") | |
217 | (synopsis "Encode/decode OpenTTD sounds") | |
218 | (description "catcodec encodes and decodes sounds for OpenTTD. These | |
219 | sounds are not much more than some metadata (description and filename) and raw | |
220 | PCM data.") | |
221 | (license license:gpl2))) | |
222 | ||
c24fff61 JG |
223 | (define-public gzochi |
224 | (package | |
225 | (name "gzochi") | |
a812aff9 | 226 | (version "0.11.1") |
c24fff61 JG |
227 | (source (origin |
228 | (method url-fetch) | |
229 | (uri (string-append "mirror://savannah/gzochi/gzochi-" | |
230 | version ".tar.gz")) | |
231 | (sha256 | |
232 | (base32 | |
a812aff9 | 233 | "13j1m92zhxwkaaja3lg5x0h0b28mrrawdzk9d3hd19031akfxwb3")))) |
c24fff61 | 234 | (build-system gnu-build-system) |
c24fff61 JG |
235 | (native-inputs `(("pkgconfig" ,pkg-config))) |
236 | (inputs `(("bdb" ,bdb) | |
237 | ("glib" ,glib) | |
c24fff61 JG |
238 | ("guile" ,guile-2.0) |
239 | ("libmicrohttpd" ,libmicrohttpd) | |
240 | ("ncurses" ,ncurses) | |
241 | ("sdl" ,sdl) | |
242 | ("zlib" ,zlib))) | |
243 | (home-page "http://www.nongnu.org/gzochi/") | |
244 | (synopsis "Scalable middleware for multiplayer games") | |
245 | (description | |
246 | "gzochi is a framework for developing massively multiplayer online games. | |
247 | A server container provides services to deployed games, which are written in | |
248 | Guile Scheme, that abstract and simplify some of the most challenging and | |
249 | error-prone aspects of online game development: Concurrency, data persistence, | |
250 | and network communications. A very thin client library can be embedded to | |
251 | provide connectivity for client applications written in any language.") | |
252 | (license license:gpl3+))) | |
253 | ||
7357fcf2 KK |
254 | (define-public nml |
255 | (package | |
256 | (name "nml") | |
257 | (version "0.4.4") | |
258 | (source | |
259 | (origin | |
260 | (method url-fetch) | |
261 | (uri (string-append "http://bundles.openttdcoop.org/nml/releases/" | |
262 | version "/nml-" version ".tar.gz")) | |
263 | (sha256 | |
264 | (base32 | |
265 | "0wk9ls5qyjwkra54rkj1gg94xbwzi7b84a5fh1ma1q7pbimi8rmg")))) | |
266 | (build-system python-build-system) | |
267 | (propagated-inputs | |
268 | `(("python-pillow" ,python-pillow) | |
269 | ("python-ply" ,python-ply))) | |
270 | (home-page "http://dev.openttdcoop.org/projects/nml") | |
271 | (synopsis "NML compiler") | |
272 | (description | |
a7cbe727 | 273 | "@dfn{NewGRF Meta Language} (NML) is a python-based compiler, capable of |
7357fcf2 KK |
274 | compiling NML files (along with their associated language, sound and graphic |
275 | files) into @file{.grf} and/or @file{.nfo} files.") | |
276 | (license license:gpl2+))) | |
277 | ||
45f8e7f7 KK |
278 | (define-public python-sge-pygame |
279 | (package | |
280 | (name "python-sge-pygame") | |
b1d1a10c | 281 | (version "1.5.1") |
45f8e7f7 KK |
282 | (source |
283 | (origin | |
284 | (method url-fetch) | |
7f652029 KK |
285 | (uri (string-append "mirror://savannah/stellarengine/" |
286 | (version-major+minor version) "/sge-pygame-" | |
287 | version ".tar.gz")) | |
288 | (file-name (string-append name "-" version ".tar.gz")) | |
45f8e7f7 KK |
289 | (sha256 |
290 | (base32 | |
b1d1a10c | 291 | "1rl3xjzh78sl0sq3xl8rl7cgp9v9v3h7s2pfwn7nj1vrmffzkcpd")))) |
45f8e7f7 KK |
292 | (build-system python-build-system) |
293 | (propagated-inputs | |
294 | `(("python-pygame" ,python-pygame) | |
81353514 KK |
295 | ("python-six" ,python-six) |
296 | ("python-uniseg" ,python-uniseg))) | |
45f8e7f7 KK |
297 | (home-page "http://stellarengine.nongnu.org") |
298 | (synopsis "2D game engine for Python") | |
299 | (description | |
300 | "The SGE Game Engine (\"SGE\", pronounced like \"Sage\") is a | |
301 | general-purpose 2D game engine. It takes care of several details fro you so | |
302 | you can focus on the game itself. This makes more rapid game development | |
303 | possible, and it also makes the SGE easy to learn.") | |
304 | (license license:lgpl3+))) | |
305 | ||
306 | (define-public python2-sge-pygame | |
307 | (package-with-python2 python-sge-pygame)) | |
308 | ||
1b775fd1 KK |
309 | (define-public python-tmx |
310 | (package | |
311 | (name "python-tmx") | |
95c1324a | 312 | (version "1.10") |
1b775fd1 KK |
313 | (source |
314 | (origin | |
315 | (method url-fetch) | |
be4d26f5 KK |
316 | (uri (string-append "mirror://savannah/python-tmx/" |
317 | (version-major+minor version) "/tmx-" | |
1b775fd1 KK |
318 | version ".tar.gz")) |
319 | (sha256 | |
320 | (base32 | |
95c1324a | 321 | "073q0prg1nzlkga2b45vhscz374206qh4x68ccg00mxxwagn64z0")))) |
1b775fd1 KK |
322 | (build-system python-build-system) |
323 | (propagated-inputs | |
324 | `(("python-six" ,python-six))) | |
325 | (home-page "http://python-tmx.nongnu.org") | |
326 | (synopsis "Python library for the @code{Tiled} TMX format") | |
327 | (description | |
328 | "Python TMX reads and writes the @code{Tiled} TMX format in a simple way. | |
329 | This is useful for map editors or generic level editors, and it's also useful | |
330 | for using a map editor or generic level editor like Tiled to edit your game's | |
331 | levels.") | |
332 | (license (list license:asl2.0 | |
333 | ;; Documentation (only available in the source tarball) is | |
334 | ;; under the CC0 license. | |
335 | license:cc0)))) | |
336 | ||
337 | (define-public python2-tmx | |
338 | (let ((python2-tmx (package-with-python2 python-tmx))) | |
339 | (package | |
340 | (inherit python2-tmx) | |
341 | (propagated-inputs | |
342 | `(("python2-pathlib" ,python2-pathlib) | |
343 | ,@(package-propagated-inputs python2-tmx)))))) | |
344 | ||
e99039b5 KK |
345 | (define-public python-xsge |
346 | (package | |
347 | (name "python-xsge") | |
cde208da | 348 | (version "2017.06.09") |
e99039b5 KK |
349 | (source (origin |
350 | (method url-fetch) | |
795f3a00 | 351 | (uri (string-append "mirror://savannah/xsge/xsge/xsge-" |
e99039b5 KK |
352 | version ".tar.gz")) |
353 | (sha256 | |
354 | (base32 | |
cde208da | 355 | "1vy7c2y7ihvmggs93zgfv2h3049s384wid8a5snzrrba8bhbb89p")))) |
e99039b5 KK |
356 | (build-system python-build-system) |
357 | (arguments | |
358 | '(#:phases | |
359 | (modify-phases %standard-phases | |
360 | ;; xSGE's setup.py script does not support one of the Python build | |
361 | ;; system's default flags, "--single-version-externally-managed". | |
362 | (replace 'install | |
363 | (lambda* (#:key outputs #:allow-other-keys) | |
364 | (zero? | |
365 | (system* "python" "setup.py" "install" | |
366 | (string-append "--prefix=" (assoc-ref outputs "out")) | |
367 | "--root=/"))))) | |
368 | #:tests? #f)) ; no check target | |
369 | (propagated-inputs | |
370 | `(("python-sge-pygame" ,python-sge-pygame) | |
371 | ("python-pygame" ,python-pygame) | |
372 | ("python-six" ,python-six) | |
373 | ("python-tmx" ,python-tmx))) | |
374 | (home-page "http://xsge.nongnu.org") | |
375 | (synopsis "Extensions for the SGE Game Engine") | |
376 | (description | |
377 | "xSGE is a collection of modules that make doing certain tasks with the SGE | |
378 | Game Engine easier. In addition to SGE's conveniences, the user has access to a | |
379 | GUI toolkit, lighting and physics frameworks and @code{Tiled} TMX format | |
380 | support.") | |
381 | (license license:gpl3+))) | |
382 | ||
383 | (define-public python2-xsge | |
384 | (package-with-python2 python-xsge)) | |
385 | ||
b0910aad DT |
386 | (define-public tiled |
387 | (package | |
388 | (name "tiled") | |
c8320d10 | 389 | (version "1.1.0") |
b0910aad DT |
390 | (source (origin |
391 | (method url-fetch) | |
392 | (uri (string-append "https://github.com/bjorn/tiled/archive/v" | |
393 | version ".tar.gz")) | |
f586c877 | 394 | (file-name (string-append name "-" version ".tar.gz")) |
b0910aad DT |
395 | (sha256 |
396 | (base32 | |
c8320d10 | 397 | "1xxvy5xyi32pbdva1hp05xq5l8403ck8hqdkv52lbscy92avvvp8")))) |
b0910aad | 398 | (build-system gnu-build-system) |
864cc7ef RW |
399 | (inputs |
400 | `(("qtbase" ,qtbase) | |
401 | ("qtsvg" ,qtsvg) | |
402 | ("zlib" ,zlib))) | |
403 | (native-inputs | |
404 | `(("qttools" ,qttools))) | |
b0910aad DT |
405 | (arguments |
406 | '(#:phases | |
d06fc008 EF |
407 | (modify-phases %standard-phases |
408 | (replace 'configure | |
864cc7ef RW |
409 | (lambda* (#:key inputs outputs #:allow-other-keys) |
410 | (substitute* "translations/translations.pro" | |
411 | (("LRELEASE =.*") | |
412 | (string-append "LRELEASE = " | |
413 | (assoc-ref inputs "qttools") | |
414 | "/bin/lrelease\n"))) | |
d06fc008 EF |
415 | (let ((out (assoc-ref outputs "out"))) |
416 | (system* "qmake" | |
417 | (string-append "PREFIX=" out)))))))) | |
b0910aad DT |
418 | (home-page "http://www.mapeditor.org/") |
419 | (synopsis "Tile map editor") | |
420 | (description | |
421 | "Tiled is a general purpose tile map editor. It is meant to be used for | |
422 | editing maps of any tile-based game, be it an RPG, a platformer or a Breakout | |
423 | clone.") | |
424 | ||
425 | ;; As noted in 'COPYING', part of it is under GPLv2+, while the rest is | |
426 | ;; under BSD-2. | |
427 | (license license:gpl2+))) | |
5809ffcc DT |
428 | |
429 | (define-public sfml | |
430 | (package | |
431 | (name "sfml") | |
7d1b5022 | 432 | (version "2.3.2") |
5809ffcc DT |
433 | (source (origin |
434 | (method url-fetch) | |
7d1b5022 RW |
435 | ;; Do not fetch the archives from |
436 | ;; http://mirror0.sfml-dev.org/files/ because files there seem | |
437 | ;; to be changed in place. | |
438 | (uri (string-append "https://github.com/SFML/SFML/archive/" | |
439 | version ".tar.gz")) | |
440 | (file-name (string-append name "-" version ".tar.gz")) | |
5809ffcc DT |
441 | (sha256 |
442 | (base32 | |
7d1b5022 | 443 | "0k2fl5xk3ni2q8bsxl0551inx26ww3w6cp6hssvww0wfjdjcirsm")))) |
5809ffcc DT |
444 | (build-system cmake-build-system) |
445 | (arguments | |
a6e25a50 RW |
446 | '(#:configure-flags |
447 | (list "-DSFML_INSTALL_PKGCONFIG_FILES=TRUE") | |
448 | #:tests? #f)) ; no tests | |
5809ffcc DT |
449 | (inputs |
450 | `(("mesa" ,mesa) | |
451 | ("glew" ,glew) | |
240f2785 RW |
452 | ("flac" ,flac) |
453 | ("libvorbis" ,libvorbis) | |
5809ffcc | 454 | ("libx11" ,libx11) |
240f2785 | 455 | ("xcb-util-image" ,xcb-util-image) |
5809ffcc DT |
456 | ("libxrandr" ,libxrandr) |
457 | ("eudev" ,eudev) | |
458 | ("freetype" ,freetype) | |
459 | ("libjpeg" ,libjpeg) | |
460 | ("libsndfile" ,libsndfile) | |
461 | ("openal" ,openal))) | |
167f0e82 | 462 | (home-page "https://www.sfml-dev.org") |
5809ffcc DT |
463 | (synopsis "Simple and Fast Multimedia Library") |
464 | (description | |
465 | "SFML provides a simple interface to the various computer components, | |
466 | to ease the development of games and multimedia applications. It is composed | |
467 | of five modules: system, window, graphics, audio and network.") | |
468 | (license license:zlib))) | |
d620ea88 DT |
469 | |
470 | (define-public sfxr | |
471 | (package | |
472 | (name "sfxr") | |
473 | (version "1.2.1") | |
474 | (source (origin | |
475 | (method url-fetch) | |
476 | (uri (string-append "http://www.drpetter.se/files/sfxr-sdl-1.2.1.tar.gz")) | |
477 | (sha256 | |
478 | (base32 | |
479 | "0dfqgid6wzzyyhc0ha94prxax59wx79hqr25r6if6by9cj4vx4ya")))) | |
480 | (build-system gnu-build-system) | |
481 | (arguments | |
482 | `(#:phases (modify-phases %standard-phases | |
483 | (delete 'configure) ; no configure script | |
484 | (add-before 'build 'patch-makefile | |
485 | (lambda* (#:key outputs #:allow-other-keys) | |
486 | (let ((out (assoc-ref outputs "out"))) | |
487 | (substitute* "Makefile" | |
488 | (("\\$\\(DESTDIR\\)/usr") out)) | |
489 | (substitute* "main.cpp" | |
490 | (("/usr/share") | |
491 | (string-append out "/share"))) | |
492 | #t)))) | |
493 | #:tests? #f)) ; no tests | |
494 | (native-inputs | |
495 | `(("pkg-config" ,pkg-config) | |
496 | ("desktop-file-utils" ,desktop-file-utils))) | |
497 | (inputs | |
498 | `(("sdl" ,sdl) | |
499 | ("gtk+" ,gtk+))) | |
500 | (synopsis "Simple sound effect generator") | |
501 | (description "Sfxr is a tool for quickly generating simple sound effects. | |
502 | Originally created for use in video game prototypes, it can generate random | |
503 | sounds from presets such as \"explosion\" or \"powerup\".") | |
504 | (home-page "http://www.drpetter.se/project_sfxr.html") | |
505 | (license license:expat))) | |
0f6139b1 AK |
506 | |
507 | (define-public physfs | |
508 | (package | |
509 | (name "physfs") | |
510 | (version "2.0.3") | |
511 | (source (origin | |
512 | (method url-fetch) | |
513 | (uri (string-append | |
167f0e82 | 514 | "https://icculus.org/physfs/downloads/physfs-" |
0f6139b1 AK |
515 | version ".tar.bz2")) |
516 | (file-name (string-append name "-" version ".tar.gz")) | |
517 | (sha256 | |
518 | (base32 | |
519 | "0sbbyqzqhyf0g68fcvvv20n3928j0x6ik1njmhn1yigvq2bj11na")))) | |
520 | (build-system cmake-build-system) | |
521 | (arguments | |
522 | '(#:tests? #f)) ; no check target | |
523 | (inputs | |
524 | `(("zlib" ,zlib))) | |
525 | (native-inputs | |
526 | `(("doxygen" ,doxygen))) | |
167f0e82 | 527 | (home-page "https://icculus.org/physfs") |
0f6139b1 AK |
528 | (synopsis "File system abstraction library") |
529 | (description | |
530 | "PhysicsFS is a library to provide abstract access to various archives. | |
531 | It is intended for use in video games. For security, no file writing done | |
532 | through the PhysicsFS API can leave a defined @emph{write directory}. For | |
533 | file reading, a @emph{search path} with archives and directories is defined, | |
534 | and it becomes a single, transparent hierarchical file system. So archive | |
535 | files can be accessed in the same way as you access files directly on a disk, | |
536 | and it makes it easy to ship a new archive that will override a previous | |
537 | archive on a per-file basis.") | |
538 | (license license:zlib))) | |
83a4a70b DT |
539 | |
540 | (define-public love | |
541 | (package | |
542 | (name "love") | |
2c1d46b2 | 543 | (version "0.10.2") |
83a4a70b DT |
544 | (source (origin |
545 | (method url-fetch) | |
546 | (uri (string-append "https://bitbucket.org/rude/love/downloads/" | |
547 | "love-" version "-linux-src.tar.gz")) | |
548 | (sha256 | |
549 | (base32 | |
2c1d46b2 | 550 | "11x346pw0gqad8nmkmywzx4xpcbfc3dslbrdw5x94n1i25mk0sxj")))) |
83a4a70b DT |
551 | (build-system gnu-build-system) |
552 | (native-inputs | |
553 | `(("pkg-config" ,pkg-config))) | |
554 | (inputs | |
555 | `(("devil" ,devil) | |
556 | ("freetype" ,freetype) | |
557 | ("libmodplug" ,libmodplug) | |
05d48c52 | 558 | ("libtheora" ,libtheora) |
83a4a70b DT |
559 | ("libvorbis" ,libvorbis) |
560 | ("luajit" ,luajit) | |
561 | ("mesa" ,mesa) | |
562 | ("mpg123" ,mpg123) | |
563 | ("openal" ,openal) | |
564 | ("physfs" ,physfs) | |
565 | ("sdl2" ,sdl2) | |
566 | ("zlib" ,zlib))) | |
567 | (synopsis "2D game framework for Lua") | |
568 | (description "LÖVE is a framework for making 2D games in the Lua | |
569 | programming language.") | |
570 | (home-page "https://love2d.org/") | |
571 | (license license:zlib))) | |
154f6156 DT |
572 | |
573 | (define-public allegro-4 | |
574 | (package | |
575 | (name "allegro") | |
576 | (version "4.4.2") | |
577 | (source (origin | |
578 | (method url-fetch) | |
3a12e21c EF |
579 | (uri (string-append "https://github.com/liballeg/allegro5/" |
580 | "releases/download/" version "/allegro-" | |
581 | version ".tar.gz")) | |
154f6156 DT |
582 | (sha256 |
583 | (base32 | |
584 | "1p0ghkmpc4kwij1z9rzxfv7adnpy4ayi0ifahlns1bdzgmbyf88v")))) | |
585 | (build-system cmake-build-system) | |
586 | (arguments | |
587 | '(#:phases | |
588 | (modify-phases %standard-phases | |
589 | (add-after 'unpack 'patch-build-system | |
590 | (lambda _ | |
591 | ;; Build addons as shared libraries. Trying to set ADDON_LINKAGE | |
592 | ;; via a command line option doesn't work because it is | |
593 | ;; unconditionally clobbered in the build script. | |
594 | (substitute* '("CMakeLists.txt") | |
595 | (("ADDON_LINKAGE STATIC") | |
596 | "ADDON_LINKAGE SHARED")) | |
597 | #t))))) | |
598 | (inputs | |
599 | `(("glu" ,glu) | |
600 | ("libpng" ,libpng) | |
601 | ("libvorbis" ,libvorbis) | |
602 | ("mesa" ,mesa) | |
603 | ("zlib" ,zlib))) | |
604 | (synopsis "Game programming library") | |
605 | (description "Allegro is a library mainly aimed at video game and | |
606 | multimedia programming. It handles common, low-level tasks such as creating | |
607 | windows, accepting user input, loading data, drawing images, playing sounds, | |
608 | etc.") | |
609 | (home-page "http://liballeg.org") | |
610 | (license license:giftware))) | |
2a068aec | 611 | |
19d311b4 RW |
612 | (define-public allegro |
613 | (package | |
614 | (name "allegro") | |
8d2832e3 | 615 | (version "5.2.2.0") |
19d311b4 RW |
616 | (source (origin |
617 | (method url-fetch) | |
3a12e21c EF |
618 | (uri (string-append "https://github.com/liballeg/allegro5/releases" |
619 | "/download/" version "/allegro-" | |
620 | (if (equal? "0" (string-take-right version 1)) | |
621 | (string-drop-right version 2) | |
622 | version) | |
623 | ".tar.gz")) | |
19d311b4 RW |
624 | (sha256 |
625 | (base32 | |
8d2832e3 | 626 | "1z4lrrlmn471wb7vzbd9iw7g379vj0k964vy1s64hcvv5bhvk1g2")))) |
19d311b4 RW |
627 | (build-system cmake-build-system) |
628 | (arguments `(#:tests? #f)) ; there are no tests | |
629 | (inputs | |
630 | ;; FIXME: Add the following optional inputs: xinput2, opensl, dumb | |
631 | `(("flac" ,flac) | |
632 | ("freetype" ,freetype) | |
633 | ("glu" ,glu) | |
634 | ("gtk" ,gtk+-2) | |
635 | ("libjpeg" ,libjpeg) | |
636 | ("libpng" ,libpng) | |
637 | ("libtheora" ,libtheora) | |
638 | ("libvorbis" ,libvorbis) | |
639 | ("libxcursor" ,libxcursor) | |
640 | ("libxinerama" ,libxinerama) | |
641 | ("libxrandr" ,libxrandr) | |
642 | ("mesa" ,mesa) | |
643 | ("openal" ,openal) | |
644 | ("physfs" ,physfs) | |
645 | ("zlib" ,zlib))) | |
646 | (native-inputs | |
647 | `(("pkg-config" ,pkg-config))) | |
648 | (synopsis "Game programming library") | |
649 | (description "Allegro is a library mainly aimed at video game and | |
650 | multimedia programming. It handles common, low-level tasks such as creating | |
651 | windows, accepting user input, loading data, drawing images, playing sounds, | |
652 | etc.") | |
653 | (home-page "http://liballeg.org") | |
654 | (license license:bsd-3))) | |
655 | ||
cdf8f391 RW |
656 | (define-public allegro-5.0 |
657 | (package (inherit allegro) | |
658 | (name "allegro") | |
659 | (version "5.0.11") | |
660 | (source (origin | |
661 | (method url-fetch) | |
3a12e21c EF |
662 | (uri (string-append "https://github.com/liballeg/allegro5/releases" |
663 | "/download/" version "/allegro-" | |
664 | (if (equal? "0" (string-take-right version 1)) | |
665 | (string-drop-right version 2) | |
666 | version) | |
667 | ".tar.gz")) | |
cdf8f391 RW |
668 | (sha256 |
669 | (base32 | |
670 | "0cd51qrh97jrr0xdmnivqgwljpmizg8pixsgvc4blqqlaz4i9zj9")))))) | |
671 | ||
2a068aec DT |
672 | (define-public aseprite |
673 | (package | |
674 | (name "aseprite") | |
82654d95 | 675 | (version "1.1.7") ; After 1.1.7 the source is no longer distributed under the GPL. |
ff4dc16e | 676 | ;; TODO: Unbundle third party software. |
2a068aec | 677 | (source (origin |
ff4dc16e MB |
678 | (method url-fetch/zipbomb) |
679 | (uri (string-append "https://github.com/aseprite/aseprite" | |
680 | "/releases/download/v" version | |
681 | "/Aseprite-v" version "-Source.zip")) | |
2a068aec DT |
682 | (sha256 |
683 | (base32 | |
82654d95 | 684 | "1plss4i1lfxcznv9p0pip1bkhj7ipw7jlhsh5avd6dzw079l4nvv")))) |
2a068aec DT |
685 | (build-system cmake-build-system) |
686 | (arguments | |
687 | '(#:configure-flags | |
688 | ;; Use shared libraries instead of building bundled source. | |
689 | (list "-DWITH_WEBP_SUPPORT=1" | |
690 | "-DUSE_SHARED_CURL=1" | |
691 | "-DUSE_SHARED_GIFLIB=1" | |
692 | "-DUSE_SHARED_JPEGLIB=1" | |
693 | "-DUSE_SHARED_ZLIB=1" | |
694 | "-DUSE_SHARED_LIBPNG=1" | |
695 | "-DUSE_SHARED_LIBLOADPNG=1" | |
696 | "-DUSE_SHARED_LIBWEBP=1" | |
697 | "-DUSE_SHARED_TINYXML=1" | |
698 | "-DUSE_SHARED_PIXMAN=1" | |
699 | "-DUSE_SHARED_FREETYPE=1" | |
700 | "-DUSE_SHARED_ALLEGRO4=1" | |
701 | "-DENABLE_UPDATER=0" ; no auto-updates | |
702 | (string-append "-DFREETYPE_INCLUDE_DIR=" | |
703 | (assoc-ref %build-inputs "freetype") | |
de1d68a2 | 704 | "/include/freetype2")))) |
2a068aec DT |
705 | (native-inputs |
706 | `(("pkg-config" ,pkg-config))) | |
707 | ;; TODO: Use a patched Allegro 4 that supports window resizing. This | |
708 | ;; patched version is bundled with Aseprite, but the patches should be | |
709 | ;; extracted and applied on top of a standalone Allegro 4 package. | |
710 | (inputs | |
711 | `(("allegro" ,allegro-4) | |
712 | ("curl" ,curl) | |
713 | ("freetype" ,freetype) | |
714 | ("giflib" ,giflib) | |
715 | ("libjpeg" ,libjpeg) | |
716 | ("libpng" ,libpng) | |
717 | ("libwebp" ,libwebp) | |
718 | ("libx11" ,libx11) | |
719 | ("libxext" ,libxext) | |
720 | ("libxxf86vm" ,libxxf86vm) | |
721 | ("pixman" ,pixman) | |
722 | ("tinyxml" ,tinyxml) | |
723 | ("zlib" ,zlib))) | |
724 | (synopsis "Animated sprite editor and pixel art tool") | |
725 | (description "Aseprite is a tool for creating 2D pixel art for video | |
726 | games. In addition to basic pixel editing features, Aseprite can assist in | |
727 | the creation of animations, tiled graphics, texture atlases, and more.") | |
167f0e82 | 728 | (home-page "https://www.aseprite.org/") |
2a068aec | 729 | (license license:gpl2+))) |
966dff3b KY |
730 | |
731 | (define-public qqwing | |
732 | (package | |
733 | (name "qqwing") | |
734 | (version "1.3.4") | |
735 | (source (origin | |
736 | (method url-fetch) | |
737 | (uri (string-append | |
738 | "https://qqwing.com/" | |
739 | name "-" version ".tar.gz")) | |
740 | (sha256 | |
741 | (base32 | |
742 | "0bw0papyqjg22z6irf36gs54y8236wa37b6gyn2h1spy65n76lqp")))) | |
743 | (build-system gnu-build-system) | |
744 | (native-inputs | |
745 | `(("pkg-config" ,pkg-config))) | |
746 | (home-page "https://qqwing.com/") | |
747 | (synopsis "Sudoku puzzle solver and generator") | |
748 | (description | |
749 | "QQWing is a Sudoku puzzle generator and solver. | |
750 | It offers the following features: | |
751 | @enumerate | |
752 | @item Can solve 1000 puzzles in 1 second and generate 1000 puzzles in 25 seconds. | |
753 | @item Uses logic. Uses as many solve techniques as possible when solving | |
754 | puzzles rather than guessing. | |
755 | @item Rates puzzles. Most generators don't give an indication of the difficulty | |
756 | of a Sudoku puzzle. QQwing does. | |
757 | @item Can print solve instructions for any puzzle. | |
758 | @item Customizable output style, including a CSV style that is easy to | |
759 | import into a database. | |
760 | @end enumerate") | |
761 | (license license:gpl2+))) | |
d2cc38b7 KK |
762 | |
763 | (define-public quesoglc | |
764 | (package | |
765 | (name "quesoglc") | |
766 | (version "0.7.2") | |
767 | (source (origin | |
768 | (method url-fetch) | |
769 | (uri (string-append "mirror://sourceforge/" name "/" version "/" | |
770 | name "-" version "-free.tar.bz2")) | |
771 | (sha256 | |
772 | (base32 | |
773 | "08ddhywdy2qg17m592ng3yr0p1ih96irg8wg729g75hsxxq9ipks")))) | |
774 | (build-system gnu-build-system) | |
775 | (native-inputs `(("pkg-config" ,pkg-config))) | |
776 | (inputs `(("fontconfig" ,fontconfig) | |
777 | ("freeglute" ,freeglut) | |
778 | ("fribidi" ,fribidi) | |
779 | ("glew" ,glew))) | |
780 | (home-page "http://quesoglc.sourceforge.net") | |
781 | (synopsis "Implementation of the OpenGL Character Renderer (GLC)") | |
782 | (description | |
783 | "The OpenGL Character Renderer (GLC) is a state machine that provides | |
784 | OpenGL programs with character rendering services via an application programming | |
785 | interface (API).") | |
786 | (license (list license:expat license:lgpl2.1+)))) | |
4bc37bf0 KK |
787 | |
788 | (define-public python-pygame | |
789 | (package | |
790 | (name "python-pygame") | |
052f75da | 791 | (version "1.9.3") |
4bc37bf0 KK |
792 | (source (origin |
793 | (method url-fetch) | |
052f75da | 794 | (uri (pypi-uri "pygame" version)) |
4bc37bf0 KK |
795 | (sha256 |
796 | (base32 | |
052f75da | 797 | "1hlydiyygl444bq5m5g8n3jsxsgrdyxlm42ipmfbw36wkf0j243m")))) |
4bc37bf0 KK |
798 | (build-system python-build-system) |
799 | (arguments | |
052f75da | 800 | `(#:tests? #f ; Tests require pygame to be installed first. |
4bc37bf0 KK |
801 | #:phases |
802 | (modify-phases %standard-phases | |
803 | ;; Set the paths to the dependencies manually because | |
804 | ;; the configure script does not allow passing them as | |
805 | ;; parameters. This also means we can skip the configure | |
806 | ;; phase. | |
807 | (add-before 'build 'set-library-paths | |
808 | (lambda* (#:key inputs outputs #:allow-other-keys) | |
809 | (let ((sdl-ref (assoc-ref inputs "sdl")) | |
810 | (font-ref (assoc-ref inputs "sdl-ttf")) | |
811 | (image-ref (assoc-ref inputs "sdl-image")) | |
812 | (mixer-ref (assoc-ref inputs "sdl-mixer")) | |
813 | (smpeg-ref (assoc-ref inputs "libsmpeg")) | |
814 | (png-ref (assoc-ref inputs "libpng")) | |
815 | (jpeg-ref (assoc-ref inputs "libjpeg")) | |
052f75da | 816 | (freetype-ref (assoc-ref inputs "freetype")) |
4bc37bf0 KK |
817 | (v4l-ref (assoc-ref inputs "v4l-utils")) |
818 | (out-ref (assoc-ref outputs "out"))) | |
819 | (substitute* "Setup.in" | |
820 | (("SDL = -I/usr/include/SDL") | |
821 | (string-append "SDL = -I" sdl-ref "/include/SDL -I."))) | |
822 | (substitute* "Setup.in" | |
823 | (("FONT = -lSDL_ttf") | |
824 | (string-append "FONT = -I" font-ref "/include/SDL -L" | |
825 | font-ref "/lib -lSDL_ttf"))) | |
826 | (substitute* "Setup.in" | |
827 | (("IMAGE = -lSDL_image") | |
828 | (string-append "IMAGE = -I" image-ref "/include/SDL -L" | |
829 | image-ref "/lib -lSDL_image"))) | |
830 | (substitute* "Setup.in" | |
831 | (("MIXER = -lSDL_mixer") | |
832 | (string-append "MIXER = -I" mixer-ref "/include/SDL -L" | |
833 | mixer-ref "/lib -lSDL_mixer"))) | |
834 | (substitute* "Setup.in" | |
835 | (("SMPEG = -lsmpeg") | |
836 | (string-append "SMPEG = -I" smpeg-ref "/include/smpeg -L" | |
837 | smpeg-ref "/lib -lsmpeg"))) | |
838 | (substitute* "Setup.in" | |
839 | (("PNG = -lpng") | |
840 | (string-append "PNG = -I" png-ref "/include -L" | |
841 | png-ref "/lib -lpng"))) | |
842 | (substitute* "Setup.in" | |
843 | (("JPEG = -ljpeg") | |
844 | (string-append "JPEG = -I" jpeg-ref "/include -L" | |
845 | jpeg-ref "/lib -ljpeg"))) | |
052f75da DM |
846 | |
847 | (substitute* "Setup.in" | |
848 | (("FREETYPE = -lfreetype") | |
849 | (string-append "FREETYPE = -I" freetype-ref "/include/freetype2 -L" | |
850 | freetype-ref "/lib -lfreetype"))) | |
851 | ||
4bc37bf0 KK |
852 | (substitute* "Setup.in" |
853 | (("^pypm") "#pypm")) | |
4bc37bf0 KK |
854 | ;; Create a path to a header file provided by v4l-utils. |
855 | (system* "mkdir" "linux") | |
856 | (system* "ln" "--symbolic" | |
857 | (string-append v4l-ref "/include/libv4l1-videodev.h") | |
858 | "linux/videodev.h") | |
859 | (system* "ln" "--symbolic" "Setup.in" "Setup"))))))) | |
4bc37bf0 | 860 | (inputs |
052f75da DM |
861 | `(("freetype" ,freetype) |
862 | ("sdl" ,sdl) | |
4bc37bf0 KK |
863 | ("sdl-image" ,sdl-image) |
864 | ("sdl-mixer" ,sdl-mixer) | |
865 | ("sdl-ttf" ,sdl-ttf) | |
866 | ("sdl-gfx" ,sdl-gfx) | |
867 | ("libjpeg" ,libjpeg) | |
868 | ("libpng" ,libpng) | |
869 | ("libX11" ,libx11) | |
870 | ("libsmpeg" ,libsmpeg) | |
871 | ("portmidi" ,portmidi) | |
872 | ("v4l-utils" ,v4l-utils))) | |
167f0e82 | 873 | (home-page "https://www.pygame.org") |
4bc37bf0 KK |
874 | (synopsis "SDL wrapper for Python") |
875 | (description "Pygame is a set of Python modules designed for writing games. | |
876 | Pygame adds functionality on top of the excellent SDL library. This allows you | |
877 | to create fully featured games and multimedia programs in the python language.") | |
878 | (license (list license:bsd-2 | |
879 | ;; python numeric license as listed by Debian looks like | |
880 | ;; an Expat-style license with a warranty disclaimer for | |
881 | ;; the U.S. government and the University of California. | |
882 | license:expat | |
883 | license:lgpl2.0+ | |
884 | license:lgpl2.1+ | |
885 | license:gpl3+ | |
886 | license:psfl | |
887 | license:public-domain | |
888 | license:lgpl2.1+)))) | |
052f75da DM |
889 | |
890 | (define-public python2-pygame | |
891 | (package-with-python2 python-pygame)) | |
68c6110c DT |
892 | |
893 | (define-public grafx2 | |
894 | (package | |
895 | (name "grafx2") | |
896 | (version "2.4") | |
897 | (source (origin | |
898 | (method url-fetch) | |
899 | ;; XXX: There is no URL that contains the version. :( | |
900 | (uri "http://pulkomandy.tk/projects/GrafX2/downloads/21") | |
901 | (sha256 | |
902 | (base32 | |
903 | "0svsy6rqmdj11b400c242i2ixihyz0hds0dgicqz6g6dcgmcl62q")))) | |
904 | (build-system gnu-build-system) | |
905 | (arguments | |
906 | '(#:phases | |
907 | (modify-phases %standard-phases | |
908 | (delete 'configure) ; no configure script | |
909 | (add-before 'build 'change-to-src-directory | |
910 | (lambda _ | |
911 | (chdir "src") | |
912 | #t))) | |
913 | #:make-flags | |
914 | ;; SDL header files are referenced without the preceeding "SDL/". | |
915 | (list (string-append "CFLAGS=-I" | |
916 | (assoc-ref %build-inputs "sdl-union") | |
917 | "/include/SDL") | |
918 | (string-append "prefix=" | |
919 | (assoc-ref %outputs "out"))) | |
920 | #:tests? #f)) ; no check target | |
921 | (native-inputs | |
922 | `(("pkg-config" ,pkg-config))) | |
923 | (inputs | |
924 | `(("libpng" ,libpng) | |
925 | ("lua" ,lua-5.1) | |
926 | ("sdl-union" ,(sdl-union (list sdl sdl-image sdl-ttf))))) | |
927 | (synopsis "Bitmap paint program") | |
928 | (description "GrafX2 is a bitmap paint program inspired by the Amiga | |
7432d3ae | 929 | programs Deluxe Paint and Brilliance. Specializing in 256-color drawing, it |
68c6110c DT |
930 | includes a very large number of tools and effects that make it particularly |
931 | suitable for pixel art, game graphics, and generally any detailed graphics | |
932 | painted with a mouse.") | |
933 | (home-page "http://pulkomandy.tk/projects/GrafX2") | |
934 | (license license:gpl2))) ; GPLv2 only | |
c608fe8c MR |
935 | |
936 | (define-public ois | |
937 | (package | |
938 | (name "ois") | |
939 | (version "1.3") | |
940 | (source | |
941 | (origin | |
942 | ;; Development has moved to github and there are no recent tarball | |
943 | ;; releases. | |
944 | (method git-fetch) | |
945 | (uri (git-reference | |
946 | (url "https://github.com/wgois/OIS.git") | |
947 | (commit "bb75ccc1aabc1c547195579963601ff6080ca2f2"))) | |
948 | (file-name (string-append name "-" version)) | |
949 | (sha256 | |
950 | (base32 | |
951 | "0w0pamjc3vj0jr718hysrw8x076fq6n9rd6wcb36sn2jd0lqvi98")))) | |
952 | (build-system gnu-build-system) | |
953 | (arguments | |
954 | `(#:phases | |
955 | (modify-phases %standard-phases | |
956 | (add-after 'unpack 'bootstrap | |
957 | (lambda _ (zero? (system* "sh" "bootstrap"))))))) | |
958 | (native-inputs | |
959 | `(("autoconf" ,autoconf) | |
960 | ("automake" ,automake) | |
961 | ("libtool" ,libtool) | |
962 | ("m4" ,m4) | |
963 | ("pkg-config" ,pkg-config))) | |
964 | (inputs | |
965 | `(("libxaw" ,libxaw))) | |
966 | (synopsis "Object Oriented Input System") | |
967 | (description | |
968 | "Cross Platform Object Oriented Input Lib System is a cross platform, | |
969 | simple solution for using all kinds of Input Devices (Keyboards, Mice, | |
970 | Joysticks, etc) and feedback devices (e.g. force feedback). Meant to be very | |
971 | robust and compatible with many systems and operating systems.") | |
972 | (home-page "https://github.com/wgois/OIS") | |
973 | (license license:zlib))) | |
42d0d13d MR |
974 | |
975 | (define-public mygui | |
976 | (package | |
977 | (name "mygui") | |
978 | (version "3.2.2") | |
979 | (source | |
980 | (origin | |
981 | (method url-fetch) | |
982 | (uri | |
983 | (string-append "https://github.com/MyGUI/" name | |
984 | "/archive/MyGUI" version ".tar.gz")) | |
985 | (sha256 | |
986 | (base32 | |
987 | "13x7cydmj7gjmsg702sqjbfi53z265iv6j7binv3r6a7ibndfa0a")))) | |
988 | (build-system cmake-build-system) | |
989 | (arguments | |
990 | '(#:tests? #f ; No test target | |
991 | #:configure-flags | |
992 | (list "-DMYGUI_INSTALL_DOCS=TRUE" | |
993 | (string-append "-DOGRE_INCLUDE_DIR=" | |
994 | (assoc-ref %build-inputs "ogre") | |
995 | "/include/OGRE")))) | |
996 | (native-inputs | |
997 | `(("boost" ,boost) | |
998 | ("doxygen" ,doxygen) | |
999 | ("pkg-config" ,pkg-config))) | |
1000 | (inputs | |
1001 | `(("font-dejavu" ,font-dejavu) | |
1002 | ("freetype" ,freetype) | |
1003 | ("graphviz" ,graphviz) | |
1004 | ("libx11" ,libx11) | |
1005 | ("ogre" ,ogre) | |
1006 | ("ois" ,ois))) | |
1007 | (synopsis "Fast, flexible and simple GUI") | |
1008 | (description | |
1009 | "MyGUI is a library for creating Graphical User Interfaces (GUIs) for games | |
1010 | and 3D applications. The main goals of mygui are: speed, flexibility and ease | |
1011 | of use.") | |
1012 | (home-page "http://mygui.info/") | |
1013 | (license license:expat))) | |
e9a599cd MR |
1014 | |
1015 | (define-public openmw | |
1016 | (package | |
1017 | (name "openmw") | |
0ea2364f | 1018 | (version "0.43.0") |
e9a599cd MR |
1019 | (source |
1020 | (origin | |
1021 | (method url-fetch) | |
1022 | (uri | |
1023 | (string-append "https://github.com/OpenMW/openmw/archive/" | |
1024 | name "-" version ".tar.gz")) | |
1025 | (sha256 | |
1026 | (base32 | |
0ea2364f | 1027 | "11phjx7b3mv4n295xgq25lkcwq0mgr35i5k05hf1h77y6n6jbw64")))) |
e9a599cd MR |
1028 | (build-system cmake-build-system) |
1029 | (arguments | |
1030 | `(#:tests? #f ; No test target | |
1031 | #:configure-flags | |
1032 | (list "-DDESIRED_QT_VERSION=5"))) | |
1033 | (native-inputs | |
1034 | `(("boost" ,boost) | |
1035 | ("doxygen" ,doxygen) | |
1036 | ("pkg-config" ,pkg-config))) | |
1037 | (inputs | |
1038 | `(("bullet" ,bullet) | |
1039 | ("ffmpeg" ,ffmpeg) | |
1040 | ("libxt" ,libxt) | |
1041 | ("mygui" ,mygui) | |
1042 | ("openal" ,openal) | |
1043 | ("openscenegraph" ,openscenegraph) | |
1044 | ("qtbase" ,qtbase) | |
1045 | ("sdl" ,sdl2) | |
1046 | ("unshield" ,unshield))) | |
5a80c15c | 1047 | (synopsis "Re-implementation of the RPG Morrowind engine") |
e9a599cd | 1048 | (description |
5a80c15c RW |
1049 | "OpenMW is a game engine which reimplements and extends the one that runs |
1050 | the 2002 open-world RPG Morrowind. The engine comes with its own editor, | |
1051 | called OpenMW-CS which allows the user to edit or create their own original | |
1052 | games.") | |
e9a599cd MR |
1053 | (home-page "https://openmw.org") |
1054 | (license license:gpl3))) | |
194b4e7d PM |
1055 | |
1056 | (define-public godot | |
1057 | (package | |
1058 | (name "godot") | |
1059 | (version "2.1.4") | |
1060 | (source (origin | |
1061 | (method url-fetch) | |
1062 | (uri | |
1063 | (string-append "https://github.com/godotengine/godot/archive/" | |
1064 | version "-stable.tar.gz")) | |
1065 | (file-name (string-append name "-" version)) | |
1066 | (sha256 | |
1067 | (base32 "1mz89nafc1m7srbqvy7iagxrxmqvf5hbqi7i0lwaapkx6q0kpkq7")))) | |
92b51d12 | 1068 | (build-system scons-build-system) |
194b4e7d | 1069 | (arguments |
92b51d12 AI |
1070 | `(#:scons ,scons-python2 |
1071 | #:scons-flags (list "platform=x11" | |
1072 | ;; Avoid using many of the bundled libs. | |
1073 | ;; Note: These options can be found in the SConstruct file. | |
1074 | "builtin_freetype=no" | |
1075 | "builtin_glew=no" | |
1076 | "builtin_libmpdec=no" | |
1077 | "builtin_libogg=no" | |
1078 | "builtin_libpng=no" | |
1079 | "builtin_libtheora=no" | |
1080 | "builtin_libvorbis=no" | |
1081 | "builtin_libwebp=no" | |
1082 | "builtin_openssl=no" | |
1083 | "builtin_opus=no" | |
1084 | "builtin_zlib=no") | |
1085 | #:tests? #f ; There are no tests | |
194b4e7d PM |
1086 | #:phases |
1087 | (modify-phases %standard-phases | |
194b4e7d PM |
1088 | (add-after 'unpack 'scons-use-env |
1089 | (lambda _ | |
1090 | ;; Scons does not use the environment variables by default, | |
1091 | ;; but this substitution makes it do so. | |
1092 | (substitute* "SConstruct" | |
1093 | (("env_base = Environment\\(tools=custom_tools\\)") | |
1094 | (string-append | |
1095 | "env_base = Environment(tools=custom_tools)\n" | |
1096 | "env_base = Environment(ENV=os.environ)"))) | |
1097 | #t)) | |
194b4e7d PM |
1098 | (replace 'install |
1099 | (lambda* (#:key outputs #:allow-other-keys) | |
1100 | (let* ((out (assoc-ref outputs "out")) | |
1101 | (bin (string-append out "/bin"))) | |
1102 | (with-directory-excursion "bin" | |
1103 | (if (file-exists? "godot.x11.tools.64") | |
1104 | (rename-file "godot.x11.tools.64" "godot") | |
1105 | (rename-file "godot.x11.tools.32" "godot")) | |
1106 | (install-file "godot" bin))))) | |
1107 | (add-after 'install 'install-godot-desktop | |
1108 | (lambda* (#:key outputs #:allow-other-keys) | |
1109 | (let* ((out (assoc-ref outputs "out")) | |
1110 | (desktop (string-append out "/share/applications")) | |
1111 | (icon-dir (string-append out "/share/pixmaps"))) | |
1112 | (mkdir-p desktop) | |
1113 | (mkdir-p icon-dir) | |
1114 | (rename-file "icon.png" "godot.png") | |
1115 | (install-file "godot.png" icon-dir) | |
1116 | (with-output-to-file | |
1117 | (string-append desktop "/godot.desktop") | |
1118 | (lambda _ | |
1119 | (format #t | |
1120 | "[Desktop Entry]~@ | |
1121 | Name=godot~@ | |
1122 | Comment=The godot game engine~@ | |
1123 | Exec=~a/bin/godot~@ | |
1124 | TryExec=~@*~a/bin/godot~@ | |
1125 | Icon=godot~@ | |
1126 | Type=Application~%" | |
1127 | out))) | |
1128 | #t)))))) | |
92b51d12 | 1129 | (native-inputs `(("pkg-config" ,pkg-config))) |
194b4e7d PM |
1130 | (inputs `(("alsa-lib" ,alsa-lib) |
1131 | ("freetype" ,freetype) | |
1132 | ("glew" ,glew) | |
1133 | ("glu" ,glu) | |
1134 | ("libtheora" ,libtheora) | |
1135 | ("libvorbis" ,libvorbis) | |
1136 | ("libwebp" ,libwebp) | |
1137 | ("libx11" ,libx11) | |
1138 | ("libxcursor" ,libxcursor) | |
1139 | ("libxinerama" ,libxinerama) | |
1140 | ("libxrandr" ,libxrandr) | |
1141 | ("mesa" ,mesa) | |
1142 | ("openssl" ,openssl) | |
1143 | ("opusfile" ,opusfile) | |
92b51d12 | 1144 | ("pulseaudio" ,pulseaudio))) |
194b4e7d PM |
1145 | (home-page "https://godotengine.org/") |
1146 | (synopsis "Advanced 2D and 3D game engine") | |
1147 | (description | |
1148 | "Godot is an advanced multi-platform game engine written in C++. If | |
1149 | features design tools such as a visual editor, can import 3D models and | |
1150 | provide high-quality 3D rendering, it contains an animation editor, and can be | |
1151 | scripted in a Python-like language.") | |
1152 | (license license:expat))) | |
531003be | 1153 | |
1154 | (define-public eureka | |
1155 | (package | |
1156 | (name "eureka") | |
1157 | (version "1.21") | |
1158 | (source (origin | |
1159 | (method url-fetch) | |
1160 | (uri (string-append "mirror://sourceforge/eureka-editor/Eureka/" | |
1161 | version "/eureka-" | |
1162 | ;; version without dots e.g 1.21 => 121 | |
1163 | (string-join (string-split version #\.) "") | |
1164 | "-source.tar.gz")) | |
1165 | (sha256 | |
1166 | (base32 | |
1167 | "1a7pf7xi56fcz7jc8layih5gq5m66g2ss4x5j61kzgip07j6rkir")))) | |
1168 | (build-system gnu-build-system) | |
1169 | (arguments | |
1170 | '(#:tests? #f | |
1171 | #:make-flags | |
1172 | (let ((out (assoc-ref %outputs "out"))) | |
1173 | (list (string-append "PREFIX=" out))) | |
1174 | #:phases | |
1175 | (modify-phases %standard-phases | |
1176 | (delete 'configure) | |
1177 | (add-before 'build 'prepare-install-directories | |
1178 | (lambda* (#:key outputs #:allow-other-keys) | |
1179 | (let ((out (assoc-ref outputs "out"))) | |
1180 | (mkdir-p (string-append out "/bin")) | |
1181 | (mkdir-p (string-append out "/share")) | |
1182 | ||
1183 | (with-fluids ((%default-port-encoding #f)) | |
1184 | (substitute* "./src/main.cc" | |
1185 | (("/usr/local") out))) | |
1186 | ||
1187 | (substitute* "Makefile" | |
1188 | (("-o root") "")))))))) | |
1189 | (inputs `(("mesa" ,mesa) | |
1190 | ("libxft" ,libxft) | |
1191 | ("libxinerama" ,libxinerama) | |
1192 | ("libfontconfig" ,fontconfig) | |
1193 | ("libjpeg" ,libjpeg) | |
1194 | ("libpng" ,libpng) | |
1195 | ("fltk" ,fltk) | |
1196 | ("zlib" ,zlib))) | |
1197 | (native-inputs `(("pkg-config" ,pkg-config) | |
1198 | ("xdg-utils" ,xdg-utils))) | |
1199 | (synopsis "Doom map editor") | |
1200 | (description "Eureka is a map editor for the classic DOOM games, and a few | |
1201 | related games such as Heretic and Hexen. It comes with a 3d preview mode and | |
1202 | a 2D editor view.") | |
1203 | (home-page "http://eureka-editor.sourceforge.net/") | |
1204 | (license license:gpl2+))) |