X-Git-Url: https://git.hcoop.net/clinton/guile-figl.git/blobdiff_plain/250ca4b72ea7869387a62135610c52683fa14268..c7b3127165b9995561d5c7d7d6ca1184f089c797:/upstream-doc/manglsl/xhtml/gl_PrimitiveID.xml
diff --git a/upstream-doc/manglsl/xhtml/gl_PrimitiveID.xml b/upstream-doc/manglsl/xhtml/gl_PrimitiveID.xml
index 2ad2d89..2701742 100644
--- a/upstream-doc/manglsl/xhtml/gl_PrimitiveID.xml
+++ b/upstream-doc/manglsl/xhtml/gl_PrimitiveID.xml
@@ -19,43 +19,7 @@
in the fragment language behaves identically as it would in the tessellation control and evaluation
languages. If a geometry shader is present but does not write to gl_PrimitiveID
,
the value of gl_PrimitiveID
in the fragment shader is undefined.
-
- Variable - | - Version 1.10 - | - Version 1.20 - | - Version 1.30 - | - Version 1.40 - | - Version 1.50 - | - Version 3.30 - | - Version 4.00 - | - Version 4.10 - |
---|---|---|---|---|---|---|---|---|
- gl_PrimitiveID - | - Y - | - Y - | - Y - | - Y - | - Y - | - Y - | - Y - | - Y - |