AccumOp,*,*, GLenum,*,*
AlphaFunction,*,*, GLenum,*,*
AttribMask,*,*, GLbitfield,*,*
-BeginMode,*,*, GLenum,*,*
BinormalPointerTypeEXT,*,*, GLenum,*,*
BlendEquationMode,*,*, GLenum,*,*
BlendEquationModeEXT,*,*, GLenum,*,*
CheckedInt32,*,*, GLint,*,*
ClampColorTargetARB,*,*, GLenum,*,*
ClampColorModeARB,*,*, GLenum,*,*
-ClampedColorF,*,*, GLclampf,*,*
ClampedFixed,*,*, GLfixed,*,*
ClampedFloat32,*,*, GLclampf,*,*
ClampedFloat64,*,*, GLclampd,*,*
CombinerStageNV,*,*, GLenum,*,*
CombinerVariableNV,*,*, GLenum,*,*
CompressedTextureARB,*,*, GLvoid,*,*
-ControlPointNV,*,*, GLvoid,*,*
-ControlPointTypeNV,*,*, GLenum,*,*
ConvolutionParameter,*,*, GLenum,*,*
ConvolutionParameterEXT,*,*, GLenum,*,*
ConvolutionTarget,*,*, GLenum,*,*
FragmentLightNameSGIX,*,*, GLenum,*,*
FragmentLightParameterSGIX,*,*, GLenum,*,*
FramebufferAttachment,*,*, GLenum,*,*
+FramebufferStatus,*,*, GLenum,*,*
FramebufferTarget,*,*, GLenum,*,*
FrontFaceDirection,*,*, GLenum,*,*
FunctionPointer,*,*, _GLfuncptr,*,*
MapAttribParameterNV,*,*, GLenum,*,*
MapParameterNV,*,*, GLenum,*,*
MapTarget,*,*, GLenum,*,*
-MapTargetNV,*,*, GLenum,*,*
MapTypeNV,*,*, GLenum,*,*
MaskedColorIndexValueF,*,*, GLfloat,*,*
MaskedColorIndexValueI,*,*, GLuint,*,*
MaterialParameter,*,*, GLenum,*,*
MatrixIndexPointerTypeARB,*,*, GLenum,*,*
MatrixMode,*,*, GLenum,*,*
-MatrixTransformNV,*,*, GLenum,*,*
MeshMode1,*,*, GLenum,*,*
MeshMode2,*,*, GLenum,*,*
MinmaxTarget,*,*, GLenum,*,*
MinmaxTargetEXT,*,*, GLenum,*,*
NormalPointerType,*,*, GLenum,*,*
-NurbsCallback,*,*, GLenum,*,*
-NurbsObj,*,*, GLUnurbs*,*,*
-NurbsProperty,*,*, GLenum,*,*
-NurbsTrim,*,*, GLenum,*,*
OcclusionQueryParameterNameNV,*,*, GLenum,*,*
PixelCopyType,*,*, GLenum,*,*
PixelFormat,*,*, GLenum,*,*
PixelType,*,*, GLenum,*,*
PointParameterNameARB,*,*, GLenum,*,*
PolygonMode,*,*, GLenum,*,*
-ProgramNV,*,*, GLuint,*,*
+PrimitiveType,*,*, GLenum,*,*
ProgramCharacterNV,*,*, GLubyte,*,*
-ProgramParameterNV,*,*, GLenum,*,*
ProgramParameterPName,*,*, GLenum,*,*
-QuadricCallback,*,*, GLenum,*,*
-QuadricDrawStyle,*,*, GLenum,*,*
-QuadricNormal,*,*, GLenum,*,*
-QuadricObj,*,*, GLUquadric*,*,*
-QuadricOrientation,*,*, GLenum,*,*
ReadBufferMode,*,*, GLenum,*,*
RenderbufferTarget,*,*, GLenum,*,*
RenderingMode,*,*, GLenum,*,*
ReplacementCodeSUN,*,*, GLuint,*,*
ReplacementCodeTypeSUN,*,*, GLenum,*,*
-SamplePassARB,*,*, GLenum,*,*
SamplePatternEXT,*,*, GLenum,*,*
SamplePatternSGIS,*,*, GLenum,*,*
SecondaryColorPointerTypeIBM,*,*, GLenum,*,*
String,*,*, const GLubyte *,*,*
StringName,*,*, GLenum,*,*
TangentPointerTypeEXT,*,*, GLenum,*,*
-TessCallback,*,*, GLenum,*,*
-TessContour,*,*, GLenum,*,*
-TessProperty,*,*, GLenum,*,*
-TesselatorObj,*,*, GLUtesselator*,*,*
TexCoordPointerType,*,*, GLenum,*,*
Texture,*,*, GLuint,*,*
TextureComponentCount,*,*, GLint,*,*
UInt8,*,*, GLubyte,*,*
VertexAttribEnum,*,*, GLenum,*,*
VertexAttribEnumNV,*,*, GLenum,*,*
-VertexAttribPointerTypeNV,*,*, GLenum,*,*
VertexPointerType,*,*, GLenum,*,*
VertexWeightPointerTypeEXT,*,*, GLenum,*,*
Void,*,*, GLvoid,*,*
WinCoord,*,*, GLint,*,*
void,*,*, *,*,*
ArrayObjectPNameATI,*,*, GLenum,*,*
-ArrayObjectUsageATI,*,*, GLenum,*,*,
+ArrayObjectUsageATI,*,*, GLenum,*,*
ConstByte,*,*, GLbyte,*,*
ConstUByte,*,*, GLubyte,*,*
ConstFloat32,*,*, GLfloat,*,*
handleARB,*,*, GLhandleARB,*,*
charARB,*,*, GLcharARB,*,*
charPointerARB,*,*, GLcharARB*,*,*
-sync,*,*, GLsync,*,*,
+sync,*,*, GLsync,*,*
# EXT_timer_query
Int64EXT,*,*, GLint64EXT,*,*
UInt64EXT,*,*, GLuint64EXT,*,*
# EXT_direct_state_access
FramebufferAttachmentParameterName,*,*, GLenum,*,*
Framebuffer,*,*, GLuint,*,*
-FramebufferStatus,*,*, GLenum,*,*
GetFramebufferParameter,*,*, GLenum,*,*
Intptr,*,*, GLintptr,*,*
ProgramFormat,*,*, GLenum,*,*
# AMD_debug_output
GLDEBUGPROCAMD,*,*, GLDEBUGPROCAMD,*,*
# NV_vdpau_interop
-vdpauSurfaceNV,*,*, GLvdpauSurfaceNV,*,*,
+vdpauSurfaceNV,*,*, GLvdpauSurfaceNV,*,*
# External API types
cl_context,*,*, struct _cl_context *,*,*
cl_event,*,*, struct _cl_event *,*,*
PathStringFormat,*,*, GLenum,*,*
PathTransformType,*,*, GLenum,*,*
PathHandleMissingGlyphs,*,*, GLenum,*,*
+
+# No longer used in gl.spec
+# ClampedColorF,*,*, GLclampf,*,*
+# ControlPointNV,*,*, GLvoid,*,*
+# ControlPointTypeNV,*,*, GLenum,*,*
+# MapTargetNV,*,*, GLenum,*,*
+# MatrixTransformNV,*,*, GLenum,*,*
+# ProgramNV,*,*, GLuint,*,*
+# ProgramParameterNV,*,*, GLenum,*,*
+# SamplePassARB,*,*, GLenum,*,*
+# VertexAttribPointerTypeNV,*,*, GLenum,*,*
+
+# Used only in glu.spec
+# NurbsCallback,*,*, GLenum,*,*
+# NurbsObj,*,*, GLUnurbs*,*,*
+# NurbsProperty,*,*, GLenum,*,*
+# NurbsTrim,*,*, GLenum,*,*
+# QuadricCallback,*,*, GLenum,*,*
+# QuadricDrawStyle,*,*, GLenum,*,*
+# QuadricNormal,*,*, GLenum,*,*
+# QuadricObj,*,*, GLUquadric*,*,*
+# QuadricOrientation,*,*, GLenum,*,*
+# TessCallback,*,*, GLenum,*,*
+# TessContour,*,*, GLenum,*,*
+# TessProperty,*,*, GLenum,*,*
+# TesselatorObj,*,*, GLUtesselator*,*,*