update upstream sources
[clinton/guile-figl.git] / upstream-doc / man4 / xhtml / glVertexAttrib.xml
index 15fcb6f..bd9e292 100644 (file)
@@ -12,7 +12,7 @@
             attribute to be modified.</p></dd><dt><span class="term"><em class="parameter"><code>v</code></em></span></dt><dd><p>Specifies a pointer to an array of values to
             be used for the generic vertex attribute.</p></dd></dl></div></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0" style="padding-bottom: 1em"><tr><td><code class="funcdef">void <b class="fsfunc">glVertexAttribP1ui</b>(</code></td><td>GLuint  </td><td><var class="pdparam">index</var>, </td></tr><tr><td> </td><td>GLenum  </td><td><var class="pdparam">type</var>, </td></tr><tr><td> </td><td>GLboolean  </td><td><var class="pdparam">normalized</var>, </td></tr><tr><td> </td><td>GLuint  </td><td><var class="pdparam">value</var><code>)</code>;</td></tr></table><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0" style="padding-bottom: 1em"><tr><td><code class="funcdef">void <b class="fsfunc">glVertexAttribP2ui</b>(</code></td><td>GLuint  </td><td><var class="pdparam">index</var>, </td></tr><tr><td> </td><td>GLenum  </td><td><var class="pdparam">type</var>, </td></tr><tr><td> </td><td>GLboolean  </td><td><var class="pdparam">normalized</var>, </td></tr><tr><td> </td><td>GLuint  </td><td><var class="pdparam">value</var><code>)</code>;</td></tr></table><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0" style="padding-bottom: 1em"><tr><td><code class="funcdef">void <b class="fsfunc">glVertexAttribP3ui</b>(</code></td><td>GLuint  </td><td><var class="pdparam">index</var>, </td></tr><tr><td> </td><td>GLenum  </td><td><var class="pdparam">type</var>, </td></tr><tr><td> </td><td>GLboolean  </td><td><var class="pdparam">normalized</var>, </td></tr><tr><td> </td><td>GLuint  </td><td><var class="pdparam">value</var><code>)</code>;</td></tr></table><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glVertexAttribP4ui</b>(</code></td><td>GLuint  </td><td><var class="pdparam">index</var>, </td></tr><tr><td> </td><td>GLenum  </td><td><var class="pdparam">type</var>, </td></tr><tr><td> </td><td>GLboolean  </td><td><var class="pdparam">normalized</var>, </td></tr><tr><td> </td><td>GLuint  </td><td><var class="pdparam">value</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters3"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>index</code></em></span></dt><dd><p>Specifies the index of the generic vertex
             attribute to be modified.</p></dd><dt><span class="term"><em class="parameter"><code>type</code></em></span></dt><dd><p>Type of packing used on the data. This parameter must be
-                    <code class="constant">GL_INT_10_10_10_2</code> or <code class="constant">GL_UNSIGNED_INT_10_10_10_2</code>
+                    <code class="constant">GL_INT_2_10_10_10_REV</code> or <code class="constant">GL_UNSIGNED_INT_2_10_10_10_REV</code>
                     to specify signed or unsigned data, respectively.</p></dd><dt><span class="term"><em class="parameter"><code>normalized</code></em></span></dt><dd><p>If <code class="constant">GL_TRUE</code>, then the values are to be 
                     converted to floating point values by normalizing. Otherwise,
                     they are converted directly to floating point values.</p></dd><dt><span class="term">
     <code class="constant">GL_MAX_VERTEX_ATTRIBS</code>.</p><p><code class="constant">GL_INVALID_ENUM</code> is generated if
     <code class="function">glVertexAttribP</code> is used with a 
         <em class="parameter"><code>type</code></em> other than
-    <code class="constant">GL_INT_10_10_10_2</code> or
-        <code class="constant">GL_UNSIGNED_INT_10_10_10_2</code>.</p><p><code class="constant">GL_INVALID_ENUM</code> is generated if
+    <code class="constant">GL_INT_2_10_10_10_REV</code> or
+        <code class="constant">GL_UNSIGNED_INT_2_10_10_10_REV</code>.</p><p><code class="constant">GL_INVALID_ENUM</code> is generated if
     <code class="function">glVertexAttribL</code> is used with a 
         <em class="parameter"><code>type</code></em> other than
     <code class="constant">GL_DOUBLE</code>.</p></div><div class="refsect1" lang="en" xml:lang="en"><a id="associatedgets"></a><h2>Associated Gets</h2><p><a href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a>