<a href="glTransformFeedbackVaryings.xml"><span class="citerefentry"><span class="refentrytitle">glTransformFeedbackVaryings</span></span></a>
specify the same varying variable.</p></li><li><p>The total number of components to capture in any transform feedback varying variable
is greater than the constant <code class="constant">GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS</code>
- and the buffer mode is <code class="constant">SEPARATE_ATTRIBS</code>.</p></li></ul></div><p>When a program object has been successfully linked, the
+ and the buffer mode is <code class="constant">GL_SEPARATE_ATTRIBS</code>.</p></li></ul></div><p>When a program object has been successfully linked, the
program object can be made part of current state by calling
<a href="glUseProgram.xml"><span class="citerefentry"><span class="refentrytitle">glUseProgram</span></span></a>.
Whether or not the link operation was successful, the program