update upstream sources
[clinton/guile-figl.git] / upstream-doc / man3 / xhtml / glGetActiveAttrib.xml
index d64d996..681ec4d 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="UTF-8"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "xhtml1-transitional.dtd">
 <!-- saved from url=(0013)about:internet -->
-<?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link rel="stylesheet" type="text/css" href="opengl-man.css" /><title>glGetActiveAttrib</title><meta name="generator" content="DocBook XSL Stylesheets V1.69.1" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glGetActiveAttrib"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glGetActiveAttrib — Returns information about an active attribute variable for the specified program object</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glGetActiveAttrib</b>(</code></td><td>GLuint  </td><td><var class="pdparam">program</var>, </td></tr><tr><td> </td><td>GLuint  </td><td><var class="pdparam">index</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">bufSize</var>, </td></tr><tr><td> </td><td>GLsizei * </td><td><var class="pdparam">length</var>, </td></tr><tr><td> </td><td>GLint * </td><td><var class="pdparam">size</var>, </td></tr><tr><td> </td><td>GLenum * </td><td><var class="pdparam">type</var>, </td></tr><tr><td> </td><td>GLchar * </td><td><var class="pdparam">name</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>program</code></em></span></dt><dd><p>Specifies the program object to be
+<?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link rel="stylesheet" type="text/css" href="opengl-man.css" /><title>glGetActiveAttrib - OpenGL 3.3 Reference Pages</title><meta name="generator" content="DocBook XSL Stylesheets V1.69.1" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glGetActiveAttrib"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glGetActiveAttrib — Returns information about an active attribute variable for the specified program object</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glGetActiveAttrib</b>(</code></td><td>GLuint  </td><td><var class="pdparam">program</var>, </td></tr><tr><td> </td><td>GLuint  </td><td><var class="pdparam">index</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">bufSize</var>, </td></tr><tr><td> </td><td>GLsizei * </td><td><var class="pdparam">length</var>, </td></tr><tr><td> </td><td>GLint * </td><td><var class="pdparam">size</var>, </td></tr><tr><td> </td><td>GLenum * </td><td><var class="pdparam">type</var>, </td></tr><tr><td> </td><td>GLchar * </td><td><var class="pdparam">name</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>program</code></em></span></dt><dd><p>Specifies the program object to be
             queried.</p></dd><dt><span class="term"><em class="parameter"><code>index</code></em></span></dt><dd><p>Specifies the index of the attribute variable
             to be queried.</p></dd><dt><span class="term"><em class="parameter"><code>bufSize</code></em></span></dt><dd><p>Specifies the maximum number of characters
             OpenGL is allowed to write in the character buffer
@@ -75,7 +75,7 @@
     <code class="constant">GL_INT_VEC2</code>,
     <code class="constant">GL_INT_VEC3</code>,
     <code class="constant">GL_INT_VEC4</code>,
-    <code class="constant">GL_UNSIGNED_INT_VEC</code>,
+    <code class="constant">GL_UNSIGNED_INT</code>,
     <code class="constant">GL_UNSIGNED_INT_VEC2</code>,
     <code class="constant">GL_UNSIGNED_INT_VEC3</code>, or
     <code class="constant">GL_UNSIGNED_INT_VEC4</code> may be returned. The