update upstream sources
[clinton/guile-figl.git] / upstream-doc / man3 / xhtml / glGet.xml
index 1b3a0ec..5a715e7 100644 (file)
                         <em class="parameter"><code>params</code></em> returns one value,
                         the line width as specified with <a href="glLineWidth.xml"><span class="citerefentry"><span class="refentrytitle">glLineWidth</span></span></a>. The initial value is
                         1.
-                    </p></dd><dt><span class="term"><code class="constant">GL_LINE_WIDTH_GRANULARITY</code></span></dt><dd><p>
-              </p><p>
-                        <em class="parameter"><code>params</code></em> returns one value,
-                        the width difference between adjacent supported widths for antialiased lines.
-                        See <a href="glLineWidth.xml"><span class="citerefentry"><span class="refentrytitle">glLineWidth</span></span></a>.
-                    </p></dd><dt><span class="term"><code class="constant">GL_LINE_WIDTH_RANGE</code></span></dt><dd><p>
-              </p><p>
-                        <em class="parameter"><code>params</code></em> returns two values:
-                        the smallest and largest supported widths for antialiased
-                        lines.
-                        See <a href="glLineWidth.xml"><span class="citerefentry"><span class="refentrytitle">glLineWidth</span></span></a>.
                     </p></dd><dt><span class="term"><code class="constant">GL_LOGIC_OP_MODE</code></span></dt><dd><p>
               </p><p>
                         <em class="parameter"><code>params</code></em> returns one value,
                         of simultaneous outputs that may be written in a fragment shader.
                         The value must be at least 8.
                         See <a href="glDrawBuffers.xml"><span class="citerefentry"><span class="refentrytitle">glDrawBuffers</span></span></a>.
-                    </p></dd><dt><span class="term"><code class="constant">GL_MAX_DUALSOURCE_DRAW_BUFFERS</code></span></dt><dd><p>
+                    </p></dd><dt><span class="term"><code class="constant">GL_MAX_DUAL_SOURCE_DRAW_BUFFERS</code></span></dt><dd><p>
               </p><p>
                         <em class="parameter"><code>params</code></em> returns one value, the maximum number
                         of active draw buffers when using dual-source  blending. The value must be at least 1.
                         <em class="parameter"><code>params</code></em> returns one value.
                         The value gives a rough estimate of the largest rectangular texture that
                         the GL can handle. The value must be at least 1024.
-                        Use <code class="constant">GL_PROXY_RECTANGLE_TEXTURE</code>
+                        Use <code class="constant">GL_PROXY_TEXTURE_RECTANGLE</code>
                         to determine if a texture is too large.
                         See <a href="glTexImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage2D</span></span></a>.
                     </p></dd><dt><span class="term"><code class="constant">GL_MAX_TEXTURE_IMAGE_UNITS</code></span></dt><dd><p>
                         <em class="parameter"><code>params</code></em> returns one value,
                         the current primitive restart index. The initial value is 0.
                         See <a href="glPrimitiveRestartIndex.xml"><span class="citerefentry"><span class="refentrytitle">glPrimitiveRestartIndex</span></span></a>.
+                    </p></dd><dt><span class="term"><code class="constant">GL_PROGRAM_POINT_SIZE</code></span></dt><dd><p>
+              </p><p>
+                        <em class="parameter"><code>params</code></em> returns a single boolean value indicating whether vertex
+                        program point size mode is enabled. If enabled, then the
+                        point size is taken from the shader built-in <code class="code">gl_PointSize</code>. If disabled,
+                        then the point size is taken from the point state as specified
+                        by <a href="glPointSize.xml"><span class="citerefentry"><span class="refentrytitle">glPointSize</span></span></a>.
+                        The initial value is <code class="constant">GL_FALSE</code>.
                     </p></dd><dt><span class="term"><code class="constant">GL_PROVOKING_VERTEX</code></span></dt><dd><p>
               </p><p>
                         <em class="parameter"><code>params</code></em> returns one value,
               </p><p>
                         <em class="parameter"><code>params</code></em> returns a single value indicating the mode of the texture
                         compression hint.  The initial value is <code class="constant">GL_DONT_CARE</code>.
-                    </p></dd><dt><span class="term"><code class="constant">GL_TEXTURE_BUFFER_BINDING</code></span></dt><dd><p>
+                    </p></dd><dt><span class="term"><code class="constant">GL_TEXTURE_BINDING_BUFFER</code></span></dt><dd><p>
               </p><p>
                         <em class="parameter"><code>params</code></em> returns a single value, the name of the texture buffer object
                         currently bound.  The initial value is 0.
               </p><p>
                         <em class="parameter"><code>params</code></em> returns one value,
                         the flags with which the context was created (such as debugging functionality).
-                    </p></dd><dt><span class="term"><code class="constant">GL_VERTEX_PROGRAM_POINT_SIZE</code></span></dt><dd><p>
-              </p><p>
-                        <em class="parameter"><code>params</code></em> returns a single boolean value indicating whether vertex
-                        program point size mode is enabled. If enabled, and a vertex shader is active, then the
-                        point size is taken from the shader built-in <code class="code">gl_PointSize</code>. If disabled,
-                        and a vertex shader is active, then the point size is taken from the point state as specified
-                        by <a href="glPointSize.xml"><span class="citerefentry"><span class="refentrytitle">glPointSize</span></span></a>.
-                        The initial value is <code class="constant">GL_FALSE</code>.
                     </p></dd><dt><span class="term"><code class="constant">GL_VIEWPORT</code></span></dt><dd><p>
               </p><p>
                         <em class="parameter"><code>params</code></em> returns four values:
             <code class="constant">GL_TEXTURE_3D</code> and <code class="constant">GL_TEXTURE_BINDING_3D</code>.
         </p><p>
             <code class="constant">GL_MAX_RECTANGLE_TEXTURE_SIZE</code>, <code class="constant">GL_MAX_TEXTURE_BUFFER_SIZE</code>, 
-            <code class="constant">GL_UNIFORM_BUFFER_BINDING</code>, <code class="constant">GL_TEXTURE_BUFFER_BINDING</code>,
+            <code class="constant">GL_UNIFORM_BUFFER_BINDING</code>, <code class="constant">GL_TEXTURE_BINDING_BUFFER</code>,
             <code class="constant">GL_MAX_VERTEX_UNIFORM_BLOCKS</code>, <code class="constant">GL_MAX_FRAGMENT_UNIFORM_BLOCKS</code>,
             <code class="constant">GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS</code>, <code class="constant">GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS</code>
             <code class="constant">GL_MAX_COMBINED_UNIFORM_BLOCKS</code>, <code class="constant">GL_MAX_UNIFORM_BLOCK_SIZE</code>,
             <code class="function">glGetInteger64v</code> and <code class="function">glGetInteger64i_v</code> are available only if 
             the GL version is 3.2 or greater.
         </p><p>
-            <code class="constant">GL_MAX_DUALSOURCE_DRAW_BUFFERS</code>, <code class="constant">GL_SAMPLER_BINDING</code>, and
+            <code class="constant">GL_MAX_DUAL_SOURCE_DRAW_BUFFERS</code>, <code class="constant">GL_SAMPLER_BINDING</code>, and
             <code class="constant">GL_TIMESTAMP</code> are available only if the GL version is 3.3 or greater.
         </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p>
             <code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>pname</code></em> is not an accepted value.