update upstream sources
[clinton/guile-figl.git] / upstream-doc / man3 / xhtml / glCopyTexSubImage3D.xml
index 2c1ea06..c15669d 100644 (file)
             rendering context, then the values obtained for those pixels are undefined.
         </p><p>
             No change is made to the <span class="emphasis"><em>internalformat</em></span>, <span class="emphasis"><em>width</em></span>,
-            <span class="emphasis"><em>height</em></span>, <span class="emphasis"><em>depth</em></span>, or <span class="emphasis"><em>border</em></span> parameters of the specified texture
+            <span class="emphasis"><em>height</em></span>, or <span class="emphasis"><em>depth</em></span> parameters of the specified texture
             array or to texel values outside the specified subregion.
         </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="notes"></a><h2>Notes</h2><p>
             <a href="glPixelStore.xml"><span class="citerefentry"><span class="refentrytitle">glPixelStore</span></span></a> modes affect texture images.
         </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p>
-            <code class="constant">GL_INVALID_ENUM</code> is generated if /<em class="parameter"><code>target</code></em> is not <code class="constant">GL_TEXTURE_3D</code>.
+            <code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>target</code></em> is not <code class="constant">GL_TEXTURE_3D</code> or <code class="constant">GL_TEXTURE_2D_ARRAY</code>.
         </p><p>
             <code class="constant">GL_INVALID_OPERATION</code> is generated if the texture array has not
             been defined by a previous <a href="glTexImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage3D</span></span></a> operation.
                 <mml:mrow>
                     <mml:mi mathvariant="italic">xoffset</mml:mi>
                     <mml:mo>&lt;</mml:mo>
-                    <mml:mrow>
-                        <mml:mo>-</mml:mo>
-                        <mml:mi mathvariant="italic">b</mml:mi>
-                    </mml:mrow>
+                    <mml:mn>0</mml:mn>
                 </mml:mrow>
             </mml:math>,
             <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
                         </mml:mrow>
                     </mml:mfenced>
                     <mml:mo>&gt;</mml:mo>
-                    <mml:mfenced open="(" close=")">
-                        <mml:mrow>
-                            <mml:mi mathvariant="italic">w</mml:mi>
-                            <mml:mo>-</mml:mo>
-                            <mml:mi mathvariant="italic">b</mml:mi>
-                        </mml:mrow>
-                    </mml:mfenced>
+                    <mml:mi mathvariant="italic">w</mml:mi>
                 </mml:mrow>
             </mml:math>,
             <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
                 <mml:mrow>
                     <mml:mi mathvariant="italic">yoffset</mml:mi>
                     <mml:mo>&lt;</mml:mo>
-                    <mml:mrow>
-                        <mml:mo>-</mml:mo>
-                        <mml:mi mathvariant="italic">b</mml:mi>
-                    </mml:mrow>
+                    <mml:mn>0</mml:mn>
                 </mml:mrow>
             </mml:math>,
             <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
                         </mml:mrow>
                     </mml:mfenced>
                     <mml:mo>&gt;</mml:mo>
-                    <mml:mfenced open="(" close=")">
-                        <mml:mrow>
-                            <mml:mi mathvariant="italic">h</mml:mi>
-                            <mml:mo>-</mml:mo>
-                            <mml:mi mathvariant="italic">b</mml:mi>
-                        </mml:mrow>
-                    </mml:mfenced>
+                    <mml:mi mathvariant="italic">h</mml:mi>
                 </mml:mrow>
             </mml:math>,
             <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
                 <mml:mrow>
                     <mml:mi mathvariant="italic">zoffset</mml:mi>
                     <mml:mo>&lt;</mml:mo>
-                    <mml:mrow>
-                        <mml:mo>-</mml:mo>
-                        <mml:mi mathvariant="italic">b</mml:mi>
-                    </mml:mrow>
+                    <mml:mn>0</mml:mn>
                 </mml:mrow>
             </mml:math>,
             or 
                         </mml:mrow>
                     </mml:mfenced>
                     <mml:mo>&gt;</mml:mo>
-                    <mml:mfenced open="(" close=")">
-                        <mml:mrow>
-                            <mml:mi mathvariant="italic">d</mml:mi>
-                            <mml:mo>-</mml:mo>
-                            <mml:mi mathvariant="italic">b</mml:mi>
-                        </mml:mrow>
-                    </mml:mfenced>
+                    <mml:mi mathvariant="italic">d</mml:mi>
                 </mml:mrow>
             </mml:math>,
             where 
             <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">w</mml:mi></mml:math>
             is the <code class="constant">GL_TEXTURE_WIDTH</code>,
             <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">h</mml:mi></mml:math>
-            is the <code class="constant">GL_TEXTURE_HEIGHT</code>,
+            is the <code class="constant">GL_TEXTURE_HEIGHT</code>, and
             <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">d</mml:mi></mml:math>
-            is the <code class="constant">GL_TEXTURE_DEPTH</code>,
-            and 
-            <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">b</mml:mi></mml:math>
-            is the <code class="constant">GL_TEXTURE_BORDER</code>
+            is the <code class="constant">GL_TEXTURE_DEPTH</code>
             of the texture image being modified.
-            Note that 
-            <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">w</mml:mi></mml:math>, 
-            <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">h</mml:mi></mml:math>,
-            and 
-            <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">d</mml:mi></mml:math>
-            include twice the border width.
         </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="associatedgets"></a><h2>Associated Gets</h2><p>
             <a href="glGetTexImage.xml"><span class="citerefentry"><span class="refentrytitle">glGetTexImage</span></span></a>
         </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p>