update upstream sources
[clinton/guile-figl.git] / upstream-doc / man3 / xhtml / glCopyTexSubImage1D.xml
index 71e2871..263ea1a 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="UTF-8"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "xhtml1-transitional.dtd">
 <!-- saved from url=(0013)about:internet -->
-<?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link rel="stylesheet" type="text/css" href="opengl-man.css" /><title>glCopyTexSubImage1D</title><meta name="generator" content="DocBook XSL Stylesheets V1.69.1" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glCopyTexSubImage1D"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glCopyTexSubImage1D — copy a one-dimensional texture subimage</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glCopyTexSubImage1D</b>(</code></td><td>GLenum  </td><td><var class="pdparam">target</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">level</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">xoffset</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">x</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">y</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">width</var><code>)</code>;</td></tr></table></div></div><p>
+<?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link rel="stylesheet" type="text/css" href="opengl-man.css" /><title>glCopyTexSubImage1D - OpenGL 3.3 Reference Pages</title><meta name="generator" content="DocBook XSL Stylesheets V1.69.1" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glCopyTexSubImage1D"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glCopyTexSubImage1D — copy a one-dimensional texture subimage</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glCopyTexSubImage1D</b>(</code></td><td>GLenum  </td><td><var class="pdparam">target</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">level</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">xoffset</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">x</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">y</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">width</var><code>)</code>;</td></tr></table></div></div><p>
     </p><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>target</code></em></span></dt><dd><p>
                     Specifies the target texture.
                     Must be <code class="constant">GL_TEXTURE_1D</code>.
@@ -21,7 +21,7 @@
             texture image with pixels from the current <code class="constant">GL_READ_BUFFER</code> (rather
             than from main memory, as is the case for <a href="glTexSubImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glTexSubImage1D</span></span></a>).
         </p><p>
-            The screen-aligned pixel row with left corner at (<em class="parameter"><code>x</code></em>,\ <em class="parameter"><code>y</code></em>), and with
+            The screen-aligned pixel row with left corner at (<em class="parameter"><code>x</code></em>, <em class="parameter"><code>y</code></em>), and with
             length <em class="parameter"><code>width</code></em> replaces the portion of the
             texture array with x indices <em class="parameter"><code>xoffset</code></em> through 
             <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
             <code class="constant">GL_READ_BUFFER</code> are outside the read window associated with the current
             rendering context, then the values obtained for those pixels are undefined.
         </p><p>
-            No change is made to the <span class="emphasis"><em>internalformat</em></span>, <span class="emphasis"><em>width</em></span>,
-            or <span class="emphasis"><em>border</em></span> parameters of the specified texture
+            No change is made to the <span class="emphasis"><em>internalformat</em></span> or <span class="emphasis"><em>width</em></span> parameters of the specified texture
             array or to texel values outside the specified subregion.
         </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="notes"></a><h2>Notes</h2><p>
             The <a href="glPixelStore.xml"><span class="citerefentry"><span class="refentrytitle">glPixelStore</span></span></a> mode affects texture images.
         </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p>
-            <code class="constant">GL_INVALID_ENUM</code> is generated if /<em class="parameter"><code>target</code></em> is not <code class="constant">GL_TEXTURE_1D</code>.
+            <code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>target</code></em> is not <code class="constant">GL_TEXTURE_1D</code>.
         </p><p>
             <code class="constant">GL_INVALID_OPERATION</code> is generated if the texture array has not
             been defined by a previous <a href="glTexImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage1D</span></span></a> or <a href="glCopyTexImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexImage1D</span></span></a> operation.
                 <mml:mrow>
                     <mml:mi mathvariant="italic">xoffset</mml:mi>
                     <mml:mo>&lt;</mml:mo>
-                    <mml:mrow>
-                        <mml:mo>-</mml:mo>
-                        <mml:mi mathvariant="italic">b</mml:mi>
-                    </mml:mrow>
+                    <mml:mn>0</mml:mn>
                 </mml:mrow>
             </mml:math>,
             or
                         </mml:mrow>
                     </mml:mfenced>
                     <mml:mo>&gt;</mml:mo>
-                    <mml:mfenced open="(" close=")">
-                        <mml:mrow>
-                            <mml:mi mathvariant="italic">w</mml:mi>
-                            <mml:mo>-</mml:mo>
-                            <mml:mi mathvariant="italic">b</mml:mi>
-                        </mml:mrow>
-                    </mml:mfenced>
+                    <mml:mi mathvariant="italic">w</mml:mi>
                 </mml:mrow>
             </mml:math>,
             where 
             <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">w</mml:mi></mml:math>
-            is the <code class="constant">GL_TEXTURE_WIDTH</code> and 
-            <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">b</mml:mi></mml:math>
-            is the <code class="constant">GL_TEXTURE_BORDER</code>
+            is the <code class="constant">GL_TEXTURE_WIDTH</code>
             of the texture image being modified.
-            Note that 
-            <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">w</mml:mi></mml:math>
-            includes twice the border width.
-        </p><p>
         </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="associatedgets"></a><h2>Associated Gets</h2><p>
             <a href="glGetTexImage.xml"><span class="citerefentry"><span class="refentrytitle">glGetTexImage</span></span></a>
         </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p>