update upstream sources
[clinton/guile-figl.git] / upstream-doc / man3 / xhtml / glCheckFramebufferStatus.xml
index 9ace113..8940f2b 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="UTF-8"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "xhtml1-transitional.dtd">
 <!-- saved from url=(0013)about:internet -->
-<?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link rel="stylesheet" type="text/css" href="opengl-man.css" /><title>glCheckFramebufferStatus</title><meta name="generator" content="DocBook XSL Stylesheets V1.69.1" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glCheckFramebufferStatus"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glCheckFramebufferStatus — check the completeness status of a framebuffer</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">GLenum <b class="fsfunc">glCheckFramebufferStatus</b>(</code></td><td>GLenum  </td><td><var class="pdparam">target</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>target</code></em></span></dt><dd><p>
+<?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link rel="stylesheet" type="text/css" href="opengl-man.css" /><title>glCheckFramebufferStatus - OpenGL 3.3 Reference Pages</title><meta name="generator" content="DocBook XSL Stylesheets V1.69.1" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glCheckFramebufferStatus"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glCheckFramebufferStatus — check the completeness status of a framebuffer</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">GLenum <b class="fsfunc">glCheckFramebufferStatus</b>(</code></td><td>GLenum  </td><td><var class="pdparam">target</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>target</code></em></span></dt><dd><p>
                     Specify the target of the framebuffer completeness check.
                 </p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p>
             <code class="function">glCheckFramebufferStatus</code> queries the completeness status of the framebuffer object currently bound to <em class="parameter"><code>target</code></em>.
@@ -18,7 +18,7 @@
                         <code class="constant">GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT</code> is returned if the framebuffer does not have at least one image attached to it.
                     </p></li><li><p>
                         <code class="constant">GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER</code> is returned if the value of <code class="constant">GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</code>
-                         is <code class="constant">GL_NONE</code> for any color attachment point(s) named by <code class="constant">GL_DRAWBUFFERi</code>.
+                         is <code class="constant">GL_NONE</code> for any color attachment point(s) named by <code class="constant">GL_DRAW_BUFFERi</code>.
                     </p></li><li><p>
                         <code class="constant">GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER</code> is returned if <code class="constant">GL_READ_BUFFER</code> is not <code class="constant">GL_NONE</code>
                         and the value of <code class="constant">GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</code> is <code class="constant">GL_NONE</code> for the color attachment point named