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update upstream sources
[clinton/guile-figl.git]
/
upstream-doc
/
man3
/
glTexImage3D.xml
diff --git
a/upstream-doc/man3/glTexImage3D.xml
b/upstream-doc/man3/glTexImage3D.xml
index
7a9ac09
..
554a959
100644
(file)
--- a/
upstream-doc/man3/glTexImage3D.xml
+++ b/
upstream-doc/man3/glTexImage3D.xml
@@
-84,8
+84,8
@@
<constant>GL_RGBA8UI</constant>,
<constant>GL_SRGB8_ALPHA8</constant>,
<constant>GL_RGB10_A2</constant>,
<constant>GL_RGBA8UI</constant>,
<constant>GL_SRGB8_ALPHA8</constant>,
<constant>GL_RGB10_A2</constant>,
- <constant>GL_RGB
A
10_A2UI</constant>,
- <constant>GL_R11
_G11
_B10F</constant>,
+ <constant>GL_RGB10_A2UI</constant>,
+ <constant>GL_R11
F_G11F
_B10F</constant>,
<constant>GL_RG32F</constant>,
<constant>GL_RG32I</constant>,
<constant>GL_RG32UI</constant>,
<constant>GL_RG32F</constant>,
<constant>GL_RG32I</constant>,
<constant>GL_RG32UI</constant>,
@@
-96,7
+96,7
@@
<constant>GL_RG8</constant>,
<constant>GL_RG8I</constant>,
<constant>GL_RG8UI</constant>,
<constant>GL_RG8</constant>,
<constant>GL_RG8I</constant>,
<constant>GL_RG8UI</constant>,
- <constant>GL_R
23
F</constant>,
+ <constant>GL_R
32
F</constant>,
<constant>GL_R32I</constant>,
<constant>GL_R32UI</constant>,
<constant>GL_R16F</constant>,
<constant>GL_R32I</constant>,
<constant>GL_R32UI</constant>,
<constant>GL_R16F</constant>,
@@
-105,7
+105,7
@@
<constant>GL_R8</constant>,
<constant>GL_R8I</constant>,
<constant>GL_R8UI</constant>,
<constant>GL_R8</constant>,
<constant>GL_R8I</constant>,
<constant>GL_R8UI</constant>,
- <constant>GL_RGBA16_
U
NORM</constant>,
+ <constant>GL_RGBA16_
S
NORM</constant>,
<constant>GL_RGBA8_SNORM</constant>,
<constant>GL_RGB32F</constant>,
<constant>GL_RGB32I</constant>,
<constant>GL_RGBA8_SNORM</constant>,
<constant>GL_RGB32F</constant>,
<constant>GL_RGB32I</constant>,
@@
-300,9
+300,7
@@
Each element is a single red component.
The GL converts it to floating point and assembles it into an RGBA element
by attaching 0 for green and blue, and 1 for alpha.
Each element is a single red component.
The GL converts it to floating point and assembles it into an RGBA element
by attaching 0 for green and blue, and 1 for alpha.
- Each component is then multiplied by the signed scale factor <constant>GL_c_SCALE</constant>,
- added to the signed bias <constant>GL_c_BIAS</constant>,
- and clamped to the range [0,1].
+ Each component is clamped to the range [0,1].
</para>
</listitem>
</varlistentry>
</para>
</listitem>
</varlistentry>
@@
-313,9
+311,7
@@
Each element is a red and green pair.
The GL converts each to floating point and assembles it into an RGBA element
by attaching 0 for blue, and 1 for alpha.
Each element is a red and green pair.
The GL converts each to floating point and assembles it into an RGBA element
by attaching 0 for blue, and 1 for alpha.
- Each component is then multiplied by the signed scale factor <constant>GL_c_SCALE</constant>,
- added to the signed bias <constant>GL_c_BIAS</constant>,
- and clamped to the range [0,1].
+ Each component is clamped to the range [0,1].
</para>
</listitem>
</varlistentry>
</para>
</listitem>
</varlistentry>
@@
-331,9
+327,7
@@
Each element is an RGB triple.
The GL converts it to floating point and assembles it into an RGBA element
by attaching 1 for alpha.
Each element is an RGB triple.
The GL converts it to floating point and assembles it into an RGBA element
by attaching 1 for alpha.
- Each component is then multiplied by the signed scale factor <constant>GL_c_SCALE</constant>,
- added to the signed bias <constant>GL_c_BIAS</constant>,
- and clamped to the range [0,1].
+ Each component is clamped to the range [0,1].
</para>
</listitem>
</varlistentry>
</para>
</listitem>
</varlistentry>
@@
-347,9
+341,7
@@
<listitem>
<para>
Each element contains all four components.
<listitem>
<para>
Each element contains all four components.
- Each component is multiplied by the signed scale factor <constant>GL_c_SCALE</constant>,
- added to the signed bias <constant>GL_c_BIAS</constant>,
- and clamped to the range [0,1].
+ Each component is clamped to the range [0,1].
</para>
</listitem>
</varlistentry>
</para>
</listitem>
</varlistentry>