<refsect1 id="description"><title>Description</title>\r
<para>\r
<function>glClearBuffer*</function> clears the specified buffer to the specified value(s). If <parameter>buffer</parameter> is\r
- <constant>GL_COLOR</constant>, a particular draw buffer <constant>GL_DRAWBUFFER<parameter>i</parameter></constant> is specified\r
+ <constant>GL_COLOR</constant>, a particular draw buffer <constant>GL_DRAW_BUFFER<parameter>i</parameter></constant> is specified\r
by passing <parameter>i</parameter> as <parameter>drawBuffer</parameter>. In this case, <parameter>value</parameter> points to\r
a four-element vector specifying the R, G, B and A color to clear that draw buffer to. If <parameter>buffer</parameter> is\r
one of <constant>GL_FRONT</constant>, <constant>GL_BACK</constant>, <constant>GL_LEFT</constant>, <constant>GL_RIGHT</constant>,\r