but will not directly affect transform feedback state. Instead, the indexed <constant>GL_TRANSFORM_FEEDBACK_BUFFER</constant>\r
bindings must be used through a call to <citerefentry><refentrytitle>glBindBufferBase</refentrytitle></citerefentry>\r
or <citerefentry><refentrytitle>glBindBufferRange</refentrytitle></citerefentry>. This will affect the generic\r
- <constant>GL_TRANSFORM_FEEDABCK_BUFFER</constant> binding.\r
+ <constant>GL_TRANSFORM_FEEDBACK_BUFFER</constant> binding.\r
</para>\r
<para>\r
Likewise, the <constant>GL_UNIFORM_BUFFER</constant> buffer binding point may be used, but does not directly affect\r