# Copyright (c) 1991-2005 Silicon Graphics, Inc. All Rights Reserved. # Copyright (c) 2006-2010 The Khronos Group, Inc. # # This document is licensed under the SGI Free Software B License Version # 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . # # $Revision: 17027 $ on $Date: 2012-03-05 11:19:50 -0800 (Mon, 05 Mar 2012) $ # List of WGL enumerants for wglext.h header # # This is not the master WGL enumerant registry. Microsoft used # to maintain that, but given their limited interest in OpenGL, the # Khronos API Registrar maintains the registry in wglenum.spec. # # Unlike wglenum.spec, wglenumext.spec is # (1) In order by extension number # (2) Includes only WGL extensions. # (3) Has no 'Extensions' section, since enums are always # conditionally protected against multiple definition # by glextenum.pl. # (4) Is processed by glextenum.pl, which has evolved # from enum.pl - should merge back into one script. # wglext.h version number - this should be automatically updated, # when changing either enum or template spec files. passthru: passthru: /* Header file version number */ passthru: /* wglext.h last updated 2012/01/04 */ passthru: /* Current version at http://www.opengl.org/registry/ */ passthru: #define WGL_WGLEXT_VERSION 24 ############################################################################### # # ARB WGL extensions, in ARB extension order # ############################################################################### ############################################################################### # ARB Extension #4 WGL_ARB_buffer_region enum: WGL_FRONT_COLOR_BUFFER_BIT_ARB = 0x00000001 WGL_BACK_COLOR_BUFFER_BIT_ARB = 0x00000002 WGL_DEPTH_BUFFER_BIT_ARB = 0x00000004 WGL_STENCIL_BUFFER_BIT_ARB = 0x00000008 ############################################################################### # ARB Extension #5 WGL_ARB_multisample enum: WGL_SAMPLE_BUFFERS_ARB = 0x2041 WGL_SAMPLES_ARB = 0x2042 ############################################################################### # No new tokens # ARB Extension #8 WGL_ARB_extensions_string enum: ############################################################################### # ARB Extension #9 WGL_ARB_pixel_format enum: WGL_NUMBER_PIXEL_FORMATS_ARB = 0x2000 WGL_DRAW_TO_WINDOW_ARB = 0x2001 WGL_DRAW_TO_BITMAP_ARB = 0x2002 WGL_ACCELERATION_ARB = 0x2003 WGL_NEED_PALETTE_ARB = 0x2004 WGL_NEED_SYSTEM_PALETTE_ARB = 0x2005 WGL_SWAP_LAYER_BUFFERS_ARB = 0x2006 WGL_SWAP_METHOD_ARB = 0x2007 WGL_NUMBER_OVERLAYS_ARB = 0x2008 WGL_NUMBER_UNDERLAYS_ARB = 0x2009 WGL_TRANSPARENT_ARB = 0x200A WGL_TRANSPARENT_RED_VALUE_ARB = 0x2037 WGL_TRANSPARENT_GREEN_VALUE_ARB = 0x2038 WGL_TRANSPARENT_BLUE_VALUE_ARB = 0x2039 WGL_TRANSPARENT_ALPHA_VALUE_ARB = 0x203A WGL_TRANSPARENT_INDEX_VALUE_ARB = 0x203B WGL_SHARE_DEPTH_ARB = 0x200C WGL_SHARE_STENCIL_ARB = 0x200D WGL_SHARE_ACCUM_ARB = 0x200E WGL_SUPPORT_GDI_ARB = 0x200F WGL_SUPPORT_OPENGL_ARB = 0x2010 WGL_DOUBLE_BUFFER_ARB = 0x2011 WGL_STEREO_ARB = 0x2012 WGL_PIXEL_TYPE_ARB = 0x2013 WGL_COLOR_BITS_ARB = 0x2014 WGL_RED_BITS_ARB = 0x2015 WGL_RED_SHIFT_ARB = 0x2016 WGL_GREEN_BITS_ARB = 0x2017 WGL_GREEN_SHIFT_ARB = 0x2018 WGL_BLUE_BITS_ARB = 0x2019 WGL_BLUE_SHIFT_ARB = 0x201A WGL_ALPHA_BITS_ARB = 0x201B WGL_ALPHA_SHIFT_ARB = 0x201C WGL_ACCUM_BITS_ARB = 0x201D WGL_ACCUM_RED_BITS_ARB = 0x201E WGL_ACCUM_GREEN_BITS_ARB = 0x201F WGL_ACCUM_BLUE_BITS_ARB = 0x2020 WGL_ACCUM_ALPHA_BITS_ARB = 0x2021 WGL_DEPTH_BITS_ARB = 0x2022 WGL_STENCIL_BITS_ARB = 0x2023 WGL_AUX_BUFFERS_ARB = 0x2024 WGL_NO_ACCELERATION_ARB = 0x2025 WGL_GENERIC_ACCELERATION_ARB = 0x2026 WGL_FULL_ACCELERATION_ARB = 0x2027 WGL_SWAP_EXCHANGE_ARB = 0x2028 WGL_SWAP_COPY_ARB = 0x2029 WGL_SWAP_UNDEFINED_ARB = 0x202A WGL_TYPE_RGBA_ARB = 0x202B WGL_TYPE_COLORINDEX_ARB = 0x202C ############################################################################### # ARB Extension #10 WGL_ARB_make_current_read enum: ERROR_INVALID_PIXEL_TYPE_ARB = 0x2043 ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB = 0x2054 ############################################################################### # ARB Extension #11 WGL_ARB_pbuffer enum: WGL_DRAW_TO_PBUFFER_ARB = 0x202D WGL_MAX_PBUFFER_PIXELS_ARB = 0x202E WGL_MAX_PBUFFER_WIDTH_ARB = 0x202F WGL_MAX_PBUFFER_HEIGHT_ARB = 0x2030 WGL_PBUFFER_LARGEST_ARB = 0x2033 WGL_PBUFFER_WIDTH_ARB = 0x2034 WGL_PBUFFER_HEIGHT_ARB = 0x2035 WGL_PBUFFER_LOST_ARB = 0x2036 WGL_TRANSPARENT_RED_VALUE_ARB = 0x2037 WGL_TRANSPARENT_GREEN_VALUE_ARB = 0x2038 WGL_TRANSPARENT_BLUE_VALUE_ARB = 0x2039 WGL_TRANSPARENT_ALPHA_VALUE_ARB = 0x203A WGL_TRANSPARENT_INDEX_VALUE_ARB = 0x203B ############################################################################### # ARB Extension #20 WGL_ARB_render_texture enum: WGL_BIND_TO_TEXTURE_RGB_ARB = 0x2070 WGL_BIND_TO_TEXTURE_RGBA_ARB = 0x2071 WGL_TEXTURE_FORMAT_ARB = 0x2072 WGL_TEXTURE_TARGET_ARB = 0x2073 WGL_MIPMAP_TEXTURE_ARB = 0x2074 WGL_TEXTURE_RGB_ARB = 0x2075 WGL_TEXTURE_RGBA_ARB = 0x2076 WGL_NO_TEXTURE_ARB = 0x2077 WGL_TEXTURE_CUBE_MAP_ARB = 0x2078 WGL_TEXTURE_1D_ARB = 0x2079 WGL_TEXTURE_2D_ARB = 0x207A WGL_MIPMAP_LEVEL_ARB = 0x207B WGL_CUBE_MAP_FACE_ARB = 0x207C WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x207D WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x207E WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x207F WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x2080 WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x2081 WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x2082 WGL_FRONT_LEFT_ARB = 0x2083 WGL_FRONT_RIGHT_ARB = 0x2084 WGL_BACK_LEFT_ARB = 0x2085 WGL_BACK_RIGHT_ARB = 0x2086 WGL_AUX0_ARB = 0x2087 WGL_AUX1_ARB = 0x2088 WGL_AUX2_ARB = 0x2089 WGL_AUX3_ARB = 0x208A WGL_AUX4_ARB = 0x208B WGL_AUX5_ARB = 0x208C WGL_AUX6_ARB = 0x208D WGL_AUX7_ARB = 0x208E WGL_AUX8_ARB = 0x208F WGL_AUX9_ARB = 0x2090 ############################################################################### # ARB Extension #39 WGL_ARB_pixel_format_float enum: WGL_TYPE_RGBA_FLOAT_ARB = 0x21A0 ############################################################################### # ARB Extension #46 WGL_ARB_framebuffer_sRGB enum: WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB = 0x20A9 ############################################################################### # ARB Extension #55 WGL_ARB_create_context enum: WGL_CONTEXT_DEBUG_BIT_ARB = 0x00000001 WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = 0x00000002 WGL_CONTEXT_MAJOR_VERSION_ARB = 0x2091 WGL_CONTEXT_MINOR_VERSION_ARB = 0x2092 WGL_CONTEXT_LAYER_PLANE_ARB = 0x2093 WGL_CONTEXT_FLAGS_ARB = 0x2094 ERROR_INVALID_VERSION_ARB = 0x2095 ############################################################################### # ARB Extension #74 WGL_ARB_create_context_profile enum: WGL_CONTEXT_PROFILE_MASK_ARB = 0x9126 WGL_CONTEXT_CORE_PROFILE_BIT_ARB = 0x00000001 WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = 0x00000002 ERROR_INVALID_PROFILE_ARB = 0x2096 ############################################################################### # ARB Extension #102 # All values are shared with GLX and GL WGL_ARB_create_context_robustness enum: WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB = 0x00000004 WGL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252 WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256 WGL_NO_RESET_NOTIFICATION_ARB = 0x8261 ############################################################################### # # non-ARB extensions follow, in registry order # ############################################################################### ############################################################################### # Extension #169 WGL_EXT_make_current_read enum: ERROR_INVALID_PIXEL_TYPE_EXT = 0x2043 ############################################################################### # Extension #170 WGL_EXT_pixel_format enum: WGL_NUMBER_PIXEL_FORMATS_EXT = 0x2000 WGL_DRAW_TO_WINDOW_EXT = 0x2001 WGL_DRAW_TO_BITMAP_EXT = 0x2002 WGL_ACCELERATION_EXT = 0x2003 WGL_NEED_PALETTE_EXT = 0x2004 WGL_NEED_SYSTEM_PALETTE_EXT = 0x2005 WGL_SWAP_LAYER_BUFFERS_EXT = 0x2006 WGL_SWAP_METHOD_EXT = 0x2007 WGL_NUMBER_OVERLAYS_EXT = 0x2008 WGL_NUMBER_UNDERLAYS_EXT = 0x2009 WGL_TRANSPARENT_EXT = 0x200A WGL_TRANSPARENT_VALUE_EXT = 0x200B WGL_SHARE_DEPTH_EXT = 0x200C WGL_SHARE_STENCIL_EXT = 0x200D WGL_SHARE_ACCUM_EXT = 0x200E WGL_SUPPORT_GDI_EXT = 0x200F WGL_SUPPORT_OPENGL_EXT = 0x2010 WGL_DOUBLE_BUFFER_EXT = 0x2011 WGL_STEREO_EXT = 0x2012 WGL_PIXEL_TYPE_EXT = 0x2013 WGL_COLOR_BITS_EXT = 0x2014 WGL_RED_BITS_EXT = 0x2015 WGL_RED_SHIFT_EXT = 0x2016 WGL_GREEN_BITS_EXT = 0x2017 WGL_GREEN_SHIFT_EXT = 0x2018 WGL_BLUE_BITS_EXT = 0x2019 WGL_BLUE_SHIFT_EXT = 0x201A WGL_ALPHA_BITS_EXT = 0x201B WGL_ALPHA_SHIFT_EXT = 0x201C WGL_ACCUM_BITS_EXT = 0x201D WGL_ACCUM_RED_BITS_EXT = 0x201E WGL_ACCUM_GREEN_BITS_EXT = 0x201F WGL_ACCUM_BLUE_BITS_EXT = 0x2020 WGL_ACCUM_ALPHA_BITS_EXT = 0x2021 WGL_DEPTH_BITS_EXT = 0x2022 WGL_STENCIL_BITS_EXT = 0x2023 WGL_AUX_BUFFERS_EXT = 0x2024 WGL_NO_ACCELERATION_EXT = 0x2025 WGL_GENERIC_ACCELERATION_EXT = 0x2026 WGL_FULL_ACCELERATION_EXT = 0x2027 WGL_SWAP_EXCHANGE_EXT = 0x2028 WGL_SWAP_COPY_EXT = 0x2029 WGL_SWAP_UNDEFINED_EXT = 0x202A WGL_TYPE_RGBA_EXT = 0x202B WGL_TYPE_COLORINDEX_EXT = 0x202C ############################################################################### # Extension #171 WGL_EXT_pbuffer enum: WGL_DRAW_TO_PBUFFER_EXT = 0x202D WGL_MAX_PBUFFER_PIXELS_EXT = 0x202E WGL_MAX_PBUFFER_WIDTH_EXT = 0x202F WGL_MAX_PBUFFER_HEIGHT_EXT = 0x2030 WGL_OPTIMAL_PBUFFER_WIDTH_EXT = 0x2031 WGL_OPTIMAL_PBUFFER_HEIGHT_EXT = 0x2032 WGL_PBUFFER_LARGEST_EXT = 0x2033 WGL_PBUFFER_WIDTH_EXT = 0x2034 WGL_PBUFFER_HEIGHT_EXT = 0x2035 ############################################################################### # Extension #177 WGL_EXT_depth_float enum: WGL_DEPTH_FLOAT_EXT = 0x2040 ############################################################################### # Extension #207 WGL_3DFX_multisample enum: WGL_SAMPLE_BUFFERS_3DFX = 0x2060 WGL_SAMPLES_3DFX = 0x2061 ############################################################################### # Extension #209 WGL_EXT_multisample enum: WGL_SAMPLE_BUFFERS_EXT = 0x2041 WGL_SAMPLES_EXT = 0x2042 ############################################################################### # Extension #250 WGL_I3D_digital_video_control enum: WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D = 0x2050 WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D = 0x2051 WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D = 0x2052 WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D = 0x2053 ############################################################################### # Extension #251 WGL_I3D_gamma enum: WGL_GAMMA_TABLE_SIZE_I3D = 0x204E WGL_GAMMA_EXCLUDE_DESKTOP_I3D = 0x204F ############################################################################### # Extension #252 WGL_I3D_genlock enum: WGL_GENLOCK_SOURCE_MULTIVIEW_I3D = 0x2044 WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D = 0x2045 WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D = 0x2046 WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D = 0x2047 WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D = 0x2048 WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D = 0x2049 WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D = 0x204A WGL_GENLOCK_SOURCE_EDGE_RISING_I3D = 0x204B WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D = 0x204C ############################################################################### # Extension #253 WGL_I3D_image_buffer enum: WGL_IMAGE_BUFFER_MIN_ACCESS_I3D = 0x00000001 WGL_IMAGE_BUFFER_LOCK_I3D = 0x00000002 ############################################################################### # No new tokens # Extension #254 WGL_I3D_swap_frame_lock enum: ############################################################################### # Extension #263 WGL_NV_render_depth_texture enum: WGL_BIND_TO_TEXTURE_DEPTH_NV = 0x20A3 WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV = 0x20A4 WGL_DEPTH_TEXTURE_FORMAT_NV = 0x20A5 WGL_TEXTURE_DEPTH_COMPONENT_NV = 0x20A6 WGL_DEPTH_COMPONENT_NV = 0x20A7 ############################################################################### # Extension #264 WGL_NV_render_texture_rectangle enum: WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV = 0x20A0 WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV = 0x20A1 WGL_TEXTURE_RECTANGLE_NV = 0x20A2 ############################################################################### # Extension #278 WGL_ATI_pixel_format_float enum: WGL_TYPE_RGBA_FLOAT_ATI = 0x21A0 ############################################################################### # Extension #281 WGL_NV_float_buffer enum: WGL_FLOAT_COMPONENTS_NV = 0x20B0 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV = 0x20B1 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV = 0x20B2 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV = 0x20B3 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV = 0x20B4 WGL_TEXTURE_FLOAT_R_NV = 0x20B5 WGL_TEXTURE_FLOAT_RG_NV = 0x20B6 WGL_TEXTURE_FLOAT_RGB_NV = 0x20B7 WGL_TEXTURE_FLOAT_RGBA_NV = 0x20B8 ############################################################################### # Extension #313 WGL_3DL_stereo_control enum: WGL_STEREO_EMITTER_ENABLE_3DL = 0x2055 WGL_STEREO_EMITTER_DISABLE_3DL = 0x2056 WGL_STEREO_POLARITY_NORMAL_3DL = 0x2057 WGL_STEREO_POLARITY_INVERT_3DL = 0x2058 ############################################################################### # Extension #328 WGL_EXT_pixel_format_packed_float enum: WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT = 0x20A8 ############################################################################### # Extension #337 WGL_EXT_framebuffer_sRGB enum: WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x20A9 ############################################################################### # Extension #347 WGL_NV_present_video enum: WGL_NUM_VIDEO_SLOTS_NV = 0x20F0 ############################################################################### # Extension #349 WGL_NV_video_out enum: WGL_BIND_TO_VIDEO_RGB_NV = 0x20C0 WGL_BIND_TO_VIDEO_RGBA_NV = 0x20C1 WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV = 0x20C2 WGL_VIDEO_OUT_COLOR_NV = 0x20C3 WGL_VIDEO_OUT_ALPHA_NV = 0x20C4 WGL_VIDEO_OUT_DEPTH_NV = 0x20C5 WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV = 0x20C6 WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV = 0x20C7 WGL_VIDEO_OUT_FRAME = 0x20C8 WGL_VIDEO_OUT_FIELD_1 = 0x20C9 WGL_VIDEO_OUT_FIELD_2 = 0x20CA WGL_VIDEO_OUT_STACKED_FIELDS_1_2 = 0x20CB WGL_VIDEO_OUT_STACKED_FIELDS_2_1 = 0x20CC ############################################################################### # No new tokens # Extension #351 WGL_NV_swap_group enum: ############################################################################### # Extension #355 WGL_NV_gpu_affinity enum: WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV = 0x20D0 WGL_ERROR_MISSING_AFFINITY_MASK_NV = 0x20D1 ############################################################################### # Extension #361 WGL_AMD_gpu_association enum: WGL_GPU_VENDOR_AMD = 0x1F00 WGL_GPU_RENDERER_STRING_AMD = 0x1F01 WGL_GPU_OPENGL_VERSION_STRING_AMD = 0x1F02 WGL_GPU_FASTEST_TARGET_GPUS_AMD = 0x21A2 WGL_GPU_RAM_AMD = 0x21A3 WGL_GPU_CLOCK_AMD = 0x21A4 WGL_GPU_NUM_PIPES_AMD = 0x21A5 WGL_GPU_NUM_SIMD_AMD = 0x21A6 WGL_GPU_NUM_RB_AMD = 0x21A7 WGL_GPU_NUM_SPI_AMD = 0x21A8 ############################################################################### # Extension #374 WGL_NV_video_capture enum: WGL_UNIQUE_ID_NV = 0x20CE WGL_NUM_VIDEO_CAPTURE_SLOTS_NV = 0x20CF ############################################################################### # No new tokens # Extension #376 WGL_NV_copy_image enum: ############################################################################### # Extension #393 WGL_NV_multisample_coverage enum: WGL_COVERAGE_SAMPLES_NV = 0x2042 WGL_COLOR_SAMPLES_NV = 0x20B9 ############################################################################### # Extension #400 # All values are shared with GLX and GL WGL_EXT_create_context_es2_profile enum: WGL_CONTEXT_ES2_PROFILE_BIT_EXT = 0x00000004 ############################################################################### # Extension #407 # Not a bitfield but not from an assigned range, either WGL_NV_DX_interop enum: WGL_ACCESS_READ_ONLY_NV = 0x00000000 WGL_ACCESS_READ_WRITE_NV = 0x00000001 WGL_ACCESS_WRITE_DISCARD_NV = 0x00000002 ############################################################################### # No new tokens # Extension #412 WGL_NV_DX_interop2 enum: ############################################################################### # No new tokens # Extension #415 WGL_EXT_swap_control_tear enum: