0baabee706122ff349c9d976e81698cafdc809c9
[clinton/Smoothieware.git] / src / modules / robot / Planner.cpp
1 /*
2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl) with additions from Sungeun K. Jeon (https://github.com/chamnit/grbl)
3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
6 */
7
8 using namespace std;
9 #include <vector>
10
11 #include "mri.h"
12 #include "nuts_bolts.h"
13 #include "RingBuffer.h"
14 #include "Gcode.h"
15 #include "Module.h"
16 #include "Kernel.h"
17 #include "Block.h"
18 #include "Planner.h"
19 #include "Conveyor.h"
20 #include "StepperMotor.h"
21
22 #define acceleration_checksum CHECKSUM("acceleration")
23 #define max_jerk_checksum CHECKSUM("max_jerk")
24 #define junction_deviation_checksum CHECKSUM("junction_deviation")
25 #define minimum_planner_speed_checksum CHECKSUM("minimum_planner_speed")
26
27 // The Planner does the acceleration math for the queue of Blocks ( movements ).
28 // It makes sure the speed stays within the configured constraints ( acceleration, junction_deviation, etc )
29 // It goes over the list in both direction, every time a block is added, re-doing the math to make sure everything is optimal
30
31 Planner::Planner(){
32 clear_vector_float(this->previous_unit_vec);
33 this->has_deleted_block = false;
34 }
35
36 void Planner::on_module_loaded(){
37 register_for_event(ON_CONFIG_RELOAD);
38 this->on_config_reload(this);
39 }
40
41 // Configure acceleration
42 void Planner::on_config_reload(void* argument){
43 this->acceleration = THEKERNEL->config->value(acceleration_checksum )->by_default(100.0F )->as_number(); // Acceleration is in mm/s^2, see https://github.com/grbl/grbl/commit/9141ad282540eaa50a41283685f901f29c24ddbd#planner.c
44 this->junction_deviation = THEKERNEL->config->value(junction_deviation_checksum )->by_default( 0.05F)->as_number();
45 this->minimum_planner_speed = THEKERNEL->config->value(minimum_planner_speed_checksum )->by_default(0.0f)->as_number();
46 }
47
48
49 // Append a block to the queue, compute it's speed factors
50 void Planner::append_block( float actuator_pos[], float rate_mm_s, float distance, float unit_vec[] )
51 {
52 // Create ( recycle ) a new block
53 Block* block = THEKERNEL->conveyor->queue.head_ref();
54
55 // Direction bits
56 block->direction_bits = 0;
57 for (int i = 0; i < 3; i++)
58 {
59 int steps = THEKERNEL->robot->actuators[i]->steps_to_target(actuator_pos[i]);
60
61 if (steps < 0)
62 block->direction_bits |= (1<<i);
63
64 // Update current position
65 THEKERNEL->robot->actuators[i]->last_milestone_steps += steps;
66 THEKERNEL->robot->actuators[i]->last_milestone_mm = actuator_pos[i];
67
68 block->steps[i] = labs(steps);
69 }
70
71 // Max number of steps, for all axes
72 block->steps_event_count = max( block->steps[ALPHA_STEPPER], max( block->steps[BETA_STEPPER], block->steps[GAMMA_STEPPER] ) );
73
74 block->millimeters = distance;
75
76 // Calculate speed in mm/sec for each axis. No divide by zero due to previous checks.
77 // NOTE: Minimum stepper speed is limited by MINIMUM_STEPS_PER_MINUTE in stepper.c
78 if( distance > 0.0F ){
79 block->nominal_speed = rate_mm_s; // (mm/s) Always > 0
80 block->nominal_rate = ceil(block->steps_event_count * rate_mm_s / distance); // (step/s) Always > 0
81 }else{
82 block->nominal_speed = 0.0F;
83 block->nominal_rate = 0;
84 }
85
86 // Compute the acceleration rate for the trapezoid generator. Depending on the slope of the line
87 // average travel per step event changes. For a line along one axis the travel per step event
88 // is equal to the travel/step in the particular axis. For a 45 degree line the steppers of both
89 // axes might step for every step event. Travel per step event is then sqrt(travel_x^2+travel_y^2).
90 // To generate trapezoids with contant acceleration between blocks the rate_delta must be computed
91 // specifically for each line to compensate for this phenomenon:
92 // Convert universal acceleration for direction-dependent stepper rate change parameter
93 block->rate_delta = (block->steps_event_count * acceleration) / (distance * THEKERNEL->stepper->acceleration_ticks_per_second); // (step/min/acceleration_tick)
94
95 // Compute maximum allowable entry speed at junction by centripetal acceleration approximation.
96 // Let a circle be tangent to both previous and current path line segments, where the junction
97 // deviation is defined as the distance from the junction to the closest edge of the circle,
98 // colinear with the circle center. The circular segment joining the two paths represents the
99 // path of centripetal acceleration. Solve for max velocity based on max acceleration about the
100 // radius of the circle, defined indirectly by junction deviation. This may be also viewed as
101 // path width or max_jerk in the previous grbl version. This approach does not actually deviate
102 // from path, but used as a robust way to compute cornering speeds, as it takes into account the
103 // nonlinearities of both the junction angle and junction velocity.
104 float vmax_junction = minimum_planner_speed; // Set default max junction speed
105
106 if (!THEKERNEL->conveyor->queue.is_empty())
107 {
108 float previous_nominal_speed = THEKERNEL->conveyor->queue.item_ref(THEKERNEL->conveyor->queue.prev(THEKERNEL->conveyor->queue.head_i))->nominal_speed;
109
110 if (previous_nominal_speed > 0.0F) {
111 // Compute cosine of angle between previous and current path. (prev_unit_vec is negative)
112 // NOTE: Max junction velocity is computed without sin() or acos() by trig half angle identity.
113 float cos_theta = - this->previous_unit_vec[X_AXIS] * unit_vec[X_AXIS]
114 - this->previous_unit_vec[Y_AXIS] * unit_vec[Y_AXIS]
115 - this->previous_unit_vec[Z_AXIS] * unit_vec[Z_AXIS] ;
116
117 // Skip and use default max junction speed for 0 degree acute junction.
118 if (cos_theta < 0.95F) {
119 vmax_junction = min(previous_nominal_speed, block->nominal_speed);
120 // Skip and avoid divide by zero for straight junctions at 180 degrees. Limit to min() of nominal speeds.
121 if (cos_theta > -0.95F) {
122 // Compute maximum junction velocity based on maximum acceleration and junction deviation
123 float sin_theta_d2 = sqrtf(0.5F * (1.0F - cos_theta)); // Trig half angle identity. Always positive.
124 vmax_junction = min(vmax_junction, sqrtf(this->acceleration * this->junction_deviation * sin_theta_d2 / (1.0F - sin_theta_d2)));
125 }
126 }
127 }
128 }
129 block->max_entry_speed = vmax_junction;
130
131 // Initialize block entry speed. Compute based on deceleration to user-defined minimum_planner_speed.
132 float v_allowable = max_allowable_speed(-acceleration, minimum_planner_speed, block->millimeters); //TODO: Get from config
133 block->entry_speed = min(vmax_junction, v_allowable);
134
135 // Initialize planner efficiency flags
136 // Set flag if block will always reach maximum junction speed regardless of entry/exit speeds.
137 // If a block can de/ac-celerate from nominal speed to zero within the length of the block, then
138 // the current block and next block junction speeds are guaranteed to always be at their maximum
139 // junction speeds in deceleration and acceleration, respectively. This is due to how the current
140 // block nominal speed limits both the current and next maximum junction speeds. Hence, in both
141 // the reverse and forward planners, the corresponding block junction speed will always be at the
142 // the maximum junction speed and may always be ignored for any speed reduction checks.
143 if (block->nominal_speed <= v_allowable) { block->nominal_length_flag = true; }
144 else { block->nominal_length_flag = false; }
145
146 // Always calculate trapezoid for new block
147 block->recalculate_flag = true;
148
149 // Update previous path unit_vector and nominal speed
150 memcpy(this->previous_unit_vec, unit_vec, sizeof(previous_unit_vec)); // previous_unit_vec[] = unit_vec[]
151
152 // Math-heavy re-computing of the whole queue to take the new
153 this->recalculate();
154
155 // The block can now be used
156 block->ready();
157
158 THEKERNEL->conveyor->queue_head_block();
159 }
160
161 void Planner::recalculate() {
162 Conveyor::Queue_t &queue = THEKERNEL->conveyor->queue;
163
164 unsigned int block_index;
165
166 Block* previous;
167 Block* current;
168
169 /*
170 * a newly added block is decel limited
171 *
172 * we find its max entry speed given its exit speed
173 *
174 * for each block, walking backwards in the queue:
175 *
176 * if max entry speed == current entry speed
177 * then we can set recalculate to false, since clearly adding another block didn't allow us to enter faster
178 * and thus we don't need to check entry speed for this block any more
179 *
180 * once we find an accel limited block, we must find the max exit speed and walk the queue forwards
181 *
182 * for each block, walking forwards in the queue:
183 *
184 * given the exit speed of the previous block and our own max entry speed
185 * we can tell if we're accel or decel limited (or coasting)
186 *
187 * if prev_exit > max_entry
188 * then we're still decel limited. update previous trapezoid with our max entry for prev exit
189 * if max_entry >= prev_exit
190 * then we're accel limited. set recalculate to false, work out max exit speed
191 *
192 * finally, work out trapezoid for the final (and newest) block.
193 */
194
195 /*
196 * Step 1:
197 * For each block, given the exit speed and acceleration, find the maximum entry speed
198 */
199
200 float entry_speed = minimum_planner_speed;
201
202 block_index = queue.head_i;
203 current = queue.item_ref(block_index);
204
205 if (!queue.is_empty())
206 {
207 while ((block_index != queue.tail_i) && current->recalculate_flag)
208 {
209 entry_speed = current->reverse_pass(entry_speed);
210
211 block_index = queue.prev(block_index);
212 current = queue.item_ref(block_index);
213 }
214
215 /*
216 * Step 2:
217 * now current points to either tail or first non-recalculate block
218 * and has not had its reverse_pass called
219 * or its calc trap
220 * entry_speed is set to the *exit* speed of current.
221 * each block from current to head has its entry speed set to its max entry speed- limited by decel or nominal_rate
222 */
223
224 float exit_speed = current->max_exit_speed();
225
226 while (block_index != queue.head_i)
227 {
228 previous = current;
229 block_index = queue.next(block_index);
230 current = queue.item_ref(block_index);
231
232 // we pass the exit speed of the previous block
233 // so this block can decide if it's accel or decel limited and update its fields as appropriate
234 exit_speed = current->forward_pass(exit_speed);
235
236 previous->calculate_trapezoid(previous->entry_speed, current->entry_speed);
237 }
238 }
239
240 /*
241 * Step 3:
242 * work out trapezoid for final (and newest) block
243 */
244
245 // now current points to the head item
246 // which has not had calculate_trapezoid run yet
247 current->calculate_trapezoid(current->entry_speed, minimum_planner_speed);
248 }
249
250
251 // Calculates the maximum allowable speed at this point when you must be able to reach target_velocity using the
252 // acceleration within the allotted distance.
253 float Planner::max_allowable_speed(float acceleration, float target_velocity, float distance) {
254 return(
255 sqrtf(target_velocity*target_velocity-2.0F*acceleration*distance) //Was acceleration*60*60*distance, in case this breaks, but here we prefer to use seconds instead of minutes
256 );
257 }
258
259