* libguile.h: Don't #include "libguile/libpath.h", contrary to Oct
authorJim Blandy <jimb@red-bean.com>
Sun, 22 Dec 1996 00:02:42 +0000 (00:02 +0000)
committerJim Blandy <jimb@red-bean.com>
Sun, 22 Dec 1996 00:02:42 +0000 (00:02 +0000)
commit04904fdf0bf1df46e6b7f1750687faf2f5dd2887
treef1fac68c0693cdaf2bdcb87a5a3508a455696adb
parent6f9dc845e799d0fced013d4b1532e3f864f82063
* libguile.h: Don't #include "libguile/libpath.h", contrary to Oct
30 change.  That file is only meant for communication between the
configuration process and load.c.  If code linked against libguile
wants to get at the paths mentioned in libpath.h, it can call
functions declared in load.h.
libguile/libguile.h