* window.h (struct window): Replace hchild, vchild and buffer slots
authorDmitry Antipov <dmantipov@yandex.ru>
Thu, 28 Mar 2013 14:04:49 +0000 (18:04 +0400)
committerDmitry Antipov <dmantipov@yandex.ru>
Thu, 28 Mar 2013 14:04:49 +0000 (18:04 +0400)
commite74aeda863cd6896e06e92586f87b45d63d67d15
treeb6a57d0d39f085274c0953623f7d2924f4813db4
parent9d42d31f24040706fe965e7c586b640471b12861
* window.h (struct window): Replace hchild, vchild and buffer slots
with the only contents slot.  This is possible because each valid
window may have either the child window (in vertical or horizontal
combination) or buffer to display (for the leaf window).  Using that,
a lof of operations to traverse and/or change window hierarchies may
be simplified.  New member horizontal is used to distinguish between
horizontal and vertical combinations of internal windows.
(WINDOW_LEAF_P, WINDOW_HORIZONTAL_COMBINATION_P)
(WINDOW_VERTICAL_COMBINATION_P): New macros.
(WINDOW_VALID_P, WINDOW_LIVE_P): Adjust to match struct window changes.
* window.c (wset_hchild, wset_vchild): Remove.  Adjust all users.
Use contents slot, not buffer, where appropriate.
(wset_combination): New function.
(wset_buffer): Add eassert.
(Fframe_first_window): Simplify the loop reaching first window.
(Fwindow_buffer): Use WINDOW_LEAF_P.
(Fwindow_top_child): Use WINDOW_VERTICAL_COMBINATION_P.
(Fwindow_left_child): Use WINDOW_HORIZONTAL_COMBINATION_P.
(unshow_buffer): Convert initial debugging check to eassert.
(replace_window, recombine_windows, Fdelete_other_windows_internal)
(make_parent_window, window_resize_check, window_resize_apply)
(resize_frame_windows, Fsplit_window_internal, Fdelete_window_internal)
(Fset_window_configuration, delete_all_child_windows, save_window_save):
Adjust to match struct window changes.
(window_loop): Check for broken markers in CHECK_ALL_WINDOWS.
(mark_window_cursors_off, count_windows, get_leaf_windows)
(foreach_window_1): Simplify the loop.
* alloc.c (mark_object): Do not check for the leaf window because
internal windows has no glyph matrices anyway.
* dispnew.c (clear_window_matrices, showing_window_margins_p)
(allocate_matrices_for_window_redisplay, fake_current_matrices)
(allocate_matrices_for_frame_redisplay, free_window_matrices)
(build_frame_matrix_from_window_tree, mirror_make_current)
(frame_row_to_window, mirror_line_dance, check_window_matrix_pointers)
(update_window_tree, set_window_update_flags): Simplify the loop.
(sync_window_with_frame_matrix_rows): Enforce live window.
Use contents slot, not buffer, where appropriate.
* frame.c (set_menu_bar_lines_1): Use WINDOW_VERTICAL_COMBINATION_P
and WINDOW_HORIZONTAL_COMBINATION_P.
(make_frame_visible_1): Simplify the loop.
Use contents slot, not buffer, where appropriate.
* xdisp.c (hscroll_window_tree, mark_window_display_accurate)
(redisplay_windows, redisplay_mode_lines, update_cursor_in_window_tree)
(expose_window_tree): Likewise.
Use contents slot, not buffer, where appropriate.
* textprop.c (get_char_property_and_overlay): Add CHECK_LIVE_WINDOW
to avoid deleted windows.  Use contents slot instead of buffer.
* buffer.c, dispextern.h, editfns.c, fileio.c, font.c, fringe.c:
* indent.c, insdel.c, keyboard.c, keymap.c, minibuf.c, msdos.c:
* nsfns.m, nsmenu.m, nsterm.m, print.c, w32fns.c, w32menu.c, xfaces.c:
* xfns.c, xmenu.c: Use contents slot, not buffer, where appropriate.
29 files changed:
src/ChangeLog
src/alloc.c
src/buffer.c
src/dispextern.h
src/dispnew.c
src/editfns.c
src/fileio.c
src/font.c
src/frame.c
src/fringe.c
src/indent.c
src/insdel.c
src/keyboard.c
src/keymap.c
src/minibuf.c
src/msdos.c
src/nsfns.m
src/nsmenu.m
src/nsterm.m
src/print.c
src/textprop.c
src/w32fns.c
src/w32menu.c
src/window.c
src/window.h
src/xdisp.c
src/xfaces.c
src/xfns.c
src/xmenu.c