/* Display generation from window structure and buffer text.
- Copyright (C) 1985,86,87,88,93,94,95,97,98,99, 2000, 2001, 2002, 2003
+ Copyright (C) 1985,86,87,88,93,94,95,97,98,99,2000,01,02,03,04
Free Software Foundation, Inc.
This file is part of GNU Emacs.
#include "charset.h"
#include "indent.h"
#include "commands.h"
+#include "keymap.h"
#include "macros.h"
#include "disptab.h"
#include "termhooks.h"
#endif
#ifdef MAC_OS
#include "macterm.h"
+
+Cursor No_Cursor;
+#endif
+
+#ifndef FRAME_X_OUTPUT
+#define FRAME_X_OUTPUT(f) ((f)->output_data.x)
#endif
#define INFINITY 10000000
extern Lisp_Object Voverriding_local_map_menu_flag;
extern Lisp_Object Qmenu_item;
extern Lisp_Object Qwhen;
+extern Lisp_Object Qhelp_echo;
Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
/* Cursor shapes */
Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
+/* Pointer shapes */
+Lisp_Object Qarrow, Qhand, Qtext;
+
Lisp_Object Qrisky_local_variable;
/* Holds the list (error). */
Lisp_Object Vfontification_functions;
Lisp_Object Qfontification_functions;
+/* Non-zero means automatically select any window when the mouse
+ cursor moves into it. */
+int mouse_autoselect_window;
+
/* Non-zero means draw tool bar buttons raised when the mouse moves
over them. */
int auto_resize_tool_bars_p;
+/* Non-zero means draw block and hollow cursor as wide as the glyph
+ under it. For example, if a block cursor is over a tab, it will be
+ drawn as wide as that tab on the display. */
+
+int x_stretch_cursor_p;
+
/* Non-nil means don't actually do any redisplay. */
Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
/* Names of text properties relevant for redisplay. */
-Lisp_Object Qdisplay, Qrelative_width, Qalign_to;
+Lisp_Object Qdisplay;
extern Lisp_Object Qface, Qinvisible, Qwidth;
/* Symbols used in text property values. */
+Lisp_Object Vdisplay_pixels_per_inch;
Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
-Lisp_Object Qmargin;
+Lisp_Object Qcenter;
+Lisp_Object Qmargin, Qpointer;
extern Lisp_Object Qheight;
extern Lisp_Object QCwidth, QCheight, QCascent;
+extern Lisp_Object Qscroll_bar;
/* Non-nil means highlight trailing whitespace. */
Lisp_Object Vshow_trailing_whitespace;
+#ifdef HAVE_WINDOW_SYSTEM
+extern Lisp_Object Voverflow_newline_into_fringe;
+
+/* Test if overflow newline into fringe. Called with iterator IT
+ at or past right window margin, and with IT->current_x set. */
+
+#define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
+ (!NILP (Voverflow_newline_into_fringe) \
+ && FRAME_WINDOW_P (it->f) \
+ && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
+ && it->current_x == it->last_visible_x)
+
+#endif /* HAVE_WINDOW_SYSTEM */
+
+/* Non-nil means show the text cursor in void text areas
+ i.e. in blank areas after eol and eob. This used to be
+ the default in 21.3. */
+
+Lisp_Object Vvoid_text_area_pointer;
+
/* Name of the face used to highlight trailing whitespace. */
Lisp_Object Qtrailing_whitespace;
Lisp_Object Qimage;
+/* The image map types. */
+Lisp_Object QCmap, QCpointer;
+Lisp_Object Qrect, Qcircle, Qpoly;
+
/* Non-zero means print newline to stdout before next mini-buffer
message. */
Lisp_Object Vglobal_mode_string;
+
+/* List of variables (symbols) which hold markers for overlay arrows.
+ The symbols on this list are examined during redisplay to determine
+ where to display overlay arrows. */
+
+Lisp_Object Voverlay_arrow_variable_list;
+
/* Marker for where to display an arrow on top of the buffer text. */
Lisp_Object Voverlay_arrow_position;
Lisp_Object Voverlay_arrow_string;
-/* Values of those variables at last redisplay. However, if
- Voverlay_arrow_position is a marker, last_arrow_position is its
+/* Values of those variables at last redisplay are stored as
+ properties on `overlay-arrow-position' symbol. However, if
+ Voverlay_arrow_position is a marker, last-arrow-position is its
numerical position. */
-static Lisp_Object last_arrow_position, last_arrow_string;
+Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
+
+/* Alternative overlay-arrow-string and overlay-arrow-bitmap
+ properties on a symbol in overlay-arrow-variable-list. */
+
+Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
/* Like mode-line-format, but for the title bar on a visible frame. */
/* Recenter the window whenever point gets within this many lines of
the top or bottom of the window. This value is translated into a
- pixel value by multiplying it with CANON_Y_UNIT, which means that
- there is really a fixed pixel height scroll margin. */
+ pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
+ that there is really a fixed pixel height scroll margin. */
EMACS_INT scroll_margin;
int inhibit_free_realized_faces;
Lisp_Object Qinhibit_free_realized_faces;
+/* If a string, XTread_socket generates an event to display that string.
+ (The display is done in read_char.) */
+
+Lisp_Object help_echo_string;
+Lisp_Object help_echo_window;
+Lisp_Object help_echo_object;
+int help_echo_pos;
+
+/* Temporary variable for XTread_socket. */
+
+Lisp_Object previous_help_echo_string;
+
+
\f
/* Function prototypes. */
static int next_element_from_ellipsis P_ ((struct it *));
static void pint2str P_ ((char *, int, int));
+static void pint2hrstr P_ ((char *, int, int));
static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
struct text_pos));
static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
static int compute_window_start_on_continuation_line P_ ((struct window *));
static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
static void insert_left_trunc_glyphs P_ ((struct it *));
-static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *));
+static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
+ Lisp_Object));
static void extend_face_to_end_of_line P_ ((struct it *));
static int append_space P_ ((struct it *, int));
-static int make_cursor_line_fully_visible P_ ((struct window *));
+static int make_cursor_line_fully_visible P_ ((struct window *, int));
static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
static int trailing_whitespace_p P_ ((int));
static void push_it P_ ((struct it *));
static void pop_it P_ ((struct it *));
static void sync_frame_with_window_matrix_rows P_ ((struct window *));
+static void select_frame_for_redisplay P_ ((Lisp_Object));
static void redisplay_internal P_ ((int));
static int echo_area_display P_ ((int));
static void redisplay_windows P_ ((Lisp_Object));
static void build_desired_tool_bar_string P_ ((struct frame *f));
static int redisplay_tool_bar P_ ((struct frame *));
static void display_tool_bar_line P_ ((struct it *));
+static void notice_overwritten_cursor P_ ((struct window *,
+ enum glyph_row_area,
+ int, int, int, int));
+
+
#endif /* HAVE_WINDOW_SYSTEM */
window_text_bottom_y (w)
struct window *w;
{
- struct frame *f = XFRAME (w->frame);
- int height = XFASTINT (w->height) * CANON_Y_UNIT (f);
+ int height = WINDOW_TOTAL_HEIGHT (w);
if (WINDOW_WANTS_MODELINE_P (w))
height -= CURRENT_MODE_LINE_HEIGHT (w);
return height;
}
-
/* Return the pixel width of display area AREA of window W. AREA < 0
means return the total width of W, not including fringes to
the left and right of the window. */
struct window *w;
int area;
{
- struct frame *f = XFRAME (w->frame);
- int width = XFASTINT (w->width);
+ int cols = XFASTINT (w->total_cols);
+ int pixels = 0;
if (!w->pseudo_window_p)
{
- width -= FRAME_SCROLL_BAR_WIDTH (f) + FRAME_FRINGE_COLS (f);
+ cols -= WINDOW_SCROLL_BAR_COLS (w);
if (area == TEXT_AREA)
{
- if (INTEGERP (w->left_margin_width))
- width -= XFASTINT (w->left_margin_width);
- if (INTEGERP (w->right_margin_width))
- width -= XFASTINT (w->right_margin_width);
+ if (INTEGERP (w->left_margin_cols))
+ cols -= XFASTINT (w->left_margin_cols);
+ if (INTEGERP (w->right_margin_cols))
+ cols -= XFASTINT (w->right_margin_cols);
+ pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
}
else if (area == LEFT_MARGIN_AREA)
- width = (INTEGERP (w->left_margin_width)
- ? XFASTINT (w->left_margin_width) : 0);
+ {
+ cols = (INTEGERP (w->left_margin_cols)
+ ? XFASTINT (w->left_margin_cols) : 0);
+ pixels = 0;
+ }
else if (area == RIGHT_MARGIN_AREA)
- width = (INTEGERP (w->right_margin_width)
- ? XFASTINT (w->right_margin_width) : 0);
+ {
+ cols = (INTEGERP (w->right_margin_cols)
+ ? XFASTINT (w->right_margin_cols) : 0);
+ pixels = 0;
+ }
}
- return width * CANON_X_UNIT (f);
+ return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
}
struct window *w;
{
struct frame *f = XFRAME (w->frame);
- int height = XFASTINT (w->height) * CANON_Y_UNIT (f);
+ int height = WINDOW_TOTAL_HEIGHT (w);
xassert (height >= 0);
return max (0, height);
}
+/* Return the window-relative coordinate of the left edge of display
+ area AREA of window W. AREA < 0 means return the left edge of the
+ whole window, to the right of the left fringe of W. */
+
+INLINE int
+window_box_left_offset (w, area)
+ struct window *w;
+ int area;
+{
+ int x;
+
+ if (w->pseudo_window_p)
+ return 0;
+
+ x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
+
+ if (area == TEXT_AREA)
+ x += (WINDOW_LEFT_FRINGE_WIDTH (w)
+ + window_box_width (w, LEFT_MARGIN_AREA));
+ else if (area == RIGHT_MARGIN_AREA)
+ x += (WINDOW_LEFT_FRINGE_WIDTH (w)
+ + window_box_width (w, LEFT_MARGIN_AREA)
+ + window_box_width (w, TEXT_AREA)
+ + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
+ ? 0
+ : WINDOW_RIGHT_FRINGE_WIDTH (w)));
+ else if (area == LEFT_MARGIN_AREA
+ && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
+ x += WINDOW_LEFT_FRINGE_WIDTH (w);
+
+ return x;
+}
+
+
+/* Return the window-relative coordinate of the right edge of display
+ area AREA of window W. AREA < 0 means return the left edge of the
+ whole window, to the left of the right fringe of W. */
+
+INLINE int
+window_box_right_offset (w, area)
+ struct window *w;
+ int area;
+{
+ return window_box_left_offset (w, area) + window_box_width (w, area);
+}
/* Return the frame-relative coordinate of the left edge of display
area AREA of window W. AREA < 0 means return the left edge of the
int area;
{
struct frame *f = XFRAME (w->frame);
- int x = FRAME_INTERNAL_BORDER_WIDTH_SAFE (f);
+ int x;
- if (!w->pseudo_window_p)
- {
- x += (WINDOW_LEFT_MARGIN (w) * CANON_X_UNIT (f)
- + FRAME_LEFT_FRINGE_WIDTH (f));
+ if (w->pseudo_window_p)
+ return FRAME_INTERNAL_BORDER_WIDTH (f);
- if (area == TEXT_AREA)
- x += window_box_width (w, LEFT_MARGIN_AREA);
- else if (area == RIGHT_MARGIN_AREA)
- x += (window_box_width (w, LEFT_MARGIN_AREA)
- + window_box_width (w, TEXT_AREA));
- }
+ x = (WINDOW_LEFT_EDGE_X (w)
+ + window_box_left_offset (w, area));
return x;
}
return window_box_left (w, area) + window_box_width (w, area);
}
-
/* Get the bounding box of the display area AREA of window W, without
mode lines, in frame-relative coordinates. AREA < 0 means the
whole window, not including the left and right fringes of
int area;
int *box_x, *box_y, *box_width, *box_height;
{
- struct frame *f = XFRAME (w->frame);
-
- *box_width = window_box_width (w, area);
- *box_height = window_box_height (w);
- *box_x = window_box_left (w, area);
- *box_y = (FRAME_INTERNAL_BORDER_WIDTH_SAFE (f)
- + XFASTINT (w->top) * CANON_Y_UNIT (f));
- if (WINDOW_WANTS_HEADER_LINE_P (w))
- *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
+ if (box_width)
+ *box_width = window_box_width (w, area);
+ if (box_height)
+ *box_height = window_box_height (w);
+ if (box_x)
+ *box_x = window_box_left (w, area);
+ if (box_y)
+ {
+ *box_y = WINDOW_TOP_EDGE_Y (w);
+ if (WINDOW_WANTS_HEADER_LINE_P (w))
+ *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
+ }
}
{
int top_y = it.current_y;
int bottom_y = line_bottom_y (&it);
- int window_top_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
+ int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
if (top_y < window_top_y)
visible_p = bottom_y > window_top_y;
BYTEPOS (*newpos) = CHARPOS (*newpos);
}
+/* EXPORT:
+ Return an estimation of the pixel height of mode or top lines on
+ frame F. FACE_ID specifies what line's height to estimate. */
+
+int
+estimate_mode_line_height (f, face_id)
+ struct frame *f;
+ enum face_id face_id;
+{
+#ifdef HAVE_WINDOW_SYSTEM
+ if (FRAME_WINDOW_P (f))
+ {
+ int height = FONT_HEIGHT (FRAME_FONT (f));
+
+ /* This function is called so early when Emacs starts that the face
+ cache and mode line face are not yet initialized. */
+ if (FRAME_FACE_CACHE (f))
+ {
+ struct face *face = FACE_FROM_ID (f, face_id);
+ if (face)
+ {
+ if (face->font)
+ height = FONT_HEIGHT (face->font);
+ if (face->box_line_width > 0)
+ height += 2 * face->box_line_width;
+ }
+ }
+
+ return height;
+ }
+#endif
+
+ return 1;
+}
+
+/* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
+ co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
+ glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
+ not force the value into range. */
+
+void
+pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
+ FRAME_PTR f;
+ register int pix_x, pix_y;
+ int *x, *y;
+ NativeRectangle *bounds;
+ int noclip;
+{
+
+#ifdef HAVE_WINDOW_SYSTEM
+ if (FRAME_WINDOW_P (f))
+ {
+ /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
+ even for negative values. */
+ if (pix_x < 0)
+ pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
+ if (pix_y < 0)
+ pix_y -= FRAME_LINE_HEIGHT (f) - 1;
+
+ pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
+ pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
+
+ if (bounds)
+ STORE_NATIVE_RECT (*bounds,
+ FRAME_COL_TO_PIXEL_X (f, pix_x),
+ FRAME_LINE_TO_PIXEL_Y (f, pix_y),
+ FRAME_COLUMN_WIDTH (f) - 1,
+ FRAME_LINE_HEIGHT (f) - 1);
+
+ if (!noclip)
+ {
+ if (pix_x < 0)
+ pix_x = 0;
+ else if (pix_x > FRAME_TOTAL_COLS (f))
+ pix_x = FRAME_TOTAL_COLS (f);
+
+ if (pix_y < 0)
+ pix_y = 0;
+ else if (pix_y > FRAME_LINES (f))
+ pix_y = FRAME_LINES (f);
+ }
+ }
+#endif
+
+ *x = pix_x;
+ *y = pix_y;
+}
+
+
+/* Given HPOS/VPOS in the current matrix of W, return corresponding
+ frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
+ can't tell the positions because W's display is not up to date,
+ return 0. */
+
+int
+glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
+ struct window *w;
+ int hpos, vpos;
+ int *frame_x, *frame_y;
+{
+#ifdef HAVE_WINDOW_SYSTEM
+ if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
+ {
+ int success_p;
+
+ xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
+ xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
+
+ if (display_completed)
+ {
+ struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
+ struct glyph *glyph = row->glyphs[TEXT_AREA];
+ struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
+
+ hpos = row->x;
+ vpos = row->y;
+ while (glyph < end)
+ {
+ hpos += glyph->pixel_width;
+ ++glyph;
+ }
+
+ /* If first glyph is partially visible, its first visible position is still 0. */
+ if (hpos < 0)
+ hpos = 0;
+
+ success_p = 1;
+ }
+ else
+ {
+ hpos = vpos = 0;
+ success_p = 0;
+ }
+
+ *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
+ *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
+ return success_p;
+ }
+#endif
+
+ *frame_x = hpos;
+ *frame_y = vpos;
+ return 1;
+}
+
+
+#ifdef HAVE_WINDOW_SYSTEM
+
+/* Find the glyph under window-relative coordinates X/Y in window W.
+ Consider only glyphs from buffer text, i.e. no glyphs from overlay
+ strings. Return in *HPOS and *VPOS the row and column number of
+ the glyph found. Return in *AREA the glyph area containing X.
+ Value is a pointer to the glyph found or null if X/Y is not on
+ text, or we can't tell because W's current matrix is not up to
+ date. */
+
+static struct glyph *
+x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
+ struct window *w;
+ int x, y;
+ int *hpos, *vpos, *dx, *dy, *area;
+{
+ struct glyph *glyph, *end;
+ struct glyph_row *row = NULL;
+ int x0, i;
+
+ /* Find row containing Y. Give up if some row is not enabled. */
+ for (i = 0; i < w->current_matrix->nrows; ++i)
+ {
+ row = MATRIX_ROW (w->current_matrix, i);
+ if (!row->enabled_p)
+ return NULL;
+ if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
+ break;
+ }
+
+ *vpos = i;
+ *hpos = 0;
+
+ /* Give up if Y is not in the window. */
+ if (i == w->current_matrix->nrows)
+ return NULL;
+
+ /* Get the glyph area containing X. */
+ if (w->pseudo_window_p)
+ {
+ *area = TEXT_AREA;
+ x0 = 0;
+ }
+ else
+ {
+ if (x < window_box_left_offset (w, TEXT_AREA))
+ {
+ *area = LEFT_MARGIN_AREA;
+ x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
+ }
+ else if (x < window_box_right_offset (w, TEXT_AREA))
+ {
+ *area = TEXT_AREA;
+ x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
+ }
+ else
+ {
+ *area = RIGHT_MARGIN_AREA;
+ x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
+ }
+ }
+
+ /* Find glyph containing X. */
+ glyph = row->glyphs[*area];
+ end = glyph + row->used[*area];
+ x -= x0;
+ while (glyph < end && x >= glyph->pixel_width)
+ {
+ x -= glyph->pixel_width;
+ ++glyph;
+ }
+
+ if (glyph == end)
+ return NULL;
+
+ if (dx)
+ {
+ *dx = x;
+ *dy = y - (row->y + row->ascent - glyph->ascent);
+ }
+
+ *hpos = glyph - row->glyphs[*area];
+ return glyph;
+}
+
+
+/* EXPORT:
+ Convert frame-relative x/y to coordinates relative to window W.
+ Takes pseudo-windows into account. */
+
+void
+frame_to_window_pixel_xy (w, x, y)
+ struct window *w;
+ int *x, *y;
+{
+ if (w->pseudo_window_p)
+ {
+ /* A pseudo-window is always full-width, and starts at the
+ left edge of the frame, plus a frame border. */
+ struct frame *f = XFRAME (w->frame);
+ *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
+ *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
+ }
+ else
+ {
+ *x -= WINDOW_LEFT_EDGE_X (w);
+ *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
+ }
+}
+
+/* EXPORT:
+ Return in *R the clipping rectangle for glyph string S. */
+
+void
+get_glyph_string_clip_rect (s, nr)
+ struct glyph_string *s;
+ NativeRectangle *nr;
+{
+ XRectangle r;
+
+ if (s->row->full_width_p)
+ {
+ /* Draw full-width. X coordinates are relative to S->w->left_col. */
+ r.x = WINDOW_LEFT_EDGE_X (s->w);
+ r.width = WINDOW_TOTAL_WIDTH (s->w);
+
+ /* Unless displaying a mode or menu bar line, which are always
+ fully visible, clip to the visible part of the row. */
+ if (s->w->pseudo_window_p)
+ r.height = s->row->visible_height;
+ else
+ r.height = s->height;
+ }
+ else
+ {
+ /* This is a text line that may be partially visible. */
+ r.x = window_box_left (s->w, s->area);
+ r.width = window_box_width (s->w, s->area);
+ r.height = s->row->visible_height;
+ }
+
+ /* If S draws overlapping rows, it's sufficient to use the top and
+ bottom of the window for clipping because this glyph string
+ intentionally draws over other lines. */
+ if (s->for_overlaps_p)
+ {
+ r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
+ r.height = window_text_bottom_y (s->w) - r.y;
+ }
+ else
+ {
+ /* Don't use S->y for clipping because it doesn't take partially
+ visible lines into account. For example, it can be negative for
+ partially visible lines at the top of a window. */
+ if (!s->row->full_width_p
+ && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
+ r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
+ else
+ r.y = max (0, s->row->y);
+
+ /* If drawing a tool-bar window, draw it over the internal border
+ at the top of the window. */
+ if (s->w == XWINDOW (s->f->tool_bar_window))
+ r.y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
+ }
+
+ r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
+
+ /* If drawing the cursor, don't let glyph draw outside its
+ advertised boundaries. Cleartype does this under some circumstances. */
+ if (s->hl == DRAW_CURSOR)
+ {
+ struct glyph *glyph = s->first_glyph;
+ int height;
+
+ if (s->x > r.x)
+ {
+ r.width -= s->x - r.x;
+ r.x = s->x;
+ }
+ r.width = min (r.width, glyph->pixel_width);
+
+ /* Don't draw cursor glyph taller than our actual glyph. */
+ height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
+ if (height < r.height)
+ {
+ int max_y = r.y + r.height;
+ r.y = min (max_y, s->ybase + glyph->descent - height);
+ r.height = min (max_y - r.y, height);
+ }
+ }
+
+#ifdef CONVERT_FROM_XRECT
+ CONVERT_FROM_XRECT (r, *nr);
+#else
+ *nr = r;
+#endif
+}
+
+#endif /* HAVE_WINDOW_SYSTEM */
\f
/***********************************************************************
xassert (STRINGP (it->string));
xassert (IT_STRING_CHARPOS (*it) >= 0);
}
- else if (it->method == next_element_from_buffer)
+ else
{
- /* Check that character and byte positions agree. */
- xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
+ xassert (IT_STRING_CHARPOS (*it) < 0);
+ if (it->method == next_element_from_buffer)
+ {
+ /* Check that character and byte positions agree. */
+ xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
+ }
}
if (it->dpvec)
it->current.overlay_string_index = -1;
it->current.dpvec_index = -1;
it->base_face_id = base_face_id;
+ it->string = Qnil;
+ IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
/* The window in which we iterate over current_buffer: */
XSETWINDOW (it->window, w);
attribute changes of named faces, recompute them. When running
in batch mode, the face cache of Vterminal_frame is null. If
we happen to get called, make a dummy face cache. */
- if (
-#ifndef WINDOWSNT
- noninteractive &&
-#endif
- FRAME_FACE_CACHE (it->f) == NULL)
+ if (noninteractive && FRAME_FACE_CACHE (it->f) == NULL)
init_frame_faces (it->f);
if (FRAME_FACE_CACHE (it->f)->used == 0)
recompute_basic_faces (it->f);
{
/* Mode lines, menu bar in terminal frames. */
it->first_visible_x = 0;
- it->last_visible_x = XFASTINT (w->width) * CANON_X_UNIT (it->f);
+ it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
}
else
{
it->first_visible_x
- = XFASTINT (it->w->hscroll) * CANON_X_UNIT (it->f);
+ = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
it->last_visible_x = (it->first_visible_x
+ window_box_width (w, TEXT_AREA));
}
it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
- it->current_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w) + w->vscroll;
+ it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
}
/* Leave room for a border glyph. */
else
IT_BYTEPOS (*it) = bytepos;
+ it->start = it->current;
+
/* Compute faces etc. */
reseat (it, it->current.pos, 1);
}
row = w->desired_matrix->rows + first_vpos;
init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
+ it->first_vpos = first_vpos;
if (!it->truncate_lines_p)
{
struct glyph_row *row;
{
init_from_display_pos (it, w, &row->start);
+ it->start = row->start;
it->continuation_lines_width = row->continuation_lines_width;
CHECK_IT (it);
}
&& !EQ (XCAR (prop), Qraise)
/* Marginal area specifications. */
&& !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
+ && !EQ (XCAR (prop), Qleft_fringe)
+ && !EQ (XCAR (prop), Qright_fringe)
&& !NILP (XCAR (prop)))
{
for (; CONSP (prop); prop = XCDR (prop))
text properties change there. */
it->stop_charpos = position->charpos;
+ if (CONSP (prop)
+ && (EQ (XCAR (prop), Qleft_fringe)
+ || EQ (XCAR (prop), Qright_fringe))
+ && CONSP (XCDR (prop)))
+ {
+ unsigned face_id = DEFAULT_FACE_ID;
+
+ /* Save current settings of IT so that we can restore them
+ when we are finished with the glyph property value. */
+
+ /* `(left-fringe BITMAP FACE)'. */
+ if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
+ return 0;
+
+#ifdef HAVE_WINDOW_SYSTEM
+ value = XCAR (XCDR (prop));
+ if (!NUMBERP (value)
+ || !valid_fringe_bitmap_id_p (XINT (value)))
+ return 0;
+
+ if (CONSP (XCDR (XCDR (prop))))
+ {
+ Lisp_Object face_name = XCAR (XCDR (XCDR (prop)));
+
+ face_id = lookup_named_face (it->f, face_name, 'A');
+ if (face_id < 0)
+ return 0;
+ }
+
+ push_it (it);
+
+ it->area = TEXT_AREA;
+ it->what = IT_IMAGE;
+ it->image_id = -1; /* no image */
+ it->position = start_pos;
+ it->object = NILP (object) ? it->w->buffer : object;
+ it->method = next_element_from_image;
+ it->face_id = face_id;
+
+ /* Say that we haven't consumed the characters with
+ `display' property yet. The call to pop_it in
+ set_iterator_to_next will clean this up. */
+ *position = start_pos;
+
+ if (EQ (XCAR (prop), Qleft_fringe))
+ {
+ it->left_user_fringe_bitmap = XINT (value);
+ it->left_user_fringe_face_id = face_id;
+ }
+ else
+ {
+ it->right_user_fringe_bitmap = XINT (value);
+ it->right_user_fringe_face_id = face_id;
+ }
+#endif /* HAVE_WINDOW_SYSTEM */
+ return 1;
+ }
+
location = Qunbound;
if (CONSP (prop) && CONSP (XCAR (prop)))
{
value = prop;
}
+ valid_p = (STRINGP (value)
#ifdef HAVE_WINDOW_SYSTEM
- if (FRAME_TERMCAP_P (it->f))
- valid_p = STRINGP (value);
- else
- valid_p = (STRINGP (value)
- || (CONSP (value) && EQ (XCAR (value), Qspace))
- || valid_image_p (value));
-#else /* not HAVE_WINDOW_SYSTEM */
- valid_p = STRINGP (value);
+ || (!FRAME_TERMCAP_P (it->f) && valid_image_p (value))
#endif /* not HAVE_WINDOW_SYSTEM */
+ || (CONSP (value) && EQ (XCAR (value), Qspace)));
if ((EQ (location, Qleft_margin)
|| EQ (location, Qright_margin)
return 0;
}
- return CONSP (prop) && EQ (XCAR (prop), Qimage);
+ return (CONSP (prop)
+ && (EQ (XCAR (prop), Qimage)
+ || EQ (XCAR (prop), Qspace)));
}
int charpos;
{
extern Lisp_Object Qafter_string, Qbefore_string, Qwindow, Qpriority;
- Lisp_Object ov, overlay, window, str, invisible;
+ Lisp_Object overlay, window, str, invisible;
+ struct Lisp_Overlay *ov;
int start, end;
int size = 20;
int n = 0, i, j, invis_p;
while (0)
/* Process overlay before the overlay center. */
- for (ov = current_buffer->overlays_before; CONSP (ov); ov = XCDR (ov))
+ for (ov = current_buffer->overlays_before; ov; ov = ov->next)
{
- overlay = XCAR (ov);
+ XSETMISC (overlay, ov);
xassert (OVERLAYP (overlay));
start = OVERLAY_POSITION (OVERLAY_START (overlay));
end = OVERLAY_POSITION (OVERLAY_END (overlay));
}
/* Process overlays after the overlay center. */
- for (ov = current_buffer->overlays_after; CONSP (ov); ov = XCDR (ov))
+ for (ov = current_buffer->overlays_after; ov; ov = ov->next)
{
- overlay = XCAR (ov);
+ XSETMISC (overlay, ov);
xassert (OVERLAYP (overlay));
start = OVERLAY_POSITION (OVERLAY_START (overlay));
end = OVERLAY_POSITION (OVERLAY_END (overlay));
IT_STRING_BYTEPOS (*it) = -1;
it->string = Qnil;
it->method = next_element_from_buffer;
+ /* RMS: I added this to fix a bug in move_it_vertically_backward
+ where it->area continued to relate to the starting point
+ for the backward motion. Bug report from
+ Nick Roberts <nick@nick.uklinux.net> on 19 May 2003.
+ However, I am not sure whether reseat still does the right thing
+ in general after this change. */
+ it->area = TEXT_AREA;
it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
it->sp = 0;
it->face_before_selective_p = 0;
saved_glyph_row = it->glyph_row;
it->glyph_row = NULL;
+#define BUFFER_POS_REACHED_P() \
+ ((op & MOVE_TO_POS) != 0 \
+ && BUFFERP (it->object) \
+ && IT_CHARPOS (*it) >= to_charpos)
+
while (1)
{
int x, i, ascent = 0, descent = 0;
/* Stop when ZV or TO_CHARPOS reached. */
if (!get_next_display_element (it)
- || ((op & MOVE_TO_POS) != 0
- && BUFFERP (it->object)
- && IT_CHARPOS (*it) >= to_charpos))
+ || BUFFER_POS_REACHED_P ())
{
result = MOVE_POS_MATCH_OR_ZV;
break;
++it->hpos;
it->current_x = new_x;
if (i == it->nglyphs - 1)
- set_iterator_to_next (it, 1);
- }
- else
+ {
+ set_iterator_to_next (it, 1);
+#ifdef HAVE_WINDOW_SYSTEM
+ if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
+ {
+ if (!get_next_display_element (it)
+ || BUFFER_POS_REACHED_P ())
+ {
+ result = MOVE_POS_MATCH_OR_ZV;
+ break;
+ }
+ if (ITERATOR_AT_END_OF_LINE_P (it))
+ {
+ result = MOVE_NEWLINE_OR_CR;
+ break;
+ }
+ }
+#endif /* HAVE_WINDOW_SYSTEM */
+ }
+ }
+ else
{
it->current_x = x;
it->max_ascent = ascent;
if (it->truncate_lines_p
&& it->current_x >= it->last_visible_x)
{
+#ifdef HAVE_WINDOW_SYSTEM
+ if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
+ {
+ if (!get_next_display_element (it)
+ || BUFFER_POS_REACHED_P ())
+ {
+ result = MOVE_POS_MATCH_OR_ZV;
+ break;
+ }
+ if (ITERATOR_AT_END_OF_LINE_P (it))
+ {
+ result = MOVE_NEWLINE_OR_CR;
+ break;
+ }
+ }
+#endif /* HAVE_WINDOW_SYSTEM */
result = MOVE_LINE_TRUNCATED;
break;
}
}
+#undef BUFFER_POS_REACHED_P
+
/* Restore the iterator settings altered at the beginning of this
function. */
it->glyph_row = saved_glyph_row;
xassert (dy >= 0);
/* Estimate how many newlines we must move back. */
- nlines = max (1, dy / CANON_Y_UNIT (it->f));
+ nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
/* Set the iterator's position that many lines back. */
while (nlines-- && IT_CHARPOS (*it) > BEGV)
move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
xassert (IT_CHARPOS (*it) >= BEGV);
+ /* H is the actual vertical distance from the position in *IT
+ and the starting position. */
h = it2.current_y - it->current_y;
+ /* NLINES is the distance in number of lines. */
nlines = it2.vpos - it->vpos;
- /* Correct IT's y and vpos position. */
+ /* Correct IT's y and vpos position
+ so that they are relative to the starting point. */
it->vpos -= nlines;
it->current_y -= h;
move_it_by_lines (it, nlines, 1);
xassert (IT_CHARPOS (*it) <= start_pos);
}
- else if (nlines)
+ else
{
- /* The y-position we try to reach. Note that h has been
- subtracted in front of the if-statement. */
+ /* The y-position we try to reach, relative to *IT.
+ Note that H has been subtracted in front of the if-statement. */
int target_y = it->current_y + h - dy;
int y0 = it3.current_y;
int y1 = line_bottom_y (&it3);
XMARKER (oldpoint)->bytepos);
UNGCPRO;
- unchain_marker (oldpoint);
- unchain_marker (oldbegv);
- unchain_marker (oldzv);
+ unchain_marker (XMARKER (oldpoint));
+ unchain_marker (XMARKER (oldbegv));
+ unchain_marker (XMARKER (oldzv));
tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
set_buffer_internal (oldbuf);
/* Nil means don't try to resize. */
if (NILP (Vresize_mini_windows)
- || (FRAME_X_P (f) && f->output_data.x == NULL))
+ || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
return 0;
if (!FRAME_MINIBUF_ONLY_P (f))
{
struct it it;
struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
- int total_height = XFASTINT (root->height) + XFASTINT (w->height);
+ int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
int height, max_height;
- int unit = CANON_Y_UNIT (f);
+ int unit = FRAME_LINE_HEIGHT (f);
struct text_pos start;
struct buffer *old_current_buffer = NULL;
/* Compute the max. number of lines specified by the user. */
if (FLOATP (Vmax_mini_window_height))
- max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_HEIGHT (f);
+ max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
else if (INTEGERP (Vmax_mini_window_height))
max_height = XINT (Vmax_mini_window_height);
else
{
/* Let it grow only, until we display an empty message, in which
case the window shrinks again. */
- if (height > XFASTINT (w->height))
+ if (height > WINDOW_TOTAL_LINES (w))
{
- int old_height = XFASTINT (w->height);
+ int old_height = WINDOW_TOTAL_LINES (w);
freeze_window_starts (f, 1);
- grow_mini_window (w, height - XFASTINT (w->height));
- window_height_changed_p = XFASTINT (w->height) != old_height;
+ grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
+ window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
}
- else if (height < XFASTINT (w->height)
+ else if (height < WINDOW_TOTAL_LINES (w)
&& (exact_p || BEGV == ZV))
{
- int old_height = XFASTINT (w->height);
+ int old_height = WINDOW_TOTAL_LINES (w);
freeze_window_starts (f, 0);
shrink_mini_window (w);
- window_height_changed_p = XFASTINT (w->height) != old_height;
+ window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
}
}
else
{
/* Always resize to exact size needed. */
- if (height > XFASTINT (w->height))
+ if (height > WINDOW_TOTAL_LINES (w))
{
- int old_height = XFASTINT (w->height);
+ int old_height = WINDOW_TOTAL_LINES (w);
freeze_window_starts (f, 1);
- grow_mini_window (w, height - XFASTINT (w->height));
- window_height_changed_p = XFASTINT (w->height) != old_height;
+ grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
+ window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
}
- else if (height < XFASTINT (w->height))
+ else if (height < WINDOW_TOTAL_LINES (w))
{
- int old_height = XFASTINT (w->height);
+ int old_height = WINDOW_TOTAL_LINES (w);
freeze_window_starts (f, 0);
shrink_mini_window (w);
if (height)
{
freeze_window_starts (f, 1);
- grow_mini_window (w, height - XFASTINT (w->height));
+ grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
}
- window_height_changed_p = XFASTINT (w->height) != old_height;
+ window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
}
}
if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
{
if (f->resized_p)
- Fredraw_frame (frame);
+ {
+ Fredraw_frame (frame);
+ f->force_flush_display_p = 1;
+ }
clear_current_matrices (f);
changed_count++;
f->garbaged = 0;
\f
+/***********************************************************************
+ Output Cursor
+ ***********************************************************************/
+
+#ifdef HAVE_WINDOW_SYSTEM
+
+/* EXPORT:
+ Nominal cursor position -- where to draw output.
+ HPOS and VPOS are window relative glyph matrix coordinates.
+ X and Y are window relative pixel coordinates. */
+
+struct cursor_pos output_cursor;
+
+
+/* EXPORT:
+ Set the global variable output_cursor to CURSOR. All cursor
+ positions are relative to updated_window. */
+
+void
+set_output_cursor (cursor)
+ struct cursor_pos *cursor;
+{
+ output_cursor.hpos = cursor->hpos;
+ output_cursor.vpos = cursor->vpos;
+ output_cursor.x = cursor->x;
+ output_cursor.y = cursor->y;
+}
+
+
+/* EXPORT for RIF:
+ Set a nominal cursor position.
+
+ HPOS and VPOS are column/row positions in a window glyph matrix. X
+ and Y are window text area relative pixel positions.
+
+ If this is done during an update, updated_window will contain the
+ window that is being updated and the position is the future output
+ cursor position for that window. If updated_window is null, use
+ selected_window and display the cursor at the given position. */
+
+void
+x_cursor_to (vpos, hpos, y, x)
+ int vpos, hpos, y, x;
+{
+ struct window *w;
+
+ /* If updated_window is not set, work on selected_window. */
+ if (updated_window)
+ w = updated_window;
+ else
+ w = XWINDOW (selected_window);
+
+ /* Set the output cursor. */
+ output_cursor.hpos = hpos;
+ output_cursor.vpos = vpos;
+ output_cursor.x = x;
+ output_cursor.y = y;
+
+ /* If not called as part of an update, really display the cursor.
+ This will also set the cursor position of W. */
+ if (updated_window == NULL)
+ {
+ BLOCK_INPUT;
+ display_and_set_cursor (w, 1, hpos, vpos, x, y);
+ if (rif->flush_display_optional)
+ rif->flush_display_optional (SELECTED_FRAME ());
+ UNBLOCK_INPUT;
+ }
+}
+
+#endif /* HAVE_WINDOW_SYSTEM */
+
+\f
/***********************************************************************
Tool-bars
***********************************************************************/
#ifdef HAVE_WINDOW_SYSTEM
+/* Where the mouse was last time we reported a mouse event. */
+
+FRAME_PTR last_mouse_frame;
+
+/* Tool-bar item index of the item on which a mouse button was pressed
+ or -1. */
+
+int last_tool_bar_item;
+
+
/* Update the tool-bar item list for frame F. This has to be done
before we start to fill in any display lines. Called from
prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
int save_match_data;
{
#ifdef USE_GTK
- int do_update = FRAME_EXTERNAL_TOOL_BAR(f);
+ int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
#else
int do_update = WINDOWP (f->tool_bar_window)
- && XFASTINT (XWINDOW (f->tool_bar_window)->height) > 0;
+ && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
#endif
if (do_update)
windows_or_buffers_changed anyway. */
if (windows_or_buffers_changed
|| !NILP (w->update_mode_line)
+ || update_mode_lines
|| ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
< BUF_MODIFF (XBUFFER (w->buffer)))
!= !NILP (w->last_had_star))
{
struct buffer *prev = current_buffer;
int count = SPECPDL_INDEX ();
+ Lisp_Object old_tool_bar;
+ struct gcpro gcpro1;
/* Set current_buffer to the buffer of the selected
window of the frame, so that we get the right local
specbind (Qoverriding_local_map, Qnil);
}
+ old_tool_bar = f->tool_bar_items;
+ GCPRO1 (old_tool_bar);
+
/* Build desired tool-bar items from keymaps. */
+ BLOCK_INPUT;
f->tool_bar_items
= tool_bar_items (f->tool_bar_items, &f->n_tool_bar_items);
+ UNBLOCK_INPUT;
- /* Redisplay the tool-bar in case we changed it. */
- w->update_mode_line = Qt;
+ /* Redisplay the tool-bar if we changed it. */
+ if (! NILP (Fequal (old_tool_bar, f->tool_bar_items)))
+ w->update_mode_line = Qt;
+
+ UNGCPRO;
unbind_to (count, Qnil);
set_buffer_internal_1 (prev);
int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
int hmargin, vmargin, relief, idx, end;
- extern Lisp_Object QCrelief, QCmargin, QCconversion, Qimage;
+ extern Lisp_Object QCrelief, QCmargin, QCconversion;
/* If image is a vector, choose the image according to the
button state. */
F->desired_tool_bar_string in the tool-bar window of frame F. */
init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
it.first_visible_x = 0;
- it.last_visible_x = FRAME_WINDOW_WIDTH (f) * CANON_X_UNIT (f);
+ it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
while (!ITERATOR_AT_END_P (&it))
display_tool_bar_line (&it);
}
- return (it.current_y + CANON_Y_UNIT (f) - 1) / CANON_Y_UNIT (f);
+ return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
}
if (WINDOWP (f->tool_bar_window)
|| (w = XWINDOW (f->tool_bar_window),
- XFASTINT (w->height) > 0))
+ WINDOW_TOTAL_LINES (w) > 0))
{
update_tool_bar (f, 1);
if (f->n_tool_bar_items)
int change_height_p = 0;
#ifdef USE_GTK
- if (FRAME_EXTERNAL_TOOL_BAR(f))
+ if (FRAME_EXTERNAL_TOOL_BAR (f))
update_frame_tool_bar (f);
return 0;
#endif
can turn off tool-bars by specifying tool-bar-lines zero. */
if (!WINDOWP (f->tool_bar_window)
|| (w = XWINDOW (f->tool_bar_window),
- XFASTINT (w->height) == 0))
+ WINDOW_TOTAL_LINES (w) == 0))
return 0;
/* Set up an iterator for the tool-bar window. */
init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
it.first_visible_x = 0;
- it.last_visible_x = FRAME_WINDOW_WIDTH (f) * CANON_X_UNIT (f);
+ it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
row = it.glyph_row;
/* Build a string that represents the contents of the tool-bar. */
/* If there are blank lines at the end, except for a partially
visible blank line at the end that is smaller than
- CANON_Y_UNIT, change the tool-bar's height. */
+ FRAME_LINE_HEIGHT, change the tool-bar's height. */
row = it.glyph_row - 1;
if (!row->displays_text_p
- && row->height >= CANON_Y_UNIT (f))
+ && row->height >= FRAME_LINE_HEIGHT (f))
change_height_p = 1;
/* If row displays tool-bar items, but is partially visible,
frame parameter. */
if (change_height_p
&& (nlines = tool_bar_lines_needed (f),
- nlines != XFASTINT (w->height)))
+ nlines != WINDOW_TOTAL_LINES (w)))
{
extern Lisp_Object Qtool_bar_lines;
Lisp_Object frame;
- int old_height = XFASTINT (w->height);
+ int old_height = WINDOW_TOTAL_LINES (w);
XSETFRAME (frame, f);
clear_glyph_matrix (w->desired_matrix);
Fcons (Fcons (Qtool_bar_lines,
make_number (nlines)),
Qnil));
- if (XFASTINT (w->height) != old_height)
+ if (WINDOW_TOTAL_LINES (w) != old_height)
fonts_changed_p = 1;
}
}
properties start in F->tool_bar_items. Value is zero if
GLYPH doesn't display a tool-bar item. */
-int
+static int
tool_bar_item_info (f, glyph, prop_idx)
struct frame *f;
struct glyph *glyph;
return success_p;
}
-#endif /* HAVE_WINDOW_SYSTEM */
-
-
\f
-/***********************************************************************
- Fringes
- ***********************************************************************/
-
-#ifdef HAVE_WINDOW_SYSTEM
-
-/* An arrow like this: `<-'. */
-static unsigned char left_bits[] = {
- 0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18};
-
-/* Right truncation arrow bitmap `->'. */
-static unsigned char right_bits[] = {
- 0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18};
-
-/* Marker for continued lines. */
-static unsigned char continued_bits[] = {
- 0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c};
-
-/* Marker for continuation lines. */
-static unsigned char continuation_bits[] = {
- 0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e};
-
-/* Overlay arrow bitmap. A triangular arrow. */
-static unsigned char ov_bits[] = {
- 0x03, 0x0f, 0x1f, 0x3f, 0x3f, 0x1f, 0x0f, 0x03};
-
-/* Bitmap drawn to indicate lines not displaying text if
- `indicate-empty-lines' is non-nil. */
-static unsigned char zv_bits[] = {
- 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
- 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
- 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
- 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
- 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
- 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
- 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
- 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00};
-
-struct fringe_bitmap fringe_bitmaps[MAX_FRINGE_BITMAPS] =
-{
- { 0, 0, 0, NULL /* NO_FRINGE_BITMAP */ },
- { 8, sizeof (left_bits), 0, left_bits },
- { 8, sizeof (right_bits), 0, right_bits },
- { 8, sizeof (continued_bits), 0, continued_bits },
- { 8, sizeof (continuation_bits), 0, continuation_bits },
- { 8, sizeof (ov_bits), 0, ov_bits },
- { 8, sizeof (zv_bits), 3, zv_bits }
-};
+/* Get information about the tool-bar item at position X/Y on frame F.
+ Return in *GLYPH a pointer to the glyph of the tool-bar item in
+ the current matrix of the tool-bar window of F, or NULL if not
+ on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
+ item in F->tool_bar_items. Value is
+ -1 if X/Y is not on a tool-bar item
+ 0 if X/Y is on the same item that was highlighted before.
+ 1 otherwise. */
-/* Draw the bitmap WHICH in one of the left or right fringes of
- window W. ROW is the glyph row for which to display the bitmap; it
- determines the vertical position at which the bitmap has to be
- drawn. */
-
-static void
-draw_fringe_bitmap (w, row, which, left_p)
- struct window *w;
- struct glyph_row *row;
- enum fringe_bitmap_type which;
- int left_p;
+static int
+get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
+ struct frame *f;
+ int x, y;
+ struct glyph **glyph;
+ int *hpos, *vpos, *prop_idx;
{
- struct frame *f = XFRAME (WINDOW_FRAME (w));
- struct draw_fringe_bitmap_params p;
-
- /* Convert row to frame coordinates. */
- p.y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
-
- p.which = which;
- p.wd = fringe_bitmaps[which].width;
-
- p.h = fringe_bitmaps[which].height;
- p.dh = (fringe_bitmaps[which].period
- ? (p.y % fringe_bitmaps[which].period)
- : 0);
- p.h -= p.dh;
- /* Clip bitmap if too high. */
- if (p.h > row->height)
- p.h = row->height;
-
- p.face = FACE_FROM_ID (f, FRINGE_FACE_ID);
- PREPARE_FACE_FOR_DISPLAY (f, p.face);
-
- /* Clear left fringe if no bitmap to draw or if bitmap doesn't fill
- the fringe. */
- p.bx = -1;
- if (left_p)
- {
- if (p.wd > FRAME_X_LEFT_FRINGE_WIDTH (f))
- p.wd = FRAME_X_LEFT_FRINGE_WIDTH (f);
- p.x = (WINDOW_TO_FRAME_PIXEL_X (w, 0)
- - p.wd
- - (FRAME_X_LEFT_FRINGE_WIDTH (f) - p.wd) / 2);
- if (p.wd < FRAME_X_LEFT_FRINGE_WIDTH (f) || row->height > p.h)
- {
- /* If W has a vertical border to its left, don't draw over it. */
- int border = ((XFASTINT (w->left) > 0
- && !FRAME_HAS_VERTICAL_SCROLL_BARS (f))
- ? 1 : 0);
- p.bx = (window_box_left (w, -1)
- - FRAME_X_LEFT_FRINGE_WIDTH (f)
- + border);
- p.nx = (FRAME_X_LEFT_FRINGE_WIDTH (f) - border);
- }
- }
- else
- {
- if (p.wd > FRAME_X_RIGHT_FRINGE_WIDTH (f))
- p.wd = FRAME_X_RIGHT_FRINGE_WIDTH (f);
- p.x = (window_box_right (w, -1)
- + (FRAME_X_RIGHT_FRINGE_WIDTH (f) - p.wd) / 2);
- /* Clear right fringe if no bitmap to draw of if bitmap doesn't fill
- the fringe. */
- if (p.wd < FRAME_X_RIGHT_FRINGE_WIDTH (f) || row->height > p.h)
- {
- p.bx = window_box_right (w, -1);
- p.nx = FRAME_X_RIGHT_FRINGE_WIDTH (f);
- }
- }
+ Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
+ struct window *w = XWINDOW (f->tool_bar_window);
+ int area;
- if (p.bx >= 0)
- {
- int header_line_height = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
+ /* Find the glyph under X/Y. */
+ *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
+ if (*glyph == NULL)
+ return -1;
- p.by = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, row->y));
- p.ny = row->visible_height;
- }
+ /* Get the start of this tool-bar item's properties in
+ f->tool_bar_items. */
+ if (!tool_bar_item_info (f, *glyph, prop_idx))
+ return -1;
- /* Adjust y to the offset in the row to start drawing the bitmap. */
- p.y += (row->height - p.h) / 2;
+ /* Is mouse on the highlighted item? */
+ if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
+ && *vpos >= dpyinfo->mouse_face_beg_row
+ && *vpos <= dpyinfo->mouse_face_end_row
+ && (*vpos > dpyinfo->mouse_face_beg_row
+ || *hpos >= dpyinfo->mouse_face_beg_col)
+ && (*vpos < dpyinfo->mouse_face_end_row
+ || *hpos < dpyinfo->mouse_face_end_col
+ || dpyinfo->mouse_face_past_end))
+ return 0;
- rif->draw_fringe_bitmap (w, row, &p);
+ return 1;
}
-/* Draw fringe bitmaps for glyph row ROW on window W. Call this
- function with input blocked. */
+
+/* EXPORT:
+ Handle mouse button event on the tool-bar of frame F, at
+ frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
+ 0 for button release. MODIFIERS is event modifiers for button
+ release. */
void
-draw_row_fringe_bitmaps (w, row)
- struct window *w;
- struct glyph_row *row;
+handle_tool_bar_click (f, x, y, down_p, modifiers)
+ struct frame *f;
+ int x, y, down_p;
+ unsigned int modifiers;
{
- struct frame *f = XFRAME (w->frame);
- enum fringe_bitmap_type bitmap;
-
- xassert (interrupt_input_blocked);
+ Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
+ struct window *w = XWINDOW (f->tool_bar_window);
+ int hpos, vpos, prop_idx;
+ struct glyph *glyph;
+ Lisp_Object enabled_p;
- /* If row is completely invisible, because of vscrolling, we
- don't have to draw anything. */
- if (row->visible_height <= 0)
+ /* If not on the highlighted tool-bar item, return. */
+ frame_to_window_pixel_xy (w, &x, &y);
+ if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
return;
- if (FRAME_X_LEFT_FRINGE_WIDTH (f) != 0)
- {
- /* Decide which bitmap to draw in the left fringe. */
- if (row->overlay_arrow_p)
- bitmap = OVERLAY_ARROW_BITMAP;
- else if (row->truncated_on_left_p)
- bitmap = LEFT_TRUNCATION_BITMAP;
- else if (MATRIX_ROW_CONTINUATION_LINE_P (row))
- bitmap = CONTINUATION_LINE_BITMAP;
- else if (row->indicate_empty_line_p)
- bitmap = ZV_LINE_BITMAP;
- else
- bitmap = NO_FRINGE_BITMAP;
+ /* If item is disabled, do nothing. */
+ enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
+ if (NILP (enabled_p))
+ return;
- draw_fringe_bitmap (w, row, bitmap, 1);
+ if (down_p)
+ {
+ /* Show item in pressed state. */
+ show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
+ dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
+ last_tool_bar_item = prop_idx;
}
-
- if (FRAME_X_RIGHT_FRINGE_WIDTH (f) != 0)
+ else
{
- /* Decide which bitmap to draw in the right fringe. */
- if (row->truncated_on_right_p)
- bitmap = RIGHT_TRUNCATION_BITMAP;
- else if (row->continued_p)
- bitmap = CONTINUED_LINE_BITMAP;
- else if (row->indicate_empty_line_p && FRAME_X_LEFT_FRINGE_WIDTH (f) == 0)
- bitmap = ZV_LINE_BITMAP;
- else
- bitmap = NO_FRINGE_BITMAP;
+ Lisp_Object key, frame;
+ struct input_event event;
+ EVENT_INIT (event);
+
+ /* Show item in released state. */
+ show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
+ dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
+
+ key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
- draw_fringe_bitmap (w, row, bitmap, 0);
+ XSETFRAME (frame, f);
+ event.kind = TOOL_BAR_EVENT;
+ event.frame_or_window = frame;
+ event.arg = frame;
+ kbd_buffer_store_event (&event);
+
+ event.kind = TOOL_BAR_EVENT;
+ event.frame_or_window = frame;
+ event.arg = key;
+ event.modifiers = modifiers;
+ kbd_buffer_store_event (&event);
+ last_tool_bar_item = -1;
}
}
-/* Compute actual fringe widths */
+/* Possibly highlight a tool-bar item on frame F when mouse moves to
+ tool-bar window-relative coordinates X/Y. Called from
+ note_mouse_highlight. */
-void
-compute_fringe_widths (f, redraw)
+static void
+note_tool_bar_highlight (f, x, y)
struct frame *f;
- int redraw;
+ int x, y;
{
- int o_left = FRAME_X_LEFT_FRINGE_WIDTH (f);
- int o_right = FRAME_X_RIGHT_FRINGE_WIDTH (f);
- int o_cols = FRAME_X_FRINGE_COLS (f);
-
- Lisp_Object left_fringe = Fassq (Qleft_fringe, f->param_alist);
- Lisp_Object right_fringe = Fassq (Qright_fringe, f->param_alist);
- int left_fringe_width, right_fringe_width;
-
- if (!NILP (left_fringe))
- left_fringe = Fcdr (left_fringe);
- if (!NILP (right_fringe))
- right_fringe = Fcdr (right_fringe);
-
- left_fringe_width = ((NILP (left_fringe) || !INTEGERP (left_fringe)) ? 8 :
- XINT (left_fringe));
- right_fringe_width = ((NILP (right_fringe) || !INTEGERP (right_fringe)) ? 8 :
- XINT (right_fringe));
+ Lisp_Object window = f->tool_bar_window;
+ struct window *w = XWINDOW (window);
+ Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
+ int hpos, vpos;
+ struct glyph *glyph;
+ struct glyph_row *row;
+ int i;
+ Lisp_Object enabled_p;
+ int prop_idx;
+ enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
+ int mouse_down_p, rc;
- if (left_fringe_width || right_fringe_width)
+ /* Function note_mouse_highlight is called with negative x(y
+ values when mouse moves outside of the frame. */
+ if (x <= 0 || y <= 0)
{
- int left_wid = left_fringe_width >= 0 ? left_fringe_width : -left_fringe_width;
- int right_wid = right_fringe_width >= 0 ? right_fringe_width : -right_fringe_width;
- int conf_wid = left_wid + right_wid;
- int font_wid = FONT_WIDTH (FRAME_FONT (f));
- int cols = (left_wid + right_wid + font_wid-1) / font_wid;
- int real_wid = cols * font_wid;
- if (left_wid && right_wid)
- {
- if (left_fringe_width < 0)
- {
- /* Left fringe width is fixed, adjust right fringe if necessary */
- FRAME_X_LEFT_FRINGE_WIDTH (f) = left_wid;
- FRAME_X_RIGHT_FRINGE_WIDTH (f) = real_wid - left_wid;
- }
- else if (right_fringe_width < 0)
- {
- /* Right fringe width is fixed, adjust left fringe if necessary */
- FRAME_X_LEFT_FRINGE_WIDTH (f) = real_wid - right_wid;
- FRAME_X_RIGHT_FRINGE_WIDTH (f) = right_wid;
- }
- else
- {
- /* Adjust both fringes with an equal amount.
- Note that we are doing integer arithmetic here, so don't
- lose a pixel if the total width is an odd number. */
- int fill = real_wid - conf_wid;
- FRAME_X_LEFT_FRINGE_WIDTH (f) = left_wid + fill/2;
- FRAME_X_RIGHT_FRINGE_WIDTH (f) = right_wid + fill - fill/2;
- }
- }
- else if (left_fringe_width)
- {
- FRAME_X_LEFT_FRINGE_WIDTH (f) = real_wid;
- FRAME_X_RIGHT_FRINGE_WIDTH (f) = 0;
- }
- else
- {
- FRAME_X_LEFT_FRINGE_WIDTH (f) = 0;
- FRAME_X_RIGHT_FRINGE_WIDTH (f) = real_wid;
- }
- FRAME_X_FRINGE_COLS (f) = cols;
- FRAME_X_FRINGE_WIDTH (f) = real_wid;
+ clear_mouse_face (dpyinfo);
+ return;
}
- else
+
+ rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
+ if (rc < 0)
{
- FRAME_X_LEFT_FRINGE_WIDTH (f) = 0;
- FRAME_X_RIGHT_FRINGE_WIDTH (f) = 0;
- FRAME_X_FRINGE_COLS (f) = 0;
- FRAME_X_FRINGE_WIDTH (f) = 0;
+ /* Not on tool-bar item. */
+ clear_mouse_face (dpyinfo);
+ return;
}
+ else if (rc == 0)
+ /* On same tool-bar item as before. */
+ goto set_help_echo;
+
+ clear_mouse_face (dpyinfo);
+
+ /* Mouse is down, but on different tool-bar item? */
+ mouse_down_p = (dpyinfo->grabbed
+ && f == last_mouse_frame
+ && FRAME_LIVE_P (f));
+ if (mouse_down_p
+ && last_tool_bar_item != prop_idx)
+ return;
- if (redraw && FRAME_VISIBLE_P (f))
- if (o_left != FRAME_X_LEFT_FRINGE_WIDTH (f) ||
- o_right != FRAME_X_RIGHT_FRINGE_WIDTH (f) ||
- o_cols != FRAME_X_FRINGE_COLS (f))
- redraw_frame (f);
+ dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
+ draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
+
+ /* If tool-bar item is not enabled, don't highlight it. */
+ enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
+ if (!NILP (enabled_p))
+ {
+ /* Compute the x-position of the glyph. In front and past the
+ image is a space. We include this in the highlighted area. */
+ row = MATRIX_ROW (w->current_matrix, vpos);
+ for (i = x = 0; i < hpos; ++i)
+ x += row->glyphs[TEXT_AREA][i].pixel_width;
+
+ /* Record this as the current active region. */
+ dpyinfo->mouse_face_beg_col = hpos;
+ dpyinfo->mouse_face_beg_row = vpos;
+ dpyinfo->mouse_face_beg_x = x;
+ dpyinfo->mouse_face_beg_y = row->y;
+ dpyinfo->mouse_face_past_end = 0;
+
+ dpyinfo->mouse_face_end_col = hpos + 1;
+ dpyinfo->mouse_face_end_row = vpos;
+ dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
+ dpyinfo->mouse_face_end_y = row->y;
+ dpyinfo->mouse_face_window = window;
+ dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
+
+ /* Display it as active. */
+ show_mouse_face (dpyinfo, draw);
+ dpyinfo->mouse_face_image_state = draw;
+ }
+
+ set_help_echo:
+
+ /* Set help_echo_string to a help string to display for this tool-bar item.
+ XTread_socket does the rest. */
+ help_echo_object = help_echo_window = Qnil;
+ help_echo_pos = -1;
+ help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
+ if (NILP (help_echo_string))
+ help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
}
#endif /* HAVE_WINDOW_SYSTEM */
hscrolled_p |= hscroll_window_tree (w->vchild);
else if (w->cursor.vpos >= 0)
{
- int h_margin, text_area_x, text_area_y;
- int text_area_width, text_area_height;
+ int h_margin;
+ int text_area_width;
struct glyph_row *current_cursor_row
= MATRIX_ROW (w->current_matrix, w->cursor.vpos);
struct glyph_row *desired_cursor_row
? desired_cursor_row
: current_cursor_row);
- window_box (w, TEXT_AREA, &text_area_x, &text_area_y,
- &text_area_width, &text_area_height);
+ text_area_width = window_box_width (w, TEXT_AREA);
/* Scroll when cursor is inside this scroll margin. */
- h_margin = hscroll_margin * CANON_X_UNIT (XFRAME (w->frame));
+ h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
if ((XFASTINT (w->hscroll)
&& w->cursor.x <= h_margin)
/* Position cursor in window. */
if (!hscroll_relative_p && hscroll_step_abs == 0)
- hscroll = max (0, it.current_x - text_area_width / 2)
- / CANON_X_UNIT (it.f);
+ hscroll = max (0, (it.current_x
+ - (ITERATOR_AT_END_OF_LINE_P (&it)
+ ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
+ : (text_area_width / 2))))
+ / FRAME_COLUMN_WIDTH (it.f);
else if (w->cursor.x >= text_area_width - h_margin)
{
if (hscroll_relative_p)
- h_margin;
else
wanted_x = text_area_width
- - hscroll_step_abs * CANON_X_UNIT (it.f)
+ - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
- h_margin;
hscroll
- = max (0, it.current_x - wanted_x) / CANON_X_UNIT (it.f);
+ = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
}
else
{
wanted_x = text_area_width * hscroll_step_rel
+ h_margin;
else
- wanted_x = hscroll_step_abs * CANON_X_UNIT (it.f)
+ wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
+ h_margin;
hscroll
- = max (0, it.current_x - wanted_x) / CANON_X_UNIT (it.f);
+ = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
}
hscroll = max (hscroll, XFASTINT (w->min_hscroll));
}
+static Lisp_Object
+overlay_arrow_string_or_property (var, pbitmap)
+ Lisp_Object var;
+ int *pbitmap;
+{
+ Lisp_Object pstr = Fget (var, Qoverlay_arrow_string);
+ Lisp_Object bitmap;
+
+ if (pbitmap)
+ {
+ *pbitmap = 0;
+ if (bitmap = Fget (var, Qoverlay_arrow_bitmap), INTEGERP (bitmap))
+ *pbitmap = XINT (bitmap);
+ }
+
+ if (!NILP (pstr))
+ return pstr;
+ return Voverlay_arrow_string;
+}
+
+/* Return 1 if there are any overlay-arrows in current_buffer. */
+static int
+overlay_arrow_in_current_buffer_p ()
+{
+ Lisp_Object vlist;
+
+ for (vlist = Voverlay_arrow_variable_list;
+ CONSP (vlist);
+ vlist = XCDR (vlist))
+ {
+ Lisp_Object var = XCAR (vlist);
+ Lisp_Object val;
+
+ if (!SYMBOLP (var))
+ continue;
+ val = find_symbol_value (var);
+ if (MARKERP (val)
+ && current_buffer == XMARKER (val)->buffer)
+ return 1;
+ }
+ return 0;
+}
+
+
+/* Return 1 if any overlay_arrows have moved or overlay-arrow-string
+ has changed. */
+
+static int
+overlay_arrows_changed_p ()
+{
+ Lisp_Object vlist;
+
+ for (vlist = Voverlay_arrow_variable_list;
+ CONSP (vlist);
+ vlist = XCDR (vlist))
+ {
+ Lisp_Object var = XCAR (vlist);
+ Lisp_Object val, pstr;
+
+ if (!SYMBOLP (var))
+ continue;
+ val = find_symbol_value (var);
+ if (!MARKERP (val))
+ continue;
+ if (! EQ (COERCE_MARKER (val),
+ Fget (var, Qlast_arrow_position))
+ || ! (pstr = overlay_arrow_string_or_property (var, 0),
+ EQ (pstr, Fget (var, Qlast_arrow_string))))
+ return 1;
+ }
+ return 0;
+}
+
+/* Mark overlay arrows to be updated on next redisplay. */
+
+static void
+update_overlay_arrows (up_to_date)
+ int up_to_date;
+{
+ Lisp_Object vlist;
+
+ for (vlist = Voverlay_arrow_variable_list;
+ CONSP (vlist);
+ vlist = XCDR (vlist))
+ {
+ Lisp_Object var = XCAR (vlist);
+
+ if (!SYMBOLP (var))
+ continue;
+
+ if (up_to_date)
+ {
+ Lisp_Object val = find_symbol_value (var);
+ Fput (var, Qlast_arrow_position,
+ COERCE_MARKER (val));
+ Fput (var, Qlast_arrow_string,
+ overlay_arrow_string_or_property (var, 0));
+ }
+ else if (up_to_date < 0
+ || !NILP (Fget (var, Qlast_arrow_position)))
+ {
+ Fput (var, Qlast_arrow_position, Qt);
+ Fput (var, Qlast_arrow_string, Qt);
+ }
+ }
+}
+
+
+/* Return overlay arrow string at row, or nil. */
+
+static Lisp_Object
+overlay_arrow_at_row (f, row, pbitmap)
+ struct frame *f;
+ struct glyph_row *row;
+ int *pbitmap;
+{
+ Lisp_Object vlist;
+
+ for (vlist = Voverlay_arrow_variable_list;
+ CONSP (vlist);
+ vlist = XCDR (vlist))
+ {
+ Lisp_Object var = XCAR (vlist);
+ Lisp_Object val;
+
+ if (!SYMBOLP (var))
+ continue;
+
+ val = find_symbol_value (var);
+
+ if (MARKERP (val)
+ && current_buffer == XMARKER (val)->buffer
+ && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
+ {
+ val = overlay_arrow_string_or_property (var, pbitmap);
+ if (FRAME_WINDOW_P (f))
+ return Qt;
+ else if (STRINGP (val))
+ return val;
+ break;
+ }
+ }
+
+ *pbitmap = 0;
+ return Qnil;
+}
+
/* Return 1 if point moved out of or into a composition. Otherwise
return 0. PREV_BUF and PREV_PT are the last point buffer and
position. BUF and PT are the current point buffer and position. */
}
}
\f
+
+/* Select FRAME to forward the values of frame-local variables into C
+ variables so that the redisplay routines can access those values
+ directly. */
+
+static void
+select_frame_for_redisplay (frame)
+ Lisp_Object frame;
+{
+ Lisp_Object tail, sym, val;
+ Lisp_Object old = selected_frame;
+
+ selected_frame = frame;
+
+ for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
+ if (CONSP (XCAR (tail))
+ && (sym = XCAR (XCAR (tail)),
+ SYMBOLP (sym))
+ && (sym = indirect_variable (sym),
+ val = SYMBOL_VALUE (sym),
+ (BUFFER_LOCAL_VALUEP (val)
+ || SOME_BUFFER_LOCAL_VALUEP (val)))
+ && XBUFFER_LOCAL_VALUE (val)->check_frame)
+ Fsymbol_value (sym);
+
+ for (tail = XFRAME (old)->param_alist; CONSP (tail); tail = XCDR (tail))
+ if (CONSP (XCAR (tail))
+ && (sym = XCAR (XCAR (tail)),
+ SYMBOLP (sym))
+ && (sym = indirect_variable (sym),
+ val = SYMBOL_VALUE (sym),
+ (BUFFER_LOCAL_VALUEP (val)
+ || SOME_BUFFER_LOCAL_VALUEP (val)))
+ && XBUFFER_LOCAL_VALUE (val)->check_frame)
+ Fsymbol_value (sym);
+}
+
+
#define STOP_POLLING \
do { if (! polling_stopped_here) stop_polling (); \
polling_stopped_here = 1; } while (0)
/* Record a function that resets redisplaying_p to its old value
when we leave this function. */
count = SPECPDL_INDEX ();
- record_unwind_protect (unwind_redisplay, make_number (redisplaying_p));
+ record_unwind_protect (unwind_redisplay,
+ Fcons (make_number (redisplaying_p), selected_frame));
++redisplaying_p;
specbind (Qinhibit_free_realized_faces, Qnil);
/* If specs for an arrow have changed, do thorough redisplay
to ensure we remove any arrow that should no longer exist. */
- if (! EQ (COERCE_MARKER (Voverlay_arrow_position), last_arrow_position)
- || ! EQ (Voverlay_arrow_string, last_arrow_string))
+ if (overlay_arrows_changed_p ())
consider_all_windows_p = windows_or_buffers_changed = 1;
/* Normally the message* functions will have already displayed and
#if GLYPH_DEBUG
*w->desired_matrix->method = 0;
debug_method_add (w, "optimization 1");
+#endif
+#ifdef HAVE_WINDOW_SYSTEM
+ update_window_fringes (w, 0);
#endif
goto update;
}
/* Make sure the cursor was last displayed
in this window. Otherwise we have to reposition it. */
&& 0 <= w->cursor.vpos
- && XINT (w->height) > w->cursor.vpos)
+ && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
{
if (!must_finish)
{
if (FRAME_WINDOW_P (f) || f == sf)
{
+ if (! EQ (frame, selected_frame))
+ /* Select the frame, for the sake of frame-local
+ variables. */
+ select_frame_for_redisplay (frame);
+
#ifdef HAVE_WINDOW_SYSTEM
if (clear_face_cache_count % 50 == 0
&& FRAME_WINDOW_P (f))
/* Update the display. */
set_window_update_flags (XWINDOW (f->root_window), 1);
pause |= update_frame (f, 0, 0);
+#if 0 /* Exiting the loop can leave the wrong value for buffer_shared. */
if (pause)
break;
+#endif
if (n == size)
{
}
}
- /* Do the mark_window_display_accurate after all windows have
- been redisplayed because this call resets flags in buffers
- which are needed for proper redisplay. */
- for (i = 0; i < n; ++i)
+ if (!pause)
{
- struct frame *f = updated[i];
- mark_window_display_accurate (f->root_window, 1);
- if (frame_up_to_date_hook)
- frame_up_to_date_hook (f);
+ /* Do the mark_window_display_accurate after all windows have
+ been redisplayed because this call resets flags in buffers
+ which are needed for proper redisplay. */
+ for (i = 0; i < n; ++i)
+ {
+ struct frame *f = updated[i];
+ mark_window_display_accurate (f->root_window, 1);
+ if (frame_up_to_date_hook)
+ frame_up_to_date_hook (f);
+ }
}
}
else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
CHARPOS (this_line_start_pos) = 0;
/* Let the overlay arrow be updated the next time. */
- if (!NILP (last_arrow_position))
- {
- last_arrow_position = Qt;
- last_arrow_string = Qt;
- }
+ update_overlay_arrows (0);
/* If we pause after scrolling, some rows in the current
matrices of some windows are not valid. */
consider_all_windows_p is set. */
mark_window_display_accurate_1 (w, 1);
- last_arrow_position = COERCE_MARKER (Voverlay_arrow_position);
- last_arrow_string = Voverlay_arrow_string;
+ /* Say overlay arrows are up to date. */
+ update_overlay_arrows (1);
if (frame_up_to_date_hook != 0)
frame_up_to_date_hook (sf);
/* Function registered with record_unwind_protect in
redisplay_internal. Reset redisplaying_p to the value it had
before redisplay_internal was called, and clear
- prevent_freeing_realized_faces_p. */
+ prevent_freeing_realized_faces_p. It also selects the previously
+ selected frame. */
static Lisp_Object
-unwind_redisplay (old_redisplaying_p)
- Lisp_Object old_redisplaying_p;
+unwind_redisplay (val)
+ Lisp_Object val;
{
+ Lisp_Object old_redisplaying_p, old_frame;
+
+ old_redisplaying_p = XCAR (val);
redisplaying_p = XFASTINT (old_redisplaying_p);
+ old_frame = XCDR (val);
+ if (! EQ (old_frame, selected_frame))
+ select_frame_for_redisplay (old_frame);
return Qnil;
}
w->window_end_valid = w->buffer;
#if 0 /* This is incorrect with variable-height lines. */
xassert (XINT (w->window_end_vpos)
- < (XINT (w->height)
+ < (WINDOW_TOTAL_LINES (w)
- (WINDOW_WANTS_MODELINE_P (w) ? 1 : 0)));
#endif
w->update_mode_line = Qnil;
if (accurate_p)
{
- last_arrow_position = COERCE_MARKER (Voverlay_arrow_position);
- last_arrow_string = Voverlay_arrow_string;
+ update_overlay_arrows (1);
}
else
{
/* Force a thorough redisplay the next time by setting
last_arrow_position and last_arrow_string to t, which is
unequal to any useful value of Voverlay_arrow_... */
- last_arrow_position = Qt;
- last_arrow_string = Qt;
+ update_overlay_arrows (-1);
}
}
A value of 1 means there is nothing to be done.
(Either the line is fully visible, or it cannot be made so,
or we cannot tell.)
+
+ If FORCE_P is non-zero, return 0 even if partial visible cursor row
+ is higher than window.
+
A value of 0 means the caller should do scrolling
as if point had gone off the screen. */
static int
-make_cursor_line_fully_visible (w)
+make_cursor_line_fully_visible (w, force_p)
struct window *w;
+ int force_p;
{
struct glyph_matrix *matrix;
struct glyph_row *row;
if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (row))
return 1;
+ if (force_p)
+ return 0;
+
/* If the row the cursor is in is taller than the window's height,
it's not clear what to do, so do nothing. */
window_height = window_box_height (w);
int amount_to_scroll = 0;
Lisp_Object aggressive;
int height;
- int end_scroll_margin;
+ int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
#if GLYPH_DEBUG
debug_method_add (w, "try_scrolling");
within this distance from the top or bottom of the window. */
if (scroll_margin > 0)
{
- this_scroll_margin = min (scroll_margin, XINT (w->height) / 4);
- this_scroll_margin *= CANON_Y_UNIT (f);
+ this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
+ this_scroll_margin *= FRAME_LINE_HEIGHT (f);
}
else
this_scroll_margin = 0;
+ /* Force scroll_conservatively to have a reasonable value so it doesn't
+ cause an overflow while computing how much to scroll. */
+ if (scroll_conservatively)
+ scroll_conservatively = min (scroll_conservatively,
+ MOST_POSITIVE_FIXNUM / FRAME_LINE_HEIGHT (f));
+
/* Compute how much we should try to scroll maximally to bring point
into view. */
if (scroll_step || scroll_conservatively || temp_scroll_step)
scroll_max = 10;
else
scroll_max = 0;
- scroll_max *= CANON_Y_UNIT (f);
+ scroll_max *= FRAME_LINE_HEIGHT (f);
/* Decide whether we have to scroll down. Start at the window end
and move this_scroll_margin up to find the position of the scroll
CHARPOS (scroll_margin_pos) = XINT (window_end);
BYTEPOS (scroll_margin_pos) = CHAR_TO_BYTE (CHARPOS (scroll_margin_pos));
- end_scroll_margin = this_scroll_margin + !!last_line_misfit;
- if (end_scroll_margin)
+ if (this_scroll_margin || extra_scroll_margin_lines)
{
start_display (&it, w, scroll_margin_pos);
- move_it_vertically (&it, - end_scroll_margin);
+ if (this_scroll_margin)
+ move_it_vertically (&it, - this_scroll_margin);
+ if (extra_scroll_margin_lines)
+ move_it_by_lines (&it, - extra_scroll_margin_lines, 0);
scroll_margin_pos = it.current.pos;
}
/* Set AMOUNT_TO_SCROLL to at least one line,
and at most scroll_conservatively lines. */
amount_to_scroll
- = min (max (dy, CANON_Y_UNIT (f)),
- CANON_Y_UNIT (f) * scroll_conservatively);
+ = min (max (dy, FRAME_LINE_HEIGHT (f)),
+ FRAME_LINE_HEIGHT (f) * scroll_conservatively);
else if (scroll_step || temp_scroll_step)
amount_to_scroll = scroll_max;
else
{
aggressive = current_buffer->scroll_up_aggressively;
- height = (WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w)
- - WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w));
+ height = WINDOW_BOX_TEXT_HEIGHT (w);
if (NUMBERP (aggressive))
amount_to_scroll = XFLOATINT (aggressive) * height;
}
if (scroll_conservatively)
amount_to_scroll =
- max (dy, CANON_Y_UNIT (f) * max (scroll_step, temp_scroll_step));
+ max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
else if (scroll_step || temp_scroll_step)
amount_to_scroll = scroll_max;
else
{
aggressive = current_buffer->scroll_down_aggressively;
- height = (WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w)
- - WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w));
+ height = WINDOW_BOX_TEXT_HEIGHT (w);
if (NUMBERP (aggressive))
amount_to_scroll = XFLOATINT (aggressive) * height;
}
/* If cursor ends up on a partially visible line,
treat that as being off the bottom of the screen. */
- if (! make_cursor_line_fully_visible (w))
+ if (! make_cursor_line_fully_visible (w, extra_scroll_margin_lines <= 1))
{
clear_glyph_matrix (w->desired_matrix);
- last_line_misfit = 1;
+ ++extra_scroll_margin_lines;
goto too_near_end;
}
rc = SCROLLING_SUCCESS;
/* If the line start is "too far" away from the window start,
say it takes too much time to compute a new window start. */
if (CHARPOS (start_pos) - IT_CHARPOS (it)
- < XFASTINT (w->height) * XFASTINT (w->width))
+ < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
{
int min_distance, distance;
&& INTEGERP (w->window_end_vpos)
&& XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
&& (FRAME_WINDOW_P (f)
- || !MARKERP (Voverlay_arrow_position)
- || current_buffer != XMARKER (Voverlay_arrow_position)->buffer))
+ || !overlay_arrow_in_current_buffer_p ()))
{
int this_scroll_margin;
struct glyph_row *row = NULL;
/* Scroll if point within this distance from the top or bottom
of the window. This is a pixel value. */
this_scroll_margin = max (0, scroll_margin);
- this_scroll_margin = min (this_scroll_margin, XFASTINT (w->height) / 4);
- this_scroll_margin *= CANON_Y_UNIT (f);
+ this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
+ this_scroll_margin *= FRAME_LINE_HEIGHT (f);
/* Start with the row the cursor was displayed during the last
not paused redisplay. Give up if that row is not valid. */
else
{
set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
- if (!make_cursor_line_fully_visible (w))
+ if (!make_cursor_line_fully_visible (w, 0))
rc = CURSOR_MOVEMENT_MUST_SCROLL;
else
rc = CURSOR_MOVEMENT_SUCCESS;
return rc;
}
+void
+set_vertical_scroll_bar (w)
+ struct window *w;
+{
+ int start, end, whole;
+
+ /* Calculate the start and end positions for the current window.
+ At some point, it would be nice to choose between scrollbars
+ which reflect the whole buffer size, with special markers
+ indicating narrowing, and scrollbars which reflect only the
+ visible region.
+
+ Note that mini-buffers sometimes aren't displaying any text. */
+ if (!MINI_WINDOW_P (w)
+ || (w == XWINDOW (minibuf_window)
+ && NILP (echo_area_buffer[0])))
+ {
+ struct buffer *buf = XBUFFER (w->buffer);
+ whole = BUF_ZV (buf) - BUF_BEGV (buf);
+ start = marker_position (w->start) - BUF_BEGV (buf);
+ /* I don't think this is guaranteed to be right. For the
+ moment, we'll pretend it is. */
+ end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
+
+ if (end < start)
+ end = start;
+ if (whole < (end - start))
+ whole = end - start;
+ }
+ else
+ start = end = whole = 0;
+
+ /* Indicate what this scroll bar ought to be displaying now. */
+ set_vertical_scroll_bar_hook (w, end - start, whole, start);
+}
+
/* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
selected_window is redisplayed.
struct it it;
/* Record it now because it's overwritten. */
int current_matrix_up_to_date_p = 0;
+ int used_current_matrix_p = 0;
/* This is less strict than current_matrix_up_to_date_p.
It indictes that the buffer contents and narrowing are unchanged. */
int buffer_unchanged_p = 0;
}
else if ((w != XWINDOW (minibuf_window)
|| minibuf_level == 0)
+ /* When buffer is nonempty, redisplay window normally. */
+ && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
/* Quail displays non-mini buffers in minibuffer window.
In that case, redisplay the window normally. */
&& !NILP (Fmemq (w->buffer, Vminibuffer_list)))
MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
if (IT_CHARPOS (it) == PT)
w->force_start = Qt;
+ /* IT may overshoot PT if text at PT is invisible. */
+ else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
+ w->force_start = Qt;
+
+
}
/* Handle case where place to start displaying has been specified,
new_vpos = window_box_height (w) / 2;
}
- if (!make_cursor_line_fully_visible (w))
+ if (!make_cursor_line_fully_visible (w, 0))
{
/* Point does appear, but on a line partly visible at end of window.
Move it back to a fully-visible line. */
switch (rc)
{
case CURSOR_MOVEMENT_SUCCESS:
+ used_current_matrix_p = 1;
goto done;
#if 0 /* try_cursor_movement never returns this value. */
buffer. */
|| !NILP (Vwindow_scroll_functions)
|| MINI_WINDOW_P (w)
- || !try_window_reusing_current_matrix (w))
+ || !(used_current_matrix_p =
+ try_window_reusing_current_matrix (w)))
{
IF_DEBUG (debug_method_add (w, "1"));
try_window (window, startp);
/* Forget any recorded base line for line number display. */
w->base_line_number = Qnil;
- if (!make_cursor_line_fully_visible (w))
+ if (!make_cursor_line_fully_visible (w, 1))
{
clear_glyph_matrix (w->desired_matrix);
last_line_misfit = 1;
|| !NILP (Vwindow_scroll_functions)
|| !just_this_one_p
|| MINI_WINDOW_P (w)
- || !try_window_reusing_current_matrix (w))
+ || !(used_current_matrix_p =
+ try_window_reusing_current_matrix (w)))
try_window (window, startp);
/* If new fonts have been loaded (due to fontsets), give up. We
set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
}
- if (!make_cursor_line_fully_visible (w))
+ if (!make_cursor_line_fully_visible (w, centering_position > 0))
{
/* If vscroll is enabled, disable it and try again. */
if (w->vscroll)
/* If centering point failed to make the whole line visible,
put point at the top instead. That has to make the whole line
visible, if it can be done. */
+ clear_glyph_matrix (w->desired_matrix);
centering_position = 0;
goto point_at_top;
}
#endif
}
+#ifdef HAVE_WINDOW_SYSTEM
+ if (update_window_fringes (w, 0)
+ && !just_this_one_p
+ && (used_current_matrix_p || overlay_arrow_seen)
+ && !w->pseudo_window_p)
+ {
+ update_begin (f);
+ BLOCK_INPUT;
+ draw_window_fringes (w);
+ UNBLOCK_INPUT;
+ update_end (f);
+ }
+#endif /* HAVE_WINDOW_SYSTEM */
+
/* We go to this label, with fonts_changed_p nonzero,
if it is necessary to try again using larger glyph matrices.
We have to redeem the scroll bar even in this case,
;
finish_scroll_bars:
- if (FRAME_HAS_VERTICAL_SCROLL_BARS (f))
+ if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
{
- int start, end, whole;
-
- /* Calculate the start and end positions for the current window.
- At some point, it would be nice to choose between scrollbars
- which reflect the whole buffer size, with special markers
- indicating narrowing, and scrollbars which reflect only the
- visible region.
-
- Note that mini-buffers sometimes aren't displaying any text. */
- if (!MINI_WINDOW_P (w)
- || (w == XWINDOW (minibuf_window)
- && NILP (echo_area_buffer[0])))
- {
- whole = ZV - BEGV;
- start = marker_position (w->start) - BEGV;
- /* I don't think this is guaranteed to be right. For the
- moment, we'll pretend it is. */
- end = (Z - XFASTINT (w->window_end_pos)) - BEGV;
-
- if (end < start)
- end = start;
- if (whole < (end - start))
- whole = end - start;
- }
- else
- start = end = whole = 0;
-
- /* Indicate what this scroll bar ought to be displaying now. */
- set_vertical_scroll_bar_hook (w, end - start, whole, start);
+ /* Set the thumb's position and size. */
+ set_vertical_scroll_bar (w);
/* Note that we actually used the scroll bar attached to this
window, so it shouldn't be deleted at the end of redisplay. */
}
else
{
- w->window_end_bytepos = 0;
- w->window_end_pos = w->window_end_vpos = make_number (0);
+ w->window_end_bytepos = Z_BYTE - ZV_BYTE;
+ w->window_end_pos = make_number (Z - ZV);
+ w->window_end_vpos = make_number (0);
}
/* But that is not valid info until redisplay finishes. */
{
update_begin (f);
rif->update_window_begin_hook (w);
- rif->clear_mouse_face (w);
+ rif->clear_window_mouse_face (w);
rif->scroll_run_hook (w, &run);
rif->update_window_end_hook (w, 0, 0);
update_end (f);
(start_row + i)->enabled_p = 0;
/* Re-compute Y positions. */
- min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
+ min_y = WINDOW_HEADER_LINE_HEIGHT (w);
max_y = it.last_visible_y;
for (row = start_row + nrows_scrolled;
row < bottom_row;
row->visible_height -= min_y - row->y;
if (row->y + row->height > max_y)
row->visible_height -= row->y + row->height - max_y;
+ row->redraw_fringe_bitmaps_p = 1;
it.current_y += row->height;
else
{
/* This window must be completely empty. */
- w->window_end_bytepos = 0;
- w->window_end_pos = w->window_end_vpos = make_number (0);
+ w->window_end_bytepos = Z_BYTE - ZV_BYTE;
+ w->window_end_pos = make_number (Z - ZV);
+ w->window_end_vpos = make_number (0);
}
w->window_end_valid = Qnil;
it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
- nrows_scrolled);
it.current_y = (first_row_to_display->y - first_reusable_row->y
- + WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w));
+ + WINDOW_HEADER_LINE_HEIGHT (w));
/* Display lines beginning with first_row_to_display in the
desired matrix. Set last_text_row to the last row displayed
/* Scroll the display. */
run.current_y = first_reusable_row->y;
- run.desired_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
+ run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
run.height = it.last_visible_y - run.current_y;
dy = run.current_y - run.desired_y;
if (run.height)
{
- struct frame *f = XFRAME (WINDOW_FRAME (w));
update_begin (f);
rif->update_window_begin_hook (w);
- rif->clear_mouse_face (w);
+ rif->clear_window_mouse_face (w);
rif->scroll_run_hook (w, &run);
rif->update_window_end_hook (w, 0, 0);
update_end (f);
/* Adjust Y positions of reused rows. */
bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
- min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
+ min_y = WINDOW_HEADER_LINE_HEIGHT (w);
max_y = it.last_visible_y;
for (row = first_reusable_row; row < first_row_to_display; ++row)
{
row->visible_height -= min_y - row->y;
if (row->y + row->height > max_y)
row->visible_height -= row->y + row->height - max_y;
+ row->redraw_fringe_bitmaps_p = 1;
}
/* Scroll the current matrix. */
row is not unchanged because it may be no longer
continued. */
&& !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
- && row->continued_p))
+ && (row->continued_p
+ || row->exact_window_width_line_p)))
row_found = row;
/* Stop if last visible row. */
marginal areas (see build_frame_matrix). */
window_row = w->current_matrix->rows;
window_row_end = window_row + w->current_matrix->nrows;
- frame_row = f->current_matrix->rows + XFASTINT (w->top);
+ frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
while (window_row < window_row_end)
{
struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
GIVE_UP (10);
/* Can use this if overlay arrow position and or string have changed. */
- if (!EQ (last_arrow_position, COERCE_MARKER (Voverlay_arrow_position))
- || !EQ (last_arrow_string, Voverlay_arrow_string))
+ if (overlay_arrows_changed_p ())
GIVE_UP (12);
the window end again, since its offset from Z hasn't changed. */
r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
- && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes)
+ && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
+ /* PT must not be in a partially visible line. */
+ && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
+ && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
{
/* Adjust positions in the glyph matrix. */
if (delta || delta_bytes)
as is, without changing glyph positions since no text has
been added/removed in front of the window end. */
r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
- if (TEXT_POS_EQUAL_P (start, r0->start.pos))
+ if (TEXT_POS_EQUAL_P (start, r0->start.pos)
+ /* PT must not be in a partially visible line. */
+ && !(PT >= MATRIX_ROW_START_CHARPOS (row)
+ && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
{
/* We have to compute the window end anew since text
can have been added/removed after it. */
else
{
/* There are no reusable lines at the start of the window.
- Start displaying in the first line. */
+ Start displaying in the first text line. */
start_display (&it, w, start);
+ it.vpos = it.first_vpos;
start_pos = it.current.pos;
}
int this_scroll_margin, cursor_height;
this_scroll_margin = max (0, scroll_margin);
- this_scroll_margin = min (this_scroll_margin,
- XFASTINT (w->height) / 4);
- this_scroll_margin *= CANON_Y_UNIT (it.f);
+ this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
+ this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
if ((w->cursor.y < this_scroll_margin
if (FRAME_WINDOW_P (f))
{
rif->update_window_begin_hook (w);
- rif->clear_mouse_face (w);
+ rif->clear_window_mouse_face (w);
rif->scroll_run_hook (w, &run);
rif->update_window_end_hook (w, 0, 0);
}
lines to scroll by; dvpos < 0 means scroll up. */
int first_unchanged_at_end_vpos
= MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
- int from = XFASTINT (w->top) + first_unchanged_at_end_vpos;
- int end = (XFASTINT (w->top)
+ int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
+ int end = (WINDOW_TOP_EDGE_LINE (w)
+ (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
+ window_internal_height (w));
arrow. Only used for non-window-redisplay windows. */
static struct glyph_row *
-get_overlay_arrow_glyph_row (w)
+get_overlay_arrow_glyph_row (w, overlay_arrow_string)
struct window *w;
+ Lisp_Object overlay_arrow_string;
{
struct frame *f = XFRAME (WINDOW_FRAME (w));
struct buffer *buffer = XBUFFER (w->buffer);
struct buffer *old = current_buffer;
- const unsigned char *arrow_string = SDATA (Voverlay_arrow_string);
- int arrow_len = SCHARS (Voverlay_arrow_string);
+ const unsigned char *arrow_string = SDATA (overlay_arrow_string);
+ int arrow_len = SCHARS (overlay_arrow_string);
const unsigned char *arrow_end = arrow_string + arrow_len;
const unsigned char *p;
struct it it;
/* Get its face. */
ilisp = make_number (p - arrow_string);
- face = Fget_text_property (ilisp, Qface, Voverlay_arrow_string);
+ face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
it.face_id = compute_char_face (f, it.c, face);
/* Compute its width, get its glyphs. */
if (row->height == 0)
{
if (it->max_ascent + it->max_descent == 0)
- it->max_descent = it->max_phys_descent = CANON_Y_UNIT (it->f);
+ it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
row->ascent = it->max_ascent;
row->height = it->max_ascent + it->max_descent;
row->phys_ascent = it->max_phys_ascent;
/* Compute how much of the line is visible. */
row->visible_height = row->height;
- min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (it->w);
- max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (it->w);
+ min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
+ max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
if (row->y < min_y)
row->visible_height -= min_y - row->y;
struct it *it;
{
struct glyph_row *row = it->glyph_row;
+ int overlay_arrow_bitmap;
+ Lisp_Object overlay_arrow_string;
/* We always start displaying at hpos zero even if hscrolled. */
xassert (it->hpos == 0 && it->current_x == 0);
prepare_desired_row (row);
row->y = it->current_y;
- row->start = it->current;
+ row->start = it->start;
row->continuation_lines_width = it->continuation_lines_width;
row->displays_text_p = 1;
row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
display the cursor there under X. Set the charpos of the
first glyph of blank lines not corresponding to any text
to -1. */
+#ifdef HAVE_WINDOW_SYSTEM
+ if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
+ row->exact_window_width_line_p = 1;
+ else
+#endif /* HAVE_WINDOW_SYSTEM */
if ((append_space (it, 1) && row->used[TEXT_AREA] == 1)
|| row->used[TEXT_AREA] == 0)
{
it->continuation_lines_width += new_x;
++it->hpos;
if (i == nglyphs - 1)
- set_iterator_to_next (it, 1);
+ {
+ set_iterator_to_next (it, 1);
+#ifdef HAVE_WINDOW_SYSTEM
+ if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
+ {
+ if (!get_next_display_element (it))
+ {
+ row->exact_window_width_line_p = 1;
+ it->continuation_lines_width = 0;
+ row->continued_p = 0;
+ row->ends_at_zv_p = 1;
+ }
+ else if (ITERATOR_AT_END_OF_LINE_P (it))
+ {
+ row->continued_p = 0;
+ row->exact_window_width_line_p = 1;
+ }
+ }
+#endif /* HAVE_WINDOW_SYSTEM */
+ }
}
else if (CHAR_GLYPH_PADDING_P (*glyph)
&& !FRAME_WINDOW_P (it->f))
it->max_phys_ascent + it->max_phys_descent);
/* End of this display line if row is continued. */
- if (row->continued_p)
+ if (row->continued_p || row->ends_at_zv_p)
break;
}
+ at_end_of_line:
/* Is this a line end? If yes, we're also done, after making
sure that a non-default face is extended up to the right
margin of the window. */
row->ends_in_newline_from_string_p = STRINGP (it->object);
+#ifdef HAVE_WINDOW_SYSTEM
/* Add a space at the end of the line that is used to
display the cursor there. */
- append_space (it, 0);
+ if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
+ append_space (it, 0);
+#endif /* HAVE_WINDOW_SYSTEM */
/* Extend the face to the end of the line. */
extend_face_to_end_of_line (it);
produce_special_glyphs (it, IT_TRUNCATION);
}
}
+#ifdef HAVE_WINDOW_SYSTEM
+ else
+ {
+ /* Don't truncate if we can overflow newline into fringe. */
+ if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
+ {
+ if (!get_next_display_element (it))
+ {
+#ifdef HAVE_WINDOW_SYSTEM
+ it->continuation_lines_width = 0;
+ row->ends_at_zv_p = 1;
+ row->exact_window_width_line_p = 1;
+ break;
+#endif /* HAVE_WINDOW_SYSTEM */
+ }
+ if (ITERATOR_AT_END_OF_LINE_P (it))
+ {
+ row->exact_window_width_line_p = 1;
+ goto at_end_of_line;
+ }
+ }
+ }
+#endif /* HAVE_WINDOW_SYSTEM */
row->truncated_on_right_p = 1;
it->continuation_lines_width = 0;
mark this glyph row as the one containing the overlay arrow.
This is clearly a mess with variable size fonts. It would be
better to let it be displayed like cursors under X. */
- if (MARKERP (Voverlay_arrow_position)
- && current_buffer == XMARKER (Voverlay_arrow_position)->buffer
- && (MATRIX_ROW_START_CHARPOS (row)
- == marker_position (Voverlay_arrow_position))
- && STRINGP (Voverlay_arrow_string)
- && ! overlay_arrow_seen)
+ if (! overlay_arrow_seen
+ && (overlay_arrow_string
+ = overlay_arrow_at_row (it->f, row, &overlay_arrow_bitmap),
+ !NILP (overlay_arrow_string)))
{
/* Overlay arrow in window redisplay is a fringe bitmap. */
if (!FRAME_WINDOW_P (it->f))
{
- struct glyph_row *arrow_row = get_overlay_arrow_glyph_row (it->w);
+ struct glyph_row *arrow_row
+ = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
struct glyph *p = row->glyphs[TEXT_AREA];
}
overlay_arrow_seen = 1;
+ it->w->overlay_arrow_bitmap = overlay_arrow_bitmap;
row->overlay_arrow_p = 1;
}
/* Remember the position at which this line ends. */
row->end = it->current;
+ /* Save fringe bitmaps in this row. */
+ row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
+ row->left_user_fringe_face_id = it->left_user_fringe_face_id;
+ row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
+ row->right_user_fringe_face_id = it->right_user_fringe_face_id;
+
+ it->left_user_fringe_bitmap = 0;
+ it->left_user_fringe_face_id = 0;
+ it->right_user_fringe_bitmap = 0;
+ it->right_user_fringe_face_id = 0;
+
/* Maybe set the cursor. */
if (it->w->cursor.vpos < 0
&& PT >= MATRIX_ROW_START_CHARPOS (row)
it->current_y += row->height;
++it->vpos;
++it->glyph_row;
+ it->start = it->current;
return row->displays_text_p;
}
xassert (!FRAME_WINDOW_P (f));
init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
it.first_visible_x = 0;
- it.last_visible_x = FRAME_WINDOW_WIDTH (f) * CANON_X_UNIT (f);
+ it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
#else /* not USE_X_TOOLKIT */
if (FRAME_WINDOW_P (f))
{
init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
MENU_FACE_ID);
it.first_visible_x = 0;
- it.last_visible_x = FRAME_WINDOW_WIDTH (f) * CANON_X_UNIT (f);
+ it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
}
else
{
init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
MENU_FACE_ID);
it.first_visible_x = 0;
- it.last_visible_x = FRAME_WIDTH (f);
+ it.last_visible_x = FRAME_COLS (f);
}
#endif /* not USE_X_TOOLKIT */
init_iterator (&it, w, -1, -1, NULL, face_id);
prepare_desired_row (it.glyph_row);
+ it.glyph_row->mode_line_p = 1;
+
if (! mode_line_inverse_video)
/* Force the mode-line to be displayed in the default face. */
it.base_face_id = it.face_id = DEFAULT_FACE_ID;
compute_line_metrics (&it);
it.glyph_row->full_width_p = 1;
- it.glyph_row->mode_line_p = 1;
it.glyph_row->continued_p = 0;
it.glyph_row->truncated_on_left_p = 0;
it.glyph_row->truncated_on_right_p = 0;
int literal = 0;
tail_recurse:
- if (depth > 10)
- goto invalid;
+ if (depth > 100)
+ elt = build_string ("*too-deep*");
depth++;
default:
invalid:
- if (frame_title_ptr)
- n += store_frame_title ("*invalid*", 0, precision - n);
- else if (!NILP (mode_line_string_list))
- n += store_mode_line_string ("*invalid*", Qnil, 0, 0, precision - n, Qnil);
- else
- n += display_string ("*invalid*", Qnil, Qnil, 0, 0, it, 0,
- precision - n, 0, 0);
- return n;
+ elt = build_string ("*invalid*");
+ goto tail_recurse;
}
/* Pad to FIELD_WIDTH. */
}
}
+/* Write a null-terminated, right justified decimal and "human
+ readable" representation of the nonnegative integer D to BUF using
+ a minimal field width WIDTH. D should be smaller than 999.5e24. */
+
+static const char power_letter[] =
+ {
+ 0, /* not used */
+ 'k', /* kilo */
+ 'M', /* mega */
+ 'G', /* giga */
+ 'T', /* tera */
+ 'P', /* peta */
+ 'E', /* exa */
+ 'Z', /* zetta */
+ 'Y' /* yotta */
+ };
+
+static void
+pint2hrstr (buf, width, d)
+ char *buf;
+ int width;
+ int d;
+{
+ /* We aim to represent the nonnegative integer D as
+ QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
+ int quotient = d;
+ int remainder = 0;
+ /* -1 means: do not use TENTHS. */
+ int tenths = -1;
+ int exponent = 0;
+
+ /* Length of QUOTIENT.TENTHS as a string. */
+ int length;
+
+ char * psuffix;
+ char * p;
+
+ if (1000 <= quotient)
+ {
+ /* Scale to the appropriate EXPONENT. */
+ do
+ {
+ remainder = quotient % 1000;
+ quotient /= 1000;
+ exponent++;
+ }
+ while (1000 <= quotient);
+
+ /* Round to nearest and decide whether to use TENTHS or not. */
+ if (quotient <= 9)
+ {
+ tenths = remainder / 100;
+ if (50 <= remainder % 100)
+ if (tenths < 9)
+ tenths++;
+ else
+ {
+ quotient++;
+ if (quotient == 10)
+ tenths = -1;
+ else
+ tenths = 0;
+ }
+ }
+ else
+ if (500 <= remainder)
+ if (quotient < 999)
+ quotient++;
+ else
+ {
+ quotient = 1;
+ exponent++;
+ tenths = 0;
+ }
+ }
+
+ /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
+ if (tenths == -1 && quotient <= 99)
+ if (quotient <= 9)
+ length = 1;
+ else
+ length = 2;
+ else
+ length = 3;
+ p = psuffix = buf + max (width, length);
+
+ /* Print EXPONENT. */
+ if (exponent)
+ *psuffix++ = power_letter[exponent];
+ *psuffix = '\0';
+
+ /* Print TENTHS. */
+ if (tenths >= 0)
+ {
+ *--p = '0' + tenths;
+ *--p = '.';
+ }
+
+ /* Print QUOTIENT. */
+ do
+ {
+ int digit = quotient % 10;
+ *--p = '0' + digit;
+ }
+ while ((quotient /= 10) != 0);
+
+ /* Print leading spaces. */
+ while (buf < p)
+ *--p = ' ';
+}
+
/* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
If EOL_FLAG is 1, set also a mnemonic character for end-of-line
type of CODING_SYSTEM. Return updated pointer into BUF. */
obj = b->filename;
break;
+ case 'i':
+ {
+ int size = ZV - BEGV;
+ pint2str (decode_mode_spec_buf, field_width, size);
+ return decode_mode_spec_buf;
+ }
+
+ case 'I':
+ {
+ int size = ZV - BEGV;
+ pint2hrstr (decode_mode_spec_buf, field_width, size);
+ return decode_mode_spec_buf;
+ }
+
case 'l':
{
int startpos = XMARKER (w->start)->charpos;
int startpos_byte = marker_byte_position (w->start);
int line, linepos, linepos_byte, topline;
int nlines, junk;
- int height = XFASTINT (w->height);
+ int height = WINDOW_TOTAL_LINES (w);
/* If we decided that this buffer isn't suitable for line numbers,
don't forget that too fast. */
return 0;
}
+/* Calculate a width or height in pixels from a specification using
+ the following elements:
+
+ SPEC ::=
+ NUM - a (fractional) multiple of the default font width/height
+ (NUM) - specifies exactly NUM pixels
+ UNIT - a fixed number of pixels, see below.
+ ELEMENT - size of a display element in pixels, see below.
+ (NUM . SPEC) - equals NUM * SPEC
+ (+ SPEC SPEC ...) - add pixel values
+ (- SPEC SPEC ...) - subtract pixel values
+ (- SPEC) - negate pixel value
+
+ NUM ::=
+ INT or FLOAT - a number constant
+ SYMBOL - use symbol's (buffer local) variable binding.
+
+ UNIT ::=
+ in - pixels per inch *)
+ mm - pixels per 1/1000 meter *)
+ cm - pixels per 1/100 meter *)
+ width - width of current font in pixels.
+ height - height of current font in pixels.
+
+ *) using the ratio(s) defined in display-pixels-per-inch.
+
+ ELEMENT ::=
+
+ left-fringe - left fringe width in pixels
+ right-fringe - right fringe width in pixels
+
+ left-margin - left margin width in pixels
+ right-margin - right margin width in pixels
+
+ scroll-bar - scroll-bar area width in pixels
+
+ Examples:
+
+ Pixels corresponding to 5 inches:
+ (5 . in)
+
+ Total width of non-text areas on left side of window (if scroll-bar is on left):
+ '(space :width (+ left-fringe left-margin scroll-bar))
+
+ Align to first text column (in header line):
+ '(space :align-to 0)
+
+ Align to middle of text area minus half the width of variable `my-image'
+ containing a loaded image:
+ '(space :align-to (0.5 . (- text my-image)))
+
+ Width of left margin minus width of 1 character in the default font:
+ '(space :width (- left-margin 1))
+
+ Width of left margin minus width of 2 characters in the current font:
+ '(space :width (- left-margin (2 . width)))
+
+ Center 1 character over left-margin (in header line):
+ '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
+
+ Different ways to express width of left fringe plus left margin minus one pixel:
+ '(space :width (- (+ left-fringe left-margin) (1)))
+ '(space :width (+ left-fringe left-margin (- (1))))
+ '(space :width (+ left-fringe left-margin (-1)))
+
+*/
+
+#define NUMVAL(X) \
+ ((INTEGERP (X) || FLOATP (X)) \
+ ? XFLOATINT (X) \
+ : - 1)
+
+int
+calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
+ double *res;
+ struct it *it;
+ Lisp_Object prop;
+ void *font;
+ int width_p, *align_to;
+{
+ double pixels;
+
+#define OK_PIXELS(val) ((*res = (double)(val)), 1)
+#define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
+
+ if (NILP (prop))
+ return OK_PIXELS (0);
+
+ if (SYMBOLP (prop))
+ {
+ if (SCHARS (SYMBOL_NAME (prop)) == 2)
+ {
+ char *unit = SDATA (SYMBOL_NAME (prop));
+
+ if (unit[0] == 'i' && unit[1] == 'n')
+ pixels = 1.0;
+ else if (unit[0] == 'm' && unit[1] == 'm')
+ pixels = 25.4;
+ else if (unit[0] == 'c' && unit[1] == 'm')
+ pixels = 2.54;
+ else
+ pixels = 0;
+ if (pixels > 0)
+ {
+ double ppi;
+ if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
+ || (CONSP (Vdisplay_pixels_per_inch)
+ && (ppi = (width_p
+ ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
+ : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
+ ppi > 0)))
+ return OK_PIXELS (ppi / pixels);
+
+ return 0;
+ }
+ }
+
+#ifdef HAVE_WINDOW_SYSTEM
+ if (EQ (prop, Qheight))
+ return OK_PIXELS (font ? FONT_HEIGHT ((XFontStruct *)font) : FRAME_LINE_HEIGHT (it->f));
+ if (EQ (prop, Qwidth))
+ return OK_PIXELS (font ? FONT_WIDTH ((XFontStruct *)font) : FRAME_COLUMN_WIDTH (it->f));
+#else
+ if (EQ (prop, Qheight) || EQ (prop, Qwidth))
+ return OK_PIXELS (1);
+#endif
+
+ if (EQ (prop, Qtext))
+ return OK_PIXELS (width_p
+ ? window_box_width (it->w, TEXT_AREA)
+ : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
+
+ if (align_to && *align_to < 0)
+ {
+ *res = 0;
+ if (EQ (prop, Qleft))
+ return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
+ if (EQ (prop, Qright))
+ return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
+ if (EQ (prop, Qcenter))
+ return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
+ + window_box_width (it->w, TEXT_AREA) / 2);
+ if (EQ (prop, Qleft_fringe))
+ return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
+ ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
+ : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
+ if (EQ (prop, Qright_fringe))
+ return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
+ ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
+ : window_box_right_offset (it->w, TEXT_AREA));
+ if (EQ (prop, Qleft_margin))
+ return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
+ if (EQ (prop, Qright_margin))
+ return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
+ if (EQ (prop, Qscroll_bar))
+ return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
+ ? 0
+ : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
+ + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
+ ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
+ : 0)));
+ }
+ else
+ {
+ if (EQ (prop, Qleft_fringe))
+ return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
+ if (EQ (prop, Qright_fringe))
+ return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
+ if (EQ (prop, Qleft_margin))
+ return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
+ if (EQ (prop, Qright_margin))
+ return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
+ if (EQ (prop, Qscroll_bar))
+ return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
+ }
+
+ prop = Fbuffer_local_value (prop, it->w->buffer);
+ }
+
+ if (INTEGERP (prop) || FLOATP (prop))
+ {
+ int base_unit = (width_p
+ ? FRAME_COLUMN_WIDTH (it->f)
+ : FRAME_LINE_HEIGHT (it->f));
+ return OK_PIXELS (XFLOATINT (prop) * base_unit);
+ }
+
+ if (CONSP (prop))
+ {
+ Lisp_Object car = XCAR (prop);
+ Lisp_Object cdr = XCDR (prop);
+
+ if (SYMBOLP (car))
+ {
+#ifdef HAVE_WINDOW_SYSTEM
+ if (valid_image_p (prop))
+ {
+ int id = lookup_image (it->f, prop);
+ struct image *img = IMAGE_FROM_ID (it->f, id);
+
+ return OK_PIXELS (width_p ? img->width : img->height);
+ }
+#endif
+ if (EQ (car, Qplus) || EQ (car, Qminus))
+ {
+ int first = 1;
+ double px;
+
+ pixels = 0;
+ while (CONSP (cdr))
+ {
+ if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
+ font, width_p, align_to))
+ return 0;
+ if (first)
+ pixels = (EQ (car, Qplus) ? px : -px), first = 0;
+ else
+ pixels += px;
+ cdr = XCDR (cdr);
+ }
+ if (EQ (car, Qminus))
+ pixels = -pixels;
+ return OK_PIXELS (pixels);
+ }
+
+ car = Fbuffer_local_value (car, it->w->buffer);
+ }
+
+ if (INTEGERP (car) || FLOATP (car))
+ {
+ double fact;
+ pixels = XFLOATINT (car);
+ if (NILP (cdr))
+ return OK_PIXELS (pixels);
+ if (calc_pixel_width_or_height (&fact, it, cdr,
+ font, width_p, align_to))
+ return OK_PIXELS (pixels * fact);
+ return 0;
+ }
+
+ return 0;
+ }
+
+ return 0;
+}
+
\f
/***********************************************************************
Glyph Display
***********************************************************************/
+#ifdef HAVE_WINDOW_SYSTEM
+
#if GLYPH_DEBUG
void
-/* The following macros are only called from x_draw_glyphs below.
+/* The following macros are only called from draw_glyphs below.
They reference the following parameters of that function directly:
`w', `row', `area', and `overlap_p'
as well as the following local variables:
x-positions of the drawing area.
This is an ugly monster macro construct because we must use alloca
- to allocate glyph strings (because x_draw_glyphs can be called
+ to allocate glyph strings (because draw_glyphs can be called
asynchronously). */
#define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
Value is the x-position reached, relative to AREA of W. */
-int
-x_draw_glyphs (w, x, row, area, start, end, hl, overlaps_p)
+static int
+draw_glyphs (w, x, row, area, start, end, hl, overlaps_p)
struct window *w;
int x;
struct glyph_row *row;
{
/* X is relative to the left edge of W, without scroll bars
or fringes. */
- int window_left_x = WINDOW_LEFT_MARGIN (w) * CANON_X_UNIT (f);
-
- x += window_left_x;
- area_width = XFASTINT (w->width) * CANON_X_UNIT (f);
- last_x = window_left_x + area_width;
-
- if (FRAME_HAS_VERTICAL_SCROLL_BARS (f))
- {
- int width = FRAME_SCROLL_BAR_WIDTH (f) * CANON_X_UNIT (f);
- if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_RIGHT (f))
- last_x += width;
- else
- x -= width;
- }
-
- x += FRAME_INTERNAL_BORDER_WIDTH (f);
- /* ++KFS: W32 and MAC versions had -= in next line (bug??) */
- last_x += FRAME_INTERNAL_BORDER_WIDTH (f);
+ x += WINDOW_LEFT_EDGE_X (w);
+ last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
}
else
{
- x = WINDOW_AREA_TO_FRAME_PIXEL_X (w, area, x);
+ int area_left = window_box_left (w, area);
+ x += area_left;
area_width = window_box_width (w, area);
- last_x = WINDOW_AREA_TO_FRAME_PIXEL_X (w, area, area_width);
+ last_x = area_left + area_width;
}
/* Build a doubly-linked list of glyph_string structures between
int x0 = head ? head->x : x;
int x1 = tail ? tail->x + tail->background_width : x;
- x0 = FRAME_TO_WINDOW_PIXEL_X (w, x0);
- x1 = FRAME_TO_WINDOW_PIXEL_X (w, x1);
-
- /* ++KFS: W32 and MAC versions had following test here:
- if (!row->full_width_p && XFASTINT (w->left_margin_width) != 0)
- */
-
- if (XFASTINT (w->left_margin_width) != 0)
- {
- int left_area_width = window_box_width (w, LEFT_MARGIN_AREA);
- x0 -= left_area_width;
- x1 -= left_area_width;
- }
+ int text_left = window_box_left (w, TEXT_AREA);
+ x0 -= text_left;
+ x1 -= text_left;
- notice_overwritten_cursor (w, area, x0, x1,
+ notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
row->y, MATRIX_ROW_BOTTOM_Y (row));
}
/* Value is the x-position up to which drawn, relative to AREA of W.
This doesn't include parts drawn because of overhangs. */
- x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
- if (!row->full_width_p)
- {
- /* ++KFS: W32 and MAC versions only had this test here:
- if (area > LEFT_MARGIN_AREA)
- */
-
- if (area > LEFT_MARGIN_AREA && XFASTINT (w->left_margin_width) != 0)
- x_reached -= window_box_width (w, LEFT_MARGIN_AREA);
- if (area > TEXT_AREA)
- x_reached -= window_box_width (w, TEXT_AREA);
- }
+ if (row->full_width_p)
+ x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
+ else
+ x_reached -= window_box_left (w, area);
RELEASE_HDC (hdc, f);
glyph->charpos = CHARPOS (it->position);
glyph->object = it->object;
glyph->pixel_width = it->pixel_width;
+ glyph->ascent = it->ascent;
+ glyph->descent = it->descent;
glyph->voffset = it->voffset;
glyph->type = CHAR_GLYPH;
glyph->multibyte_p = it->multibyte_p;
glyph->charpos = CHARPOS (it->position);
glyph->object = it->object;
glyph->pixel_width = it->pixel_width;
+ glyph->ascent = it->ascent;
+ glyph->descent = it->descent;
glyph->voffset = it->voffset;
glyph->type = COMPOSITE_GLYPH;
glyph->multibyte_p = it->multibyte_p;
{
struct image *img;
struct face *face;
+ int face_ascent, glyph_ascent;
xassert (it->what == IT_IMAGE);
face = FACE_FROM_ID (it->f, it->face_id);
+ xassert (face);
+ /* Make sure X resources of the face is loaded. */
+ PREPARE_FACE_FOR_DISPLAY (it->f, face);
+
+ if (it->image_id < 0)
+ {
+ /* Fringe bitmap. */
+ it->ascent = it->phys_ascent = 0;
+ it->descent = it->phys_descent = 0;
+ it->pixel_width = 0;
+ it->nglyphs = 0;
+ return;
+ }
+
img = IMAGE_FROM_ID (it->f, it->image_id);
xassert (img);
-
- /* Make sure X resources of the face and image are loaded. */
- PREPARE_FACE_FOR_DISPLAY (it->f, face);
+ /* Make sure X resources of the image is loaded. */
prepare_image_for_display (it->f, img);
- it->ascent = it->phys_ascent = image_ascent (img, face);
+ it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face);
it->descent = it->phys_descent = img->height + 2 * img->vmargin - it->ascent;
it->pixel_width = img->width + 2 * img->hmargin;
+ /* It's quite possible for images to have an ascent greater than
+ their height, so don't get confused in that case. */
+ if (it->descent < 0)
+ it->descent = 0;
+
+ /* If this glyph is alone on the last line, adjust it.ascent to minimum row ascent. */
+ face_ascent = face->font ? FONT_BASE (face->font) : FRAME_BASELINE_OFFSET (it->f);
+ if (face_ascent > it->ascent)
+ it->ascent = it->phys_ascent = face_ascent;
+
it->nglyphs = 1;
if (face->box != FACE_NO_BOX)
glyph->charpos = CHARPOS (it->position);
glyph->object = it->object;
glyph->pixel_width = it->pixel_width;
+ glyph->ascent = glyph_ascent;
+ glyph->descent = it->descent;
glyph->voffset = it->voffset;
glyph->type = IMAGE_GLYPH;
glyph->multibyte_p = it->multibyte_p;
/* Append a stretch glyph to IT->glyph_row. OBJECT is the source
of the glyph, WIDTH and HEIGHT are the width and height of the
- stretch. ASCENT is the percentage/100 of HEIGHT to use for the
- ascent of the glyph (0 <= ASCENT <= 1). */
+ stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
static void
append_stretch_glyph (it, object, width, height, ascent)
struct it *it;
Lisp_Object object;
int width, height;
- double ascent;
+ int ascent;
{
struct glyph *glyph;
enum glyph_row_area area = it->area;
- xassert (ascent >= 0 && ascent <= 1);
+ xassert (ascent >= 0 && ascent <= height);
glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
if (glyph < it->glyph_row->glyphs[area + 1])
glyph->charpos = CHARPOS (it->position);
glyph->object = object;
glyph->pixel_width = width;
+ glyph->ascent = ascent;
+ glyph->descent = height - ascent;
glyph->voffset = it->voffset;
glyph->type = STRETCH_GLYPH;
glyph->multibyte_p = it->multibyte_p;
glyph->padding_p = 0;
glyph->glyph_not_available_p = 0;
glyph->face_id = it->face_id;
- glyph->u.stretch.ascent = height * ascent;
+ glyph->u.stretch.ascent = ascent;
glyph->u.stretch.height = height;
glyph->font_type = FONT_TYPE_UNKNOWN;
++it->glyph_row->used[area];
of the stretch should be used for the ascent of the stretch.
ASCENT must be in the range 0 <= ASCENT <= 100. */
-#define NUMVAL(X) \
- ((INTEGERP (X) || FLOATP (X)) \
- ? XFLOATINT (X) \
- : - 1)
-
-
static void
produce_stretch_glyph (it)
struct it *it;
{
- /* (space :width WIDTH :height HEIGHT. */
+ /* (space :width WIDTH :height HEIGHT ...) */
Lisp_Object prop, plist;
- int width = 0, height = 0;
- double ascent = 0;
+ int width = 0, height = 0, align_to = -1;
+ int zero_width_ok_p = 0, zero_height_ok_p = 0;
+ int ascent = 0;
+ double tem;
struct face *face = FACE_FROM_ID (it->f, it->face_id);
XFontStruct *font = face->font ? face->font : FRAME_FONT (it->f);
plist = XCDR (it->object);
/* Compute the width of the stretch. */
- if (prop = Fplist_get (plist, QCwidth),
- NUMVAL (prop) > 0)
- /* Absolute width `:width WIDTH' specified and valid. */
- width = NUMVAL (prop) * CANON_X_UNIT (it->f);
+ if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
+ && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
+ {
+ /* Absolute width `:width WIDTH' specified and valid. */
+ zero_width_ok_p = 1;
+ width = (int)tem;
+ }
else if (prop = Fplist_get (plist, QCrelative_width),
NUMVAL (prop) > 0)
{
x_produce_glyphs (&it2);
width = NUMVAL (prop) * it2.pixel_width;
}
- else if (prop = Fplist_get (plist, QCalign_to),
- NUMVAL (prop) > 0)
- width = NUMVAL (prop) * CANON_X_UNIT (it->f) - it->current_x;
+ else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
+ && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
+ {
+ if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
+ align_to = (align_to < 0
+ ? 0
+ : align_to - window_box_left_offset (it->w, TEXT_AREA));
+ else if (align_to < 0)
+ align_to = window_box_left_offset (it->w, TEXT_AREA);
+ width = max (0, (int)tem + align_to - it->current_x);
+ zero_width_ok_p = 1;
+ }
else
/* Nothing specified -> width defaults to canonical char width. */
- width = CANON_X_UNIT (it->f);
+ width = FRAME_COLUMN_WIDTH (it->f);
+
+ if (width <= 0 && (width < 0 || !zero_width_ok_p))
+ width = 1;
/* Compute height. */
- if (prop = Fplist_get (plist, QCheight),
- NUMVAL (prop) > 0)
- height = NUMVAL (prop) * CANON_Y_UNIT (it->f);
+ if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
+ && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
+ {
+ height = (int)tem;
+ zero_height_ok_p = 1;
+ }
else if (prop = Fplist_get (plist, QCrelative_height),
NUMVAL (prop) > 0)
height = FONT_HEIGHT (font) * NUMVAL (prop);
else
height = FONT_HEIGHT (font);
+ if (height <= 0 && (height < 0 || !zero_height_ok_p))
+ height = 1;
+
/* Compute percentage of height used for ascent. If
`:ascent ASCENT' is present and valid, use that. Otherwise,
derive the ascent from the font in use. */
if (prop = Fplist_get (plist, QCascent),
NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
- ascent = NUMVAL (prop) / 100.0;
+ ascent = height * NUMVAL (prop) / 100.0;
+ else if (!NILP (prop)
+ && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
+ ascent = min (max (0, (int)tem), height);
else
- ascent = (double) FONT_BASE (font) / FONT_HEIGHT (font);
+ ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
- if (width <= 0)
- width = 1;
- if (height <= 0)
- height = 1;
-
- if (it->glyph_row)
+ if (width > 0 && height > 0 && it->glyph_row)
{
Lisp_Object object = it->stack[it->sp - 1].string;
if (!STRINGP (object))
}
it->pixel_width = width;
- it->ascent = it->phys_ascent = height * ascent;
+ it->ascent = it->phys_ascent = ascent;
it->descent = it->phys_descent = height - it->ascent;
- it->nglyphs = 1;
+ it->nglyphs = width > 0 && height > 0 ? 1 : 0;
- if (face->box != FACE_NO_BOX)
+ if (width > 0 && height > 0 && face->box != FACE_NO_BOX)
{
if (face->box_line_width > 0)
{
{
/* Translate a space with a `space-width' property
into a stretch glyph. */
- double ascent = (double) FONT_BASE (font)
- / FONT_HEIGHT (font);
+ int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
+ / FONT_HEIGHT (font));
append_stretch_glyph (it, it->object, it->pixel_width,
it->ascent + it->descent, ascent);
}
}
else if (it->char_to_display == '\t')
{
- int tab_width = it->tab_width * CANON_X_UNIT (it->f);
+ int tab_width = it->tab_width * FRAME_COLUMN_WIDTH (it->f);
int x = it->current_x + it->continuation_lines_width;
int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
/* If the distance from the current position to the next tab
stop is less than a canonical character width, use the
tab stop after that. */
- if (next_tab_x - x < CANON_X_UNIT (it->f))
+ if (next_tab_x - x < FRAME_COLUMN_WIDTH (it->f))
next_tab_x += tab_width;
it->pixel_width = next_tab_x - x;
if (it->glyph_row)
{
- double ascent = (double) it->ascent / (it->ascent + it->descent);
append_stretch_glyph (it, it->object, it->pixel_width,
- it->ascent + it->descent, ascent);
+ it->ascent + it->descent, it->ascent);
}
}
else
int charset = CHAR_CHARSET (it->char_to_display);
it->glyph_not_available_p = 1;
- it->pixel_width = (FONT_WIDTH (FRAME_FONT (it->f))
+ it->pixel_width = (FRAME_COLUMN_WIDTH (it->f)
* CHARSET_WIDTH (charset));
it->phys_ascent = FONT_BASE (font) + boff;
it->phys_descent = FONT_DESCENT (font) - boff;
it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
}
+/* EXPORT for RIF:
+ Output LEN glyphs starting at START at the nominal cursor position.
+ Advance the nominal cursor over the text. The global variable
+ updated_window contains the window being updated, updated_row is
+ the glyph row being updated, and updated_area is the area of that
+ row being updated. */
+void
+x_write_glyphs (start, len)
+ struct glyph *start;
+ int len;
+{
+ int x, hpos;
+ xassert (updated_window && updated_row);
+ BLOCK_INPUT;
+ /* Write glyphs. */
-\f
-/***********************************************************************
- Cursor types
- ***********************************************************************/
+ hpos = start - updated_row->glyphs[updated_area];
+ x = draw_glyphs (updated_window, output_cursor.x,
+ updated_row, updated_area,
+ hpos, hpos + len,
+ DRAW_NORMAL_TEXT, 0);
-/* Value is the internal representation of the specified cursor type
- ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
- of the bar cursor. */
+ /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
+ if (updated_area == TEXT_AREA
+ && updated_window->phys_cursor_on_p
+ && updated_window->phys_cursor.vpos == output_cursor.vpos
+ && updated_window->phys_cursor.hpos >= hpos
+ && updated_window->phys_cursor.hpos < hpos + len)
+ updated_window->phys_cursor_on_p = 0;
-enum text_cursor_kinds
-get_specified_cursor_type (arg, width)
- Lisp_Object arg;
- int *width;
-{
- enum text_cursor_kinds type;
+ UNBLOCK_INPUT;
- if (NILP (arg))
- return NO_CURSOR;
+ /* Advance the output cursor. */
+ output_cursor.hpos += len;
+ output_cursor.x = x;
+}
- if (EQ (arg, Qbox))
- return FILLED_BOX_CURSOR;
- if (EQ (arg, Qhollow))
- return HOLLOW_BOX_CURSOR;
+/* EXPORT for RIF:
+ Insert LEN glyphs from START at the nominal cursor position. */
- if (EQ (arg, Qbar))
- {
- *width = 2;
- return BAR_CURSOR;
- }
+void
+x_insert_glyphs (start, len)
+ struct glyph *start;
+ int len;
+{
+ struct frame *f;
+ struct window *w;
+ int line_height, shift_by_width, shifted_region_width;
+ struct glyph_row *row;
+ struct glyph *glyph;
+ int frame_x, frame_y, hpos;
+
+ xassert (updated_window && updated_row);
+ BLOCK_INPUT;
+ w = updated_window;
+ f = XFRAME (WINDOW_FRAME (w));
+
+ /* Get the height of the line we are in. */
+ row = updated_row;
+ line_height = row->height;
+
+ /* Get the width of the glyphs to insert. */
+ shift_by_width = 0;
+ for (glyph = start; glyph < start + len; ++glyph)
+ shift_by_width += glyph->pixel_width;
+
+ /* Get the width of the region to shift right. */
+ shifted_region_width = (window_box_width (w, updated_area)
+ - output_cursor.x
+ - shift_by_width);
+
+ /* Shift right. */
+ frame_x = window_box_left (w, updated_area) + output_cursor.x;
+ frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
+
+ rif->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
+ line_height, shift_by_width);
+
+ /* Write the glyphs. */
+ hpos = start - row->glyphs[updated_area];
+ draw_glyphs (w, output_cursor.x, row, updated_area,
+ hpos, hpos + len,
+ DRAW_NORMAL_TEXT, 0);
+
+ /* Advance the output cursor. */
+ output_cursor.hpos += len;
+ output_cursor.x += shift_by_width;
+ UNBLOCK_INPUT;
+}
+
+
+/* EXPORT for RIF:
+ Erase the current text line from the nominal cursor position
+ (inclusive) to pixel column TO_X (exclusive). The idea is that
+ everything from TO_X onward is already erased.
+
+ TO_X is a pixel position relative to updated_area of
+ updated_window. TO_X == -1 means clear to the end of this area. */
+
+void
+x_clear_end_of_line (to_x)
+ int to_x;
+{
+ struct frame *f;
+ struct window *w = updated_window;
+ int max_x, min_y, max_y;
+ int from_x, from_y, to_y;
+
+ xassert (updated_window && updated_row);
+ f = XFRAME (w->frame);
+
+ if (updated_row->full_width_p)
+ max_x = WINDOW_TOTAL_WIDTH (w);
+ else
+ max_x = window_box_width (w, updated_area);
+ max_y = window_text_bottom_y (w);
+
+ /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
+ of window. For TO_X > 0, truncate to end of drawing area. */
+ if (to_x == 0)
+ return;
+ else if (to_x < 0)
+ to_x = max_x;
+ else
+ to_x = min (to_x, max_x);
+
+ to_y = min (max_y, output_cursor.y + updated_row->height);
+
+ /* Notice if the cursor will be cleared by this operation. */
+ if (!updated_row->full_width_p)
+ notice_overwritten_cursor (w, updated_area,
+ output_cursor.x, -1,
+ updated_row->y,
+ MATRIX_ROW_BOTTOM_Y (updated_row));
+
+ from_x = output_cursor.x;
+
+ /* Translate to frame coordinates. */
+ if (updated_row->full_width_p)
+ {
+ from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
+ to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
+ }
+ else
+ {
+ int area_left = window_box_left (w, updated_area);
+ from_x += area_left;
+ to_x += area_left;
+ }
+
+ min_y = WINDOW_HEADER_LINE_HEIGHT (w);
+ from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
+ to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
+
+ /* Prevent inadvertently clearing to end of the X window. */
+ if (to_x > from_x && to_y > from_y)
+ {
+ BLOCK_INPUT;
+ rif->clear_frame_area (f, from_x, from_y,
+ to_x - from_x, to_y - from_y);
+ UNBLOCK_INPUT;
+ }
+}
+
+#endif /* HAVE_WINDOW_SYSTEM */
+
+
+\f
+/***********************************************************************
+ Cursor types
+ ***********************************************************************/
+
+/* Value is the internal representation of the specified cursor type
+ ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
+ of the bar cursor. */
+
+static enum text_cursor_kinds
+get_specified_cursor_type (arg, width)
+ Lisp_Object arg;
+ int *width;
+{
+ enum text_cursor_kinds type;
+
+ if (NILP (arg))
+ return NO_CURSOR;
+
+ if (EQ (arg, Qbox))
+ return FILLED_BOX_CURSOR;
+
+ if (EQ (arg, Qhollow))
+ return HOLLOW_BOX_CURSOR;
+
+ if (EQ (arg, Qbar))
+ {
+ *width = 2;
+ return BAR_CURSOR;
+ }
if (CONSP (arg)
&& EQ (XCAR (arg), Qbar)
return BAR_CURSOR;
}
- if (EQ (arg, Qhbar))
+ if (EQ (arg, Qhbar))
+ {
+ *width = 2;
+ return HBAR_CURSOR;
+ }
+
+ if (CONSP (arg)
+ && EQ (XCAR (arg), Qhbar)
+ && INTEGERP (XCDR (arg))
+ && XINT (XCDR (arg)) >= 0)
+ {
+ *width = XINT (XCDR (arg));
+ return HBAR_CURSOR;
+ }
+
+ /* Treat anything unknown as "hollow box cursor".
+ It was bad to signal an error; people have trouble fixing
+ .Xdefaults with Emacs, when it has something bad in it. */
+ type = HOLLOW_BOX_CURSOR;
+
+ return type;
+}
+
+/* Set the default cursor types for specified frame. */
+void
+set_frame_cursor_types (f, arg)
+ struct frame *f;
+ Lisp_Object arg;
+{
+ int width;
+ Lisp_Object tem;
+
+ FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
+ FRAME_CURSOR_WIDTH (f) = width;
+
+ /* By default, set up the blink-off state depending on the on-state. */
+
+ tem = Fassoc (arg, Vblink_cursor_alist);
+ if (!NILP (tem))
+ {
+ FRAME_BLINK_OFF_CURSOR (f)
+ = get_specified_cursor_type (XCDR (tem), &width);
+ FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
+ }
+ else
+ FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
+}
+
+
+/* Return the cursor we want to be displayed in window W. Return
+ width of bar/hbar cursor through WIDTH arg. Return with
+ ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
+ (i.e. if the `system caret' should track this cursor).
+
+ In a mini-buffer window, we want the cursor only to appear if we
+ are reading input from this window. For the selected window, we
+ want the cursor type given by the frame parameter or buffer local
+ setting of cursor-type. If explicitly marked off, draw no cursor.
+ In all other cases, we want a hollow box cursor. */
+
+static enum text_cursor_kinds
+get_window_cursor_type (w, glyph, width, active_cursor)
+ struct window *w;
+ struct glyph *glyph;
+ int *width;
+ int *active_cursor;
+{
+ struct frame *f = XFRAME (w->frame);
+ struct buffer *b = XBUFFER (w->buffer);
+ int cursor_type = DEFAULT_CURSOR;
+ Lisp_Object alt_cursor;
+ int non_selected = 0;
+
+ *active_cursor = 1;
+
+ /* Echo area */
+ if (cursor_in_echo_area
+ && FRAME_HAS_MINIBUF_P (f)
+ && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
+ {
+ if (w == XWINDOW (echo_area_window))
+ {
+ *width = FRAME_CURSOR_WIDTH (f);
+ return FRAME_DESIRED_CURSOR (f);
+ }
+
+ *active_cursor = 0;
+ non_selected = 1;
+ }
+
+ /* Nonselected window or nonselected frame. */
+ else if (w != XWINDOW (f->selected_window)
+#ifdef HAVE_WINDOW_SYSTEM
+ || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
+#endif
+ )
+ {
+ *active_cursor = 0;
+
+ if (MINI_WINDOW_P (w) && minibuf_level == 0)
+ return NO_CURSOR;
+
+ non_selected = 1;
+ }
+
+ /* Never display a cursor in a window in which cursor-type is nil. */
+ if (NILP (b->cursor_type))
+ return NO_CURSOR;
+
+ /* Use cursor-in-non-selected-windows for non-selected window or frame. */
+ if (non_selected)
+ {
+ alt_cursor = Fbuffer_local_value (Qcursor_in_non_selected_windows, w->buffer);
+ return get_specified_cursor_type (alt_cursor, width);
+ }
+
+ /* Get the normal cursor type for this window. */
+ if (EQ (b->cursor_type, Qt))
+ {
+ cursor_type = FRAME_DESIRED_CURSOR (f);
+ *width = FRAME_CURSOR_WIDTH (f);
+ }
+ else
+ cursor_type = get_specified_cursor_type (b->cursor_type, width);
+
+ /* Use normal cursor if not blinked off. */
+ if (!w->cursor_off_p)
+ {
+ if (glyph != NULL && glyph->type == IMAGE_GLYPH) {
+ if (cursor_type == FILLED_BOX_CURSOR)
+ cursor_type = HOLLOW_BOX_CURSOR;
+ }
+ return cursor_type;
+ }
+
+ /* Cursor is blinked off, so determine how to "toggle" it. */
+
+ /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
+ if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
+ return get_specified_cursor_type (XCDR (alt_cursor), width);
+
+ /* Then see if frame has specified a specific blink off cursor type. */
+ if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
+ {
+ *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
+ return FRAME_BLINK_OFF_CURSOR (f);
+ }
+
+#if 0
+ /* Some people liked having a permanently visible blinking cursor,
+ while others had very strong opinions against it. So it was
+ decided to remove it. KFS 2003-09-03 */
+
+ /* Finally perform built-in cursor blinking:
+ filled box <-> hollow box
+ wide [h]bar <-> narrow [h]bar
+ narrow [h]bar <-> no cursor
+ other type <-> no cursor */
+
+ if (cursor_type == FILLED_BOX_CURSOR)
+ return HOLLOW_BOX_CURSOR;
+
+ if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
+ {
+ *width = 1;
+ return cursor_type;
+ }
+#endif
+
+ return NO_CURSOR;
+}
+
+
+#ifdef HAVE_WINDOW_SYSTEM
+
+/* Notice when the text cursor of window W has been completely
+ overwritten by a drawing operation that outputs glyphs in AREA
+ starting at X0 and ending at X1 in the line starting at Y0 and
+ ending at Y1. X coordinates are area-relative. X1 < 0 means all
+ the rest of the line after X0 has been written. Y coordinates
+ are window-relative. */
+
+static void
+notice_overwritten_cursor (w, area, x0, x1, y0, y1)
+ struct window *w;
+ enum glyph_row_area area;
+ int x0, y0, x1, y1;
+{
+ int cx0, cx1, cy0, cy1;
+ struct glyph_row *row;
+
+ if (!w->phys_cursor_on_p)
+ return;
+ if (area != TEXT_AREA)
+ return;
+
+ row = w->current_matrix->rows + w->phys_cursor.vpos;
+ if (!row->displays_text_p)
+ return;
+
+ if (row->cursor_in_fringe_p)
+ {
+ row->cursor_in_fringe_p = 0;
+ draw_fringe_bitmap (w, row, 0);
+ w->phys_cursor_on_p = 0;
+ return;
+ }
+
+ cx0 = w->phys_cursor.x;
+ cx1 = cx0 + w->phys_cursor_width;
+ if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
+ return;
+
+ /* The cursor image will be completely removed from the
+ screen if the output area intersects the cursor area in
+ y-direction. When we draw in [y0 y1[, and some part of
+ the cursor is at y < y0, that part must have been drawn
+ before. When scrolling, the cursor is erased before
+ actually scrolling, so we don't come here. When not
+ scrolling, the rows above the old cursor row must have
+ changed, and in this case these rows must have written
+ over the cursor image.
+
+ Likewise if part of the cursor is below y1, with the
+ exception of the cursor being in the first blank row at
+ the buffer and window end because update_text_area
+ doesn't draw that row. (Except when it does, but
+ that's handled in update_text_area.) */
+
+ cy0 = w->phys_cursor.y;
+ cy1 = cy0 + w->phys_cursor_height;
+ if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
+ return;
+
+ w->phys_cursor_on_p = 0;
+}
+
+#endif /* HAVE_WINDOW_SYSTEM */
+
+\f
+/************************************************************************
+ Mouse Face
+ ************************************************************************/
+
+#ifdef HAVE_WINDOW_SYSTEM
+
+/* EXPORT for RIF:
+ Fix the display of area AREA of overlapping row ROW in window W. */
+
+void
+x_fix_overlapping_area (w, row, area)
+ struct window *w;
+ struct glyph_row *row;
+ enum glyph_row_area area;
+{
+ int i, x;
+
+ BLOCK_INPUT;
+
+ x = 0;
+ for (i = 0; i < row->used[area];)
+ {
+ if (row->glyphs[area][i].overlaps_vertically_p)
+ {
+ int start = i, start_x = x;
+
+ do
+ {
+ x += row->glyphs[area][i].pixel_width;
+ ++i;
+ }
+ while (i < row->used[area]
+ && row->glyphs[area][i].overlaps_vertically_p);
+
+ draw_glyphs (w, start_x, row, area,
+ start, i,
+ DRAW_NORMAL_TEXT, 1);
+ }
+ else
+ {
+ x += row->glyphs[area][i].pixel_width;
+ ++i;
+ }
+ }
+
+ UNBLOCK_INPUT;
+}
+
+
+/* EXPORT:
+ Draw the cursor glyph of window W in glyph row ROW. See the
+ comment of draw_glyphs for the meaning of HL. */
+
+void
+draw_phys_cursor_glyph (w, row, hl)
+ struct window *w;
+ struct glyph_row *row;
+ enum draw_glyphs_face hl;
+{
+ /* If cursor hpos is out of bounds, don't draw garbage. This can
+ happen in mini-buffer windows when switching between echo area
+ glyphs and mini-buffer. */
+ if (w->phys_cursor.hpos < row->used[TEXT_AREA])
+ {
+ int on_p = w->phys_cursor_on_p;
+ int x1;
+ x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
+ w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
+ hl, 0);
+ w->phys_cursor_on_p = on_p;
+
+ if (hl == DRAW_CURSOR)
+ w->phys_cursor_width = x1 - w->phys_cursor.x;
+ /* When we erase the cursor, and ROW is overlapped by other
+ rows, make sure that these overlapping parts of other rows
+ are redrawn. */
+ else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
+ {
+ if (row > w->current_matrix->rows
+ && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
+ x_fix_overlapping_area (w, row - 1, TEXT_AREA);
+
+ if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
+ && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
+ x_fix_overlapping_area (w, row + 1, TEXT_AREA);
+ }
+ }
+}
+
+
+/* EXPORT:
+ Erase the image of a cursor of window W from the screen. */
+
+void
+erase_phys_cursor (w)
+ struct window *w;
+{
+ struct frame *f = XFRAME (w->frame);
+ Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
+ int hpos = w->phys_cursor.hpos;
+ int vpos = w->phys_cursor.vpos;
+ int mouse_face_here_p = 0;
+ struct glyph_matrix *active_glyphs = w->current_matrix;
+ struct glyph_row *cursor_row;
+ struct glyph *cursor_glyph;
+ enum draw_glyphs_face hl;
+
+ /* No cursor displayed or row invalidated => nothing to do on the
+ screen. */
+ if (w->phys_cursor_type == NO_CURSOR)
+ goto mark_cursor_off;
+
+ /* VPOS >= active_glyphs->nrows means that window has been resized.
+ Don't bother to erase the cursor. */
+ if (vpos >= active_glyphs->nrows)
+ goto mark_cursor_off;
+
+ /* If row containing cursor is marked invalid, there is nothing we
+ can do. */
+ cursor_row = MATRIX_ROW (active_glyphs, vpos);
+ if (!cursor_row->enabled_p)
+ goto mark_cursor_off;
+
+ /* If row is completely invisible, don't attempt to delete a cursor which
+ isn't there. This can happen if cursor is at top of a window, and
+ we switch to a buffer with a header line in that window. */
+ if (cursor_row->visible_height <= 0)
+ goto mark_cursor_off;
+
+ /* If cursor is in the fringe, erase by drawing actual bitmap there. */
+ if (cursor_row->cursor_in_fringe_p)
+ {
+ cursor_row->cursor_in_fringe_p = 0;
+ draw_fringe_bitmap (w, cursor_row, 0);
+ goto mark_cursor_off;
+ }
+
+ /* This can happen when the new row is shorter than the old one.
+ In this case, either draw_glyphs or clear_end_of_line
+ should have cleared the cursor. Note that we wouldn't be
+ able to erase the cursor in this case because we don't have a
+ cursor glyph at hand. */
+ if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
+ goto mark_cursor_off;
+
+ /* If the cursor is in the mouse face area, redisplay that when
+ we clear the cursor. */
+ if (! NILP (dpyinfo->mouse_face_window)
+ && w == XWINDOW (dpyinfo->mouse_face_window)
+ && (vpos > dpyinfo->mouse_face_beg_row
+ || (vpos == dpyinfo->mouse_face_beg_row
+ && hpos >= dpyinfo->mouse_face_beg_col))
+ && (vpos < dpyinfo->mouse_face_end_row
+ || (vpos == dpyinfo->mouse_face_end_row
+ && hpos < dpyinfo->mouse_face_end_col))
+ /* Don't redraw the cursor's spot in mouse face if it is at the
+ end of a line (on a newline). The cursor appears there, but
+ mouse highlighting does not. */
+ && cursor_row->used[TEXT_AREA] > hpos)
+ mouse_face_here_p = 1;
+
+ /* Maybe clear the display under the cursor. */
+ if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
+ {
+ int x, y;
+ int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
+
+ cursor_glyph = get_phys_cursor_glyph (w);
+ if (cursor_glyph == NULL)
+ goto mark_cursor_off;
+
+ x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x);
+ y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
+
+ rif->clear_frame_area (f, x, y,
+ cursor_glyph->pixel_width, cursor_row->visible_height);
+ }
+
+ /* Erase the cursor by redrawing the character underneath it. */
+ if (mouse_face_here_p)
+ hl = DRAW_MOUSE_FACE;
+ else
+ hl = DRAW_NORMAL_TEXT;
+ draw_phys_cursor_glyph (w, cursor_row, hl);
+
+ mark_cursor_off:
+ w->phys_cursor_on_p = 0;
+ w->phys_cursor_type = NO_CURSOR;
+}
+
+
+/* EXPORT:
+ Display or clear cursor of window W. If ON is zero, clear the
+ cursor. If it is non-zero, display the cursor. If ON is nonzero,
+ where to put the cursor is specified by HPOS, VPOS, X and Y. */
+
+void
+display_and_set_cursor (w, on, hpos, vpos, x, y)
+ struct window *w;
+ int on, hpos, vpos, x, y;
+{
+ struct frame *f = XFRAME (w->frame);
+ int new_cursor_type;
+ int new_cursor_width;
+ int active_cursor;
+ struct glyph_row *glyph_row;
+ struct glyph *glyph;
+
+ /* This is pointless on invisible frames, and dangerous on garbaged
+ windows and frames; in the latter case, the frame or window may
+ be in the midst of changing its size, and x and y may be off the
+ window. */
+ if (! FRAME_VISIBLE_P (f)
+ || FRAME_GARBAGED_P (f)
+ || vpos >= w->current_matrix->nrows
+ || hpos >= w->current_matrix->matrix_w)
+ return;
+
+ /* If cursor is off and we want it off, return quickly. */
+ if (!on && !w->phys_cursor_on_p)
+ return;
+
+ glyph_row = MATRIX_ROW (w->current_matrix, vpos);
+ /* If cursor row is not enabled, we don't really know where to
+ display the cursor. */
+ if (!glyph_row->enabled_p)
+ {
+ w->phys_cursor_on_p = 0;
+ return;
+ }
+
+ glyph = NULL;
+ if (!glyph_row->exact_window_width_line_p
+ || hpos < glyph_row->used[TEXT_AREA])
+ glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
+
+ xassert (interrupt_input_blocked);
+
+ /* Set new_cursor_type to the cursor we want to be displayed. */
+ new_cursor_type = get_window_cursor_type (w, glyph,
+ &new_cursor_width, &active_cursor);
+
+ /* If cursor is currently being shown and we don't want it to be or
+ it is in the wrong place, or the cursor type is not what we want,
+ erase it. */
+ if (w->phys_cursor_on_p
+ && (!on
+ || w->phys_cursor.x != x
+ || w->phys_cursor.y != y
+ || new_cursor_type != w->phys_cursor_type
+ || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
+ && new_cursor_width != w->phys_cursor_width)))
+ erase_phys_cursor (w);
+
+ /* Don't check phys_cursor_on_p here because that flag is only set
+ to zero in some cases where we know that the cursor has been
+ completely erased, to avoid the extra work of erasing the cursor
+ twice. In other words, phys_cursor_on_p can be 1 and the cursor
+ still not be visible, or it has only been partly erased. */
+ if (on)
+ {
+ w->phys_cursor_ascent = glyph_row->ascent;
+ w->phys_cursor_height = glyph_row->height;
+
+ /* Set phys_cursor_.* before x_draw_.* is called because some
+ of them may need the information. */
+ w->phys_cursor.x = x;
+ w->phys_cursor.y = glyph_row->y;
+ w->phys_cursor.hpos = hpos;
+ w->phys_cursor.vpos = vpos;
+ }
+
+ rif->draw_window_cursor (w, glyph_row, x, y,
+ new_cursor_type, new_cursor_width,
+ on, active_cursor);
+}
+
+
+/* Switch the display of W's cursor on or off, according to the value
+ of ON. */
+
+static void
+update_window_cursor (w, on)
+ struct window *w;
+ int on;
+{
+ /* Don't update cursor in windows whose frame is in the process
+ of being deleted. */
+ if (w->current_matrix)
+ {
+ BLOCK_INPUT;
+ display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
+ w->phys_cursor.x, w->phys_cursor.y);
+ UNBLOCK_INPUT;
+ }
+}
+
+
+/* Call update_window_cursor with parameter ON_P on all leaf windows
+ in the window tree rooted at W. */
+
+static void
+update_cursor_in_window_tree (w, on_p)
+ struct window *w;
+ int on_p;
+{
+ while (w)
+ {
+ if (!NILP (w->hchild))
+ update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
+ else if (!NILP (w->vchild))
+ update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
+ else
+ update_window_cursor (w, on_p);
+
+ w = NILP (w->next) ? 0 : XWINDOW (w->next);
+ }
+}
+
+
+/* EXPORT:
+ Display the cursor on window W, or clear it, according to ON_P.
+ Don't change the cursor's position. */
+
+void
+x_update_cursor (f, on_p)
+ struct frame *f;
+ int on_p;
+{
+ update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
+}
+
+
+/* EXPORT:
+ Clear the cursor of window W to background color, and mark the
+ cursor as not shown. This is used when the text where the cursor
+ is is about to be rewritten. */
+
+void
+x_clear_cursor (w)
+ struct window *w;
+{
+ if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
+ update_window_cursor (w, 0);
+}
+
+
+/* EXPORT:
+ Display the active region described by mouse_face_* according to DRAW. */
+
+void
+show_mouse_face (dpyinfo, draw)
+ Display_Info *dpyinfo;
+ enum draw_glyphs_face draw;
+{
+ struct window *w = XWINDOW (dpyinfo->mouse_face_window);
+ struct frame *f = XFRAME (WINDOW_FRAME (w));
+
+ if (/* If window is in the process of being destroyed, don't bother
+ to do anything. */
+ w->current_matrix != NULL
+ /* Don't update mouse highlight if hidden */
+ && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
+ /* Recognize when we are called to operate on rows that don't exist
+ anymore. This can happen when a window is split. */
+ && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
+ {
+ int phys_cursor_on_p = w->phys_cursor_on_p;
+ struct glyph_row *row, *first, *last;
+
+ first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
+ last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
+
+ for (row = first; row <= last && row->enabled_p; ++row)
+ {
+ int start_hpos, end_hpos, start_x;
+
+ /* For all but the first row, the highlight starts at column 0. */
+ if (row == first)
+ {
+ start_hpos = dpyinfo->mouse_face_beg_col;
+ start_x = dpyinfo->mouse_face_beg_x;
+ }
+ else
+ {
+ start_hpos = 0;
+ start_x = 0;
+ }
+
+ if (row == last)
+ end_hpos = dpyinfo->mouse_face_end_col;
+ else
+ end_hpos = row->used[TEXT_AREA];
+
+ if (end_hpos > start_hpos)
+ {
+ draw_glyphs (w, start_x, row, TEXT_AREA,
+ start_hpos, end_hpos,
+ draw, 0);
+
+ row->mouse_face_p
+ = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
+ }
+ }
+
+ /* When we've written over the cursor, arrange for it to
+ be displayed again. */
+ if (phys_cursor_on_p && !w->phys_cursor_on_p)
+ {
+ BLOCK_INPUT;
+ display_and_set_cursor (w, 1,
+ w->phys_cursor.hpos, w->phys_cursor.vpos,
+ w->phys_cursor.x, w->phys_cursor.y);
+ UNBLOCK_INPUT;
+ }
+ }
+
+ /* Change the mouse cursor. */
+ if (draw == DRAW_NORMAL_TEXT)
+ rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
+ else if (draw == DRAW_MOUSE_FACE)
+ rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
+ else
+ rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
+}
+
+/* EXPORT:
+ Clear out the mouse-highlighted active region.
+ Redraw it un-highlighted first. Value is non-zero if mouse
+ face was actually drawn unhighlighted. */
+
+int
+clear_mouse_face (dpyinfo)
+ Display_Info *dpyinfo;
+{
+ int cleared = 0;
+
+ if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
+ {
+ show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
+ cleared = 1;
+ }
+
+ dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
+ dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
+ dpyinfo->mouse_face_window = Qnil;
+ dpyinfo->mouse_face_overlay = Qnil;
+ return cleared;
+}
+
+
+/* EXPORT:
+ Non-zero if physical cursor of window W is within mouse face. */
+
+int
+cursor_in_mouse_face_p (w)
+ struct window *w;
+{
+ Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
+ int in_mouse_face = 0;
+
+ if (WINDOWP (dpyinfo->mouse_face_window)
+ && XWINDOW (dpyinfo->mouse_face_window) == w)
+ {
+ int hpos = w->phys_cursor.hpos;
+ int vpos = w->phys_cursor.vpos;
+
+ if (vpos >= dpyinfo->mouse_face_beg_row
+ && vpos <= dpyinfo->mouse_face_end_row
+ && (vpos > dpyinfo->mouse_face_beg_row
+ || hpos >= dpyinfo->mouse_face_beg_col)
+ && (vpos < dpyinfo->mouse_face_end_row
+ || hpos < dpyinfo->mouse_face_end_col
+ || dpyinfo->mouse_face_past_end))
+ in_mouse_face = 1;
+ }
+
+ return in_mouse_face;
+}
+
+
+
+\f
+/* Find the glyph matrix position of buffer position CHARPOS in window
+ *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
+ current glyphs must be up to date. If CHARPOS is above window
+ start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
+ of last line in W. In the row containing CHARPOS, stop before glyphs
+ having STOP as object. */
+
+#if 1 /* This is a version of fast_find_position that's more correct
+ in the presence of hscrolling, for example. I didn't install
+ it right away because the problem fixed is minor, it failed
+ in 20.x as well, and I think it's too risky to install
+ so near the release of 21.1. 2001-09-25 gerd. */
+
+static int
+fast_find_position (w, charpos, hpos, vpos, x, y, stop)
+ struct window *w;
+ int charpos;
+ int *hpos, *vpos, *x, *y;
+ Lisp_Object stop;
+{
+ struct glyph_row *row, *first;
+ struct glyph *glyph, *end;
+ int past_end = 0;
+
+ first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
+ row = row_containing_pos (w, charpos, first, NULL, 0);
+ if (row == NULL)
+ {
+ if (charpos < MATRIX_ROW_START_CHARPOS (first))
+ {
+ *x = *y = *hpos = *vpos = 0;
+ return 1;
+ }
+ else
+ {
+ row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
+ past_end = 1;
+ }
+ }
+
+ *x = row->x;
+ *y = row->y;
+ *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
+
+ glyph = row->glyphs[TEXT_AREA];
+ end = glyph + row->used[TEXT_AREA];
+
+ /* Skip over glyphs not having an object at the start of the row.
+ These are special glyphs like truncation marks on terminal
+ frames. */
+ if (row->displays_text_p)
+ while (glyph < end
+ && INTEGERP (glyph->object)
+ && !EQ (stop, glyph->object)
+ && glyph->charpos < 0)
+ {
+ *x += glyph->pixel_width;
+ ++glyph;
+ }
+
+ while (glyph < end
+ && !INTEGERP (glyph->object)
+ && !EQ (stop, glyph->object)
+ && (!BUFFERP (glyph->object)
+ || glyph->charpos < charpos))
+ {
+ *x += glyph->pixel_width;
+ ++glyph;
+ }
+
+ *hpos = glyph - row->glyphs[TEXT_AREA];
+ return !past_end;
+}
+
+#else /* not 1 */
+
+static int
+fast_find_position (w, pos, hpos, vpos, x, y, stop)
+ struct window *w;
+ int pos;
+ int *hpos, *vpos, *x, *y;
+ Lisp_Object stop;
+{
+ int i;
+ int lastcol;
+ int maybe_next_line_p = 0;
+ int line_start_position;
+ int yb = window_text_bottom_y (w);
+ struct glyph_row *row, *best_row;
+ int row_vpos, best_row_vpos;
+ int current_x;
+
+ row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
+ row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
+
+ while (row->y < yb)
+ {
+ if (row->used[TEXT_AREA])
+ line_start_position = row->glyphs[TEXT_AREA]->charpos;
+ else
+ line_start_position = 0;
+
+ if (line_start_position > pos)
+ break;
+ /* If the position sought is the end of the buffer,
+ don't include the blank lines at the bottom of the window. */
+ else if (line_start_position == pos
+ && pos == BUF_ZV (XBUFFER (w->buffer)))
+ {
+ maybe_next_line_p = 1;
+ break;
+ }
+ else if (line_start_position > 0)
+ {
+ best_row = row;
+ best_row_vpos = row_vpos;
+ }
+
+ if (row->y + row->height >= yb)
+ break;
+
+ ++row;
+ ++row_vpos;
+ }
+
+ /* Find the right column within BEST_ROW. */
+ lastcol = 0;
+ current_x = best_row->x;
+ for (i = 0; i < best_row->used[TEXT_AREA]; i++)
+ {
+ struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
+ int charpos = glyph->charpos;
+
+ if (BUFFERP (glyph->object))
+ {
+ if (charpos == pos)
+ {
+ *hpos = i;
+ *vpos = best_row_vpos;
+ *x = current_x;
+ *y = best_row->y;
+ return 1;
+ }
+ else if (charpos > pos)
+ break;
+ }
+ else if (EQ (glyph->object, stop))
+ break;
+
+ if (charpos > 0)
+ lastcol = i;
+ current_x += glyph->pixel_width;
+ }
+
+ /* If we're looking for the end of the buffer,
+ and we didn't find it in the line we scanned,
+ use the start of the following line. */
+ if (maybe_next_line_p)
+ {
+ ++best_row;
+ ++best_row_vpos;
+ lastcol = 0;
+ current_x = best_row->x;
+ }
+
+ *vpos = best_row_vpos;
+ *hpos = lastcol + 1;
+ *x = current_x;
+ *y = best_row->y;
+ return 0;
+}
+
+#endif /* not 1 */
+
+
+/* Find the position of the glyph for position POS in OBJECT in
+ window W's current matrix, and return in *X, *Y the pixel
+ coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
+
+ RIGHT_P non-zero means return the position of the right edge of the
+ glyph, RIGHT_P zero means return the left edge position.
+
+ If no glyph for POS exists in the matrix, return the position of
+ the glyph with the next smaller position that is in the matrix, if
+ RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
+ exists in the matrix, return the position of the glyph with the
+ next larger position in OBJECT.
+
+ Value is non-zero if a glyph was found. */
+
+static int
+fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
+ struct window *w;
+ int pos;
+ Lisp_Object object;
+ int *hpos, *vpos, *x, *y;
+ int right_p;
+{
+ int yb = window_text_bottom_y (w);
+ struct glyph_row *r;
+ struct glyph *best_glyph = NULL;
+ struct glyph_row *best_row = NULL;
+ int best_x = 0;
+
+ for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
+ r->enabled_p && r->y < yb;
+ ++r)
+ {
+ struct glyph *g = r->glyphs[TEXT_AREA];
+ struct glyph *e = g + r->used[TEXT_AREA];
+ int gx;
+
+ for (gx = r->x; g < e; gx += g->pixel_width, ++g)
+ if (EQ (g->object, object))
+ {
+ if (g->charpos == pos)
+ {
+ best_glyph = g;
+ best_x = gx;
+ best_row = r;
+ goto found;
+ }
+ else if (best_glyph == NULL
+ || ((abs (g->charpos - pos)
+ < abs (best_glyph->charpos - pos))
+ && (right_p
+ ? g->charpos < pos
+ : g->charpos > pos)))
+ {
+ best_glyph = g;
+ best_x = gx;
+ best_row = r;
+ }
+ }
+ }
+
+ found:
+
+ if (best_glyph)
+ {
+ *x = best_x;
+ *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
+
+ if (right_p)
+ {
+ *x += best_glyph->pixel_width;
+ ++*hpos;
+ }
+
+ *y = best_row->y;
+ *vpos = best_row - w->current_matrix->rows;
+ }
+
+ return best_glyph != NULL;
+}
+
+
+/* See if position X, Y is within a hot-spot of an image. */
+
+static int
+on_hot_spot_p (hot_spot, x, y)
+ Lisp_Object hot_spot;
+ int x, y;
+{
+ if (!CONSP (hot_spot))
+ return 0;
+
+ if (EQ (XCAR (hot_spot), Qrect))
+ {
+ /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
+ Lisp_Object rect = XCDR (hot_spot);
+ Lisp_Object tem;
+ if (!CONSP (rect))
+ return 0;
+ if (!CONSP (XCAR (rect)))
+ return 0;
+ if (!CONSP (XCDR (rect)))
+ return 0;
+ if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
+ return 0;
+ if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
+ return 0;
+ if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
+ return 0;
+ if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
+ return 0;
+ return 1;
+ }
+ else if (EQ (XCAR (hot_spot), Qcircle))
+ {
+ /* CDR is (Center . Radius) = ((x0 . y0) . r) */
+ Lisp_Object circ = XCDR (hot_spot);
+ Lisp_Object lr, lx0, ly0;
+ if (CONSP (circ)
+ && CONSP (XCAR (circ))
+ && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
+ && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
+ && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
+ {
+ double r = XFLOATINT (lr);
+ double dx = XINT (lx0) - x;
+ double dy = XINT (ly0) - y;
+ return (dx * dx + dy * dy <= r * r);
+ }
+ }
+ else if (EQ (XCAR (hot_spot), Qpoly))
+ {
+ /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
+ if (VECTORP (XCDR (hot_spot)))
+ {
+ struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
+ Lisp_Object *poly = v->contents;
+ int n = v->size;
+ int i;
+ int inside = 0;
+ Lisp_Object lx, ly;
+ int x0, y0;
+
+ /* Need an even number of coordinates, and at least 3 edges. */
+ if (n < 6 || n & 1)
+ return 0;
+
+ /* Count edge segments intersecting line from (X,Y) to (X,infinity).
+ If count is odd, we are inside polygon. Pixels on edges
+ may or may not be included depending on actual geometry of the
+ polygon. */
+ if ((lx = poly[n-2], !INTEGERP (lx))
+ || (ly = poly[n-1], !INTEGERP (lx)))
+ return 0;
+ x0 = XINT (lx), y0 = XINT (ly);
+ for (i = 0; i < n; i += 2)
+ {
+ int x1 = x0, y1 = y0;
+ if ((lx = poly[i], !INTEGERP (lx))
+ || (ly = poly[i+1], !INTEGERP (ly)))
+ return 0;
+ x0 = XINT (lx), y0 = XINT (ly);
+
+ /* Does this segment cross the X line? */
+ if (x0 >= x)
+ {
+ if (x1 >= x)
+ continue;
+ }
+ else if (x1 < x)
+ continue;
+ if (y > y0 && y > y1)
+ continue;
+ if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
+ inside = !inside;
+ }
+ return inside;
+ }
+ }
+ else
+ return 0;
+}
+
+Lisp_Object
+find_hot_spot (map, x, y)
+ Lisp_Object map;
+ int x, y;
+{
+ while (CONSP (map))
+ {
+ if (CONSP (XCAR (map))
+ && on_hot_spot_p (XCAR (XCAR (map)), x, y))
+ return XCAR (map);
+ map = XCDR (map);
+ }
+
+ return Qnil;
+}
+
+DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
+ 3, 3, 0,
+ doc: /* Lookup in image map MAP coordinates X and Y.
+An image map is an alist where each element has the format (AREA ID PLIST).
+An AREA is specified as either a rectangle, a circle, or a polygon:
+A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
+pixel coordinates of the upper left and bottom right corners.
+A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
+and the radius of the circle; r may be a float or integer.
+A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
+vector describes one corner in the polygon.
+Returns the alist element for the first matching AREA in MAP. */)
+ (map, x, y)
+ Lisp_Object map;
+ Lisp_Object x, y;
+{
+ int ix, iy;
+ if (NILP (map))
+ return Qnil;
+
+ CHECK_NUMBER (x);
+ CHECK_NUMBER (y);
+
+ return find_hot_spot (map, XINT (x), XINT (y));
+}
+
+
+/* Display frame CURSOR, optionally using shape defined by POINTER. */
+static void
+define_frame_cursor1 (f, cursor, pointer)
+ struct frame *f;
+ Cursor cursor;
+ Lisp_Object pointer;
+{
+ if (!NILP (pointer))
+ {
+ if (EQ (pointer, Qarrow))
+ cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
+ else if (EQ (pointer, Qhand))
+ cursor = FRAME_X_OUTPUT (f)->hand_cursor;
+ else if (EQ (pointer, Qtext))
+ cursor = FRAME_X_OUTPUT (f)->text_cursor;
+ else if (EQ (pointer, intern ("hdrag")))
+ cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
+#ifdef HAVE_X_WINDOWS
+ else if (EQ (pointer, intern ("vdrag")))
+ cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
+#endif
+ else if (EQ (pointer, intern ("hourglass")))
+ cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
+ else if (EQ (pointer, Qmodeline))
+ cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
+ else
+ cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
+ }
+
+#ifndef HAVE_CARBON
+ if (cursor != No_Cursor)
+#else
+ if (bcmp (&cursor, &No_Cursor, sizeof (Cursor)))
+#endif
+ rif->define_frame_cursor (f, cursor);
+}
+
+/* Take proper action when mouse has moved to the mode or header line
+ or marginal area AREA of window W, x-position X and y-position Y.
+ X is relative to the start of the text display area of W, so the
+ width of bitmap areas and scroll bars must be subtracted to get a
+ position relative to the start of the mode line. */
+
+static void
+note_mode_line_or_margin_highlight (w, x, y, area)
+ struct window *w;
+ int x, y;
+ enum window_part area;
+{
+ struct frame *f = XFRAME (w->frame);
+ Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
+ Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
+ Lisp_Object pointer = Qnil;
+ int charpos, dx, dy, width, height;
+ Lisp_Object string, object = Qnil;
+ Lisp_Object pos, help, image;
+
+ if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
+ string = mode_line_string (w, area, &x, &y, &charpos,
+ &object, &dx, &dy, &width, &height);
+ else
+ {
+ x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
+ string = marginal_area_string (w, area, &x, &y, &charpos,
+ &object, &dx, &dy, &width, &height);
+ }
+
+ help = Qnil;
+
+ if (IMAGEP (object))
+ {
+ Lisp_Object image_map, hotspot;
+ if ((image_map = Fplist_get (XCDR (object), QCmap),
+ !NILP (image_map))
+ && (hotspot = find_hot_spot (image_map, dx, dy),
+ CONSP (hotspot))
+ && (hotspot = XCDR (hotspot), CONSP (hotspot)))
+ {
+ Lisp_Object area_id, plist;
+
+ area_id = XCAR (hotspot);
+ /* Could check AREA_ID to see if we enter/leave this hot-spot.
+ If so, we could look for mouse-enter, mouse-leave
+ properties in PLIST (and do something...). */
+ if ((plist = XCDR (hotspot), CONSP (plist)))
+ {
+ pointer = Fplist_get (plist, Qpointer);
+ if (NILP (pointer))
+ pointer = Qhand;
+ help = Fplist_get (plist, Qhelp_echo);
+ if (!NILP (help))
+ {
+ help_echo_string = help;
+ /* Is this correct? ++kfs */
+ XSETWINDOW (help_echo_window, w);
+ help_echo_object = w->buffer;
+ help_echo_pos = charpos;
+ }
+ }
+ if (NILP (pointer))
+ pointer = Fplist_get (XCDR (object), QCpointer);
+ }
+ }
+
+ if (STRINGP (string))
+ {
+ pos = make_number (charpos);
+ /* If we're on a string with `help-echo' text property, arrange
+ for the help to be displayed. This is done by setting the
+ global variable help_echo_string to the help string. */
+ help = Fget_text_property (pos, Qhelp_echo, string);
+ if (!NILP (help))
+ {
+ help_echo_string = help;
+ XSETWINDOW (help_echo_window, w);
+ help_echo_object = string;
+ help_echo_pos = charpos;
+ }
+
+ if (NILP (pointer))
+ pointer = Fget_text_property (pos, Qpointer, string);
+
+ /* Change the mouse pointer according to what is under X/Y. */
+ if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
+ {
+ Lisp_Object map;
+ map = Fget_text_property (pos, Qlocal_map, string);
+ if (!KEYMAPP (map))
+ map = Fget_text_property (pos, Qkeymap, string);
+ if (!KEYMAPP (map))
+ cursor = dpyinfo->vertical_scroll_bar_cursor;
+ }
+ }
+
+ define_frame_cursor1 (f, cursor, pointer);
+}
+
+
+/* EXPORT:
+ Take proper action when the mouse has moved to position X, Y on
+ frame F as regards highlighting characters that have mouse-face
+ properties. Also de-highlighting chars where the mouse was before.
+ X and Y can be negative or out of range. */
+
+void
+note_mouse_highlight (f, x, y)
+ struct frame *f;
+ int x, y;
+{
+ Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
+ enum window_part part;
+ Lisp_Object window;
+ struct window *w;
+ Cursor cursor = No_Cursor;
+ Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
+ struct buffer *b;
+
+ /* When a menu is active, don't highlight because this looks odd. */
+#if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NTGUI)
+ if (popup_activated ())
+ return;
+#endif
+
+ if (NILP (Vmouse_highlight)
+ || !f->glyphs_initialized_p)
+ return;
+
+ dpyinfo->mouse_face_mouse_x = x;
+ dpyinfo->mouse_face_mouse_y = y;
+ dpyinfo->mouse_face_mouse_frame = f;
+
+ if (dpyinfo->mouse_face_defer)
+ return;
+
+ if (gc_in_progress)
+ {
+ dpyinfo->mouse_face_deferred_gc = 1;
+ return;
+ }
+
+ /* Which window is that in? */
+ window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
+
+ /* If we were displaying active text in another window, clear that. */
+ if (! EQ (window, dpyinfo->mouse_face_window))
+ clear_mouse_face (dpyinfo);
+
+ /* Not on a window -> return. */
+ if (!WINDOWP (window))
+ return;
+
+ /* Reset help_echo_string. It will get recomputed below. */
+ help_echo_string = Qnil;
+
+ /* Convert to window-relative pixel coordinates. */
+ w = XWINDOW (window);
+ frame_to_window_pixel_xy (w, &x, &y);
+
+ /* Handle tool-bar window differently since it doesn't display a
+ buffer. */
+ if (EQ (window, f->tool_bar_window))
+ {
+ note_tool_bar_highlight (f, x, y);
+ return;
+ }
+
+ /* Mouse is on the mode, header line or margin? */
+ if (part == ON_MODE_LINE || part == ON_HEADER_LINE
+ || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
+ {
+ note_mode_line_or_margin_highlight (w, x, y, part);
+ return;
+ }
+
+ if (part == ON_VERTICAL_BORDER)
+ cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
+ else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE)
+ cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
+ else
+ cursor = FRAME_X_OUTPUT (f)->text_cursor;
+
+ /* Are we in a window whose display is up to date?
+ And verify the buffer's text has not changed. */
+ b = XBUFFER (w->buffer);
+ if (part == ON_TEXT
+ && EQ (w->window_end_valid, w->buffer)
+ && XFASTINT (w->last_modified) == BUF_MODIFF (b)
+ && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
+ {
+ int hpos, vpos, pos, i, dx, dy, area;
+ struct glyph *glyph;
+ Lisp_Object object;
+ Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
+ Lisp_Object *overlay_vec = NULL;
+ int len, noverlays;
+ struct buffer *obuf;
+ int obegv, ozv, same_region;
+
+ /* Find the glyph under X/Y. */
+ glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
+
+ /* Look for :pointer property on image. */
+ if (glyph != NULL && glyph->type == IMAGE_GLYPH)
+ {
+ struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
+ if (img != NULL && IMAGEP (img->spec))
+ {
+ Lisp_Object image_map, hotspot;
+ if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
+ !NILP (image_map))
+ && (hotspot = find_hot_spot (image_map, dx, dy),
+ CONSP (hotspot))
+ && (hotspot = XCDR (hotspot), CONSP (hotspot)))
+ {
+ Lisp_Object area_id, plist;
+
+ area_id = XCAR (hotspot);
+ /* Could check AREA_ID to see if we enter/leave this hot-spot.
+ If so, we could look for mouse-enter, mouse-leave
+ properties in PLIST (and do something...). */
+ if ((plist = XCDR (hotspot), CONSP (plist)))
+ {
+ pointer = Fplist_get (plist, Qpointer);
+ if (NILP (pointer))
+ pointer = Qhand;
+ help_echo_string = Fplist_get (plist, Qhelp_echo);
+ if (!NILP (help_echo_string))
+ {
+ help_echo_window = window;
+ help_echo_object = glyph->object;
+ help_echo_pos = glyph->charpos;
+ }
+ }
+ }
+ if (NILP (pointer))
+ pointer = Fplist_get (XCDR (img->spec), QCpointer);
+ }
+ }
+
+ /* Clear mouse face if X/Y not over text. */
+ if (glyph == NULL
+ || area != TEXT_AREA
+ || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
+ {
+ if (clear_mouse_face (dpyinfo))
+ cursor = No_Cursor;
+ if (NILP (pointer))
+ {
+ if (area != TEXT_AREA)
+ cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
+ else
+ pointer = Vvoid_text_area_pointer;
+ }
+ goto set_cursor;
+ }
+
+ pos = glyph->charpos;
+ object = glyph->object;
+ if (!STRINGP (object) && !BUFFERP (object))
+ goto set_cursor;
+
+ /* If we get an out-of-range value, return now; avoid an error. */
+ if (BUFFERP (object) && pos > BUF_Z (b))
+ goto set_cursor;
+
+ /* Make the window's buffer temporarily current for
+ overlays_at and compute_char_face. */
+ obuf = current_buffer;
+ current_buffer = b;
+ obegv = BEGV;
+ ozv = ZV;
+ BEGV = BEG;
+ ZV = Z;
+
+ /* Is this char mouse-active or does it have help-echo? */
+ position = make_number (pos);
+
+ if (BUFFERP (object))
+ {
+ /* Put all the overlays we want in a vector in overlay_vec.
+ Store the length in len. If there are more than 10, make
+ enough space for all, and try again. */
+ len = 10;
+ overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
+ noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL, 0);
+ if (noverlays > len)
+ {
+ len = noverlays;
+ overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
+ noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL,0);
+ }
+
+ /* Sort overlays into increasing priority order. */
+ noverlays = sort_overlays (overlay_vec, noverlays, w);
+ }
+ else
+ noverlays = 0;
+
+ same_region = (EQ (window, dpyinfo->mouse_face_window)
+ && vpos >= dpyinfo->mouse_face_beg_row
+ && vpos <= dpyinfo->mouse_face_end_row
+ && (vpos > dpyinfo->mouse_face_beg_row
+ || hpos >= dpyinfo->mouse_face_beg_col)
+ && (vpos < dpyinfo->mouse_face_end_row
+ || hpos < dpyinfo->mouse_face_end_col
+ || dpyinfo->mouse_face_past_end));
+
+ if (same_region)
+ cursor = No_Cursor;
+
+ /* Check mouse-face highlighting. */
+ if (! same_region
+ /* If there exists an overlay with mouse-face overlapping
+ the one we are currently highlighting, we have to
+ check if we enter the overlapping overlay, and then
+ highlight only that. */
+ || (OVERLAYP (dpyinfo->mouse_face_overlay)
+ && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
+ {
+ /* Find the highest priority overlay that has a mouse-face
+ property. */
+ overlay = Qnil;
+ for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
+ {
+ mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
+ if (!NILP (mouse_face))
+ overlay = overlay_vec[i];
+ }
+
+ /* If we're actually highlighting the same overlay as
+ before, there's no need to do that again. */
+ if (!NILP (overlay)
+ && EQ (overlay, dpyinfo->mouse_face_overlay))
+ goto check_help_echo;
+
+ dpyinfo->mouse_face_overlay = overlay;
+
+ /* Clear the display of the old active region, if any. */
+ if (clear_mouse_face (dpyinfo))
+ cursor = No_Cursor;
+
+ /* If no overlay applies, get a text property. */
+ if (NILP (overlay))
+ mouse_face = Fget_text_property (position, Qmouse_face, object);
+
+ /* Handle the overlay case. */
+ if (!NILP (overlay))
+ {
+ /* Find the range of text around this char that
+ should be active. */
+ Lisp_Object before, after;
+ int ignore;
+
+ before = Foverlay_start (overlay);
+ after = Foverlay_end (overlay);
+ /* Record this as the current active region. */
+ fast_find_position (w, XFASTINT (before),
+ &dpyinfo->mouse_face_beg_col,
+ &dpyinfo->mouse_face_beg_row,
+ &dpyinfo->mouse_face_beg_x,
+ &dpyinfo->mouse_face_beg_y, Qnil);
+
+ dpyinfo->mouse_face_past_end
+ = !fast_find_position (w, XFASTINT (after),
+ &dpyinfo->mouse_face_end_col,
+ &dpyinfo->mouse_face_end_row,
+ &dpyinfo->mouse_face_end_x,
+ &dpyinfo->mouse_face_end_y, Qnil);
+ dpyinfo->mouse_face_window = window;
+
+ dpyinfo->mouse_face_face_id
+ = face_at_buffer_position (w, pos, 0, 0,
+ &ignore, pos + 1,
+ !dpyinfo->mouse_face_hidden);
+
+ /* Display it as active. */
+ show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
+ cursor = No_Cursor;
+ }
+ /* Handle the text property case. */
+ else if (!NILP (mouse_face) && BUFFERP (object))
+ {
+ /* Find the range of text around this char that
+ should be active. */
+ Lisp_Object before, after, beginning, end;
+ int ignore;
+
+ beginning = Fmarker_position (w->start);
+ end = make_number (BUF_Z (XBUFFER (object))
+ - XFASTINT (w->window_end_pos));
+ before
+ = Fprevious_single_property_change (make_number (pos + 1),
+ Qmouse_face,
+ object, beginning);
+ after
+ = Fnext_single_property_change (position, Qmouse_face,
+ object, end);
+
+ /* Record this as the current active region. */
+ fast_find_position (w, XFASTINT (before),
+ &dpyinfo->mouse_face_beg_col,
+ &dpyinfo->mouse_face_beg_row,
+ &dpyinfo->mouse_face_beg_x,
+ &dpyinfo->mouse_face_beg_y, Qnil);
+ dpyinfo->mouse_face_past_end
+ = !fast_find_position (w, XFASTINT (after),
+ &dpyinfo->mouse_face_end_col,
+ &dpyinfo->mouse_face_end_row,
+ &dpyinfo->mouse_face_end_x,
+ &dpyinfo->mouse_face_end_y, Qnil);
+ dpyinfo->mouse_face_window = window;
+
+ if (BUFFERP (object))
+ dpyinfo->mouse_face_face_id
+ = face_at_buffer_position (w, pos, 0, 0,
+ &ignore, pos + 1,
+ !dpyinfo->mouse_face_hidden);
+
+ /* Display it as active. */
+ show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
+ cursor = No_Cursor;
+ }
+ else if (!NILP (mouse_face) && STRINGP (object))
+ {
+ Lisp_Object b, e;
+ int ignore;
+
+ b = Fprevious_single_property_change (make_number (pos + 1),
+ Qmouse_face,
+ object, Qnil);
+ e = Fnext_single_property_change (position, Qmouse_face,
+ object, Qnil);
+ if (NILP (b))
+ b = make_number (0);
+ if (NILP (e))
+ e = make_number (SCHARS (object) - 1);
+ fast_find_string_pos (w, XINT (b), object,
+ &dpyinfo->mouse_face_beg_col,
+ &dpyinfo->mouse_face_beg_row,
+ &dpyinfo->mouse_face_beg_x,
+ &dpyinfo->mouse_face_beg_y, 0);
+ fast_find_string_pos (w, XINT (e), object,
+ &dpyinfo->mouse_face_end_col,
+ &dpyinfo->mouse_face_end_row,
+ &dpyinfo->mouse_face_end_x,
+ &dpyinfo->mouse_face_end_y, 1);
+ dpyinfo->mouse_face_past_end = 0;
+ dpyinfo->mouse_face_window = window;
+ dpyinfo->mouse_face_face_id
+ = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
+ glyph->face_id, 1);
+ show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
+ cursor = No_Cursor;
+ }
+ else if (STRINGP (object) && NILP (mouse_face))
+ {
+ /* A string which doesn't have mouse-face, but
+ the text ``under'' it might have. */
+ struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
+ int start = MATRIX_ROW_START_CHARPOS (r);
+
+ pos = string_buffer_position (w, object, start);
+ if (pos > 0)
+ mouse_face = get_char_property_and_overlay (make_number (pos),
+ Qmouse_face,
+ w->buffer,
+ &overlay);
+ if (!NILP (mouse_face) && !NILP (overlay))
+ {
+ Lisp_Object before = Foverlay_start (overlay);
+ Lisp_Object after = Foverlay_end (overlay);
+ int ignore;
+
+ /* Note that we might not be able to find position
+ BEFORE in the glyph matrix if the overlay is
+ entirely covered by a `display' property. In
+ this case, we overshoot. So let's stop in
+ the glyph matrix before glyphs for OBJECT. */
+ fast_find_position (w, XFASTINT (before),
+ &dpyinfo->mouse_face_beg_col,
+ &dpyinfo->mouse_face_beg_row,
+ &dpyinfo->mouse_face_beg_x,
+ &dpyinfo->mouse_face_beg_y,
+ object);
+
+ dpyinfo->mouse_face_past_end
+ = !fast_find_position (w, XFASTINT (after),
+ &dpyinfo->mouse_face_end_col,
+ &dpyinfo->mouse_face_end_row,
+ &dpyinfo->mouse_face_end_x,
+ &dpyinfo->mouse_face_end_y,
+ Qnil);
+ dpyinfo->mouse_face_window = window;
+ dpyinfo->mouse_face_face_id
+ = face_at_buffer_position (w, pos, 0, 0,
+ &ignore, pos + 1,
+ !dpyinfo->mouse_face_hidden);
+
+ /* Display it as active. */
+ show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
+ cursor = No_Cursor;
+ }
+ }
+ }
+
+ check_help_echo:
+
+ /* Look for a `help-echo' property. */
+ if (NILP (help_echo_string)) {
+ Lisp_Object help, overlay;
+
+ /* Check overlays first. */
+ help = overlay = Qnil;
+ for (i = noverlays - 1; i >= 0 && NILP (help); --i)
+ {
+ overlay = overlay_vec[i];
+ help = Foverlay_get (overlay, Qhelp_echo);
+ }
+
+ if (!NILP (help))
+ {
+ help_echo_string = help;
+ help_echo_window = window;
+ help_echo_object = overlay;
+ help_echo_pos = pos;
+ }
+ else
+ {
+ Lisp_Object object = glyph->object;
+ int charpos = glyph->charpos;
+
+ /* Try text properties. */
+ if (STRINGP (object)
+ && charpos >= 0
+ && charpos < SCHARS (object))
+ {
+ help = Fget_text_property (make_number (charpos),
+ Qhelp_echo, object);
+ if (NILP (help))
+ {
+ /* If the string itself doesn't specify a help-echo,
+ see if the buffer text ``under'' it does. */
+ struct glyph_row *r
+ = MATRIX_ROW (w->current_matrix, vpos);
+ int start = MATRIX_ROW_START_CHARPOS (r);
+ int pos = string_buffer_position (w, object, start);
+ if (pos > 0)
+ {
+ help = Fget_char_property (make_number (pos),
+ Qhelp_echo, w->buffer);
+ if (!NILP (help))
+ {
+ charpos = pos;
+ object = w->buffer;
+ }
+ }
+ }
+ }
+ else if (BUFFERP (object)
+ && charpos >= BEGV
+ && charpos < ZV)
+ help = Fget_text_property (make_number (charpos), Qhelp_echo,
+ object);
+
+ if (!NILP (help))
+ {
+ help_echo_string = help;
+ help_echo_window = window;
+ help_echo_object = object;
+ help_echo_pos = charpos;
+ }
+ }
+ }
+
+ /* Look for a `pointer' property. */
+ if (NILP (pointer))
+ {
+ /* Check overlays first. */
+ for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
+ pointer = Foverlay_get (overlay_vec[i], Qpointer);
+
+ if (NILP (pointer))
+ {
+ Lisp_Object object = glyph->object;
+ int charpos = glyph->charpos;
+
+ /* Try text properties. */
+ if (STRINGP (object)
+ && charpos >= 0
+ && charpos < SCHARS (object))
+ {
+ pointer = Fget_text_property (make_number (charpos),
+ Qpointer, object);
+ if (NILP (pointer))
+ {
+ /* If the string itself doesn't specify a pointer,
+ see if the buffer text ``under'' it does. */
+ struct glyph_row *r
+ = MATRIX_ROW (w->current_matrix, vpos);
+ int start = MATRIX_ROW_START_CHARPOS (r);
+ int pos = string_buffer_position (w, object, start);
+ if (pos > 0)
+ pointer = Fget_char_property (make_number (pos),
+ Qpointer, w->buffer);
+ }
+ }
+ else if (BUFFERP (object)
+ && charpos >= BEGV
+ && charpos < ZV)
+ pointer = Fget_text_property (make_number (charpos),
+ Qpointer, object);
+ }
+ }
+
+ BEGV = obegv;
+ ZV = ozv;
+ current_buffer = obuf;
+ }
+
+ set_cursor:
+
+ define_frame_cursor1 (f, cursor, pointer);
+}
+
+
+/* EXPORT for RIF:
+ Clear any mouse-face on window W. This function is part of the
+ redisplay interface, and is called from try_window_id and similar
+ functions to ensure the mouse-highlight is off. */
+
+void
+x_clear_window_mouse_face (w)
+ struct window *w;
+{
+ Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
+ Lisp_Object window;
+
+ BLOCK_INPUT;
+ XSETWINDOW (window, w);
+ if (EQ (window, dpyinfo->mouse_face_window))
+ clear_mouse_face (dpyinfo);
+ UNBLOCK_INPUT;
+}
+
+
+/* EXPORT:
+ Just discard the mouse face information for frame F, if any.
+ This is used when the size of F is changed. */
+
+void
+cancel_mouse_face (f)
+ struct frame *f;
+{
+ Lisp_Object window;
+ Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
+
+ window = dpyinfo->mouse_face_window;
+ if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
+ {
+ dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
+ dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
+ dpyinfo->mouse_face_window = Qnil;
+ }
+}
+
+
+#endif /* HAVE_WINDOW_SYSTEM */
+
+\f
+/***********************************************************************
+ Exposure Events
+ ***********************************************************************/
+
+#ifdef HAVE_WINDOW_SYSTEM
+
+/* Redraw the part of glyph row area AREA of glyph row ROW on window W
+ which intersects rectangle R. R is in window-relative coordinates. */
+
+static void
+expose_area (w, row, r, area)
+ struct window *w;
+ struct glyph_row *row;
+ XRectangle *r;
+ enum glyph_row_area area;
+{
+ struct glyph *first = row->glyphs[area];
+ struct glyph *end = row->glyphs[area] + row->used[area];
+ struct glyph *last;
+ int first_x, start_x, x;
+
+ if (area == TEXT_AREA && row->fill_line_p)
+ /* If row extends face to end of line write the whole line. */
+ draw_glyphs (w, 0, row, area,
+ 0, row->used[area],
+ DRAW_NORMAL_TEXT, 0);
+ else
{
- *width = 2;
- return HBAR_CURSOR;
+ /* Set START_X to the window-relative start position for drawing glyphs of
+ AREA. The first glyph of the text area can be partially visible.
+ The first glyphs of other areas cannot. */
+ start_x = window_box_left_offset (w, area);
+ x = start_x;
+ if (area == TEXT_AREA)
+ x += row->x;
+
+ /* Find the first glyph that must be redrawn. */
+ while (first < end
+ && x + first->pixel_width < r->x)
+ {
+ x += first->pixel_width;
+ ++first;
+ }
+
+ /* Find the last one. */
+ last = first;
+ first_x = x;
+ while (last < end
+ && x < r->x + r->width)
+ {
+ x += last->pixel_width;
+ ++last;
+ }
+
+ /* Repaint. */
+ if (last > first)
+ draw_glyphs (w, first_x - start_x, row, area,
+ first - row->glyphs[area], last - row->glyphs[area],
+ DRAW_NORMAL_TEXT, 0);
}
+}
- if (CONSP (arg)
- && EQ (XCAR (arg), Qhbar)
- && INTEGERP (XCDR (arg))
- && XINT (XCDR (arg)) >= 0)
+
+/* Redraw the parts of the glyph row ROW on window W intersecting
+ rectangle R. R is in window-relative coordinates. Value is
+ non-zero if mouse-face was overwritten. */
+
+static int
+expose_line (w, row, r)
+ struct window *w;
+ struct glyph_row *row;
+ XRectangle *r;
+{
+ xassert (row->enabled_p);
+
+ if (row->mode_line_p || w->pseudo_window_p)
+ draw_glyphs (w, 0, row, TEXT_AREA,
+ 0, row->used[TEXT_AREA],
+ DRAW_NORMAL_TEXT, 0);
+ else
{
- *width = XINT (XCDR (arg));
- return HBAR_CURSOR;
+ if (row->used[LEFT_MARGIN_AREA])
+ expose_area (w, row, r, LEFT_MARGIN_AREA);
+ if (row->used[TEXT_AREA])
+ expose_area (w, row, r, TEXT_AREA);
+ if (row->used[RIGHT_MARGIN_AREA])
+ expose_area (w, row, r, RIGHT_MARGIN_AREA);
+ draw_row_fringe_bitmaps (w, row);
}
- /* Treat anything unknown as "hollow box cursor".
- It was bad to signal an error; people have trouble fixing
- .Xdefaults with Emacs, when it has something bad in it. */
- type = HOLLOW_BOX_CURSOR;
+ return row->mouse_face_p;
+}
- return type;
+
+/* Redraw those parts of glyphs rows during expose event handling that
+ overlap other rows. Redrawing of an exposed line writes over parts
+ of lines overlapping that exposed line; this function fixes that.
+
+ W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
+ row in W's current matrix that is exposed and overlaps other rows.
+ LAST_OVERLAPPING_ROW is the last such row. */
+
+static void
+expose_overlaps (w, first_overlapping_row, last_overlapping_row)
+ struct window *w;
+ struct glyph_row *first_overlapping_row;
+ struct glyph_row *last_overlapping_row;
+{
+ struct glyph_row *row;
+
+ for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
+ if (row->overlapping_p)
+ {
+ xassert (row->enabled_p && !row->mode_line_p);
+
+ if (row->used[LEFT_MARGIN_AREA])
+ x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
+
+ if (row->used[TEXT_AREA])
+ x_fix_overlapping_area (w, row, TEXT_AREA);
+
+ if (row->used[RIGHT_MARGIN_AREA])
+ x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
+ }
}
-/* Set the default cursor types for specified frame. */
+
+/* Return non-zero if W's cursor intersects rectangle R. */
+
+static int
+phys_cursor_in_rect_p (w, r)
+ struct window *w;
+ XRectangle *r;
+{
+ XRectangle cr, result;
+ struct glyph *cursor_glyph;
+
+ cursor_glyph = get_phys_cursor_glyph (w);
+ if (cursor_glyph)
+ {
+ /* r is relative to W's box, but w->phys_cursor.x is relative
+ to left edge of W's TEXT area. Adjust it. */
+ cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
+ cr.y = w->phys_cursor.y;
+ cr.width = cursor_glyph->pixel_width;
+ cr.height = w->phys_cursor_height;
+ /* ++KFS: W32 version used W32-specific IntersectRect here, but
+ I assume the effect is the same -- and this is portable. */
+ return x_intersect_rectangles (&cr, r, &result);
+ }
+ else
+ return 0;
+}
+
+
+/* EXPORT:
+ Draw a vertical window border to the right of window W if W doesn't
+ have vertical scroll bars. */
+
void
-set_frame_cursor_types (f, arg)
- struct frame *f;
- Lisp_Object arg;
+x_draw_vertical_border (w)
+ struct window *w;
{
- int width;
- Lisp_Object tem;
+ /* We could do better, if we knew what type of scroll-bar the adjacent
+ windows (on either side) have... But we don't :-(
+ However, I think this works ok. ++KFS 2003-04-25 */
- FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
- FRAME_CURSOR_WIDTH (f) = width;
+ /* Redraw borders between horizontally adjacent windows. Don't
+ do it for frames with vertical scroll bars because either the
+ right scroll bar of a window, or the left scroll bar of its
+ neighbor will suffice as a border. */
+ if (!WINDOW_RIGHTMOST_P (w)
+ && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
+ {
+ int x0, x1, y0, y1;
- /* By default, set up the blink-off state depending on the on-state. */
+ window_box_edges (w, -1, &x0, &y0, &x1, &y1);
+ y1 -= 1;
- tem = Fassoc (arg, Vblink_cursor_alist);
- if (!NILP (tem))
+ rif->draw_vertical_window_border (w, x1, y0, y1);
+ }
+ else if (!WINDOW_LEFTMOST_P (w)
+ && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
{
- FRAME_BLINK_OFF_CURSOR (f)
- = get_specified_cursor_type (XCDR (tem), &width);
- FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
+ int x0, x1, y0, y1;
+
+ window_box_edges (w, -1, &x0, &y0, &x1, &y1);
+ y1 -= 1;
+
+ rif->draw_vertical_window_border (w, x0, y0, y1);
}
- else
- FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
}
-/* Return the cursor we want to be displayed in window W. Return
- width of bar/hbar cursor through WIDTH arg. Return with
- ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
- (i.e. if the `system caret' should track this cursor).
-
- In a mini-buffer window, we want the cursor only to appear if we
- are reading input from this window. For the selected window, we
- want the cursor type given by the frame parameter or buffer local
- setting of cursor-type. If explicitly marked off, draw no cursor.
- In all other cases, we want a hollow box cursor. */
+/* Redraw the part of window W intersection rectangle FR. Pixel
+ coordinates in FR are frame-relative. Call this function with
+ input blocked. Value is non-zero if the exposure overwrites
+ mouse-face. */
-enum text_cursor_kinds
-get_window_cursor_type (w, width, active_cursor)
+static int
+expose_window (w, fr)
struct window *w;
- int *width;
- int *active_cursor;
+ XRectangle *fr;
{
struct frame *f = XFRAME (w->frame);
- struct buffer *b = XBUFFER (w->buffer);
- int cursor_type = DEFAULT_CURSOR;
- Lisp_Object alt_cursor;
- int non_selected = 0;
+ XRectangle wr, r;
+ int mouse_face_overwritten_p = 0;
+
+ /* If window is not yet fully initialized, do nothing. This can
+ happen when toolkit scroll bars are used and a window is split.
+ Reconfiguring the scroll bar will generate an expose for a newly
+ created window. */
+ if (w->current_matrix == NULL)
+ return 0;
- *active_cursor = 1;
+ /* When we're currently updating the window, display and current
+ matrix usually don't agree. Arrange for a thorough display
+ later. */
+ if (w == updated_window)
+ {
+ SET_FRAME_GARBAGED (f);
+ return 0;
+ }
- /* Echo area */
- if (cursor_in_echo_area
- && FRAME_HAS_MINIBUF_P (f)
- && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
+ /* Frame-relative pixel rectangle of W. */
+ wr.x = WINDOW_LEFT_EDGE_X (w);
+ wr.y = WINDOW_TOP_EDGE_Y (w);
+ wr.width = WINDOW_TOTAL_WIDTH (w);
+ wr.height = WINDOW_TOTAL_HEIGHT (w);
+
+ if (x_intersect_rectangles (fr, &wr, &r))
{
- if (w == XWINDOW (echo_area_window))
+ int yb = window_text_bottom_y (w);
+ struct glyph_row *row;
+ int cursor_cleared_p;
+ struct glyph_row *first_overlapping_row, *last_overlapping_row;
+
+ TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
+ r.x, r.y, r.width, r.height));
+
+ /* Convert to window coordinates. */
+ r.x -= WINDOW_LEFT_EDGE_X (w);
+ r.y -= WINDOW_TOP_EDGE_Y (w);
+
+ /* Turn off the cursor. */
+ if (!w->pseudo_window_p
+ && phys_cursor_in_rect_p (w, &r))
{
- *width = FRAME_CURSOR_WIDTH (f);
- return FRAME_DESIRED_CURSOR (f);
+ x_clear_cursor (w);
+ cursor_cleared_p = 1;
}
+ else
+ cursor_cleared_p = 0;
- *active_cursor = 0;
- non_selected = 1;
- }
+ /* Update lines intersecting rectangle R. */
+ first_overlapping_row = last_overlapping_row = NULL;
+ for (row = w->current_matrix->rows;
+ row->enabled_p;
+ ++row)
+ {
+ int y0 = row->y;
+ int y1 = MATRIX_ROW_BOTTOM_Y (row);
- /* Nonselected window or nonselected frame. */
- else if (w != XWINDOW (f->selected_window)
-#ifdef HAVE_WINDOW_SYSTEM
- || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
-#endif
- )
- {
- *active_cursor = 0;
+ if ((y0 >= r.y && y0 < r.y + r.height)
+ || (y1 > r.y && y1 < r.y + r.height)
+ || (r.y >= y0 && r.y < y1)
+ || (r.y + r.height > y0 && r.y + r.height < y1))
+ {
+ if (row->overlapping_p)
+ {
+ if (first_overlapping_row == NULL)
+ first_overlapping_row = row;
+ last_overlapping_row = row;
+ }
- if (MINI_WINDOW_P (w) && minibuf_level == 0)
- return NO_CURSOR;
+ if (expose_line (w, row, &r))
+ mouse_face_overwritten_p = 1;
+ }
- non_selected = 1;
- }
+ if (y1 >= yb)
+ break;
+ }
- /* Never display a cursor in a window in which cursor-type is nil. */
- if (NILP (b->cursor_type))
- return NO_CURSOR;
+ /* Display the mode line if there is one. */
+ if (WINDOW_WANTS_MODELINE_P (w)
+ && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
+ row->enabled_p)
+ && row->y < r.y + r.height)
+ {
+ if (expose_line (w, row, &r))
+ mouse_face_overwritten_p = 1;
+ }
- /* Use cursor-in-non-selected-windows for non-selected window or frame. */
- if (non_selected)
+ if (!w->pseudo_window_p)
+ {
+ /* Fix the display of overlapping rows. */
+ if (first_overlapping_row)
+ expose_overlaps (w, first_overlapping_row, last_overlapping_row);
+
+ /* Draw border between windows. */
+ x_draw_vertical_border (w);
+
+ /* Turn the cursor on again. */
+ if (cursor_cleared_p)
+ update_window_cursor (w, 1);
+ }
+ }
+
+#ifdef HAVE_CARBON
+ /* Display scroll bar for this window. */
+ if (!NILP (w->vertical_scroll_bar))
{
- alt_cursor = Fbuffer_local_value (Qcursor_in_non_selected_windows, w->buffer);
- return get_specified_cursor_type (alt_cursor, width);
+ /* ++KFS:
+ If this doesn't work here (maybe some header files are missing),
+ make a function in macterm.c and call it to do the job! */
+ ControlHandle ch
+ = SCROLL_BAR_CONTROL_HANDLE (XSCROLL_BAR (w->vertical_scroll_bar));
+
+ Draw1Control (ch);
}
+#endif
- /* Get the normal cursor type for this window. */
- if (EQ (b->cursor_type, Qt))
+ return mouse_face_overwritten_p;
+}
+
+
+
+/* Redraw (parts) of all windows in the window tree rooted at W that
+ intersect R. R contains frame pixel coordinates. Value is
+ non-zero if the exposure overwrites mouse-face. */
+
+static int
+expose_window_tree (w, r)
+ struct window *w;
+ XRectangle *r;
+{
+ struct frame *f = XFRAME (w->frame);
+ int mouse_face_overwritten_p = 0;
+
+ while (w && !FRAME_GARBAGED_P (f))
{
- cursor_type = FRAME_DESIRED_CURSOR (f);
- *width = FRAME_CURSOR_WIDTH (f);
+ if (!NILP (w->hchild))
+ mouse_face_overwritten_p
+ |= expose_window_tree (XWINDOW (w->hchild), r);
+ else if (!NILP (w->vchild))
+ mouse_face_overwritten_p
+ |= expose_window_tree (XWINDOW (w->vchild), r);
+ else
+ mouse_face_overwritten_p |= expose_window (w, r);
+
+ w = NILP (w->next) ? NULL : XWINDOW (w->next);
}
- else
- cursor_type = get_specified_cursor_type (b->cursor_type, width);
- /* Use normal cursor if not blinked off. */
- if (!w->cursor_off_p)
- return cursor_type;
+ return mouse_face_overwritten_p;
+}
- /* Cursor is blinked off, so determine how to "toggle" it. */
- /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
- if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
- return get_specified_cursor_type (XCDR (alt_cursor), width);
+/* EXPORT:
+ Redisplay an exposed area of frame F. X and Y are the upper-left
+ corner of the exposed rectangle. W and H are width and height of
+ the exposed area. All are pixel values. W or H zero means redraw
+ the entire frame. */
- /* Then see if frame has specified a specific blink off cursor type. */
- if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
+void
+expose_frame (f, x, y, w, h)
+ struct frame *f;
+ int x, y, w, h;
+{
+ XRectangle r;
+ int mouse_face_overwritten_p = 0;
+
+ TRACE ((stderr, "expose_frame "));
+
+ /* No need to redraw if frame will be redrawn soon. */
+ if (FRAME_GARBAGED_P (f))
{
- *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
- return FRAME_BLINK_OFF_CURSOR (f);
+ TRACE ((stderr, " garbaged\n"));
+ return;
}
- /* Finally perform built-in cursor blinking:
- filled box <-> hollow box
- wide [h]bar <-> narrow [h]bar
- narrow [h]bar <-> no cursor
- other type <-> no cursor */
+#ifdef HAVE_CARBON
+ /* MAC_TODO: this is a kludge, but if scroll bars are not activated
+ or deactivated here, for unknown reasons, activated scroll bars
+ are shown in deactivated frames in some instances. */
+ if (f == FRAME_MAC_DISPLAY_INFO (f)->x_focus_frame)
+ activate_scroll_bars (f);
+ else
+ deactivate_scroll_bars (f);
+#endif
- if (cursor_type == FILLED_BOX_CURSOR)
- return HOLLOW_BOX_CURSOR;
+ /* If basic faces haven't been realized yet, there is no point in
+ trying to redraw anything. This can happen when we get an expose
+ event while Emacs is starting, e.g. by moving another window. */
+ if (FRAME_FACE_CACHE (f) == NULL
+ || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
+ {
+ TRACE ((stderr, " no faces\n"));
+ return;
+ }
- if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
+ if (w == 0 || h == 0)
{
- *width = 1;
- return cursor_type;
+ r.x = r.y = 0;
+ r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
+ r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
+ }
+ else
+ {
+ r.x = x;
+ r.y = y;
+ r.width = w;
+ r.height = h;
}
- return NO_CURSOR;
+ TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
+ mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
+
+ if (WINDOWP (f->tool_bar_window))
+ mouse_face_overwritten_p
+ |= expose_window (XWINDOW (f->tool_bar_window), &r);
+
+#ifdef HAVE_X_WINDOWS
+#ifndef MSDOS
+#ifndef USE_X_TOOLKIT
+ if (WINDOWP (f->menu_bar_window))
+ mouse_face_overwritten_p
+ |= expose_window (XWINDOW (f->menu_bar_window), &r);
+#endif /* not USE_X_TOOLKIT */
+#endif
+#endif
+
+ /* Some window managers support a focus-follows-mouse style with
+ delayed raising of frames. Imagine a partially obscured frame,
+ and moving the mouse into partially obscured mouse-face on that
+ frame. The visible part of the mouse-face will be highlighted,
+ then the WM raises the obscured frame. With at least one WM, KDE
+ 2.1, Emacs is not getting any event for the raising of the frame
+ (even tried with SubstructureRedirectMask), only Expose events.
+ These expose events will draw text normally, i.e. not
+ highlighted. Which means we must redo the highlight here.
+ Subsume it under ``we love X''. --gerd 2001-08-15 */
+ /* Included in Windows version because Windows most likely does not
+ do the right thing if any third party tool offers
+ focus-follows-mouse with delayed raise. --jason 2001-10-12 */
+ if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
+ {
+ Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
+ if (f == dpyinfo->mouse_face_mouse_frame)
+ {
+ int x = dpyinfo->mouse_face_mouse_x;
+ int y = dpyinfo->mouse_face_mouse_y;
+ clear_mouse_face (dpyinfo);
+ note_mouse_highlight (f, x, y);
+ }
+ }
}
-/* Notice when the text cursor of window W has been completely
- overwritten by a drawing operation that outputs glyphs in AREA
- starting at X0 and ending at X1 in the line starting at Y0 and
- ending at Y1. X coordinates are area-relative. X1 < 0 means all
- the rest of the line after X0 has been written. Y coordinates
- are window-relative. */
+/* EXPORT:
+ Determine the intersection of two rectangles R1 and R2. Return
+ the intersection in *RESULT. Value is non-zero if RESULT is not
+ empty. */
-void
-notice_overwritten_cursor (w, area, x0, x1, y0, y1)
- struct window *w;
- enum glyph_row_area area;
- int x0, y0, x1, y1;
+int
+x_intersect_rectangles (r1, r2, result)
+ XRectangle *r1, *r2, *result;
{
-#ifdef HAVE_CARBON
- /* ++KFS: Why is there a special version of this for the mac ? */
- if (area == TEXT_AREA
- && w->phys_cursor_on_p
- && y0 <= w->phys_cursor.y
- && y1 >= w->phys_cursor.y + w->phys_cursor_height
- && x0 <= w->phys_cursor.x
- && (x1 < 0 || x1 > w->phys_cursor.x))
- w->phys_cursor_on_p = 0;
-#else
- if (area == TEXT_AREA && w->phys_cursor_on_p)
+ XRectangle *left, *right;
+ XRectangle *upper, *lower;
+ int intersection_p = 0;
+
+ /* Rearrange so that R1 is the left-most rectangle. */
+ if (r1->x < r2->x)
+ left = r1, right = r2;
+ else
+ left = r2, right = r1;
+
+ /* X0 of the intersection is right.x0, if this is inside R1,
+ otherwise there is no intersection. */
+ if (right->x <= left->x + left->width)
{
- int cx0 = w->phys_cursor.x;
- int cx1 = cx0 + w->phys_cursor_width;
- int cy0 = w->phys_cursor.y;
- int cy1 = cy0 + w->phys_cursor_height;
+ result->x = right->x;
- if (x0 <= cx0 && (x1 < 0 || x1 >= cx1))
- {
- /* The cursor image will be completely removed from the
- screen if the output area intersects the cursor area in
- y-direction. When we draw in [y0 y1[, and some part of
- the cursor is at y < y0, that part must have been drawn
- before. When scrolling, the cursor is erased before
- actually scrolling, so we don't come here. When not
- scrolling, the rows above the old cursor row must have
- changed, and in this case these rows must have written
- over the cursor image.
+ /* The right end of the intersection is the minimum of the
+ the right ends of left and right. */
+ result->width = (min (left->x + left->width, right->x + right->width)
+ - result->x);
+
+ /* Same game for Y. */
+ if (r1->y < r2->y)
+ upper = r1, lower = r2;
+ else
+ upper = r2, lower = r1;
- Likewise if part of the cursor is below y1, with the
- exception of the cursor being in the first blank row at
- the buffer and window end because update_text_area
- doesn't draw that row. (Except when it does, but
- that's handled in update_text_area.) */
+ /* The upper end of the intersection is lower.y0, if this is inside
+ of upper. Otherwise, there is no intersection. */
+ if (lower->y <= upper->y + upper->height)
+ {
+ result->y = lower->y;
- if (((y0 >= cy0 && y0 < cy1) || (y1 > cy0 && y1 < cy1))
- && w->current_matrix->rows[w->phys_cursor.vpos].displays_text_p)
- w->phys_cursor_on_p = 0;
+ /* The lower end of the intersection is the minimum of the lower
+ ends of upper and lower. */
+ result->height = (min (lower->y + lower->height,
+ upper->y + upper->height)
+ - result->y);
+ intersection_p = 1;
}
}
-#endif
+
+ return intersection_p;
}
+#endif /* HAVE_WINDOW_SYSTEM */
+
\f
/***********************************************************************
Initialization
#endif
#ifdef HAVE_WINDOW_SYSTEM
defsubr (&Stool_bar_lines_needed);
+ defsubr (&Slookup_image_map);
#endif
defsubr (&Sformat_mode_line);
staticpro (&Qspace);
Qmargin = intern ("margin");
staticpro (&Qmargin);
+ Qpointer = intern ("pointer");
+ staticpro (&Qpointer);
Qleft_margin = intern ("left-margin");
staticpro (&Qleft_margin);
Qright_margin = intern ("right-margin");
staticpro (&Qright_margin);
- Qalign_to = intern ("align-to");
- staticpro (&Qalign_to);
+ Qcenter = intern ("center");
+ staticpro (&Qcenter);
QCalign_to = intern (":align-to");
staticpro (&QCalign_to);
- Qrelative_width = intern ("relative-width");
- staticpro (&Qrelative_width);
QCrelative_width = intern (":relative-width");
staticpro (&QCrelative_width);
QCrelative_height = intern (":relative-height");
staticpro (&Qtrailing_whitespace);
Qimage = intern ("image");
staticpro (&Qimage);
+ QCmap = intern (":map");
+ staticpro (&QCmap);
+ QCpointer = intern (":pointer");
+ staticpro (&QCpointer);
+ Qrect = intern ("rect");
+ staticpro (&Qrect);
+ Qcircle = intern ("circle");
+ staticpro (&Qcircle);
+ Qpoly = intern ("poly");
+ staticpro (&Qpoly);
Qmessage_truncate_lines = intern ("message-truncate-lines");
staticpro (&Qmessage_truncate_lines);
Qcursor_in_non_selected_windows = intern ("cursor-in-non-selected-windows");
staticpro (&Qbox);
Qhollow = intern ("hollow");
staticpro (&Qhollow);
+ Qhand = intern ("hand");
+ staticpro (&Qhand);
+ Qarrow = intern ("arrow");
+ staticpro (&Qarrow);
+ Qtext = intern ("text");
+ staticpro (&Qtext);
Qrisky_local_variable = intern ("risky-local-variable");
staticpro (&Qrisky_local_variable);
Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
staticpro (&Qinhibit_free_realized_faces);
- list_of_error = Fcons (intern ("error"), Qnil);
+ list_of_error = Fcons (Fcons (intern ("error"),
+ Fcons (intern ("void-variable"), Qnil)),
+ Qnil);
staticpro (&list_of_error);
- last_arrow_position = Qnil;
- last_arrow_string = Qnil;
- staticpro (&last_arrow_position);
- staticpro (&last_arrow_string);
+ Qlast_arrow_position = intern ("last-arrow-position");
+ staticpro (&Qlast_arrow_position);
+ Qlast_arrow_string = intern ("last-arrow-string");
+ staticpro (&Qlast_arrow_string);
+
+ Qoverlay_arrow_string = intern ("overlay-arrow-string");
+ staticpro (&Qoverlay_arrow_string);
+ Qoverlay_arrow_bitmap = intern ("overlay-arrow-bitmap");
+ staticpro (&Qoverlay_arrow_bitmap);
echo_buffer[0] = echo_buffer[1] = Qnil;
staticpro (&echo_buffer[0]);
mode_line_string_list = Qnil;
staticpro (&mode_line_string_list);
+ help_echo_string = Qnil;
+ staticpro (&help_echo_string);
+ help_echo_object = Qnil;
+ staticpro (&help_echo_object);
+ help_echo_window = Qnil;
+ staticpro (&help_echo_window);
+ previous_help_echo_string = Qnil;
+ staticpro (&previous_help_echo_string);
+ help_echo_pos = -1;
+
+#ifdef HAVE_WINDOW_SYSTEM
+ DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
+ doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
+For example, if a block cursor is over a tab, it will be drawn as
+wide as that tab on the display. */);
+ x_stretch_cursor_p = 0;
+#endif
+
DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
- doc: /* Non-nil means highlight trailing whitespace.
+ doc: /* *Non-nil means highlight trailing whitespace.
The face used for trailing whitespace is `trailing-whitespace'. */);
Vshow_trailing_whitespace = Qnil;
+ DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
+ doc: /* *The pointer shape to show in void text areas.
+Nil means to show the text pointer. Other options are `arrow', `text',
+`hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
+ Vvoid_text_area_pointer = Qarrow;
+
DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
doc: /* Non-nil means don't actually do any redisplay.
This is used for internal purposes. */);
Voverlay_arrow_position = Qnil;
DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
- doc: /* String to display as an arrow. See also `overlay-arrow-position'. */);
+ doc: /* String to display as an arrow in non-window frames.
+See also `overlay-arrow-position'. */);
Voverlay_arrow_string = Qnil;
+ DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
+ doc: /* List of variables (symbols) which hold markers for overlay arrows.
+The symbols on this list are examined during redisplay to determine
+where to display overlay arrows. */);
+ Voverlay_arrow_variable_list
+ = Fcons (intern ("overlay-arrow-position"), Qnil);
+
DEFVAR_INT ("scroll-step", &scroll_step,
doc: /* *The number of lines to try scrolling a window by when point moves out.
If that fails to bring point back on frame, point is centered instead.
of the top or bottom of the window. */);
scroll_margin = 0;
+ DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
+ doc: /* Pixels per inch on current display.
+Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
+ Vdisplay_pixels_per_inch = make_float (72.0);
+
#if GLYPH_DEBUG
DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
#endif
This variable has the same structure as `mode-line-format' (which see),
and is used only on frames for which no explicit name has been set
\(see `modify-frame-parameters'). */);
+
DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
doc: /* Template for displaying the title bar of an iconified frame.
\(Assuming the window manager supports this feature.)
is not valid when these functions are called. */);
Vwindow_scroll_functions = Qnil;
+ DEFVAR_BOOL ("mouse-autoselect-window", &mouse_autoselect_window,
+ doc: /* *Non-nil means autoselect window with mouse pointer. */);
+ mouse_autoselect_window = 0;
+
DEFVAR_BOOL ("auto-resize-tool-bars", &auto_resize_tool_bars_p,
doc: /* *Non-nil means automatically resize tool-bars.
This increases a tool-bar's height if not all tool-bar items are visible.
struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
int i;
- XWINDOW (root_window)->top = make_number (FRAME_TOP_MARGIN (f));
+ XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
set_window_height (root_window,
- FRAME_HEIGHT (f) - 1 - FRAME_TOP_MARGIN (f),
+ FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
0);
- mini_w->top = make_number (FRAME_HEIGHT (f) - 1);
+ mini_w->top_line = make_number (FRAME_LINES (f) - 1);
set_window_height (minibuf_window, 1, 0);
- XWINDOW (root_window)->width = make_number (FRAME_WIDTH (f));
- mini_w->width = make_number (FRAME_WIDTH (f));
+ XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
+ mini_w->total_cols = make_number (FRAME_COLS (f));
scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
scratch_glyph_row.glyphs[TEXT_AREA + 1]
}
+/* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
+ (do not change this comment) */