-;;; mouse.el --- window system-independent mouse support.
+;;; mouse.el --- window system-independent mouse support
-;;; Copyright (C) 1993, 1994, 1995 Free Software Foundation, Inc.
+;; Copyright (C) 1993, 1994, 1995 Free Software Foundation, Inc.
;; Maintainer: FSF
;; Keywords: hardware
-;;; This file is part of GNU Emacs.
+;; This file is part of GNU Emacs.
-;;; GNU Emacs is free software; you can redistribute it and/or modify
-;;; it under the terms of the GNU General Public License as published by
-;;; the Free Software Foundation; either version 2, or (at your option)
-;;; any later version.
+;; GNU Emacs is free software; you can redistribute it and/or modify
+;; it under the terms of the GNU General Public License as published by
+;; the Free Software Foundation; either version 2, or (at your option)
+;; any later version.
-;;; GNU Emacs is distributed in the hope that it will be useful,
-;;; but WITHOUT ANY WARRANTY; without even the implied warranty of
-;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-;;; GNU General Public License for more details.
+;; GNU Emacs is distributed in the hope that it will be useful,
+;; but WITHOUT ANY WARRANTY; without even the implied warranty of
+;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+;; GNU General Public License for more details.
-;;; You should have received a copy of the GNU General Public License
-;;; along with GNU Emacs; see the file COPYING. If not, write to
-;;; the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
+;; You should have received a copy of the GNU General Public License
+;; along with GNU Emacs; see the file COPYING. If not, write to the
+;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+;; Boston, MA 02111-1307, USA.
;;; Commentary:
;; Switch to the window clicked on, because otherwise
;; the mode's commands may not make sense.
(interactive "@e")
- (let ((newmap (make-sparse-keymap))
- (unread-command-events (list event)))
- ;; Make a keymap in which our last command leads to a menu
- (define-key newmap (vector (car event))
- (nconc (make-sparse-keymap "Menu")
- (mouse-major-mode-menu-1
- (and (current-local-map)
- (lookup-key (current-local-map) [menu-bar])))))
- (mouse-major-mode-menu-compute-equiv-keys newmap)
- ;; Make NEWMAP override the usual definition
- ;; of the mouse button that got us here.
- ;; Then read the user's menu choice.
- (let* ((minor-mode-map-alist
- (cons (cons t newmap) minor-mode-map-alist))
- ;; read-key-sequence quits if the user aborts the menu.
- ;; If that happens, do nothing silently.
- (keyseq (condition-case nil
- (read-key-sequence "")
- (quit nil)))
- (command (if keyseq (lookup-key newmap keyseq))))
- (if command
- (command-execute command)))))
+ (let (;; This is where mouse-major-mode-menu-prefix
+ ;; returns the prefix we should use (after menu-bar).
+ ;; It is either nil or (SOME-SYMBOL).
+ (mouse-major-mode-menu-prefix nil)
+ ;; Make a keymap in which our last command leads to a menu
+ (newmap (make-sparse-keymap (concat mode-name " Mode")))
+ result)
+ ;; Make our menu inherit from the desired keymap
+ ;; which we want to display as the menu now.
+ (set-keymap-parent newmap
+ (mouse-major-mode-menu-1
+ (and (current-local-map)
+ (lookup-key (current-local-map) [menu-bar]))))
+ (setq result (x-popup-menu t (list newmap)))
+ (if result
+ (let ((command (key-binding
+ (apply 'vector (append '(menu-bar)
+ mouse-major-mode-menu-prefix
+ result)))))
+ (if command
+ (command-execute command))))))
;; Compute and cache the equivalent keys in MENU and all its submenus.
-(defun mouse-major-mode-menu-compute-equiv-keys (menu)
- (and (eq (car menu) 'keymap)
- (x-popup-menu nil menu))
- (while menu
- (and (consp (car menu))
- (consp (cdr (car menu)))
- (let ((tail (cdr (car menu))))
- (while (and (consp tail)
- (not (eq (car tail) 'keymap)))
- (setq tail (cdr tail)))
- (if (consp tail)
- (mouse-major-mode-menu-compute-equiv-keys tail))))
- (setq menu (cdr menu))))
+;;;(defun mouse-major-mode-menu-compute-equiv-keys (menu)
+;;; (and (eq (car menu) 'keymap)
+;;; (x-popup-menu nil menu))
+;;; (while menu
+;;; (and (consp (car menu))
+;;; (consp (cdr (car menu)))
+;;; (let ((tail (cdr (car menu))))
+;;; (while (and (consp tail)
+;;; (not (eq (car tail) 'keymap)))
+;;; (setq tail (cdr tail)))
+;;; (if (consp tail)
+;;; (mouse-major-mode-menu-compute-equiv-keys tail))))
+;;; (setq menu (cdr menu))))
;; Given a mode's menu bar keymap,
;; if it defines exactly one menu bar menu,
(if (consp (car tail))
(if submap
(setq submap t)
- (setq submap (cdr (car tail)))))
+ (setq submap (car tail))))
(setq tail (cdr tail)))
- (if (eq submap t) menubar
- submap))))
+ (if (eq submap t)
+ menubar
+ (setq mouse-major-mode-menu-prefix (list (car submap)))
+ (cdr (cdr submap))))))
\f
;; Commands that operate on windows.
(raise-frame frame)
(select-frame frame)
(or (eq frame oframe)
- (set-mouse-position (selected-frame) (1- (frame-width)) 0))
- (unfocus-frame)))
+ (set-mouse-position (selected-frame) (1- (frame-width)) 0))))
(defun mouse-tear-off-window (click)
"Delete the window clicked on, and create a new frame displaying its buffer."
;; If mark is highlighted, no need to bounce the cursor.
;; On X, we highlight while dragging, thus once again no need to bounce.
(or transient-mark-mode
- (eq (framep (selected-frame)) 'x)
- (eq (framep (selected-frame)) 'pc)
+ (memq (framep (selected-frame)) '(x pc ms-windows))
(sit-for 1))
(push-mark)
(set-mark (point))
"Set the region to the text that the mouse is dragged over.
Highlight the drag area as you move the mouse.
This must be bound to a button-down mouse event.
-In Transient Mark mode, the highlighting remains once you
-release the mouse button. Otherwise, it does not."
+In Transient Mark mode, the highlighting remains as long as the mark
+remains active. Otherwise, it remains until the next input event."
(interactive "e")
(mouse-minibuffer-check start-event)
- (let* ((start-posn (event-start start-event))
+ (let* ((echo-keystrokes 0)
+ (start-posn (event-start start-event))
(start-point (posn-point start-posn))
(start-window (posn-window start-posn))
(start-frame (window-frame start-window))
;; end-of-range is used only in the single-click case.
;; It is the place where the drag has reached so far
;; (but not outside the window where the drag started).
- (let (event end end-point (end-of-range (point)))
+ (let (event end end-point last-end-point (end-of-range (point)))
(track-mouse
(while (progn
(setq event (read-event))
nil
(setq end (event-end event)
end-point (posn-point end))
+ (if end-point
+ (setq last-end-point end-point))
(cond
;; Are we moving within the original window?
;; Run the binding of the terminating up-event, if possible.
;; In the case of a multiple click, it gives the wrong results,
;; because it would fail to set up a region.
- (if (and (= (mod mouse-selection-click-count 3) 0) (fboundp fun))
+ (if nil ;; (and (= (mod mouse-selection-click-count 3) 0) (fboundp fun))
;; In this case, we can just let the up-event execute normally.
(let ((end (event-end event)))
;; Set the position in the event before we replay it,
(cons event unread-command-events)))
(if (not (= (overlay-start mouse-drag-overlay)
(overlay-end mouse-drag-overlay)))
- (let (last-command this-command)
- (push-mark (overlay-start mouse-drag-overlay) t t)
- (goto-char (overlay-end mouse-drag-overlay))
- (delete-overlay mouse-drag-overlay)
+ (let* ((stop-point (or (posn-point (event-end event)) last-end-point))
+ ;; The end that comes from where we ended the drag.
+ ;; Point goes here.
+ (region-termination
+ (if (and stop-point (< stop-point start-point))
+ (overlay-start mouse-drag-overlay)
+ (overlay-end mouse-drag-overlay)))
+ ;; The end that comes from where we started the drag.
+ ;; Mark goes there.
+ (region-commencement
+ (- (+ (overlay-end mouse-drag-overlay)
+ (overlay-start mouse-drag-overlay))
+ region-termination))
+ last-command this-command)
+ (push-mark region-commencement t t)
+ (goto-char region-termination)
(copy-region-as-kill (point) (mark t))
- (mouse-set-region-1))
+ (let ((buffer (current-buffer)))
+ (mouse-show-mark)
+ ;; mouse-show-mark can call read-event,
+ ;; and that means the Emacs server could switch buffers
+ ;; under us. If that happened,
+ ;; avoid trying to use the region.
+ (and (mark t) mark-active
+ (eq buffer (current-buffer))
+ (mouse-set-region-1))))
(goto-char (overlay-end mouse-drag-overlay))
(setq this-command 'mouse-set-point)
(delete-overlay mouse-drag-overlay))))
(backward-sexp 1)
(point))
(1+ start)))
+ ((and (= mode 1)
+ (= start end)
+ (char-after start)
+ (= (char-syntax (char-after start)) ?\"))
+ (let ((open (or (eq start (point-min))
+ (save-excursion
+ (goto-char (- start 1))
+ (looking-at "\\s(\\|\\s \\|\\s>")))))
+ (if open
+ (list start
+ (save-excursion
+ (condition-case nil
+ (progn
+ (goto-char start)
+ (forward-sexp 1)
+ (point))
+ (error end))))
+ (list (1+ start)
+ (save-excursion
+ (condition-case nil
+ (progn
+ (goto-char (1+ start))
+ (backward-sexp 1)
+ (point))
+ (error end)))))))
((= mode 1)
(list (save-excursion
(goto-char start)
(if (numberp (posn-point posn))
(push-mark (posn-point posn) t t))))
+(defun mouse-undouble-last-event (events)
+ (let* ((index (1- (length events)))
+ (last (nthcdr index events))
+ (event (car last))
+ (basic (event-basic-type event))
+ (modifiers (delq 'double (delq 'triple (copy-sequence (event-modifiers event)))))
+ (new
+ (if (consp event)
+ (cons (event-convert-list (nreverse (cons basic modifiers)))
+ (cdr event))
+ event)))
+ (setcar last new)
+ (if (key-binding (apply 'vector events))
+ t
+ (setcar last event)
+ nil)))
+
;; Momentarily show where the mark is, if highlighting doesn't show it.
+
+(defvar mouse-region-delete-keys '([delete])
+ "List of keys which shall cause the mouse region to be deleted.")
+
(defun mouse-show-mark ()
- (or transient-mark-mode
+ (if transient-mark-mode
+ (if window-system
+ (delete-overlay mouse-drag-overlay))
+ (if window-system
+ (let ((inhibit-quit t)
+ (echo-keystrokes 0)
+ event events key ignore
+ x-lost-selection-hooks)
+ (add-hook 'x-lost-selection-hooks
+ '(lambda (seltype)
+ (if (eq seltype 'PRIMARY)
+ (progn (setq ignore t)
+ (throw 'mouse-show-mark t)))))
+ (move-overlay mouse-drag-overlay (point) (mark t))
+ (catch 'mouse-show-mark
+ (while (progn (setq event (read-event))
+ (setq events (append events (list event)))
+ (setq key (apply 'vector events))
+ (and (memq 'down (event-modifiers event))
+ (not (key-binding key))
+ (not (member key mouse-region-delete-keys))
+ (not (mouse-undouble-last-event events))))))
+ ;; If we lost the selection, just turn off the highlighting.
+ (if ignore
+ nil
+ ;; For certain special keys, delete the region.
+ (if (member key mouse-region-delete-keys)
+ (delete-region (overlay-start mouse-drag-overlay)
+ (overlay-end mouse-drag-overlay))
+ ;; Otherwise, unread the key so it gets executed normally.
+ (setq unread-command-events
+ (nconc events unread-command-events))))
+ (setq quit-flag nil)
+ (delete-overlay mouse-drag-overlay))
(save-excursion
- (goto-char (mark t))
- (sit-for 1))))
+ (goto-char (mark t))
+ (sit-for 1)))))
(defun mouse-set-mark (click)
"Set mark at the position clicked on with the mouse.
(mouse-save-then-kill-delete-region (point) (mark))
;; After we kill, another click counts as "the first time".
(setq mouse-save-then-kill-posn nil))
+ ;; This is not a repetition.
+ ;; We are adjusting an old selection or creating a new one.
(if (or (and (eq last-command 'mouse-save-then-kill)
mouse-save-then-kill-posn)
(and mark-active transient-mark-mode)
(if before-scroll
(goto-char before-scroll))
(exchange-point-and-mark)
- (kill-new (buffer-substring (point) (mark t))))
+ (kill-new (buffer-substring (point) (mark t)))
+ (if window-system
+ (mouse-show-mark)))
(mouse-set-region-1)
(setq mouse-save-then-kill-posn
(list (car kill-ring) (point) click-posn)))))))
This must be bound to a button-down mouse event."
(interactive "e")
(mouse-minibuffer-check start-event)
- (let* ((start-posn (event-start start-event))
+ (let* ((echo-keystrokes 0)
+ (start-posn (event-start start-event))
(start-point (posn-point start-posn))
(start-window (posn-window start-posn))
(start-frame (window-frame start-window))
(overlay-start mouse-secondary-overlay)
(overlay-end mouse-secondary-overlay)))))))
\f
+(defvar mouse-menu-buffer-maxlen 20
+ "*Number of buffers in one pane (submenu) of the buffer menu.
+If we have lots of buffers, divide them into groups of
+`mouse-menu-buffer-maxlen' and make a pane (or submenu) for each one.")
+
(defun mouse-buffer-menu (event)
"Pop up a menu of buffers for selection with the mouse.
This switches buffers in the window that you clicked on,
and selects that window."
(interactive "e")
(mouse-minibuffer-check event)
- (let ((menu
- (list "Buffer Menu"
- (cons "Select Buffer"
- (let ((tail (buffer-list))
- (maxbuf 0)
- head)
- (while tail
- (or (eq ?\ (aref (buffer-name (car tail)) 0))
- (setq maxbuf
- (max maxbuf
- (length (buffer-name (car tail))))))
- (setq tail (cdr tail)))
- (setq tail (buffer-list))
- (while tail
- (let ((elt (car tail)))
- (if (not (string-match "^ "
- (buffer-name elt)))
- (setq head
- (cons
- (cons
- (format
- (format "%%%ds %%s%%s %%s" maxbuf)
- (buffer-name elt)
- (if (buffer-modified-p elt) "*" " ")
- (save-excursion
- (set-buffer elt)
- (if buffer-read-only "%" " "))
- (or (buffer-file-name elt)
- (save-excursion
- (set-buffer elt)
- (if list-buffers-directory
- (expand-file-name
- list-buffers-directory)))
- ""))
- elt)
- head))))
- (setq tail (cdr tail)))
- (reverse head))))))
+ (let* ((buffers
+ ;; Make an alist of (MENU-ITEM . BUFFER).
+ (let ((tail (buffer-list))
+ (maxlen 0)
+ head)
+ (while tail
+ (or (eq ?\ (aref (buffer-name (car tail)) 0))
+ (setq maxlen
+ (max maxlen
+ (length (buffer-name (car tail))))))
+ (setq tail (cdr tail)))
+ (setq tail (buffer-list))
+ (while tail
+ (let ((elt (car tail)))
+ (if (/= (aref (buffer-name elt) 0) ?\ )
+ (setq head
+ (cons
+ (cons
+ (format
+ (format "%%%ds %%s%%s %%s" maxlen)
+ (buffer-name elt)
+ (if (buffer-modified-p elt) "*" " ")
+ (save-excursion
+ (set-buffer elt)
+ (if buffer-read-only "%" " "))
+ (or (buffer-file-name elt)
+ (save-excursion
+ (set-buffer elt)
+ (if list-buffers-directory
+ (expand-file-name
+ list-buffers-directory)))
+ ""))
+ elt)
+ head))))
+ (setq tail (cdr tail)))
+ ;; Compensate for the reversal that the above loop does.
+ (nreverse head)))
+ (menu
+ ;; If we have lots of buffers, divide them into groups of 20
+ ;; and make a pane (or submenu) for each one.
+ (if (> (length buffers) (/ (* mouse-menu-buffer-maxlen 3) 2))
+ (let ((buffers buffers) sublists next
+ (i 1))
+ (while buffers
+ ;; Pull off the next mouse-menu-buffer-maxlen buffers
+ ;; and make them the next element of sublist.
+ (setq next (nthcdr mouse-menu-buffer-maxlen buffers))
+ (if next
+ (setcdr (nthcdr (1- mouse-menu-buffer-maxlen) buffers)
+ nil))
+ (setq sublists (cons (cons (format "Buffers %d" i) buffers)
+ sublists))
+ (setq i (1+ i))
+ (setq buffers next))
+ (cons "Buffer Menu" (nreverse sublists)))
+ ;; Few buffers--put them all in one pane.
+ (list "Buffer Menu" (cons "Select Buffer" buffers)))))
(let ((buf (x-popup-menu event menu))
(window (posn-window (event-start event))))
(if buf