as per UAX#9, a part of the Unicode Standard.
Unlike the reference and most other implementations, this one is
- designed to be called once for every character in the buffer.
+ designed to be called once for every character in the buffer or
+ string.
- The main entry point is bidi_get_next_char_visually. Each time it
+ The main entry point is bidi_move_to_visually_next. Each time it
is called, it finds the next character in the visual order, and
returns its information in a special structure. The caller is then
expected to process this character for display or any other
- purposes, and call bidi_get_next_char_visually for the next
- character. See the comments in bidi_get_next_char_visually for
- more details about its algorithm that finds the next visual-order
+ purposes, and call bidi_move_to_visually_next for the next
+ character. See the comments in bidi_move_to_visually_next for more
+ details about its algorithm that finds the next visual-order
character by resolving their levels on the fly.
+ The two other entry points are bidi_paragraph_init and
+ bidi_mirror_char. The first determines the base direction of a
+ paragraph, while the second returns the mirrored version of its
+ argument character.
+
If you want to understand the code, you will have to read it
together with the relevant portions of UAX#9. The comments include
references to UAX#9 rules, for that very reason.
static int bidi_initialized = 0;
-static Lisp_Object bidi_type_table;
+static Lisp_Object bidi_type_table, bidi_mirror_table;
/* FIXME: Remove these when bidi_explicit_dir_char uses a lookup table. */
#define LRM_CHAR 0x200E
int bidi_ignore_explicit_marks_for_paragraph_level = 1;
-static Lisp_Object fallback_paragraph_start_re, fallback_paragraph_separate_re;
+static Lisp_Object paragraph_start_re, paragraph_separate_re;
static Lisp_Object Qparagraph_start, Qparagraph_separate;
static void
bidi_initialize ()
{
- /* FIXME: This should come from the Unicode Database. */
- struct {
- int from, to;
- bidi_type_t type;
- } bidi_type[] =
- { { 0x0000, 0x0008, WEAK_BN },
- { 0x0009, 0x0000, NEUTRAL_S },
- { 0x000A, 0x0000, NEUTRAL_B },
- { 0x000B, 0x0000, NEUTRAL_S },
- { 0x000C, 0x0000, NEUTRAL_WS },
- { 0x000D, 0x0000, NEUTRAL_B },
- { 0x000E, 0x001B, WEAK_BN },
- { 0x001C, 0x001E, NEUTRAL_B },
- { 0x001F, 0x0000, NEUTRAL_S },
- { 0x0020, 0x0000, NEUTRAL_WS },
- { 0x0021, 0x0022, NEUTRAL_ON },
- { 0x0023, 0x0025, WEAK_ET },
- { 0x0026, 0x002A, NEUTRAL_ON },
- { 0x002B, 0x0000, WEAK_ES },
- { 0x002C, 0x0000, WEAK_CS },
- { 0x002D, 0x0000, WEAK_ES },
- { 0x002E, 0x002F, WEAK_CS },
- { 0x0030, 0x0039, WEAK_EN },
- { 0x003A, 0x0000, WEAK_CS },
- { 0x003B, 0x0040, NEUTRAL_ON },
- { 0x005B, 0x0060, NEUTRAL_ON },
- { 0x007B, 0x007E, NEUTRAL_ON },
- { 0x007F, 0x0084, WEAK_BN },
- { 0x0085, 0x0000, NEUTRAL_B },
- { 0x0086, 0x009F, WEAK_BN },
- { 0x00A0, 0x0000, WEAK_CS },
- { 0x00A1, 0x0000, NEUTRAL_ON },
- { 0x00A2, 0x00A5, WEAK_ET },
- { 0x00A6, 0x00A9, NEUTRAL_ON },
- { 0x00AB, 0x00AC, NEUTRAL_ON },
- { 0x00AD, 0x0000, WEAK_BN },
- { 0x00AE, 0x00Af, NEUTRAL_ON },
- { 0x00B0, 0x00B1, WEAK_ET },
- { 0x00B2, 0x00B3, WEAK_EN },
- { 0x00B4, 0x0000, NEUTRAL_ON },
- { 0x00B6, 0x00B8, NEUTRAL_ON },
- { 0x00B9, 0x0000, WEAK_EN },
- { 0x00BB, 0x00BF, NEUTRAL_ON },
- { 0x00D7, 0x0000, NEUTRAL_ON },
- { 0x00F7, 0x0000, NEUTRAL_ON },
- { 0x02B9, 0x02BA, NEUTRAL_ON },
- { 0x02C2, 0x02CF, NEUTRAL_ON },
- { 0x02D2, 0x02DF, NEUTRAL_ON },
- { 0x02E5, 0x02ED, NEUTRAL_ON },
- { 0x0300, 0x036F, WEAK_NSM },
- { 0x0374, 0x0375, NEUTRAL_ON },
- { 0x037E, 0x0385, NEUTRAL_ON },
- { 0x0387, 0x0000, NEUTRAL_ON },
- { 0x03F6, 0x0000, NEUTRAL_ON },
- { 0x0483, 0x0489, WEAK_NSM },
- { 0x058A, 0x0000, NEUTRAL_ON },
- { 0x0591, 0x05BD, WEAK_NSM },
- { 0x05BE, 0x0000, STRONG_R },
- { 0x05BF, 0x0000, WEAK_NSM },
- { 0x05C0, 0x0000, STRONG_R },
- { 0x05C1, 0x05C2, WEAK_NSM },
- { 0x05C3, 0x0000, STRONG_R },
- { 0x05C4, 0x05C5, WEAK_NSM },
- { 0x05C6, 0x0000, STRONG_R },
- { 0x05C7, 0x0000, WEAK_NSM },
- { 0x05D0, 0x05F4, STRONG_R },
- { 0x060C, 0x0000, WEAK_CS },
- { 0x061B, 0x064A, STRONG_AL },
- { 0x064B, 0x0655, WEAK_NSM },
- { 0x0660, 0x0669, WEAK_AN },
- { 0x066A, 0x0000, WEAK_ET },
- { 0x066B, 0x066C, WEAK_AN },
- { 0x066D, 0x066F, STRONG_AL },
- { 0x0670, 0x0000, WEAK_NSM },
- { 0x0671, 0x06D5, STRONG_AL },
- { 0x06D6, 0x06DC, WEAK_NSM },
- { 0x06DD, 0x0000, STRONG_AL },
- { 0x06DE, 0x06E4, WEAK_NSM },
- { 0x06E5, 0x06E6, STRONG_AL },
- { 0x06E7, 0x06E8, WEAK_NSM },
- { 0x06E9, 0x0000, NEUTRAL_ON },
- { 0x06EA, 0x06ED, WEAK_NSM },
- { 0x06F0, 0x06F9, WEAK_EN },
- { 0x06FA, 0x070D, STRONG_AL },
- { 0x070F, 0x0000, WEAK_BN },
- { 0x0710, 0x0000, STRONG_AL },
- { 0x0711, 0x0000, WEAK_NSM },
- { 0x0712, 0x072C, STRONG_AL },
- { 0x0730, 0x074A, WEAK_NSM },
- { 0x0780, 0x07A5, STRONG_AL },
- { 0x07A6, 0x07B0, WEAK_NSM },
- { 0x07B1, 0x0000, STRONG_AL },
- { 0x0901, 0x0902, WEAK_NSM },
- { 0x093C, 0x0000, WEAK_NSM },
- { 0x0941, 0x0948, WEAK_NSM },
- { 0x094D, 0x0000, WEAK_NSM },
- { 0x0951, 0x0954, WEAK_NSM },
- { 0x0962, 0x0963, WEAK_NSM },
- { 0x0981, 0x0000, WEAK_NSM },
- { 0x09BC, 0x0000, WEAK_NSM },
- { 0x09C1, 0x09C4, WEAK_NSM },
- { 0x09CD, 0x0000, WEAK_NSM },
- { 0x09E2, 0x09E3, WEAK_NSM },
- { 0x09F2, 0x09F3, WEAK_ET },
- { 0x0A02, 0x0000, WEAK_NSM },
- { 0x0A3C, 0x0000, WEAK_NSM },
- { 0x0A41, 0x0A4D, WEAK_NSM },
- { 0x0A70, 0x0A71, WEAK_NSM },
- { 0x0A81, 0x0A82, WEAK_NSM },
- { 0x0ABC, 0x0000, WEAK_NSM },
- { 0x0AC1, 0x0AC8, WEAK_NSM },
- { 0x0ACD, 0x0000, WEAK_NSM },
- { 0x0B01, 0x0000, WEAK_NSM },
- { 0x0B3C, 0x0000, WEAK_NSM },
- { 0x0B3F, 0x0000, WEAK_NSM },
- { 0x0B41, 0x0B43, WEAK_NSM },
- { 0x0B4D, 0x0B56, WEAK_NSM },
- { 0x0B82, 0x0000, WEAK_NSM },
- { 0x0BC0, 0x0000, WEAK_NSM },
- { 0x0BCD, 0x0000, WEAK_NSM },
- { 0x0C3E, 0x0C40, WEAK_NSM },
- { 0x0C46, 0x0C56, WEAK_NSM },
- { 0x0CBF, 0x0000, WEAK_NSM },
- { 0x0CC6, 0x0000, WEAK_NSM },
- { 0x0CCC, 0x0CCD, WEAK_NSM },
- { 0x0D41, 0x0D43, WEAK_NSM },
- { 0x0D4D, 0x0000, WEAK_NSM },
- { 0x0DCA, 0x0000, WEAK_NSM },
- { 0x0DD2, 0x0DD6, WEAK_NSM },
- { 0x0E31, 0x0000, WEAK_NSM },
- { 0x0E34, 0x0E3A, WEAK_NSM },
- { 0x0E3F, 0x0000, WEAK_ET },
- { 0x0E47, 0x0E4E, WEAK_NSM },
- { 0x0EB1, 0x0000, WEAK_NSM },
- { 0x0EB4, 0x0EBC, WEAK_NSM },
- { 0x0EC8, 0x0ECD, WEAK_NSM },
- { 0x0F18, 0x0F19, WEAK_NSM },
- { 0x0F35, 0x0000, WEAK_NSM },
- { 0x0F37, 0x0000, WEAK_NSM },
- { 0x0F39, 0x0000, WEAK_NSM },
- { 0x0F3A, 0x0F3D, NEUTRAL_ON },
- { 0x0F71, 0x0F7E, WEAK_NSM },
- { 0x0F80, 0x0F84, WEAK_NSM },
- { 0x0F86, 0x0F87, WEAK_NSM },
- { 0x0F90, 0x0FBC, WEAK_NSM },
- { 0x0FC6, 0x0000, WEAK_NSM },
- { 0x102D, 0x1030, WEAK_NSM },
- { 0x1032, 0x1037, WEAK_NSM },
- { 0x1039, 0x0000, WEAK_NSM },
- { 0x1058, 0x1059, WEAK_NSM },
- { 0x1680, 0x0000, NEUTRAL_WS },
- { 0x169B, 0x169C, NEUTRAL_ON },
- { 0x1712, 0x1714, WEAK_NSM },
- { 0x1732, 0x1734, WEAK_NSM },
- { 0x1752, 0x1753, WEAK_NSM },
- { 0x1772, 0x1773, WEAK_NSM },
- { 0x17B7, 0x17BD, WEAK_NSM },
- { 0x17C6, 0x0000, WEAK_NSM },
- { 0x17C9, 0x17D3, WEAK_NSM },
- { 0x17DB, 0x0000, WEAK_ET },
- { 0x1800, 0x180A, NEUTRAL_ON },
- { 0x180B, 0x180D, WEAK_NSM },
- { 0x180E, 0x0000, WEAK_BN },
- { 0x18A9, 0x0000, WEAK_NSM },
- { 0x1FBD, 0x0000, NEUTRAL_ON },
- { 0x1FBF, 0x1FC1, NEUTRAL_ON },
- { 0x1FCD, 0x1FCF, NEUTRAL_ON },
- { 0x1FDD, 0x1FDF, NEUTRAL_ON },
- { 0x1FED, 0x1FEF, NEUTRAL_ON },
- { 0x1FFD, 0x1FFE, NEUTRAL_ON },
- { 0x2000, 0x200A, NEUTRAL_WS },
- { 0x200B, 0x200D, WEAK_BN },
- { 0x200F, 0x0000, STRONG_R },
- { 0x2010, 0x2027, NEUTRAL_ON },
- { 0x2028, 0x0000, NEUTRAL_WS },
- { 0x2029, 0x0000, NEUTRAL_B },
- { 0x202A, 0x0000, LRE },
- { 0x202B, 0x0000, RLE },
- { 0x202C, 0x0000, PDF },
- { 0x202D, 0x0000, LRO },
- { 0x202E, 0x0000, RLO },
- { 0x202F, 0x0000, NEUTRAL_WS },
- { 0x2030, 0x2034, WEAK_ET },
- { 0x2035, 0x2057, NEUTRAL_ON },
- { 0x205F, 0x0000, NEUTRAL_WS },
- { 0x2060, 0x206F, WEAK_BN },
- { 0x2070, 0x0000, WEAK_EN },
- { 0x2074, 0x2079, WEAK_EN },
- { 0x207A, 0x207B, WEAK_ET },
- { 0x207C, 0x207E, NEUTRAL_ON },
- { 0x2080, 0x2089, WEAK_EN },
- { 0x208A, 0x208B, WEAK_ET },
- { 0x208C, 0x208E, NEUTRAL_ON },
- { 0x20A0, 0x20B1, WEAK_ET },
- { 0x20D0, 0x20EA, WEAK_NSM },
- { 0x2100, 0x2101, NEUTRAL_ON },
- { 0x2103, 0x2106, NEUTRAL_ON },
- { 0x2108, 0x2109, NEUTRAL_ON },
- { 0x2114, 0x0000, NEUTRAL_ON },
- { 0x2116, 0x2118, NEUTRAL_ON },
- { 0x211E, 0x2123, NEUTRAL_ON },
- { 0x2125, 0x0000, NEUTRAL_ON },
- { 0x2127, 0x0000, NEUTRAL_ON },
- { 0x2129, 0x0000, NEUTRAL_ON },
- { 0x212E, 0x0000, WEAK_ET },
- { 0x2132, 0x0000, NEUTRAL_ON },
- { 0x213A, 0x0000, NEUTRAL_ON },
- { 0x2140, 0x2144, NEUTRAL_ON },
- { 0x214A, 0x215F, NEUTRAL_ON },
- { 0x2190, 0x2211, NEUTRAL_ON },
- { 0x2212, 0x2213, WEAK_ET },
- { 0x2214, 0x2335, NEUTRAL_ON },
- { 0x237B, 0x2394, NEUTRAL_ON },
- { 0x2396, 0x244A, NEUTRAL_ON },
- { 0x2460, 0x249B, WEAK_EN },
- { 0x24EA, 0x0000, WEAK_EN },
- { 0x24EB, 0x2FFB, NEUTRAL_ON },
- { 0x3000, 0x0000, NEUTRAL_WS },
- { 0x3001, 0x3004, NEUTRAL_ON },
- { 0x3008, 0x3020, NEUTRAL_ON },
- { 0x302A, 0x302F, WEAK_NSM },
- { 0x3030, 0x0000, NEUTRAL_ON },
- { 0x3036, 0x3037, NEUTRAL_ON },
- { 0x303D, 0x303F, NEUTRAL_ON },
- { 0x3099, 0x309A, WEAK_NSM },
- { 0x309B, 0x309C, NEUTRAL_ON },
- { 0x30A0, 0x0000, NEUTRAL_ON },
- { 0x30FB, 0x0000, NEUTRAL_ON },
- { 0x3251, 0x325F, NEUTRAL_ON },
- { 0x32B1, 0x32BF, NEUTRAL_ON },
- { 0xA490, 0xA4C6, NEUTRAL_ON },
- { 0xFB1D, 0x0000, STRONG_R },
- { 0xFB1E, 0x0000, WEAK_NSM },
- { 0xFB1F, 0xFB28, STRONG_R },
- { 0xFB29, 0x0000, WEAK_ET },
- { 0xFB2A, 0xFB4F, STRONG_R },
- { 0xFB50, 0xFD3D, STRONG_AL },
- { 0xFD3E, 0xFD3F, NEUTRAL_ON },
- { 0xFD50, 0xFDFC, STRONG_AL },
- { 0xFE00, 0xFE23, WEAK_NSM },
- { 0xFE30, 0xFE4F, NEUTRAL_ON },
- { 0xFE50, 0x0000, WEAK_CS },
- { 0xFE51, 0x0000, NEUTRAL_ON },
- { 0xFE52, 0x0000, WEAK_CS },
- { 0xFE54, 0x0000, NEUTRAL_ON },
- { 0xFE55, 0x0000, WEAK_CS },
- { 0xFE56, 0xFE5E, NEUTRAL_ON },
- { 0xFE5F, 0x0000, WEAK_ET },
- { 0xFE60, 0xFE61, NEUTRAL_ON },
- { 0xFE62, 0xFE63, WEAK_ET },
- { 0xFE64, 0xFE68, NEUTRAL_ON },
- { 0xFE69, 0xFE6A, WEAK_ET },
- { 0xFE6B, 0x0000, NEUTRAL_ON },
- { 0xFE70, 0xFEFC, STRONG_AL },
- { 0xFEFF, 0x0000, WEAK_BN },
- { 0xFF01, 0xFF02, NEUTRAL_ON },
- { 0xFF03, 0xFF05, WEAK_ET },
- { 0xFF06, 0xFF0A, NEUTRAL_ON },
- { 0xFF0B, 0x0000, WEAK_ET },
- { 0xFF0C, 0x0000, WEAK_CS },
- { 0xFF0D, 0x0000, WEAK_ET },
- { 0xFF0E, 0x0000, WEAK_CS },
- { 0xFF0F, 0x0000, WEAK_ES },
- { 0xFF10, 0xFF19, WEAK_EN },
- { 0xFF1A, 0x0000, WEAK_CS },
- { 0xFF1B, 0xFF20, NEUTRAL_ON },
- { 0xFF3B, 0xFF40, NEUTRAL_ON },
- { 0xFF5B, 0xFF65, NEUTRAL_ON },
- { 0xFFE0, 0xFFE1, WEAK_ET },
- { 0xFFE2, 0xFFE4, NEUTRAL_ON },
- { 0xFFE5, 0xFFE6, WEAK_ET },
- { 0xFFE8, 0xFFEE, NEUTRAL_ON },
- { 0xFFF9, 0xFFFB, WEAK_BN },
- { 0xFFFC, 0xFFFD, NEUTRAL_ON },
- { 0x1D167, 0x1D169, WEAK_NSM },
- { 0x1D173, 0x1D17A, WEAK_BN },
- { 0x1D17B, 0x1D182, WEAK_NSM },
- { 0x1D185, 0x1D18B, WEAK_NSM },
- { 0x1D1AA, 0x1D1AD, WEAK_NSM },
- { 0x1D7CE, 0x1D7FF, WEAK_EN },
- { 0xE0001, 0xE007F, WEAK_BN } };
+
+#include "biditype.h"
+#include "bidimirror.h"
+
int i;
bidi_type_table = Fmake_char_table (Qnil, make_number (STRONG_L));
staticpro (&bidi_type_table);
for (i = 0; i < sizeof bidi_type / sizeof bidi_type[0]; i++)
- char_table_set_range (bidi_type_table, bidi_type[i].from,
- bidi_type[i].to ? bidi_type[i].to : bidi_type[i].from,
+ char_table_set_range (bidi_type_table, bidi_type[i].from, bidi_type[i].to,
make_number (bidi_type[i].type));
- fallback_paragraph_start_re =
- XSYMBOL (Fintern_soft (build_string ("paragraph-start"), Qnil))->value;
- if (!STRINGP (fallback_paragraph_start_re))
- fallback_paragraph_start_re = build_string ("\f\\|[ \t]*$");
- staticpro (&fallback_paragraph_start_re);
+ bidi_mirror_table = Fmake_char_table (Qnil, Qnil);
+ staticpro (&bidi_mirror_table);
+
+ for (i = 0; i < sizeof bidi_mirror / sizeof bidi_mirror[0]; i++)
+ char_table_set (bidi_mirror_table, bidi_mirror[i].from,
+ make_number (bidi_mirror[i].to));
+
Qparagraph_start = intern ("paragraph-start");
staticpro (&Qparagraph_start);
- fallback_paragraph_separate_re =
- XSYMBOL (Fintern_soft (build_string ("paragraph-separate"), Qnil))->value;
- if (!STRINGP (fallback_paragraph_separate_re))
- fallback_paragraph_separate_re = build_string ("[ \t\f]*$");
- staticpro (&fallback_paragraph_separate_re);
+ paragraph_start_re = Fsymbol_value (Qparagraph_start);
+ if (!STRINGP (paragraph_start_re))
+ paragraph_start_re = build_string ("\f\\|[ \t]*$");
+ staticpro (¶graph_start_re);
Qparagraph_separate = intern ("paragraph-separate");
staticpro (&Qparagraph_separate);
+ paragraph_separate_re = Fsymbol_value (Qparagraph_separate);
+ if (!STRINGP (paragraph_separate_re))
+ paragraph_separate_re = build_string ("[ \t\f]*$");
+ staticpro (¶graph_separate_re);
bidi_initialized = 1;
}
/* Return the bidi type of a character CH, subject to the current
directional OVERRIDE. */
-bidi_type_t
+static INLINE bidi_type_t
bidi_get_type (int ch, bidi_dir_t override)
{
bidi_type_t default_type;
}
/* Given a bidi TYPE of a character, return its category. */
-bidi_category_t
+static INLINE bidi_category_t
bidi_get_category (bidi_type_t type)
{
switch (type)
Note: The conditions in UAX#9 clause L4 must be tested by the
caller. */
-/* FIXME: exceedingly temporary! Should consult the Unicode database
- of character properties. */
int
bidi_mirror_char (int c)
{
- static const char mirrored_pairs[] = "()<>[]{}";
- const char *p = c > 0 && c < 128 ? strchr (mirrored_pairs, c) : NULL;
+ Lisp_Object val;
+
+ if (c == BIDI_EOB)
+ return c;
+ if (c < 0 || c > MAX_CHAR)
+ abort ();
- if (p)
+ val = CHAR_TABLE_REF (bidi_mirror_table, c);
+ if (INTEGERP (val))
{
- size_t i = p - mirrored_pairs;
+ int v = XINT (val);
- return mirrored_pairs [(i ^ 1)];
+ if (v < 0 || v > MAX_CHAR)
+ abort ();
+
+ return v;
}
+
return c;
}
/* Copy the bidi iterator from FROM to TO. To save cycles, this only
copies the part of the level stack that is actually in use. */
-static inline void
+static INLINE void
bidi_copy_it (struct bidi_it *to, struct bidi_it *from)
{
int i;
/* Caching the bidi iterator states. */
-static struct bidi_it bidi_cache[1000]; /* FIXME: make this dynamically allocated! */
-static int bidi_cache_idx;
-static int bidi_cache_last_idx;
+#define BIDI_CACHE_CHUNK 200
+static struct bidi_it *bidi_cache;
+static size_t bidi_cache_size = 0;
+static size_t elsz = sizeof (struct bidi_it);
+static int bidi_cache_idx; /* next unused cache slot */
+static int bidi_cache_last_idx; /* slot of last cache hit */
-static inline void
+static INLINE void
bidi_cache_reset (void)
{
bidi_cache_idx = 0;
bidi_cache_last_idx = -1;
}
-static inline void
+static INLINE void
+bidi_cache_shrink (void)
+{
+ if (bidi_cache_size > BIDI_CACHE_CHUNK)
+ {
+ bidi_cache_size = BIDI_CACHE_CHUNK;
+ bidi_cache =
+ (struct bidi_it *) xrealloc (bidi_cache, bidi_cache_size * elsz);
+ }
+ bidi_cache_reset ();
+}
+
+static INLINE void
bidi_cache_fetch_state (int idx, struct bidi_it *bidi_it)
{
int current_scan_dir = bidi_it->scan_dir;
level less or equal to LEVEL. if LEVEL is -1, disregard the
resolved levels in cached states. DIR, if non-zero, means search
in that direction from the last cache hit. */
-static inline int
+static INLINE int
bidi_cache_search (int charpos, int level, int dir)
{
int i, i_start;
return -1;
}
-static inline void
+static INLINE void
bidi_cache_iterator_state (struct bidi_it *bidi_it, int resolved)
{
int idx;
if (idx < 0)
{
idx = bidi_cache_idx;
- /* Don't overrun the cache limit. */
- if (idx > sizeof (bidi_cache) / sizeof (bidi_cache[0]) - 1)
- abort ();
+ /* Enlarge the cache as needed. */
+ if (idx >= bidi_cache_size)
+ {
+ bidi_cache_size += BIDI_CACHE_CHUNK;
+ bidi_cache =
+ (struct bidi_it *) xrealloc (bidi_cache, bidi_cache_size * elsz);
+ }
/* Character positions should correspond to cache positions 1:1.
If we are outside the range of cached positions, the cache is
useless and must be reset. */
bidi_copy_it (&bidi_cache[idx], bidi_it);
if (!resolved)
bidi_cache[idx].resolved_level = -1;
- bidi_cache[idx].new_paragraph = 0;
}
else
{
bidi_cache_idx = idx + 1;
}
-static inline bidi_type_t
+static INLINE bidi_type_t
bidi_cache_find (int charpos, int level, struct bidi_it *bidi_it)
{
int i = bidi_cache_search (charpos, level, bidi_it->scan_dir);
return UNKNOWN_BT;
}
-static inline int
+static INLINE int
bidi_peek_at_next_level (struct bidi_it *bidi_it)
{
if (bidi_cache_idx == 0 || bidi_cache_last_idx == -1)
following the buffer position, -1 if position is at the beginning
of a new paragraph, or -2 if position is neither at beginning nor
at end of a paragraph. */
-EMACS_INT
+static EMACS_INT
bidi_at_paragraph_end (EMACS_INT charpos, EMACS_INT bytepos)
{
- Lisp_Object sep_re = Fbuffer_local_value (Qparagraph_separate,
- Fcurrent_buffer ());
- Lisp_Object start_re = Fbuffer_local_value (Qparagraph_start,
- Fcurrent_buffer ());
+ /* FIXME: Why Fbuffer_local_value rather than just Fsymbol_value? */
+ Lisp_Object sep_re;
+ Lisp_Object start_re;
EMACS_INT val;
- if (!STRINGP (sep_re))
- sep_re = fallback_paragraph_separate_re;
- if (!STRINGP (start_re))
- start_re = fallback_paragraph_start_re;
+ sep_re = paragraph_separate_re;
+ start_re = paragraph_start_re;
val = fast_looking_at (sep_re, charpos, bytepos, ZV, ZV_BYTE, Qnil);
if (val < 0)
embedding levels on either side of the run boundary. Also, update
the saved info about previously seen characters, since that info is
generally valid for a single level run. */
-static inline void
+static INLINE void
bidi_set_sor_type (struct bidi_it *bidi_it, int level_before, int level_after)
{
int higher_level = level_before > level_after ? level_before : level_after;
static EMACS_INT
bidi_find_paragraph_start (EMACS_INT pos, EMACS_INT pos_byte)
{
- Lisp_Object re = Fbuffer_local_value (Qparagraph_start, Fcurrent_buffer ());
+ Lisp_Object re = paragraph_start_re;
EMACS_INT limit = ZV, limit_byte = ZV_BYTE;
- if (!STRINGP (re))
- re = fallback_paragraph_start_re;
while (pos_byte > BEGV_BYTE
&& fast_looking_at (re, pos, pos_byte, limit, limit_byte, Qnil) < 0)
{
int ch, ch_len;
EMACS_INT pos;
bidi_type_t type;
- EMACS_INT sep_len;
+
+ if (!bidi_initialized)
+ bidi_initialize ();
/* If we are inside a paragraph separator, we are just waiting
for the separator to be exhausted; use the previous paragraph
middle of it. Find where this paragraph starts. */
bytepos = bidi_find_paragraph_start (pos, bytepos);
- /* We should always be at the beginning of a new line at this
- point. */
- if (!(bytepos == BEGV_BYTE || FETCH_CHAR (bytepos - 1) == '\n'))
- abort ();
-
bidi_it->separator_limit = -1;
bidi_it->new_paragraph = 0;
ch = FETCH_CHAR (bytepos);
/* Contrary to UAX#9 clause P3, we only default the paragraph
direction to L2R if we have no previous usable paragraph
direction. */
- if (bidi_it->paragraph_dir == NEUTRAL_DIR)
+ if (bidi_it->paragraph_dir != L2R && bidi_it->paragraph_dir != R2L)
bidi_it->paragraph_dir = L2R; /* P3 and ``higher protocols'' */
if (bidi_it->paragraph_dir == R2L)
bidi_it->level_stack[0].level = 1;
/* Do whatever UAX#9 clause X8 says should be done at paragraph's
end. */
-static inline void
+static INLINE void
bidi_set_paragraph_end (struct bidi_it *bidi_it)
{
bidi_it->invalid_levels = 0;
bidi_it->prev_for_neutral.type_after_w1 =
bidi_it->prev_for_neutral.orig_type = UNKNOWN_BT;
bidi_it->sor = L2R; /* FIXME: should it be user-selectable? */
+ bidi_cache_shrink ();
}
/* Push the current embedding level and override status; reset the
current level to LEVEL and the current override status to OVERRIDE. */
-static inline void
+static INLINE void
bidi_push_embedding_level (struct bidi_it *bidi_it,
int level, bidi_dir_t override)
{
/* Pop the embedding level and directional override status from the
stack, and return the new level. */
-static inline int
+static INLINE int
bidi_pop_embedding_level (struct bidi_it *bidi_it)
{
/* UAX#9 says to ignore invalid PDFs. */
}
/* Record in SAVED_INFO the information about the current character. */
-static inline void
+static INLINE void
bidi_remember_char (struct bidi_saved_info *saved_info,
struct bidi_it *bidi_it)
{
/* Resolve the type of a neutral character according to the type of
surrounding strong text and the current embedding level. */
-static inline bidi_type_t
+static INLINE bidi_type_t
bidi_resolve_neutral_1 (bidi_type_t prev_type, bidi_type_t next_type, int lev)
{
/* N1: European and Arabic numbers are treated as though they were R. */
return STRONG_R;
}
-static inline int
+static INLINE int
bidi_explicit_dir_char (int c)
{
/* FIXME: this should be replaced with a lookup table with suitable
/* Advance in the buffer, resolve weak types and return the type of
the next character after weak type resolution. */
-bidi_type_t
+static bidi_type_t
bidi_resolve_weak (struct bidi_it *bidi_it)
{
bidi_type_t type;
return type;
}
-bidi_type_t
+static bidi_type_t
bidi_resolve_neutral (struct bidi_it *bidi_it)
{
int prev_level = bidi_it->level_stack[bidi_it->stack_idx].level;
/* Given an iterator state in BIDI_IT, advance one character position
in the buffer to the next character (in the logical order), resolve
the bidi type of that next character, and return that type. */
-bidi_type_t
+static bidi_type_t
bidi_type_of_next_char (struct bidi_it *bidi_it)
{
bidi_type_t type;
the buffer to the next character (in the logical order), resolve
the embedding and implicit levels of that next character, and
return the resulting level. */
-int
+static int
bidi_level_of_next_char (struct bidi_it *bidi_it)
{
bidi_type_t type;
}
void
-bidi_get_next_char_visually (struct bidi_it *bidi_it)
+bidi_move_to_visually_next (struct bidi_it *bidi_it)
{
int old_level, new_level, next_level;
struct bidi_it sentinel;
if (!bidi_it->first_elt && bidi_it->orig_type == NEUTRAL_B)
bidi_line_init (bidi_it);
- /* Prepare the sentinel iterator state. */
+ /* Prepare the sentinel iterator state, and cache it. When we bump
+ into it, scanning backwards, we'll know that the last non-base
+ level is exhausted. */
if (bidi_cache_idx == 0)
{
bidi_copy_it (&sentinel, bidi_it);
sentinel.ch = '\n'; /* doesn't matter, but why not? */
sentinel.ch_len = 1;
}
+ bidi_cache_iterator_state (&sentinel, 1);
}
old_level = bidi_it->resolved_level;
int incr = ascending ? 1 : -1;
int expected_next_level = old_level + incr;
- /* If we don't have anything cached yet, we need to cache the
- sentinel state, since we'll need it to record where to jump
- when the last non-base level is exhausted. */
- if (bidi_cache_idx == 0)
- bidi_cache_iterator_state (&sentinel, 1);
/* Jump (or walk) to the other edge of this level. */
bidi_find_other_level_edge (bidi_it, level_to_search, !ascending);
/* Switch scan direction and peek at the next character in the