#include "cm.h"
#include "buffer.h"
#include "charset.h"
+#include "keyboard.h"
#include "frame.h"
#include "window.h"
#include "commands.h"
#include "intervals.h"
#include "blockinput.h"
#include "process.h"
-#include "keyboard.h"
/* I don't know why DEC Alpha OSF1 fail to compile this file if we
include the following file. */
/* Number of rows to be used by MATRIX. */
matrix->nrows = dim.height;
+ xassert (matrix->nrows >= 0);
/* Mark rows in a current matrix of a window as not having valid
contents. It's important to not do this for desired matrices.
{
struct glyph_row *frame_row = frame_matrix->rows + frame_y;
struct glyph_row *window_row = window_matrix->rows + window_y;
+ int current_row_p = window_matrix == w->current_matrix;
/* Fill up the frame row with spaces up to the left margin of the
window row. */
/* Fill up areas in the window matrix row with spaces. */
fill_up_glyph_row_with_spaces (window_row);
+
+ /* If only part of W's desired matrix has been built, and
+ window_row wasn't displayed, use the corresponding current
+ row instead. */
+ if (window_matrix == w->desired_matrix
+ && !window_row->enabled_p)
+ {
+ window_row = w->current_matrix->rows + window_y;
+ current_row_p = 1;
+ }
- if (window_matrix == w->current_matrix)
+ if (current_row_p)
{
- /* We have to copy W's current matrix. Copy window
- row to frame row. */
+ /* Copy window row to frame row. */
bcopy (window_row->glyphs[0],
frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
window_matrix->matrix_w * sizeof (struct glyph));
}
else
{
- /* Copy W's desired matrix. */
-
+ xassert (window_row->enabled_p);
+
+ /* Only when a desired row has been displayed, we want
+ the corresponding frame row to be updated. */
+ frame_row->enabled_p = 1;
+
/* Maybe insert a vertical border between horizontally adjacent
windows. */
if (right_border_glyph)
frame_row->used[TEXT_AREA]
= window_matrix->matrix_x + window_matrix->matrix_w;
- /* Or in flags. */
- frame_row->enabled_p |= window_row->enabled_p;
+ /* Or in other flags. */
frame_row->inverse_p |= window_row->inverse_p;
/* Next row. */
row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
+ /* Give up if PT is outside of the last known cursor row. */
if (PT <= MATRIX_ROW_START_BYTEPOS (row)
|| PT >= MATRIX_ROW_END_BYTEPOS (row))
return 0;
set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
+
w->last_cursor = w->cursor;
XSETFASTINT (w->last_point, PT);
/* Update windows. */
paused_p = update_window_tree (root_window, force_p);
update_end (f);
- display_completed = !paused_p;
-
- /* The flush is a performance bottleneck under X. */
-#if 0
+
+#if 0 /* This flush is a performance bottleneck under X,
+ and it doesn't seem to be necessary anyway. */
rif->flush_display (f);
#endif
}
frame matrix we operate. */
set_frame_matrix_frame (f);
- /* Build F's desired matrix from window matrices. For windows
- whose must_be_updated_p flag is set, desired matrices are
- made part of the desired frame matrix. For other windows,
- the current matrix is copied. */
+ /* Build F's desired matrix from window matrices. */
build_frame_matrix (f);
- /* Do the update on the frame desired matrix. */
+ /* Update the display */
+ update_begin (f);
paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
-
+ update_end (f);
+
+ if (termscript)
+ fflush (termscript);
+ fflush (stdout);
+
/* Check window matrices for lost pointers. */
IF_DEBUG (check_window_matrix_pointers (root_window));
}
/* Reset flags indicating that a window should be updated. */
set_window_update_flags (root_window, 0);
+
+ display_completed = !paused_p;
return paused_p;
}
while (row < end && !row->enabled_p)
++row;
- /* Try reusing part of the display by inserting/deleting lines. */
+ /* Try reusing part of the display by copying. */
if (row < end && !desired_matrix->no_scrolling_p)
{
int rc = scrolling_window (w, header_line_row != NULL);
/* Update the rest of the lines. */
for (; row < end && (force_p || !input_pending); ++row)
- if (row->enabled_p
- /* A row can be completely invisible in case a desired
- matrix was built with a vscroll and then
- make_cursor_line_fully_visible shifts the matrix. */
- && row->visible_height > 0)
+ if (row->enabled_p)
{
int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
int i;
struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
int changed_p = 0;
- xassert (desired_row->enabled_p);
-
/* Set the row being updated. This is important to let xterm.c
know what line height values are in effect. */
updated_row = desired_row;
- /* Update display of the left margin area, if there is one. */
- if (!desired_row->full_width_p
- && !NILP (w->left_margin_width))
- {
- changed_p = 1;
- update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
- }
-
- /* Update the display of the text area. */
- if (update_text_area (w, vpos))
+ /* A row can be completely invisible in case a desired matrix was
+ built with a vscroll and then make_cursor_line_fully_visible shifts
+ the matrix. Make sure to make such rows current anyway, since
+ we need the correct y-position, for example, in the current matrix. */
+ if (desired_row->mode_line_p
+ || desired_row->visible_height > 0)
{
- changed_p = 1;
- if (current_row->mouse_face_p)
- *mouse_face_overwritten_p = 1;
- }
-
- /* Update display of the right margin area, if there is one. */
- if (!desired_row->full_width_p
- && !NILP (w->right_margin_width))
- {
- changed_p = 1;
- update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
+ xassert (desired_row->enabled_p);
+
+ /* Update display of the left margin area, if there is one. */
+ if (!desired_row->full_width_p
+ && !NILP (w->left_margin_width))
+ {
+ changed_p = 1;
+ update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
+ }
+
+ /* Update the display of the text area. */
+ if (update_text_area (w, vpos))
+ {
+ changed_p = 1;
+ if (current_row->mouse_face_p)
+ *mouse_face_overwritten_p = 1;
+ }
+
+ /* Update display of the right margin area, if there is one. */
+ if (!desired_row->full_width_p
+ && !NILP (w->right_margin_width))
+ {
+ changed_p = 1;
+ update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
+ }
+
+ /* Draw truncation marks etc. */
+ if (!current_row->enabled_p
+ || desired_row->y != current_row->y
+ || desired_row->visible_height != current_row->visible_height
+ || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
+ || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
+ || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
+ || desired_row->continued_p != current_row->continued_p
+ || desired_row->mode_line_p != current_row->mode_line_p
+ || (desired_row->indicate_empty_line_p
+ != current_row->indicate_empty_line_p)
+ || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
+ != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
+ rif->after_update_window_line_hook (desired_row);
}
- /* Draw truncation marks etc. */
- if (!current_row->enabled_p
- || desired_row->y != current_row->y
- || desired_row->visible_height != current_row->visible_height
- || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
- || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
- || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
- || desired_row->continued_p != current_row->continued_p
- || desired_row->mode_line_p != current_row->mode_line_p
- || (desired_row->indicate_empty_line_p
- != current_row->indicate_empty_line_p)
- || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
- != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
- rif->after_update_window_line_hook (desired_row);
-
/* Update current_row from desired_row. */
make_current (w->desired_matrix, w->current_matrix, vpos);
updated_row = NULL;
struct row_entry *entry;
/* Skip over rows equal at the start. */
- i = header_line_p ? 1 : 0;
- while (i < current_matrix->nrows - 1
- && MATRIX_ROW_ENABLED_P (current_matrix, i)
- && MATRIX_ROW_ENABLED_P (desired_matrix, i)
- && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb
- && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i)) <= yb
- && row_equal_p (w,
- MATRIX_ROW (desired_matrix, i),
- MATRIX_ROW (current_matrix, i), 1))
+ for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
{
- assign_row (MATRIX_ROW (current_matrix, i),
- MATRIX_ROW (desired_matrix, i));
- MATRIX_ROW (desired_matrix, i)->enabled_p = 0;
- ++i;
+ struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
+ struct glyph_row *c = MATRIX_ROW (current_matrix, i);
+
+ if (c->enabled_p
+ && d->enabled_p
+ && c->y == d->y
+ && MATRIX_ROW_BOTTOM_Y (c) <= yb
+ && MATRIX_ROW_BOTTOM_Y (d) <= yb
+ && row_equal_p (w, c, d, 1))
+ {
+ assign_row (c, d);
+ d->enabled_p = 0;
+ }
+ else
+ break;
}
/* Give up if some rows in the desired matrix are not enabled. */
goto do_pause;
}
- update_begin (f);
-
/* If we cannot insert/delete lines, it's no use trying it. */
if (!line_ins_del_ok)
inhibit_id_p = 1;
}
}
- update_end (f);
-
- if (termscript)
- fflush (termscript);
- fflush (stdout);
-
do_pause:
- display_completed = !pause;
clear_desired_matrices (f);
return pause;
}
int signalnum; /* some compilers complain in signal calls. */
{
int width, height;
+#ifndef USE_CRT_DLL
extern int errno;
+#endif
int old_errno = errno;
get_frame_size (&width, &height);