a special way just before the sweep phase, and after stripping
some of its elements that are not needed any more. */
- mark_overlay (buffer->overlays_before);
- mark_overlay (buffer->overlays_after);
+ mark_overlay (buffer_get_overlays (buffer, OV_BEFORE));
+ mark_overlay (buffer_get_overlays (buffer, OV_AFTER));
/* If this is an indirect buffer, mark its base buffer. */
if (buffer->base_buffer && !VECTOR_MARKED_P (buffer->base_buffer))