EMACS_INT tab_offset;
};
-struct position *compute_motion P_ ((EMACS_INT from, EMACS_INT fromvpos,
- EMACS_INT fromhpos, int did_motion,
- EMACS_INT to, EMACS_INT tovpos,
- EMACS_INT tohpos,
- EMACS_INT width, EMACS_INT hscroll,
- EMACS_INT tab_offset, struct window *));
-struct position *vmotion P_ ((EMACS_INT from, EMACS_INT vtarget,
- struct window *));
-EMACS_INT skip_invisible P_ ((EMACS_INT pos, EMACS_INT *next_boundary_p,
- EMACS_INT to, Lisp_Object window));
+struct position *compute_motion (EMACS_INT from, EMACS_INT fromvpos,
+ EMACS_INT fromhpos, int did_motion,
+ EMACS_INT to, EMACS_INT tovpos,
+ EMACS_INT tohpos,
+ EMACS_INT width, EMACS_INT hscroll,
+ EMACS_INT tab_offset, struct window *);
+struct position *vmotion (EMACS_INT from, EMACS_INT vtarget,
+ struct window *);
+EMACS_INT skip_invisible (EMACS_INT pos, EMACS_INT *next_boundary_p,
+ EMACS_INT to, Lisp_Object window);
/* Value of point when current_column was called */
extern EMACS_INT last_known_column_point;
/* Return true if the display table DISPTAB specifies the same widths
for characters as WIDTHTAB. We use this to decide when to
invalidate the buffer's column_cache. */
-int disptab_matches_widthtab P_ ((struct Lisp_Char_Table *disptab,
- struct Lisp_Vector *widthtab));
+int disptab_matches_widthtab (struct Lisp_Char_Table *disptab,
+ struct Lisp_Vector *widthtab);
/* Recompute BUF's width table, using the display table DISPTAB. */
-void recompute_width_table P_ ((struct buffer *buf,
- struct Lisp_Char_Table *disptab));
+void recompute_width_table (struct buffer *buf,
+ struct Lisp_Char_Table *disptab);
/* arch-tag: f9feb373-5bff-4f4f-9198-94805d00cfd7