/* The ID of the mode line highlighting face. */
#define GLYPH_MODE_LINE_FACE 1
\f
+/* Structure to hold mouse highlight data. This is here because other
+ header files need it for defining struct x_output etc. */
+typedef struct {
+ /* These variables describe the range of text currently shown in its
+ mouse-face, together with the window they apply to. As long as
+ the mouse stays within this range, we need not redraw anything on
+ its account. Rows and columns are glyph matrix positions in
+ MOUSE_FACE_WINDOW. */
+ int mouse_face_beg_row, mouse_face_beg_col;
+ int mouse_face_beg_x, mouse_face_beg_y;
+ int mouse_face_end_row, mouse_face_end_col;
+ int mouse_face_end_x, mouse_face_end_y;
+ int mouse_face_past_end;
+ Lisp_Object mouse_face_window;
+ int mouse_face_face_id;
+ Lisp_Object mouse_face_overlay;
+
+ /* 1 if a mouse motion event came and we didn't handle it right away because
+ gc was in progress. */
+ int mouse_face_deferred_gc;
+
+ /* FRAME and X, Y position of mouse when last checked for
+ highlighting. X and Y can be negative or out of range for the frame. */
+ struct frame *mouse_face_mouse_frame;
+ int mouse_face_mouse_x, mouse_face_mouse_y;
+
+ /* Nonzero means defer mouse-motion highlighting. */
+ int mouse_face_defer;
+
+ /* Nonzero means that the mouse highlight should not be shown. */
+ int mouse_face_hidden;
+
+ int mouse_face_image_state;
+} Mouse_HLInfo;
+\f
/* Data type checking */
#define NILP(x) EQ (x, Qnil)
extern Lisp_Object Vinstallation_directory;
extern Lisp_Object empty_unibyte_string, empty_multibyte_string;
extern Lisp_Object Qfile_name_handler_alist;
+extern Lisp_Object Vdynamic_library_alist;
extern void (*fatal_error_signal_hook) (void);
EXFUN (Fkill_emacs, 1) NO_RETURN;
#if HAVE_SETLOCALE