/* Declarations having to do with GNU Emacs syntax tables.
- Copyright (C) 1985, 1993, 1994, 1997 Free Software Foundation, Inc.
+ Copyright (C) 1985, 93, 94, 97, 1998 Free Software Foundation, Inc.
This file is part of GNU Emacs.
/* Set the syntax entry VAL for char C in table TABLE. */
-#define SET_RAW_SYNTAX_ENTRY(table, c, val) \
- ((c) < CHAR_TABLE_SINGLE_BYTE_SLOTS \
- ? (XCHAR_TABLE (table)->contents[(unsigned char) (c)] = (val)) \
- : Faset ((table), make_number (c), (val)))
+#define SET_RAW_SYNTAX_ENTRY(table, c, val) \
+ CHAR_TABLE_SET ((table), c, (val))
-/* Fetch the syntax entry for char C in syntax table TABLE.
- This macro is called only when C is less than CHAR_TABLE_ORDINARY_SLOTS.
- Do inheritance. */
+/* Set the syntax entry VAL for char-range RANGE in table TABLE.
+ RANGE is a cons (FROM . TO) specifying the range of characters. */
-#ifdef __GNUC__
-#define SYNTAX_ENTRY_FOLLOW_PARENT(table, c) \
- ({ Lisp_Object tbl = table; \
- Lisp_Object temp = XCHAR_TABLE (tbl)->contents[(c)]; \
- while (NILP (temp)) \
- { \
- tbl = XCHAR_TABLE (tbl)->parent; \
- if (NILP (tbl)) \
- break; \
- temp = XCHAR_TABLE (tbl)->contents[(c)]; \
- } \
- temp; })
-#else
-extern Lisp_Object syntax_temp;
-extern Lisp_Object syntax_parent_lookup P_ ((Lisp_Object, int));
-
-#define SYNTAX_ENTRY_FOLLOW_PARENT(table, c) \
- (syntax_temp = XCHAR_TABLE (table)->contents[(c)], \
- (NILP (syntax_temp) \
- ? syntax_parent_lookup (table, (c)) \
- : syntax_temp))
-#endif
+#define SET_RAW_SYNTAX_ENTRY_RANGE(table, range, val) \
+ Fset_char_table_range ((table), (range), (val))
/* SYNTAX_ENTRY fetches the information from the entry for character C
- in syntax table TABLE, or from globally kept data (gl_state).
+ in syntax table TABLE, or from globally kept data (gl_state).
Does inheritance. */
/* CURRENT_SYNTAX_TABLE gives the syntax table valid for current
position, it is either the buffer's syntax table, or syntax table
# define CURRENT_SYNTAX_TABLE current_buffer->syntax_table
#endif
-#define SYNTAX_ENTRY_INT(c) \
- ((c) < CHAR_TABLE_SINGLE_BYTE_SLOTS \
- ? SYNTAX_ENTRY_FOLLOW_PARENT (CURRENT_SYNTAX_TABLE, \
- (unsigned char) (c)) \
- : Faref (CURRENT_SYNTAX_TABLE, make_number ((c))))
+#define SYNTAX_ENTRY_INT(c) CHAR_TABLE_REF (CURRENT_SYNTAX_TABLE, (c))
/* Extract the information from the entry for character C
in the current syntax table. */
({ Lisp_Object temp; \
temp = SYNTAX_ENTRY (c); \
(CONSP (temp) \
- ? (enum syntaxcode) (XINT (XCONS (temp)->car) & 0xff) \
+ ? (enum syntaxcode) (XINT (XCAR (temp)) & 0xff) \
: Swhitespace); })
#define SYNTAX_WITH_FLAGS(c) \
({ Lisp_Object temp; \
temp = SYNTAX_ENTRY (c); \
(CONSP (temp) \
- ? XINT (XCONS (temp)->car) \
+ ? XINT (XCAR (temp)) \
: (int) Swhitespace); })
#define SYNTAX_MATCH(c) \
({ Lisp_Object temp; \
temp = SYNTAX_ENTRY (c); \
(CONSP (temp) \
- ? XCONS (temp)->cdr \
+ ? XCDR (temp) \
: Qnil); })
#else
+extern Lisp_Object syntax_temp;
#define SYNTAX(c) \
(syntax_temp = SYNTAX_ENTRY ((c)), \
(CONSP (syntax_temp) \
- ? (enum syntaxcode) (XINT (XCONS (syntax_temp)->car) & 0xff) \
+ ? (enum syntaxcode) (XINT (XCAR (syntax_temp)) & 0xff) \
: Swhitespace))
#define SYNTAX_WITH_FLAGS(c) \
(syntax_temp = SYNTAX_ENTRY ((c)), \
(CONSP (syntax_temp) \
- ? XINT (XCONS (syntax_temp)->car) \
+ ? XINT (XCAR (syntax_temp)) \
: (int) Swhitespace))
#define SYNTAX_MATCH(c) \
(syntax_temp = SYNTAX_ENTRY ((c)), \
(CONSP (syntax_temp) \
- ? XCONS (syntax_temp)->cdr \
+ ? XCDR (syntax_temp) \
: Qnil))
#endif
-/* Then there are six single-bit flags that have the following meanings:
+/* Then there are seven single-bit flags that have the following meanings:
1. This character is the first of a two-character comment-start sequence.
2. This character is the second of a two-character comment-start sequence.
3. This character is the first of a two-character comment-end sequence.
4. This character is the second of a two-character comment-end sequence.
5. This character is a prefix, for backward-prefix-chars.
+ 6. see below
+ 7. This character is part of a nestable comment sequence.
Note that any two-character sequence whose first character has flag 1
and whose second character has flag 2 will be interpreted as a comment start.
Style a is always the default.
*/
+/* These macros extract a particular flag for a given character. */
+
#define SYNTAX_COMSTART_FIRST(c) ((SYNTAX_WITH_FLAGS (c) >> 16) & 1)
#define SYNTAX_COMSTART_SECOND(c) ((SYNTAX_WITH_FLAGS (c) >> 17) & 1)
#define SYNTAX_PREFIX(c) ((SYNTAX_WITH_FLAGS (c) >> 20) & 1)
-/* extract the comment style bit from the syntax table entry */
#define SYNTAX_COMMENT_STYLE(c) ((SYNTAX_WITH_FLAGS (c) >> 21) & 1)
+#define SYNTAX_COMMENT_NESTED(c) ((SYNTAX_WITH_FLAGS (c) >> 22) & 1)
+
+/* These macros extract specific flags from an integer
+ that holds the syntax code and the flags. */
+
+#define SYNTAX_FLAGS_COMSTART_FIRST(flags) (((flags) >> 16) & 1)
+
+#define SYNTAX_FLAGS_COMSTART_SECOND(flags) (((flags) >> 17) & 1)
+
+#define SYNTAX_FLAGS_COMEND_FIRST(flags) (((flags) >> 18) & 1)
+
+#define SYNTAX_FLAGS_COMEND_SECOND(flags) (((flags) >> 19) & 1)
+
+#define SYNTAX_FLAGS_PREFIX(flags) (((flags) >> 20) & 1)
+
+#define SYNTAX_FLAGS_COMMENT_STYLE(flags) (((flags) >> 21) & 1)
+
+#define SYNTAX_FLAGS_COMMENT_NESTED(flags) (((flags) >> 22) & 1)
+
/* This array, indexed by a character, contains the syntax code which that
character signifies (as a char). For example,
(enum syntaxcode) syntax_spec_code['w'] is Sword. */
extern char syntax_code_spec[16];
/* Convert the byte offset BYTEPOS into a character position,
- for the object recorded in gl_state with SETUP_SYNTAX_TABLE_FOR_OBJECT. */
+ for the object recorded in gl_state with SETUP_SYNTAX_TABLE_FOR_OBJECT.
+
+ The value is meant for use in the UPDATE_SYNTAX_TABLE... macros.
+ These macros do nothing when parse_sexp_lookup_properties is 0,
+ so we return 0 in that case, for speed. */
#define SYNTAX_TABLE_BYTE_TO_CHAR(bytepos) \
- (STRINGP (gl_state.object) \
+ (! parse_sexp_lookup_properties \
+ ? 0 \
+ : STRINGP (gl_state.object) \
? string_byte_to_char (gl_state.object, (bytepos)) \
: BUFFERP (gl_state.object) \
- ? buf_bytepos_to_charpos (XBUFFER (gl_state.object), (bytepos)) \
+ ? buf_bytepos_to_charpos (XBUFFER (gl_state.object), \
+ (bytepos) + BUF_BEGV_BYTE (XBUFFER (gl_state.object)) - 1) - BUF_BEGV (XBUFFER (gl_state.object)) + 1 \
: NILP (gl_state.object) \
- ? BYTE_TO_CHAR ((bytepos)) \
+ ? BYTE_TO_CHAR ((bytepos) + BEGV_BYTE - 1) - BEGV + 1 \
: (bytepos))
-/* Make syntax table state (gl_state) good for POS, assuming it is
- currently good for a position before POS. */
+/* Make syntax table state (gl_state) good for CHARPOS, assuming it is
+ currently good for a position before CHARPOS. */
-#define UPDATE_SYNTAX_TABLE_FORWARD(pos) \
- ((pos) >= gl_state.e_property - gl_state.offset \
- ? (update_syntax_table ((pos) + gl_state.offset, 1, 0, \
+#define UPDATE_SYNTAX_TABLE_FORWARD(charpos) \
+ (parse_sexp_lookup_properties \
+ && (charpos) >= gl_state.e_property \
+ ? (update_syntax_table ((charpos) + gl_state.offset, 1, 0, \
gl_state.object), \
1) \
: 0)
-/* Make syntax table state (gl_state) good for POS, assuming it is
- currently good for a position after POS. */
+/* Make syntax table state (gl_state) good for CHARPOS, assuming it is
+ currently good for a position after CHARPOS. */
-#define UPDATE_SYNTAX_TABLE_BACKWARD(pos) \
- ((pos) <= gl_state.b_property - gl_state.offset \
- ? (update_syntax_table ((pos) + gl_state.offset, -1, 0, \
+#define UPDATE_SYNTAX_TABLE_BACKWARD(charpos) \
+ (parse_sexp_lookup_properties \
+ && (charpos) < gl_state.b_property \
+ ? (update_syntax_table ((charpos) + gl_state.offset, -1, 0, \
gl_state.object), \
1) \
: 0)
-/* Make syntax table good for POS. */
+/* Make syntax table good for CHARPOS. */
-#define UPDATE_SYNTAX_TABLE(pos) \
- ((pos) <= gl_state.b_property - gl_state.offset \
- ? (update_syntax_table ((pos) + gl_state.offset, -1, 0, \
+#define UPDATE_SYNTAX_TABLE(charpos) \
+ (parse_sexp_lookup_properties \
+ && (charpos) < gl_state.b_property \
+ ? (update_syntax_table ((charpos) + gl_state.offset, -1, 0, \
gl_state.object), \
1) \
- : ((pos) >= gl_state.e_property - gl_state.offset \
- ? (update_syntax_table ((pos) + gl_state.offset, 1, 0, \
+ : (parse_sexp_lookup_properties \
+ && (charpos) >= gl_state.e_property \
+ ? (update_syntax_table ((charpos) + gl_state.offset, 1, 0,\
gl_state.object), \
1) \
: 0))
search, or after the last position of the backward search. It
makes sure that the first char is picked up with correct table, so
one does not need to call UPDATE_SYNTAX_TABLE immediately after the
- call.
+ call.
Sign of COUNT gives the direction of the search.
*/
#define SETUP_SYNTAX_TABLE(FROM, COUNT) \
- gl_state.b_property = BEGV - 1; \
- gl_state.e_property = ZV + 1; \
- gl_state.object = Qnil; \
- gl_state.use_global = 0; \
- gl_state.offset = 0; \
- gl_state.current_syntax_table = current_buffer->syntax_table; \
- if (parse_sexp_lookup_properties) \
- update_syntax_table ((COUNT) > 0 ? (FROM) : (FROM) - 1, (COUNT), \
- 1, Qnil);
+if (1) \
+ { \
+ gl_state.b_property = BEGV; \
+ gl_state.e_property = ZV + 1; \
+ gl_state.object = Qnil; \
+ gl_state.use_global = 0; \
+ gl_state.offset = 0; \
+ gl_state.current_syntax_table = current_buffer->syntax_table; \
+ if (parse_sexp_lookup_properties) \
+ if ((COUNT) > 0 || (FROM) > BEGV) \
+ update_syntax_table ((COUNT) > 0 ? (FROM) : (FROM) - 1, (COUNT),\
+ 1, Qnil); \
+ } \
+else
/* Same as above, but in OBJECT. If OBJECT is nil, use current buffer.
If it is t, ignore properties altogether.
if (BUFFERP (gl_state.object)) \
{ \
struct buffer *buf = XBUFFER (gl_state.object); \
- gl_state.b_property = BUF_BEGV (buf) - 1; \
- gl_state.e_property = BUF_ZV (buf); \
+ gl_state.b_property = 1; \
+ gl_state.e_property = BUF_ZV (buf) - BUF_BEGV (buf) + 1; \
gl_state.offset = BUF_BEGV (buf) - 1; \
} \
else if (NILP (gl_state.object)) \
{ \
- gl_state.b_property = BEGV - 1; \
- gl_state.e_property = ZV; \
+ gl_state.b_property = 1; \
+ gl_state.e_property = ZV - BEGV + 1; \
gl_state.offset = BEGV - 1; \
} \
else if (EQ (gl_state.object, Qt)) \
{ \
- gl_state.b_property = - 1; \
+ gl_state.b_property = 0; \
gl_state.e_property = 1500000000; \
gl_state.offset = 0; \
} \
else \
{ \
- gl_state.b_property = -1; \
- gl_state.e_property = 1 + XSTRING (gl_state.object)->size; \
+ gl_state.b_property = 0; \
+ gl_state.e_property = 1 + SCHARS (gl_state.object); \
gl_state.offset = 0; \
} \
gl_state.use_global = 0; \
gl_state.current_syntax_table = current_buffer->syntax_table; \
if (parse_sexp_lookup_properties) \
- update_syntax_table ((BYTE_TO_CHAR ((FROM) + gl_state.offset) \
+ update_syntax_table (((FROM) + gl_state.offset \
+ (COUNT > 0 ? 0 : -1)), \
COUNT, 1, gl_state.object); \
} \
Lisp_Object global_code; /* Syntax code of current char. */
Lisp_Object current_syntax_table; /* Syntax table for current pos. */
Lisp_Object old_prop; /* Syntax-table prop at prev pos. */
- int b_property; /* Last index where c_s_t is
- not valid. */
+ int b_property; /* First index where c_s_t is valid. */
int e_property; /* First index where c_s_t is
not valid. */
INTERVAL forward_i; /* Where to start lookup on forward */
on: */
/* Offset for positions specified to UPDATE_SYNTAX_TABLE. */
int offset;
- char left_ok;
- char right_ok;
};
extern struct gl_state_s gl_state;
extern INTERVAL interval_of P_ ((int, Lisp_Object));
extern int scan_words P_ ((int, int));
+
+/* arch-tag: 28833cca-cd73-4741-8c85-a3111166a0e0
+ (do not change this comment) */