static ptrdiff_t current_column_1 (void);
static ptrdiff_t position_indentation (ptrdiff_t);
-/* Cache of beginning of line found by the last call of
- current_column. */
-
-static ptrdiff_t current_column_bol_cache;
-
/* Get the display table to use for the current buffer. */
struct Lisp_Char_Table *
XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
}
-/* Allocate or free the width run cache, as requested by the current
- state of current_buffer's cache_long_line_scans variable. */
+/* Allocate or free the width run cache, as requested by the
+ current state of current_buffer's cache_long_scans variable. */
static void
width_run_cache_on_off (void)
{
- if (NILP (BVAR (current_buffer, cache_long_line_scans))
+ if (NILP (BVAR (current_buffer, cache_long_scans))
/* And, for the moment, this feature doesn't work on multibyte
characters. */
|| !NILP (BVAR (current_buffer, enable_multibyte_characters)))
the next property change */
prop = Fget_char_property (position, Qinvisible,
(!NILP (window)
- && EQ (XWINDOW (window)->buffer, buffer))
+ && EQ (XWINDOW (window)->contents, buffer))
? window : buffer);
inv_p = TEXT_PROP_MEANS_INVISIBLE (prop);
/* When counting columns (window == nil), don't skip over ellipsis text. */
col += post_tab;
}
- if (ptr == BEGV_ADDR)
- current_column_bol_cache = BEGV;
- else
- current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
-
last_known_column = col;
last_known_column_point = PT;
last_known_column_modified = MODIFF;
register ptrdiff_t col = 0, prev_col = 0;
EMACS_INT goal = goalcol ? *goalcol : MOST_POSITIVE_FIXNUM;
ptrdiff_t end = endpos ? *endpos : PT;
- ptrdiff_t scan, scan_byte;
- ptrdiff_t next_boundary;
- {
- ptrdiff_t opoint = PT, opoint_byte = PT_BYTE;
- scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
- current_column_bol_cache = PT;
- scan = PT, scan_byte = PT_BYTE;
- SET_PT_BOTH (opoint, opoint_byte);
+ ptrdiff_t scan, scan_byte, next_boundary;
+
+ scan = find_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, NULL, &scan_byte, 1);
next_boundary = scan;
- }
window = Fget_buffer_window (Fcurrent_buffer (), Qnil);
w = ! NILP (window) ? XWINDOW (window) : NULL;
following any initial whitespace. */)
(void)
{
- Lisp_Object val;
- ptrdiff_t opoint = PT, opoint_byte = PT_BYTE;
-
- scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
+ ptrdiff_t posbyte;
- XSETFASTINT (val, position_indentation (PT_BYTE));
- SET_PT_BOTH (opoint, opoint_byte);
- return val;
+ find_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, NULL, &posbyte, 1);
+ return make_number (position_indentation (posbyte));
}
static ptrdiff_t
bool
indented_beyond_p (ptrdiff_t pos, ptrdiff_t pos_byte, EMACS_INT column)
{
- ptrdiff_t val;
- ptrdiff_t opoint = PT, opoint_byte = PT_BYTE;
-
- SET_PT_BOTH (pos, pos_byte);
- while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
- scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
-
- val = position_indentation (PT_BYTE);
- SET_PT_BOTH (opoint, opoint_byte);
- return val >= column;
+ while (pos > BEGV && FETCH_BYTE (pos_byte) == '\n')
+ {
+ DEC_BOTH (pos, pos_byte);
+ pos = find_newline (pos, pos_byte, BEGV, BEGV_BYTE,
+ -1, NULL, &pos_byte, 0);
+ }
+ return position_indentation (pos_byte) >= column;
}
\f
DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2,
: (window_width + window_left != frame_cols))
where
- window_width is XFASTINT (w->total_cols),
- window_left is XFASTINT (w->left_col),
+ window_width is w->total_cols,
+ window_left is w->left_col,
has_vertical_scroll_bars is
WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
and frame_cols = FRAME_COLS (XFRAME (window->frame))
the scroll bars if they are turned on. */
struct position *
-compute_motion (ptrdiff_t from, EMACS_INT fromvpos, EMACS_INT fromhpos,
- bool did_motion, ptrdiff_t to,
+compute_motion (ptrdiff_t from, ptrdiff_t frombyte, EMACS_INT fromvpos,
+ EMACS_INT fromhpos, bool did_motion, ptrdiff_t to,
EMACS_INT tovpos, EMACS_INT tohpos, EMACS_INT width,
ptrdiff_t hscroll, int tab_offset, struct window *win)
{
immediate_quit = 1;
QUIT;
+ /* It's just impossible to be too paranoid here. */
+ eassert (from == BYTE_TO_CHAR (frombyte) && frombyte == CHAR_TO_BYTE (from));
+
pos = prev_pos = from;
- pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
+ pos_byte = prev_pos_byte = frombyte;
contin_hpos = 0;
prev_tab_offset = tab_offset;
memset (&cmp_it, 0, sizeof cmp_it);
and the window's upper-left coordinates as FROMPOS.
Pass the buffer's (point-max) as TO, to limit the scan to the end of the
visible section of the buffer, and pass LINE and COL as TOPOS. */)
- (Lisp_Object from, Lisp_Object frompos, Lisp_Object to, Lisp_Object topos, Lisp_Object width, Lisp_Object offsets, Lisp_Object window)
+ (Lisp_Object from, Lisp_Object frompos, Lisp_Object to, Lisp_Object topos,
+ Lisp_Object width, Lisp_Object offsets, Lisp_Object window)
{
struct window *w;
Lisp_Object bufpos, hpos, vpos, prevhpos;
if (XINT (to) < BEGV || XINT (to) > ZV)
args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
- pos = compute_motion (XINT (from), XINT (XCDR (frompos)),
+ pos = compute_motion (XINT (from), CHAR_TO_BYTE (XINT (from)),
+ XINT (XCDR (frompos)),
XINT (XCAR (frompos)), 0,
XINT (to),
(NILP (topos)
XSETINT (vpos, pos->vpos);
XSETINT (prevhpos, pos->prevhpos);
- return Fcons (bufpos,
- Fcons (hpos,
- Fcons (vpos,
- Fcons (prevhpos,
- Fcons (pos->contin ? Qt : Qnil, Qnil)))));
-
+ return list5 (bufpos, hpos, vpos, prevhpos, pos->contin ? Qt : Qnil);
}
-\f
-/* Fvertical_motion and vmotion */
+
+/* Fvertical_motion and vmotion. */
static struct position val_vmotion;
struct position *
-vmotion (register ptrdiff_t from, register EMACS_INT vtarget, struct window *w)
+vmotion (register ptrdiff_t from, register ptrdiff_t from_byte,
+ register EMACS_INT vtarget, struct window *w)
{
ptrdiff_t hscroll = w->hscroll;
struct position pos;
- /* vpos is cumulative vertical position, changed as from is changed */
+ /* VPOS is cumulative vertical position, changed as from is changed. */
register EMACS_INT vpos = 0;
ptrdiff_t prevline;
register ptrdiff_t first;
- ptrdiff_t from_byte;
ptrdiff_t lmargin = hscroll > 0 ? 1 - hscroll : 0;
ptrdiff_t selective
= (INTEGERP (BVAR (current_buffer, selective_display))
/* If the window contains this buffer, use it for getting text properties.
Otherwise use the current buffer as arg for doing that. */
- if (EQ (w->buffer, Fcurrent_buffer ()))
+ if (EQ (w->contents, Fcurrent_buffer ()))
text_prop_object = window;
else
text_prop_object = Fcurrent_buffer ();
while ((vpos > vtarget || first) && from > BEGV)
{
- ptrdiff_t bytepos;
+ ptrdiff_t bytepos = from_byte;
Lisp_Object propval;
- prevline = find_next_newline_no_quit (from - 1, -1, &bytepos);
+ prevline = from;
+ DEC_BOTH (prevline, bytepos);
+ prevline = find_newline_no_quit (prevline, bytepos, -1, &bytepos);
+
while (prevline > BEGV
&& ((selective > 0
&& indented_beyond_p (prevline, bytepos, selective))
Qinvisible,
text_prop_object),
TEXT_PROP_MEANS_INVISIBLE (propval))))
- prevline = find_next_newline_no_quit (prevline - 1, -1, &bytepos);
- pos = *compute_motion (prevline, 0,
- lmargin,
- 0,
- from,
+ {
+ DEC_BOTH (prevline, bytepos);
+ prevline = find_newline_no_quit (prevline, bytepos, -1, &bytepos);
+ }
+ pos = *compute_motion (prevline, bytepos, 0, lmargin, 0, from,
/* Don't care for VPOS... */
1 << (BITS_PER_SHORT - 1),
/* ... nor HPOS. */
1 << (BITS_PER_SHORT - 1),
- -1, hscroll,
- 0,
- w);
+ -1, hscroll, 0, w);
vpos -= pos.vpos;
first = 0;
from = prevline;
+ from_byte = bytepos;
}
- /* If we made exactly the desired vertical distance,
- or if we hit beginning of buffer,
- return point found */
+ /* If we made exactly the desired vertical distance, or
+ if we hit beginning of buffer, return point found. */
if (vpos >= vtarget)
{
val_vmotion.bufpos = from;
- val_vmotion.bytepos = CHAR_TO_BYTE (from);
+ val_vmotion.bytepos = from_byte;
val_vmotion.vpos = vpos;
val_vmotion.hpos = lmargin;
val_vmotion.contin = 0;
return &val_vmotion;
}
- /* Otherwise find the correct spot by moving down */
+ /* Otherwise find the correct spot by moving down. */
}
- /* Moving downward is simple, but must calculate from beg of line
- to determine hpos of starting point */
- from_byte = CHAR_TO_BYTE (from);
+
+ /* Moving downward is simple, but must calculate from
+ beg of line to determine hpos of starting point. */
+
if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
{
ptrdiff_t bytepos;
Lisp_Object propval;
- prevline = find_next_newline_no_quit (from, -1, &bytepos);
+ prevline = find_newline_no_quit (from, from_byte, -1, &bytepos);
while (prevline > BEGV
&& ((selective > 0
&& indented_beyond_p (prevline, bytepos, selective))
Qinvisible,
text_prop_object),
TEXT_PROP_MEANS_INVISIBLE (propval))))
- prevline = find_next_newline_no_quit (prevline - 1, -1, &bytepos);
- pos = *compute_motion (prevline, 0,
- lmargin,
- 0,
- from,
+ {
+ DEC_BOTH (prevline, bytepos);
+ prevline = find_newline_no_quit (prevline, bytepos, -1, &bytepos);
+ }
+ pos = *compute_motion (prevline, bytepos, 0, lmargin, 0, from,
/* Don't care for VPOS... */
1 << (BITS_PER_SHORT - 1),
/* ... nor HPOS. */
1 << (BITS_PER_SHORT - 1),
- -1, hscroll,
- 0,
- w);
+ -1, hscroll, 0, w);
did_motion = 1;
}
else
pos.vpos = 0;
did_motion = 0;
}
- return compute_motion (from, vpos, pos.hpos, did_motion,
+ return compute_motion (from, from_byte, vpos, pos.hpos, did_motion,
ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
- -1, hscroll,
- 0,
- w);
+ -1, hscroll, 0, w);
}
DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
old_buffer = Qnil;
GCPRO1 (old_buffer);
- if (XBUFFER (w->buffer) != current_buffer)
+ if (XBUFFER (w->contents) != current_buffer)
{
/* Set the window's buffer temporarily to the current buffer. */
- old_buffer = w->buffer;
+ old_buffer = w->contents;
old_charpos = marker_position (w->pointm);
old_bytepos = marker_byte_position (w->pointm);
wset_buffer (w, Fcurrent_buffer ());
- set_marker_both (w->pointm, w->buffer,
+ set_marker_both (w->pointm, w->contents,
BUF_PT (current_buffer), BUF_PT_BYTE (current_buffer));
}
if (noninteractive)
{
struct position pos;
- pos = *vmotion (PT, XINT (lines), w);
+ pos = *vmotion (PT, PT_BYTE, XINT (lines), w);
SET_PT_BOTH (pos.bufpos, pos.bytepos);
}
else
const char *s = SSDATA (it.string);
const char *e = s + SBYTES (it.string);
+ disp_string_at_start_p =
/* If it.area is anything but TEXT_AREA, we need not bother
about the display string, as it doesn't affect cursor
positioning. */
- disp_string_at_start_p =
- it.string_from_display_prop_p && it.area == TEXT_AREA;
+ it.area == TEXT_AREA
+ && it.string_from_display_prop_p
+ /* A display string on anything but buffer text (e.g., on
+ an overlay string) doesn't affect cursor positioning. */
+ && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER);
while (s < e)
{
if (*s++ == '\n')
if (BUFFERP (old_buffer))
{
wset_buffer (w, old_buffer);
- set_marker_both (w->pointm, w->buffer,
+ set_marker_both (w->pointm, w->contents,
old_charpos, old_bytepos);
}