of lines. */
static void
-do_scrolling (frame, current_matrix, matrix, window_size, unchanged_at_top)
- struct frame *frame;
- struct glyph_matrix *current_matrix;
- struct matrix_elt *matrix;
- int window_size;
- int unchanged_at_top;
+do_scrolling (struct frame *frame, struct glyph_matrix *current_matrix, struct matrix_elt *matrix, int window_size, int unchanged_at_top)
{
struct matrix_elt *p;
int i, j, k;
such a line will have little weight. */
int
-scrolling_max_lines_saved (start, end, oldhash, newhash, cost)
- int start, end;
- int *oldhash, *newhash, *cost;
+scrolling_max_lines_saved (int start, int end, int *oldhash, int *newhash, int *cost)
{
struct { int hash; int count; } lines[01000];
register int i, h;
to scroll_frame_lines to perform this scrolling. */
int
-scroll_cost (frame, from, to, amount)
- FRAME_PTR frame;
- int from, to, amount;
+scroll_cost (FRAME_PTR frame, int from, int to, int amount)
{
/* Compute how many lines, at bottom of frame,
will not be involved in actual motion. */
overhead and multiply factor values */
static void
-line_ins_del (frame, ov1, pf1, ovn, pfn, ov, mf)
- FRAME_PTR frame;
- int ov1, ovn;
- int pf1, pfn;
- register int *ov, *mf;
+line_ins_del (FRAME_PTR frame, int ov1, int pf1, int ovn, int pfn, register int *ov, register int *mf)
{
register int i;
register int frame_lines = FRAME_LINES (frame);