/* This is handy for undrawing the cursor. */
int phys_cursor_ascent, phys_cursor_height;
+ /* Alternate overlay-arrow-bitmap in this window. */
+ int overlay_arrow_bitmap;
+
/* Non-zero means the cursor is currently displayed. This can be
set to zero by functions overpainting the cursor image. */
unsigned phys_cursor_on_p : 1;
| | +--------------------------- LEFT_MARGIN_COLS
| +------------------------------- LEFT_FRINGE_WIDTH
+---------------------------------- LEFT_SCROLL_BAR_COLS
-
+
*/
EXFUN (Fset_window_buffer, 3);
EXFUN (Fset_window_hscroll, 2);
EXFUN (Fwindow_hscroll, 1);
-EXFUN (Fset_window_vscroll, 2);
-EXFUN (Fwindow_vscroll, 1);
+EXFUN (Fset_window_vscroll, 3);
+EXFUN (Fwindow_vscroll, 2);
EXFUN (Fset_window_margins, 3);
EXFUN (Fwindow_live_p, 1);
EXFUN (Fset_window_point, 2);