switch (dtype)
{
case DBUS_TYPE_BYTE:
+ CHECK_NUMBER (object);
{
unsigned char val = XUINT (object) & 0xFF;
XD_DEBUG_MESSAGE ("%c %d", dtype, val);
}
case DBUS_TYPE_INT16:
+ CHECK_NUMBER (object);
{
dbus_int16_t val = XINT (object);
XD_DEBUG_MESSAGE ("%c %d", dtype, (int) val);
}
case DBUS_TYPE_UINT16:
+ CHECK_NUMBER (object);
{
dbus_uint16_t val = XUINT (object);
XD_DEBUG_MESSAGE ("%c %u", dtype, (unsigned int) val);
}
case DBUS_TYPE_INT32:
+ CHECK_NUMBER (object);
{
dbus_int32_t val = XINT (object);
XD_DEBUG_MESSAGE ("%c %d", dtype, val);
}
case DBUS_TYPE_UINT32:
+ CHECK_NUMBER (object);
{
dbus_uint32_t val = XUINT (object);
XD_DEBUG_MESSAGE ("%c %u", dtype, val);
}
case DBUS_TYPE_INT64:
+ CHECK_NUMBER (object);
{
dbus_int64_t val = XINT (object);
XD_DEBUG_MESSAGE ("%c %d", dtype, (int) val);
}
case DBUS_TYPE_UINT64:
+ CHECK_NUMBER (object);
{
dbus_uint64_t val = XUINT (object);
XD_DEBUG_MESSAGE ("%c %u", dtype, (unsigned int) val);
}
case DBUS_TYPE_DOUBLE:
+ CHECK_FLOAT (object);
{
double val = XFLOAT_DATA (object);
XD_DEBUG_MESSAGE ("%c %f", dtype, val);
case DBUS_TYPE_STRING:
case DBUS_TYPE_OBJECT_PATH:
case DBUS_TYPE_SIGNATURE:
+ CHECK_STRING (object);
{
- char *val = SDATA (Fstring_make_unibyte (object));
+ /* We need to send a valid UTF-8 string. We could encode `object'
+ but by not encoding it, we guarantee it's valid utf-8, even if
+ it contains eight-bit-bytes. Of course, you can still send
+ manually-crafted junk by passing a unibyte string. */
+ char *val = SDATA (object);
XD_DEBUG_MESSAGE ("%c %s", dtype, val);
if (!dbus_message_iter_append_basic (iter, dtype, &val))
XD_SIGNAL2 (build_string ("Unable to append argument"), object);