"Local keymap for the 5x5 game.")
(5x5-defvar-local 5x5-solver-output nil
- "List that is is the output of an arithmetic solver.
+ "List that is the output of an arithmetic solver.
This list L is such that
;; 23x25 is a diagonal of 1, and the two last columns are a
;; base of kernel of transferm.
;;
- ;; base-change must be by construction inversible.
+ ;; base-change must be by construction invertible.
(base-change
(5x5-log
"p"
strokes --- other solutions can be viewed by rotating through the
list. The list of solution is ordered by number of strokes, so
rotating left just after calling `5x5-solve-suggest' will show
-the the solution with second least number of strokes, while
-rotating right will show the solution with greatest number of
-strokes."
+the solution with second least number of strokes, while rotating
+right will show the solution with greatest number of strokes."
(interactive "P")
(let ((len (length 5x5-solver-output)))
(when (>= len 3)