/* Free bitmap B. */
static void
-Free_Bitmap_Record (dpyinfo, bm)
+free_bitmap_record (dpyinfo, bm)
Display_Info *dpyinfo;
Bitmap_Record *bm;
{
if (--bm->refcount == 0)
{
BLOCK_INPUT;
- Free_Bitmap_Record (dpyinfo, bm);
+ free_bitmap_record (dpyinfo, bm);
UNBLOCK_INPUT;
}
}
for (i = 0; i < dpyinfo->bitmaps_last; i++, bm++)
if (bm->refcount > 0)
- Free_Bitmap_Record (dpyinfo, bm);
+ free_bitmap_record (dpyinfo, bm);
dpyinfo->bitmaps_last = 0;
}
/* Clear image cache of frame F. FORCE_P non-zero means free all
images. FORCE_P zero means clear only images that haven't been
displayed for some time. Should be called from time to time to
- reduce the number of loaded images. If image-eviction-seconds is
- non-nil, this frees images in the cache which weren't displayed for
- at least that many seconds. */
+ reduce the number of loaded images. If image-cache-eviction-delay
+ is non-nil, this frees images in the cache which weren't displayed
+ for at least that many seconds. */
void
clear_image_cache (f, force_p)
Vx_bitmap_file_path);
GCPRO2 (file_found, search_path);
- /* Try to find FILE in data-directory, then x-bitmap-file-path. */
+ /* Try to find FILE in data-directory/images, then x-bitmap-file-path. */
fd = openp (search_path, file, Qnil, &file_found, Qnil);
if (fd == -1)
3. a vector of strings or bool-vectors, one for each line of the
bitmap.
- 4. A string containing an in-memory XBM file. WIDTH and HEIGHT
+ 4. a string containing an in-memory XBM file. WIDTH and HEIGHT
may not be specified in this case because they are defined in the
XBM file.
return XPM_TK_EOF;
}
-/* Functions for color table lookup in XPM data. A Key is a string
+/* Functions for color table lookup in XPM data. A key is a string
specifying the color of each pixel in XPM data. A value is either
an integer that specifies a pixel color, Qt that specifies
transparency, or Qnil for the unspecified color. If the length of
simple transparency, we prefer a clipping mask. */
if (!transparent_p)
{
- png_color_16 *image_bg;
+ /* png_color_16 *image_bg; */
Lisp_Object specified_bg
= image_spec_value (img->spec, QCbackground, NULL);
whenever more data is needed. We read the whole image in one step,
so this only adds a fake end of input marker at the end. */
+static JOCTET omfib_buffer[2];
+
static boolean
our_memory_fill_input_buffer (cinfo)
j_decompress_ptr cinfo;
{
/* Insert a fake EOI marker. */
struct jpeg_source_mgr *src = cinfo->src;
- static JOCTET buffer[2];
- buffer[0] = (JOCTET) 0xFF;
- buffer[1] = (JOCTET) JPEG_EOI;
+ omfib_buffer[0] = (JOCTET) 0xFF;
+ omfib_buffer[1] = (JOCTET) JPEG_EOI;
- src->next_input_byte = buffer;
+ src->next_input_byte = omfib_buffer;
src->bytes_in_buffer = 2;
return 1;
}
/* Load GIF image IMG for use on frame F. Value is non-zero if
successful. */
+static int interlace_start[] = {0, 4, 2, 1};
+static int interlace_increment[] = {8, 8, 4, 2};
+
static int
gif_load (f, img)
struct frame *f;
init_color_table ();
bzero (pixel_colors, sizeof pixel_colors);
- for (i = 0; i < gif_color_map->ColorCount; ++i)
- {
- int r = gif_color_map->Colors[i].Red << 8;
- int g = gif_color_map->Colors[i].Green << 8;
- int b = gif_color_map->Colors[i].Blue << 8;
- pixel_colors[i] = lookup_rgb_color (f, r, g, b);
- }
+ if (gif_color_map)
+ for (i = 0; i < gif_color_map->ColorCount; ++i)
+ {
+ int r = gif_color_map->Colors[i].Red << 8;
+ int g = gif_color_map->Colors[i].Green << 8;
+ int b = gif_color_map->Colors[i].Blue << 8;
+ pixel_colors[i] = lookup_rgb_color (f, r, g, b);
+ }
#ifdef COLOR_TABLE_SUPPORT
img->colors = colors_in_color_table (&img->ncolors);
if (gif->SavedImages[ino].ImageDesc.Interlace)
{
- static int interlace_start[] = {0, 4, 2, 1};
- static int interlace_increment[] = {8, 8, 4, 2};
int pass;
int row = interlace_start[0];
return success_p;
}
-/* svg_load_image is a helper function for svg_load, which does the actual
- loading given contents and size, apart from frame and image
- structures, passed from svg_load.
+/* svg_load_image is a helper function for svg_load, which does the
+ actual loading given contents and size, apart from frame and image
+ structures, passed from svg_load.
- Uses librsvg to do most of the image processing.
+ Uses librsvg to do most of the image processing.
- Returns non-zero when sucessful. */
+ Returns non-zero when successful. */
static int
svg_load_image (f, img, contents, size)
- /* Pointer to emacs frame sturcture. */
+ /* Pointer to emacs frame structure. */
struct frame *f;
/* Pointer to emacs image structure. */
struct image *img;
/* This loop handles opacity values, since Emacs assumes
non-transparent images. Each pixel must be "flattened" by
- calculating he resulting color, given the transparency of the
- pixel, and the image background color. */
+ calculating the resulting color, given the transparency of the
+ pixel, and the image background color. */
for (y = 0; y < height; ++y)
{
for (x = 0; x < width; ++x)
defining the supported image types. */
DEFVAR_LISP ("image-types", &Vimage_types,
doc: /* List of potentially supported image types.
-Each element of the list is a symbol for a image type, like 'jpeg or 'png.
+Each element of the list is a symbol for an image type, like 'jpeg or 'png.
To check whether it is really supported, use `image-type-available-p'. */);
Vimage_types = Qnil;