;;; avoid.el --- make mouse pointer stay out of the way of editing
-;; Copyright (C) 1993-1994, 2000-2012 Free Software Foundation, Inc.
+;; Copyright (C) 1993-1994, 2000-2014 Free Software Foundation, Inc.
;; Author: Boris Goldowsky <boris@gnu.org>
;; Keywords: mouse
;;
;; (if (eq window-system 'x)
;; (mouse-avoidance-set-pointer-shape
-;; (eval (nth (random 4)
-;; '(x-pointer-man x-pointer-spider
-;; x-pointer-gobbler x-pointer-gumby)))))
+;; (nth (random 4)
+;; (list x-pointer-man x-pointer-spider
+;; x-pointer-gobbler x-pointer-gumby))))
;;
;; For completely random pointer shape, replace the setq above with:
;; (setq x-pointer-shape (mouse-avoidance-random-shape))
TOP-OR-BOTTOM: banish the mouse to top or bottom of frame or window.
TOP-OR-BOTTOM-POS: Distance from top or bottom edge of frame or window."
:group 'avoid
+ :version "24.3"
:type '(alist :key-type symbol :value-type symbol)
:options '(frame-or-window side (side-pos integer)
top-or-bottom (top-or-bottom-pos integer)))
(defun mouse-avoidance-point-position ()
"Return the position of point as (FRAME X . Y).
Analogous to `mouse-position'."
- (let ((edges (window-inside-edges))
- (x-y (posn-x-y (posn-at-point))))
- (cons (selected-frame)
- (cons (+ (car edges)
- (/ (car x-y) (frame-char-width)))
- (+ (car (cdr edges))
- (/ (cdr x-y) (frame-char-height)))))))
+ (let* ((edges (window-inside-edges))
+ (posn-at-point (posn-at-point))
+ (x-y (and posn-at-point (posn-x-y posn-at-point))))
+ (when x-y
+ (cons (selected-frame)
+ (cons (+ (car edges)
+ (/ (car x-y) (frame-char-width)))
+ (+ (car (cdr edges))
+ (/ (cdr x-y) (frame-char-height))))))))
;(defun mouse-avoidance-point-position-test ()
; (interactive)
Acceptable distance is defined by `mouse-avoidance-threshold'."
(let* ((frame (car mouse))
(mouse-y (cdr (cdr mouse)))
- (tool-bar-lines (frame-parameter nil 'tool-bar-lines)))
+ (tool-bar-lines (frame-parameter nil 'tool-bar-lines))
+ point)
(or tool-bar-lines
(setq tool-bar-lines 0))
- (if (and mouse-y (< mouse-y tool-bar-lines))
- nil
- (let ((point (mouse-avoidance-point-position))
- (mouse-x (car (cdr mouse))))
+ (cond
+ ((and mouse-y (< mouse-y tool-bar-lines))
+ nil)
+ ((setq point (mouse-avoidance-point-position))
+ (let ((mouse-x (car (cdr mouse))))
(and (eq frame (car point))
(not (null mouse-x))
(< (abs (- mouse-x (car (cdr point))))
mouse-avoidance-threshold)
(< (abs (- mouse-y (cdr (cdr point))))
- mouse-avoidance-threshold))))))
+ mouse-avoidance-threshold)))))))
(defun mouse-avoidance-banish-destination ()
"The position to which Mouse Avoidance mode `banish' moves the mouse.