+#if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
+#include "../lwlib/lwlib.h" /* for widget_value */
+#endif
+
+#ifdef HAVE_NTGUI
+/* This is based on the one in ../lwlib/lwlib.h, with unused portions
+ removed. HAVE_NTGUI cannot include lwlib.h, as that pulls in X11
+ headers. */
+
+enum button_type
+{
+ BUTTON_TYPE_NONE,
+ BUTTON_TYPE_TOGGLE,
+ BUTTON_TYPE_RADIO
+};
+
+typedef struct _widget_value
+{
+ /* name of widget */
+ Lisp_Object lname;
+ const char* name;
+ /* value (meaning depend on widget type) */
+ const char* value;
+ /* keyboard equivalent. no implications for XtTranslations */
+ Lisp_Object lkey;
+ const char* key;
+ /* Help string or nil if none.
+ GC finds this string through the frame's menu_bar_vector
+ or through menu_items. */
+ Lisp_Object help;
+ /* true if enabled */
+ unsigned char enabled;
+ /* true if selected */
+ unsigned char selected;
+ /* The type of a button. */
+ enum button_type button_type;
+ /* true if menu title */
+ unsigned char title;
+ /* Contents of the sub-widgets, also selected slot for checkbox */
+ struct _widget_value* contents;
+ /* data passed to callback */
+ void *call_data;
+ /* next one in the list */
+ struct _widget_value* next;
+} widget_value;
+
+extern Lisp_Object Qunsupported__w32_dialog;
+#endif