Add Bug#.
[bpt/emacs.git] / src / ChangeLog
index aab2982..70f3daa 100644 (file)
@@ -1,7 +1,36 @@
+2011-03-19  Paul Eggert  <eggert@cs.ucla.edu>
+
+       * composite.c (composition_compute_stop_pos): Rename local to
+       avoid shadowing.
+       (composition_reseat_it): Remove unused locals.
+       (find_automatic_composition, composition_adjust_point): Likewise.
+       (composition_update_it): Mark var as initialized.
+       (find_automatic_composition): Mark vars as initialized,
+       with a FIXME (Bug#8290).
+
 2011-03-18  Paul Eggert  <eggert@cs.ucla.edu>
 
+       character.h: Rename locals to avoid shadowing.
+       * character.h (PREV_CHAR_BOUNDARY, FETCH_STRING_CHAR_ADVANCE):
+       (FETCH_STRING_CHAR_AS_MULTIBYTE_ADVANCE, FETCH_CHAR_ADVANCE):
+       (FETCH_CHAR_ADVANCE_NO_CHECK, INC_POS, DEC_POS, BUF_INC_POS):
+       (BUF_DEC_POS): Be more systematic about renaming local temporaries
+       to avoid shadowing.
+
+       * textprop.c (property_change_between_p): Remove; unused.
+
+       * intervals.c (interval_start_pos): Now static.
+
+       * intervals.h (CHECK_TOTAL_LENGTH): Avoid empty "else".
+
+       * atimer.c (start_atimer, append_atimer_lists, set_alarm): Rename
+       locals to avoid shadowing.
+
        * sound.c (wav_play, au_play, Fplay_sound_internal):
        Fix pointer signedness.
+       (alsa_choose_format): Remove unused local var.
+       (wav_play): Initialize a variable to 0, to prevent undefined
+       behavior (Bug#8278).
 
        * region-cache.c (insert_cache_boundary): Redo var to avoid shadowing.