Revision: miles@gnu.org--gnu-2005/emacs--unicode--0--patch-68
[bpt/emacs.git] / src / syntax.h
index da243e8..34727af 100644 (file)
@@ -1,5 +1,5 @@
 /* Declarations having to do with GNU Emacs syntax tables.
-   Copyright (C) 1985, 1993, 1994, 1997 Free Software Foundation, Inc.
+   Copyright (C) 1985, 93, 94, 97, 1998 Free Software Foundation, Inc.
 
 This file is part of GNU Emacs.
 
@@ -15,8 +15,8 @@ GNU General Public License for more details.
 
 You should have received a copy of the GNU General Public License
 along with GNU Emacs; see the file COPYING.  If not, write to
-the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
-Boston, MA 02111-1307, USA.  */
+the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+Boston, MA 02110-1301, USA.  */
 
 
 extern Lisp_Object Qsyntax_table_p;
@@ -57,40 +57,17 @@ enum syntaxcode
 
 /* Set the syntax entry VAL for char C in table TABLE.  */
 
-#define SET_RAW_SYNTAX_ENTRY(table, c, val)                            \
-  ((c) < CHAR_TABLE_SINGLE_BYTE_SLOTS                                  \
-   ? (XCHAR_TABLE (table)->contents[(unsigned char) (c)] = (val))      \
-   : Faset ((table), make_number (c), (val)))
+#define SET_RAW_SYNTAX_ENTRY(table, c, val)    \
+  CHAR_TABLE_SET ((table), c, (val))
 
-/* Fetch the syntax entry for char C in syntax table TABLE.
-   This macro is called only when C is less than CHAR_TABLE_ORDINARY_SLOTS.
-   Do inheritance.  */
+/* Set the syntax entry VAL for char-range RANGE in table TABLE.
+   RANGE is a cons (FROM . TO) specifying the range of characters.  */
 
-#ifdef __GNUC__
-#define SYNTAX_ENTRY_FOLLOW_PARENT(table, c)                   \
-  ({ Lisp_Object tbl = table;                                  \
-     Lisp_Object temp = XCHAR_TABLE (tbl)->contents[(c)];      \
-     while (NILP (temp))                                       \
-       {                                                       \
-        tbl = XCHAR_TABLE (tbl)->parent;                       \
-        if (NILP (tbl))                                        \
-          break;                                               \
-        temp = XCHAR_TABLE (tbl)->contents[(c)];               \
-       }                                                       \
-     temp; })
-#else
-extern Lisp_Object syntax_temp;
-extern Lisp_Object syntax_parent_lookup P_ ((Lisp_Object, int));
-
-#define SYNTAX_ENTRY_FOLLOW_PARENT(table, c)           \
-  (syntax_temp = XCHAR_TABLE (table)->contents[(c)],   \
-   (NILP (syntax_temp)                                 \
-    ? syntax_parent_lookup (table, (c))                        \
-    : syntax_temp))
-#endif
+#define SET_RAW_SYNTAX_ENTRY_RANGE(table, range, val)  \
+  Fset_char_table_range ((table), (range), (val))
 
 /* SYNTAX_ENTRY fetches the information from the entry for character C
-   in syntax table TABLE, or from globally kept data (gl_state).  
+   in syntax table TABLE, or from globally kept data (gl_state).
    Does inheritance.  */
 /* CURRENT_SYNTAX_TABLE gives the syntax table valid for current
    position, it is either the buffer's syntax table, or syntax table
@@ -105,62 +82,61 @@ extern Lisp_Object syntax_parent_lookup P_ ((Lisp_Object, int));
 #  define CURRENT_SYNTAX_TABLE current_buffer->syntax_table
 #endif
 
-#define SYNTAX_ENTRY_INT(c)                                            \
-  ((c) < CHAR_TABLE_SINGLE_BYTE_SLOTS                          \
-   ? SYNTAX_ENTRY_FOLLOW_PARENT (CURRENT_SYNTAX_TABLE, \
-                                (unsigned char) (c))           \
-   : Faref (CURRENT_SYNTAX_TABLE, make_number ((c))))
+#define SYNTAX_ENTRY_INT(c) CHAR_TABLE_REF (CURRENT_SYNTAX_TABLE, (c))
 
 /* Extract the information from the entry for character C
    in the current syntax table.  */
 
 #ifdef __GNUC__
 #define SYNTAX(c)                                                      \
-  ({ Lisp_Object temp;                                                 \
-     temp = SYNTAX_ENTRY (c);                                          \
-     (CONSP (temp)                                                     \
-      ? (enum syntaxcode) (XINT (XCONS (temp)->car) & 0xff)            \
+  ({ Lisp_Object _syntax_temp;                                         \
+     _syntax_temp = SYNTAX_ENTRY (c);                                  \
+     (CONSP (_syntax_temp)                                             \
+      ? (enum syntaxcode) (XINT (XCAR (_syntax_temp)) & 0xff)          \
       : Swhitespace); })
 
 #define SYNTAX_WITH_FLAGS(c)                                           \
-  ({ Lisp_Object temp;                                                 \
-     temp = SYNTAX_ENTRY (c);                                          \
-     (CONSP (temp)                                                     \
-      ? XINT (XCONS (temp)->car)                                       \
+  ({ Lisp_Object _syntax_temp;                                         \
+     _syntax_temp = SYNTAX_ENTRY (c);                                  \
+     (CONSP (_syntax_temp)                                             \
+      ? XINT (XCAR (_syntax_temp))                                     \
       : (int) Swhitespace); })
 
 #define SYNTAX_MATCH(c)                                                        \
-  ({ Lisp_Object temp;                                                 \
-     temp = SYNTAX_ENTRY (c);                                          \
-     (CONSP (temp)                                                     \
-      ? XCONS (temp)->cdr                                              \
+  ({ Lisp_Object _syntax_temp;                                         \
+     _syntax_temp = SYNTAX_ENTRY (c);                                  \
+     (CONSP (_syntax_temp)                                             \
+      ? XCDR (_syntax_temp)                                            \
       : Qnil); })
 #else
+extern Lisp_Object syntax_temp;
 #define SYNTAX(c)                                                      \
   (syntax_temp = SYNTAX_ENTRY ((c)),                                   \
    (CONSP (syntax_temp)                                                        \
-    ? (enum syntaxcode) (XINT (XCONS (syntax_temp)->car) & 0xff)       \
+    ? (enum syntaxcode) (XINT (XCAR (syntax_temp)) & 0xff)     \
     : Swhitespace))
 
 #define SYNTAX_WITH_FLAGS(c)                                           \
   (syntax_temp = SYNTAX_ENTRY ((c)),                                   \
    (CONSP (syntax_temp)                                                        \
-    ? XINT (XCONS (syntax_temp)->car)                                  \
+    ? XINT (XCAR (syntax_temp))                                        \
     : (int) Swhitespace))
 
 #define SYNTAX_MATCH(c)                                                        \
   (syntax_temp = SYNTAX_ENTRY ((c)),                                   \
    (CONSP (syntax_temp)                                                        \
-    ? XCONS (syntax_temp)->cdr                                         \
+    ? XCDR (syntax_temp)                                               \
     : Qnil))
 #endif
 
-/* Then there are six single-bit flags that have the following meanings:
+/* Then there are seven single-bit flags that have the following meanings:
   1. This character is the first of a two-character comment-start sequence.
   2. This character is the second of a two-character comment-start sequence.
   3. This character is the first of a two-character comment-end sequence.
   4. This character is the second of a two-character comment-end sequence.
   5. This character is a prefix, for backward-prefix-chars.
+  6. see below
+  7. This character is part of a nestable comment sequence.
   Note that any two-character sequence whose first character has flag 1
   and whose second character has flag 2 will be interpreted as a comment start.
 
@@ -171,6 +147,8 @@ extern Lisp_Object syntax_parent_lookup P_ ((Lisp_Object, int));
   Style a is always the default.
   */
 
+/* These macros extract a particular flag for a given character.  */
+
 #define SYNTAX_COMSTART_FIRST(c) ((SYNTAX_WITH_FLAGS (c) >> 16) & 1)
 
 #define SYNTAX_COMSTART_SECOND(c) ((SYNTAX_WITH_FLAGS (c) >> 17) & 1)
@@ -181,9 +159,27 @@ extern Lisp_Object syntax_parent_lookup P_ ((Lisp_Object, int));
 
 #define SYNTAX_PREFIX(c) ((SYNTAX_WITH_FLAGS (c) >> 20) & 1)
 
-/* extract the comment style bit from the syntax table entry */
 #define SYNTAX_COMMENT_STYLE(c) ((SYNTAX_WITH_FLAGS (c) >> 21) & 1)
 
+#define SYNTAX_COMMENT_NESTED(c) ((SYNTAX_WITH_FLAGS (c) >> 22) & 1)
+
+/* These macros extract specific flags from an integer
+   that holds the syntax code and the flags.  */
+
+#define SYNTAX_FLAGS_COMSTART_FIRST(flags) (((flags) >> 16) & 1)
+
+#define SYNTAX_FLAGS_COMSTART_SECOND(flags) (((flags) >> 17) & 1)
+
+#define SYNTAX_FLAGS_COMEND_FIRST(flags) (((flags) >> 18) & 1)
+
+#define SYNTAX_FLAGS_COMEND_SECOND(flags) (((flags) >> 19) & 1)
+
+#define SYNTAX_FLAGS_PREFIX(flags) (((flags) >> 20) & 1)
+
+#define SYNTAX_FLAGS_COMMENT_STYLE(flags) (((flags) >> 21) & 1)
+
+#define SYNTAX_FLAGS_COMMENT_NESTED(flags) (((flags) >> 22) & 1)
+
 /* This array, indexed by a character, contains the syntax code which that
  character signifies (as a char).  For example,
  (enum syntaxcode) syntax_spec_code['w'] is Sword.  */
@@ -194,45 +190,85 @@ extern unsigned char syntax_spec_code[0400];
 
 extern char syntax_code_spec[16];
 
-/* Make syntax table state (gl_state) good for POS, assuming it is
-   currently good for a position before POS.  */
-
-#define UPDATE_SYNTAX_TABLE_FORWARD(pos)               \
-  ((pos) >= gl_state.e_property - gl_state.offset      \
-   ? (update_syntax_table ((pos) + gl_state.offset, 1, 0, Qnil), 1) : 0)
-
-/* Make syntax table state (gl_state) good for POS, assuming it is
-   currently good for a position after POS.  */
-
-#define UPDATE_SYNTAX_TABLE_BACKWARD(pos)              \
-  ((pos) <= gl_state.b_property - gl_state.offset      \
-   ? (update_syntax_table ((pos) + gl_state.offset, -1, 0, Qnil), 1) : 0)
-
-/* Make syntax table good for POS.  */
-
-#define UPDATE_SYNTAX_TABLE(pos)                                       \
-  ((pos) <= gl_state.b_property - gl_state.offset                      \
-   ? (update_syntax_table ((pos) + gl_state.offset, -1, 0, Qnil), 1)   \
-   : ((pos) >= gl_state.e_property - gl_state.offset                   \
-      ? (update_syntax_table ((pos) + gl_state.offset, 1, 0, Qnil), 1) : 0))
+/* Convert the byte offset BYTEPOS into a character position,
+   for the object recorded in gl_state with SETUP_SYNTAX_TABLE_FOR_OBJECT.
+
+   The value is meant for use in the UPDATE_SYNTAX_TABLE... macros.
+   These macros do nothing when parse_sexp_lookup_properties is 0,
+   so we return 0 in that case, for speed.  */
+
+#define SYNTAX_TABLE_BYTE_TO_CHAR(bytepos)                             \
+  (! parse_sexp_lookup_properties                                      \
+   ? 0                                                                 \
+   : STRINGP (gl_state.object)                                         \
+   ? string_byte_to_char (gl_state.object, (bytepos))                  \
+   : BUFFERP (gl_state.object)                                         \
+   ? buf_bytepos_to_charpos (XBUFFER (gl_state.object),                        \
+                            (bytepos) + BUF_BEGV_BYTE (XBUFFER (gl_state.object)) - 1) - BUF_BEGV (XBUFFER (gl_state.object)) + 1      \
+   : NILP (gl_state.object)                                            \
+   ? BYTE_TO_CHAR ((bytepos) + BEGV_BYTE - 1) - BEGV + 1               \
+   : (bytepos))
+
+/* Make syntax table state (gl_state) good for CHARPOS, assuming it is
+   currently good for a position before CHARPOS.  */
+
+#define UPDATE_SYNTAX_TABLE_FORWARD(charpos)                   \
+  (parse_sexp_lookup_properties                                        \
+   && (charpos) >= gl_state.e_property                         \
+   ? (update_syntax_table ((charpos) + gl_state.offset, 1, 0,  \
+                          gl_state.object),                    \
+      1)                                                       \
+   : 0)
+
+/* Make syntax table state (gl_state) good for CHARPOS, assuming it is
+   currently good for a position after CHARPOS.  */
+
+#define UPDATE_SYNTAX_TABLE_BACKWARD(charpos)                  \
+  (parse_sexp_lookup_properties                                        \
+   && (charpos) < gl_state.b_property                          \
+   ? (update_syntax_table ((charpos) + gl_state.offset, -1, 0, \
+                          gl_state.object),                    \
+      1)                                                       \
+   : 0)
+
+/* Make syntax table good for CHARPOS.  */
+
+#define UPDATE_SYNTAX_TABLE(charpos)                           \
+  (parse_sexp_lookup_properties                                        \
+   && (charpos) < gl_state.b_property                          \
+   ? (update_syntax_table ((charpos) + gl_state.offset, -1, 0, \
+                          gl_state.object),                    \
+      1)                                                       \
+   : (parse_sexp_lookup_properties                             \
+      && (charpos) >= gl_state.e_property                      \
+      ? (update_syntax_table ((charpos) + gl_state.offset, 1, 0,\
+                             gl_state.object),                 \
+        1)                                                     \
+      : 0))
 
 /* This macro should be called with FROM at the start of forward
    search, or after the last position of the backward search.  It
    makes sure that the first char is picked up with correct table, so
    one does not need to call UPDATE_SYNTAX_TABLE immediately after the
-   call. 
+   call.
    Sign of COUNT gives the direction of the search.
  */
 
-#define SETUP_SYNTAX_TABLE(from,count)                                 \
-  gl_state.b_property = BEGV - 1;                                      \
-  gl_state.e_property = ZV + 1;                                                \
-  gl_state.use_global = 0;                                             \
-  gl_state.offset = 0;                                                 \
-  gl_state.current_syntax_table = current_buffer->syntax_table;                \
-  if (parse_sexp_lookup_properties)                                    \
-    update_syntax_table ((count) > 0 ? (from) : (from) - 1, (count),   \
-                        1, Qnil);
+#define SETUP_SYNTAX_TABLE(FROM, COUNT)                                        \
+if (1)                                                                 \
+  {                                                                    \
+    gl_state.b_property = BEGV;                                                \
+    gl_state.e_property = ZV + 1;                                      \
+    gl_state.object = Qnil;                                            \
+    gl_state.use_global = 0;                                           \
+    gl_state.offset = 0;                                               \
+    gl_state.current_syntax_table = current_buffer->syntax_table;      \
+    if (parse_sexp_lookup_properties)                                  \
+      if ((COUNT) > 0 || (FROM) > BEGV)                                        \
+        update_syntax_table ((COUNT) > 0 ? (FROM) : (FROM) - 1, (COUNT),\
+                            1, Qnil);                                  \
+  }                                                                    \
+else
 
 /* Same as above, but in OBJECT.  If OBJECT is nil, use current buffer.
    If it is t, ignore properties altogether.
@@ -241,38 +277,47 @@ extern char syntax_code_spec[16];
    to the UPDATE_SYNTAX_TABLE macros which are relative to BEGV.
    So if it is a buffer, we set the offset field to BEGV.  */
 
-#define SETUP_SYNTAX_TABLE_FOR_OBJECT(object, from, count)             \
+#define SETUP_SYNTAX_TABLE_FOR_OBJECT(OBJECT, FROM, COUNT)             \
 if (1)                                                                 \
   {                                                                    \
-    if (BUFFERP (object) || NILP (object))                             \
+    gl_state.object = (OBJECT);                                                \
+    if (BUFFERP (gl_state.object))                                     \
       {                                                                        \
-       gl_state.b_property = BEGV - 1;                                 \
-       gl_state.e_property = ZV;                                       \
+       struct buffer *buf = XBUFFER (gl_state.object);                 \
+       gl_state.b_property = 1;                                        \
+       gl_state.e_property = BUF_ZV (buf) - BUF_BEGV (buf) + 1;        \
+       gl_state.offset = BUF_BEGV (buf) - 1;                           \
+      }                                                                        \
+    else if (NILP (gl_state.object))                                   \
+      {                                                                        \
+       gl_state.b_property = 1;                                        \
+       gl_state.e_property = ZV - BEGV + 1;                            \
        gl_state.offset = BEGV - 1;                                     \
       }                                                                        \
-    else if (EQ (object, Qt))                                          \
+    else if (EQ (gl_state.object, Qt))                                 \
       {                                                                        \
-       gl_state.b_property = - 1;                                      \
+       gl_state.b_property = 0;                                        \
        gl_state.e_property = 1500000000;                               \
        gl_state.offset = 0;                                            \
       }                                                                        \
     else                                                               \
       {                                                                        \
-       gl_state.b_property = -1;                                       \
-       gl_state.e_property = 1 + XSTRING (object)->size;               \
+       gl_state.b_property = 0;                                        \
+       gl_state.e_property = 1 + SCHARS (gl_state.object);             \
        gl_state.offset = 0;                                            \
       }                                                                        \
     gl_state.use_global = 0;                                           \
     gl_state.current_syntax_table = current_buffer->syntax_table;      \
     if (parse_sexp_lookup_properties)                                  \
-      update_syntax_table ((bytepos_to_charpos (from)                  \
-                           + (count > 0 ? 0 :  -1)),                   \
-                          count, 1, object);                           \
+      update_syntax_table (((FROM) + gl_state.offset                   \
+                           + (COUNT > 0 ? 0 :  -1)),                   \
+                          COUNT, 1, gl_state.object);                  \
   }                                                                    \
 else
 
 struct gl_state_s
 {
+  Lisp_Object object;                  /* The object we are scanning. */
   int start;                           /* Where to stop. */
   int stop;                            /* Where to stop. */
   int use_global;                      /* Whether to use global_code
@@ -280,8 +325,7 @@ struct gl_state_s
   Lisp_Object global_code;             /* Syntax code of current char. */
   Lisp_Object current_syntax_table;    /* Syntax table for current pos. */
   Lisp_Object old_prop;                        /* Syntax-table prop at prev pos. */
-  int b_property;                      /* Last index where c_s_t is 
-                                          not valid. */
+  int b_property;                      /* First index where c_s_t is valid. */
   int e_property;                      /* First index where c_s_t is
                                           not valid. */
   INTERVAL forward_i;                  /* Where to start lookup on forward */
@@ -293,8 +337,6 @@ struct gl_state_s
                                           on: */
   /* Offset for positions specified to UPDATE_SYNTAX_TABLE.  */
   int offset;
-  char left_ok;
-  char right_ok;
 };
 
 extern struct gl_state_s gl_state;
@@ -302,3 +344,6 @@ extern int parse_sexp_lookup_properties;
 extern INTERVAL interval_of P_ ((int, Lisp_Object));
 
 extern int scan_words P_ ((int, int));
+
+/* arch-tag: 28833cca-cd73-4741-8c85-a3111166a0e0
+   (do not change this comment) */