\input texinfo
-@setfilename ../../info/ede
+@setfilename ../../info/ede.info
@settitle Emacs Development Environment
@documentencoding UTF-8
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3 or
any later version published by the Free Software Foundation; with no
-Invariant Sections, with the Front-Cover texts being ``A GNU Manual,''
+Invariant Sections, with the Front-Cover Texts being ``A GNU Manual,''
and with the Back-Cover Texts as in (a) below. A copy of the license
is included in the section entitled ``GNU Free Documentation License.''
from the autoload. If it is a string (i.e., a project file name), it
checks to see if that exists in BUFFER's directory. If it is a
function, then it calls that function and expects it to return a file
-name or nil. If the file exists, then this directory is assumed to be
+name or @code{nil}. If the file exists, then this directory is assumed to be
part of a project, and @code{ede-directory-project-p} returns the
instance of @code{ede-project-autoload} that matched.
A brief description of the project or target. This is currently used
by the @samp{ede-speedbar} interface.
@item ede-want-file-p
-Return non-nil if a target will accept a given file.
+Return non-@code{nil} if a target will accept a given file.
It is generally unnecessary to override this. See the section on source
code.
@item ede-buffer-mine
-Return non-nil if a buffer belongs to this target. Used during
+Return non-@code{nil} if a buffer belongs to this target. Used during
association when a file is loaded. It is generally unnecessary to
override this unless you keep auxiliary files.
@end table
@end deffn
@deffn Method ede-map-any-target-p :AFTER this proc
-For project @var{THIS}, map @var{PROC} to all targets and return if any non-nil.
+For project @var{THIS}, map @var{PROC} to all targets and return if any non-@code{nil}.
Return the first non-@code{nil} value returned by @var{PROC}.
@end deffn
@end deffn
@deffn Method ede-find-target :AFTER proj buffer
-Fetch the target in @var{PROJ} belonging to @var{BUFFER} or nil.
+Fetch the target in @var{PROJ} belonging to @var{BUFFER} or @code{nil}.
@end deffn
@deffn Method ede-add-subproject :AFTER proj-a proj-b
NAME - The name of the file to find.
DIR - The directory root for this cpp-root project.
-It should return the fully qualified file name passed in from NAME@. If that file does not
-exist, it should return nil.
+It should return the fully qualified file name passed in from NAME@.
+If that file does not exist, it should return @code{nil}.
@end table
Non-@code{nil} if this is a metasubproject.
Usually, a subproject is determined by a parent project. If multiple top level
projects are grouped into a large project not maintained by EDE, then you need
-to set this to non-nil. The only effect is that the @code{dist} rule will then avoid
+to set this to non-@code{nil}. The only effect is that the @code{dist} rule will then avoid
making a tar file.
@end table
Non-@code{nil} if this is a metasubproject.
Usually, a subproject is determined by a parent project. If multiple top level
projects are grouped into a large project not maintained by EDE, then you need
-to set this to non-nil. The only effect is that the @code{dist} rule will then avoid
+to set this to non-@code{nil}. The only effect is that the @code{dist} rule will then avoid
making a tar file.
@end table