#include "buffer.h"
#include "keyboard.h"
#include "termhooks.h"
+#include "blockinput.h"
#define min(a, b) ((a) < (b) ? (a) : (b))
if (cmm_maps)
{
+ BLOCK_INPUT;
newmodes = (Lisp_Object *) realloc (cmm_modes, cmm_size *= 2);
newmaps = (Lisp_Object *) realloc (cmm_maps, cmm_size);
+ UNBLOCK_INPUT;
}
else
{
+ BLOCK_INPUT;
newmodes = (Lisp_Object *) malloc (cmm_size = 30);
newmaps = (Lisp_Object *) malloc (cmm_size);
+ UNBLOCK_INPUT;
}
if (newmaps && newmodes)