\f
;;; Animated image API
-(defcustom image-animate-max-time nil
- "Time in seconds to animate images.
-If the value is nil, play animations once.
-If the value is t, loop forever."
- :type '(choice (const :tag "Play once" nil)
- (const :tag "Loop forever" t)
- integer)
- :version "24.1"
- :group 'image)
-
(defconst image-animated-types '(gif)
"List of supported animated image types.")
-;;;###autoload
-(defun create-animated-image (file-or-data &optional type data-p &rest props)
- "Create an animated image, and begin animating it.
-FILE-OR-DATA is an image file name or image data.
-Optional TYPE is a symbol describing the image type. If TYPE is omitted
-or nil, try to determine the image type from its first few bytes
-of image data. If that doesn't work, and FILE-OR-DATA is a file name,
-use its file extension as image type.
-Optional DATA-P non-nil means FILE-OR-DATA is a string containing image data.
-Optional PROPS are additional image attributes to assign to the image,
-like, e.g. `:mask MASK'.
-Value is the image created, or nil if images of type TYPE are not supported.
+(defun image-animated-p (image)
+ "Return non-nil if image can be animated.
+Actually, the return value is a cons (NIMAGES . DELAY), where
+NIMAGES is the number of sub-images in the animated image and
+DELAY is the delay in 100ths of a second until the next sub-image
+shall be displayed."
+ (cond
+ ((eq (plist-get (cdr image) :type) 'gif)
+ (let* ((metadata (image-metadata image))
+ (images (plist-get metadata 'count))
+ (extdata (plist-get metadata 'extension-data))
+ (anim (plist-get extdata #xF9))
+ (tmo (and (integerp images) (> images 1)
+ (stringp anim) (>= (length anim) 4)
+ (+ (aref anim 1) (* (aref anim 2) 256)))))
+ (when tmo
+ (if (eq tmo 0) (setq tmo 10))
+ (cons images tmo))))))
-Images should not be larger than specified by `max-image-size'."
- (setq type (image-type file-or-data type data-p))
- (when (image-type-available-p type)
- (let* ((animate (memq type image-animated-types))
- (image
- (append (list 'image :type type (if data-p :data :file) file-or-data)
- (if animate '(:index 0))
- props)))
- (if animate
- (image-animate-start image))
- image)))
+(defun image-animate (image &optional index limit)
+ "Start animating IMAGE.
+Animation occurs by destructively altering the IMAGE spec list.
+
+With optional INDEX, begin animating from that animation frame.
+LIMIT specifies how long to animate the image. If omitted or
+nil, play the animation until the end. If t, loop forever. If a
+number, play until that number of seconds has elapsed."
+ (let ((anim (image-animated-p image))
+ delay timer)
+ (when anim
+ (if (setq timer (image-animate-timer image))
+ (cancel-timer timer))
+ (setq delay (max (* (cdr anim) 0.01) 0.025))
+ (run-with-timer 0.2 nil #'image-animate-timeout
+ image (or index 0) (car anim)
+ delay 0 limit))))
(defun image-animate-timer (image)
"Return the animation timer for image IMAGE."
(while tail
(setq timer (car tail)
tail (cdr tail))
- (if (and (eq (aref timer 5) #'image-animate-timeout)
- (consp (aref timer 6))
- (eq (car (aref timer 6)) image))
+ (if (and (eq (aref timer 5) 'image-animate-timeout)
+ (eq (car-safe (aref timer 6)) image))
(setq tail nil)
(setq timer nil)))
timer))
-(defun image-animate-start (image)
- "Start animating the image IMAGE.
-The variable `image-animate-max-time' determines how long to
-animate for."
- (let ((anim (image-animated-p image))
- delay ; in seconds
- timer)
- (when anim
- (if (setq timer (image-animate-timer image))
- (cancel-timer timer))
- (setq delay (max (* (cdr anim) 0.01) 0.025))
- (run-with-timer 0.2 nil #'image-animate-timeout
- image 0 (car anim)
- delay 0 image-animate-max-time))))
-
-(defun image-animate-stop (image)
- "Stop animation of image."
- (let ((timer (image-animate-timer image)))
- (when timer
- (cancel-timer timer))))
-
-(defun image-animate-timeout (image n count delay time-elapsed max)
+(defun image-animate-timeout (image n count delay time-elapsed limit)
"Display animation frame N of IMAGE.
N=0 refers to the initial animation frame.
COUNT is the total number of frames in the animation.
DELAY is the time between animation frames, in seconds.
TIME-ELAPSED is the total time that has elapsed since
`image-animate-start' was called.
-MAX determines when to stop. If t, loop forever. If nil, stop
+LIMIT determines when to stop. If t, loop forever. If nil, stop
after displaying the last animation frame. Otherwise, stop
- after MAX seconds have elapsed."
+ after LIMIT seconds have elapsed."
(let (done)
(plist-put (cdr image) :index n)
(force-window-update)
(setq n (1+ n))
(if (>= n count)
- (if max
+ (if limit
(setq n 0)
(setq done t)))
(setq time-elapsed (+ delay time-elapsed))
- (if (numberp max)
- (setq done (>= time-elapsed max)))
+ (if (numberp limit)
+ (setq done (>= time-elapsed limit)))
(unless done
(run-with-timer delay nil 'image-animate-timeout
image n count delay
- time-elapsed max))))
-
-(defun image-animated-p (image)
- "Return non-nil if image is animated.
-Actually, return value is a cons (IMAGES . DELAY) where IMAGES
-is the number of sub-images in the animated image, and DELAY
-is the delay in 100ths of a second until the next sub-image
-shall be displayed."
- (cond
- ((eq (plist-get (cdr image) :type) 'gif)
- (let* ((metadata (image-metadata image))
- (images (plist-get metadata 'count))
- (extdata (plist-get metadata 'extension-data))
- (anim (plist-get extdata #xF9))
- (tmo (and (integerp images) (> images 1)
- (stringp anim) (>= (length anim) 4)
- (+ (aref anim 1) (* (aref anim 2) 256)))))
- (when tmo
- (if (eq tmo 0) (setq tmo 10))
- (cons images tmo))))))
+ time-elapsed limit))))
\f
(defcustom imagemagick-types-inhibit