#ifdef HAVE_X_WINDOWS
#include <X11/Xlib.h>
-#endif
+#ifdef USE_X_TOOLKIT
+#include <X11/Intrinsic.h>
+#endif /* USE_X_TOOLKIT */
+#endif /* HAVE_X_WINDOWS */
#ifdef MSDOS
#include "msdos.h"
#include "w32gui.h"
#endif
+#ifdef macintosh
+#include "macterm.h"
+#endif
/* Structure forward declarations. Some are here because function
prototypes below reference structure types before their definition
\f
-/***********************************************************************
- Configuration
- ***********************************************************************/
-
-/* If NO_PROMPT_IN_BUFFER is zero or undefined (default), prompts are
- inserted into minibuffers as read-only text. Otherwise, the
- behavior of Emacs 20.2 is restored. Define this as part of CFLAGS
- because dispextern.h is not included in every C source file
- containing conditional code for it. */
-
-#if 0
-#define NO_PROMPT_IN_BUFFER 1
-#endif
-
-
-\f
/***********************************************************************
Debugging
***********************************************************************/
#if GLYPH_DEBUG
#define IF_DEBUG(X) X
-#define xassert(X) if (!(X)) abort (); else (void) 0
+#define xassert(X) do {if (!(X)) abort ();} while (0)
#else
#define IF_DEBUG(X) (void) 0
#define xassert(X) (void) 0
/* Glyph describes a character. */
CHAR_GLYPH,
+ /* Glyph describes a composition sequence. */
+ COMPOSITE_GLYPH,
+
/* Glyph describes an image. */
IMAGE_GLYPH,
unsigned left_box_line_p : 1;
unsigned right_box_line_p : 1;
+ /* Non-zero means this glyph's physical ascent or descent is greater
+ than its logical ascent/descent, i.e. it may potentially overlap
+ glyphs above or below it. */
+ unsigned overlaps_vertically_p : 1;
+
+ /* 1 means glyph is a padding glyph. Padding glyphs are used for
+ characters whose visual shape consists of more than one glyph
+ (e.g. Asian characters). All but the first glyph of such a glyph
+ sequence have the padding_p flag set. Only used for terminal
+ frames, and there only to minimize code changes. A better way
+ would probably be to use the width field of glyphs to express
+ padding. */
+ unsigned padding_p : 1;
+
+ /* Face of the glyph. */
+ unsigned face_id : 23;
+
/* A union of sub-structures for different glyph types. */
union
{
- /* Sub-structure for character glyphs (type == CHAR_GLYPH). */
- struct
- {
- /* Character code. */
- unsigned code : 19;
-
- /* Character's face. */
- unsigned face_id : 11;
-
- /* 1 means glyph is a padding glyph. Padding glyphs are used
- for characters whose visual shape consists of more than one
- glyph (e.g. Asian characters). All but the first glyph of
- such a glyph sequence have the padding_p flag set. Only used
- for terminal frames, and there only to minimize code changes.
- A better way would probably be to use the width field of
- glyphs to express padding. */
- unsigned padding_p : 1;
- }
- ch;
+ /* Character code for character glyphs (type == CHAR_GLYPH). */
+ unsigned ch;
- /* Sub-structure for image glyphs (type == IMAGE_GLYPH). */
- struct
- {
- /* Image id. */
- unsigned id : 20;
+ /* Composition ID for composition glyphs (type == COMPOSITION_GLYPH) */
+ unsigned cmp_id;
- /* Face under the image. */
- unsigned face_id : 12;
- }
- img;
+ /* Image ID for image glyphs (type == IMAGE_GLYPH). */
+ unsigned img_id;
/* Sub-structure for type == STRETCH_GLYPH. */
struct
{
/* The height of the glyph. */
- unsigned height : 11;
+ unsigned height : 16;
/* The ascent of the glyph. */
- unsigned ascent : 10;
-
- /* The face of the stretch glyph. */
- unsigned face_id : 11;
+ unsigned ascent : 16;
}
stretch;
#define GLYPH_EQUAL_P(X, Y) \
((X)->type == (Y)->type \
&& (X)->u.val == (Y)->u.val \
+ && (X)->face_id == (Y)->face_id \
+ && (X)->padding_p == (Y)->padding_p \
&& (X)->left_box_line_p == (Y)->left_box_line_p \
&& (X)->right_box_line_p == (Y)->right_box_line_p \
&& (X)->voffset == (Y)->voffset)
+/* Are character codes, faces, padding_ps of glyphs *X and *Y equal? */
+
+#define GLYPH_CHAR_AND_FACE_EQUAL_P(X, Y) \
+ ((X)->u.ch == (Y)->u.ch \
+ && (X)->face_id == (Y)->face_id \
+ && (X)->padding_p == (Y)->padding_p)
+
/* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
to the bits defined for the typedef `GLYPH' in lisp.h. */
#define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
do \
{ \
- (GLYPH).u.ch.code = (CODE); \
- (GLYPH).u.ch.face_id = (FACE_ID); \
- (GLYPH).u.ch.padding_p = (PADDING_P); \
+ (GLYPH).u.ch = (CODE); \
+ (GLYPH).face_id = (FACE_ID); \
+ (GLYPH).padding_p = (PADDING_P); \
} \
while (0)
SET_CHAR_GLYPH ((GLYPH), \
FAST_GLYPH_CHAR ((FROM)), \
FAST_GLYPH_FACE ((FROM)), \
- ((FROM) & GLYPH_MASK_PADDING) != 0)
+ 0)
-/* Construct a typedef'd GLYPH value from a character glyph GLYPH. */
+/* Construct a glyph code from a character glyph GLYPH. If the
+ character is multibyte, return -1 as we can't use glyph table for a
+ multibyte character. */
-#define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
- ((GLYPH).u.ch.code \
- | ((GLYPH).u.ch.face_id << CHARACTERBITS) \
- | ((GLYPH).u.ch.padding_p ? GLYPH_MASK_PADDING : 0))
+#define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
+ ((GLYPH).u.ch < 256 \
+ ? ((GLYPH).u.ch | ((GLYPH).face_id << 8)) \
+ : -1)
/* Is GLYPH a padding glyph? */
-#define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).u.ch.padding_p
+#define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).padding_p
/* Non-zero means window displayed in this matrix has a top mode
line. */
- unsigned top_line_p : 1;
+ unsigned header_line_p : 1;
#ifdef GLYPH_DEBUG
/* A string identifying the method used to display the matrix. */
char method[512];
#endif
+
+ /* The buffer this matrix displays. Set in redisplay_internal. */
+ struct buffer *buffer;
+
+ /* Values of BEGV and ZV as of last redisplay. */
+ int begv, zv;
};
end of the row into account. */
int pixel_width;
- /* Height information. The value of ascent is zero and height is 1
- on terminal frames. */
+ /* Logical ascent/height of this line. The value of ascent is zero
+ and height is 1 on terminal frames. */
int ascent, height;
+ /* Physical ascent/height of this line. If max_ascent > ascent,
+ this line overlaps the line above it on the display. Otherwise,
+ if max_height > height, this line overlaps the line beneath it. */
+ int phys_ascent, phys_height;
+
/* Portion of row that is visible. Partially visible rows may be
found at the top and bottom of a window. This is 1 for tty
frames. It may be < 0 in case of completely invisible rows. */
/* Non-zero means row is a mode or top-line. */
unsigned mode_line_p : 1;
+ /* 1 in a current row means this row is overlapped by another row. */
+ unsigned overlapped_p : 1;
+
+ /* 1 in a current row means this row overlaps others. */
+ unsigned overlapping_p : 1;
+
/* Continuation lines width at the start of the row. */
int continuation_lines_width;
};
This is always the first row in MATRIX because that's the only
way that works in frame-based redisplay. */
-#define MATRIX_TOP_LINE_ROW(MATRIX) (MATRIX)->rows
+#define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
/* Return a pointer to first row in MATRIX used for text display. */
#define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
(MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
- && (ROW)->y < WINDOW_DISPLAY_TOP_LINE_HEIGHT ((W)))
+ && (ROW)->y < WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
/* Non-zero if ROW is partially visible at the bottom of window W. */
|| ((ROW)->start.overlay_string_index >= 0 \
&& (ROW)->start.string_pos.charpos > 0))
-
+/* Non-zero means ROW overlaps its predecessor. */
+
+#define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
+ ((ROW)->phys_ascent > (ROW)->ascent)
+
+/* Non-zero means ROW overlaps its successor. */
+
+#define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
+ ((ROW)->phys_height - (ROW)->phys_ascent \
+ > (ROW)->height - (ROW)->ascent)
+
/* Non-zero means that fonts have been loaded since the last glyph
matrix adjustments. The function redisplay_internal adjusts glyph
matrices when this flag is non-zero. */
if not known. This macro is called under circumstances where
MATRIX might not have been allocated yet. */
-#define MATRIX_TOP_LINE_HEIGHT(MATRIX) \
+#define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
((MATRIX) && (MATRIX)->rows \
- ? MATRIX_TOP_LINE_ROW (MATRIX)->height \
+ ? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
: 0)
/* Return the current height of the mode line of window W. If not
known from W's current glyph matrix, return an estimation based on
the height of the font of the face `top-line'. */
-#define CURRENT_TOP_LINE_HEIGHT(W) \
- (MATRIX_TOP_LINE_HEIGHT ((W)->current_matrix) \
- ? MATRIX_TOP_LINE_HEIGHT ((W)->current_matrix) \
- : estimate_mode_line_height (XFRAME ((W)->frame), TOP_LINE_FACE_ID))
+#define CURRENT_HEADER_LINE_HEIGHT(W) \
+ (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
+ ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
+ : estimate_mode_line_height (XFRAME ((W)->frame), HEADER_LINE_FACE_ID))
/* Return the height of the desired mode line of window W. */
/* Return the height of the desired top line of window W. */
-#define DESIRED_TOP_LINE_HEIGHT(W) \
- MATRIX_TOP_LINE_HEIGHT ((W)->desired_matrix)
+#define DESIRED_HEADER_LINE_HEIGHT(W) \
+ MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
/* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
window-system frame. */
#define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
(((XFASTINT ((W)->width) \
- FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
- - 2 * FRAME_FLAGS_AREA_COLS (XFRAME (WINDOW_FRAME ((W))))) \
+ - FRAME_FLAGS_AREA_COLS (XFRAME (WINDOW_FRAME ((W))))) \
* CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
/* Height of the display region of W, including a mode line, if any. */
/* Height in pixels of the top line. Zero if W doesn't have a top
line. */
-#define WINDOW_DISPLAY_TOP_LINE_HEIGHT(W) \
- (WINDOW_WANTS_TOP_LINE_P ((W)) \
- ? CURRENT_TOP_LINE_HEIGHT (W) \
+#define WINDOW_DISPLAY_HEADER_LINE_HEIGHT(W) \
+ (WINDOW_WANTS_HEADER_LINE_P ((W)) \
+ ? CURRENT_HEADER_LINE_HEIGHT (W) \
: 0)
/* Pixel height of window W without mode line. */
#define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
(WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
- WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
- - WINDOW_DISPLAY_TOP_LINE_HEIGHT ((W)))
+ - WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
/* Left edge of W in pixels relative to its frame. */
(FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
+ (WINDOW_LEFT_MARGIN ((W)) \
* CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
- + FRAME_FLAGS_AREA_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
+ + FRAME_LEFT_FLAGS_AREA_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
/* Right edge of window W in pixels, relative to its frame. */
/* Value is non-zero if window W wants a top line. */
-#define WINDOW_WANTS_TOP_LINE_P(W) \
+#define WINDOW_WANTS_HEADER_LINE_P(W) \
(!MINI_WINDOW_P (W) \
&& !(W)->pseudo_window_p \
&& FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
- && !NILP (XBUFFER ((W)->buffer)->top_line_format))
+ && !NILP (XBUFFER ((W)->buffer)->header_line_format))
\f
/***********************************************************************
int font_info_id;
/* Fontset ID if this face uses a fontset, or -1. This is only >= 0
- if the face was realized for CHARSET_COMPOSITION. For all other
- charsets, a specific font is loaded from the set of fonts
+ if the face was realized for a composition sequence.
+ Otherwise, a specific font is loaded from the set of fonts
specified by the fontset given by the family attribute of the face. */
int fontset;
unsigned hash;
/* The charset for which this face was realized if it was realized
- for use in multibyte text. If fontset >= 0, this is
- CHARSET_COMPOSITION. A value of charset < 0 means the face was
- realized for use in unibyte text where the idea of Emacs
- charsets isn't applicable. */
+ for use in multibyte text. If fontset >= 0, this is the charset
+ of the first character of the composition sequence. A value of
+ charset < 0 means the face was realized for use in unibyte text
+ where the idea of Emacs charsets isn't applicable. */
int charset;
/* Non-zero if text in this face should be underlined, overlined,
#define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
+/* Color index indicating that face uses an unknown foreground color. */
+
+#define FACE_TTY_DEFAULT_FG_COLOR ((unsigned long) -2)
+
+/* Color index indicating that face uses an unsigned background color. */
+
+#define FACE_TTY_DEFAULT_BG_COLOR ((unsigned long) -3)
+
/* Non-zero if FACE was realized for unibyte use. */
#define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
{
DEFAULT_FACE_ID,
MODE_LINE_FACE_ID,
- TOOLBAR_FACE_ID,
+ TOOL_BAR_FACE_ID,
BITMAP_AREA_FACE_ID,
- TOP_LINE_FACE_ID,
+ HEADER_LINE_FACE_ID,
+ SCROLL_BAR_FACE_ID,
+ BORDER_FACE_ID,
+ CURSOR_FACE_ID,
+ MOUSE_FACE_ID,
+ MENU_FACE_ID,
BASIC_FACE_ID_SENTINEL
};
face doesn't exist. */
#define FACE_FROM_ID(F, ID) \
- (((ID) >= 0 && (ID) < FRAME_FACE_CACHE (F)->used) \
+ (((unsigned) (ID) < FRAME_FACE_CACHE (F)->used) \
? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
: NULL)
/* A normal character. */
IT_CHARACTER,
+ /* A composition sequence. */
+ IT_COMPOSITION,
+
/* An image. */
IT_IMAGE,
FACE_PROP_IDX,
INVISIBLE_PROP_IDX,
DISPLAY_PROP_IDX,
+ COMPOSITION_PROP_IDX,
/* Not a property. Used to indicate changes in overlays. */
OVERLAY_PROP_IDX,
/* 1 means multibyte characters are enabled. */
unsigned multibyte_p : 1;
- /* 1 means highlight trailing whitespace. */
- unsigned show_trailing_whitespace_p : 1;
-
/* 1 means window has a mode line at its top. */
- unsigned top_line_p : 1;
+ unsigned header_line_p : 1;
/* 1 means `string' is the value of a `display' property.
Don't handle some `display' properties in these strings. */
int saved_face_id;
/* Vector of glyphs for control character translation. The pointer
- dpvec is set to ctl_chars when a control character is translated. */
- Lisp_Object ctl_chars[4];
+ dpvec is set to ctl_chars when a control character is translated.
+ This vector is also used for incomplete multibyte character
+ translation (e.g \222\244). Such a character is at most 3 bytes,
+ thus we need at most 12 bytes here. */
+ Lisp_Object ctl_chars[12];
/* Current buffer or string position of the iterator, including
position in overlay strings etc. */
unsigned overlay_strings_at_end_processed_p : 1;
/* The ID of the default face to use. One of DEFAULT_FACE_ID,
- MODE_LINE_FACE_ID, or TOOLBAR_FACE_ID, depending on what we
+ MODE_LINE_FACE_ID, or TOOL_BAR_FACE_ID, depending on what we
are displaying. */
int base_face_id;
/* If what == IT_CHARACTER, character and length in bytes. This is
a character from a buffer or string. It may be different from
the character displayed in case that
- unibyte_display_via_language_environment is set. */
+ unibyte_display_via_language_environment is set.
+
+ If what == IT_COMPOSITION, the first component of a composition
+ and length in bytes of the composition. */
int c, len;
+ /* If what == IT_COMPOSITION, identification number and length in
+ chars of a composition. */
+ int cmp_id, cmp_len;
+
/* The character to display, possibly translated to multibyte
if unibyte_display_via_language_environment is set. This
is set after x_produce_glyphs has been called. */
produce_glyphs. */
int pixel_width;
- /* Current and maximum line height information. Result of
- produce_glyphs. */
+ /* Current, maximum logical, and maximum physical line height
+ information. Result of produce_glyphs. */
int ascent, descent, max_ascent, max_descent;
+ int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
/* Current x pixel position within the display line. This value
does not include the width of continuation lines in front of the
frame F. */
void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
int *left, int *right));
+
+ /* Fix the display of AREA of ROW in window W for overlapping rows.
+ This function is called from redraw_overlapping_rows after
+ desired rows have been made current. */
+ void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
+ enum glyph_row_area area));
};
/* The current interface for window-based redisplay. */
Images
***********************************************************************/
-#ifdef HAVE_X_WINDOWS
+#ifdef HAVE_WINDOW_SYSTEM
/* Structure forward declarations. */
/* Reference to the type of the image. */
struct image_type *type;
+ /* 1 means that loading the image failed. Don't try again. */
+ unsigned load_failed_p;
+
/* A place for image types to store additional data. The member
data.lisp_val is marked during GC, so it's safe to store Lisp data
there. Image types should free this data when their `free'
#define IMAGE_CACHE_BUCKETS_SIZE 1001
-#endif /* HAVE_X_WINDOWS */
+#endif /* HAVE_WINDOW_SYSTEM */
\f
/***********************************************************************
- Toolbars
+ Tool-bars
***********************************************************************/
-/* Enumeration defining where to find toolbar item information in
- toolbar items vectors stored with frames. Each toolbar item
- occupies TOOLBAR_ITEM_NSLOTS elements in such a vector. */
+/* Enumeration defining where to find tool-bar item information in
+ tool-bar items vectors stored with frames. Each tool-bar item
+ occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
-enum toolbar_item_idx
+enum tool_bar_item_idx
{
- /* The key of the toolbar item. Used to remove items when a binding
+ /* The key of the tool-bar item. Used to remove items when a binding
for `undefined' is found. */
- TOOLBAR_ITEM_KEY,
+ TOOL_BAR_ITEM_KEY,
/* Non-nil if item is enabled. */
- TOOLBAR_ITEM_ENABLED_P,
+ TOOL_BAR_ITEM_ENABLED_P,
/* Non-nil if item is selected (pressed). */
- TOOLBAR_ITEM_SELECTED_P,
+ TOOL_BAR_ITEM_SELECTED_P,
/* Caption. */
- TOOLBAR_ITEM_CAPTION,
+ TOOL_BAR_ITEM_CAPTION,
/* Image(s) to display. This is either a single image specification
or a vector of specifications. */
- TOOLBAR_ITEM_IMAGES,
+ TOOL_BAR_ITEM_IMAGES,
/* The binding. */
- TOOLBAR_ITEM_BINDING,
+ TOOL_BAR_ITEM_BINDING,
/* Button type. One of nil, `:radio' or `:toggle'. */
- TOOLBAR_ITEM_TYPE,
+ TOOL_BAR_ITEM_TYPE,
/* Help string. */
- TOOLBAR_ITEM_HELP,
+ TOOL_BAR_ITEM_HELP,
- /* Sentinel = number of slots in toolbar_items occupied by one
- toolbar item. */
- TOOLBAR_ITEM_NSLOTS
+ /* Sentinel = number of slots in tool_bar_items occupied by one
+ tool-bar item. */
+ TOOL_BAR_ITEM_NSLOTS
};
/* An enumeration for the different images that can be specified
- for a toolbar item. */
+ for a tool-bar item. */
-enum toolbar_item_image
+enum tool_bar_item_image
{
- TOOLBAR_IMAGE_ENABLED_SELECTED,
- TOOLBAR_IMAGE_ENABLED_DESELECTED,
- TOOLBAR_IMAGE_DISABLED_SELECTED,
- TOOLBAR_IMAGE_DISABLED_DESELECTED
+ TOOL_BAR_IMAGE_ENABLED_SELECTED,
+ TOOL_BAR_IMAGE_ENABLED_DESELECTED,
+ TOOL_BAR_IMAGE_DISABLED_SELECTED,
+ TOOL_BAR_IMAGE_DISABLED_DESELECTED
};
-/* Non-zero means raise toolbar buttons when the mouse moves over them. */
+/* Non-zero means raise tool-bar buttons when the mouse moves over them. */
-extern int auto_raise_toolbar_buttons_p;
+extern int auto_raise_tool_bar_buttons_p;
-/* Margin around toolbar buttons in pixels. */
+/* Margin around tool-bar buttons in pixels. */
-extern int toolbar_button_margin;
+extern int tool_bar_button_margin;
-/* Thickness of relief to draw around toolbar buttons. */
+/* Thickness of relief to draw around tool-bar buttons. */
-extern int toolbar_button_relief;
+extern int tool_bar_button_relief;
\f
/* Defined in xdisp.c */
+void resize_echo_area_axactly P_ ((void));
+int resize_mini_window P_ ((struct window *, int));
int try_window P_ ((Lisp_Object, struct text_pos));
void window_box P_ ((struct window *, int, int *, int *, int *, int *));
int window_box_height P_ ((struct window *));
void move_it_by_lines P_ ((struct it *, int, int));
int frame_mode_line_height P_ ((struct frame *));
void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
-int toolbar_item_info P_ ((struct frame *, struct glyph *, int *));
-extern Lisp_Object Qtoolbar;
+int tool_bar_item_info P_ ((struct frame *, struct glyph *, int *));
+extern Lisp_Object Qtool_bar;
+extern Lisp_Object Vshow_trailing_whitespace;
extern int redisplaying_p;
+extern void add_to_log P_ ((char *, Lisp_Object, Lisp_Object));
/* Defined in sysdep.c */
void init_baud_rate P_ ((void));
void init_sigio P_ ((int));
-/* Defined in xface.c */
+/* Defined in xfaces.c */
+
+#ifdef USE_X_TOOLKIT
+void x_set_menu_resources_from_menu_face P_ ((struct frame *, Widget));
+#endif
+void update_face_from_frame_parameter P_ ((struct frame *, Lisp_Object,
+ Lisp_Object));
char *x_charset_registry P_ ((int));
+Lisp_Object tty_color_name P_ ((struct frame *, int));
void clear_face_cache P_ ((int));
unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
enum lface_attribute_index));
/* Defined in xfns.c */
-#ifdef HAVE_X_WINDOWS
+#ifdef HAVE_X_WINDOWS
+void gamma_correct P_ ((struct frame *, XColor *));
+#endif
+#ifdef WINDOWSNT
+void gamma_correct P_ ((struct frame *, COLORREF *));
+#endif
+#ifdef HAVE_WINDOW_SYSTEM
+
+void x_kill_gs_process P_ ((Pixmap, struct frame *));
int x_screen_planes P_ ((struct frame *));
void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
struct image_cache *make_image_cache P_ ((void));
extern int inhibit_busy_cursor;
extern int display_busy_cursor_p;
-#endif /* HAVE_X_WINDOWS */
+#endif /* HAVE_WINDOW_SYSTEM */
/* Defined in xmenu.c */
int popup_activated P_ ((void));
-/* Defined in dispnw.c */
+/* Defined in dispnew.c */
+int estimate_mode_line_height P_ ((struct frame *, enum face_id));
Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
extern void redraw_frame P_ ((struct frame *));
extern void redraw_garbaged_frames P_ ((void));
extern int direct_output_forward_char P_ ((int));
extern int update_frame P_ ((struct frame *, int, int));
extern int scrolling P_ ((struct frame *));
-extern void do_pending_window_change P_ ((void));
-extern void change_frame_size P_ ((struct frame *, int, int, int, int));
extern void bitch_at_user P_ ((void));
void adjust_glyphs P_ ((struct frame *));
void free_glyphs P_ ((struct frame *));
void update_single_window P_ ((struct window *, int));
int scrolling P_ ((struct frame *));
int buffer_posn_from_coords P_ ((struct window *, int *, int *));
-void do_pending_window_change P_ ((void));
-void change_frame_size P_ ((struct frame *, int, int, int, int));
+void do_pending_window_change P_ ((int));
+void change_frame_size P_ ((struct frame *, int, int, int, int, int));
void bitch_at_user P_ ((void));
Lisp_Object sit_for P_ ((int, int, int, int, int));
void init_display P_ ((void));