"Display character C as character SC in the g1 character set.
This function assumes that your terminal uses the SO/SI characters;
it is meaningless for an X frame."
- (if (memq window-system '(x w32 mac))
+ (if (memq window-system '(x w32 mac ns))
(error "Cannot use string glyphs in a windowing system"))
(or standard-display-table
(setq standard-display-table (make-display-table)))
"Display character C as character GC in graphics character set.
This function assumes VT100-compatible escapes; it is meaningless for an
X frame."
- (if (memq window-system '(x w32 mac))
+ (if (memq window-system '(x w32 mac ns))
(error "Cannot use string glyphs in a windowing system"))
(or standard-display-table
(setq standard-display-table (make-display-table)))
(equal (aref standard-display-table 161) [161])))
(progn
(standard-display-default 160 255)
- (unless (or (memq window-system '(x w32 mac)))
+ (unless (or (memq window-system '(x w32 mac ns)))
(and (terminal-coding-system)
(set-terminal-coding-system nil))))
;; unless some other has been specified.
(if (equal current-language-environment "English")
(set-language-environment "latin-1"))
- (unless (or noninteractive (memq window-system '(x w32 mac)))
+ (unless (or noninteractive (memq window-system '(x w32 mac ns)))
;; Send those codes literally to a character-based terminal.
;; If we are using single-byte characters,
;; it doesn't matter which coding system we use.