if (FRAME_WINDOW_P (f))
clear_face_gcs (FRAME_FACE_CACHE (f));
}
- clear_image_caches (0);
+ clear_image_caches (Qnil);
}
#endif /* HAVE_WINDOW_SYSTEM */
}
return (hash_string_case_insensitive (v[LFACE_FAMILY_INDEX])
^ hash_string_case_insensitive (v[LFACE_FOREGROUND_INDEX])
^ hash_string_case_insensitive (v[LFACE_BACKGROUND_INDEX])
- ^ XFASTINT (v[LFACE_WEIGHT_INDEX])
- ^ XFASTINT (v[LFACE_SLANT_INDEX])
- ^ XFASTINT (v[LFACE_SWIDTH_INDEX])
- ^ XFASTINT (v[LFACE_HEIGHT_INDEX]));
+ ^ XHASH (v[LFACE_WEIGHT_INDEX])
+ ^ XHASH (v[LFACE_SLANT_INDEX])
+ ^ XHASH (v[LFACE_SWIDTH_INDEX])
+ ^ XHASH (v[LFACE_HEIGHT_INDEX]));
}
font_load_for_face (f, face);
else
#endif /* USE_FONT_BACKEND */
- load_face_font (f, face);
+ load_face_font (f, face);
if (face->font)
face->fontset = make_fontset_for_ascii_face (f, fontset, face);
else
/* Look at properties from overlays. */
{
- int next_overlay;
+ EMACS_INT next_overlay;
GET_OVERLAYS_AT (pos, overlay_vec, noverlays, &next_overlay, 0);
if (next_overlay < endpos)