/* Hey Emacs, this is -*- C -*- code! */ /* epaths.in file for MS-Windows build that uses the configure script. Since Emacs on Windows must be relocatable to any directory, it cannot have here hard-coded directories determined at configure time. Therefore, each directory must begin with %emacs_dir%, which is resolved at startup to the root of the Emacs installation tree (see w32.c:init_environment). This file is edited at configure time to replace @VER@ by the Emacs version being built (e.g., 25.9.77), @CFG@ by the canonical name of the host system (e.g., i686-pc-mingw32), and @SRC@ by the root of the Emacs source tree used to build Emacs. */ /* Copyright (C) 1993, 1995, 1997, 1999, 2001-2014 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs. If not, see . */ /* Together with PATH_SITELOADSEARCH, this gives the default value of load-path, which is the search path for the Lisp function "load". Configure (using "make epaths-force") sets this to ${standardlisppath}, which typically has a value like: /emacs/VERSION/lisp where datadir is eg /usr/local/share. */ #define PATH_LOADSEARCH "%emacs_dir%/share/emacs/@VER@/lisp" /* Like PATH_LOADSEARCH, but contains the non-standard pieces. These are the site-lisp directories. Configure sets this to ${locallisppath}, which typically defaults to something like: /emacs/VERSION/site-lisp:/emacs/site-lisp but can be overridden by the --enable-locallisppath argument. This is combined with PATH_LOADSEARCH to make the default load-path. If the --no-site-lisp option is used, this piece is excluded. */ #define PATH_SITELOADSEARCH "%emacs_dir%/share/emacs/@VER@/site-lisp;%emacs_dir%/share/emacs/site-lisp" /* Like PATH_LOADSEARCH, but used only during the build process when Emacs is dumping. Configure (using "make epaths-force-w32") sets this to $buildlisppath, which normally has the value: /lisp. */ #define PATH_DUMPLOADSEARCH "@SRC@/lisp" /* The extra search path for programs to invoke. This is appended to whatever the PATH environment variable says to set the Lisp variable exec-path and the first file name in it sets the Lisp variable exec-directory. exec-directory is used for finding executables and other architecture-dependent files. */ #define PATH_EXEC "%emacs_dir%/libexec/emacs/@VER@/@CFG@" /* Where Emacs should look for its architecture-independent data files, like the NEWS file. The lisp variable data-directory is set to this value. */ #define PATH_DATA "%emacs_dir%/share/emacs/@VER@/etc" /* Where Emacs should look for X bitmap files. The lisp variable x-bitmap-file-path is set based on this value. */ #define PATH_BITMAPS "" /* Where Emacs should look for its docstring file. The lisp variable doc-directory is set to this value. */ #define PATH_DOC "%emacs_dir%/share/emacs/@VER@/etc" /* Where the configuration process believes the info tree lives. The lisp variable configure-info-directory gets its value from this macro, and is then used to set the Info-default-directory-list. */ #define PATH_INFO "%emacs_dir%/share/info" /* Where Emacs should store game score files. */ #define PATH_GAME "%emacs_dir%/var/games/emacs" /* Where Emacs should look for the application default file. */ #define PATH_X_DEFAULTS ""