d348b1cc67e5512f7575fb113e6362eead8852a7
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276
277 #include "lisp.h"
278 #include "atimer.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301 #ifdef HAVE_WINDOW_SYSTEM
302 #include TERM_HEADER
303 #endif /* HAVE_WINDOW_SYSTEM */
304
305 #ifndef FRAME_X_OUTPUT
306 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
307 #endif
308
309 #define INFINITY 10000000
310
311 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
312 Lisp_Object Qwindow_scroll_functions;
313 static Lisp_Object Qwindow_text_change_functions;
314 static Lisp_Object Qredisplay_end_trigger_functions;
315 Lisp_Object Qinhibit_point_motion_hooks;
316 static Lisp_Object QCeval, QCpropertize;
317 Lisp_Object QCfile, QCdata;
318 static Lisp_Object Qfontified;
319 static Lisp_Object Qgrow_only;
320 static Lisp_Object Qinhibit_eval_during_redisplay;
321 static Lisp_Object Qbuffer_position, Qposition, Qobject;
322 static Lisp_Object Qright_to_left, Qleft_to_right;
323
324 /* Cursor shapes. */
325 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
326
327 /* Pointer shapes. */
328 static Lisp_Object Qarrow, Qhand;
329 Lisp_Object Qtext;
330
331 /* Holds the list (error). */
332 static Lisp_Object list_of_error;
333
334 static Lisp_Object Qfontification_functions;
335
336 static Lisp_Object Qwrap_prefix;
337 static Lisp_Object Qline_prefix;
338 static Lisp_Object Qredisplay_internal;
339
340 /* Non-nil means don't actually do any redisplay. */
341
342 Lisp_Object Qinhibit_redisplay;
343
344 /* Names of text properties relevant for redisplay. */
345
346 Lisp_Object Qdisplay;
347
348 Lisp_Object Qspace, QCalign_to;
349 static Lisp_Object QCrelative_width, QCrelative_height;
350 Lisp_Object Qleft_margin, Qright_margin;
351 static Lisp_Object Qspace_width, Qraise;
352 static Lisp_Object Qslice;
353 Lisp_Object Qcenter;
354 static Lisp_Object Qmargin, Qpointer;
355 static Lisp_Object Qline_height;
356
357 #ifdef HAVE_WINDOW_SYSTEM
358
359 /* Test if overflow newline into fringe. Called with iterator IT
360 at or past right window margin, and with IT->current_x set. */
361
362 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
363 (!NILP (Voverflow_newline_into_fringe) \
364 && FRAME_WINDOW_P ((IT)->f) \
365 && ((IT)->bidi_it.paragraph_dir == R2L \
366 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
367 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
368 && (IT)->current_x == (IT)->last_visible_x)
369
370 #else /* !HAVE_WINDOW_SYSTEM */
371 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
372 #endif /* HAVE_WINDOW_SYSTEM */
373
374 /* Test if the display element loaded in IT, or the underlying buffer
375 or string character, is a space or a TAB character. This is used
376 to determine where word wrapping can occur. */
377
378 #define IT_DISPLAYING_WHITESPACE(it) \
379 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
380 || ((STRINGP (it->string) \
381 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
382 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
383 || (it->s \
384 && (it->s[IT_BYTEPOS (*it)] == ' ' \
385 || it->s[IT_BYTEPOS (*it)] == '\t')) \
386 || (IT_BYTEPOS (*it) < ZV_BYTE \
387 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
388 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
389
390 /* Name of the face used to highlight trailing whitespace. */
391
392 static Lisp_Object Qtrailing_whitespace;
393
394 /* Name and number of the face used to highlight escape glyphs. */
395
396 static Lisp_Object Qescape_glyph;
397
398 /* Name and number of the face used to highlight non-breaking spaces. */
399
400 static Lisp_Object Qnobreak_space;
401
402 /* The symbol `image' which is the car of the lists used to represent
403 images in Lisp. Also a tool bar style. */
404
405 Lisp_Object Qimage;
406
407 /* The image map types. */
408 Lisp_Object QCmap;
409 static Lisp_Object QCpointer;
410 static Lisp_Object Qrect, Qcircle, Qpoly;
411
412 /* Tool bar styles */
413 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
414
415 /* Non-zero means print newline to stdout before next mini-buffer
416 message. */
417
418 bool noninteractive_need_newline;
419
420 /* Non-zero means print newline to message log before next message. */
421
422 static bool message_log_need_newline;
423
424 /* Three markers that message_dolog uses.
425 It could allocate them itself, but that causes trouble
426 in handling memory-full errors. */
427 static Lisp_Object message_dolog_marker1;
428 static Lisp_Object message_dolog_marker2;
429 static Lisp_Object message_dolog_marker3;
430 \f
431 /* The buffer position of the first character appearing entirely or
432 partially on the line of the selected window which contains the
433 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
434 redisplay optimization in redisplay_internal. */
435
436 static struct text_pos this_line_start_pos;
437
438 /* Number of characters past the end of the line above, including the
439 terminating newline. */
440
441 static struct text_pos this_line_end_pos;
442
443 /* The vertical positions and the height of this line. */
444
445 static int this_line_vpos;
446 static int this_line_y;
447 static int this_line_pixel_height;
448
449 /* X position at which this display line starts. Usually zero;
450 negative if first character is partially visible. */
451
452 static int this_line_start_x;
453
454 /* The smallest character position seen by move_it_* functions as they
455 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
456 hscrolled lines, see display_line. */
457
458 static struct text_pos this_line_min_pos;
459
460 /* Buffer that this_line_.* variables are referring to. */
461
462 static struct buffer *this_line_buffer;
463
464
465 /* Values of those variables at last redisplay are stored as
466 properties on `overlay-arrow-position' symbol. However, if
467 Voverlay_arrow_position is a marker, last-arrow-position is its
468 numerical position. */
469
470 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
471
472 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
473 properties on a symbol in overlay-arrow-variable-list. */
474
475 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
476
477 Lisp_Object Qmenu_bar_update_hook;
478
479 /* Nonzero if an overlay arrow has been displayed in this window. */
480
481 static bool overlay_arrow_seen;
482
483 /* Vector containing glyphs for an ellipsis `...'. */
484
485 static Lisp_Object default_invis_vector[3];
486
487 /* This is the window where the echo area message was displayed. It
488 is always a mini-buffer window, but it may not be the same window
489 currently active as a mini-buffer. */
490
491 Lisp_Object echo_area_window;
492
493 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
494 pushes the current message and the value of
495 message_enable_multibyte on the stack, the function restore_message
496 pops the stack and displays MESSAGE again. */
497
498 static Lisp_Object Vmessage_stack;
499
500 /* Nonzero means multibyte characters were enabled when the echo area
501 message was specified. */
502
503 static bool message_enable_multibyte;
504
505 /* Nonzero if we should redraw the mode lines on the next redisplay. */
506
507 int update_mode_lines;
508
509 /* Nonzero if window sizes or contents have changed since last
510 redisplay that finished. */
511
512 int windows_or_buffers_changed;
513
514 /* Nonzero after display_mode_line if %l was used and it displayed a
515 line number. */
516
517 static bool line_number_displayed;
518
519 /* The name of the *Messages* buffer, a string. */
520
521 static Lisp_Object Vmessages_buffer_name;
522
523 /* Current, index 0, and last displayed echo area message. Either
524 buffers from echo_buffers, or nil to indicate no message. */
525
526 Lisp_Object echo_area_buffer[2];
527
528 /* The buffers referenced from echo_area_buffer. */
529
530 static Lisp_Object echo_buffer[2];
531
532 /* A vector saved used in with_area_buffer to reduce consing. */
533
534 static Lisp_Object Vwith_echo_area_save_vector;
535
536 /* Non-zero means display_echo_area should display the last echo area
537 message again. Set by redisplay_preserve_echo_area. */
538
539 static bool display_last_displayed_message_p;
540
541 /* Nonzero if echo area is being used by print; zero if being used by
542 message. */
543
544 static bool message_buf_print;
545
546 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
547
548 static Lisp_Object Qinhibit_menubar_update;
549 static Lisp_Object Qmessage_truncate_lines;
550
551 /* Set to 1 in clear_message to make redisplay_internal aware
552 of an emptied echo area. */
553
554 static bool message_cleared_p;
555
556 /* A scratch glyph row with contents used for generating truncation
557 glyphs. Also used in direct_output_for_insert. */
558
559 #define MAX_SCRATCH_GLYPHS 100
560 static struct glyph_row scratch_glyph_row;
561 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
562
563 /* Ascent and height of the last line processed by move_it_to. */
564
565 static int last_height;
566
567 /* Non-zero if there's a help-echo in the echo area. */
568
569 bool help_echo_showing_p;
570
571 /* The maximum distance to look ahead for text properties. Values
572 that are too small let us call compute_char_face and similar
573 functions too often which is expensive. Values that are too large
574 let us call compute_char_face and alike too often because we
575 might not be interested in text properties that far away. */
576
577 #define TEXT_PROP_DISTANCE_LIMIT 100
578
579 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
580 iterator state and later restore it. This is needed because the
581 bidi iterator on bidi.c keeps a stacked cache of its states, which
582 is really a singleton. When we use scratch iterator objects to
583 move around the buffer, we can cause the bidi cache to be pushed or
584 popped, and therefore we need to restore the cache state when we
585 return to the original iterator. */
586 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
587 do { \
588 if (CACHE) \
589 bidi_unshelve_cache (CACHE, 1); \
590 ITCOPY = ITORIG; \
591 CACHE = bidi_shelve_cache (); \
592 } while (0)
593
594 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
595 do { \
596 if (pITORIG != pITCOPY) \
597 *(pITORIG) = *(pITCOPY); \
598 bidi_unshelve_cache (CACHE, 0); \
599 CACHE = NULL; \
600 } while (0)
601
602 #ifdef GLYPH_DEBUG
603
604 /* Non-zero means print traces of redisplay if compiled with
605 GLYPH_DEBUG defined. */
606
607 int trace_redisplay_p;
608
609 #endif /* GLYPH_DEBUG */
610
611 #ifdef DEBUG_TRACE_MOVE
612 /* Non-zero means trace with TRACE_MOVE to stderr. */
613 int trace_move;
614
615 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
616 #else
617 #define TRACE_MOVE(x) (void) 0
618 #endif
619
620 static Lisp_Object Qauto_hscroll_mode;
621
622 /* Buffer being redisplayed -- for redisplay_window_error. */
623
624 static struct buffer *displayed_buffer;
625
626 /* Value returned from text property handlers (see below). */
627
628 enum prop_handled
629 {
630 HANDLED_NORMALLY,
631 HANDLED_RECOMPUTE_PROPS,
632 HANDLED_OVERLAY_STRING_CONSUMED,
633 HANDLED_RETURN
634 };
635
636 /* A description of text properties that redisplay is interested
637 in. */
638
639 struct props
640 {
641 /* The name of the property. */
642 Lisp_Object *name;
643
644 /* A unique index for the property. */
645 enum prop_idx idx;
646
647 /* A handler function called to set up iterator IT from the property
648 at IT's current position. Value is used to steer handle_stop. */
649 enum prop_handled (*handler) (struct it *it);
650 };
651
652 static enum prop_handled handle_face_prop (struct it *);
653 static enum prop_handled handle_invisible_prop (struct it *);
654 static enum prop_handled handle_display_prop (struct it *);
655 static enum prop_handled handle_composition_prop (struct it *);
656 static enum prop_handled handle_overlay_change (struct it *);
657 static enum prop_handled handle_fontified_prop (struct it *);
658
659 /* Properties handled by iterators. */
660
661 static struct props it_props[] =
662 {
663 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
664 /* Handle `face' before `display' because some sub-properties of
665 `display' need to know the face. */
666 {&Qface, FACE_PROP_IDX, handle_face_prop},
667 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
668 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
669 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
670 {NULL, 0, NULL}
671 };
672
673 /* Value is the position described by X. If X is a marker, value is
674 the marker_position of X. Otherwise, value is X. */
675
676 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
677
678 /* Enumeration returned by some move_it_.* functions internally. */
679
680 enum move_it_result
681 {
682 /* Not used. Undefined value. */
683 MOVE_UNDEFINED,
684
685 /* Move ended at the requested buffer position or ZV. */
686 MOVE_POS_MATCH_OR_ZV,
687
688 /* Move ended at the requested X pixel position. */
689 MOVE_X_REACHED,
690
691 /* Move within a line ended at the end of a line that must be
692 continued. */
693 MOVE_LINE_CONTINUED,
694
695 /* Move within a line ended at the end of a line that would
696 be displayed truncated. */
697 MOVE_LINE_TRUNCATED,
698
699 /* Move within a line ended at a line end. */
700 MOVE_NEWLINE_OR_CR
701 };
702
703 /* This counter is used to clear the face cache every once in a while
704 in redisplay_internal. It is incremented for each redisplay.
705 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
706 cleared. */
707
708 #define CLEAR_FACE_CACHE_COUNT 500
709 static int clear_face_cache_count;
710
711 /* Similarly for the image cache. */
712
713 #ifdef HAVE_WINDOW_SYSTEM
714 #define CLEAR_IMAGE_CACHE_COUNT 101
715 static int clear_image_cache_count;
716
717 /* Null glyph slice */
718 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
719 #endif
720
721 /* True while redisplay_internal is in progress. */
722
723 bool redisplaying_p;
724
725 static Lisp_Object Qinhibit_free_realized_faces;
726 static Lisp_Object Qmode_line_default_help_echo;
727
728 /* If a string, XTread_socket generates an event to display that string.
729 (The display is done in read_char.) */
730
731 Lisp_Object help_echo_string;
732 Lisp_Object help_echo_window;
733 Lisp_Object help_echo_object;
734 ptrdiff_t help_echo_pos;
735
736 /* Temporary variable for XTread_socket. */
737
738 Lisp_Object previous_help_echo_string;
739
740 /* Platform-independent portion of hourglass implementation. */
741
742 #ifdef HAVE_WINDOW_SYSTEM
743
744 /* Non-zero means an hourglass cursor is currently shown. */
745 bool hourglass_shown_p;
746
747 /* If non-null, an asynchronous timer that, when it expires, displays
748 an hourglass cursor on all frames. */
749 struct atimer *hourglass_atimer;
750
751 #endif /* HAVE_WINDOW_SYSTEM */
752
753 /* Name of the face used to display glyphless characters. */
754 Lisp_Object Qglyphless_char;
755
756 /* Symbol for the purpose of Vglyphless_char_display. */
757 static Lisp_Object Qglyphless_char_display;
758
759 /* Method symbols for Vglyphless_char_display. */
760 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
761
762 /* Default number of seconds to wait before displaying an hourglass
763 cursor. */
764 #define DEFAULT_HOURGLASS_DELAY 1
765
766 #ifdef HAVE_WINDOW_SYSTEM
767
768 /* Default pixel width of `thin-space' display method. */
769 #define THIN_SPACE_WIDTH 1
770
771 #endif /* HAVE_WINDOW_SYSTEM */
772
773 /* Function prototypes. */
774
775 static void setup_for_ellipsis (struct it *, int);
776 static void set_iterator_to_next (struct it *, int);
777 static void mark_window_display_accurate_1 (struct window *, int);
778 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
779 static int display_prop_string_p (Lisp_Object, Lisp_Object);
780 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
781 static int cursor_row_p (struct glyph_row *);
782 static int redisplay_mode_lines (Lisp_Object, int);
783 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
784
785 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
786
787 static void handle_line_prefix (struct it *);
788
789 static void pint2str (char *, int, ptrdiff_t);
790 static void pint2hrstr (char *, int, ptrdiff_t);
791 static struct text_pos run_window_scroll_functions (Lisp_Object,
792 struct text_pos);
793 static int text_outside_line_unchanged_p (struct window *,
794 ptrdiff_t, ptrdiff_t);
795 static void store_mode_line_noprop_char (char);
796 static int store_mode_line_noprop (const char *, int, int);
797 static void handle_stop (struct it *);
798 static void handle_stop_backwards (struct it *, ptrdiff_t);
799 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
800 static void ensure_echo_area_buffers (void);
801 static void unwind_with_echo_area_buffer (Lisp_Object);
802 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
803 static int with_echo_area_buffer (struct window *, int,
804 int (*) (ptrdiff_t, Lisp_Object),
805 ptrdiff_t, Lisp_Object);
806 static void clear_garbaged_frames (void);
807 static int current_message_1 (ptrdiff_t, Lisp_Object);
808 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
809 static void set_message (Lisp_Object);
810 static int set_message_1 (ptrdiff_t, Lisp_Object);
811 static int display_echo_area (struct window *);
812 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
813 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
814 static void unwind_redisplay (void);
815 static int string_char_and_length (const unsigned char *, int *);
816 static struct text_pos display_prop_end (struct it *, Lisp_Object,
817 struct text_pos);
818 static int compute_window_start_on_continuation_line (struct window *);
819 static void insert_left_trunc_glyphs (struct it *);
820 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
821 Lisp_Object);
822 static void extend_face_to_end_of_line (struct it *);
823 static int append_space_for_newline (struct it *, int);
824 static int cursor_row_fully_visible_p (struct window *, int, int);
825 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
826 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
827 static int trailing_whitespace_p (ptrdiff_t);
828 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
829 static void push_it (struct it *, struct text_pos *);
830 static void iterate_out_of_display_property (struct it *);
831 static void pop_it (struct it *);
832 static void sync_frame_with_window_matrix_rows (struct window *);
833 static void redisplay_internal (void);
834 static int echo_area_display (int);
835 static void redisplay_windows (Lisp_Object);
836 static void redisplay_window (Lisp_Object, int);
837 static Lisp_Object redisplay_window_error (Lisp_Object);
838 static Lisp_Object redisplay_window_0 (Lisp_Object);
839 static Lisp_Object redisplay_window_1 (Lisp_Object);
840 static int set_cursor_from_row (struct window *, struct glyph_row *,
841 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
842 int, int);
843 static int update_menu_bar (struct frame *, int, int);
844 static int try_window_reusing_current_matrix (struct window *);
845 static int try_window_id (struct window *);
846 static int display_line (struct it *);
847 static int display_mode_lines (struct window *);
848 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
849 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
850 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
851 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
852 static void display_menu_bar (struct window *);
853 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
854 ptrdiff_t *);
855 static int display_string (const char *, Lisp_Object, Lisp_Object,
856 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
857 static void compute_line_metrics (struct it *);
858 static void run_redisplay_end_trigger_hook (struct it *);
859 static int get_overlay_strings (struct it *, ptrdiff_t);
860 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
861 static void next_overlay_string (struct it *);
862 static void reseat (struct it *, struct text_pos, int);
863 static void reseat_1 (struct it *, struct text_pos, int);
864 static void back_to_previous_visible_line_start (struct it *);
865 static void reseat_at_next_visible_line_start (struct it *, int);
866 static int next_element_from_ellipsis (struct it *);
867 static int next_element_from_display_vector (struct it *);
868 static int next_element_from_string (struct it *);
869 static int next_element_from_c_string (struct it *);
870 static int next_element_from_buffer (struct it *);
871 static int next_element_from_composition (struct it *);
872 static int next_element_from_image (struct it *);
873 static int next_element_from_stretch (struct it *);
874 static void load_overlay_strings (struct it *, ptrdiff_t);
875 static int init_from_display_pos (struct it *, struct window *,
876 struct display_pos *);
877 static void reseat_to_string (struct it *, const char *,
878 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
879 static int get_next_display_element (struct it *);
880 static enum move_it_result
881 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
882 enum move_operation_enum);
883 static void get_visually_first_element (struct it *);
884 static void init_to_row_start (struct it *, struct window *,
885 struct glyph_row *);
886 static int init_to_row_end (struct it *, struct window *,
887 struct glyph_row *);
888 static void back_to_previous_line_start (struct it *);
889 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
890 static struct text_pos string_pos_nchars_ahead (struct text_pos,
891 Lisp_Object, ptrdiff_t);
892 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
893 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
894 static ptrdiff_t number_of_chars (const char *, bool);
895 static void compute_stop_pos (struct it *);
896 static void compute_string_pos (struct text_pos *, struct text_pos,
897 Lisp_Object);
898 static int face_before_or_after_it_pos (struct it *, int);
899 static ptrdiff_t next_overlay_change (ptrdiff_t);
900 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
901 Lisp_Object, struct text_pos *, ptrdiff_t, int);
902 static int handle_single_display_spec (struct it *, Lisp_Object,
903 Lisp_Object, Lisp_Object,
904 struct text_pos *, ptrdiff_t, int, int);
905 static int underlying_face_id (struct it *);
906 static int in_ellipses_for_invisible_text_p (struct display_pos *,
907 struct window *);
908
909 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
910 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
911
912 #ifdef HAVE_WINDOW_SYSTEM
913
914 static void x_consider_frame_title (Lisp_Object);
915 static void update_tool_bar (struct frame *, int);
916 static int redisplay_tool_bar (struct frame *);
917 static void notice_overwritten_cursor (struct window *,
918 enum glyph_row_area,
919 int, int, int, int);
920 static void append_stretch_glyph (struct it *, Lisp_Object,
921 int, int, int);
922
923
924 #endif /* HAVE_WINDOW_SYSTEM */
925
926 static void produce_special_glyphs (struct it *, enum display_element_type);
927 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
928 static int coords_in_mouse_face_p (struct window *, int, int);
929
930
931 \f
932 /***********************************************************************
933 Window display dimensions
934 ***********************************************************************/
935
936 /* Return the bottom boundary y-position for text lines in window W.
937 This is the first y position at which a line cannot start.
938 It is relative to the top of the window.
939
940 This is the height of W minus the height of a mode line, if any. */
941
942 int
943 window_text_bottom_y (struct window *w)
944 {
945 int height = WINDOW_TOTAL_HEIGHT (w);
946
947 if (WINDOW_WANTS_MODELINE_P (w))
948 height -= CURRENT_MODE_LINE_HEIGHT (w);
949 return height;
950 }
951
952 /* Return the pixel width of display area AREA of window W.
953 ANY_AREA means return the total width of W, not including
954 fringes to the left and right of the window. */
955
956 int
957 window_box_width (struct window *w, enum glyph_row_area area)
958 {
959 int cols = w->total_cols;
960 int pixels = 0;
961
962 if (!w->pseudo_window_p)
963 {
964 cols -= WINDOW_SCROLL_BAR_COLS (w);
965
966 if (area == TEXT_AREA)
967 {
968 cols -= max (0, w->left_margin_cols);
969 cols -= max (0, w->right_margin_cols);
970 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
971 }
972 else if (area == LEFT_MARGIN_AREA)
973 {
974 cols = max (0, w->left_margin_cols);
975 pixels = 0;
976 }
977 else if (area == RIGHT_MARGIN_AREA)
978 {
979 cols = max (0, w->right_margin_cols);
980 pixels = 0;
981 }
982 }
983
984 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
985 }
986
987
988 /* Return the pixel height of the display area of window W, not
989 including mode lines of W, if any. */
990
991 int
992 window_box_height (struct window *w)
993 {
994 struct frame *f = XFRAME (w->frame);
995 int height = WINDOW_TOTAL_HEIGHT (w);
996
997 eassert (height >= 0);
998
999 /* Note: the code below that determines the mode-line/header-line
1000 height is essentially the same as that contained in the macro
1001 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1002 the appropriate glyph row has its `mode_line_p' flag set,
1003 and if it doesn't, uses estimate_mode_line_height instead. */
1004
1005 if (WINDOW_WANTS_MODELINE_P (w))
1006 {
1007 struct glyph_row *ml_row
1008 = (w->current_matrix && w->current_matrix->rows
1009 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1010 : 0);
1011 if (ml_row && ml_row->mode_line_p)
1012 height -= ml_row->height;
1013 else
1014 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1015 }
1016
1017 if (WINDOW_WANTS_HEADER_LINE_P (w))
1018 {
1019 struct glyph_row *hl_row
1020 = (w->current_matrix && w->current_matrix->rows
1021 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1022 : 0);
1023 if (hl_row && hl_row->mode_line_p)
1024 height -= hl_row->height;
1025 else
1026 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1027 }
1028
1029 /* With a very small font and a mode-line that's taller than
1030 default, we might end up with a negative height. */
1031 return max (0, height);
1032 }
1033
1034 /* Return the window-relative coordinate of the left edge of display
1035 area AREA of window W. ANY_AREA means return the left edge of the
1036 whole window, to the right of the left fringe of W. */
1037
1038 int
1039 window_box_left_offset (struct window *w, enum glyph_row_area area)
1040 {
1041 int x;
1042
1043 if (w->pseudo_window_p)
1044 return 0;
1045
1046 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1047
1048 if (area == TEXT_AREA)
1049 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1050 + window_box_width (w, LEFT_MARGIN_AREA));
1051 else if (area == RIGHT_MARGIN_AREA)
1052 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1053 + window_box_width (w, LEFT_MARGIN_AREA)
1054 + window_box_width (w, TEXT_AREA)
1055 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1056 ? 0
1057 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1058 else if (area == LEFT_MARGIN_AREA
1059 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1060 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1061
1062 return x;
1063 }
1064
1065
1066 /* Return the window-relative coordinate of the right edge of display
1067 area AREA of window W. ANY_AREA means return the right edge of the
1068 whole window, to the left of the right fringe of W. */
1069
1070 int
1071 window_box_right_offset (struct window *w, enum glyph_row_area area)
1072 {
1073 return window_box_left_offset (w, area) + window_box_width (w, area);
1074 }
1075
1076 /* Return the frame-relative coordinate of the left edge of display
1077 area AREA of window W. ANY_AREA means return the left edge of the
1078 whole window, to the right of the left fringe of W. */
1079
1080 int
1081 window_box_left (struct window *w, enum glyph_row_area area)
1082 {
1083 struct frame *f = XFRAME (w->frame);
1084 int x;
1085
1086 if (w->pseudo_window_p)
1087 return FRAME_INTERNAL_BORDER_WIDTH (f);
1088
1089 x = (WINDOW_LEFT_EDGE_X (w)
1090 + window_box_left_offset (w, area));
1091
1092 return x;
1093 }
1094
1095
1096 /* Return the frame-relative coordinate of the right edge of display
1097 area AREA of window W. ANY_AREA means return the right edge of the
1098 whole window, to the left of the right fringe of W. */
1099
1100 int
1101 window_box_right (struct window *w, enum glyph_row_area area)
1102 {
1103 return window_box_left (w, area) + window_box_width (w, area);
1104 }
1105
1106 /* Get the bounding box of the display area AREA of window W, without
1107 mode lines, in frame-relative coordinates. ANY_AREA means the
1108 whole window, not including the left and right fringes of
1109 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1110 coordinates of the upper-left corner of the box. Return in
1111 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1112
1113 void
1114 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1115 int *box_y, int *box_width, int *box_height)
1116 {
1117 if (box_width)
1118 *box_width = window_box_width (w, area);
1119 if (box_height)
1120 *box_height = window_box_height (w);
1121 if (box_x)
1122 *box_x = window_box_left (w, area);
1123 if (box_y)
1124 {
1125 *box_y = WINDOW_TOP_EDGE_Y (w);
1126 if (WINDOW_WANTS_HEADER_LINE_P (w))
1127 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1128 }
1129 }
1130
1131 #ifdef HAVE_WINDOW_SYSTEM
1132
1133 /* Get the bounding box of the display area AREA of window W, without
1134 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1135 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1136 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1137 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1138 box. */
1139
1140 static void
1141 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1142 int *bottom_right_x, int *bottom_right_y)
1143 {
1144 window_box (w, ANY_AREA, top_left_x, top_left_y,
1145 bottom_right_x, bottom_right_y);
1146 *bottom_right_x += *top_left_x;
1147 *bottom_right_y += *top_left_y;
1148 }
1149
1150 #endif /* HAVE_WINDOW_SYSTEM */
1151
1152 /***********************************************************************
1153 Utilities
1154 ***********************************************************************/
1155
1156 /* Return the bottom y-position of the line the iterator IT is in.
1157 This can modify IT's settings. */
1158
1159 int
1160 line_bottom_y (struct it *it)
1161 {
1162 int line_height = it->max_ascent + it->max_descent;
1163 int line_top_y = it->current_y;
1164
1165 if (line_height == 0)
1166 {
1167 if (last_height)
1168 line_height = last_height;
1169 else if (IT_CHARPOS (*it) < ZV)
1170 {
1171 move_it_by_lines (it, 1);
1172 line_height = (it->max_ascent || it->max_descent
1173 ? it->max_ascent + it->max_descent
1174 : last_height);
1175 }
1176 else
1177 {
1178 struct glyph_row *row = it->glyph_row;
1179
1180 /* Use the default character height. */
1181 it->glyph_row = NULL;
1182 it->what = IT_CHARACTER;
1183 it->c = ' ';
1184 it->len = 1;
1185 PRODUCE_GLYPHS (it);
1186 line_height = it->ascent + it->descent;
1187 it->glyph_row = row;
1188 }
1189 }
1190
1191 return line_top_y + line_height;
1192 }
1193
1194 DEFUN ("line-pixel-height", Fline_pixel_height,
1195 Sline_pixel_height, 0, 0, 0,
1196 doc: /* Return height in pixels of text line in the selected window.
1197
1198 Value is the height in pixels of the line at point. */)
1199 (void)
1200 {
1201 struct it it;
1202 struct text_pos pt;
1203 struct window *w = XWINDOW (selected_window);
1204
1205 SET_TEXT_POS (pt, PT, PT_BYTE);
1206 start_display (&it, w, pt);
1207 it.vpos = it.current_y = 0;
1208 last_height = 0;
1209 return make_number (line_bottom_y (&it));
1210 }
1211
1212 /* Return the default pixel height of text lines in window W. The
1213 value is the canonical height of the W frame's default font, plus
1214 any extra space required by the line-spacing variable or frame
1215 parameter.
1216
1217 Implementation note: this ignores any line-spacing text properties
1218 put on the newline characters. This is because those properties
1219 only affect the _screen_ line ending in the newline (i.e., in a
1220 continued line, only the last screen line will be affected), which
1221 means only a small number of lines in a buffer can ever use this
1222 feature. Since this function is used to compute the default pixel
1223 equivalent of text lines in a window, we can safely ignore those
1224 few lines. For the same reasons, we ignore the line-height
1225 properties. */
1226 int
1227 default_line_pixel_height (struct window *w)
1228 {
1229 struct frame *f = WINDOW_XFRAME (w);
1230 int height = FRAME_LINE_HEIGHT (f);
1231
1232 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1233 {
1234 struct buffer *b = XBUFFER (w->contents);
1235 Lisp_Object val = BVAR (b, extra_line_spacing);
1236
1237 if (NILP (val))
1238 val = BVAR (&buffer_defaults, extra_line_spacing);
1239 if (!NILP (val))
1240 {
1241 if (RANGED_INTEGERP (0, val, INT_MAX))
1242 height += XFASTINT (val);
1243 else if (FLOATP (val))
1244 {
1245 int addon = XFLOAT_DATA (val) * height + 0.5;
1246
1247 if (addon >= 0)
1248 height += addon;
1249 }
1250 }
1251 else
1252 height += f->extra_line_spacing;
1253 }
1254
1255 return height;
1256 }
1257
1258 /* Subroutine of pos_visible_p below. Extracts a display string, if
1259 any, from the display spec given as its argument. */
1260 static Lisp_Object
1261 string_from_display_spec (Lisp_Object spec)
1262 {
1263 if (CONSP (spec))
1264 {
1265 while (CONSP (spec))
1266 {
1267 if (STRINGP (XCAR (spec)))
1268 return XCAR (spec);
1269 spec = XCDR (spec);
1270 }
1271 }
1272 else if (VECTORP (spec))
1273 {
1274 ptrdiff_t i;
1275
1276 for (i = 0; i < ASIZE (spec); i++)
1277 {
1278 if (STRINGP (AREF (spec, i)))
1279 return AREF (spec, i);
1280 }
1281 return Qnil;
1282 }
1283
1284 return spec;
1285 }
1286
1287
1288 /* Limit insanely large values of W->hscroll on frame F to the largest
1289 value that will still prevent first_visible_x and last_visible_x of
1290 'struct it' from overflowing an int. */
1291 static int
1292 window_hscroll_limited (struct window *w, struct frame *f)
1293 {
1294 ptrdiff_t window_hscroll = w->hscroll;
1295 int window_text_width = window_box_width (w, TEXT_AREA);
1296 int colwidth = FRAME_COLUMN_WIDTH (f);
1297
1298 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1299 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1300
1301 return window_hscroll;
1302 }
1303
1304 /* Return 1 if position CHARPOS is visible in window W.
1305 CHARPOS < 0 means return info about WINDOW_END position.
1306 If visible, set *X and *Y to pixel coordinates of top left corner.
1307 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1308 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1309
1310 int
1311 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1312 int *rtop, int *rbot, int *rowh, int *vpos)
1313 {
1314 struct it it;
1315 void *itdata = bidi_shelve_cache ();
1316 struct text_pos top;
1317 int visible_p = 0;
1318 struct buffer *old_buffer = NULL;
1319
1320 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1321 return visible_p;
1322
1323 if (XBUFFER (w->contents) != current_buffer)
1324 {
1325 old_buffer = current_buffer;
1326 set_buffer_internal_1 (XBUFFER (w->contents));
1327 }
1328
1329 SET_TEXT_POS_FROM_MARKER (top, w->start);
1330 /* Scrolling a minibuffer window via scroll bar when the echo area
1331 shows long text sometimes resets the minibuffer contents behind
1332 our backs. */
1333 if (CHARPOS (top) > ZV)
1334 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1335
1336 /* Compute exact mode line heights. */
1337 if (WINDOW_WANTS_MODELINE_P (w))
1338 w->mode_line_height
1339 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1340 BVAR (current_buffer, mode_line_format));
1341
1342 if (WINDOW_WANTS_HEADER_LINE_P (w))
1343 w->header_line_height
1344 = display_mode_line (w, HEADER_LINE_FACE_ID,
1345 BVAR (current_buffer, header_line_format));
1346
1347 start_display (&it, w, top);
1348 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1349 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1350
1351 if (charpos >= 0
1352 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1353 && IT_CHARPOS (it) >= charpos)
1354 /* When scanning backwards under bidi iteration, move_it_to
1355 stops at or _before_ CHARPOS, because it stops at or to
1356 the _right_ of the character at CHARPOS. */
1357 || (it.bidi_p && it.bidi_it.scan_dir == -1
1358 && IT_CHARPOS (it) <= charpos)))
1359 {
1360 /* We have reached CHARPOS, or passed it. How the call to
1361 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1362 or covered by a display property, move_it_to stops at the end
1363 of the invisible text, to the right of CHARPOS. (ii) If
1364 CHARPOS is in a display vector, move_it_to stops on its last
1365 glyph. */
1366 int top_x = it.current_x;
1367 int top_y = it.current_y;
1368 /* Calling line_bottom_y may change it.method, it.position, etc. */
1369 enum it_method it_method = it.method;
1370 int bottom_y = (last_height = 0, line_bottom_y (&it));
1371 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1372
1373 if (top_y < window_top_y)
1374 visible_p = bottom_y > window_top_y;
1375 else if (top_y < it.last_visible_y)
1376 visible_p = 1;
1377 if (bottom_y >= it.last_visible_y
1378 && it.bidi_p && it.bidi_it.scan_dir == -1
1379 && IT_CHARPOS (it) < charpos)
1380 {
1381 /* When the last line of the window is scanned backwards
1382 under bidi iteration, we could be duped into thinking
1383 that we have passed CHARPOS, when in fact move_it_to
1384 simply stopped short of CHARPOS because it reached
1385 last_visible_y. To see if that's what happened, we call
1386 move_it_to again with a slightly larger vertical limit,
1387 and see if it actually moved vertically; if it did, we
1388 didn't really reach CHARPOS, which is beyond window end. */
1389 struct it save_it = it;
1390 /* Why 10? because we don't know how many canonical lines
1391 will the height of the next line(s) be. So we guess. */
1392 int ten_more_lines = 10 * default_line_pixel_height (w);
1393
1394 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1395 MOVE_TO_POS | MOVE_TO_Y);
1396 if (it.current_y > top_y)
1397 visible_p = 0;
1398
1399 it = save_it;
1400 }
1401 if (visible_p)
1402 {
1403 if (it_method == GET_FROM_DISPLAY_VECTOR)
1404 {
1405 /* We stopped on the last glyph of a display vector.
1406 Try and recompute. Hack alert! */
1407 if (charpos < 2 || top.charpos >= charpos)
1408 top_x = it.glyph_row->x;
1409 else
1410 {
1411 struct it it2, it2_prev;
1412 /* The idea is to get to the previous buffer
1413 position, consume the character there, and use
1414 the pixel coordinates we get after that. But if
1415 the previous buffer position is also displayed
1416 from a display vector, we need to consume all of
1417 the glyphs from that display vector. */
1418 start_display (&it2, w, top);
1419 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1420 /* If we didn't get to CHARPOS - 1, there's some
1421 replacing display property at that position, and
1422 we stopped after it. That is exactly the place
1423 whose coordinates we want. */
1424 if (IT_CHARPOS (it2) != charpos - 1)
1425 it2_prev = it2;
1426 else
1427 {
1428 /* Iterate until we get out of the display
1429 vector that displays the character at
1430 CHARPOS - 1. */
1431 do {
1432 get_next_display_element (&it2);
1433 PRODUCE_GLYPHS (&it2);
1434 it2_prev = it2;
1435 set_iterator_to_next (&it2, 1);
1436 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1437 && IT_CHARPOS (it2) < charpos);
1438 }
1439 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1440 || it2_prev.current_x > it2_prev.last_visible_x)
1441 top_x = it.glyph_row->x;
1442 else
1443 {
1444 top_x = it2_prev.current_x;
1445 top_y = it2_prev.current_y;
1446 }
1447 }
1448 }
1449 else if (IT_CHARPOS (it) != charpos)
1450 {
1451 Lisp_Object cpos = make_number (charpos);
1452 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1453 Lisp_Object string = string_from_display_spec (spec);
1454 struct text_pos tpos;
1455 int replacing_spec_p;
1456 bool newline_in_string
1457 = (STRINGP (string)
1458 && memchr (SDATA (string), '\n', SBYTES (string)));
1459
1460 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1461 replacing_spec_p
1462 = (!NILP (spec)
1463 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1464 charpos, FRAME_WINDOW_P (it.f)));
1465 /* The tricky code below is needed because there's a
1466 discrepancy between move_it_to and how we set cursor
1467 when PT is at the beginning of a portion of text
1468 covered by a display property or an overlay with a
1469 display property, or the display line ends in a
1470 newline from a display string. move_it_to will stop
1471 _after_ such display strings, whereas
1472 set_cursor_from_row conspires with cursor_row_p to
1473 place the cursor on the first glyph produced from the
1474 display string. */
1475
1476 /* We have overshoot PT because it is covered by a
1477 display property that replaces the text it covers.
1478 If the string includes embedded newlines, we are also
1479 in the wrong display line. Backtrack to the correct
1480 line, where the display property begins. */
1481 if (replacing_spec_p)
1482 {
1483 Lisp_Object startpos, endpos;
1484 EMACS_INT start, end;
1485 struct it it3;
1486 int it3_moved;
1487
1488 /* Find the first and the last buffer positions
1489 covered by the display string. */
1490 endpos =
1491 Fnext_single_char_property_change (cpos, Qdisplay,
1492 Qnil, Qnil);
1493 startpos =
1494 Fprevious_single_char_property_change (endpos, Qdisplay,
1495 Qnil, Qnil);
1496 start = XFASTINT (startpos);
1497 end = XFASTINT (endpos);
1498 /* Move to the last buffer position before the
1499 display property. */
1500 start_display (&it3, w, top);
1501 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1502 /* Move forward one more line if the position before
1503 the display string is a newline or if it is the
1504 rightmost character on a line that is
1505 continued or word-wrapped. */
1506 if (it3.method == GET_FROM_BUFFER
1507 && (it3.c == '\n'
1508 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1509 move_it_by_lines (&it3, 1);
1510 else if (move_it_in_display_line_to (&it3, -1,
1511 it3.current_x
1512 + it3.pixel_width,
1513 MOVE_TO_X)
1514 == MOVE_LINE_CONTINUED)
1515 {
1516 move_it_by_lines (&it3, 1);
1517 /* When we are under word-wrap, the #$@%!
1518 move_it_by_lines moves 2 lines, so we need to
1519 fix that up. */
1520 if (it3.line_wrap == WORD_WRAP)
1521 move_it_by_lines (&it3, -1);
1522 }
1523
1524 /* Record the vertical coordinate of the display
1525 line where we wound up. */
1526 top_y = it3.current_y;
1527 if (it3.bidi_p)
1528 {
1529 /* When characters are reordered for display,
1530 the character displayed to the left of the
1531 display string could be _after_ the display
1532 property in the logical order. Use the
1533 smallest vertical position of these two. */
1534 start_display (&it3, w, top);
1535 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1536 if (it3.current_y < top_y)
1537 top_y = it3.current_y;
1538 }
1539 /* Move from the top of the window to the beginning
1540 of the display line where the display string
1541 begins. */
1542 start_display (&it3, w, top);
1543 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1544 /* If it3_moved stays zero after the 'while' loop
1545 below, that means we already were at a newline
1546 before the loop (e.g., the display string begins
1547 with a newline), so we don't need to (and cannot)
1548 inspect the glyphs of it3.glyph_row, because
1549 PRODUCE_GLYPHS will not produce anything for a
1550 newline, and thus it3.glyph_row stays at its
1551 stale content it got at top of the window. */
1552 it3_moved = 0;
1553 /* Finally, advance the iterator until we hit the
1554 first display element whose character position is
1555 CHARPOS, or until the first newline from the
1556 display string, which signals the end of the
1557 display line. */
1558 while (get_next_display_element (&it3))
1559 {
1560 PRODUCE_GLYPHS (&it3);
1561 if (IT_CHARPOS (it3) == charpos
1562 || ITERATOR_AT_END_OF_LINE_P (&it3))
1563 break;
1564 it3_moved = 1;
1565 set_iterator_to_next (&it3, 0);
1566 }
1567 top_x = it3.current_x - it3.pixel_width;
1568 /* Normally, we would exit the above loop because we
1569 found the display element whose character
1570 position is CHARPOS. For the contingency that we
1571 didn't, and stopped at the first newline from the
1572 display string, move back over the glyphs
1573 produced from the string, until we find the
1574 rightmost glyph not from the string. */
1575 if (it3_moved
1576 && newline_in_string
1577 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1578 {
1579 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1580 + it3.glyph_row->used[TEXT_AREA];
1581
1582 while (EQ ((g - 1)->object, string))
1583 {
1584 --g;
1585 top_x -= g->pixel_width;
1586 }
1587 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1588 + it3.glyph_row->used[TEXT_AREA]);
1589 }
1590 }
1591 }
1592
1593 *x = top_x;
1594 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1595 *rtop = max (0, window_top_y - top_y);
1596 *rbot = max (0, bottom_y - it.last_visible_y);
1597 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1598 - max (top_y, window_top_y)));
1599 *vpos = it.vpos;
1600 }
1601 }
1602 else
1603 {
1604 /* We were asked to provide info about WINDOW_END. */
1605 struct it it2;
1606 void *it2data = NULL;
1607
1608 SAVE_IT (it2, it, it2data);
1609 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1610 move_it_by_lines (&it, 1);
1611 if (charpos < IT_CHARPOS (it)
1612 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1613 {
1614 visible_p = 1;
1615 RESTORE_IT (&it2, &it2, it2data);
1616 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1617 *x = it2.current_x;
1618 *y = it2.current_y + it2.max_ascent - it2.ascent;
1619 *rtop = max (0, -it2.current_y);
1620 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1621 - it.last_visible_y));
1622 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1623 it.last_visible_y)
1624 - max (it2.current_y,
1625 WINDOW_HEADER_LINE_HEIGHT (w))));
1626 *vpos = it2.vpos;
1627 }
1628 else
1629 bidi_unshelve_cache (it2data, 1);
1630 }
1631 bidi_unshelve_cache (itdata, 0);
1632
1633 if (old_buffer)
1634 set_buffer_internal_1 (old_buffer);
1635
1636 if (visible_p && w->hscroll > 0)
1637 *x -=
1638 window_hscroll_limited (w, WINDOW_XFRAME (w))
1639 * WINDOW_FRAME_COLUMN_WIDTH (w);
1640
1641 #if 0
1642 /* Debugging code. */
1643 if (visible_p)
1644 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1645 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1646 else
1647 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1648 #endif
1649
1650 return visible_p;
1651 }
1652
1653
1654 /* Return the next character from STR. Return in *LEN the length of
1655 the character. This is like STRING_CHAR_AND_LENGTH but never
1656 returns an invalid character. If we find one, we return a `?', but
1657 with the length of the invalid character. */
1658
1659 static int
1660 string_char_and_length (const unsigned char *str, int *len)
1661 {
1662 int c;
1663
1664 c = STRING_CHAR_AND_LENGTH (str, *len);
1665 if (!CHAR_VALID_P (c))
1666 /* We may not change the length here because other places in Emacs
1667 don't use this function, i.e. they silently accept invalid
1668 characters. */
1669 c = '?';
1670
1671 return c;
1672 }
1673
1674
1675
1676 /* Given a position POS containing a valid character and byte position
1677 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1678
1679 static struct text_pos
1680 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1681 {
1682 eassert (STRINGP (string) && nchars >= 0);
1683
1684 if (STRING_MULTIBYTE (string))
1685 {
1686 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1687 int len;
1688
1689 while (nchars--)
1690 {
1691 string_char_and_length (p, &len);
1692 p += len;
1693 CHARPOS (pos) += 1;
1694 BYTEPOS (pos) += len;
1695 }
1696 }
1697 else
1698 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1699
1700 return pos;
1701 }
1702
1703
1704 /* Value is the text position, i.e. character and byte position,
1705 for character position CHARPOS in STRING. */
1706
1707 static struct text_pos
1708 string_pos (ptrdiff_t charpos, Lisp_Object string)
1709 {
1710 struct text_pos pos;
1711 eassert (STRINGP (string));
1712 eassert (charpos >= 0);
1713 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1714 return pos;
1715 }
1716
1717
1718 /* Value is a text position, i.e. character and byte position, for
1719 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1720 means recognize multibyte characters. */
1721
1722 static struct text_pos
1723 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1724 {
1725 struct text_pos pos;
1726
1727 eassert (s != NULL);
1728 eassert (charpos >= 0);
1729
1730 if (multibyte_p)
1731 {
1732 int len;
1733
1734 SET_TEXT_POS (pos, 0, 0);
1735 while (charpos--)
1736 {
1737 string_char_and_length ((const unsigned char *) s, &len);
1738 s += len;
1739 CHARPOS (pos) += 1;
1740 BYTEPOS (pos) += len;
1741 }
1742 }
1743 else
1744 SET_TEXT_POS (pos, charpos, charpos);
1745
1746 return pos;
1747 }
1748
1749
1750 /* Value is the number of characters in C string S. MULTIBYTE_P
1751 non-zero means recognize multibyte characters. */
1752
1753 static ptrdiff_t
1754 number_of_chars (const char *s, bool multibyte_p)
1755 {
1756 ptrdiff_t nchars;
1757
1758 if (multibyte_p)
1759 {
1760 ptrdiff_t rest = strlen (s);
1761 int len;
1762 const unsigned char *p = (const unsigned char *) s;
1763
1764 for (nchars = 0; rest > 0; ++nchars)
1765 {
1766 string_char_and_length (p, &len);
1767 rest -= len, p += len;
1768 }
1769 }
1770 else
1771 nchars = strlen (s);
1772
1773 return nchars;
1774 }
1775
1776
1777 /* Compute byte position NEWPOS->bytepos corresponding to
1778 NEWPOS->charpos. POS is a known position in string STRING.
1779 NEWPOS->charpos must be >= POS.charpos. */
1780
1781 static void
1782 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1783 {
1784 eassert (STRINGP (string));
1785 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1786
1787 if (STRING_MULTIBYTE (string))
1788 *newpos = string_pos_nchars_ahead (pos, string,
1789 CHARPOS (*newpos) - CHARPOS (pos));
1790 else
1791 BYTEPOS (*newpos) = CHARPOS (*newpos);
1792 }
1793
1794 /* EXPORT:
1795 Return an estimation of the pixel height of mode or header lines on
1796 frame F. FACE_ID specifies what line's height to estimate. */
1797
1798 int
1799 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1800 {
1801 #ifdef HAVE_WINDOW_SYSTEM
1802 if (FRAME_WINDOW_P (f))
1803 {
1804 int height = FONT_HEIGHT (FRAME_FONT (f));
1805
1806 /* This function is called so early when Emacs starts that the face
1807 cache and mode line face are not yet initialized. */
1808 if (FRAME_FACE_CACHE (f))
1809 {
1810 struct face *face = FACE_FROM_ID (f, face_id);
1811 if (face)
1812 {
1813 if (face->font)
1814 height = FONT_HEIGHT (face->font);
1815 if (face->box_line_width > 0)
1816 height += 2 * face->box_line_width;
1817 }
1818 }
1819
1820 return height;
1821 }
1822 #endif
1823
1824 return 1;
1825 }
1826
1827 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1828 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1829 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1830 not force the value into range. */
1831
1832 void
1833 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1834 int *x, int *y, NativeRectangle *bounds, int noclip)
1835 {
1836
1837 #ifdef HAVE_WINDOW_SYSTEM
1838 if (FRAME_WINDOW_P (f))
1839 {
1840 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1841 even for negative values. */
1842 if (pix_x < 0)
1843 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1844 if (pix_y < 0)
1845 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1846
1847 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1848 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1849
1850 if (bounds)
1851 STORE_NATIVE_RECT (*bounds,
1852 FRAME_COL_TO_PIXEL_X (f, pix_x),
1853 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1854 FRAME_COLUMN_WIDTH (f) - 1,
1855 FRAME_LINE_HEIGHT (f) - 1);
1856
1857 if (!noclip)
1858 {
1859 if (pix_x < 0)
1860 pix_x = 0;
1861 else if (pix_x > FRAME_TOTAL_COLS (f))
1862 pix_x = FRAME_TOTAL_COLS (f);
1863
1864 if (pix_y < 0)
1865 pix_y = 0;
1866 else if (pix_y > FRAME_LINES (f))
1867 pix_y = FRAME_LINES (f);
1868 }
1869 }
1870 #endif
1871
1872 *x = pix_x;
1873 *y = pix_y;
1874 }
1875
1876
1877 /* Find the glyph under window-relative coordinates X/Y in window W.
1878 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1879 strings. Return in *HPOS and *VPOS the row and column number of
1880 the glyph found. Return in *AREA the glyph area containing X.
1881 Value is a pointer to the glyph found or null if X/Y is not on
1882 text, or we can't tell because W's current matrix is not up to
1883 date. */
1884
1885 static struct glyph *
1886 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1887 int *dx, int *dy, int *area)
1888 {
1889 struct glyph *glyph, *end;
1890 struct glyph_row *row = NULL;
1891 int x0, i;
1892
1893 /* Find row containing Y. Give up if some row is not enabled. */
1894 for (i = 0; i < w->current_matrix->nrows; ++i)
1895 {
1896 row = MATRIX_ROW (w->current_matrix, i);
1897 if (!row->enabled_p)
1898 return NULL;
1899 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1900 break;
1901 }
1902
1903 *vpos = i;
1904 *hpos = 0;
1905
1906 /* Give up if Y is not in the window. */
1907 if (i == w->current_matrix->nrows)
1908 return NULL;
1909
1910 /* Get the glyph area containing X. */
1911 if (w->pseudo_window_p)
1912 {
1913 *area = TEXT_AREA;
1914 x0 = 0;
1915 }
1916 else
1917 {
1918 if (x < window_box_left_offset (w, TEXT_AREA))
1919 {
1920 *area = LEFT_MARGIN_AREA;
1921 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1922 }
1923 else if (x < window_box_right_offset (w, TEXT_AREA))
1924 {
1925 *area = TEXT_AREA;
1926 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1927 }
1928 else
1929 {
1930 *area = RIGHT_MARGIN_AREA;
1931 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1932 }
1933 }
1934
1935 /* Find glyph containing X. */
1936 glyph = row->glyphs[*area];
1937 end = glyph + row->used[*area];
1938 x -= x0;
1939 while (glyph < end && x >= glyph->pixel_width)
1940 {
1941 x -= glyph->pixel_width;
1942 ++glyph;
1943 }
1944
1945 if (glyph == end)
1946 return NULL;
1947
1948 if (dx)
1949 {
1950 *dx = x;
1951 *dy = y - (row->y + row->ascent - glyph->ascent);
1952 }
1953
1954 *hpos = glyph - row->glyphs[*area];
1955 return glyph;
1956 }
1957
1958 /* Convert frame-relative x/y to coordinates relative to window W.
1959 Takes pseudo-windows into account. */
1960
1961 static void
1962 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1963 {
1964 if (w->pseudo_window_p)
1965 {
1966 /* A pseudo-window is always full-width, and starts at the
1967 left edge of the frame, plus a frame border. */
1968 struct frame *f = XFRAME (w->frame);
1969 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1970 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1971 }
1972 else
1973 {
1974 *x -= WINDOW_LEFT_EDGE_X (w);
1975 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1976 }
1977 }
1978
1979 #ifdef HAVE_WINDOW_SYSTEM
1980
1981 /* EXPORT:
1982 Return in RECTS[] at most N clipping rectangles for glyph string S.
1983 Return the number of stored rectangles. */
1984
1985 int
1986 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1987 {
1988 XRectangle r;
1989
1990 if (n <= 0)
1991 return 0;
1992
1993 if (s->row->full_width_p)
1994 {
1995 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1996 r.x = WINDOW_LEFT_EDGE_X (s->w);
1997 r.width = WINDOW_TOTAL_WIDTH (s->w);
1998
1999 /* Unless displaying a mode or menu bar line, which are always
2000 fully visible, clip to the visible part of the row. */
2001 if (s->w->pseudo_window_p)
2002 r.height = s->row->visible_height;
2003 else
2004 r.height = s->height;
2005 }
2006 else
2007 {
2008 /* This is a text line that may be partially visible. */
2009 r.x = window_box_left (s->w, s->area);
2010 r.width = window_box_width (s->w, s->area);
2011 r.height = s->row->visible_height;
2012 }
2013
2014 if (s->clip_head)
2015 if (r.x < s->clip_head->x)
2016 {
2017 if (r.width >= s->clip_head->x - r.x)
2018 r.width -= s->clip_head->x - r.x;
2019 else
2020 r.width = 0;
2021 r.x = s->clip_head->x;
2022 }
2023 if (s->clip_tail)
2024 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2025 {
2026 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2027 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2028 else
2029 r.width = 0;
2030 }
2031
2032 /* If S draws overlapping rows, it's sufficient to use the top and
2033 bottom of the window for clipping because this glyph string
2034 intentionally draws over other lines. */
2035 if (s->for_overlaps)
2036 {
2037 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2038 r.height = window_text_bottom_y (s->w) - r.y;
2039
2040 /* Alas, the above simple strategy does not work for the
2041 environments with anti-aliased text: if the same text is
2042 drawn onto the same place multiple times, it gets thicker.
2043 If the overlap we are processing is for the erased cursor, we
2044 take the intersection with the rectangle of the cursor. */
2045 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2046 {
2047 XRectangle rc, r_save = r;
2048
2049 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2050 rc.y = s->w->phys_cursor.y;
2051 rc.width = s->w->phys_cursor_width;
2052 rc.height = s->w->phys_cursor_height;
2053
2054 x_intersect_rectangles (&r_save, &rc, &r);
2055 }
2056 }
2057 else
2058 {
2059 /* Don't use S->y for clipping because it doesn't take partially
2060 visible lines into account. For example, it can be negative for
2061 partially visible lines at the top of a window. */
2062 if (!s->row->full_width_p
2063 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2064 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2065 else
2066 r.y = max (0, s->row->y);
2067 }
2068
2069 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2070
2071 /* If drawing the cursor, don't let glyph draw outside its
2072 advertised boundaries. Cleartype does this under some circumstances. */
2073 if (s->hl == DRAW_CURSOR)
2074 {
2075 struct glyph *glyph = s->first_glyph;
2076 int height, max_y;
2077
2078 if (s->x > r.x)
2079 {
2080 r.width -= s->x - r.x;
2081 r.x = s->x;
2082 }
2083 r.width = min (r.width, glyph->pixel_width);
2084
2085 /* If r.y is below window bottom, ensure that we still see a cursor. */
2086 height = min (glyph->ascent + glyph->descent,
2087 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2088 max_y = window_text_bottom_y (s->w) - height;
2089 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2090 if (s->ybase - glyph->ascent > max_y)
2091 {
2092 r.y = max_y;
2093 r.height = height;
2094 }
2095 else
2096 {
2097 /* Don't draw cursor glyph taller than our actual glyph. */
2098 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2099 if (height < r.height)
2100 {
2101 max_y = r.y + r.height;
2102 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2103 r.height = min (max_y - r.y, height);
2104 }
2105 }
2106 }
2107
2108 if (s->row->clip)
2109 {
2110 XRectangle r_save = r;
2111
2112 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2113 r.width = 0;
2114 }
2115
2116 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2117 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2118 {
2119 #ifdef CONVERT_FROM_XRECT
2120 CONVERT_FROM_XRECT (r, *rects);
2121 #else
2122 *rects = r;
2123 #endif
2124 return 1;
2125 }
2126 else
2127 {
2128 /* If we are processing overlapping and allowed to return
2129 multiple clipping rectangles, we exclude the row of the glyph
2130 string from the clipping rectangle. This is to avoid drawing
2131 the same text on the environment with anti-aliasing. */
2132 #ifdef CONVERT_FROM_XRECT
2133 XRectangle rs[2];
2134 #else
2135 XRectangle *rs = rects;
2136 #endif
2137 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2138
2139 if (s->for_overlaps & OVERLAPS_PRED)
2140 {
2141 rs[i] = r;
2142 if (r.y + r.height > row_y)
2143 {
2144 if (r.y < row_y)
2145 rs[i].height = row_y - r.y;
2146 else
2147 rs[i].height = 0;
2148 }
2149 i++;
2150 }
2151 if (s->for_overlaps & OVERLAPS_SUCC)
2152 {
2153 rs[i] = r;
2154 if (r.y < row_y + s->row->visible_height)
2155 {
2156 if (r.y + r.height > row_y + s->row->visible_height)
2157 {
2158 rs[i].y = row_y + s->row->visible_height;
2159 rs[i].height = r.y + r.height - rs[i].y;
2160 }
2161 else
2162 rs[i].height = 0;
2163 }
2164 i++;
2165 }
2166
2167 n = i;
2168 #ifdef CONVERT_FROM_XRECT
2169 for (i = 0; i < n; i++)
2170 CONVERT_FROM_XRECT (rs[i], rects[i]);
2171 #endif
2172 return n;
2173 }
2174 }
2175
2176 /* EXPORT:
2177 Return in *NR the clipping rectangle for glyph string S. */
2178
2179 void
2180 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2181 {
2182 get_glyph_string_clip_rects (s, nr, 1);
2183 }
2184
2185
2186 /* EXPORT:
2187 Return the position and height of the phys cursor in window W.
2188 Set w->phys_cursor_width to width of phys cursor.
2189 */
2190
2191 void
2192 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2193 struct glyph *glyph, int *xp, int *yp, int *heightp)
2194 {
2195 struct frame *f = XFRAME (WINDOW_FRAME (w));
2196 int x, y, wd, h, h0, y0;
2197
2198 /* Compute the width of the rectangle to draw. If on a stretch
2199 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2200 rectangle as wide as the glyph, but use a canonical character
2201 width instead. */
2202 wd = glyph->pixel_width - 1;
2203 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2204 wd++; /* Why? */
2205 #endif
2206
2207 x = w->phys_cursor.x;
2208 if (x < 0)
2209 {
2210 wd += x;
2211 x = 0;
2212 }
2213
2214 if (glyph->type == STRETCH_GLYPH
2215 && !x_stretch_cursor_p)
2216 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2217 w->phys_cursor_width = wd;
2218
2219 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2220
2221 /* If y is below window bottom, ensure that we still see a cursor. */
2222 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2223
2224 h = max (h0, glyph->ascent + glyph->descent);
2225 h0 = min (h0, glyph->ascent + glyph->descent);
2226
2227 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2228 if (y < y0)
2229 {
2230 h = max (h - (y0 - y) + 1, h0);
2231 y = y0 - 1;
2232 }
2233 else
2234 {
2235 y0 = window_text_bottom_y (w) - h0;
2236 if (y > y0)
2237 {
2238 h += y - y0;
2239 y = y0;
2240 }
2241 }
2242
2243 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2244 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2245 *heightp = h;
2246 }
2247
2248 /*
2249 * Remember which glyph the mouse is over.
2250 */
2251
2252 void
2253 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2254 {
2255 Lisp_Object window;
2256 struct window *w;
2257 struct glyph_row *r, *gr, *end_row;
2258 enum window_part part;
2259 enum glyph_row_area area;
2260 int x, y, width, height;
2261
2262 /* Try to determine frame pixel position and size of the glyph under
2263 frame pixel coordinates X/Y on frame F. */
2264
2265 if (!f->glyphs_initialized_p
2266 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2267 NILP (window)))
2268 {
2269 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2270 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2271 goto virtual_glyph;
2272 }
2273
2274 w = XWINDOW (window);
2275 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2276 height = WINDOW_FRAME_LINE_HEIGHT (w);
2277
2278 x = window_relative_x_coord (w, part, gx);
2279 y = gy - WINDOW_TOP_EDGE_Y (w);
2280
2281 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2282 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2283
2284 if (w->pseudo_window_p)
2285 {
2286 area = TEXT_AREA;
2287 part = ON_MODE_LINE; /* Don't adjust margin. */
2288 goto text_glyph;
2289 }
2290
2291 switch (part)
2292 {
2293 case ON_LEFT_MARGIN:
2294 area = LEFT_MARGIN_AREA;
2295 goto text_glyph;
2296
2297 case ON_RIGHT_MARGIN:
2298 area = RIGHT_MARGIN_AREA;
2299 goto text_glyph;
2300
2301 case ON_HEADER_LINE:
2302 case ON_MODE_LINE:
2303 gr = (part == ON_HEADER_LINE
2304 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2305 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2306 gy = gr->y;
2307 area = TEXT_AREA;
2308 goto text_glyph_row_found;
2309
2310 case ON_TEXT:
2311 area = TEXT_AREA;
2312
2313 text_glyph:
2314 gr = 0; gy = 0;
2315 for (; r <= end_row && r->enabled_p; ++r)
2316 if (r->y + r->height > y)
2317 {
2318 gr = r; gy = r->y;
2319 break;
2320 }
2321
2322 text_glyph_row_found:
2323 if (gr && gy <= y)
2324 {
2325 struct glyph *g = gr->glyphs[area];
2326 struct glyph *end = g + gr->used[area];
2327
2328 height = gr->height;
2329 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2330 if (gx + g->pixel_width > x)
2331 break;
2332
2333 if (g < end)
2334 {
2335 if (g->type == IMAGE_GLYPH)
2336 {
2337 /* Don't remember when mouse is over image, as
2338 image may have hot-spots. */
2339 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2340 return;
2341 }
2342 width = g->pixel_width;
2343 }
2344 else
2345 {
2346 /* Use nominal char spacing at end of line. */
2347 x -= gx;
2348 gx += (x / width) * width;
2349 }
2350
2351 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2352 gx += window_box_left_offset (w, area);
2353 }
2354 else
2355 {
2356 /* Use nominal line height at end of window. */
2357 gx = (x / width) * width;
2358 y -= gy;
2359 gy += (y / height) * height;
2360 }
2361 break;
2362
2363 case ON_LEFT_FRINGE:
2364 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2365 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2366 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2367 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2368 goto row_glyph;
2369
2370 case ON_RIGHT_FRINGE:
2371 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2372 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2373 : window_box_right_offset (w, TEXT_AREA));
2374 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2375 goto row_glyph;
2376
2377 case ON_SCROLL_BAR:
2378 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2379 ? 0
2380 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2381 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2382 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2383 : 0)));
2384 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2385
2386 row_glyph:
2387 gr = 0, gy = 0;
2388 for (; r <= end_row && r->enabled_p; ++r)
2389 if (r->y + r->height > y)
2390 {
2391 gr = r; gy = r->y;
2392 break;
2393 }
2394
2395 if (gr && gy <= y)
2396 height = gr->height;
2397 else
2398 {
2399 /* Use nominal line height at end of window. */
2400 y -= gy;
2401 gy += (y / height) * height;
2402 }
2403 break;
2404
2405 default:
2406 ;
2407 virtual_glyph:
2408 /* If there is no glyph under the mouse, then we divide the screen
2409 into a grid of the smallest glyph in the frame, and use that
2410 as our "glyph". */
2411
2412 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2413 round down even for negative values. */
2414 if (gx < 0)
2415 gx -= width - 1;
2416 if (gy < 0)
2417 gy -= height - 1;
2418
2419 gx = (gx / width) * width;
2420 gy = (gy / height) * height;
2421
2422 goto store_rect;
2423 }
2424
2425 gx += WINDOW_LEFT_EDGE_X (w);
2426 gy += WINDOW_TOP_EDGE_Y (w);
2427
2428 store_rect:
2429 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2430
2431 /* Visible feedback for debugging. */
2432 #if 0
2433 #if HAVE_X_WINDOWS
2434 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2435 f->output_data.x->normal_gc,
2436 gx, gy, width, height);
2437 #endif
2438 #endif
2439 }
2440
2441
2442 #endif /* HAVE_WINDOW_SYSTEM */
2443
2444 static void
2445 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2446 {
2447 eassert (w);
2448 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2449 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2450 w->window_end_vpos
2451 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2452 }
2453
2454 /***********************************************************************
2455 Lisp form evaluation
2456 ***********************************************************************/
2457
2458 /* Error handler for safe_eval and safe_call. */
2459
2460 static Lisp_Object
2461 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2462 {
2463 add_to_log ("Error during redisplay: %S signaled %S",
2464 Flist (nargs, args), arg);
2465 return Qnil;
2466 }
2467
2468 /* Call function FUNC with the rest of NARGS - 1 arguments
2469 following. Return the result, or nil if something went
2470 wrong. Prevent redisplay during the evaluation. */
2471
2472 Lisp_Object
2473 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2474 {
2475 Lisp_Object val;
2476
2477 if (inhibit_eval_during_redisplay)
2478 val = Qnil;
2479 else
2480 {
2481 va_list ap;
2482 ptrdiff_t i;
2483 ptrdiff_t count = SPECPDL_INDEX ();
2484 struct gcpro gcpro1;
2485 Lisp_Object *args = alloca (nargs * word_size);
2486
2487 args[0] = func;
2488 va_start (ap, func);
2489 for (i = 1; i < nargs; i++)
2490 args[i] = va_arg (ap, Lisp_Object);
2491 va_end (ap);
2492
2493 GCPRO1 (args[0]);
2494 gcpro1.nvars = nargs;
2495 specbind (Qinhibit_redisplay, Qt);
2496 /* Use Qt to ensure debugger does not run,
2497 so there is no possibility of wanting to redisplay. */
2498 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2499 safe_eval_handler);
2500 UNGCPRO;
2501 val = unbind_to (count, val);
2502 }
2503
2504 return val;
2505 }
2506
2507
2508 /* Call function FN with one argument ARG.
2509 Return the result, or nil if something went wrong. */
2510
2511 Lisp_Object
2512 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2513 {
2514 return safe_call (2, fn, arg);
2515 }
2516
2517 static Lisp_Object Qeval;
2518
2519 Lisp_Object
2520 safe_eval (Lisp_Object sexpr)
2521 {
2522 return safe_call1 (Qeval, sexpr);
2523 }
2524
2525 /* Call function FN with two arguments ARG1 and ARG2.
2526 Return the result, or nil if something went wrong. */
2527
2528 Lisp_Object
2529 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2530 {
2531 return safe_call (3, fn, arg1, arg2);
2532 }
2533
2534
2535 \f
2536 /***********************************************************************
2537 Debugging
2538 ***********************************************************************/
2539
2540 #if 0
2541
2542 /* Define CHECK_IT to perform sanity checks on iterators.
2543 This is for debugging. It is too slow to do unconditionally. */
2544
2545 static void
2546 check_it (struct it *it)
2547 {
2548 if (it->method == GET_FROM_STRING)
2549 {
2550 eassert (STRINGP (it->string));
2551 eassert (IT_STRING_CHARPOS (*it) >= 0);
2552 }
2553 else
2554 {
2555 eassert (IT_STRING_CHARPOS (*it) < 0);
2556 if (it->method == GET_FROM_BUFFER)
2557 {
2558 /* Check that character and byte positions agree. */
2559 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2560 }
2561 }
2562
2563 if (it->dpvec)
2564 eassert (it->current.dpvec_index >= 0);
2565 else
2566 eassert (it->current.dpvec_index < 0);
2567 }
2568
2569 #define CHECK_IT(IT) check_it ((IT))
2570
2571 #else /* not 0 */
2572
2573 #define CHECK_IT(IT) (void) 0
2574
2575 #endif /* not 0 */
2576
2577
2578 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2579
2580 /* Check that the window end of window W is what we expect it
2581 to be---the last row in the current matrix displaying text. */
2582
2583 static void
2584 check_window_end (struct window *w)
2585 {
2586 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2587 {
2588 struct glyph_row *row;
2589 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2590 !row->enabled_p
2591 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2592 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2593 }
2594 }
2595
2596 #define CHECK_WINDOW_END(W) check_window_end ((W))
2597
2598 #else
2599
2600 #define CHECK_WINDOW_END(W) (void) 0
2601
2602 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2603
2604 /* Return mark position if current buffer has the region of non-zero length,
2605 or -1 otherwise. */
2606
2607 static ptrdiff_t
2608 markpos_of_region (void)
2609 {
2610 if (!NILP (Vtransient_mark_mode)
2611 && !NILP (BVAR (current_buffer, mark_active))
2612 && XMARKER (BVAR (current_buffer, mark))->buffer != NULL)
2613 {
2614 ptrdiff_t markpos = XMARKER (BVAR (current_buffer, mark))->charpos;
2615
2616 if (markpos != PT)
2617 return markpos;
2618 }
2619 return -1;
2620 }
2621
2622 /***********************************************************************
2623 Iterator initialization
2624 ***********************************************************************/
2625
2626 /* Initialize IT for displaying current_buffer in window W, starting
2627 at character position CHARPOS. CHARPOS < 0 means that no buffer
2628 position is specified which is useful when the iterator is assigned
2629 a position later. BYTEPOS is the byte position corresponding to
2630 CHARPOS.
2631
2632 If ROW is not null, calls to produce_glyphs with IT as parameter
2633 will produce glyphs in that row.
2634
2635 BASE_FACE_ID is the id of a base face to use. It must be one of
2636 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2637 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2638 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2639
2640 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2641 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2642 will be initialized to use the corresponding mode line glyph row of
2643 the desired matrix of W. */
2644
2645 void
2646 init_iterator (struct it *it, struct window *w,
2647 ptrdiff_t charpos, ptrdiff_t bytepos,
2648 struct glyph_row *row, enum face_id base_face_id)
2649 {
2650 ptrdiff_t markpos;
2651 enum face_id remapped_base_face_id = base_face_id;
2652
2653 /* Some precondition checks. */
2654 eassert (w != NULL && it != NULL);
2655 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2656 && charpos <= ZV));
2657
2658 /* If face attributes have been changed since the last redisplay,
2659 free realized faces now because they depend on face definitions
2660 that might have changed. Don't free faces while there might be
2661 desired matrices pending which reference these faces. */
2662 if (face_change_count && !inhibit_free_realized_faces)
2663 {
2664 face_change_count = 0;
2665 free_all_realized_faces (Qnil);
2666 }
2667
2668 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2669 if (! NILP (Vface_remapping_alist))
2670 remapped_base_face_id
2671 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2672
2673 /* Use one of the mode line rows of W's desired matrix if
2674 appropriate. */
2675 if (row == NULL)
2676 {
2677 if (base_face_id == MODE_LINE_FACE_ID
2678 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2679 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2680 else if (base_face_id == HEADER_LINE_FACE_ID)
2681 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2682 }
2683
2684 /* Clear IT. */
2685 memset (it, 0, sizeof *it);
2686 it->current.overlay_string_index = -1;
2687 it->current.dpvec_index = -1;
2688 it->base_face_id = remapped_base_face_id;
2689 it->string = Qnil;
2690 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2691 it->paragraph_embedding = L2R;
2692 it->bidi_it.string.lstring = Qnil;
2693 it->bidi_it.string.s = NULL;
2694 it->bidi_it.string.bufpos = 0;
2695 it->bidi_it.w = w;
2696
2697 /* The window in which we iterate over current_buffer: */
2698 XSETWINDOW (it->window, w);
2699 it->w = w;
2700 it->f = XFRAME (w->frame);
2701
2702 it->cmp_it.id = -1;
2703
2704 /* Extra space between lines (on window systems only). */
2705 if (base_face_id == DEFAULT_FACE_ID
2706 && FRAME_WINDOW_P (it->f))
2707 {
2708 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2709 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2710 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2711 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2712 * FRAME_LINE_HEIGHT (it->f));
2713 else if (it->f->extra_line_spacing > 0)
2714 it->extra_line_spacing = it->f->extra_line_spacing;
2715 it->max_extra_line_spacing = 0;
2716 }
2717
2718 /* If realized faces have been removed, e.g. because of face
2719 attribute changes of named faces, recompute them. When running
2720 in batch mode, the face cache of the initial frame is null. If
2721 we happen to get called, make a dummy face cache. */
2722 if (FRAME_FACE_CACHE (it->f) == NULL)
2723 init_frame_faces (it->f);
2724 if (FRAME_FACE_CACHE (it->f)->used == 0)
2725 recompute_basic_faces (it->f);
2726
2727 /* Current value of the `slice', `space-width', and 'height' properties. */
2728 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2729 it->space_width = Qnil;
2730 it->font_height = Qnil;
2731 it->override_ascent = -1;
2732
2733 /* Are control characters displayed as `^C'? */
2734 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2735
2736 /* -1 means everything between a CR and the following line end
2737 is invisible. >0 means lines indented more than this value are
2738 invisible. */
2739 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2740 ? (clip_to_bounds
2741 (-1, XINT (BVAR (current_buffer, selective_display)),
2742 PTRDIFF_MAX))
2743 : (!NILP (BVAR (current_buffer, selective_display))
2744 ? -1 : 0));
2745 it->selective_display_ellipsis_p
2746 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2747
2748 /* Display table to use. */
2749 it->dp = window_display_table (w);
2750
2751 /* Are multibyte characters enabled in current_buffer? */
2752 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2753
2754 /* If visible region is of non-zero length, set IT->region_beg_charpos
2755 and IT->region_end_charpos to the start and end of a visible region
2756 in window IT->w. Set both to -1 to indicate no region. */
2757 markpos = markpos_of_region ();
2758 if (markpos >= 0
2759 /* Maybe highlight only in selected window. */
2760 && (/* Either show region everywhere. */
2761 highlight_nonselected_windows
2762 /* Or show region in the selected window. */
2763 || w == XWINDOW (selected_window)
2764 /* Or show the region if we are in the mini-buffer and W is
2765 the window the mini-buffer refers to. */
2766 || (MINI_WINDOW_P (XWINDOW (selected_window))
2767 && WINDOWP (minibuf_selected_window)
2768 && w == XWINDOW (minibuf_selected_window))))
2769 {
2770 it->region_beg_charpos = min (PT, markpos);
2771 it->region_end_charpos = max (PT, markpos);
2772 }
2773 else
2774 it->region_beg_charpos = it->region_end_charpos = -1;
2775
2776 /* Get the position at which the redisplay_end_trigger hook should
2777 be run, if it is to be run at all. */
2778 if (MARKERP (w->redisplay_end_trigger)
2779 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2780 it->redisplay_end_trigger_charpos
2781 = marker_position (w->redisplay_end_trigger);
2782 else if (INTEGERP (w->redisplay_end_trigger))
2783 it->redisplay_end_trigger_charpos =
2784 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2785
2786 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2787
2788 /* Are lines in the display truncated? */
2789 if (base_face_id != DEFAULT_FACE_ID
2790 || it->w->hscroll
2791 || (! WINDOW_FULL_WIDTH_P (it->w)
2792 && ((!NILP (Vtruncate_partial_width_windows)
2793 && !INTEGERP (Vtruncate_partial_width_windows))
2794 || (INTEGERP (Vtruncate_partial_width_windows)
2795 && (WINDOW_TOTAL_COLS (it->w)
2796 < XINT (Vtruncate_partial_width_windows))))))
2797 it->line_wrap = TRUNCATE;
2798 else if (NILP (BVAR (current_buffer, truncate_lines)))
2799 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2800 ? WINDOW_WRAP : WORD_WRAP;
2801 else
2802 it->line_wrap = TRUNCATE;
2803
2804 /* Get dimensions of truncation and continuation glyphs. These are
2805 displayed as fringe bitmaps under X, but we need them for such
2806 frames when the fringes are turned off. But leave the dimensions
2807 zero for tooltip frames, as these glyphs look ugly there and also
2808 sabotage calculations of tooltip dimensions in x-show-tip. */
2809 #ifdef HAVE_WINDOW_SYSTEM
2810 if (!(FRAME_WINDOW_P (it->f)
2811 && FRAMEP (tip_frame)
2812 && it->f == XFRAME (tip_frame)))
2813 #endif
2814 {
2815 if (it->line_wrap == TRUNCATE)
2816 {
2817 /* We will need the truncation glyph. */
2818 eassert (it->glyph_row == NULL);
2819 produce_special_glyphs (it, IT_TRUNCATION);
2820 it->truncation_pixel_width = it->pixel_width;
2821 }
2822 else
2823 {
2824 /* We will need the continuation glyph. */
2825 eassert (it->glyph_row == NULL);
2826 produce_special_glyphs (it, IT_CONTINUATION);
2827 it->continuation_pixel_width = it->pixel_width;
2828 }
2829 }
2830
2831 /* Reset these values to zero because the produce_special_glyphs
2832 above has changed them. */
2833 it->pixel_width = it->ascent = it->descent = 0;
2834 it->phys_ascent = it->phys_descent = 0;
2835
2836 /* Set this after getting the dimensions of truncation and
2837 continuation glyphs, so that we don't produce glyphs when calling
2838 produce_special_glyphs, above. */
2839 it->glyph_row = row;
2840 it->area = TEXT_AREA;
2841
2842 /* Forget any previous info about this row being reversed. */
2843 if (it->glyph_row)
2844 it->glyph_row->reversed_p = 0;
2845
2846 /* Get the dimensions of the display area. The display area
2847 consists of the visible window area plus a horizontally scrolled
2848 part to the left of the window. All x-values are relative to the
2849 start of this total display area. */
2850 if (base_face_id != DEFAULT_FACE_ID)
2851 {
2852 /* Mode lines, menu bar in terminal frames. */
2853 it->first_visible_x = 0;
2854 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2855 }
2856 else
2857 {
2858 it->first_visible_x =
2859 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2860 it->last_visible_x = (it->first_visible_x
2861 + window_box_width (w, TEXT_AREA));
2862
2863 /* If we truncate lines, leave room for the truncation glyph(s) at
2864 the right margin. Otherwise, leave room for the continuation
2865 glyph(s). Done only if the window has no fringes. Since we
2866 don't know at this point whether there will be any R2L lines in
2867 the window, we reserve space for truncation/continuation glyphs
2868 even if only one of the fringes is absent. */
2869 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2870 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2871 {
2872 if (it->line_wrap == TRUNCATE)
2873 it->last_visible_x -= it->truncation_pixel_width;
2874 else
2875 it->last_visible_x -= it->continuation_pixel_width;
2876 }
2877
2878 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2879 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2880 }
2881
2882 /* Leave room for a border glyph. */
2883 if (!FRAME_WINDOW_P (it->f)
2884 && !WINDOW_RIGHTMOST_P (it->w))
2885 it->last_visible_x -= 1;
2886
2887 it->last_visible_y = window_text_bottom_y (w);
2888
2889 /* For mode lines and alike, arrange for the first glyph having a
2890 left box line if the face specifies a box. */
2891 if (base_face_id != DEFAULT_FACE_ID)
2892 {
2893 struct face *face;
2894
2895 it->face_id = remapped_base_face_id;
2896
2897 /* If we have a boxed mode line, make the first character appear
2898 with a left box line. */
2899 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2900 if (face->box != FACE_NO_BOX)
2901 it->start_of_box_run_p = 1;
2902 }
2903
2904 /* If a buffer position was specified, set the iterator there,
2905 getting overlays and face properties from that position. */
2906 if (charpos >= BUF_BEG (current_buffer))
2907 {
2908 it->end_charpos = ZV;
2909 eassert (charpos == BYTE_TO_CHAR (bytepos));
2910 IT_CHARPOS (*it) = charpos;
2911 IT_BYTEPOS (*it) = bytepos;
2912
2913 /* We will rely on `reseat' to set this up properly, via
2914 handle_face_prop. */
2915 it->face_id = it->base_face_id;
2916
2917 it->start = it->current;
2918 /* Do we need to reorder bidirectional text? Not if this is a
2919 unibyte buffer: by definition, none of the single-byte
2920 characters are strong R2L, so no reordering is needed. And
2921 bidi.c doesn't support unibyte buffers anyway. Also, don't
2922 reorder while we are loading loadup.el, since the tables of
2923 character properties needed for reordering are not yet
2924 available. */
2925 it->bidi_p =
2926 NILP (Vpurify_flag)
2927 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2928 && it->multibyte_p;
2929
2930 /* If we are to reorder bidirectional text, init the bidi
2931 iterator. */
2932 if (it->bidi_p)
2933 {
2934 /* Note the paragraph direction that this buffer wants to
2935 use. */
2936 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2937 Qleft_to_right))
2938 it->paragraph_embedding = L2R;
2939 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2940 Qright_to_left))
2941 it->paragraph_embedding = R2L;
2942 else
2943 it->paragraph_embedding = NEUTRAL_DIR;
2944 bidi_unshelve_cache (NULL, 0);
2945 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2946 &it->bidi_it);
2947 }
2948
2949 /* Compute faces etc. */
2950 reseat (it, it->current.pos, 1);
2951 }
2952
2953 CHECK_IT (it);
2954 }
2955
2956
2957 /* Initialize IT for the display of window W with window start POS. */
2958
2959 void
2960 start_display (struct it *it, struct window *w, struct text_pos pos)
2961 {
2962 struct glyph_row *row;
2963 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2964
2965 row = w->desired_matrix->rows + first_vpos;
2966 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2967 it->first_vpos = first_vpos;
2968
2969 /* Don't reseat to previous visible line start if current start
2970 position is in a string or image. */
2971 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2972 {
2973 int start_at_line_beg_p;
2974 int first_y = it->current_y;
2975
2976 /* If window start is not at a line start, skip forward to POS to
2977 get the correct continuation lines width. */
2978 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2979 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2980 if (!start_at_line_beg_p)
2981 {
2982 int new_x;
2983
2984 reseat_at_previous_visible_line_start (it);
2985 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2986
2987 new_x = it->current_x + it->pixel_width;
2988
2989 /* If lines are continued, this line may end in the middle
2990 of a multi-glyph character (e.g. a control character
2991 displayed as \003, or in the middle of an overlay
2992 string). In this case move_it_to above will not have
2993 taken us to the start of the continuation line but to the
2994 end of the continued line. */
2995 if (it->current_x > 0
2996 && it->line_wrap != TRUNCATE /* Lines are continued. */
2997 && (/* And glyph doesn't fit on the line. */
2998 new_x > it->last_visible_x
2999 /* Or it fits exactly and we're on a window
3000 system frame. */
3001 || (new_x == it->last_visible_x
3002 && FRAME_WINDOW_P (it->f)
3003 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3004 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3005 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3006 {
3007 if ((it->current.dpvec_index >= 0
3008 || it->current.overlay_string_index >= 0)
3009 /* If we are on a newline from a display vector or
3010 overlay string, then we are already at the end of
3011 a screen line; no need to go to the next line in
3012 that case, as this line is not really continued.
3013 (If we do go to the next line, C-e will not DTRT.) */
3014 && it->c != '\n')
3015 {
3016 set_iterator_to_next (it, 1);
3017 move_it_in_display_line_to (it, -1, -1, 0);
3018 }
3019
3020 it->continuation_lines_width += it->current_x;
3021 }
3022 /* If the character at POS is displayed via a display
3023 vector, move_it_to above stops at the final glyph of
3024 IT->dpvec. To make the caller redisplay that character
3025 again (a.k.a. start at POS), we need to reset the
3026 dpvec_index to the beginning of IT->dpvec. */
3027 else if (it->current.dpvec_index >= 0)
3028 it->current.dpvec_index = 0;
3029
3030 /* We're starting a new display line, not affected by the
3031 height of the continued line, so clear the appropriate
3032 fields in the iterator structure. */
3033 it->max_ascent = it->max_descent = 0;
3034 it->max_phys_ascent = it->max_phys_descent = 0;
3035
3036 it->current_y = first_y;
3037 it->vpos = 0;
3038 it->current_x = it->hpos = 0;
3039 }
3040 }
3041 }
3042
3043
3044 /* Return 1 if POS is a position in ellipses displayed for invisible
3045 text. W is the window we display, for text property lookup. */
3046
3047 static int
3048 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3049 {
3050 Lisp_Object prop, window;
3051 int ellipses_p = 0;
3052 ptrdiff_t charpos = CHARPOS (pos->pos);
3053
3054 /* If POS specifies a position in a display vector, this might
3055 be for an ellipsis displayed for invisible text. We won't
3056 get the iterator set up for delivering that ellipsis unless
3057 we make sure that it gets aware of the invisible text. */
3058 if (pos->dpvec_index >= 0
3059 && pos->overlay_string_index < 0
3060 && CHARPOS (pos->string_pos) < 0
3061 && charpos > BEGV
3062 && (XSETWINDOW (window, w),
3063 prop = Fget_char_property (make_number (charpos),
3064 Qinvisible, window),
3065 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3066 {
3067 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3068 window);
3069 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3070 }
3071
3072 return ellipses_p;
3073 }
3074
3075
3076 /* Initialize IT for stepping through current_buffer in window W,
3077 starting at position POS that includes overlay string and display
3078 vector/ control character translation position information. Value
3079 is zero if there are overlay strings with newlines at POS. */
3080
3081 static int
3082 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3083 {
3084 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3085 int i, overlay_strings_with_newlines = 0;
3086
3087 /* If POS specifies a position in a display vector, this might
3088 be for an ellipsis displayed for invisible text. We won't
3089 get the iterator set up for delivering that ellipsis unless
3090 we make sure that it gets aware of the invisible text. */
3091 if (in_ellipses_for_invisible_text_p (pos, w))
3092 {
3093 --charpos;
3094 bytepos = 0;
3095 }
3096
3097 /* Keep in mind: the call to reseat in init_iterator skips invisible
3098 text, so we might end up at a position different from POS. This
3099 is only a problem when POS is a row start after a newline and an
3100 overlay starts there with an after-string, and the overlay has an
3101 invisible property. Since we don't skip invisible text in
3102 display_line and elsewhere immediately after consuming the
3103 newline before the row start, such a POS will not be in a string,
3104 but the call to init_iterator below will move us to the
3105 after-string. */
3106 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3107
3108 /* This only scans the current chunk -- it should scan all chunks.
3109 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3110 to 16 in 22.1 to make this a lesser problem. */
3111 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3112 {
3113 const char *s = SSDATA (it->overlay_strings[i]);
3114 const char *e = s + SBYTES (it->overlay_strings[i]);
3115
3116 while (s < e && *s != '\n')
3117 ++s;
3118
3119 if (s < e)
3120 {
3121 overlay_strings_with_newlines = 1;
3122 break;
3123 }
3124 }
3125
3126 /* If position is within an overlay string, set up IT to the right
3127 overlay string. */
3128 if (pos->overlay_string_index >= 0)
3129 {
3130 int relative_index;
3131
3132 /* If the first overlay string happens to have a `display'
3133 property for an image, the iterator will be set up for that
3134 image, and we have to undo that setup first before we can
3135 correct the overlay string index. */
3136 if (it->method == GET_FROM_IMAGE)
3137 pop_it (it);
3138
3139 /* We already have the first chunk of overlay strings in
3140 IT->overlay_strings. Load more until the one for
3141 pos->overlay_string_index is in IT->overlay_strings. */
3142 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3143 {
3144 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3145 it->current.overlay_string_index = 0;
3146 while (n--)
3147 {
3148 load_overlay_strings (it, 0);
3149 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3150 }
3151 }
3152
3153 it->current.overlay_string_index = pos->overlay_string_index;
3154 relative_index = (it->current.overlay_string_index
3155 % OVERLAY_STRING_CHUNK_SIZE);
3156 it->string = it->overlay_strings[relative_index];
3157 eassert (STRINGP (it->string));
3158 it->current.string_pos = pos->string_pos;
3159 it->method = GET_FROM_STRING;
3160 it->end_charpos = SCHARS (it->string);
3161 /* Set up the bidi iterator for this overlay string. */
3162 if (it->bidi_p)
3163 {
3164 it->bidi_it.string.lstring = it->string;
3165 it->bidi_it.string.s = NULL;
3166 it->bidi_it.string.schars = SCHARS (it->string);
3167 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3168 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3169 it->bidi_it.string.unibyte = !it->multibyte_p;
3170 it->bidi_it.w = it->w;
3171 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3172 FRAME_WINDOW_P (it->f), &it->bidi_it);
3173
3174 /* Synchronize the state of the bidi iterator with
3175 pos->string_pos. For any string position other than
3176 zero, this will be done automagically when we resume
3177 iteration over the string and get_visually_first_element
3178 is called. But if string_pos is zero, and the string is
3179 to be reordered for display, we need to resync manually,
3180 since it could be that the iteration state recorded in
3181 pos ended at string_pos of 0 moving backwards in string. */
3182 if (CHARPOS (pos->string_pos) == 0)
3183 {
3184 get_visually_first_element (it);
3185 if (IT_STRING_CHARPOS (*it) != 0)
3186 do {
3187 /* Paranoia. */
3188 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3189 bidi_move_to_visually_next (&it->bidi_it);
3190 } while (it->bidi_it.charpos != 0);
3191 }
3192 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3193 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3194 }
3195 }
3196
3197 if (CHARPOS (pos->string_pos) >= 0)
3198 {
3199 /* Recorded position is not in an overlay string, but in another
3200 string. This can only be a string from a `display' property.
3201 IT should already be filled with that string. */
3202 it->current.string_pos = pos->string_pos;
3203 eassert (STRINGP (it->string));
3204 if (it->bidi_p)
3205 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3206 FRAME_WINDOW_P (it->f), &it->bidi_it);
3207 }
3208
3209 /* Restore position in display vector translations, control
3210 character translations or ellipses. */
3211 if (pos->dpvec_index >= 0)
3212 {
3213 if (it->dpvec == NULL)
3214 get_next_display_element (it);
3215 eassert (it->dpvec && it->current.dpvec_index == 0);
3216 it->current.dpvec_index = pos->dpvec_index;
3217 }
3218
3219 CHECK_IT (it);
3220 return !overlay_strings_with_newlines;
3221 }
3222
3223
3224 /* Initialize IT for stepping through current_buffer in window W
3225 starting at ROW->start. */
3226
3227 static void
3228 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3229 {
3230 init_from_display_pos (it, w, &row->start);
3231 it->start = row->start;
3232 it->continuation_lines_width = row->continuation_lines_width;
3233 CHECK_IT (it);
3234 }
3235
3236
3237 /* Initialize IT for stepping through current_buffer in window W
3238 starting in the line following ROW, i.e. starting at ROW->end.
3239 Value is zero if there are overlay strings with newlines at ROW's
3240 end position. */
3241
3242 static int
3243 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3244 {
3245 int success = 0;
3246
3247 if (init_from_display_pos (it, w, &row->end))
3248 {
3249 if (row->continued_p)
3250 it->continuation_lines_width
3251 = row->continuation_lines_width + row->pixel_width;
3252 CHECK_IT (it);
3253 success = 1;
3254 }
3255
3256 return success;
3257 }
3258
3259
3260
3261 \f
3262 /***********************************************************************
3263 Text properties
3264 ***********************************************************************/
3265
3266 /* Called when IT reaches IT->stop_charpos. Handle text property and
3267 overlay changes. Set IT->stop_charpos to the next position where
3268 to stop. */
3269
3270 static void
3271 handle_stop (struct it *it)
3272 {
3273 enum prop_handled handled;
3274 int handle_overlay_change_p;
3275 struct props *p;
3276
3277 it->dpvec = NULL;
3278 it->current.dpvec_index = -1;
3279 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3280 it->ignore_overlay_strings_at_pos_p = 0;
3281 it->ellipsis_p = 0;
3282
3283 /* Use face of preceding text for ellipsis (if invisible) */
3284 if (it->selective_display_ellipsis_p)
3285 it->saved_face_id = it->face_id;
3286
3287 do
3288 {
3289 handled = HANDLED_NORMALLY;
3290
3291 /* Call text property handlers. */
3292 for (p = it_props; p->handler; ++p)
3293 {
3294 handled = p->handler (it);
3295
3296 if (handled == HANDLED_RECOMPUTE_PROPS)
3297 break;
3298 else if (handled == HANDLED_RETURN)
3299 {
3300 /* We still want to show before and after strings from
3301 overlays even if the actual buffer text is replaced. */
3302 if (!handle_overlay_change_p
3303 || it->sp > 1
3304 /* Don't call get_overlay_strings_1 if we already
3305 have overlay strings loaded, because doing so
3306 will load them again and push the iterator state
3307 onto the stack one more time, which is not
3308 expected by the rest of the code that processes
3309 overlay strings. */
3310 || (it->current.overlay_string_index < 0
3311 ? !get_overlay_strings_1 (it, 0, 0)
3312 : 0))
3313 {
3314 if (it->ellipsis_p)
3315 setup_for_ellipsis (it, 0);
3316 /* When handling a display spec, we might load an
3317 empty string. In that case, discard it here. We
3318 used to discard it in handle_single_display_spec,
3319 but that causes get_overlay_strings_1, above, to
3320 ignore overlay strings that we must check. */
3321 if (STRINGP (it->string) && !SCHARS (it->string))
3322 pop_it (it);
3323 return;
3324 }
3325 else if (STRINGP (it->string) && !SCHARS (it->string))
3326 pop_it (it);
3327 else
3328 {
3329 it->ignore_overlay_strings_at_pos_p = 1;
3330 it->string_from_display_prop_p = 0;
3331 it->from_disp_prop_p = 0;
3332 handle_overlay_change_p = 0;
3333 }
3334 handled = HANDLED_RECOMPUTE_PROPS;
3335 break;
3336 }
3337 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3338 handle_overlay_change_p = 0;
3339 }
3340
3341 if (handled != HANDLED_RECOMPUTE_PROPS)
3342 {
3343 /* Don't check for overlay strings below when set to deliver
3344 characters from a display vector. */
3345 if (it->method == GET_FROM_DISPLAY_VECTOR)
3346 handle_overlay_change_p = 0;
3347
3348 /* Handle overlay changes.
3349 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3350 if it finds overlays. */
3351 if (handle_overlay_change_p)
3352 handled = handle_overlay_change (it);
3353 }
3354
3355 if (it->ellipsis_p)
3356 {
3357 setup_for_ellipsis (it, 0);
3358 break;
3359 }
3360 }
3361 while (handled == HANDLED_RECOMPUTE_PROPS);
3362
3363 /* Determine where to stop next. */
3364 if (handled == HANDLED_NORMALLY)
3365 compute_stop_pos (it);
3366 }
3367
3368
3369 /* Compute IT->stop_charpos from text property and overlay change
3370 information for IT's current position. */
3371
3372 static void
3373 compute_stop_pos (struct it *it)
3374 {
3375 register INTERVAL iv, next_iv;
3376 Lisp_Object object, limit, position;
3377 ptrdiff_t charpos, bytepos;
3378
3379 if (STRINGP (it->string))
3380 {
3381 /* Strings are usually short, so don't limit the search for
3382 properties. */
3383 it->stop_charpos = it->end_charpos;
3384 object = it->string;
3385 limit = Qnil;
3386 charpos = IT_STRING_CHARPOS (*it);
3387 bytepos = IT_STRING_BYTEPOS (*it);
3388 }
3389 else
3390 {
3391 ptrdiff_t pos;
3392
3393 /* If end_charpos is out of range for some reason, such as a
3394 misbehaving display function, rationalize it (Bug#5984). */
3395 if (it->end_charpos > ZV)
3396 it->end_charpos = ZV;
3397 it->stop_charpos = it->end_charpos;
3398
3399 /* If next overlay change is in front of the current stop pos
3400 (which is IT->end_charpos), stop there. Note: value of
3401 next_overlay_change is point-max if no overlay change
3402 follows. */
3403 charpos = IT_CHARPOS (*it);
3404 bytepos = IT_BYTEPOS (*it);
3405 pos = next_overlay_change (charpos);
3406 if (pos < it->stop_charpos)
3407 it->stop_charpos = pos;
3408
3409 /* If showing the region, we have to stop at the region
3410 start or end because the face might change there. */
3411 if (it->region_beg_charpos > 0)
3412 {
3413 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3414 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3415 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3416 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3417 }
3418
3419 /* Set up variables for computing the stop position from text
3420 property changes. */
3421 XSETBUFFER (object, current_buffer);
3422 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3423 }
3424
3425 /* Get the interval containing IT's position. Value is a null
3426 interval if there isn't such an interval. */
3427 position = make_number (charpos);
3428 iv = validate_interval_range (object, &position, &position, 0);
3429 if (iv)
3430 {
3431 Lisp_Object values_here[LAST_PROP_IDX];
3432 struct props *p;
3433
3434 /* Get properties here. */
3435 for (p = it_props; p->handler; ++p)
3436 values_here[p->idx] = textget (iv->plist, *p->name);
3437
3438 /* Look for an interval following iv that has different
3439 properties. */
3440 for (next_iv = next_interval (iv);
3441 (next_iv
3442 && (NILP (limit)
3443 || XFASTINT (limit) > next_iv->position));
3444 next_iv = next_interval (next_iv))
3445 {
3446 for (p = it_props; p->handler; ++p)
3447 {
3448 Lisp_Object new_value;
3449
3450 new_value = textget (next_iv->plist, *p->name);
3451 if (!EQ (values_here[p->idx], new_value))
3452 break;
3453 }
3454
3455 if (p->handler)
3456 break;
3457 }
3458
3459 if (next_iv)
3460 {
3461 if (INTEGERP (limit)
3462 && next_iv->position >= XFASTINT (limit))
3463 /* No text property change up to limit. */
3464 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3465 else
3466 /* Text properties change in next_iv. */
3467 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3468 }
3469 }
3470
3471 if (it->cmp_it.id < 0)
3472 {
3473 ptrdiff_t stoppos = it->end_charpos;
3474
3475 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3476 stoppos = -1;
3477 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3478 stoppos, it->string);
3479 }
3480
3481 eassert (STRINGP (it->string)
3482 || (it->stop_charpos >= BEGV
3483 && it->stop_charpos >= IT_CHARPOS (*it)));
3484 }
3485
3486
3487 /* Return the position of the next overlay change after POS in
3488 current_buffer. Value is point-max if no overlay change
3489 follows. This is like `next-overlay-change' but doesn't use
3490 xmalloc. */
3491
3492 static ptrdiff_t
3493 next_overlay_change (ptrdiff_t pos)
3494 {
3495 ptrdiff_t i, noverlays;
3496 ptrdiff_t endpos;
3497 Lisp_Object *overlays;
3498
3499 /* Get all overlays at the given position. */
3500 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3501
3502 /* If any of these overlays ends before endpos,
3503 use its ending point instead. */
3504 for (i = 0; i < noverlays; ++i)
3505 {
3506 Lisp_Object oend;
3507 ptrdiff_t oendpos;
3508
3509 oend = OVERLAY_END (overlays[i]);
3510 oendpos = OVERLAY_POSITION (oend);
3511 endpos = min (endpos, oendpos);
3512 }
3513
3514 return endpos;
3515 }
3516
3517 /* How many characters forward to search for a display property or
3518 display string. Searching too far forward makes the bidi display
3519 sluggish, especially in small windows. */
3520 #define MAX_DISP_SCAN 250
3521
3522 /* Return the character position of a display string at or after
3523 position specified by POSITION. If no display string exists at or
3524 after POSITION, return ZV. A display string is either an overlay
3525 with `display' property whose value is a string, or a `display'
3526 text property whose value is a string. STRING is data about the
3527 string to iterate; if STRING->lstring is nil, we are iterating a
3528 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3529 on a GUI frame. DISP_PROP is set to zero if we searched
3530 MAX_DISP_SCAN characters forward without finding any display
3531 strings, non-zero otherwise. It is set to 2 if the display string
3532 uses any kind of `(space ...)' spec that will produce a stretch of
3533 white space in the text area. */
3534 ptrdiff_t
3535 compute_display_string_pos (struct text_pos *position,
3536 struct bidi_string_data *string,
3537 struct window *w,
3538 int frame_window_p, int *disp_prop)
3539 {
3540 /* OBJECT = nil means current buffer. */
3541 Lisp_Object object, object1;
3542 Lisp_Object pos, spec, limpos;
3543 int string_p = (string && (STRINGP (string->lstring) || string->s));
3544 ptrdiff_t eob = string_p ? string->schars : ZV;
3545 ptrdiff_t begb = string_p ? 0 : BEGV;
3546 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3547 ptrdiff_t lim =
3548 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3549 struct text_pos tpos;
3550 int rv = 0;
3551
3552 if (string && STRINGP (string->lstring))
3553 object1 = object = string->lstring;
3554 else if (w && !string_p)
3555 {
3556 XSETWINDOW (object, w);
3557 object1 = Qnil;
3558 }
3559 else
3560 object1 = object = Qnil;
3561
3562 *disp_prop = 1;
3563
3564 if (charpos >= eob
3565 /* We don't support display properties whose values are strings
3566 that have display string properties. */
3567 || string->from_disp_str
3568 /* C strings cannot have display properties. */
3569 || (string->s && !STRINGP (object)))
3570 {
3571 *disp_prop = 0;
3572 return eob;
3573 }
3574
3575 /* If the character at CHARPOS is where the display string begins,
3576 return CHARPOS. */
3577 pos = make_number (charpos);
3578 if (STRINGP (object))
3579 bufpos = string->bufpos;
3580 else
3581 bufpos = charpos;
3582 tpos = *position;
3583 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3584 && (charpos <= begb
3585 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3586 object),
3587 spec))
3588 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3589 frame_window_p)))
3590 {
3591 if (rv == 2)
3592 *disp_prop = 2;
3593 return charpos;
3594 }
3595
3596 /* Look forward for the first character with a `display' property
3597 that will replace the underlying text when displayed. */
3598 limpos = make_number (lim);
3599 do {
3600 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3601 CHARPOS (tpos) = XFASTINT (pos);
3602 if (CHARPOS (tpos) >= lim)
3603 {
3604 *disp_prop = 0;
3605 break;
3606 }
3607 if (STRINGP (object))
3608 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3609 else
3610 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3611 spec = Fget_char_property (pos, Qdisplay, object);
3612 if (!STRINGP (object))
3613 bufpos = CHARPOS (tpos);
3614 } while (NILP (spec)
3615 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3616 bufpos, frame_window_p)));
3617 if (rv == 2)
3618 *disp_prop = 2;
3619
3620 return CHARPOS (tpos);
3621 }
3622
3623 /* Return the character position of the end of the display string that
3624 started at CHARPOS. If there's no display string at CHARPOS,
3625 return -1. A display string is either an overlay with `display'
3626 property whose value is a string or a `display' text property whose
3627 value is a string. */
3628 ptrdiff_t
3629 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3630 {
3631 /* OBJECT = nil means current buffer. */
3632 Lisp_Object object =
3633 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3634 Lisp_Object pos = make_number (charpos);
3635 ptrdiff_t eob =
3636 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3637
3638 if (charpos >= eob || (string->s && !STRINGP (object)))
3639 return eob;
3640
3641 /* It could happen that the display property or overlay was removed
3642 since we found it in compute_display_string_pos above. One way
3643 this can happen is if JIT font-lock was called (through
3644 handle_fontified_prop), and jit-lock-functions remove text
3645 properties or overlays from the portion of buffer that includes
3646 CHARPOS. Muse mode is known to do that, for example. In this
3647 case, we return -1 to the caller, to signal that no display
3648 string is actually present at CHARPOS. See bidi_fetch_char for
3649 how this is handled.
3650
3651 An alternative would be to never look for display properties past
3652 it->stop_charpos. But neither compute_display_string_pos nor
3653 bidi_fetch_char that calls it know or care where the next
3654 stop_charpos is. */
3655 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3656 return -1;
3657
3658 /* Look forward for the first character where the `display' property
3659 changes. */
3660 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3661
3662 return XFASTINT (pos);
3663 }
3664
3665
3666 \f
3667 /***********************************************************************
3668 Fontification
3669 ***********************************************************************/
3670
3671 /* Handle changes in the `fontified' property of the current buffer by
3672 calling hook functions from Qfontification_functions to fontify
3673 regions of text. */
3674
3675 static enum prop_handled
3676 handle_fontified_prop (struct it *it)
3677 {
3678 Lisp_Object prop, pos;
3679 enum prop_handled handled = HANDLED_NORMALLY;
3680
3681 if (!NILP (Vmemory_full))
3682 return handled;
3683
3684 /* Get the value of the `fontified' property at IT's current buffer
3685 position. (The `fontified' property doesn't have a special
3686 meaning in strings.) If the value is nil, call functions from
3687 Qfontification_functions. */
3688 if (!STRINGP (it->string)
3689 && it->s == NULL
3690 && !NILP (Vfontification_functions)
3691 && !NILP (Vrun_hooks)
3692 && (pos = make_number (IT_CHARPOS (*it)),
3693 prop = Fget_char_property (pos, Qfontified, Qnil),
3694 /* Ignore the special cased nil value always present at EOB since
3695 no amount of fontifying will be able to change it. */
3696 NILP (prop) && IT_CHARPOS (*it) < Z))
3697 {
3698 ptrdiff_t count = SPECPDL_INDEX ();
3699 Lisp_Object val;
3700 struct buffer *obuf = current_buffer;
3701 int begv = BEGV, zv = ZV;
3702 int old_clip_changed = current_buffer->clip_changed;
3703
3704 val = Vfontification_functions;
3705 specbind (Qfontification_functions, Qnil);
3706
3707 eassert (it->end_charpos == ZV);
3708
3709 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3710 safe_call1 (val, pos);
3711 else
3712 {
3713 Lisp_Object fns, fn;
3714 struct gcpro gcpro1, gcpro2;
3715
3716 fns = Qnil;
3717 GCPRO2 (val, fns);
3718
3719 for (; CONSP (val); val = XCDR (val))
3720 {
3721 fn = XCAR (val);
3722
3723 if (EQ (fn, Qt))
3724 {
3725 /* A value of t indicates this hook has a local
3726 binding; it means to run the global binding too.
3727 In a global value, t should not occur. If it
3728 does, we must ignore it to avoid an endless
3729 loop. */
3730 for (fns = Fdefault_value (Qfontification_functions);
3731 CONSP (fns);
3732 fns = XCDR (fns))
3733 {
3734 fn = XCAR (fns);
3735 if (!EQ (fn, Qt))
3736 safe_call1 (fn, pos);
3737 }
3738 }
3739 else
3740 safe_call1 (fn, pos);
3741 }
3742
3743 UNGCPRO;
3744 }
3745
3746 unbind_to (count, Qnil);
3747
3748 /* Fontification functions routinely call `save-restriction'.
3749 Normally, this tags clip_changed, which can confuse redisplay
3750 (see discussion in Bug#6671). Since we don't perform any
3751 special handling of fontification changes in the case where
3752 `save-restriction' isn't called, there's no point doing so in
3753 this case either. So, if the buffer's restrictions are
3754 actually left unchanged, reset clip_changed. */
3755 if (obuf == current_buffer)
3756 {
3757 if (begv == BEGV && zv == ZV)
3758 current_buffer->clip_changed = old_clip_changed;
3759 }
3760 /* There isn't much we can reasonably do to protect against
3761 misbehaving fontification, but here's a fig leaf. */
3762 else if (BUFFER_LIVE_P (obuf))
3763 set_buffer_internal_1 (obuf);
3764
3765 /* The fontification code may have added/removed text.
3766 It could do even a lot worse, but let's at least protect against
3767 the most obvious case where only the text past `pos' gets changed',
3768 as is/was done in grep.el where some escapes sequences are turned
3769 into face properties (bug#7876). */
3770 it->end_charpos = ZV;
3771
3772 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3773 something. This avoids an endless loop if they failed to
3774 fontify the text for which reason ever. */
3775 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3776 handled = HANDLED_RECOMPUTE_PROPS;
3777 }
3778
3779 return handled;
3780 }
3781
3782
3783 \f
3784 /***********************************************************************
3785 Faces
3786 ***********************************************************************/
3787
3788 /* Set up iterator IT from face properties at its current position.
3789 Called from handle_stop. */
3790
3791 static enum prop_handled
3792 handle_face_prop (struct it *it)
3793 {
3794 int new_face_id;
3795 ptrdiff_t next_stop;
3796
3797 if (!STRINGP (it->string))
3798 {
3799 new_face_id
3800 = face_at_buffer_position (it->w,
3801 IT_CHARPOS (*it),
3802 it->region_beg_charpos,
3803 it->region_end_charpos,
3804 &next_stop,
3805 (IT_CHARPOS (*it)
3806 + TEXT_PROP_DISTANCE_LIMIT),
3807 0, it->base_face_id);
3808
3809 /* Is this a start of a run of characters with box face?
3810 Caveat: this can be called for a freshly initialized
3811 iterator; face_id is -1 in this case. We know that the new
3812 face will not change until limit, i.e. if the new face has a
3813 box, all characters up to limit will have one. But, as
3814 usual, we don't know whether limit is really the end. */
3815 if (new_face_id != it->face_id)
3816 {
3817 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3818 /* If it->face_id is -1, old_face below will be NULL, see
3819 the definition of FACE_FROM_ID. This will happen if this
3820 is the initial call that gets the face. */
3821 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3822
3823 /* If the value of face_id of the iterator is -1, we have to
3824 look in front of IT's position and see whether there is a
3825 face there that's different from new_face_id. */
3826 if (!old_face && IT_CHARPOS (*it) > BEG)
3827 {
3828 int prev_face_id = face_before_it_pos (it);
3829
3830 old_face = FACE_FROM_ID (it->f, prev_face_id);
3831 }
3832
3833 /* If the new face has a box, but the old face does not,
3834 this is the start of a run of characters with box face,
3835 i.e. this character has a shadow on the left side. */
3836 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3837 && (old_face == NULL || !old_face->box));
3838 it->face_box_p = new_face->box != FACE_NO_BOX;
3839 }
3840 }
3841 else
3842 {
3843 int base_face_id;
3844 ptrdiff_t bufpos;
3845 int i;
3846 Lisp_Object from_overlay
3847 = (it->current.overlay_string_index >= 0
3848 ? it->string_overlays[it->current.overlay_string_index
3849 % OVERLAY_STRING_CHUNK_SIZE]
3850 : Qnil);
3851
3852 /* See if we got to this string directly or indirectly from
3853 an overlay property. That includes the before-string or
3854 after-string of an overlay, strings in display properties
3855 provided by an overlay, their text properties, etc.
3856
3857 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3858 if (! NILP (from_overlay))
3859 for (i = it->sp - 1; i >= 0; i--)
3860 {
3861 if (it->stack[i].current.overlay_string_index >= 0)
3862 from_overlay
3863 = it->string_overlays[it->stack[i].current.overlay_string_index
3864 % OVERLAY_STRING_CHUNK_SIZE];
3865 else if (! NILP (it->stack[i].from_overlay))
3866 from_overlay = it->stack[i].from_overlay;
3867
3868 if (!NILP (from_overlay))
3869 break;
3870 }
3871
3872 if (! NILP (from_overlay))
3873 {
3874 bufpos = IT_CHARPOS (*it);
3875 /* For a string from an overlay, the base face depends
3876 only on text properties and ignores overlays. */
3877 base_face_id
3878 = face_for_overlay_string (it->w,
3879 IT_CHARPOS (*it),
3880 it->region_beg_charpos,
3881 it->region_end_charpos,
3882 &next_stop,
3883 (IT_CHARPOS (*it)
3884 + TEXT_PROP_DISTANCE_LIMIT),
3885 0,
3886 from_overlay);
3887 }
3888 else
3889 {
3890 bufpos = 0;
3891
3892 /* For strings from a `display' property, use the face at
3893 IT's current buffer position as the base face to merge
3894 with, so that overlay strings appear in the same face as
3895 surrounding text, unless they specify their own faces.
3896 For strings from wrap-prefix and line-prefix properties,
3897 use the default face, possibly remapped via
3898 Vface_remapping_alist. */
3899 base_face_id = it->string_from_prefix_prop_p
3900 ? (!NILP (Vface_remapping_alist)
3901 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3902 : DEFAULT_FACE_ID)
3903 : underlying_face_id (it);
3904 }
3905
3906 new_face_id = face_at_string_position (it->w,
3907 it->string,
3908 IT_STRING_CHARPOS (*it),
3909 bufpos,
3910 it->region_beg_charpos,
3911 it->region_end_charpos,
3912 &next_stop,
3913 base_face_id, 0);
3914
3915 /* Is this a start of a run of characters with box? Caveat:
3916 this can be called for a freshly allocated iterator; face_id
3917 is -1 is this case. We know that the new face will not
3918 change until the next check pos, i.e. if the new face has a
3919 box, all characters up to that position will have a
3920 box. But, as usual, we don't know whether that position
3921 is really the end. */
3922 if (new_face_id != it->face_id)
3923 {
3924 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3925 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3926
3927 /* If new face has a box but old face hasn't, this is the
3928 start of a run of characters with box, i.e. it has a
3929 shadow on the left side. */
3930 it->start_of_box_run_p
3931 = new_face->box && (old_face == NULL || !old_face->box);
3932 it->face_box_p = new_face->box != FACE_NO_BOX;
3933 }
3934 }
3935
3936 it->face_id = new_face_id;
3937 return HANDLED_NORMALLY;
3938 }
3939
3940
3941 /* Return the ID of the face ``underlying'' IT's current position,
3942 which is in a string. If the iterator is associated with a
3943 buffer, return the face at IT's current buffer position.
3944 Otherwise, use the iterator's base_face_id. */
3945
3946 static int
3947 underlying_face_id (struct it *it)
3948 {
3949 int face_id = it->base_face_id, i;
3950
3951 eassert (STRINGP (it->string));
3952
3953 for (i = it->sp - 1; i >= 0; --i)
3954 if (NILP (it->stack[i].string))
3955 face_id = it->stack[i].face_id;
3956
3957 return face_id;
3958 }
3959
3960
3961 /* Compute the face one character before or after the current position
3962 of IT, in the visual order. BEFORE_P non-zero means get the face
3963 in front (to the left in L2R paragraphs, to the right in R2L
3964 paragraphs) of IT's screen position. Value is the ID of the face. */
3965
3966 static int
3967 face_before_or_after_it_pos (struct it *it, int before_p)
3968 {
3969 int face_id, limit;
3970 ptrdiff_t next_check_charpos;
3971 struct it it_copy;
3972 void *it_copy_data = NULL;
3973
3974 eassert (it->s == NULL);
3975
3976 if (STRINGP (it->string))
3977 {
3978 ptrdiff_t bufpos, charpos;
3979 int base_face_id;
3980
3981 /* No face change past the end of the string (for the case
3982 we are padding with spaces). No face change before the
3983 string start. */
3984 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3985 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3986 return it->face_id;
3987
3988 if (!it->bidi_p)
3989 {
3990 /* Set charpos to the position before or after IT's current
3991 position, in the logical order, which in the non-bidi
3992 case is the same as the visual order. */
3993 if (before_p)
3994 charpos = IT_STRING_CHARPOS (*it) - 1;
3995 else if (it->what == IT_COMPOSITION)
3996 /* For composition, we must check the character after the
3997 composition. */
3998 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3999 else
4000 charpos = IT_STRING_CHARPOS (*it) + 1;
4001 }
4002 else
4003 {
4004 if (before_p)
4005 {
4006 /* With bidi iteration, the character before the current
4007 in the visual order cannot be found by simple
4008 iteration, because "reverse" reordering is not
4009 supported. Instead, we need to use the move_it_*
4010 family of functions. */
4011 /* Ignore face changes before the first visible
4012 character on this display line. */
4013 if (it->current_x <= it->first_visible_x)
4014 return it->face_id;
4015 SAVE_IT (it_copy, *it, it_copy_data);
4016 /* Implementation note: Since move_it_in_display_line
4017 works in the iterator geometry, and thinks the first
4018 character is always the leftmost, even in R2L lines,
4019 we don't need to distinguish between the R2L and L2R
4020 cases here. */
4021 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4022 it_copy.current_x - 1, MOVE_TO_X);
4023 charpos = IT_STRING_CHARPOS (it_copy);
4024 RESTORE_IT (it, it, it_copy_data);
4025 }
4026 else
4027 {
4028 /* Set charpos to the string position of the character
4029 that comes after IT's current position in the visual
4030 order. */
4031 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4032
4033 it_copy = *it;
4034 while (n--)
4035 bidi_move_to_visually_next (&it_copy.bidi_it);
4036
4037 charpos = it_copy.bidi_it.charpos;
4038 }
4039 }
4040 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4041
4042 if (it->current.overlay_string_index >= 0)
4043 bufpos = IT_CHARPOS (*it);
4044 else
4045 bufpos = 0;
4046
4047 base_face_id = underlying_face_id (it);
4048
4049 /* Get the face for ASCII, or unibyte. */
4050 face_id = face_at_string_position (it->w,
4051 it->string,
4052 charpos,
4053 bufpos,
4054 it->region_beg_charpos,
4055 it->region_end_charpos,
4056 &next_check_charpos,
4057 base_face_id, 0);
4058
4059 /* Correct the face for charsets different from ASCII. Do it
4060 for the multibyte case only. The face returned above is
4061 suitable for unibyte text if IT->string is unibyte. */
4062 if (STRING_MULTIBYTE (it->string))
4063 {
4064 struct text_pos pos1 = string_pos (charpos, it->string);
4065 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4066 int c, len;
4067 struct face *face = FACE_FROM_ID (it->f, face_id);
4068
4069 c = string_char_and_length (p, &len);
4070 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4071 }
4072 }
4073 else
4074 {
4075 struct text_pos pos;
4076
4077 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4078 || (IT_CHARPOS (*it) <= BEGV && before_p))
4079 return it->face_id;
4080
4081 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4082 pos = it->current.pos;
4083
4084 if (!it->bidi_p)
4085 {
4086 if (before_p)
4087 DEC_TEXT_POS (pos, it->multibyte_p);
4088 else
4089 {
4090 if (it->what == IT_COMPOSITION)
4091 {
4092 /* For composition, we must check the position after
4093 the composition. */
4094 pos.charpos += it->cmp_it.nchars;
4095 pos.bytepos += it->len;
4096 }
4097 else
4098 INC_TEXT_POS (pos, it->multibyte_p);
4099 }
4100 }
4101 else
4102 {
4103 if (before_p)
4104 {
4105 /* With bidi iteration, the character before the current
4106 in the visual order cannot be found by simple
4107 iteration, because "reverse" reordering is not
4108 supported. Instead, we need to use the move_it_*
4109 family of functions. */
4110 /* Ignore face changes before the first visible
4111 character on this display line. */
4112 if (it->current_x <= it->first_visible_x)
4113 return it->face_id;
4114 SAVE_IT (it_copy, *it, it_copy_data);
4115 /* Implementation note: Since move_it_in_display_line
4116 works in the iterator geometry, and thinks the first
4117 character is always the leftmost, even in R2L lines,
4118 we don't need to distinguish between the R2L and L2R
4119 cases here. */
4120 move_it_in_display_line (&it_copy, ZV,
4121 it_copy.current_x - 1, MOVE_TO_X);
4122 pos = it_copy.current.pos;
4123 RESTORE_IT (it, it, it_copy_data);
4124 }
4125 else
4126 {
4127 /* Set charpos to the buffer position of the character
4128 that comes after IT's current position in the visual
4129 order. */
4130 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4131
4132 it_copy = *it;
4133 while (n--)
4134 bidi_move_to_visually_next (&it_copy.bidi_it);
4135
4136 SET_TEXT_POS (pos,
4137 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4138 }
4139 }
4140 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4141
4142 /* Determine face for CHARSET_ASCII, or unibyte. */
4143 face_id = face_at_buffer_position (it->w,
4144 CHARPOS (pos),
4145 it->region_beg_charpos,
4146 it->region_end_charpos,
4147 &next_check_charpos,
4148 limit, 0, -1);
4149
4150 /* Correct the face for charsets different from ASCII. Do it
4151 for the multibyte case only. The face returned above is
4152 suitable for unibyte text if current_buffer is unibyte. */
4153 if (it->multibyte_p)
4154 {
4155 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4156 struct face *face = FACE_FROM_ID (it->f, face_id);
4157 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4158 }
4159 }
4160
4161 return face_id;
4162 }
4163
4164
4165 \f
4166 /***********************************************************************
4167 Invisible text
4168 ***********************************************************************/
4169
4170 /* Set up iterator IT from invisible properties at its current
4171 position. Called from handle_stop. */
4172
4173 static enum prop_handled
4174 handle_invisible_prop (struct it *it)
4175 {
4176 enum prop_handled handled = HANDLED_NORMALLY;
4177 int invis_p;
4178 Lisp_Object prop;
4179
4180 if (STRINGP (it->string))
4181 {
4182 Lisp_Object end_charpos, limit, charpos;
4183
4184 /* Get the value of the invisible text property at the
4185 current position. Value will be nil if there is no such
4186 property. */
4187 charpos = make_number (IT_STRING_CHARPOS (*it));
4188 prop = Fget_text_property (charpos, Qinvisible, it->string);
4189 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4190
4191 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4192 {
4193 /* Record whether we have to display an ellipsis for the
4194 invisible text. */
4195 int display_ellipsis_p = (invis_p == 2);
4196 ptrdiff_t len, endpos;
4197
4198 handled = HANDLED_RECOMPUTE_PROPS;
4199
4200 /* Get the position at which the next visible text can be
4201 found in IT->string, if any. */
4202 endpos = len = SCHARS (it->string);
4203 XSETINT (limit, len);
4204 do
4205 {
4206 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4207 it->string, limit);
4208 if (INTEGERP (end_charpos))
4209 {
4210 endpos = XFASTINT (end_charpos);
4211 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4212 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4213 if (invis_p == 2)
4214 display_ellipsis_p = 1;
4215 }
4216 }
4217 while (invis_p && endpos < len);
4218
4219 if (display_ellipsis_p)
4220 it->ellipsis_p = 1;
4221
4222 if (endpos < len)
4223 {
4224 /* Text at END_CHARPOS is visible. Move IT there. */
4225 struct text_pos old;
4226 ptrdiff_t oldpos;
4227
4228 old = it->current.string_pos;
4229 oldpos = CHARPOS (old);
4230 if (it->bidi_p)
4231 {
4232 if (it->bidi_it.first_elt
4233 && it->bidi_it.charpos < SCHARS (it->string))
4234 bidi_paragraph_init (it->paragraph_embedding,
4235 &it->bidi_it, 1);
4236 /* Bidi-iterate out of the invisible text. */
4237 do
4238 {
4239 bidi_move_to_visually_next (&it->bidi_it);
4240 }
4241 while (oldpos <= it->bidi_it.charpos
4242 && it->bidi_it.charpos < endpos);
4243
4244 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4245 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4246 if (IT_CHARPOS (*it) >= endpos)
4247 it->prev_stop = endpos;
4248 }
4249 else
4250 {
4251 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4252 compute_string_pos (&it->current.string_pos, old, it->string);
4253 }
4254 }
4255 else
4256 {
4257 /* The rest of the string is invisible. If this is an
4258 overlay string, proceed with the next overlay string
4259 or whatever comes and return a character from there. */
4260 if (it->current.overlay_string_index >= 0
4261 && !display_ellipsis_p)
4262 {
4263 next_overlay_string (it);
4264 /* Don't check for overlay strings when we just
4265 finished processing them. */
4266 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4267 }
4268 else
4269 {
4270 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4271 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4272 }
4273 }
4274 }
4275 }
4276 else
4277 {
4278 ptrdiff_t newpos, next_stop, start_charpos, tem;
4279 Lisp_Object pos, overlay;
4280
4281 /* First of all, is there invisible text at this position? */
4282 tem = start_charpos = IT_CHARPOS (*it);
4283 pos = make_number (tem);
4284 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4285 &overlay);
4286 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4287
4288 /* If we are on invisible text, skip over it. */
4289 if (invis_p && start_charpos < it->end_charpos)
4290 {
4291 /* Record whether we have to display an ellipsis for the
4292 invisible text. */
4293 int display_ellipsis_p = invis_p == 2;
4294
4295 handled = HANDLED_RECOMPUTE_PROPS;
4296
4297 /* Loop skipping over invisible text. The loop is left at
4298 ZV or with IT on the first char being visible again. */
4299 do
4300 {
4301 /* Try to skip some invisible text. Return value is the
4302 position reached which can be equal to where we start
4303 if there is nothing invisible there. This skips both
4304 over invisible text properties and overlays with
4305 invisible property. */
4306 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4307
4308 /* If we skipped nothing at all we weren't at invisible
4309 text in the first place. If everything to the end of
4310 the buffer was skipped, end the loop. */
4311 if (newpos == tem || newpos >= ZV)
4312 invis_p = 0;
4313 else
4314 {
4315 /* We skipped some characters but not necessarily
4316 all there are. Check if we ended up on visible
4317 text. Fget_char_property returns the property of
4318 the char before the given position, i.e. if we
4319 get invis_p = 0, this means that the char at
4320 newpos is visible. */
4321 pos = make_number (newpos);
4322 prop = Fget_char_property (pos, Qinvisible, it->window);
4323 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4324 }
4325
4326 /* If we ended up on invisible text, proceed to
4327 skip starting with next_stop. */
4328 if (invis_p)
4329 tem = next_stop;
4330
4331 /* If there are adjacent invisible texts, don't lose the
4332 second one's ellipsis. */
4333 if (invis_p == 2)
4334 display_ellipsis_p = 1;
4335 }
4336 while (invis_p);
4337
4338 /* The position newpos is now either ZV or on visible text. */
4339 if (it->bidi_p)
4340 {
4341 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4342 int on_newline =
4343 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4344 int after_newline =
4345 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4346
4347 /* If the invisible text ends on a newline or on a
4348 character after a newline, we can avoid the costly,
4349 character by character, bidi iteration to NEWPOS, and
4350 instead simply reseat the iterator there. That's
4351 because all bidi reordering information is tossed at
4352 the newline. This is a big win for modes that hide
4353 complete lines, like Outline, Org, etc. */
4354 if (on_newline || after_newline)
4355 {
4356 struct text_pos tpos;
4357 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4358
4359 SET_TEXT_POS (tpos, newpos, bpos);
4360 reseat_1 (it, tpos, 0);
4361 /* If we reseat on a newline/ZV, we need to prep the
4362 bidi iterator for advancing to the next character
4363 after the newline/EOB, keeping the current paragraph
4364 direction (so that PRODUCE_GLYPHS does TRT wrt
4365 prepending/appending glyphs to a glyph row). */
4366 if (on_newline)
4367 {
4368 it->bidi_it.first_elt = 0;
4369 it->bidi_it.paragraph_dir = pdir;
4370 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4371 it->bidi_it.nchars = 1;
4372 it->bidi_it.ch_len = 1;
4373 }
4374 }
4375 else /* Must use the slow method. */
4376 {
4377 /* With bidi iteration, the region of invisible text
4378 could start and/or end in the middle of a
4379 non-base embedding level. Therefore, we need to
4380 skip invisible text using the bidi iterator,
4381 starting at IT's current position, until we find
4382 ourselves outside of the invisible text.
4383 Skipping invisible text _after_ bidi iteration
4384 avoids affecting the visual order of the
4385 displayed text when invisible properties are
4386 added or removed. */
4387 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4388 {
4389 /* If we were `reseat'ed to a new paragraph,
4390 determine the paragraph base direction. We
4391 need to do it now because
4392 next_element_from_buffer may not have a
4393 chance to do it, if we are going to skip any
4394 text at the beginning, which resets the
4395 FIRST_ELT flag. */
4396 bidi_paragraph_init (it->paragraph_embedding,
4397 &it->bidi_it, 1);
4398 }
4399 do
4400 {
4401 bidi_move_to_visually_next (&it->bidi_it);
4402 }
4403 while (it->stop_charpos <= it->bidi_it.charpos
4404 && it->bidi_it.charpos < newpos);
4405 IT_CHARPOS (*it) = it->bidi_it.charpos;
4406 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4407 /* If we overstepped NEWPOS, record its position in
4408 the iterator, so that we skip invisible text if
4409 later the bidi iteration lands us in the
4410 invisible region again. */
4411 if (IT_CHARPOS (*it) >= newpos)
4412 it->prev_stop = newpos;
4413 }
4414 }
4415 else
4416 {
4417 IT_CHARPOS (*it) = newpos;
4418 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4419 }
4420
4421 /* If there are before-strings at the start of invisible
4422 text, and the text is invisible because of a text
4423 property, arrange to show before-strings because 20.x did
4424 it that way. (If the text is invisible because of an
4425 overlay property instead of a text property, this is
4426 already handled in the overlay code.) */
4427 if (NILP (overlay)
4428 && get_overlay_strings (it, it->stop_charpos))
4429 {
4430 handled = HANDLED_RECOMPUTE_PROPS;
4431 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4432 }
4433 else if (display_ellipsis_p)
4434 {
4435 /* Make sure that the glyphs of the ellipsis will get
4436 correct `charpos' values. If we would not update
4437 it->position here, the glyphs would belong to the
4438 last visible character _before_ the invisible
4439 text, which confuses `set_cursor_from_row'.
4440
4441 We use the last invisible position instead of the
4442 first because this way the cursor is always drawn on
4443 the first "." of the ellipsis, whenever PT is inside
4444 the invisible text. Otherwise the cursor would be
4445 placed _after_ the ellipsis when the point is after the
4446 first invisible character. */
4447 if (!STRINGP (it->object))
4448 {
4449 it->position.charpos = newpos - 1;
4450 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4451 }
4452 it->ellipsis_p = 1;
4453 /* Let the ellipsis display before
4454 considering any properties of the following char.
4455 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4456 handled = HANDLED_RETURN;
4457 }
4458 }
4459 }
4460
4461 return handled;
4462 }
4463
4464
4465 /* Make iterator IT return `...' next.
4466 Replaces LEN characters from buffer. */
4467
4468 static void
4469 setup_for_ellipsis (struct it *it, int len)
4470 {
4471 /* Use the display table definition for `...'. Invalid glyphs
4472 will be handled by the method returning elements from dpvec. */
4473 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4474 {
4475 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4476 it->dpvec = v->u.contents;
4477 it->dpend = v->u.contents + v->header.size;
4478 }
4479 else
4480 {
4481 /* Default `...'. */
4482 it->dpvec = default_invis_vector;
4483 it->dpend = default_invis_vector + 3;
4484 }
4485
4486 it->dpvec_char_len = len;
4487 it->current.dpvec_index = 0;
4488 it->dpvec_face_id = -1;
4489
4490 /* Remember the current face id in case glyphs specify faces.
4491 IT's face is restored in set_iterator_to_next.
4492 saved_face_id was set to preceding char's face in handle_stop. */
4493 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4494 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4495
4496 it->method = GET_FROM_DISPLAY_VECTOR;
4497 it->ellipsis_p = 1;
4498 }
4499
4500
4501 \f
4502 /***********************************************************************
4503 'display' property
4504 ***********************************************************************/
4505
4506 /* Set up iterator IT from `display' property at its current position.
4507 Called from handle_stop.
4508 We return HANDLED_RETURN if some part of the display property
4509 overrides the display of the buffer text itself.
4510 Otherwise we return HANDLED_NORMALLY. */
4511
4512 static enum prop_handled
4513 handle_display_prop (struct it *it)
4514 {
4515 Lisp_Object propval, object, overlay;
4516 struct text_pos *position;
4517 ptrdiff_t bufpos;
4518 /* Nonzero if some property replaces the display of the text itself. */
4519 int display_replaced_p = 0;
4520
4521 if (STRINGP (it->string))
4522 {
4523 object = it->string;
4524 position = &it->current.string_pos;
4525 bufpos = CHARPOS (it->current.pos);
4526 }
4527 else
4528 {
4529 XSETWINDOW (object, it->w);
4530 position = &it->current.pos;
4531 bufpos = CHARPOS (*position);
4532 }
4533
4534 /* Reset those iterator values set from display property values. */
4535 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4536 it->space_width = Qnil;
4537 it->font_height = Qnil;
4538 it->voffset = 0;
4539
4540 /* We don't support recursive `display' properties, i.e. string
4541 values that have a string `display' property, that have a string
4542 `display' property etc. */
4543 if (!it->string_from_display_prop_p)
4544 it->area = TEXT_AREA;
4545
4546 propval = get_char_property_and_overlay (make_number (position->charpos),
4547 Qdisplay, object, &overlay);
4548 if (NILP (propval))
4549 return HANDLED_NORMALLY;
4550 /* Now OVERLAY is the overlay that gave us this property, or nil
4551 if it was a text property. */
4552
4553 if (!STRINGP (it->string))
4554 object = it->w->contents;
4555
4556 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4557 position, bufpos,
4558 FRAME_WINDOW_P (it->f));
4559
4560 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4561 }
4562
4563 /* Subroutine of handle_display_prop. Returns non-zero if the display
4564 specification in SPEC is a replacing specification, i.e. it would
4565 replace the text covered by `display' property with something else,
4566 such as an image or a display string. If SPEC includes any kind or
4567 `(space ...) specification, the value is 2; this is used by
4568 compute_display_string_pos, which see.
4569
4570 See handle_single_display_spec for documentation of arguments.
4571 frame_window_p is non-zero if the window being redisplayed is on a
4572 GUI frame; this argument is used only if IT is NULL, see below.
4573
4574 IT can be NULL, if this is called by the bidi reordering code
4575 through compute_display_string_pos, which see. In that case, this
4576 function only examines SPEC, but does not otherwise "handle" it, in
4577 the sense that it doesn't set up members of IT from the display
4578 spec. */
4579 static int
4580 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4581 Lisp_Object overlay, struct text_pos *position,
4582 ptrdiff_t bufpos, int frame_window_p)
4583 {
4584 int replacing_p = 0;
4585 int rv;
4586
4587 if (CONSP (spec)
4588 /* Simple specifications. */
4589 && !EQ (XCAR (spec), Qimage)
4590 && !EQ (XCAR (spec), Qspace)
4591 && !EQ (XCAR (spec), Qwhen)
4592 && !EQ (XCAR (spec), Qslice)
4593 && !EQ (XCAR (spec), Qspace_width)
4594 && !EQ (XCAR (spec), Qheight)
4595 && !EQ (XCAR (spec), Qraise)
4596 /* Marginal area specifications. */
4597 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4598 && !EQ (XCAR (spec), Qleft_fringe)
4599 && !EQ (XCAR (spec), Qright_fringe)
4600 && !NILP (XCAR (spec)))
4601 {
4602 for (; CONSP (spec); spec = XCDR (spec))
4603 {
4604 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4605 overlay, position, bufpos,
4606 replacing_p, frame_window_p)))
4607 {
4608 replacing_p = rv;
4609 /* If some text in a string is replaced, `position' no
4610 longer points to the position of `object'. */
4611 if (!it || STRINGP (object))
4612 break;
4613 }
4614 }
4615 }
4616 else if (VECTORP (spec))
4617 {
4618 ptrdiff_t i;
4619 for (i = 0; i < ASIZE (spec); ++i)
4620 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4621 overlay, position, bufpos,
4622 replacing_p, frame_window_p)))
4623 {
4624 replacing_p = rv;
4625 /* If some text in a string is replaced, `position' no
4626 longer points to the position of `object'. */
4627 if (!it || STRINGP (object))
4628 break;
4629 }
4630 }
4631 else
4632 {
4633 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4634 position, bufpos, 0,
4635 frame_window_p)))
4636 replacing_p = rv;
4637 }
4638
4639 return replacing_p;
4640 }
4641
4642 /* Value is the position of the end of the `display' property starting
4643 at START_POS in OBJECT. */
4644
4645 static struct text_pos
4646 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4647 {
4648 Lisp_Object end;
4649 struct text_pos end_pos;
4650
4651 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4652 Qdisplay, object, Qnil);
4653 CHARPOS (end_pos) = XFASTINT (end);
4654 if (STRINGP (object))
4655 compute_string_pos (&end_pos, start_pos, it->string);
4656 else
4657 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4658
4659 return end_pos;
4660 }
4661
4662
4663 /* Set up IT from a single `display' property specification SPEC. OBJECT
4664 is the object in which the `display' property was found. *POSITION
4665 is the position in OBJECT at which the `display' property was found.
4666 BUFPOS is the buffer position of OBJECT (different from POSITION if
4667 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4668 previously saw a display specification which already replaced text
4669 display with something else, for example an image; we ignore such
4670 properties after the first one has been processed.
4671
4672 OVERLAY is the overlay this `display' property came from,
4673 or nil if it was a text property.
4674
4675 If SPEC is a `space' or `image' specification, and in some other
4676 cases too, set *POSITION to the position where the `display'
4677 property ends.
4678
4679 If IT is NULL, only examine the property specification in SPEC, but
4680 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4681 is intended to be displayed in a window on a GUI frame.
4682
4683 Value is non-zero if something was found which replaces the display
4684 of buffer or string text. */
4685
4686 static int
4687 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4688 Lisp_Object overlay, struct text_pos *position,
4689 ptrdiff_t bufpos, int display_replaced_p,
4690 int frame_window_p)
4691 {
4692 Lisp_Object form;
4693 Lisp_Object location, value;
4694 struct text_pos start_pos = *position;
4695 int valid_p;
4696
4697 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4698 If the result is non-nil, use VALUE instead of SPEC. */
4699 form = Qt;
4700 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4701 {
4702 spec = XCDR (spec);
4703 if (!CONSP (spec))
4704 return 0;
4705 form = XCAR (spec);
4706 spec = XCDR (spec);
4707 }
4708
4709 if (!NILP (form) && !EQ (form, Qt))
4710 {
4711 ptrdiff_t count = SPECPDL_INDEX ();
4712 struct gcpro gcpro1;
4713
4714 /* Bind `object' to the object having the `display' property, a
4715 buffer or string. Bind `position' to the position in the
4716 object where the property was found, and `buffer-position'
4717 to the current position in the buffer. */
4718
4719 if (NILP (object))
4720 XSETBUFFER (object, current_buffer);
4721 specbind (Qobject, object);
4722 specbind (Qposition, make_number (CHARPOS (*position)));
4723 specbind (Qbuffer_position, make_number (bufpos));
4724 GCPRO1 (form);
4725 form = safe_eval (form);
4726 UNGCPRO;
4727 unbind_to (count, Qnil);
4728 }
4729
4730 if (NILP (form))
4731 return 0;
4732
4733 /* Handle `(height HEIGHT)' specifications. */
4734 if (CONSP (spec)
4735 && EQ (XCAR (spec), Qheight)
4736 && CONSP (XCDR (spec)))
4737 {
4738 if (it)
4739 {
4740 if (!FRAME_WINDOW_P (it->f))
4741 return 0;
4742
4743 it->font_height = XCAR (XCDR (spec));
4744 if (!NILP (it->font_height))
4745 {
4746 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4747 int new_height = -1;
4748
4749 if (CONSP (it->font_height)
4750 && (EQ (XCAR (it->font_height), Qplus)
4751 || EQ (XCAR (it->font_height), Qminus))
4752 && CONSP (XCDR (it->font_height))
4753 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4754 {
4755 /* `(+ N)' or `(- N)' where N is an integer. */
4756 int steps = XINT (XCAR (XCDR (it->font_height)));
4757 if (EQ (XCAR (it->font_height), Qplus))
4758 steps = - steps;
4759 it->face_id = smaller_face (it->f, it->face_id, steps);
4760 }
4761 else if (FUNCTIONP (it->font_height))
4762 {
4763 /* Call function with current height as argument.
4764 Value is the new height. */
4765 Lisp_Object height;
4766 height = safe_call1 (it->font_height,
4767 face->lface[LFACE_HEIGHT_INDEX]);
4768 if (NUMBERP (height))
4769 new_height = XFLOATINT (height);
4770 }
4771 else if (NUMBERP (it->font_height))
4772 {
4773 /* Value is a multiple of the canonical char height. */
4774 struct face *f;
4775
4776 f = FACE_FROM_ID (it->f,
4777 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4778 new_height = (XFLOATINT (it->font_height)
4779 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4780 }
4781 else
4782 {
4783 /* Evaluate IT->font_height with `height' bound to the
4784 current specified height to get the new height. */
4785 ptrdiff_t count = SPECPDL_INDEX ();
4786
4787 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4788 value = safe_eval (it->font_height);
4789 unbind_to (count, Qnil);
4790
4791 if (NUMBERP (value))
4792 new_height = XFLOATINT (value);
4793 }
4794
4795 if (new_height > 0)
4796 it->face_id = face_with_height (it->f, it->face_id, new_height);
4797 }
4798 }
4799
4800 return 0;
4801 }
4802
4803 /* Handle `(space-width WIDTH)'. */
4804 if (CONSP (spec)
4805 && EQ (XCAR (spec), Qspace_width)
4806 && CONSP (XCDR (spec)))
4807 {
4808 if (it)
4809 {
4810 if (!FRAME_WINDOW_P (it->f))
4811 return 0;
4812
4813 value = XCAR (XCDR (spec));
4814 if (NUMBERP (value) && XFLOATINT (value) > 0)
4815 it->space_width = value;
4816 }
4817
4818 return 0;
4819 }
4820
4821 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4822 if (CONSP (spec)
4823 && EQ (XCAR (spec), Qslice))
4824 {
4825 Lisp_Object tem;
4826
4827 if (it)
4828 {
4829 if (!FRAME_WINDOW_P (it->f))
4830 return 0;
4831
4832 if (tem = XCDR (spec), CONSP (tem))
4833 {
4834 it->slice.x = XCAR (tem);
4835 if (tem = XCDR (tem), CONSP (tem))
4836 {
4837 it->slice.y = XCAR (tem);
4838 if (tem = XCDR (tem), CONSP (tem))
4839 {
4840 it->slice.width = XCAR (tem);
4841 if (tem = XCDR (tem), CONSP (tem))
4842 it->slice.height = XCAR (tem);
4843 }
4844 }
4845 }
4846 }
4847
4848 return 0;
4849 }
4850
4851 /* Handle `(raise FACTOR)'. */
4852 if (CONSP (spec)
4853 && EQ (XCAR (spec), Qraise)
4854 && CONSP (XCDR (spec)))
4855 {
4856 if (it)
4857 {
4858 if (!FRAME_WINDOW_P (it->f))
4859 return 0;
4860
4861 #ifdef HAVE_WINDOW_SYSTEM
4862 value = XCAR (XCDR (spec));
4863 if (NUMBERP (value))
4864 {
4865 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4866 it->voffset = - (XFLOATINT (value)
4867 * (FONT_HEIGHT (face->font)));
4868 }
4869 #endif /* HAVE_WINDOW_SYSTEM */
4870 }
4871
4872 return 0;
4873 }
4874
4875 /* Don't handle the other kinds of display specifications
4876 inside a string that we got from a `display' property. */
4877 if (it && it->string_from_display_prop_p)
4878 return 0;
4879
4880 /* Characters having this form of property are not displayed, so
4881 we have to find the end of the property. */
4882 if (it)
4883 {
4884 start_pos = *position;
4885 *position = display_prop_end (it, object, start_pos);
4886 }
4887 value = Qnil;
4888
4889 /* Stop the scan at that end position--we assume that all
4890 text properties change there. */
4891 if (it)
4892 it->stop_charpos = position->charpos;
4893
4894 /* Handle `(left-fringe BITMAP [FACE])'
4895 and `(right-fringe BITMAP [FACE])'. */
4896 if (CONSP (spec)
4897 && (EQ (XCAR (spec), Qleft_fringe)
4898 || EQ (XCAR (spec), Qright_fringe))
4899 && CONSP (XCDR (spec)))
4900 {
4901 int fringe_bitmap;
4902
4903 if (it)
4904 {
4905 if (!FRAME_WINDOW_P (it->f))
4906 /* If we return here, POSITION has been advanced
4907 across the text with this property. */
4908 {
4909 /* Synchronize the bidi iterator with POSITION. This is
4910 needed because we are not going to push the iterator
4911 on behalf of this display property, so there will be
4912 no pop_it call to do this synchronization for us. */
4913 if (it->bidi_p)
4914 {
4915 it->position = *position;
4916 iterate_out_of_display_property (it);
4917 *position = it->position;
4918 }
4919 return 1;
4920 }
4921 }
4922 else if (!frame_window_p)
4923 return 1;
4924
4925 #ifdef HAVE_WINDOW_SYSTEM
4926 value = XCAR (XCDR (spec));
4927 if (!SYMBOLP (value)
4928 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4929 /* If we return here, POSITION has been advanced
4930 across the text with this property. */
4931 {
4932 if (it && it->bidi_p)
4933 {
4934 it->position = *position;
4935 iterate_out_of_display_property (it);
4936 *position = it->position;
4937 }
4938 return 1;
4939 }
4940
4941 if (it)
4942 {
4943 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4944
4945 if (CONSP (XCDR (XCDR (spec))))
4946 {
4947 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4948 int face_id2 = lookup_derived_face (it->f, face_name,
4949 FRINGE_FACE_ID, 0);
4950 if (face_id2 >= 0)
4951 face_id = face_id2;
4952 }
4953
4954 /* Save current settings of IT so that we can restore them
4955 when we are finished with the glyph property value. */
4956 push_it (it, position);
4957
4958 it->area = TEXT_AREA;
4959 it->what = IT_IMAGE;
4960 it->image_id = -1; /* no image */
4961 it->position = start_pos;
4962 it->object = NILP (object) ? it->w->contents : object;
4963 it->method = GET_FROM_IMAGE;
4964 it->from_overlay = Qnil;
4965 it->face_id = face_id;
4966 it->from_disp_prop_p = 1;
4967
4968 /* Say that we haven't consumed the characters with
4969 `display' property yet. The call to pop_it in
4970 set_iterator_to_next will clean this up. */
4971 *position = start_pos;
4972
4973 if (EQ (XCAR (spec), Qleft_fringe))
4974 {
4975 it->left_user_fringe_bitmap = fringe_bitmap;
4976 it->left_user_fringe_face_id = face_id;
4977 }
4978 else
4979 {
4980 it->right_user_fringe_bitmap = fringe_bitmap;
4981 it->right_user_fringe_face_id = face_id;
4982 }
4983 }
4984 #endif /* HAVE_WINDOW_SYSTEM */
4985 return 1;
4986 }
4987
4988 /* Prepare to handle `((margin left-margin) ...)',
4989 `((margin right-margin) ...)' and `((margin nil) ...)'
4990 prefixes for display specifications. */
4991 location = Qunbound;
4992 if (CONSP (spec) && CONSP (XCAR (spec)))
4993 {
4994 Lisp_Object tem;
4995
4996 value = XCDR (spec);
4997 if (CONSP (value))
4998 value = XCAR (value);
4999
5000 tem = XCAR (spec);
5001 if (EQ (XCAR (tem), Qmargin)
5002 && (tem = XCDR (tem),
5003 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5004 (NILP (tem)
5005 || EQ (tem, Qleft_margin)
5006 || EQ (tem, Qright_margin))))
5007 location = tem;
5008 }
5009
5010 if (EQ (location, Qunbound))
5011 {
5012 location = Qnil;
5013 value = spec;
5014 }
5015
5016 /* After this point, VALUE is the property after any
5017 margin prefix has been stripped. It must be a string,
5018 an image specification, or `(space ...)'.
5019
5020 LOCATION specifies where to display: `left-margin',
5021 `right-margin' or nil. */
5022
5023 valid_p = (STRINGP (value)
5024 #ifdef HAVE_WINDOW_SYSTEM
5025 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5026 && valid_image_p (value))
5027 #endif /* not HAVE_WINDOW_SYSTEM */
5028 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5029
5030 if (valid_p && !display_replaced_p)
5031 {
5032 int retval = 1;
5033
5034 if (!it)
5035 {
5036 /* Callers need to know whether the display spec is any kind
5037 of `(space ...)' spec that is about to affect text-area
5038 display. */
5039 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5040 retval = 2;
5041 return retval;
5042 }
5043
5044 /* Save current settings of IT so that we can restore them
5045 when we are finished with the glyph property value. */
5046 push_it (it, position);
5047 it->from_overlay = overlay;
5048 it->from_disp_prop_p = 1;
5049
5050 if (NILP (location))
5051 it->area = TEXT_AREA;
5052 else if (EQ (location, Qleft_margin))
5053 it->area = LEFT_MARGIN_AREA;
5054 else
5055 it->area = RIGHT_MARGIN_AREA;
5056
5057 if (STRINGP (value))
5058 {
5059 it->string = value;
5060 it->multibyte_p = STRING_MULTIBYTE (it->string);
5061 it->current.overlay_string_index = -1;
5062 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5063 it->end_charpos = it->string_nchars = SCHARS (it->string);
5064 it->method = GET_FROM_STRING;
5065 it->stop_charpos = 0;
5066 it->prev_stop = 0;
5067 it->base_level_stop = 0;
5068 it->string_from_display_prop_p = 1;
5069 /* Say that we haven't consumed the characters with
5070 `display' property yet. The call to pop_it in
5071 set_iterator_to_next will clean this up. */
5072 if (BUFFERP (object))
5073 *position = start_pos;
5074
5075 /* Force paragraph direction to be that of the parent
5076 object. If the parent object's paragraph direction is
5077 not yet determined, default to L2R. */
5078 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5079 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5080 else
5081 it->paragraph_embedding = L2R;
5082
5083 /* Set up the bidi iterator for this display string. */
5084 if (it->bidi_p)
5085 {
5086 it->bidi_it.string.lstring = it->string;
5087 it->bidi_it.string.s = NULL;
5088 it->bidi_it.string.schars = it->end_charpos;
5089 it->bidi_it.string.bufpos = bufpos;
5090 it->bidi_it.string.from_disp_str = 1;
5091 it->bidi_it.string.unibyte = !it->multibyte_p;
5092 it->bidi_it.w = it->w;
5093 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5094 }
5095 }
5096 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5097 {
5098 it->method = GET_FROM_STRETCH;
5099 it->object = value;
5100 *position = it->position = start_pos;
5101 retval = 1 + (it->area == TEXT_AREA);
5102 }
5103 #ifdef HAVE_WINDOW_SYSTEM
5104 else
5105 {
5106 it->what = IT_IMAGE;
5107 it->image_id = lookup_image (it->f, value);
5108 it->position = start_pos;
5109 it->object = NILP (object) ? it->w->contents : object;
5110 it->method = GET_FROM_IMAGE;
5111
5112 /* Say that we haven't consumed the characters with
5113 `display' property yet. The call to pop_it in
5114 set_iterator_to_next will clean this up. */
5115 *position = start_pos;
5116 }
5117 #endif /* HAVE_WINDOW_SYSTEM */
5118
5119 return retval;
5120 }
5121
5122 /* Invalid property or property not supported. Restore
5123 POSITION to what it was before. */
5124 *position = start_pos;
5125 return 0;
5126 }
5127
5128 /* Check if PROP is a display property value whose text should be
5129 treated as intangible. OVERLAY is the overlay from which PROP
5130 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5131 specify the buffer position covered by PROP. */
5132
5133 int
5134 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5135 ptrdiff_t charpos, ptrdiff_t bytepos)
5136 {
5137 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5138 struct text_pos position;
5139
5140 SET_TEXT_POS (position, charpos, bytepos);
5141 return handle_display_spec (NULL, prop, Qnil, overlay,
5142 &position, charpos, frame_window_p);
5143 }
5144
5145
5146 /* Return 1 if PROP is a display sub-property value containing STRING.
5147
5148 Implementation note: this and the following function are really
5149 special cases of handle_display_spec and
5150 handle_single_display_spec, and should ideally use the same code.
5151 Until they do, these two pairs must be consistent and must be
5152 modified in sync. */
5153
5154 static int
5155 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5156 {
5157 if (EQ (string, prop))
5158 return 1;
5159
5160 /* Skip over `when FORM'. */
5161 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5162 {
5163 prop = XCDR (prop);
5164 if (!CONSP (prop))
5165 return 0;
5166 /* Actually, the condition following `when' should be eval'ed,
5167 like handle_single_display_spec does, and we should return
5168 zero if it evaluates to nil. However, this function is
5169 called only when the buffer was already displayed and some
5170 glyph in the glyph matrix was found to come from a display
5171 string. Therefore, the condition was already evaluated, and
5172 the result was non-nil, otherwise the display string wouldn't
5173 have been displayed and we would have never been called for
5174 this property. Thus, we can skip the evaluation and assume
5175 its result is non-nil. */
5176 prop = XCDR (prop);
5177 }
5178
5179 if (CONSP (prop))
5180 /* Skip over `margin LOCATION'. */
5181 if (EQ (XCAR (prop), Qmargin))
5182 {
5183 prop = XCDR (prop);
5184 if (!CONSP (prop))
5185 return 0;
5186
5187 prop = XCDR (prop);
5188 if (!CONSP (prop))
5189 return 0;
5190 }
5191
5192 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5193 }
5194
5195
5196 /* Return 1 if STRING appears in the `display' property PROP. */
5197
5198 static int
5199 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5200 {
5201 if (CONSP (prop)
5202 && !EQ (XCAR (prop), Qwhen)
5203 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5204 {
5205 /* A list of sub-properties. */
5206 while (CONSP (prop))
5207 {
5208 if (single_display_spec_string_p (XCAR (prop), string))
5209 return 1;
5210 prop = XCDR (prop);
5211 }
5212 }
5213 else if (VECTORP (prop))
5214 {
5215 /* A vector of sub-properties. */
5216 ptrdiff_t i;
5217 for (i = 0; i < ASIZE (prop); ++i)
5218 if (single_display_spec_string_p (AREF (prop, i), string))
5219 return 1;
5220 }
5221 else
5222 return single_display_spec_string_p (prop, string);
5223
5224 return 0;
5225 }
5226
5227 /* Look for STRING in overlays and text properties in the current
5228 buffer, between character positions FROM and TO (excluding TO).
5229 BACK_P non-zero means look back (in this case, TO is supposed to be
5230 less than FROM).
5231 Value is the first character position where STRING was found, or
5232 zero if it wasn't found before hitting TO.
5233
5234 This function may only use code that doesn't eval because it is
5235 called asynchronously from note_mouse_highlight. */
5236
5237 static ptrdiff_t
5238 string_buffer_position_lim (Lisp_Object string,
5239 ptrdiff_t from, ptrdiff_t to, int back_p)
5240 {
5241 Lisp_Object limit, prop, pos;
5242 int found = 0;
5243
5244 pos = make_number (max (from, BEGV));
5245
5246 if (!back_p) /* looking forward */
5247 {
5248 limit = make_number (min (to, ZV));
5249 while (!found && !EQ (pos, limit))
5250 {
5251 prop = Fget_char_property (pos, Qdisplay, Qnil);
5252 if (!NILP (prop) && display_prop_string_p (prop, string))
5253 found = 1;
5254 else
5255 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5256 limit);
5257 }
5258 }
5259 else /* looking back */
5260 {
5261 limit = make_number (max (to, BEGV));
5262 while (!found && !EQ (pos, limit))
5263 {
5264 prop = Fget_char_property (pos, Qdisplay, Qnil);
5265 if (!NILP (prop) && display_prop_string_p (prop, string))
5266 found = 1;
5267 else
5268 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5269 limit);
5270 }
5271 }
5272
5273 return found ? XINT (pos) : 0;
5274 }
5275
5276 /* Determine which buffer position in current buffer STRING comes from.
5277 AROUND_CHARPOS is an approximate position where it could come from.
5278 Value is the buffer position or 0 if it couldn't be determined.
5279
5280 This function is necessary because we don't record buffer positions
5281 in glyphs generated from strings (to keep struct glyph small).
5282 This function may only use code that doesn't eval because it is
5283 called asynchronously from note_mouse_highlight. */
5284
5285 static ptrdiff_t
5286 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5287 {
5288 const int MAX_DISTANCE = 1000;
5289 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5290 around_charpos + MAX_DISTANCE,
5291 0);
5292
5293 if (!found)
5294 found = string_buffer_position_lim (string, around_charpos,
5295 around_charpos - MAX_DISTANCE, 1);
5296 return found;
5297 }
5298
5299
5300 \f
5301 /***********************************************************************
5302 `composition' property
5303 ***********************************************************************/
5304
5305 /* Set up iterator IT from `composition' property at its current
5306 position. Called from handle_stop. */
5307
5308 static enum prop_handled
5309 handle_composition_prop (struct it *it)
5310 {
5311 Lisp_Object prop, string;
5312 ptrdiff_t pos, pos_byte, start, end;
5313
5314 if (STRINGP (it->string))
5315 {
5316 unsigned char *s;
5317
5318 pos = IT_STRING_CHARPOS (*it);
5319 pos_byte = IT_STRING_BYTEPOS (*it);
5320 string = it->string;
5321 s = SDATA (string) + pos_byte;
5322 it->c = STRING_CHAR (s);
5323 }
5324 else
5325 {
5326 pos = IT_CHARPOS (*it);
5327 pos_byte = IT_BYTEPOS (*it);
5328 string = Qnil;
5329 it->c = FETCH_CHAR (pos_byte);
5330 }
5331
5332 /* If there's a valid composition and point is not inside of the
5333 composition (in the case that the composition is from the current
5334 buffer), draw a glyph composed from the composition components. */
5335 if (find_composition (pos, -1, &start, &end, &prop, string)
5336 && composition_valid_p (start, end, prop)
5337 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5338 {
5339 if (start < pos)
5340 /* As we can't handle this situation (perhaps font-lock added
5341 a new composition), we just return here hoping that next
5342 redisplay will detect this composition much earlier. */
5343 return HANDLED_NORMALLY;
5344 if (start != pos)
5345 {
5346 if (STRINGP (it->string))
5347 pos_byte = string_char_to_byte (it->string, start);
5348 else
5349 pos_byte = CHAR_TO_BYTE (start);
5350 }
5351 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5352 prop, string);
5353
5354 if (it->cmp_it.id >= 0)
5355 {
5356 it->cmp_it.ch = -1;
5357 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5358 it->cmp_it.nglyphs = -1;
5359 }
5360 }
5361
5362 return HANDLED_NORMALLY;
5363 }
5364
5365
5366 \f
5367 /***********************************************************************
5368 Overlay strings
5369 ***********************************************************************/
5370
5371 /* The following structure is used to record overlay strings for
5372 later sorting in load_overlay_strings. */
5373
5374 struct overlay_entry
5375 {
5376 Lisp_Object overlay;
5377 Lisp_Object string;
5378 EMACS_INT priority;
5379 int after_string_p;
5380 };
5381
5382
5383 /* Set up iterator IT from overlay strings at its current position.
5384 Called from handle_stop. */
5385
5386 static enum prop_handled
5387 handle_overlay_change (struct it *it)
5388 {
5389 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5390 return HANDLED_RECOMPUTE_PROPS;
5391 else
5392 return HANDLED_NORMALLY;
5393 }
5394
5395
5396 /* Set up the next overlay string for delivery by IT, if there is an
5397 overlay string to deliver. Called by set_iterator_to_next when the
5398 end of the current overlay string is reached. If there are more
5399 overlay strings to display, IT->string and
5400 IT->current.overlay_string_index are set appropriately here.
5401 Otherwise IT->string is set to nil. */
5402
5403 static void
5404 next_overlay_string (struct it *it)
5405 {
5406 ++it->current.overlay_string_index;
5407 if (it->current.overlay_string_index == it->n_overlay_strings)
5408 {
5409 /* No more overlay strings. Restore IT's settings to what
5410 they were before overlay strings were processed, and
5411 continue to deliver from current_buffer. */
5412
5413 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5414 pop_it (it);
5415 eassert (it->sp > 0
5416 || (NILP (it->string)
5417 && it->method == GET_FROM_BUFFER
5418 && it->stop_charpos >= BEGV
5419 && it->stop_charpos <= it->end_charpos));
5420 it->current.overlay_string_index = -1;
5421 it->n_overlay_strings = 0;
5422 it->overlay_strings_charpos = -1;
5423 /* If there's an empty display string on the stack, pop the
5424 stack, to resync the bidi iterator with IT's position. Such
5425 empty strings are pushed onto the stack in
5426 get_overlay_strings_1. */
5427 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5428 pop_it (it);
5429
5430 /* If we're at the end of the buffer, record that we have
5431 processed the overlay strings there already, so that
5432 next_element_from_buffer doesn't try it again. */
5433 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5434 it->overlay_strings_at_end_processed_p = 1;
5435 }
5436 else
5437 {
5438 /* There are more overlay strings to process. If
5439 IT->current.overlay_string_index has advanced to a position
5440 where we must load IT->overlay_strings with more strings, do
5441 it. We must load at the IT->overlay_strings_charpos where
5442 IT->n_overlay_strings was originally computed; when invisible
5443 text is present, this might not be IT_CHARPOS (Bug#7016). */
5444 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5445
5446 if (it->current.overlay_string_index && i == 0)
5447 load_overlay_strings (it, it->overlay_strings_charpos);
5448
5449 /* Initialize IT to deliver display elements from the overlay
5450 string. */
5451 it->string = it->overlay_strings[i];
5452 it->multibyte_p = STRING_MULTIBYTE (it->string);
5453 SET_TEXT_POS (it->current.string_pos, 0, 0);
5454 it->method = GET_FROM_STRING;
5455 it->stop_charpos = 0;
5456 it->end_charpos = SCHARS (it->string);
5457 if (it->cmp_it.stop_pos >= 0)
5458 it->cmp_it.stop_pos = 0;
5459 it->prev_stop = 0;
5460 it->base_level_stop = 0;
5461
5462 /* Set up the bidi iterator for this overlay string. */
5463 if (it->bidi_p)
5464 {
5465 it->bidi_it.string.lstring = it->string;
5466 it->bidi_it.string.s = NULL;
5467 it->bidi_it.string.schars = SCHARS (it->string);
5468 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5469 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5470 it->bidi_it.string.unibyte = !it->multibyte_p;
5471 it->bidi_it.w = it->w;
5472 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5473 }
5474 }
5475
5476 CHECK_IT (it);
5477 }
5478
5479
5480 /* Compare two overlay_entry structures E1 and E2. Used as a
5481 comparison function for qsort in load_overlay_strings. Overlay
5482 strings for the same position are sorted so that
5483
5484 1. All after-strings come in front of before-strings, except
5485 when they come from the same overlay.
5486
5487 2. Within after-strings, strings are sorted so that overlay strings
5488 from overlays with higher priorities come first.
5489
5490 2. Within before-strings, strings are sorted so that overlay
5491 strings from overlays with higher priorities come last.
5492
5493 Value is analogous to strcmp. */
5494
5495
5496 static int
5497 compare_overlay_entries (const void *e1, const void *e2)
5498 {
5499 struct overlay_entry const *entry1 = e1;
5500 struct overlay_entry const *entry2 = e2;
5501 int result;
5502
5503 if (entry1->after_string_p != entry2->after_string_p)
5504 {
5505 /* Let after-strings appear in front of before-strings if
5506 they come from different overlays. */
5507 if (EQ (entry1->overlay, entry2->overlay))
5508 result = entry1->after_string_p ? 1 : -1;
5509 else
5510 result = entry1->after_string_p ? -1 : 1;
5511 }
5512 else if (entry1->priority != entry2->priority)
5513 {
5514 if (entry1->after_string_p)
5515 /* After-strings sorted in order of decreasing priority. */
5516 result = entry2->priority < entry1->priority ? -1 : 1;
5517 else
5518 /* Before-strings sorted in order of increasing priority. */
5519 result = entry1->priority < entry2->priority ? -1 : 1;
5520 }
5521 else
5522 result = 0;
5523
5524 return result;
5525 }
5526
5527
5528 /* Load the vector IT->overlay_strings with overlay strings from IT's
5529 current buffer position, or from CHARPOS if that is > 0. Set
5530 IT->n_overlays to the total number of overlay strings found.
5531
5532 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5533 a time. On entry into load_overlay_strings,
5534 IT->current.overlay_string_index gives the number of overlay
5535 strings that have already been loaded by previous calls to this
5536 function.
5537
5538 IT->add_overlay_start contains an additional overlay start
5539 position to consider for taking overlay strings from, if non-zero.
5540 This position comes into play when the overlay has an `invisible'
5541 property, and both before and after-strings. When we've skipped to
5542 the end of the overlay, because of its `invisible' property, we
5543 nevertheless want its before-string to appear.
5544 IT->add_overlay_start will contain the overlay start position
5545 in this case.
5546
5547 Overlay strings are sorted so that after-string strings come in
5548 front of before-string strings. Within before and after-strings,
5549 strings are sorted by overlay priority. See also function
5550 compare_overlay_entries. */
5551
5552 static void
5553 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5554 {
5555 Lisp_Object overlay, window, str, invisible;
5556 struct Lisp_Overlay *ov;
5557 ptrdiff_t start, end;
5558 ptrdiff_t size = 20;
5559 ptrdiff_t n = 0, i, j;
5560 int invis_p;
5561 struct overlay_entry *entries = alloca (size * sizeof *entries);
5562 USE_SAFE_ALLOCA;
5563
5564 if (charpos <= 0)
5565 charpos = IT_CHARPOS (*it);
5566
5567 /* Append the overlay string STRING of overlay OVERLAY to vector
5568 `entries' which has size `size' and currently contains `n'
5569 elements. AFTER_P non-zero means STRING is an after-string of
5570 OVERLAY. */
5571 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5572 do \
5573 { \
5574 Lisp_Object priority; \
5575 \
5576 if (n == size) \
5577 { \
5578 struct overlay_entry *old = entries; \
5579 SAFE_NALLOCA (entries, 2, size); \
5580 memcpy (entries, old, size * sizeof *entries); \
5581 size *= 2; \
5582 } \
5583 \
5584 entries[n].string = (STRING); \
5585 entries[n].overlay = (OVERLAY); \
5586 priority = Foverlay_get ((OVERLAY), Qpriority); \
5587 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5588 entries[n].after_string_p = (AFTER_P); \
5589 ++n; \
5590 } \
5591 while (0)
5592
5593 /* Process overlay before the overlay center. */
5594 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5595 {
5596 XSETMISC (overlay, ov);
5597 eassert (OVERLAYP (overlay));
5598 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5599 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5600
5601 if (end < charpos)
5602 break;
5603
5604 /* Skip this overlay if it doesn't start or end at IT's current
5605 position. */
5606 if (end != charpos && start != charpos)
5607 continue;
5608
5609 /* Skip this overlay if it doesn't apply to IT->w. */
5610 window = Foverlay_get (overlay, Qwindow);
5611 if (WINDOWP (window) && XWINDOW (window) != it->w)
5612 continue;
5613
5614 /* If the text ``under'' the overlay is invisible, both before-
5615 and after-strings from this overlay are visible; start and
5616 end position are indistinguishable. */
5617 invisible = Foverlay_get (overlay, Qinvisible);
5618 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5619
5620 /* If overlay has a non-empty before-string, record it. */
5621 if ((start == charpos || (end == charpos && invis_p))
5622 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5623 && SCHARS (str))
5624 RECORD_OVERLAY_STRING (overlay, str, 0);
5625
5626 /* If overlay has a non-empty after-string, record it. */
5627 if ((end == charpos || (start == charpos && invis_p))
5628 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5629 && SCHARS (str))
5630 RECORD_OVERLAY_STRING (overlay, str, 1);
5631 }
5632
5633 /* Process overlays after the overlay center. */
5634 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5635 {
5636 XSETMISC (overlay, ov);
5637 eassert (OVERLAYP (overlay));
5638 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5639 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5640
5641 if (start > charpos)
5642 break;
5643
5644 /* Skip this overlay if it doesn't start or end at IT's current
5645 position. */
5646 if (end != charpos && start != charpos)
5647 continue;
5648
5649 /* Skip this overlay if it doesn't apply to IT->w. */
5650 window = Foverlay_get (overlay, Qwindow);
5651 if (WINDOWP (window) && XWINDOW (window) != it->w)
5652 continue;
5653
5654 /* If the text ``under'' the overlay is invisible, it has a zero
5655 dimension, and both before- and after-strings apply. */
5656 invisible = Foverlay_get (overlay, Qinvisible);
5657 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5658
5659 /* If overlay has a non-empty before-string, record it. */
5660 if ((start == charpos || (end == charpos && invis_p))
5661 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5662 && SCHARS (str))
5663 RECORD_OVERLAY_STRING (overlay, str, 0);
5664
5665 /* If overlay has a non-empty after-string, record it. */
5666 if ((end == charpos || (start == charpos && invis_p))
5667 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5668 && SCHARS (str))
5669 RECORD_OVERLAY_STRING (overlay, str, 1);
5670 }
5671
5672 #undef RECORD_OVERLAY_STRING
5673
5674 /* Sort entries. */
5675 if (n > 1)
5676 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5677
5678 /* Record number of overlay strings, and where we computed it. */
5679 it->n_overlay_strings = n;
5680 it->overlay_strings_charpos = charpos;
5681
5682 /* IT->current.overlay_string_index is the number of overlay strings
5683 that have already been consumed by IT. Copy some of the
5684 remaining overlay strings to IT->overlay_strings. */
5685 i = 0;
5686 j = it->current.overlay_string_index;
5687 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5688 {
5689 it->overlay_strings[i] = entries[j].string;
5690 it->string_overlays[i++] = entries[j++].overlay;
5691 }
5692
5693 CHECK_IT (it);
5694 SAFE_FREE ();
5695 }
5696
5697
5698 /* Get the first chunk of overlay strings at IT's current buffer
5699 position, or at CHARPOS if that is > 0. Value is non-zero if at
5700 least one overlay string was found. */
5701
5702 static int
5703 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5704 {
5705 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5706 process. This fills IT->overlay_strings with strings, and sets
5707 IT->n_overlay_strings to the total number of strings to process.
5708 IT->pos.overlay_string_index has to be set temporarily to zero
5709 because load_overlay_strings needs this; it must be set to -1
5710 when no overlay strings are found because a zero value would
5711 indicate a position in the first overlay string. */
5712 it->current.overlay_string_index = 0;
5713 load_overlay_strings (it, charpos);
5714
5715 /* If we found overlay strings, set up IT to deliver display
5716 elements from the first one. Otherwise set up IT to deliver
5717 from current_buffer. */
5718 if (it->n_overlay_strings)
5719 {
5720 /* Make sure we know settings in current_buffer, so that we can
5721 restore meaningful values when we're done with the overlay
5722 strings. */
5723 if (compute_stop_p)
5724 compute_stop_pos (it);
5725 eassert (it->face_id >= 0);
5726
5727 /* Save IT's settings. They are restored after all overlay
5728 strings have been processed. */
5729 eassert (!compute_stop_p || it->sp == 0);
5730
5731 /* When called from handle_stop, there might be an empty display
5732 string loaded. In that case, don't bother saving it. But
5733 don't use this optimization with the bidi iterator, since we
5734 need the corresponding pop_it call to resync the bidi
5735 iterator's position with IT's position, after we are done
5736 with the overlay strings. (The corresponding call to pop_it
5737 in case of an empty display string is in
5738 next_overlay_string.) */
5739 if (!(!it->bidi_p
5740 && STRINGP (it->string) && !SCHARS (it->string)))
5741 push_it (it, NULL);
5742
5743 /* Set up IT to deliver display elements from the first overlay
5744 string. */
5745 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5746 it->string = it->overlay_strings[0];
5747 it->from_overlay = Qnil;
5748 it->stop_charpos = 0;
5749 eassert (STRINGP (it->string));
5750 it->end_charpos = SCHARS (it->string);
5751 it->prev_stop = 0;
5752 it->base_level_stop = 0;
5753 it->multibyte_p = STRING_MULTIBYTE (it->string);
5754 it->method = GET_FROM_STRING;
5755 it->from_disp_prop_p = 0;
5756
5757 /* Force paragraph direction to be that of the parent
5758 buffer. */
5759 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5760 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5761 else
5762 it->paragraph_embedding = L2R;
5763
5764 /* Set up the bidi iterator for this overlay string. */
5765 if (it->bidi_p)
5766 {
5767 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5768
5769 it->bidi_it.string.lstring = it->string;
5770 it->bidi_it.string.s = NULL;
5771 it->bidi_it.string.schars = SCHARS (it->string);
5772 it->bidi_it.string.bufpos = pos;
5773 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5774 it->bidi_it.string.unibyte = !it->multibyte_p;
5775 it->bidi_it.w = it->w;
5776 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5777 }
5778 return 1;
5779 }
5780
5781 it->current.overlay_string_index = -1;
5782 return 0;
5783 }
5784
5785 static int
5786 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5787 {
5788 it->string = Qnil;
5789 it->method = GET_FROM_BUFFER;
5790
5791 (void) get_overlay_strings_1 (it, charpos, 1);
5792
5793 CHECK_IT (it);
5794
5795 /* Value is non-zero if we found at least one overlay string. */
5796 return STRINGP (it->string);
5797 }
5798
5799
5800 \f
5801 /***********************************************************************
5802 Saving and restoring state
5803 ***********************************************************************/
5804
5805 /* Save current settings of IT on IT->stack. Called, for example,
5806 before setting up IT for an overlay string, to be able to restore
5807 IT's settings to what they were after the overlay string has been
5808 processed. If POSITION is non-NULL, it is the position to save on
5809 the stack instead of IT->position. */
5810
5811 static void
5812 push_it (struct it *it, struct text_pos *position)
5813 {
5814 struct iterator_stack_entry *p;
5815
5816 eassert (it->sp < IT_STACK_SIZE);
5817 p = it->stack + it->sp;
5818
5819 p->stop_charpos = it->stop_charpos;
5820 p->prev_stop = it->prev_stop;
5821 p->base_level_stop = it->base_level_stop;
5822 p->cmp_it = it->cmp_it;
5823 eassert (it->face_id >= 0);
5824 p->face_id = it->face_id;
5825 p->string = it->string;
5826 p->method = it->method;
5827 p->from_overlay = it->from_overlay;
5828 switch (p->method)
5829 {
5830 case GET_FROM_IMAGE:
5831 p->u.image.object = it->object;
5832 p->u.image.image_id = it->image_id;
5833 p->u.image.slice = it->slice;
5834 break;
5835 case GET_FROM_STRETCH:
5836 p->u.stretch.object = it->object;
5837 break;
5838 }
5839 p->position = position ? *position : it->position;
5840 p->current = it->current;
5841 p->end_charpos = it->end_charpos;
5842 p->string_nchars = it->string_nchars;
5843 p->area = it->area;
5844 p->multibyte_p = it->multibyte_p;
5845 p->avoid_cursor_p = it->avoid_cursor_p;
5846 p->space_width = it->space_width;
5847 p->font_height = it->font_height;
5848 p->voffset = it->voffset;
5849 p->string_from_display_prop_p = it->string_from_display_prop_p;
5850 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5851 p->display_ellipsis_p = 0;
5852 p->line_wrap = it->line_wrap;
5853 p->bidi_p = it->bidi_p;
5854 p->paragraph_embedding = it->paragraph_embedding;
5855 p->from_disp_prop_p = it->from_disp_prop_p;
5856 ++it->sp;
5857
5858 /* Save the state of the bidi iterator as well. */
5859 if (it->bidi_p)
5860 bidi_push_it (&it->bidi_it);
5861 }
5862
5863 static void
5864 iterate_out_of_display_property (struct it *it)
5865 {
5866 int buffer_p = !STRINGP (it->string);
5867 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5868 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5869
5870 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5871
5872 /* Maybe initialize paragraph direction. If we are at the beginning
5873 of a new paragraph, next_element_from_buffer may not have a
5874 chance to do that. */
5875 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5876 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5877 /* prev_stop can be zero, so check against BEGV as well. */
5878 while (it->bidi_it.charpos >= bob
5879 && it->prev_stop <= it->bidi_it.charpos
5880 && it->bidi_it.charpos < CHARPOS (it->position)
5881 && it->bidi_it.charpos < eob)
5882 bidi_move_to_visually_next (&it->bidi_it);
5883 /* Record the stop_pos we just crossed, for when we cross it
5884 back, maybe. */
5885 if (it->bidi_it.charpos > CHARPOS (it->position))
5886 it->prev_stop = CHARPOS (it->position);
5887 /* If we ended up not where pop_it put us, resync IT's
5888 positional members with the bidi iterator. */
5889 if (it->bidi_it.charpos != CHARPOS (it->position))
5890 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5891 if (buffer_p)
5892 it->current.pos = it->position;
5893 else
5894 it->current.string_pos = it->position;
5895 }
5896
5897 /* Restore IT's settings from IT->stack. Called, for example, when no
5898 more overlay strings must be processed, and we return to delivering
5899 display elements from a buffer, or when the end of a string from a
5900 `display' property is reached and we return to delivering display
5901 elements from an overlay string, or from a buffer. */
5902
5903 static void
5904 pop_it (struct it *it)
5905 {
5906 struct iterator_stack_entry *p;
5907 int from_display_prop = it->from_disp_prop_p;
5908
5909 eassert (it->sp > 0);
5910 --it->sp;
5911 p = it->stack + it->sp;
5912 it->stop_charpos = p->stop_charpos;
5913 it->prev_stop = p->prev_stop;
5914 it->base_level_stop = p->base_level_stop;
5915 it->cmp_it = p->cmp_it;
5916 it->face_id = p->face_id;
5917 it->current = p->current;
5918 it->position = p->position;
5919 it->string = p->string;
5920 it->from_overlay = p->from_overlay;
5921 if (NILP (it->string))
5922 SET_TEXT_POS (it->current.string_pos, -1, -1);
5923 it->method = p->method;
5924 switch (it->method)
5925 {
5926 case GET_FROM_IMAGE:
5927 it->image_id = p->u.image.image_id;
5928 it->object = p->u.image.object;
5929 it->slice = p->u.image.slice;
5930 break;
5931 case GET_FROM_STRETCH:
5932 it->object = p->u.stretch.object;
5933 break;
5934 case GET_FROM_BUFFER:
5935 it->object = it->w->contents;
5936 break;
5937 case GET_FROM_STRING:
5938 it->object = it->string;
5939 break;
5940 case GET_FROM_DISPLAY_VECTOR:
5941 if (it->s)
5942 it->method = GET_FROM_C_STRING;
5943 else if (STRINGP (it->string))
5944 it->method = GET_FROM_STRING;
5945 else
5946 {
5947 it->method = GET_FROM_BUFFER;
5948 it->object = it->w->contents;
5949 }
5950 }
5951 it->end_charpos = p->end_charpos;
5952 it->string_nchars = p->string_nchars;
5953 it->area = p->area;
5954 it->multibyte_p = p->multibyte_p;
5955 it->avoid_cursor_p = p->avoid_cursor_p;
5956 it->space_width = p->space_width;
5957 it->font_height = p->font_height;
5958 it->voffset = p->voffset;
5959 it->string_from_display_prop_p = p->string_from_display_prop_p;
5960 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5961 it->line_wrap = p->line_wrap;
5962 it->bidi_p = p->bidi_p;
5963 it->paragraph_embedding = p->paragraph_embedding;
5964 it->from_disp_prop_p = p->from_disp_prop_p;
5965 if (it->bidi_p)
5966 {
5967 bidi_pop_it (&it->bidi_it);
5968 /* Bidi-iterate until we get out of the portion of text, if any,
5969 covered by a `display' text property or by an overlay with
5970 `display' property. (We cannot just jump there, because the
5971 internal coherency of the bidi iterator state can not be
5972 preserved across such jumps.) We also must determine the
5973 paragraph base direction if the overlay we just processed is
5974 at the beginning of a new paragraph. */
5975 if (from_display_prop
5976 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5977 iterate_out_of_display_property (it);
5978
5979 eassert ((BUFFERP (it->object)
5980 && IT_CHARPOS (*it) == it->bidi_it.charpos
5981 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5982 || (STRINGP (it->object)
5983 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5984 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5985 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5986 }
5987 }
5988
5989
5990 \f
5991 /***********************************************************************
5992 Moving over lines
5993 ***********************************************************************/
5994
5995 /* Set IT's current position to the previous line start. */
5996
5997 static void
5998 back_to_previous_line_start (struct it *it)
5999 {
6000 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6001
6002 DEC_BOTH (cp, bp);
6003 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6004 }
6005
6006
6007 /* Move IT to the next line start.
6008
6009 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6010 we skipped over part of the text (as opposed to moving the iterator
6011 continuously over the text). Otherwise, don't change the value
6012 of *SKIPPED_P.
6013
6014 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6015 iterator on the newline, if it was found.
6016
6017 Newlines may come from buffer text, overlay strings, or strings
6018 displayed via the `display' property. That's the reason we can't
6019 simply use find_newline_no_quit.
6020
6021 Note that this function may not skip over invisible text that is so
6022 because of text properties and immediately follows a newline. If
6023 it would, function reseat_at_next_visible_line_start, when called
6024 from set_iterator_to_next, would effectively make invisible
6025 characters following a newline part of the wrong glyph row, which
6026 leads to wrong cursor motion. */
6027
6028 static int
6029 forward_to_next_line_start (struct it *it, int *skipped_p,
6030 struct bidi_it *bidi_it_prev)
6031 {
6032 ptrdiff_t old_selective;
6033 int newline_found_p, n;
6034 const int MAX_NEWLINE_DISTANCE = 500;
6035
6036 /* If already on a newline, just consume it to avoid unintended
6037 skipping over invisible text below. */
6038 if (it->what == IT_CHARACTER
6039 && it->c == '\n'
6040 && CHARPOS (it->position) == IT_CHARPOS (*it))
6041 {
6042 if (it->bidi_p && bidi_it_prev)
6043 *bidi_it_prev = it->bidi_it;
6044 set_iterator_to_next (it, 0);
6045 it->c = 0;
6046 return 1;
6047 }
6048
6049 /* Don't handle selective display in the following. It's (a)
6050 unnecessary because it's done by the caller, and (b) leads to an
6051 infinite recursion because next_element_from_ellipsis indirectly
6052 calls this function. */
6053 old_selective = it->selective;
6054 it->selective = 0;
6055
6056 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6057 from buffer text. */
6058 for (n = newline_found_p = 0;
6059 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6060 n += STRINGP (it->string) ? 0 : 1)
6061 {
6062 if (!get_next_display_element (it))
6063 return 0;
6064 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6065 if (newline_found_p && it->bidi_p && bidi_it_prev)
6066 *bidi_it_prev = it->bidi_it;
6067 set_iterator_to_next (it, 0);
6068 }
6069
6070 /* If we didn't find a newline near enough, see if we can use a
6071 short-cut. */
6072 if (!newline_found_p)
6073 {
6074 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6075 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6076 1, &bytepos);
6077 Lisp_Object pos;
6078
6079 eassert (!STRINGP (it->string));
6080
6081 /* If there isn't any `display' property in sight, and no
6082 overlays, we can just use the position of the newline in
6083 buffer text. */
6084 if (it->stop_charpos >= limit
6085 || ((pos = Fnext_single_property_change (make_number (start),
6086 Qdisplay, Qnil,
6087 make_number (limit)),
6088 NILP (pos))
6089 && next_overlay_change (start) == ZV))
6090 {
6091 if (!it->bidi_p)
6092 {
6093 IT_CHARPOS (*it) = limit;
6094 IT_BYTEPOS (*it) = bytepos;
6095 }
6096 else
6097 {
6098 struct bidi_it bprev;
6099
6100 /* Help bidi.c avoid expensive searches for display
6101 properties and overlays, by telling it that there are
6102 none up to `limit'. */
6103 if (it->bidi_it.disp_pos < limit)
6104 {
6105 it->bidi_it.disp_pos = limit;
6106 it->bidi_it.disp_prop = 0;
6107 }
6108 do {
6109 bprev = it->bidi_it;
6110 bidi_move_to_visually_next (&it->bidi_it);
6111 } while (it->bidi_it.charpos != limit);
6112 IT_CHARPOS (*it) = limit;
6113 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6114 if (bidi_it_prev)
6115 *bidi_it_prev = bprev;
6116 }
6117 *skipped_p = newline_found_p = 1;
6118 }
6119 else
6120 {
6121 while (get_next_display_element (it)
6122 && !newline_found_p)
6123 {
6124 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6125 if (newline_found_p && it->bidi_p && bidi_it_prev)
6126 *bidi_it_prev = it->bidi_it;
6127 set_iterator_to_next (it, 0);
6128 }
6129 }
6130 }
6131
6132 it->selective = old_selective;
6133 return newline_found_p;
6134 }
6135
6136
6137 /* Set IT's current position to the previous visible line start. Skip
6138 invisible text that is so either due to text properties or due to
6139 selective display. Caution: this does not change IT->current_x and
6140 IT->hpos. */
6141
6142 static void
6143 back_to_previous_visible_line_start (struct it *it)
6144 {
6145 while (IT_CHARPOS (*it) > BEGV)
6146 {
6147 back_to_previous_line_start (it);
6148
6149 if (IT_CHARPOS (*it) <= BEGV)
6150 break;
6151
6152 /* If selective > 0, then lines indented more than its value are
6153 invisible. */
6154 if (it->selective > 0
6155 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6156 it->selective))
6157 continue;
6158
6159 /* Check the newline before point for invisibility. */
6160 {
6161 Lisp_Object prop;
6162 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6163 Qinvisible, it->window);
6164 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6165 continue;
6166 }
6167
6168 if (IT_CHARPOS (*it) <= BEGV)
6169 break;
6170
6171 {
6172 struct it it2;
6173 void *it2data = NULL;
6174 ptrdiff_t pos;
6175 ptrdiff_t beg, end;
6176 Lisp_Object val, overlay;
6177
6178 SAVE_IT (it2, *it, it2data);
6179
6180 /* If newline is part of a composition, continue from start of composition */
6181 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6182 && beg < IT_CHARPOS (*it))
6183 goto replaced;
6184
6185 /* If newline is replaced by a display property, find start of overlay
6186 or interval and continue search from that point. */
6187 pos = --IT_CHARPOS (it2);
6188 --IT_BYTEPOS (it2);
6189 it2.sp = 0;
6190 bidi_unshelve_cache (NULL, 0);
6191 it2.string_from_display_prop_p = 0;
6192 it2.from_disp_prop_p = 0;
6193 if (handle_display_prop (&it2) == HANDLED_RETURN
6194 && !NILP (val = get_char_property_and_overlay
6195 (make_number (pos), Qdisplay, Qnil, &overlay))
6196 && (OVERLAYP (overlay)
6197 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6198 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6199 {
6200 RESTORE_IT (it, it, it2data);
6201 goto replaced;
6202 }
6203
6204 /* Newline is not replaced by anything -- so we are done. */
6205 RESTORE_IT (it, it, it2data);
6206 break;
6207
6208 replaced:
6209 if (beg < BEGV)
6210 beg = BEGV;
6211 IT_CHARPOS (*it) = beg;
6212 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6213 }
6214 }
6215
6216 it->continuation_lines_width = 0;
6217
6218 eassert (IT_CHARPOS (*it) >= BEGV);
6219 eassert (IT_CHARPOS (*it) == BEGV
6220 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6221 CHECK_IT (it);
6222 }
6223
6224
6225 /* Reseat iterator IT at the previous visible line start. Skip
6226 invisible text that is so either due to text properties or due to
6227 selective display. At the end, update IT's overlay information,
6228 face information etc. */
6229
6230 void
6231 reseat_at_previous_visible_line_start (struct it *it)
6232 {
6233 back_to_previous_visible_line_start (it);
6234 reseat (it, it->current.pos, 1);
6235 CHECK_IT (it);
6236 }
6237
6238
6239 /* Reseat iterator IT on the next visible line start in the current
6240 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6241 preceding the line start. Skip over invisible text that is so
6242 because of selective display. Compute faces, overlays etc at the
6243 new position. Note that this function does not skip over text that
6244 is invisible because of text properties. */
6245
6246 static void
6247 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6248 {
6249 int newline_found_p, skipped_p = 0;
6250 struct bidi_it bidi_it_prev;
6251
6252 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6253
6254 /* Skip over lines that are invisible because they are indented
6255 more than the value of IT->selective. */
6256 if (it->selective > 0)
6257 while (IT_CHARPOS (*it) < ZV
6258 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6259 it->selective))
6260 {
6261 eassert (IT_BYTEPOS (*it) == BEGV
6262 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6263 newline_found_p =
6264 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6265 }
6266
6267 /* Position on the newline if that's what's requested. */
6268 if (on_newline_p && newline_found_p)
6269 {
6270 if (STRINGP (it->string))
6271 {
6272 if (IT_STRING_CHARPOS (*it) > 0)
6273 {
6274 if (!it->bidi_p)
6275 {
6276 --IT_STRING_CHARPOS (*it);
6277 --IT_STRING_BYTEPOS (*it);
6278 }
6279 else
6280 {
6281 /* We need to restore the bidi iterator to the state
6282 it had on the newline, and resync the IT's
6283 position with that. */
6284 it->bidi_it = bidi_it_prev;
6285 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6286 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6287 }
6288 }
6289 }
6290 else if (IT_CHARPOS (*it) > BEGV)
6291 {
6292 if (!it->bidi_p)
6293 {
6294 --IT_CHARPOS (*it);
6295 --IT_BYTEPOS (*it);
6296 }
6297 else
6298 {
6299 /* We need to restore the bidi iterator to the state it
6300 had on the newline and resync IT with that. */
6301 it->bidi_it = bidi_it_prev;
6302 IT_CHARPOS (*it) = it->bidi_it.charpos;
6303 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6304 }
6305 reseat (it, it->current.pos, 0);
6306 }
6307 }
6308 else if (skipped_p)
6309 reseat (it, it->current.pos, 0);
6310
6311 CHECK_IT (it);
6312 }
6313
6314
6315 \f
6316 /***********************************************************************
6317 Changing an iterator's position
6318 ***********************************************************************/
6319
6320 /* Change IT's current position to POS in current_buffer. If FORCE_P
6321 is non-zero, always check for text properties at the new position.
6322 Otherwise, text properties are only looked up if POS >=
6323 IT->check_charpos of a property. */
6324
6325 static void
6326 reseat (struct it *it, struct text_pos pos, int force_p)
6327 {
6328 ptrdiff_t original_pos = IT_CHARPOS (*it);
6329
6330 reseat_1 (it, pos, 0);
6331
6332 /* Determine where to check text properties. Avoid doing it
6333 where possible because text property lookup is very expensive. */
6334 if (force_p
6335 || CHARPOS (pos) > it->stop_charpos
6336 || CHARPOS (pos) < original_pos)
6337 {
6338 if (it->bidi_p)
6339 {
6340 /* For bidi iteration, we need to prime prev_stop and
6341 base_level_stop with our best estimations. */
6342 /* Implementation note: Of course, POS is not necessarily a
6343 stop position, so assigning prev_pos to it is a lie; we
6344 should have called compute_stop_backwards. However, if
6345 the current buffer does not include any R2L characters,
6346 that call would be a waste of cycles, because the
6347 iterator will never move back, and thus never cross this
6348 "fake" stop position. So we delay that backward search
6349 until the time we really need it, in next_element_from_buffer. */
6350 if (CHARPOS (pos) != it->prev_stop)
6351 it->prev_stop = CHARPOS (pos);
6352 if (CHARPOS (pos) < it->base_level_stop)
6353 it->base_level_stop = 0; /* meaning it's unknown */
6354 handle_stop (it);
6355 }
6356 else
6357 {
6358 handle_stop (it);
6359 it->prev_stop = it->base_level_stop = 0;
6360 }
6361
6362 }
6363
6364 CHECK_IT (it);
6365 }
6366
6367
6368 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6369 IT->stop_pos to POS, also. */
6370
6371 static void
6372 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6373 {
6374 /* Don't call this function when scanning a C string. */
6375 eassert (it->s == NULL);
6376
6377 /* POS must be a reasonable value. */
6378 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6379
6380 it->current.pos = it->position = pos;
6381 it->end_charpos = ZV;
6382 it->dpvec = NULL;
6383 it->current.dpvec_index = -1;
6384 it->current.overlay_string_index = -1;
6385 IT_STRING_CHARPOS (*it) = -1;
6386 IT_STRING_BYTEPOS (*it) = -1;
6387 it->string = Qnil;
6388 it->method = GET_FROM_BUFFER;
6389 it->object = it->w->contents;
6390 it->area = TEXT_AREA;
6391 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6392 it->sp = 0;
6393 it->string_from_display_prop_p = 0;
6394 it->string_from_prefix_prop_p = 0;
6395
6396 it->from_disp_prop_p = 0;
6397 it->face_before_selective_p = 0;
6398 if (it->bidi_p)
6399 {
6400 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6401 &it->bidi_it);
6402 bidi_unshelve_cache (NULL, 0);
6403 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6404 it->bidi_it.string.s = NULL;
6405 it->bidi_it.string.lstring = Qnil;
6406 it->bidi_it.string.bufpos = 0;
6407 it->bidi_it.string.unibyte = 0;
6408 it->bidi_it.w = it->w;
6409 }
6410
6411 if (set_stop_p)
6412 {
6413 it->stop_charpos = CHARPOS (pos);
6414 it->base_level_stop = CHARPOS (pos);
6415 }
6416 /* This make the information stored in it->cmp_it invalidate. */
6417 it->cmp_it.id = -1;
6418 }
6419
6420
6421 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6422 If S is non-null, it is a C string to iterate over. Otherwise,
6423 STRING gives a Lisp string to iterate over.
6424
6425 If PRECISION > 0, don't return more then PRECISION number of
6426 characters from the string.
6427
6428 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6429 characters have been returned. FIELD_WIDTH < 0 means an infinite
6430 field width.
6431
6432 MULTIBYTE = 0 means disable processing of multibyte characters,
6433 MULTIBYTE > 0 means enable it,
6434 MULTIBYTE < 0 means use IT->multibyte_p.
6435
6436 IT must be initialized via a prior call to init_iterator before
6437 calling this function. */
6438
6439 static void
6440 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6441 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6442 int multibyte)
6443 {
6444 /* No region in strings. */
6445 it->region_beg_charpos = it->region_end_charpos = -1;
6446
6447 /* No text property checks performed by default, but see below. */
6448 it->stop_charpos = -1;
6449
6450 /* Set iterator position and end position. */
6451 memset (&it->current, 0, sizeof it->current);
6452 it->current.overlay_string_index = -1;
6453 it->current.dpvec_index = -1;
6454 eassert (charpos >= 0);
6455
6456 /* If STRING is specified, use its multibyteness, otherwise use the
6457 setting of MULTIBYTE, if specified. */
6458 if (multibyte >= 0)
6459 it->multibyte_p = multibyte > 0;
6460
6461 /* Bidirectional reordering of strings is controlled by the default
6462 value of bidi-display-reordering. Don't try to reorder while
6463 loading loadup.el, as the necessary character property tables are
6464 not yet available. */
6465 it->bidi_p =
6466 NILP (Vpurify_flag)
6467 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6468
6469 if (s == NULL)
6470 {
6471 eassert (STRINGP (string));
6472 it->string = string;
6473 it->s = NULL;
6474 it->end_charpos = it->string_nchars = SCHARS (string);
6475 it->method = GET_FROM_STRING;
6476 it->current.string_pos = string_pos (charpos, string);
6477
6478 if (it->bidi_p)
6479 {
6480 it->bidi_it.string.lstring = string;
6481 it->bidi_it.string.s = NULL;
6482 it->bidi_it.string.schars = it->end_charpos;
6483 it->bidi_it.string.bufpos = 0;
6484 it->bidi_it.string.from_disp_str = 0;
6485 it->bidi_it.string.unibyte = !it->multibyte_p;
6486 it->bidi_it.w = it->w;
6487 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6488 FRAME_WINDOW_P (it->f), &it->bidi_it);
6489 }
6490 }
6491 else
6492 {
6493 it->s = (const unsigned char *) s;
6494 it->string = Qnil;
6495
6496 /* Note that we use IT->current.pos, not it->current.string_pos,
6497 for displaying C strings. */
6498 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6499 if (it->multibyte_p)
6500 {
6501 it->current.pos = c_string_pos (charpos, s, 1);
6502 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6503 }
6504 else
6505 {
6506 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6507 it->end_charpos = it->string_nchars = strlen (s);
6508 }
6509
6510 if (it->bidi_p)
6511 {
6512 it->bidi_it.string.lstring = Qnil;
6513 it->bidi_it.string.s = (const unsigned char *) s;
6514 it->bidi_it.string.schars = it->end_charpos;
6515 it->bidi_it.string.bufpos = 0;
6516 it->bidi_it.string.from_disp_str = 0;
6517 it->bidi_it.string.unibyte = !it->multibyte_p;
6518 it->bidi_it.w = it->w;
6519 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6520 &it->bidi_it);
6521 }
6522 it->method = GET_FROM_C_STRING;
6523 }
6524
6525 /* PRECISION > 0 means don't return more than PRECISION characters
6526 from the string. */
6527 if (precision > 0 && it->end_charpos - charpos > precision)
6528 {
6529 it->end_charpos = it->string_nchars = charpos + precision;
6530 if (it->bidi_p)
6531 it->bidi_it.string.schars = it->end_charpos;
6532 }
6533
6534 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6535 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6536 FIELD_WIDTH < 0 means infinite field width. This is useful for
6537 padding with `-' at the end of a mode line. */
6538 if (field_width < 0)
6539 field_width = INFINITY;
6540 /* Implementation note: We deliberately don't enlarge
6541 it->bidi_it.string.schars here to fit it->end_charpos, because
6542 the bidi iterator cannot produce characters out of thin air. */
6543 if (field_width > it->end_charpos - charpos)
6544 it->end_charpos = charpos + field_width;
6545
6546 /* Use the standard display table for displaying strings. */
6547 if (DISP_TABLE_P (Vstandard_display_table))
6548 it->dp = XCHAR_TABLE (Vstandard_display_table);
6549
6550 it->stop_charpos = charpos;
6551 it->prev_stop = charpos;
6552 it->base_level_stop = 0;
6553 if (it->bidi_p)
6554 {
6555 it->bidi_it.first_elt = 1;
6556 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6557 it->bidi_it.disp_pos = -1;
6558 }
6559 if (s == NULL && it->multibyte_p)
6560 {
6561 ptrdiff_t endpos = SCHARS (it->string);
6562 if (endpos > it->end_charpos)
6563 endpos = it->end_charpos;
6564 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6565 it->string);
6566 }
6567 CHECK_IT (it);
6568 }
6569
6570
6571 \f
6572 /***********************************************************************
6573 Iteration
6574 ***********************************************************************/
6575
6576 /* Map enum it_method value to corresponding next_element_from_* function. */
6577
6578 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6579 {
6580 next_element_from_buffer,
6581 next_element_from_display_vector,
6582 next_element_from_string,
6583 next_element_from_c_string,
6584 next_element_from_image,
6585 next_element_from_stretch
6586 };
6587
6588 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6589
6590
6591 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6592 (possibly with the following characters). */
6593
6594 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6595 ((IT)->cmp_it.id >= 0 \
6596 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6597 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6598 END_CHARPOS, (IT)->w, \
6599 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6600 (IT)->string)))
6601
6602
6603 /* Lookup the char-table Vglyphless_char_display for character C (-1
6604 if we want information for no-font case), and return the display
6605 method symbol. By side-effect, update it->what and
6606 it->glyphless_method. This function is called from
6607 get_next_display_element for each character element, and from
6608 x_produce_glyphs when no suitable font was found. */
6609
6610 Lisp_Object
6611 lookup_glyphless_char_display (int c, struct it *it)
6612 {
6613 Lisp_Object glyphless_method = Qnil;
6614
6615 if (CHAR_TABLE_P (Vglyphless_char_display)
6616 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6617 {
6618 if (c >= 0)
6619 {
6620 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6621 if (CONSP (glyphless_method))
6622 glyphless_method = FRAME_WINDOW_P (it->f)
6623 ? XCAR (glyphless_method)
6624 : XCDR (glyphless_method);
6625 }
6626 else
6627 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6628 }
6629
6630 retry:
6631 if (NILP (glyphless_method))
6632 {
6633 if (c >= 0)
6634 /* The default is to display the character by a proper font. */
6635 return Qnil;
6636 /* The default for the no-font case is to display an empty box. */
6637 glyphless_method = Qempty_box;
6638 }
6639 if (EQ (glyphless_method, Qzero_width))
6640 {
6641 if (c >= 0)
6642 return glyphless_method;
6643 /* This method can't be used for the no-font case. */
6644 glyphless_method = Qempty_box;
6645 }
6646 if (EQ (glyphless_method, Qthin_space))
6647 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6648 else if (EQ (glyphless_method, Qempty_box))
6649 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6650 else if (EQ (glyphless_method, Qhex_code))
6651 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6652 else if (STRINGP (glyphless_method))
6653 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6654 else
6655 {
6656 /* Invalid value. We use the default method. */
6657 glyphless_method = Qnil;
6658 goto retry;
6659 }
6660 it->what = IT_GLYPHLESS;
6661 return glyphless_method;
6662 }
6663
6664 /* Merge escape glyph face and cache the result. */
6665
6666 static struct frame *last_escape_glyph_frame = NULL;
6667 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6668 static int last_escape_glyph_merged_face_id = 0;
6669
6670 static int
6671 merge_escape_glyph_face (struct it *it)
6672 {
6673 int face_id;
6674
6675 if (it->f == last_escape_glyph_frame
6676 && it->face_id == last_escape_glyph_face_id)
6677 face_id = last_escape_glyph_merged_face_id;
6678 else
6679 {
6680 /* Merge the `escape-glyph' face into the current face. */
6681 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6682 last_escape_glyph_frame = it->f;
6683 last_escape_glyph_face_id = it->face_id;
6684 last_escape_glyph_merged_face_id = face_id;
6685 }
6686 return face_id;
6687 }
6688
6689 /* Likewise for glyphless glyph face. */
6690
6691 static struct frame *last_glyphless_glyph_frame = NULL;
6692 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6693 static int last_glyphless_glyph_merged_face_id = 0;
6694
6695 int
6696 merge_glyphless_glyph_face (struct it *it)
6697 {
6698 int face_id;
6699
6700 if (it->f == last_glyphless_glyph_frame
6701 && it->face_id == last_glyphless_glyph_face_id)
6702 face_id = last_glyphless_glyph_merged_face_id;
6703 else
6704 {
6705 /* Merge the `glyphless-char' face into the current face. */
6706 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6707 last_glyphless_glyph_frame = it->f;
6708 last_glyphless_glyph_face_id = it->face_id;
6709 last_glyphless_glyph_merged_face_id = face_id;
6710 }
6711 return face_id;
6712 }
6713
6714 /* Load IT's display element fields with information about the next
6715 display element from the current position of IT. Value is zero if
6716 end of buffer (or C string) is reached. */
6717
6718 static int
6719 get_next_display_element (struct it *it)
6720 {
6721 /* Non-zero means that we found a display element. Zero means that
6722 we hit the end of what we iterate over. Performance note: the
6723 function pointer `method' used here turns out to be faster than
6724 using a sequence of if-statements. */
6725 int success_p;
6726
6727 get_next:
6728 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6729
6730 if (it->what == IT_CHARACTER)
6731 {
6732 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6733 and only if (a) the resolved directionality of that character
6734 is R..." */
6735 /* FIXME: Do we need an exception for characters from display
6736 tables? */
6737 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6738 it->c = bidi_mirror_char (it->c);
6739 /* Map via display table or translate control characters.
6740 IT->c, IT->len etc. have been set to the next character by
6741 the function call above. If we have a display table, and it
6742 contains an entry for IT->c, translate it. Don't do this if
6743 IT->c itself comes from a display table, otherwise we could
6744 end up in an infinite recursion. (An alternative could be to
6745 count the recursion depth of this function and signal an
6746 error when a certain maximum depth is reached.) Is it worth
6747 it? */
6748 if (success_p && it->dpvec == NULL)
6749 {
6750 Lisp_Object dv;
6751 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6752 int nonascii_space_p = 0;
6753 int nonascii_hyphen_p = 0;
6754 int c = it->c; /* This is the character to display. */
6755
6756 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6757 {
6758 eassert (SINGLE_BYTE_CHAR_P (c));
6759 if (unibyte_display_via_language_environment)
6760 {
6761 c = DECODE_CHAR (unibyte, c);
6762 if (c < 0)
6763 c = BYTE8_TO_CHAR (it->c);
6764 }
6765 else
6766 c = BYTE8_TO_CHAR (it->c);
6767 }
6768
6769 if (it->dp
6770 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6771 VECTORP (dv)))
6772 {
6773 struct Lisp_Vector *v = XVECTOR (dv);
6774
6775 /* Return the first character from the display table
6776 entry, if not empty. If empty, don't display the
6777 current character. */
6778 if (v->header.size)
6779 {
6780 it->dpvec_char_len = it->len;
6781 it->dpvec = v->u.contents;
6782 it->dpend = v->u.contents + v->header.size;
6783 it->current.dpvec_index = 0;
6784 it->dpvec_face_id = -1;
6785 it->saved_face_id = it->face_id;
6786 it->method = GET_FROM_DISPLAY_VECTOR;
6787 it->ellipsis_p = 0;
6788 }
6789 else
6790 {
6791 set_iterator_to_next (it, 0);
6792 }
6793 goto get_next;
6794 }
6795
6796 if (! NILP (lookup_glyphless_char_display (c, it)))
6797 {
6798 if (it->what == IT_GLYPHLESS)
6799 goto done;
6800 /* Don't display this character. */
6801 set_iterator_to_next (it, 0);
6802 goto get_next;
6803 }
6804
6805 /* If `nobreak-char-display' is non-nil, we display
6806 non-ASCII spaces and hyphens specially. */
6807 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6808 {
6809 if (c == 0xA0)
6810 nonascii_space_p = 1;
6811 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6812 nonascii_hyphen_p = 1;
6813 }
6814
6815 /* Translate control characters into `\003' or `^C' form.
6816 Control characters coming from a display table entry are
6817 currently not translated because we use IT->dpvec to hold
6818 the translation. This could easily be changed but I
6819 don't believe that it is worth doing.
6820
6821 The characters handled by `nobreak-char-display' must be
6822 translated too.
6823
6824 Non-printable characters and raw-byte characters are also
6825 translated to octal form. */
6826 if (((c < ' ' || c == 127) /* ASCII control chars */
6827 ? (it->area != TEXT_AREA
6828 /* In mode line, treat \n, \t like other crl chars. */
6829 || (c != '\t'
6830 && it->glyph_row
6831 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6832 || (c != '\n' && c != '\t'))
6833 : (nonascii_space_p
6834 || nonascii_hyphen_p
6835 || CHAR_BYTE8_P (c)
6836 || ! CHAR_PRINTABLE_P (c))))
6837 {
6838 /* C is a control character, non-ASCII space/hyphen,
6839 raw-byte, or a non-printable character which must be
6840 displayed either as '\003' or as `^C' where the '\\'
6841 and '^' can be defined in the display table. Fill
6842 IT->ctl_chars with glyphs for what we have to
6843 display. Then, set IT->dpvec to these glyphs. */
6844 Lisp_Object gc;
6845 int ctl_len;
6846 int face_id;
6847 int lface_id = 0;
6848 int escape_glyph;
6849
6850 /* Handle control characters with ^. */
6851
6852 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6853 {
6854 int g;
6855
6856 g = '^'; /* default glyph for Control */
6857 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6858 if (it->dp
6859 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6860 {
6861 g = GLYPH_CODE_CHAR (gc);
6862 lface_id = GLYPH_CODE_FACE (gc);
6863 }
6864
6865 face_id = (lface_id
6866 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6867 : merge_escape_glyph_face (it));
6868
6869 XSETINT (it->ctl_chars[0], g);
6870 XSETINT (it->ctl_chars[1], c ^ 0100);
6871 ctl_len = 2;
6872 goto display_control;
6873 }
6874
6875 /* Handle non-ascii space in the mode where it only gets
6876 highlighting. */
6877
6878 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6879 {
6880 /* Merge `nobreak-space' into the current face. */
6881 face_id = merge_faces (it->f, Qnobreak_space, 0,
6882 it->face_id);
6883 XSETINT (it->ctl_chars[0], ' ');
6884 ctl_len = 1;
6885 goto display_control;
6886 }
6887
6888 /* Handle sequences that start with the "escape glyph". */
6889
6890 /* the default escape glyph is \. */
6891 escape_glyph = '\\';
6892
6893 if (it->dp
6894 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6895 {
6896 escape_glyph = GLYPH_CODE_CHAR (gc);
6897 lface_id = GLYPH_CODE_FACE (gc);
6898 }
6899
6900 face_id = (lface_id
6901 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6902 : merge_escape_glyph_face (it));
6903
6904 /* Draw non-ASCII hyphen with just highlighting: */
6905
6906 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6907 {
6908 XSETINT (it->ctl_chars[0], '-');
6909 ctl_len = 1;
6910 goto display_control;
6911 }
6912
6913 /* Draw non-ASCII space/hyphen with escape glyph: */
6914
6915 if (nonascii_space_p || nonascii_hyphen_p)
6916 {
6917 XSETINT (it->ctl_chars[0], escape_glyph);
6918 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6919 ctl_len = 2;
6920 goto display_control;
6921 }
6922
6923 {
6924 char str[10];
6925 int len, i;
6926
6927 if (CHAR_BYTE8_P (c))
6928 /* Display \200 instead of \17777600. */
6929 c = CHAR_TO_BYTE8 (c);
6930 len = sprintf (str, "%03o", c);
6931
6932 XSETINT (it->ctl_chars[0], escape_glyph);
6933 for (i = 0; i < len; i++)
6934 XSETINT (it->ctl_chars[i + 1], str[i]);
6935 ctl_len = len + 1;
6936 }
6937
6938 display_control:
6939 /* Set up IT->dpvec and return first character from it. */
6940 it->dpvec_char_len = it->len;
6941 it->dpvec = it->ctl_chars;
6942 it->dpend = it->dpvec + ctl_len;
6943 it->current.dpvec_index = 0;
6944 it->dpvec_face_id = face_id;
6945 it->saved_face_id = it->face_id;
6946 it->method = GET_FROM_DISPLAY_VECTOR;
6947 it->ellipsis_p = 0;
6948 goto get_next;
6949 }
6950 it->char_to_display = c;
6951 }
6952 else if (success_p)
6953 {
6954 it->char_to_display = it->c;
6955 }
6956 }
6957
6958 #ifdef HAVE_WINDOW_SYSTEM
6959 /* Adjust face id for a multibyte character. There are no multibyte
6960 character in unibyte text. */
6961 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6962 && it->multibyte_p
6963 && success_p
6964 && FRAME_WINDOW_P (it->f))
6965 {
6966 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6967
6968 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6969 {
6970 /* Automatic composition with glyph-string. */
6971 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6972
6973 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6974 }
6975 else
6976 {
6977 ptrdiff_t pos = (it->s ? -1
6978 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6979 : IT_CHARPOS (*it));
6980 int c;
6981
6982 if (it->what == IT_CHARACTER)
6983 c = it->char_to_display;
6984 else
6985 {
6986 struct composition *cmp = composition_table[it->cmp_it.id];
6987 int i;
6988
6989 c = ' ';
6990 for (i = 0; i < cmp->glyph_len; i++)
6991 /* TAB in a composition means display glyphs with
6992 padding space on the left or right. */
6993 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6994 break;
6995 }
6996 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6997 }
6998 }
6999 #endif /* HAVE_WINDOW_SYSTEM */
7000
7001 done:
7002 /* Is this character the last one of a run of characters with
7003 box? If yes, set IT->end_of_box_run_p to 1. */
7004 if (it->face_box_p
7005 && it->s == NULL)
7006 {
7007 if (it->method == GET_FROM_STRING && it->sp)
7008 {
7009 int face_id = underlying_face_id (it);
7010 struct face *face = FACE_FROM_ID (it->f, face_id);
7011
7012 if (face)
7013 {
7014 if (face->box == FACE_NO_BOX)
7015 {
7016 /* If the box comes from face properties in a
7017 display string, check faces in that string. */
7018 int string_face_id = face_after_it_pos (it);
7019 it->end_of_box_run_p
7020 = (FACE_FROM_ID (it->f, string_face_id)->box
7021 == FACE_NO_BOX);
7022 }
7023 /* Otherwise, the box comes from the underlying face.
7024 If this is the last string character displayed, check
7025 the next buffer location. */
7026 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7027 && (it->current.overlay_string_index
7028 == it->n_overlay_strings - 1))
7029 {
7030 ptrdiff_t ignore;
7031 int next_face_id;
7032 struct text_pos pos = it->current.pos;
7033 INC_TEXT_POS (pos, it->multibyte_p);
7034
7035 next_face_id = face_at_buffer_position
7036 (it->w, CHARPOS (pos), it->region_beg_charpos,
7037 it->region_end_charpos, &ignore,
7038 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
7039 -1);
7040 it->end_of_box_run_p
7041 = (FACE_FROM_ID (it->f, next_face_id)->box
7042 == FACE_NO_BOX);
7043 }
7044 }
7045 }
7046 /* next_element_from_display_vector sets this flag according to
7047 faces of the display vector glyphs, see there. */
7048 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7049 {
7050 int face_id = face_after_it_pos (it);
7051 it->end_of_box_run_p
7052 = (face_id != it->face_id
7053 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7054 }
7055 }
7056 /* If we reached the end of the object we've been iterating (e.g., a
7057 display string or an overlay string), and there's something on
7058 IT->stack, proceed with what's on the stack. It doesn't make
7059 sense to return zero if there's unprocessed stuff on the stack,
7060 because otherwise that stuff will never be displayed. */
7061 if (!success_p && it->sp > 0)
7062 {
7063 set_iterator_to_next (it, 0);
7064 success_p = get_next_display_element (it);
7065 }
7066
7067 /* Value is 0 if end of buffer or string reached. */
7068 return success_p;
7069 }
7070
7071
7072 /* Move IT to the next display element.
7073
7074 RESEAT_P non-zero means if called on a newline in buffer text,
7075 skip to the next visible line start.
7076
7077 Functions get_next_display_element and set_iterator_to_next are
7078 separate because I find this arrangement easier to handle than a
7079 get_next_display_element function that also increments IT's
7080 position. The way it is we can first look at an iterator's current
7081 display element, decide whether it fits on a line, and if it does,
7082 increment the iterator position. The other way around we probably
7083 would either need a flag indicating whether the iterator has to be
7084 incremented the next time, or we would have to implement a
7085 decrement position function which would not be easy to write. */
7086
7087 void
7088 set_iterator_to_next (struct it *it, int reseat_p)
7089 {
7090 /* Reset flags indicating start and end of a sequence of characters
7091 with box. Reset them at the start of this function because
7092 moving the iterator to a new position might set them. */
7093 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7094
7095 switch (it->method)
7096 {
7097 case GET_FROM_BUFFER:
7098 /* The current display element of IT is a character from
7099 current_buffer. Advance in the buffer, and maybe skip over
7100 invisible lines that are so because of selective display. */
7101 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7102 reseat_at_next_visible_line_start (it, 0);
7103 else if (it->cmp_it.id >= 0)
7104 {
7105 /* We are currently getting glyphs from a composition. */
7106 int i;
7107
7108 if (! it->bidi_p)
7109 {
7110 IT_CHARPOS (*it) += it->cmp_it.nchars;
7111 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7112 if (it->cmp_it.to < it->cmp_it.nglyphs)
7113 {
7114 it->cmp_it.from = it->cmp_it.to;
7115 }
7116 else
7117 {
7118 it->cmp_it.id = -1;
7119 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7120 IT_BYTEPOS (*it),
7121 it->end_charpos, Qnil);
7122 }
7123 }
7124 else if (! it->cmp_it.reversed_p)
7125 {
7126 /* Composition created while scanning forward. */
7127 /* Update IT's char/byte positions to point to the first
7128 character of the next grapheme cluster, or to the
7129 character visually after the current composition. */
7130 for (i = 0; i < it->cmp_it.nchars; i++)
7131 bidi_move_to_visually_next (&it->bidi_it);
7132 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7133 IT_CHARPOS (*it) = it->bidi_it.charpos;
7134
7135 if (it->cmp_it.to < it->cmp_it.nglyphs)
7136 {
7137 /* Proceed to the next grapheme cluster. */
7138 it->cmp_it.from = it->cmp_it.to;
7139 }
7140 else
7141 {
7142 /* No more grapheme clusters in this composition.
7143 Find the next stop position. */
7144 ptrdiff_t stop = it->end_charpos;
7145 if (it->bidi_it.scan_dir < 0)
7146 /* Now we are scanning backward and don't know
7147 where to stop. */
7148 stop = -1;
7149 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7150 IT_BYTEPOS (*it), stop, Qnil);
7151 }
7152 }
7153 else
7154 {
7155 /* Composition created while scanning backward. */
7156 /* Update IT's char/byte positions to point to the last
7157 character of the previous grapheme cluster, or the
7158 character visually after the current composition. */
7159 for (i = 0; i < it->cmp_it.nchars; i++)
7160 bidi_move_to_visually_next (&it->bidi_it);
7161 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7162 IT_CHARPOS (*it) = it->bidi_it.charpos;
7163 if (it->cmp_it.from > 0)
7164 {
7165 /* Proceed to the previous grapheme cluster. */
7166 it->cmp_it.to = it->cmp_it.from;
7167 }
7168 else
7169 {
7170 /* No more grapheme clusters in this composition.
7171 Find the next stop position. */
7172 ptrdiff_t stop = it->end_charpos;
7173 if (it->bidi_it.scan_dir < 0)
7174 /* Now we are scanning backward and don't know
7175 where to stop. */
7176 stop = -1;
7177 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7178 IT_BYTEPOS (*it), stop, Qnil);
7179 }
7180 }
7181 }
7182 else
7183 {
7184 eassert (it->len != 0);
7185
7186 if (!it->bidi_p)
7187 {
7188 IT_BYTEPOS (*it) += it->len;
7189 IT_CHARPOS (*it) += 1;
7190 }
7191 else
7192 {
7193 int prev_scan_dir = it->bidi_it.scan_dir;
7194 /* If this is a new paragraph, determine its base
7195 direction (a.k.a. its base embedding level). */
7196 if (it->bidi_it.new_paragraph)
7197 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7198 bidi_move_to_visually_next (&it->bidi_it);
7199 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7200 IT_CHARPOS (*it) = it->bidi_it.charpos;
7201 if (prev_scan_dir != it->bidi_it.scan_dir)
7202 {
7203 /* As the scan direction was changed, we must
7204 re-compute the stop position for composition. */
7205 ptrdiff_t stop = it->end_charpos;
7206 if (it->bidi_it.scan_dir < 0)
7207 stop = -1;
7208 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7209 IT_BYTEPOS (*it), stop, Qnil);
7210 }
7211 }
7212 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7213 }
7214 break;
7215
7216 case GET_FROM_C_STRING:
7217 /* Current display element of IT is from a C string. */
7218 if (!it->bidi_p
7219 /* If the string position is beyond string's end, it means
7220 next_element_from_c_string is padding the string with
7221 blanks, in which case we bypass the bidi iterator,
7222 because it cannot deal with such virtual characters. */
7223 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7224 {
7225 IT_BYTEPOS (*it) += it->len;
7226 IT_CHARPOS (*it) += 1;
7227 }
7228 else
7229 {
7230 bidi_move_to_visually_next (&it->bidi_it);
7231 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7232 IT_CHARPOS (*it) = it->bidi_it.charpos;
7233 }
7234 break;
7235
7236 case GET_FROM_DISPLAY_VECTOR:
7237 /* Current display element of IT is from a display table entry.
7238 Advance in the display table definition. Reset it to null if
7239 end reached, and continue with characters from buffers/
7240 strings. */
7241 ++it->current.dpvec_index;
7242
7243 /* Restore face of the iterator to what they were before the
7244 display vector entry (these entries may contain faces). */
7245 it->face_id = it->saved_face_id;
7246
7247 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7248 {
7249 int recheck_faces = it->ellipsis_p;
7250
7251 if (it->s)
7252 it->method = GET_FROM_C_STRING;
7253 else if (STRINGP (it->string))
7254 it->method = GET_FROM_STRING;
7255 else
7256 {
7257 it->method = GET_FROM_BUFFER;
7258 it->object = it->w->contents;
7259 }
7260
7261 it->dpvec = NULL;
7262 it->current.dpvec_index = -1;
7263
7264 /* Skip over characters which were displayed via IT->dpvec. */
7265 if (it->dpvec_char_len < 0)
7266 reseat_at_next_visible_line_start (it, 1);
7267 else if (it->dpvec_char_len > 0)
7268 {
7269 if (it->method == GET_FROM_STRING
7270 && it->current.overlay_string_index >= 0
7271 && it->n_overlay_strings > 0)
7272 it->ignore_overlay_strings_at_pos_p = 1;
7273 it->len = it->dpvec_char_len;
7274 set_iterator_to_next (it, reseat_p);
7275 }
7276
7277 /* Maybe recheck faces after display vector */
7278 if (recheck_faces)
7279 it->stop_charpos = IT_CHARPOS (*it);
7280 }
7281 break;
7282
7283 case GET_FROM_STRING:
7284 /* Current display element is a character from a Lisp string. */
7285 eassert (it->s == NULL && STRINGP (it->string));
7286 /* Don't advance past string end. These conditions are true
7287 when set_iterator_to_next is called at the end of
7288 get_next_display_element, in which case the Lisp string is
7289 already exhausted, and all we want is pop the iterator
7290 stack. */
7291 if (it->current.overlay_string_index >= 0)
7292 {
7293 /* This is an overlay string, so there's no padding with
7294 spaces, and the number of characters in the string is
7295 where the string ends. */
7296 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7297 goto consider_string_end;
7298 }
7299 else
7300 {
7301 /* Not an overlay string. There could be padding, so test
7302 against it->end_charpos . */
7303 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7304 goto consider_string_end;
7305 }
7306 if (it->cmp_it.id >= 0)
7307 {
7308 int i;
7309
7310 if (! it->bidi_p)
7311 {
7312 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7313 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7314 if (it->cmp_it.to < it->cmp_it.nglyphs)
7315 it->cmp_it.from = it->cmp_it.to;
7316 else
7317 {
7318 it->cmp_it.id = -1;
7319 composition_compute_stop_pos (&it->cmp_it,
7320 IT_STRING_CHARPOS (*it),
7321 IT_STRING_BYTEPOS (*it),
7322 it->end_charpos, it->string);
7323 }
7324 }
7325 else if (! it->cmp_it.reversed_p)
7326 {
7327 for (i = 0; i < it->cmp_it.nchars; i++)
7328 bidi_move_to_visually_next (&it->bidi_it);
7329 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7330 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7331
7332 if (it->cmp_it.to < it->cmp_it.nglyphs)
7333 it->cmp_it.from = it->cmp_it.to;
7334 else
7335 {
7336 ptrdiff_t stop = it->end_charpos;
7337 if (it->bidi_it.scan_dir < 0)
7338 stop = -1;
7339 composition_compute_stop_pos (&it->cmp_it,
7340 IT_STRING_CHARPOS (*it),
7341 IT_STRING_BYTEPOS (*it), stop,
7342 it->string);
7343 }
7344 }
7345 else
7346 {
7347 for (i = 0; i < it->cmp_it.nchars; i++)
7348 bidi_move_to_visually_next (&it->bidi_it);
7349 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7350 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7351 if (it->cmp_it.from > 0)
7352 it->cmp_it.to = it->cmp_it.from;
7353 else
7354 {
7355 ptrdiff_t stop = it->end_charpos;
7356 if (it->bidi_it.scan_dir < 0)
7357 stop = -1;
7358 composition_compute_stop_pos (&it->cmp_it,
7359 IT_STRING_CHARPOS (*it),
7360 IT_STRING_BYTEPOS (*it), stop,
7361 it->string);
7362 }
7363 }
7364 }
7365 else
7366 {
7367 if (!it->bidi_p
7368 /* If the string position is beyond string's end, it
7369 means next_element_from_string is padding the string
7370 with blanks, in which case we bypass the bidi
7371 iterator, because it cannot deal with such virtual
7372 characters. */
7373 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7374 {
7375 IT_STRING_BYTEPOS (*it) += it->len;
7376 IT_STRING_CHARPOS (*it) += 1;
7377 }
7378 else
7379 {
7380 int prev_scan_dir = it->bidi_it.scan_dir;
7381
7382 bidi_move_to_visually_next (&it->bidi_it);
7383 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7384 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7385 if (prev_scan_dir != it->bidi_it.scan_dir)
7386 {
7387 ptrdiff_t stop = it->end_charpos;
7388
7389 if (it->bidi_it.scan_dir < 0)
7390 stop = -1;
7391 composition_compute_stop_pos (&it->cmp_it,
7392 IT_STRING_CHARPOS (*it),
7393 IT_STRING_BYTEPOS (*it), stop,
7394 it->string);
7395 }
7396 }
7397 }
7398
7399 consider_string_end:
7400
7401 if (it->current.overlay_string_index >= 0)
7402 {
7403 /* IT->string is an overlay string. Advance to the
7404 next, if there is one. */
7405 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7406 {
7407 it->ellipsis_p = 0;
7408 next_overlay_string (it);
7409 if (it->ellipsis_p)
7410 setup_for_ellipsis (it, 0);
7411 }
7412 }
7413 else
7414 {
7415 /* IT->string is not an overlay string. If we reached
7416 its end, and there is something on IT->stack, proceed
7417 with what is on the stack. This can be either another
7418 string, this time an overlay string, or a buffer. */
7419 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7420 && it->sp > 0)
7421 {
7422 pop_it (it);
7423 if (it->method == GET_FROM_STRING)
7424 goto consider_string_end;
7425 }
7426 }
7427 break;
7428
7429 case GET_FROM_IMAGE:
7430 case GET_FROM_STRETCH:
7431 /* The position etc with which we have to proceed are on
7432 the stack. The position may be at the end of a string,
7433 if the `display' property takes up the whole string. */
7434 eassert (it->sp > 0);
7435 pop_it (it);
7436 if (it->method == GET_FROM_STRING)
7437 goto consider_string_end;
7438 break;
7439
7440 default:
7441 /* There are no other methods defined, so this should be a bug. */
7442 emacs_abort ();
7443 }
7444
7445 eassert (it->method != GET_FROM_STRING
7446 || (STRINGP (it->string)
7447 && IT_STRING_CHARPOS (*it) >= 0));
7448 }
7449
7450 /* Load IT's display element fields with information about the next
7451 display element which comes from a display table entry or from the
7452 result of translating a control character to one of the forms `^C'
7453 or `\003'.
7454
7455 IT->dpvec holds the glyphs to return as characters.
7456 IT->saved_face_id holds the face id before the display vector--it
7457 is restored into IT->face_id in set_iterator_to_next. */
7458
7459 static int
7460 next_element_from_display_vector (struct it *it)
7461 {
7462 Lisp_Object gc;
7463 int prev_face_id = it->face_id;
7464 int next_face_id;
7465
7466 /* Precondition. */
7467 eassert (it->dpvec && it->current.dpvec_index >= 0);
7468
7469 it->face_id = it->saved_face_id;
7470
7471 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7472 That seemed totally bogus - so I changed it... */
7473 gc = it->dpvec[it->current.dpvec_index];
7474
7475 if (GLYPH_CODE_P (gc))
7476 {
7477 struct face *this_face, *prev_face, *next_face;
7478
7479 it->c = GLYPH_CODE_CHAR (gc);
7480 it->len = CHAR_BYTES (it->c);
7481
7482 /* The entry may contain a face id to use. Such a face id is
7483 the id of a Lisp face, not a realized face. A face id of
7484 zero means no face is specified. */
7485 if (it->dpvec_face_id >= 0)
7486 it->face_id = it->dpvec_face_id;
7487 else
7488 {
7489 int lface_id = GLYPH_CODE_FACE (gc);
7490 if (lface_id > 0)
7491 it->face_id = merge_faces (it->f, Qt, lface_id,
7492 it->saved_face_id);
7493 }
7494
7495 /* Glyphs in the display vector could have the box face, so we
7496 need to set the related flags in the iterator, as
7497 appropriate. */
7498 this_face = FACE_FROM_ID (it->f, it->face_id);
7499 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7500
7501 /* Is this character the first character of a box-face run? */
7502 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7503 && (!prev_face
7504 || prev_face->box == FACE_NO_BOX));
7505
7506 /* For the last character of the box-face run, we need to look
7507 either at the next glyph from the display vector, or at the
7508 face we saw before the display vector. */
7509 next_face_id = it->saved_face_id;
7510 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7511 {
7512 if (it->dpvec_face_id >= 0)
7513 next_face_id = it->dpvec_face_id;
7514 else
7515 {
7516 int lface_id =
7517 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7518
7519 if (lface_id > 0)
7520 next_face_id = merge_faces (it->f, Qt, lface_id,
7521 it->saved_face_id);
7522 }
7523 }
7524 next_face = FACE_FROM_ID (it->f, next_face_id);
7525 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7526 && (!next_face
7527 || next_face->box == FACE_NO_BOX));
7528 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7529 }
7530 else
7531 /* Display table entry is invalid. Return a space. */
7532 it->c = ' ', it->len = 1;
7533
7534 /* Don't change position and object of the iterator here. They are
7535 still the values of the character that had this display table
7536 entry or was translated, and that's what we want. */
7537 it->what = IT_CHARACTER;
7538 return 1;
7539 }
7540
7541 /* Get the first element of string/buffer in the visual order, after
7542 being reseated to a new position in a string or a buffer. */
7543 static void
7544 get_visually_first_element (struct it *it)
7545 {
7546 int string_p = STRINGP (it->string) || it->s;
7547 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7548 ptrdiff_t bob = (string_p ? 0 : BEGV);
7549
7550 if (STRINGP (it->string))
7551 {
7552 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7553 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7554 }
7555 else
7556 {
7557 it->bidi_it.charpos = IT_CHARPOS (*it);
7558 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7559 }
7560
7561 if (it->bidi_it.charpos == eob)
7562 {
7563 /* Nothing to do, but reset the FIRST_ELT flag, like
7564 bidi_paragraph_init does, because we are not going to
7565 call it. */
7566 it->bidi_it.first_elt = 0;
7567 }
7568 else if (it->bidi_it.charpos == bob
7569 || (!string_p
7570 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7571 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7572 {
7573 /* If we are at the beginning of a line/string, we can produce
7574 the next element right away. */
7575 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7576 bidi_move_to_visually_next (&it->bidi_it);
7577 }
7578 else
7579 {
7580 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7581
7582 /* We need to prime the bidi iterator starting at the line's or
7583 string's beginning, before we will be able to produce the
7584 next element. */
7585 if (string_p)
7586 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7587 else
7588 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7589 IT_BYTEPOS (*it), -1,
7590 &it->bidi_it.bytepos);
7591 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7592 do
7593 {
7594 /* Now return to buffer/string position where we were asked
7595 to get the next display element, and produce that. */
7596 bidi_move_to_visually_next (&it->bidi_it);
7597 }
7598 while (it->bidi_it.bytepos != orig_bytepos
7599 && it->bidi_it.charpos < eob);
7600 }
7601
7602 /* Adjust IT's position information to where we ended up. */
7603 if (STRINGP (it->string))
7604 {
7605 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7606 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7607 }
7608 else
7609 {
7610 IT_CHARPOS (*it) = it->bidi_it.charpos;
7611 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7612 }
7613
7614 if (STRINGP (it->string) || !it->s)
7615 {
7616 ptrdiff_t stop, charpos, bytepos;
7617
7618 if (STRINGP (it->string))
7619 {
7620 eassert (!it->s);
7621 stop = SCHARS (it->string);
7622 if (stop > it->end_charpos)
7623 stop = it->end_charpos;
7624 charpos = IT_STRING_CHARPOS (*it);
7625 bytepos = IT_STRING_BYTEPOS (*it);
7626 }
7627 else
7628 {
7629 stop = it->end_charpos;
7630 charpos = IT_CHARPOS (*it);
7631 bytepos = IT_BYTEPOS (*it);
7632 }
7633 if (it->bidi_it.scan_dir < 0)
7634 stop = -1;
7635 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7636 it->string);
7637 }
7638 }
7639
7640 /* Load IT with the next display element from Lisp string IT->string.
7641 IT->current.string_pos is the current position within the string.
7642 If IT->current.overlay_string_index >= 0, the Lisp string is an
7643 overlay string. */
7644
7645 static int
7646 next_element_from_string (struct it *it)
7647 {
7648 struct text_pos position;
7649
7650 eassert (STRINGP (it->string));
7651 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7652 eassert (IT_STRING_CHARPOS (*it) >= 0);
7653 position = it->current.string_pos;
7654
7655 /* With bidi reordering, the character to display might not be the
7656 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7657 that we were reseat()ed to a new string, whose paragraph
7658 direction is not known. */
7659 if (it->bidi_p && it->bidi_it.first_elt)
7660 {
7661 get_visually_first_element (it);
7662 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7663 }
7664
7665 /* Time to check for invisible text? */
7666 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7667 {
7668 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7669 {
7670 if (!(!it->bidi_p
7671 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7672 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7673 {
7674 /* With bidi non-linear iteration, we could find
7675 ourselves far beyond the last computed stop_charpos,
7676 with several other stop positions in between that we
7677 missed. Scan them all now, in buffer's logical
7678 order, until we find and handle the last stop_charpos
7679 that precedes our current position. */
7680 handle_stop_backwards (it, it->stop_charpos);
7681 return GET_NEXT_DISPLAY_ELEMENT (it);
7682 }
7683 else
7684 {
7685 if (it->bidi_p)
7686 {
7687 /* Take note of the stop position we just moved
7688 across, for when we will move back across it. */
7689 it->prev_stop = it->stop_charpos;
7690 /* If we are at base paragraph embedding level, take
7691 note of the last stop position seen at this
7692 level. */
7693 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7694 it->base_level_stop = it->stop_charpos;
7695 }
7696 handle_stop (it);
7697
7698 /* Since a handler may have changed IT->method, we must
7699 recurse here. */
7700 return GET_NEXT_DISPLAY_ELEMENT (it);
7701 }
7702 }
7703 else if (it->bidi_p
7704 /* If we are before prev_stop, we may have overstepped
7705 on our way backwards a stop_pos, and if so, we need
7706 to handle that stop_pos. */
7707 && IT_STRING_CHARPOS (*it) < it->prev_stop
7708 /* We can sometimes back up for reasons that have nothing
7709 to do with bidi reordering. E.g., compositions. The
7710 code below is only needed when we are above the base
7711 embedding level, so test for that explicitly. */
7712 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7713 {
7714 /* If we lost track of base_level_stop, we have no better
7715 place for handle_stop_backwards to start from than string
7716 beginning. This happens, e.g., when we were reseated to
7717 the previous screenful of text by vertical-motion. */
7718 if (it->base_level_stop <= 0
7719 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7720 it->base_level_stop = 0;
7721 handle_stop_backwards (it, it->base_level_stop);
7722 return GET_NEXT_DISPLAY_ELEMENT (it);
7723 }
7724 }
7725
7726 if (it->current.overlay_string_index >= 0)
7727 {
7728 /* Get the next character from an overlay string. In overlay
7729 strings, there is no field width or padding with spaces to
7730 do. */
7731 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7732 {
7733 it->what = IT_EOB;
7734 return 0;
7735 }
7736 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7737 IT_STRING_BYTEPOS (*it),
7738 it->bidi_it.scan_dir < 0
7739 ? -1
7740 : SCHARS (it->string))
7741 && next_element_from_composition (it))
7742 {
7743 return 1;
7744 }
7745 else if (STRING_MULTIBYTE (it->string))
7746 {
7747 const unsigned char *s = (SDATA (it->string)
7748 + IT_STRING_BYTEPOS (*it));
7749 it->c = string_char_and_length (s, &it->len);
7750 }
7751 else
7752 {
7753 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7754 it->len = 1;
7755 }
7756 }
7757 else
7758 {
7759 /* Get the next character from a Lisp string that is not an
7760 overlay string. Such strings come from the mode line, for
7761 example. We may have to pad with spaces, or truncate the
7762 string. See also next_element_from_c_string. */
7763 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7764 {
7765 it->what = IT_EOB;
7766 return 0;
7767 }
7768 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7769 {
7770 /* Pad with spaces. */
7771 it->c = ' ', it->len = 1;
7772 CHARPOS (position) = BYTEPOS (position) = -1;
7773 }
7774 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7775 IT_STRING_BYTEPOS (*it),
7776 it->bidi_it.scan_dir < 0
7777 ? -1
7778 : it->string_nchars)
7779 && next_element_from_composition (it))
7780 {
7781 return 1;
7782 }
7783 else if (STRING_MULTIBYTE (it->string))
7784 {
7785 const unsigned char *s = (SDATA (it->string)
7786 + IT_STRING_BYTEPOS (*it));
7787 it->c = string_char_and_length (s, &it->len);
7788 }
7789 else
7790 {
7791 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7792 it->len = 1;
7793 }
7794 }
7795
7796 /* Record what we have and where it came from. */
7797 it->what = IT_CHARACTER;
7798 it->object = it->string;
7799 it->position = position;
7800 return 1;
7801 }
7802
7803
7804 /* Load IT with next display element from C string IT->s.
7805 IT->string_nchars is the maximum number of characters to return
7806 from the string. IT->end_charpos may be greater than
7807 IT->string_nchars when this function is called, in which case we
7808 may have to return padding spaces. Value is zero if end of string
7809 reached, including padding spaces. */
7810
7811 static int
7812 next_element_from_c_string (struct it *it)
7813 {
7814 int success_p = 1;
7815
7816 eassert (it->s);
7817 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7818 it->what = IT_CHARACTER;
7819 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7820 it->object = Qnil;
7821
7822 /* With bidi reordering, the character to display might not be the
7823 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7824 we were reseated to a new string, whose paragraph direction is
7825 not known. */
7826 if (it->bidi_p && it->bidi_it.first_elt)
7827 get_visually_first_element (it);
7828
7829 /* IT's position can be greater than IT->string_nchars in case a
7830 field width or precision has been specified when the iterator was
7831 initialized. */
7832 if (IT_CHARPOS (*it) >= it->end_charpos)
7833 {
7834 /* End of the game. */
7835 it->what = IT_EOB;
7836 success_p = 0;
7837 }
7838 else if (IT_CHARPOS (*it) >= it->string_nchars)
7839 {
7840 /* Pad with spaces. */
7841 it->c = ' ', it->len = 1;
7842 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7843 }
7844 else if (it->multibyte_p)
7845 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7846 else
7847 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7848
7849 return success_p;
7850 }
7851
7852
7853 /* Set up IT to return characters from an ellipsis, if appropriate.
7854 The definition of the ellipsis glyphs may come from a display table
7855 entry. This function fills IT with the first glyph from the
7856 ellipsis if an ellipsis is to be displayed. */
7857
7858 static int
7859 next_element_from_ellipsis (struct it *it)
7860 {
7861 if (it->selective_display_ellipsis_p)
7862 setup_for_ellipsis (it, it->len);
7863 else
7864 {
7865 /* The face at the current position may be different from the
7866 face we find after the invisible text. Remember what it
7867 was in IT->saved_face_id, and signal that it's there by
7868 setting face_before_selective_p. */
7869 it->saved_face_id = it->face_id;
7870 it->method = GET_FROM_BUFFER;
7871 it->object = it->w->contents;
7872 reseat_at_next_visible_line_start (it, 1);
7873 it->face_before_selective_p = 1;
7874 }
7875
7876 return GET_NEXT_DISPLAY_ELEMENT (it);
7877 }
7878
7879
7880 /* Deliver an image display element. The iterator IT is already
7881 filled with image information (done in handle_display_prop). Value
7882 is always 1. */
7883
7884
7885 static int
7886 next_element_from_image (struct it *it)
7887 {
7888 it->what = IT_IMAGE;
7889 it->ignore_overlay_strings_at_pos_p = 0;
7890 return 1;
7891 }
7892
7893
7894 /* Fill iterator IT with next display element from a stretch glyph
7895 property. IT->object is the value of the text property. Value is
7896 always 1. */
7897
7898 static int
7899 next_element_from_stretch (struct it *it)
7900 {
7901 it->what = IT_STRETCH;
7902 return 1;
7903 }
7904
7905 /* Scan backwards from IT's current position until we find a stop
7906 position, or until BEGV. This is called when we find ourself
7907 before both the last known prev_stop and base_level_stop while
7908 reordering bidirectional text. */
7909
7910 static void
7911 compute_stop_pos_backwards (struct it *it)
7912 {
7913 const int SCAN_BACK_LIMIT = 1000;
7914 struct text_pos pos;
7915 struct display_pos save_current = it->current;
7916 struct text_pos save_position = it->position;
7917 ptrdiff_t charpos = IT_CHARPOS (*it);
7918 ptrdiff_t where_we_are = charpos;
7919 ptrdiff_t save_stop_pos = it->stop_charpos;
7920 ptrdiff_t save_end_pos = it->end_charpos;
7921
7922 eassert (NILP (it->string) && !it->s);
7923 eassert (it->bidi_p);
7924 it->bidi_p = 0;
7925 do
7926 {
7927 it->end_charpos = min (charpos + 1, ZV);
7928 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7929 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7930 reseat_1 (it, pos, 0);
7931 compute_stop_pos (it);
7932 /* We must advance forward, right? */
7933 if (it->stop_charpos <= charpos)
7934 emacs_abort ();
7935 }
7936 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7937
7938 if (it->stop_charpos <= where_we_are)
7939 it->prev_stop = it->stop_charpos;
7940 else
7941 it->prev_stop = BEGV;
7942 it->bidi_p = 1;
7943 it->current = save_current;
7944 it->position = save_position;
7945 it->stop_charpos = save_stop_pos;
7946 it->end_charpos = save_end_pos;
7947 }
7948
7949 /* Scan forward from CHARPOS in the current buffer/string, until we
7950 find a stop position > current IT's position. Then handle the stop
7951 position before that. This is called when we bump into a stop
7952 position while reordering bidirectional text. CHARPOS should be
7953 the last previously processed stop_pos (or BEGV/0, if none were
7954 processed yet) whose position is less that IT's current
7955 position. */
7956
7957 static void
7958 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7959 {
7960 int bufp = !STRINGP (it->string);
7961 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7962 struct display_pos save_current = it->current;
7963 struct text_pos save_position = it->position;
7964 struct text_pos pos1;
7965 ptrdiff_t next_stop;
7966
7967 /* Scan in strict logical order. */
7968 eassert (it->bidi_p);
7969 it->bidi_p = 0;
7970 do
7971 {
7972 it->prev_stop = charpos;
7973 if (bufp)
7974 {
7975 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7976 reseat_1 (it, pos1, 0);
7977 }
7978 else
7979 it->current.string_pos = string_pos (charpos, it->string);
7980 compute_stop_pos (it);
7981 /* We must advance forward, right? */
7982 if (it->stop_charpos <= it->prev_stop)
7983 emacs_abort ();
7984 charpos = it->stop_charpos;
7985 }
7986 while (charpos <= where_we_are);
7987
7988 it->bidi_p = 1;
7989 it->current = save_current;
7990 it->position = save_position;
7991 next_stop = it->stop_charpos;
7992 it->stop_charpos = it->prev_stop;
7993 handle_stop (it);
7994 it->stop_charpos = next_stop;
7995 }
7996
7997 /* Load IT with the next display element from current_buffer. Value
7998 is zero if end of buffer reached. IT->stop_charpos is the next
7999 position at which to stop and check for text properties or buffer
8000 end. */
8001
8002 static int
8003 next_element_from_buffer (struct it *it)
8004 {
8005 int success_p = 1;
8006
8007 eassert (IT_CHARPOS (*it) >= BEGV);
8008 eassert (NILP (it->string) && !it->s);
8009 eassert (!it->bidi_p
8010 || (EQ (it->bidi_it.string.lstring, Qnil)
8011 && it->bidi_it.string.s == NULL));
8012
8013 /* With bidi reordering, the character to display might not be the
8014 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8015 we were reseat()ed to a new buffer position, which is potentially
8016 a different paragraph. */
8017 if (it->bidi_p && it->bidi_it.first_elt)
8018 {
8019 get_visually_first_element (it);
8020 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8021 }
8022
8023 if (IT_CHARPOS (*it) >= it->stop_charpos)
8024 {
8025 if (IT_CHARPOS (*it) >= it->end_charpos)
8026 {
8027 int overlay_strings_follow_p;
8028
8029 /* End of the game, except when overlay strings follow that
8030 haven't been returned yet. */
8031 if (it->overlay_strings_at_end_processed_p)
8032 overlay_strings_follow_p = 0;
8033 else
8034 {
8035 it->overlay_strings_at_end_processed_p = 1;
8036 overlay_strings_follow_p = get_overlay_strings (it, 0);
8037 }
8038
8039 if (overlay_strings_follow_p)
8040 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8041 else
8042 {
8043 it->what = IT_EOB;
8044 it->position = it->current.pos;
8045 success_p = 0;
8046 }
8047 }
8048 else if (!(!it->bidi_p
8049 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8050 || IT_CHARPOS (*it) == it->stop_charpos))
8051 {
8052 /* With bidi non-linear iteration, we could find ourselves
8053 far beyond the last computed stop_charpos, with several
8054 other stop positions in between that we missed. Scan
8055 them all now, in buffer's logical order, until we find
8056 and handle the last stop_charpos that precedes our
8057 current position. */
8058 handle_stop_backwards (it, it->stop_charpos);
8059 return GET_NEXT_DISPLAY_ELEMENT (it);
8060 }
8061 else
8062 {
8063 if (it->bidi_p)
8064 {
8065 /* Take note of the stop position we just moved across,
8066 for when we will move back across it. */
8067 it->prev_stop = it->stop_charpos;
8068 /* If we are at base paragraph embedding level, take
8069 note of the last stop position seen at this
8070 level. */
8071 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8072 it->base_level_stop = it->stop_charpos;
8073 }
8074 handle_stop (it);
8075 return GET_NEXT_DISPLAY_ELEMENT (it);
8076 }
8077 }
8078 else if (it->bidi_p
8079 /* If we are before prev_stop, we may have overstepped on
8080 our way backwards a stop_pos, and if so, we need to
8081 handle that stop_pos. */
8082 && IT_CHARPOS (*it) < it->prev_stop
8083 /* We can sometimes back up for reasons that have nothing
8084 to do with bidi reordering. E.g., compositions. The
8085 code below is only needed when we are above the base
8086 embedding level, so test for that explicitly. */
8087 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8088 {
8089 if (it->base_level_stop <= 0
8090 || IT_CHARPOS (*it) < it->base_level_stop)
8091 {
8092 /* If we lost track of base_level_stop, we need to find
8093 prev_stop by looking backwards. This happens, e.g., when
8094 we were reseated to the previous screenful of text by
8095 vertical-motion. */
8096 it->base_level_stop = BEGV;
8097 compute_stop_pos_backwards (it);
8098 handle_stop_backwards (it, it->prev_stop);
8099 }
8100 else
8101 handle_stop_backwards (it, it->base_level_stop);
8102 return GET_NEXT_DISPLAY_ELEMENT (it);
8103 }
8104 else
8105 {
8106 /* No face changes, overlays etc. in sight, so just return a
8107 character from current_buffer. */
8108 unsigned char *p;
8109 ptrdiff_t stop;
8110
8111 /* Maybe run the redisplay end trigger hook. Performance note:
8112 This doesn't seem to cost measurable time. */
8113 if (it->redisplay_end_trigger_charpos
8114 && it->glyph_row
8115 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8116 run_redisplay_end_trigger_hook (it);
8117
8118 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8119 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8120 stop)
8121 && next_element_from_composition (it))
8122 {
8123 return 1;
8124 }
8125
8126 /* Get the next character, maybe multibyte. */
8127 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8128 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8129 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8130 else
8131 it->c = *p, it->len = 1;
8132
8133 /* Record what we have and where it came from. */
8134 it->what = IT_CHARACTER;
8135 it->object = it->w->contents;
8136 it->position = it->current.pos;
8137
8138 /* Normally we return the character found above, except when we
8139 really want to return an ellipsis for selective display. */
8140 if (it->selective)
8141 {
8142 if (it->c == '\n')
8143 {
8144 /* A value of selective > 0 means hide lines indented more
8145 than that number of columns. */
8146 if (it->selective > 0
8147 && IT_CHARPOS (*it) + 1 < ZV
8148 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8149 IT_BYTEPOS (*it) + 1,
8150 it->selective))
8151 {
8152 success_p = next_element_from_ellipsis (it);
8153 it->dpvec_char_len = -1;
8154 }
8155 }
8156 else if (it->c == '\r' && it->selective == -1)
8157 {
8158 /* A value of selective == -1 means that everything from the
8159 CR to the end of the line is invisible, with maybe an
8160 ellipsis displayed for it. */
8161 success_p = next_element_from_ellipsis (it);
8162 it->dpvec_char_len = -1;
8163 }
8164 }
8165 }
8166
8167 /* Value is zero if end of buffer reached. */
8168 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8169 return success_p;
8170 }
8171
8172
8173 /* Run the redisplay end trigger hook for IT. */
8174
8175 static void
8176 run_redisplay_end_trigger_hook (struct it *it)
8177 {
8178 Lisp_Object args[3];
8179
8180 /* IT->glyph_row should be non-null, i.e. we should be actually
8181 displaying something, or otherwise we should not run the hook. */
8182 eassert (it->glyph_row);
8183
8184 /* Set up hook arguments. */
8185 args[0] = Qredisplay_end_trigger_functions;
8186 args[1] = it->window;
8187 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8188 it->redisplay_end_trigger_charpos = 0;
8189
8190 /* Since we are *trying* to run these functions, don't try to run
8191 them again, even if they get an error. */
8192 wset_redisplay_end_trigger (it->w, Qnil);
8193 Frun_hook_with_args (3, args);
8194
8195 /* Notice if it changed the face of the character we are on. */
8196 handle_face_prop (it);
8197 }
8198
8199
8200 /* Deliver a composition display element. Unlike the other
8201 next_element_from_XXX, this function is not registered in the array
8202 get_next_element[]. It is called from next_element_from_buffer and
8203 next_element_from_string when necessary. */
8204
8205 static int
8206 next_element_from_composition (struct it *it)
8207 {
8208 it->what = IT_COMPOSITION;
8209 it->len = it->cmp_it.nbytes;
8210 if (STRINGP (it->string))
8211 {
8212 if (it->c < 0)
8213 {
8214 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8215 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8216 return 0;
8217 }
8218 it->position = it->current.string_pos;
8219 it->object = it->string;
8220 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8221 IT_STRING_BYTEPOS (*it), it->string);
8222 }
8223 else
8224 {
8225 if (it->c < 0)
8226 {
8227 IT_CHARPOS (*it) += it->cmp_it.nchars;
8228 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8229 if (it->bidi_p)
8230 {
8231 if (it->bidi_it.new_paragraph)
8232 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8233 /* Resync the bidi iterator with IT's new position.
8234 FIXME: this doesn't support bidirectional text. */
8235 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8236 bidi_move_to_visually_next (&it->bidi_it);
8237 }
8238 return 0;
8239 }
8240 it->position = it->current.pos;
8241 it->object = it->w->contents;
8242 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8243 IT_BYTEPOS (*it), Qnil);
8244 }
8245 return 1;
8246 }
8247
8248
8249 \f
8250 /***********************************************************************
8251 Moving an iterator without producing glyphs
8252 ***********************************************************************/
8253
8254 /* Check if iterator is at a position corresponding to a valid buffer
8255 position after some move_it_ call. */
8256
8257 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8258 ((it)->method == GET_FROM_STRING \
8259 ? IT_STRING_CHARPOS (*it) == 0 \
8260 : 1)
8261
8262
8263 /* Move iterator IT to a specified buffer or X position within one
8264 line on the display without producing glyphs.
8265
8266 OP should be a bit mask including some or all of these bits:
8267 MOVE_TO_X: Stop upon reaching x-position TO_X.
8268 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8269 Regardless of OP's value, stop upon reaching the end of the display line.
8270
8271 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8272 This means, in particular, that TO_X includes window's horizontal
8273 scroll amount.
8274
8275 The return value has several possible values that
8276 say what condition caused the scan to stop:
8277
8278 MOVE_POS_MATCH_OR_ZV
8279 - when TO_POS or ZV was reached.
8280
8281 MOVE_X_REACHED
8282 -when TO_X was reached before TO_POS or ZV were reached.
8283
8284 MOVE_LINE_CONTINUED
8285 - when we reached the end of the display area and the line must
8286 be continued.
8287
8288 MOVE_LINE_TRUNCATED
8289 - when we reached the end of the display area and the line is
8290 truncated.
8291
8292 MOVE_NEWLINE_OR_CR
8293 - when we stopped at a line end, i.e. a newline or a CR and selective
8294 display is on. */
8295
8296 static enum move_it_result
8297 move_it_in_display_line_to (struct it *it,
8298 ptrdiff_t to_charpos, int to_x,
8299 enum move_operation_enum op)
8300 {
8301 enum move_it_result result = MOVE_UNDEFINED;
8302 struct glyph_row *saved_glyph_row;
8303 struct it wrap_it, atpos_it, atx_it, ppos_it;
8304 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8305 void *ppos_data = NULL;
8306 int may_wrap = 0;
8307 enum it_method prev_method = it->method;
8308 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8309 int saw_smaller_pos = prev_pos < to_charpos;
8310
8311 /* Don't produce glyphs in produce_glyphs. */
8312 saved_glyph_row = it->glyph_row;
8313 it->glyph_row = NULL;
8314
8315 /* Use wrap_it to save a copy of IT wherever a word wrap could
8316 occur. Use atpos_it to save a copy of IT at the desired buffer
8317 position, if found, so that we can scan ahead and check if the
8318 word later overshoots the window edge. Use atx_it similarly, for
8319 pixel positions. */
8320 wrap_it.sp = -1;
8321 atpos_it.sp = -1;
8322 atx_it.sp = -1;
8323
8324 /* Use ppos_it under bidi reordering to save a copy of IT for the
8325 position > CHARPOS that is the closest to CHARPOS. We restore
8326 that position in IT when we have scanned the entire display line
8327 without finding a match for CHARPOS and all the character
8328 positions are greater than CHARPOS. */
8329 if (it->bidi_p)
8330 {
8331 SAVE_IT (ppos_it, *it, ppos_data);
8332 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8333 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8334 SAVE_IT (ppos_it, *it, ppos_data);
8335 }
8336
8337 #define BUFFER_POS_REACHED_P() \
8338 ((op & MOVE_TO_POS) != 0 \
8339 && BUFFERP (it->object) \
8340 && (IT_CHARPOS (*it) == to_charpos \
8341 || ((!it->bidi_p \
8342 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8343 && IT_CHARPOS (*it) > to_charpos) \
8344 || (it->what == IT_COMPOSITION \
8345 && ((IT_CHARPOS (*it) > to_charpos \
8346 && to_charpos >= it->cmp_it.charpos) \
8347 || (IT_CHARPOS (*it) < to_charpos \
8348 && to_charpos <= it->cmp_it.charpos)))) \
8349 && (it->method == GET_FROM_BUFFER \
8350 || (it->method == GET_FROM_DISPLAY_VECTOR \
8351 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8352
8353 /* If there's a line-/wrap-prefix, handle it. */
8354 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8355 && it->current_y < it->last_visible_y)
8356 handle_line_prefix (it);
8357
8358 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8359 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8360
8361 while (1)
8362 {
8363 int x, i, ascent = 0, descent = 0;
8364
8365 /* Utility macro to reset an iterator with x, ascent, and descent. */
8366 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8367 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8368 (IT)->max_descent = descent)
8369
8370 /* Stop if we move beyond TO_CHARPOS (after an image or a
8371 display string or stretch glyph). */
8372 if ((op & MOVE_TO_POS) != 0
8373 && BUFFERP (it->object)
8374 && it->method == GET_FROM_BUFFER
8375 && (((!it->bidi_p
8376 /* When the iterator is at base embedding level, we
8377 are guaranteed that characters are delivered for
8378 display in strictly increasing order of their
8379 buffer positions. */
8380 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8381 && IT_CHARPOS (*it) > to_charpos)
8382 || (it->bidi_p
8383 && (prev_method == GET_FROM_IMAGE
8384 || prev_method == GET_FROM_STRETCH
8385 || prev_method == GET_FROM_STRING)
8386 /* Passed TO_CHARPOS from left to right. */
8387 && ((prev_pos < to_charpos
8388 && IT_CHARPOS (*it) > to_charpos)
8389 /* Passed TO_CHARPOS from right to left. */
8390 || (prev_pos > to_charpos
8391 && IT_CHARPOS (*it) < to_charpos)))))
8392 {
8393 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8394 {
8395 result = MOVE_POS_MATCH_OR_ZV;
8396 break;
8397 }
8398 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8399 /* If wrap_it is valid, the current position might be in a
8400 word that is wrapped. So, save the iterator in
8401 atpos_it and continue to see if wrapping happens. */
8402 SAVE_IT (atpos_it, *it, atpos_data);
8403 }
8404
8405 /* Stop when ZV reached.
8406 We used to stop here when TO_CHARPOS reached as well, but that is
8407 too soon if this glyph does not fit on this line. So we handle it
8408 explicitly below. */
8409 if (!get_next_display_element (it))
8410 {
8411 result = MOVE_POS_MATCH_OR_ZV;
8412 break;
8413 }
8414
8415 if (it->line_wrap == TRUNCATE)
8416 {
8417 if (BUFFER_POS_REACHED_P ())
8418 {
8419 result = MOVE_POS_MATCH_OR_ZV;
8420 break;
8421 }
8422 }
8423 else
8424 {
8425 if (it->line_wrap == WORD_WRAP)
8426 {
8427 if (IT_DISPLAYING_WHITESPACE (it))
8428 may_wrap = 1;
8429 else if (may_wrap)
8430 {
8431 /* We have reached a glyph that follows one or more
8432 whitespace characters. If the position is
8433 already found, we are done. */
8434 if (atpos_it.sp >= 0)
8435 {
8436 RESTORE_IT (it, &atpos_it, atpos_data);
8437 result = MOVE_POS_MATCH_OR_ZV;
8438 goto done;
8439 }
8440 if (atx_it.sp >= 0)
8441 {
8442 RESTORE_IT (it, &atx_it, atx_data);
8443 result = MOVE_X_REACHED;
8444 goto done;
8445 }
8446 /* Otherwise, we can wrap here. */
8447 SAVE_IT (wrap_it, *it, wrap_data);
8448 may_wrap = 0;
8449 }
8450 }
8451 }
8452
8453 /* Remember the line height for the current line, in case
8454 the next element doesn't fit on the line. */
8455 ascent = it->max_ascent;
8456 descent = it->max_descent;
8457
8458 /* The call to produce_glyphs will get the metrics of the
8459 display element IT is loaded with. Record the x-position
8460 before this display element, in case it doesn't fit on the
8461 line. */
8462 x = it->current_x;
8463
8464 PRODUCE_GLYPHS (it);
8465
8466 if (it->area != TEXT_AREA)
8467 {
8468 prev_method = it->method;
8469 if (it->method == GET_FROM_BUFFER)
8470 prev_pos = IT_CHARPOS (*it);
8471 set_iterator_to_next (it, 1);
8472 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8473 SET_TEXT_POS (this_line_min_pos,
8474 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8475 if (it->bidi_p
8476 && (op & MOVE_TO_POS)
8477 && IT_CHARPOS (*it) > to_charpos
8478 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8479 SAVE_IT (ppos_it, *it, ppos_data);
8480 continue;
8481 }
8482
8483 /* The number of glyphs we get back in IT->nglyphs will normally
8484 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8485 character on a terminal frame, or (iii) a line end. For the
8486 second case, IT->nglyphs - 1 padding glyphs will be present.
8487 (On X frames, there is only one glyph produced for a
8488 composite character.)
8489
8490 The behavior implemented below means, for continuation lines,
8491 that as many spaces of a TAB as fit on the current line are
8492 displayed there. For terminal frames, as many glyphs of a
8493 multi-glyph character are displayed in the current line, too.
8494 This is what the old redisplay code did, and we keep it that
8495 way. Under X, the whole shape of a complex character must
8496 fit on the line or it will be completely displayed in the
8497 next line.
8498
8499 Note that both for tabs and padding glyphs, all glyphs have
8500 the same width. */
8501 if (it->nglyphs)
8502 {
8503 /* More than one glyph or glyph doesn't fit on line. All
8504 glyphs have the same width. */
8505 int single_glyph_width = it->pixel_width / it->nglyphs;
8506 int new_x;
8507 int x_before_this_char = x;
8508 int hpos_before_this_char = it->hpos;
8509
8510 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8511 {
8512 new_x = x + single_glyph_width;
8513
8514 /* We want to leave anything reaching TO_X to the caller. */
8515 if ((op & MOVE_TO_X) && new_x > to_x)
8516 {
8517 if (BUFFER_POS_REACHED_P ())
8518 {
8519 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8520 goto buffer_pos_reached;
8521 if (atpos_it.sp < 0)
8522 {
8523 SAVE_IT (atpos_it, *it, atpos_data);
8524 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8525 }
8526 }
8527 else
8528 {
8529 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8530 {
8531 it->current_x = x;
8532 result = MOVE_X_REACHED;
8533 break;
8534 }
8535 if (atx_it.sp < 0)
8536 {
8537 SAVE_IT (atx_it, *it, atx_data);
8538 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8539 }
8540 }
8541 }
8542
8543 if (/* Lines are continued. */
8544 it->line_wrap != TRUNCATE
8545 && (/* And glyph doesn't fit on the line. */
8546 new_x > it->last_visible_x
8547 /* Or it fits exactly and we're on a window
8548 system frame. */
8549 || (new_x == it->last_visible_x
8550 && FRAME_WINDOW_P (it->f)
8551 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8552 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8553 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8554 {
8555 if (/* IT->hpos == 0 means the very first glyph
8556 doesn't fit on the line, e.g. a wide image. */
8557 it->hpos == 0
8558 || (new_x == it->last_visible_x
8559 && FRAME_WINDOW_P (it->f)))
8560 {
8561 ++it->hpos;
8562 it->current_x = new_x;
8563
8564 /* The character's last glyph just barely fits
8565 in this row. */
8566 if (i == it->nglyphs - 1)
8567 {
8568 /* If this is the destination position,
8569 return a position *before* it in this row,
8570 now that we know it fits in this row. */
8571 if (BUFFER_POS_REACHED_P ())
8572 {
8573 if (it->line_wrap != WORD_WRAP
8574 || wrap_it.sp < 0)
8575 {
8576 it->hpos = hpos_before_this_char;
8577 it->current_x = x_before_this_char;
8578 result = MOVE_POS_MATCH_OR_ZV;
8579 break;
8580 }
8581 if (it->line_wrap == WORD_WRAP
8582 && atpos_it.sp < 0)
8583 {
8584 SAVE_IT (atpos_it, *it, atpos_data);
8585 atpos_it.current_x = x_before_this_char;
8586 atpos_it.hpos = hpos_before_this_char;
8587 }
8588 }
8589
8590 prev_method = it->method;
8591 if (it->method == GET_FROM_BUFFER)
8592 prev_pos = IT_CHARPOS (*it);
8593 set_iterator_to_next (it, 1);
8594 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8595 SET_TEXT_POS (this_line_min_pos,
8596 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8597 /* On graphical terminals, newlines may
8598 "overflow" into the fringe if
8599 overflow-newline-into-fringe is non-nil.
8600 On text terminals, and on graphical
8601 terminals with no right margin, newlines
8602 may overflow into the last glyph on the
8603 display line.*/
8604 if (!FRAME_WINDOW_P (it->f)
8605 || ((it->bidi_p
8606 && it->bidi_it.paragraph_dir == R2L)
8607 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8608 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8609 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8610 {
8611 if (!get_next_display_element (it))
8612 {
8613 result = MOVE_POS_MATCH_OR_ZV;
8614 break;
8615 }
8616 if (BUFFER_POS_REACHED_P ())
8617 {
8618 if (ITERATOR_AT_END_OF_LINE_P (it))
8619 result = MOVE_POS_MATCH_OR_ZV;
8620 else
8621 result = MOVE_LINE_CONTINUED;
8622 break;
8623 }
8624 if (ITERATOR_AT_END_OF_LINE_P (it)
8625 && (it->line_wrap != WORD_WRAP
8626 || wrap_it.sp < 0))
8627 {
8628 result = MOVE_NEWLINE_OR_CR;
8629 break;
8630 }
8631 }
8632 }
8633 }
8634 else
8635 IT_RESET_X_ASCENT_DESCENT (it);
8636
8637 if (wrap_it.sp >= 0)
8638 {
8639 RESTORE_IT (it, &wrap_it, wrap_data);
8640 atpos_it.sp = -1;
8641 atx_it.sp = -1;
8642 }
8643
8644 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8645 IT_CHARPOS (*it)));
8646 result = MOVE_LINE_CONTINUED;
8647 break;
8648 }
8649
8650 if (BUFFER_POS_REACHED_P ())
8651 {
8652 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8653 goto buffer_pos_reached;
8654 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8655 {
8656 SAVE_IT (atpos_it, *it, atpos_data);
8657 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8658 }
8659 }
8660
8661 if (new_x > it->first_visible_x)
8662 {
8663 /* Glyph is visible. Increment number of glyphs that
8664 would be displayed. */
8665 ++it->hpos;
8666 }
8667 }
8668
8669 if (result != MOVE_UNDEFINED)
8670 break;
8671 }
8672 else if (BUFFER_POS_REACHED_P ())
8673 {
8674 buffer_pos_reached:
8675 IT_RESET_X_ASCENT_DESCENT (it);
8676 result = MOVE_POS_MATCH_OR_ZV;
8677 break;
8678 }
8679 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8680 {
8681 /* Stop when TO_X specified and reached. This check is
8682 necessary here because of lines consisting of a line end,
8683 only. The line end will not produce any glyphs and we
8684 would never get MOVE_X_REACHED. */
8685 eassert (it->nglyphs == 0);
8686 result = MOVE_X_REACHED;
8687 break;
8688 }
8689
8690 /* Is this a line end? If yes, we're done. */
8691 if (ITERATOR_AT_END_OF_LINE_P (it))
8692 {
8693 /* If we are past TO_CHARPOS, but never saw any character
8694 positions smaller than TO_CHARPOS, return
8695 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8696 did. */
8697 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8698 {
8699 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8700 {
8701 if (IT_CHARPOS (ppos_it) < ZV)
8702 {
8703 RESTORE_IT (it, &ppos_it, ppos_data);
8704 result = MOVE_POS_MATCH_OR_ZV;
8705 }
8706 else
8707 goto buffer_pos_reached;
8708 }
8709 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8710 && IT_CHARPOS (*it) > to_charpos)
8711 goto buffer_pos_reached;
8712 else
8713 result = MOVE_NEWLINE_OR_CR;
8714 }
8715 else
8716 result = MOVE_NEWLINE_OR_CR;
8717 break;
8718 }
8719
8720 prev_method = it->method;
8721 if (it->method == GET_FROM_BUFFER)
8722 prev_pos = IT_CHARPOS (*it);
8723 /* The current display element has been consumed. Advance
8724 to the next. */
8725 set_iterator_to_next (it, 1);
8726 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8727 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8728 if (IT_CHARPOS (*it) < to_charpos)
8729 saw_smaller_pos = 1;
8730 if (it->bidi_p
8731 && (op & MOVE_TO_POS)
8732 && IT_CHARPOS (*it) >= to_charpos
8733 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8734 SAVE_IT (ppos_it, *it, ppos_data);
8735
8736 /* Stop if lines are truncated and IT's current x-position is
8737 past the right edge of the window now. */
8738 if (it->line_wrap == TRUNCATE
8739 && it->current_x >= it->last_visible_x)
8740 {
8741 if (!FRAME_WINDOW_P (it->f)
8742 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8743 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8744 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8745 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8746 {
8747 int at_eob_p = 0;
8748
8749 if ((at_eob_p = !get_next_display_element (it))
8750 || BUFFER_POS_REACHED_P ()
8751 /* If we are past TO_CHARPOS, but never saw any
8752 character positions smaller than TO_CHARPOS,
8753 return MOVE_POS_MATCH_OR_ZV, like the
8754 unidirectional display did. */
8755 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8756 && !saw_smaller_pos
8757 && IT_CHARPOS (*it) > to_charpos))
8758 {
8759 if (it->bidi_p
8760 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8761 RESTORE_IT (it, &ppos_it, ppos_data);
8762 result = MOVE_POS_MATCH_OR_ZV;
8763 break;
8764 }
8765 if (ITERATOR_AT_END_OF_LINE_P (it))
8766 {
8767 result = MOVE_NEWLINE_OR_CR;
8768 break;
8769 }
8770 }
8771 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8772 && !saw_smaller_pos
8773 && IT_CHARPOS (*it) > to_charpos)
8774 {
8775 if (IT_CHARPOS (ppos_it) < ZV)
8776 RESTORE_IT (it, &ppos_it, ppos_data);
8777 result = MOVE_POS_MATCH_OR_ZV;
8778 break;
8779 }
8780 result = MOVE_LINE_TRUNCATED;
8781 break;
8782 }
8783 #undef IT_RESET_X_ASCENT_DESCENT
8784 }
8785
8786 #undef BUFFER_POS_REACHED_P
8787
8788 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8789 restore the saved iterator. */
8790 if (atpos_it.sp >= 0)
8791 RESTORE_IT (it, &atpos_it, atpos_data);
8792 else if (atx_it.sp >= 0)
8793 RESTORE_IT (it, &atx_it, atx_data);
8794
8795 done:
8796
8797 if (atpos_data)
8798 bidi_unshelve_cache (atpos_data, 1);
8799 if (atx_data)
8800 bidi_unshelve_cache (atx_data, 1);
8801 if (wrap_data)
8802 bidi_unshelve_cache (wrap_data, 1);
8803 if (ppos_data)
8804 bidi_unshelve_cache (ppos_data, 1);
8805
8806 /* Restore the iterator settings altered at the beginning of this
8807 function. */
8808 it->glyph_row = saved_glyph_row;
8809 return result;
8810 }
8811
8812 /* For external use. */
8813 void
8814 move_it_in_display_line (struct it *it,
8815 ptrdiff_t to_charpos, int to_x,
8816 enum move_operation_enum op)
8817 {
8818 if (it->line_wrap == WORD_WRAP
8819 && (op & MOVE_TO_X))
8820 {
8821 struct it save_it;
8822 void *save_data = NULL;
8823 int skip;
8824
8825 SAVE_IT (save_it, *it, save_data);
8826 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8827 /* When word-wrap is on, TO_X may lie past the end
8828 of a wrapped line. Then it->current is the
8829 character on the next line, so backtrack to the
8830 space before the wrap point. */
8831 if (skip == MOVE_LINE_CONTINUED)
8832 {
8833 int prev_x = max (it->current_x - 1, 0);
8834 RESTORE_IT (it, &save_it, save_data);
8835 move_it_in_display_line_to
8836 (it, -1, prev_x, MOVE_TO_X);
8837 }
8838 else
8839 bidi_unshelve_cache (save_data, 1);
8840 }
8841 else
8842 move_it_in_display_line_to (it, to_charpos, to_x, op);
8843 }
8844
8845
8846 /* Move IT forward until it satisfies one or more of the criteria in
8847 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8848
8849 OP is a bit-mask that specifies where to stop, and in particular,
8850 which of those four position arguments makes a difference. See the
8851 description of enum move_operation_enum.
8852
8853 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8854 screen line, this function will set IT to the next position that is
8855 displayed to the right of TO_CHARPOS on the screen. */
8856
8857 void
8858 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8859 {
8860 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8861 int line_height, line_start_x = 0, reached = 0;
8862 void *backup_data = NULL;
8863
8864 for (;;)
8865 {
8866 if (op & MOVE_TO_VPOS)
8867 {
8868 /* If no TO_CHARPOS and no TO_X specified, stop at the
8869 start of the line TO_VPOS. */
8870 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8871 {
8872 if (it->vpos == to_vpos)
8873 {
8874 reached = 1;
8875 break;
8876 }
8877 else
8878 skip = move_it_in_display_line_to (it, -1, -1, 0);
8879 }
8880 else
8881 {
8882 /* TO_VPOS >= 0 means stop at TO_X in the line at
8883 TO_VPOS, or at TO_POS, whichever comes first. */
8884 if (it->vpos == to_vpos)
8885 {
8886 reached = 2;
8887 break;
8888 }
8889
8890 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8891
8892 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8893 {
8894 reached = 3;
8895 break;
8896 }
8897 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8898 {
8899 /* We have reached TO_X but not in the line we want. */
8900 skip = move_it_in_display_line_to (it, to_charpos,
8901 -1, MOVE_TO_POS);
8902 if (skip == MOVE_POS_MATCH_OR_ZV)
8903 {
8904 reached = 4;
8905 break;
8906 }
8907 }
8908 }
8909 }
8910 else if (op & MOVE_TO_Y)
8911 {
8912 struct it it_backup;
8913
8914 if (it->line_wrap == WORD_WRAP)
8915 SAVE_IT (it_backup, *it, backup_data);
8916
8917 /* TO_Y specified means stop at TO_X in the line containing
8918 TO_Y---or at TO_CHARPOS if this is reached first. The
8919 problem is that we can't really tell whether the line
8920 contains TO_Y before we have completely scanned it, and
8921 this may skip past TO_X. What we do is to first scan to
8922 TO_X.
8923
8924 If TO_X is not specified, use a TO_X of zero. The reason
8925 is to make the outcome of this function more predictable.
8926 If we didn't use TO_X == 0, we would stop at the end of
8927 the line which is probably not what a caller would expect
8928 to happen. */
8929 skip = move_it_in_display_line_to
8930 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8931 (MOVE_TO_X | (op & MOVE_TO_POS)));
8932
8933 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8934 if (skip == MOVE_POS_MATCH_OR_ZV)
8935 reached = 5;
8936 else if (skip == MOVE_X_REACHED)
8937 {
8938 /* If TO_X was reached, we want to know whether TO_Y is
8939 in the line. We know this is the case if the already
8940 scanned glyphs make the line tall enough. Otherwise,
8941 we must check by scanning the rest of the line. */
8942 line_height = it->max_ascent + it->max_descent;
8943 if (to_y >= it->current_y
8944 && to_y < it->current_y + line_height)
8945 {
8946 reached = 6;
8947 break;
8948 }
8949 SAVE_IT (it_backup, *it, backup_data);
8950 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8951 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8952 op & MOVE_TO_POS);
8953 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8954 line_height = it->max_ascent + it->max_descent;
8955 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8956
8957 if (to_y >= it->current_y
8958 && to_y < it->current_y + line_height)
8959 {
8960 /* If TO_Y is in this line and TO_X was reached
8961 above, we scanned too far. We have to restore
8962 IT's settings to the ones before skipping. But
8963 keep the more accurate values of max_ascent and
8964 max_descent we've found while skipping the rest
8965 of the line, for the sake of callers, such as
8966 pos_visible_p, that need to know the line
8967 height. */
8968 int max_ascent = it->max_ascent;
8969 int max_descent = it->max_descent;
8970
8971 RESTORE_IT (it, &it_backup, backup_data);
8972 it->max_ascent = max_ascent;
8973 it->max_descent = max_descent;
8974 reached = 6;
8975 }
8976 else
8977 {
8978 skip = skip2;
8979 if (skip == MOVE_POS_MATCH_OR_ZV)
8980 reached = 7;
8981 }
8982 }
8983 else
8984 {
8985 /* Check whether TO_Y is in this line. */
8986 line_height = it->max_ascent + it->max_descent;
8987 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8988
8989 if (to_y >= it->current_y
8990 && to_y < it->current_y + line_height)
8991 {
8992 /* When word-wrap is on, TO_X may lie past the end
8993 of a wrapped line. Then it->current is the
8994 character on the next line, so backtrack to the
8995 space before the wrap point. */
8996 if (skip == MOVE_LINE_CONTINUED
8997 && it->line_wrap == WORD_WRAP)
8998 {
8999 int prev_x = max (it->current_x - 1, 0);
9000 RESTORE_IT (it, &it_backup, backup_data);
9001 skip = move_it_in_display_line_to
9002 (it, -1, prev_x, MOVE_TO_X);
9003 }
9004 reached = 6;
9005 }
9006 }
9007
9008 if (reached)
9009 break;
9010 }
9011 else if (BUFFERP (it->object)
9012 && (it->method == GET_FROM_BUFFER
9013 || it->method == GET_FROM_STRETCH)
9014 && IT_CHARPOS (*it) >= to_charpos
9015 /* Under bidi iteration, a call to set_iterator_to_next
9016 can scan far beyond to_charpos if the initial
9017 portion of the next line needs to be reordered. In
9018 that case, give move_it_in_display_line_to another
9019 chance below. */
9020 && !(it->bidi_p
9021 && it->bidi_it.scan_dir == -1))
9022 skip = MOVE_POS_MATCH_OR_ZV;
9023 else
9024 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9025
9026 switch (skip)
9027 {
9028 case MOVE_POS_MATCH_OR_ZV:
9029 reached = 8;
9030 goto out;
9031
9032 case MOVE_NEWLINE_OR_CR:
9033 set_iterator_to_next (it, 1);
9034 it->continuation_lines_width = 0;
9035 break;
9036
9037 case MOVE_LINE_TRUNCATED:
9038 it->continuation_lines_width = 0;
9039 reseat_at_next_visible_line_start (it, 0);
9040 if ((op & MOVE_TO_POS) != 0
9041 && IT_CHARPOS (*it) > to_charpos)
9042 {
9043 reached = 9;
9044 goto out;
9045 }
9046 break;
9047
9048 case MOVE_LINE_CONTINUED:
9049 /* For continued lines ending in a tab, some of the glyphs
9050 associated with the tab are displayed on the current
9051 line. Since it->current_x does not include these glyphs,
9052 we use it->last_visible_x instead. */
9053 if (it->c == '\t')
9054 {
9055 it->continuation_lines_width += it->last_visible_x;
9056 /* When moving by vpos, ensure that the iterator really
9057 advances to the next line (bug#847, bug#969). Fixme:
9058 do we need to do this in other circumstances? */
9059 if (it->current_x != it->last_visible_x
9060 && (op & MOVE_TO_VPOS)
9061 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9062 {
9063 line_start_x = it->current_x + it->pixel_width
9064 - it->last_visible_x;
9065 set_iterator_to_next (it, 0);
9066 }
9067 }
9068 else
9069 it->continuation_lines_width += it->current_x;
9070 break;
9071
9072 default:
9073 emacs_abort ();
9074 }
9075
9076 /* Reset/increment for the next run. */
9077 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9078 it->current_x = line_start_x;
9079 line_start_x = 0;
9080 it->hpos = 0;
9081 it->current_y += it->max_ascent + it->max_descent;
9082 ++it->vpos;
9083 last_height = it->max_ascent + it->max_descent;
9084 it->max_ascent = it->max_descent = 0;
9085 }
9086
9087 out:
9088
9089 /* On text terminals, we may stop at the end of a line in the middle
9090 of a multi-character glyph. If the glyph itself is continued,
9091 i.e. it is actually displayed on the next line, don't treat this
9092 stopping point as valid; move to the next line instead (unless
9093 that brings us offscreen). */
9094 if (!FRAME_WINDOW_P (it->f)
9095 && op & MOVE_TO_POS
9096 && IT_CHARPOS (*it) == to_charpos
9097 && it->what == IT_CHARACTER
9098 && it->nglyphs > 1
9099 && it->line_wrap == WINDOW_WRAP
9100 && it->current_x == it->last_visible_x - 1
9101 && it->c != '\n'
9102 && it->c != '\t'
9103 && it->vpos < it->w->window_end_vpos)
9104 {
9105 it->continuation_lines_width += it->current_x;
9106 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9107 it->current_y += it->max_ascent + it->max_descent;
9108 ++it->vpos;
9109 last_height = it->max_ascent + it->max_descent;
9110 }
9111
9112 if (backup_data)
9113 bidi_unshelve_cache (backup_data, 1);
9114
9115 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9116 }
9117
9118
9119 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9120
9121 If DY > 0, move IT backward at least that many pixels. DY = 0
9122 means move IT backward to the preceding line start or BEGV. This
9123 function may move over more than DY pixels if IT->current_y - DY
9124 ends up in the middle of a line; in this case IT->current_y will be
9125 set to the top of the line moved to. */
9126
9127 void
9128 move_it_vertically_backward (struct it *it, int dy)
9129 {
9130 int nlines, h;
9131 struct it it2, it3;
9132 void *it2data = NULL, *it3data = NULL;
9133 ptrdiff_t start_pos;
9134 int nchars_per_row
9135 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9136 ptrdiff_t pos_limit;
9137
9138 move_further_back:
9139 eassert (dy >= 0);
9140
9141 start_pos = IT_CHARPOS (*it);
9142
9143 /* Estimate how many newlines we must move back. */
9144 nlines = max (1, dy / default_line_pixel_height (it->w));
9145 if (it->line_wrap == TRUNCATE)
9146 pos_limit = BEGV;
9147 else
9148 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9149
9150 /* Set the iterator's position that many lines back. But don't go
9151 back more than NLINES full screen lines -- this wins a day with
9152 buffers which have very long lines. */
9153 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9154 back_to_previous_visible_line_start (it);
9155
9156 /* Reseat the iterator here. When moving backward, we don't want
9157 reseat to skip forward over invisible text, set up the iterator
9158 to deliver from overlay strings at the new position etc. So,
9159 use reseat_1 here. */
9160 reseat_1 (it, it->current.pos, 1);
9161
9162 /* We are now surely at a line start. */
9163 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9164 reordering is in effect. */
9165 it->continuation_lines_width = 0;
9166
9167 /* Move forward and see what y-distance we moved. First move to the
9168 start of the next line so that we get its height. We need this
9169 height to be able to tell whether we reached the specified
9170 y-distance. */
9171 SAVE_IT (it2, *it, it2data);
9172 it2.max_ascent = it2.max_descent = 0;
9173 do
9174 {
9175 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9176 MOVE_TO_POS | MOVE_TO_VPOS);
9177 }
9178 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9179 /* If we are in a display string which starts at START_POS,
9180 and that display string includes a newline, and we are
9181 right after that newline (i.e. at the beginning of a
9182 display line), exit the loop, because otherwise we will
9183 infloop, since move_it_to will see that it is already at
9184 START_POS and will not move. */
9185 || (it2.method == GET_FROM_STRING
9186 && IT_CHARPOS (it2) == start_pos
9187 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9188 eassert (IT_CHARPOS (*it) >= BEGV);
9189 SAVE_IT (it3, it2, it3data);
9190
9191 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9192 eassert (IT_CHARPOS (*it) >= BEGV);
9193 /* H is the actual vertical distance from the position in *IT
9194 and the starting position. */
9195 h = it2.current_y - it->current_y;
9196 /* NLINES is the distance in number of lines. */
9197 nlines = it2.vpos - it->vpos;
9198
9199 /* Correct IT's y and vpos position
9200 so that they are relative to the starting point. */
9201 it->vpos -= nlines;
9202 it->current_y -= h;
9203
9204 if (dy == 0)
9205 {
9206 /* DY == 0 means move to the start of the screen line. The
9207 value of nlines is > 0 if continuation lines were involved,
9208 or if the original IT position was at start of a line. */
9209 RESTORE_IT (it, it, it2data);
9210 if (nlines > 0)
9211 move_it_by_lines (it, nlines);
9212 /* The above code moves us to some position NLINES down,
9213 usually to its first glyph (leftmost in an L2R line), but
9214 that's not necessarily the start of the line, under bidi
9215 reordering. We want to get to the character position
9216 that is immediately after the newline of the previous
9217 line. */
9218 if (it->bidi_p
9219 && !it->continuation_lines_width
9220 && !STRINGP (it->string)
9221 && IT_CHARPOS (*it) > BEGV
9222 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9223 {
9224 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9225
9226 DEC_BOTH (cp, bp);
9227 cp = find_newline_no_quit (cp, bp, -1, NULL);
9228 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9229 }
9230 bidi_unshelve_cache (it3data, 1);
9231 }
9232 else
9233 {
9234 /* The y-position we try to reach, relative to *IT.
9235 Note that H has been subtracted in front of the if-statement. */
9236 int target_y = it->current_y + h - dy;
9237 int y0 = it3.current_y;
9238 int y1;
9239 int line_height;
9240
9241 RESTORE_IT (&it3, &it3, it3data);
9242 y1 = line_bottom_y (&it3);
9243 line_height = y1 - y0;
9244 RESTORE_IT (it, it, it2data);
9245 /* If we did not reach target_y, try to move further backward if
9246 we can. If we moved too far backward, try to move forward. */
9247 if (target_y < it->current_y
9248 /* This is heuristic. In a window that's 3 lines high, with
9249 a line height of 13 pixels each, recentering with point
9250 on the bottom line will try to move -39/2 = 19 pixels
9251 backward. Try to avoid moving into the first line. */
9252 && (it->current_y - target_y
9253 > min (window_box_height (it->w), line_height * 2 / 3))
9254 && IT_CHARPOS (*it) > BEGV)
9255 {
9256 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9257 target_y - it->current_y));
9258 dy = it->current_y - target_y;
9259 goto move_further_back;
9260 }
9261 else if (target_y >= it->current_y + line_height
9262 && IT_CHARPOS (*it) < ZV)
9263 {
9264 /* Should move forward by at least one line, maybe more.
9265
9266 Note: Calling move_it_by_lines can be expensive on
9267 terminal frames, where compute_motion is used (via
9268 vmotion) to do the job, when there are very long lines
9269 and truncate-lines is nil. That's the reason for
9270 treating terminal frames specially here. */
9271
9272 if (!FRAME_WINDOW_P (it->f))
9273 move_it_vertically (it, target_y - (it->current_y + line_height));
9274 else
9275 {
9276 do
9277 {
9278 move_it_by_lines (it, 1);
9279 }
9280 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9281 }
9282 }
9283 }
9284 }
9285
9286
9287 /* Move IT by a specified amount of pixel lines DY. DY negative means
9288 move backwards. DY = 0 means move to start of screen line. At the
9289 end, IT will be on the start of a screen line. */
9290
9291 void
9292 move_it_vertically (struct it *it, int dy)
9293 {
9294 if (dy <= 0)
9295 move_it_vertically_backward (it, -dy);
9296 else
9297 {
9298 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9299 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9300 MOVE_TO_POS | MOVE_TO_Y);
9301 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9302
9303 /* If buffer ends in ZV without a newline, move to the start of
9304 the line to satisfy the post-condition. */
9305 if (IT_CHARPOS (*it) == ZV
9306 && ZV > BEGV
9307 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9308 move_it_by_lines (it, 0);
9309 }
9310 }
9311
9312
9313 /* Move iterator IT past the end of the text line it is in. */
9314
9315 void
9316 move_it_past_eol (struct it *it)
9317 {
9318 enum move_it_result rc;
9319
9320 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9321 if (rc == MOVE_NEWLINE_OR_CR)
9322 set_iterator_to_next (it, 0);
9323 }
9324
9325
9326 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9327 negative means move up. DVPOS == 0 means move to the start of the
9328 screen line.
9329
9330 Optimization idea: If we would know that IT->f doesn't use
9331 a face with proportional font, we could be faster for
9332 truncate-lines nil. */
9333
9334 void
9335 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9336 {
9337
9338 /* The commented-out optimization uses vmotion on terminals. This
9339 gives bad results, because elements like it->what, on which
9340 callers such as pos_visible_p rely, aren't updated. */
9341 /* struct position pos;
9342 if (!FRAME_WINDOW_P (it->f))
9343 {
9344 struct text_pos textpos;
9345
9346 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9347 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9348 reseat (it, textpos, 1);
9349 it->vpos += pos.vpos;
9350 it->current_y += pos.vpos;
9351 }
9352 else */
9353
9354 if (dvpos == 0)
9355 {
9356 /* DVPOS == 0 means move to the start of the screen line. */
9357 move_it_vertically_backward (it, 0);
9358 /* Let next call to line_bottom_y calculate real line height */
9359 last_height = 0;
9360 }
9361 else if (dvpos > 0)
9362 {
9363 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9364 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9365 {
9366 /* Only move to the next buffer position if we ended up in a
9367 string from display property, not in an overlay string
9368 (before-string or after-string). That is because the
9369 latter don't conceal the underlying buffer position, so
9370 we can ask to move the iterator to the exact position we
9371 are interested in. Note that, even if we are already at
9372 IT_CHARPOS (*it), the call below is not a no-op, as it
9373 will detect that we are at the end of the string, pop the
9374 iterator, and compute it->current_x and it->hpos
9375 correctly. */
9376 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9377 -1, -1, -1, MOVE_TO_POS);
9378 }
9379 }
9380 else
9381 {
9382 struct it it2;
9383 void *it2data = NULL;
9384 ptrdiff_t start_charpos, i;
9385 int nchars_per_row
9386 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9387 ptrdiff_t pos_limit;
9388
9389 /* Start at the beginning of the screen line containing IT's
9390 position. This may actually move vertically backwards,
9391 in case of overlays, so adjust dvpos accordingly. */
9392 dvpos += it->vpos;
9393 move_it_vertically_backward (it, 0);
9394 dvpos -= it->vpos;
9395
9396 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9397 screen lines, and reseat the iterator there. */
9398 start_charpos = IT_CHARPOS (*it);
9399 if (it->line_wrap == TRUNCATE)
9400 pos_limit = BEGV;
9401 else
9402 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9403 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9404 back_to_previous_visible_line_start (it);
9405 reseat (it, it->current.pos, 1);
9406
9407 /* Move further back if we end up in a string or an image. */
9408 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9409 {
9410 /* First try to move to start of display line. */
9411 dvpos += it->vpos;
9412 move_it_vertically_backward (it, 0);
9413 dvpos -= it->vpos;
9414 if (IT_POS_VALID_AFTER_MOVE_P (it))
9415 break;
9416 /* If start of line is still in string or image,
9417 move further back. */
9418 back_to_previous_visible_line_start (it);
9419 reseat (it, it->current.pos, 1);
9420 dvpos--;
9421 }
9422
9423 it->current_x = it->hpos = 0;
9424
9425 /* Above call may have moved too far if continuation lines
9426 are involved. Scan forward and see if it did. */
9427 SAVE_IT (it2, *it, it2data);
9428 it2.vpos = it2.current_y = 0;
9429 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9430 it->vpos -= it2.vpos;
9431 it->current_y -= it2.current_y;
9432 it->current_x = it->hpos = 0;
9433
9434 /* If we moved too far back, move IT some lines forward. */
9435 if (it2.vpos > -dvpos)
9436 {
9437 int delta = it2.vpos + dvpos;
9438
9439 RESTORE_IT (&it2, &it2, it2data);
9440 SAVE_IT (it2, *it, it2data);
9441 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9442 /* Move back again if we got too far ahead. */
9443 if (IT_CHARPOS (*it) >= start_charpos)
9444 RESTORE_IT (it, &it2, it2data);
9445 else
9446 bidi_unshelve_cache (it2data, 1);
9447 }
9448 else
9449 RESTORE_IT (it, it, it2data);
9450 }
9451 }
9452
9453 /* Return 1 if IT points into the middle of a display vector. */
9454
9455 int
9456 in_display_vector_p (struct it *it)
9457 {
9458 return (it->method == GET_FROM_DISPLAY_VECTOR
9459 && it->current.dpvec_index > 0
9460 && it->dpvec + it->current.dpvec_index != it->dpend);
9461 }
9462
9463 \f
9464 /***********************************************************************
9465 Messages
9466 ***********************************************************************/
9467
9468
9469 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9470 to *Messages*. */
9471
9472 void
9473 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9474 {
9475 Lisp_Object args[3];
9476 Lisp_Object msg, fmt;
9477 char *buffer;
9478 ptrdiff_t len;
9479 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9480 USE_SAFE_ALLOCA;
9481
9482 fmt = msg = Qnil;
9483 GCPRO4 (fmt, msg, arg1, arg2);
9484
9485 args[0] = fmt = build_string (format);
9486 args[1] = arg1;
9487 args[2] = arg2;
9488 msg = Fformat (3, args);
9489
9490 len = SBYTES (msg) + 1;
9491 buffer = SAFE_ALLOCA (len);
9492 memcpy (buffer, SDATA (msg), len);
9493
9494 message_dolog (buffer, len - 1, 1, 0);
9495 SAFE_FREE ();
9496
9497 UNGCPRO;
9498 }
9499
9500
9501 /* Output a newline in the *Messages* buffer if "needs" one. */
9502
9503 void
9504 message_log_maybe_newline (void)
9505 {
9506 if (message_log_need_newline)
9507 message_dolog ("", 0, 1, 0);
9508 }
9509
9510
9511 /* Add a string M of length NBYTES to the message log, optionally
9512 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9513 true, means interpret the contents of M as multibyte. This
9514 function calls low-level routines in order to bypass text property
9515 hooks, etc. which might not be safe to run.
9516
9517 This may GC (insert may run before/after change hooks),
9518 so the buffer M must NOT point to a Lisp string. */
9519
9520 void
9521 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9522 {
9523 const unsigned char *msg = (const unsigned char *) m;
9524
9525 if (!NILP (Vmemory_full))
9526 return;
9527
9528 if (!NILP (Vmessage_log_max))
9529 {
9530 struct buffer *oldbuf;
9531 Lisp_Object oldpoint, oldbegv, oldzv;
9532 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9533 ptrdiff_t point_at_end = 0;
9534 ptrdiff_t zv_at_end = 0;
9535 Lisp_Object old_deactivate_mark;
9536 bool shown;
9537 struct gcpro gcpro1;
9538
9539 old_deactivate_mark = Vdeactivate_mark;
9540 oldbuf = current_buffer;
9541
9542 /* Ensure the Messages buffer exists, and switch to it.
9543 If we created it, set the major-mode. */
9544 {
9545 int newbuffer = 0;
9546 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9547
9548 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9549
9550 if (newbuffer &&
9551 !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9552 call0 (intern ("messages-buffer-mode"));
9553 }
9554
9555 bset_undo_list (current_buffer, Qt);
9556
9557 oldpoint = message_dolog_marker1;
9558 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9559 oldbegv = message_dolog_marker2;
9560 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9561 oldzv = message_dolog_marker3;
9562 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9563 GCPRO1 (old_deactivate_mark);
9564
9565 if (PT == Z)
9566 point_at_end = 1;
9567 if (ZV == Z)
9568 zv_at_end = 1;
9569
9570 BEGV = BEG;
9571 BEGV_BYTE = BEG_BYTE;
9572 ZV = Z;
9573 ZV_BYTE = Z_BYTE;
9574 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9575
9576 /* Insert the string--maybe converting multibyte to single byte
9577 or vice versa, so that all the text fits the buffer. */
9578 if (multibyte
9579 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9580 {
9581 ptrdiff_t i;
9582 int c, char_bytes;
9583 char work[1];
9584
9585 /* Convert a multibyte string to single-byte
9586 for the *Message* buffer. */
9587 for (i = 0; i < nbytes; i += char_bytes)
9588 {
9589 c = string_char_and_length (msg + i, &char_bytes);
9590 work[0] = (ASCII_CHAR_P (c)
9591 ? c
9592 : multibyte_char_to_unibyte (c));
9593 insert_1_both (work, 1, 1, 1, 0, 0);
9594 }
9595 }
9596 else if (! multibyte
9597 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9598 {
9599 ptrdiff_t i;
9600 int c, char_bytes;
9601 unsigned char str[MAX_MULTIBYTE_LENGTH];
9602 /* Convert a single-byte string to multibyte
9603 for the *Message* buffer. */
9604 for (i = 0; i < nbytes; i++)
9605 {
9606 c = msg[i];
9607 MAKE_CHAR_MULTIBYTE (c);
9608 char_bytes = CHAR_STRING (c, str);
9609 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9610 }
9611 }
9612 else if (nbytes)
9613 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9614
9615 if (nlflag)
9616 {
9617 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9618 printmax_t dups;
9619
9620 insert_1_both ("\n", 1, 1, 1, 0, 0);
9621
9622 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9623 this_bol = PT;
9624 this_bol_byte = PT_BYTE;
9625
9626 /* See if this line duplicates the previous one.
9627 If so, combine duplicates. */
9628 if (this_bol > BEG)
9629 {
9630 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9631 prev_bol = PT;
9632 prev_bol_byte = PT_BYTE;
9633
9634 dups = message_log_check_duplicate (prev_bol_byte,
9635 this_bol_byte);
9636 if (dups)
9637 {
9638 del_range_both (prev_bol, prev_bol_byte,
9639 this_bol, this_bol_byte, 0);
9640 if (dups > 1)
9641 {
9642 char dupstr[sizeof " [ times]"
9643 + INT_STRLEN_BOUND (printmax_t)];
9644
9645 /* If you change this format, don't forget to also
9646 change message_log_check_duplicate. */
9647 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9648 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9649 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
9650 }
9651 }
9652 }
9653
9654 /* If we have more than the desired maximum number of lines
9655 in the *Messages* buffer now, delete the oldest ones.
9656 This is safe because we don't have undo in this buffer. */
9657
9658 if (NATNUMP (Vmessage_log_max))
9659 {
9660 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9661 -XFASTINT (Vmessage_log_max) - 1, 0);
9662 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9663 }
9664 }
9665 BEGV = marker_position (oldbegv);
9666 BEGV_BYTE = marker_byte_position (oldbegv);
9667
9668 if (zv_at_end)
9669 {
9670 ZV = Z;
9671 ZV_BYTE = Z_BYTE;
9672 }
9673 else
9674 {
9675 ZV = marker_position (oldzv);
9676 ZV_BYTE = marker_byte_position (oldzv);
9677 }
9678
9679 if (point_at_end)
9680 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9681 else
9682 /* We can't do Fgoto_char (oldpoint) because it will run some
9683 Lisp code. */
9684 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9685 marker_byte_position (oldpoint));
9686
9687 UNGCPRO;
9688 unchain_marker (XMARKER (oldpoint));
9689 unchain_marker (XMARKER (oldbegv));
9690 unchain_marker (XMARKER (oldzv));
9691
9692 shown = buffer_window_count (current_buffer) > 0;
9693 set_buffer_internal (oldbuf);
9694 /* We called insert_1_both above with its 5th argument (PREPARE)
9695 zero, which prevents insert_1_both from calling
9696 prepare_to_modify_buffer, which in turns prevents us from
9697 incrementing windows_or_buffers_changed even if *Messages* is
9698 shown in some window. So we must manually incrementing
9699 windows_or_buffers_changed here to make up for that. */
9700 if (shown)
9701 windows_or_buffers_changed++;
9702 else
9703 windows_or_buffers_changed = old_windows_or_buffers_changed;
9704 message_log_need_newline = !nlflag;
9705 Vdeactivate_mark = old_deactivate_mark;
9706 }
9707 }
9708
9709
9710 /* We are at the end of the buffer after just having inserted a newline.
9711 (Note: We depend on the fact we won't be crossing the gap.)
9712 Check to see if the most recent message looks a lot like the previous one.
9713 Return 0 if different, 1 if the new one should just replace it, or a
9714 value N > 1 if we should also append " [N times]". */
9715
9716 static intmax_t
9717 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9718 {
9719 ptrdiff_t i;
9720 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9721 int seen_dots = 0;
9722 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9723 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9724
9725 for (i = 0; i < len; i++)
9726 {
9727 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
9728 seen_dots = 1;
9729 if (p1[i] != p2[i])
9730 return seen_dots;
9731 }
9732 p1 += len;
9733 if (*p1 == '\n')
9734 return 2;
9735 if (*p1++ == ' ' && *p1++ == '[')
9736 {
9737 char *pend;
9738 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9739 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9740 return n + 1;
9741 }
9742 return 0;
9743 }
9744 \f
9745
9746 /* Display an echo area message M with a specified length of NBYTES
9747 bytes. The string may include null characters. If M is not a
9748 string, clear out any existing message, and let the mini-buffer
9749 text show through.
9750
9751 This function cancels echoing. */
9752
9753 void
9754 message3 (Lisp_Object m)
9755 {
9756 struct gcpro gcpro1;
9757
9758 GCPRO1 (m);
9759 clear_message (1,1);
9760 cancel_echoing ();
9761
9762 /* First flush out any partial line written with print. */
9763 message_log_maybe_newline ();
9764 if (STRINGP (m))
9765 {
9766 ptrdiff_t nbytes = SBYTES (m);
9767 bool multibyte = STRING_MULTIBYTE (m);
9768 USE_SAFE_ALLOCA;
9769 char *buffer = SAFE_ALLOCA (nbytes);
9770 memcpy (buffer, SDATA (m), nbytes);
9771 message_dolog (buffer, nbytes, 1, multibyte);
9772 SAFE_FREE ();
9773 }
9774 message3_nolog (m);
9775
9776 UNGCPRO;
9777 }
9778
9779
9780 /* The non-logging version of message3.
9781 This does not cancel echoing, because it is used for echoing.
9782 Perhaps we need to make a separate function for echoing
9783 and make this cancel echoing. */
9784
9785 void
9786 message3_nolog (Lisp_Object m)
9787 {
9788 struct frame *sf = SELECTED_FRAME ();
9789
9790 if (FRAME_INITIAL_P (sf))
9791 {
9792 if (noninteractive_need_newline)
9793 putc ('\n', stderr);
9794 noninteractive_need_newline = 0;
9795 if (STRINGP (m))
9796 fwrite (SDATA (m), SBYTES (m), 1, stderr);
9797 if (cursor_in_echo_area == 0)
9798 fprintf (stderr, "\n");
9799 fflush (stderr);
9800 }
9801 /* Error messages get reported properly by cmd_error, so this must be just an
9802 informative message; if the frame hasn't really been initialized yet, just
9803 toss it. */
9804 else if (INTERACTIVE && sf->glyphs_initialized_p)
9805 {
9806 /* Get the frame containing the mini-buffer
9807 that the selected frame is using. */
9808 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
9809 Lisp_Object frame = XWINDOW (mini_window)->frame;
9810 struct frame *f = XFRAME (frame);
9811
9812 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
9813 Fmake_frame_visible (frame);
9814
9815 if (STRINGP (m) && SCHARS (m) > 0)
9816 {
9817 set_message (m);
9818 if (minibuffer_auto_raise)
9819 Fraise_frame (frame);
9820 /* Assume we are not echoing.
9821 (If we are, echo_now will override this.) */
9822 echo_message_buffer = Qnil;
9823 }
9824 else
9825 clear_message (1, 1);
9826
9827 do_pending_window_change (0);
9828 echo_area_display (1);
9829 do_pending_window_change (0);
9830 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9831 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9832 }
9833 }
9834
9835
9836 /* Display a null-terminated echo area message M. If M is 0, clear
9837 out any existing message, and let the mini-buffer text show through.
9838
9839 The buffer M must continue to exist until after the echo area gets
9840 cleared or some other message gets displayed there. Do not pass
9841 text that is stored in a Lisp string. Do not pass text in a buffer
9842 that was alloca'd. */
9843
9844 void
9845 message1 (const char *m)
9846 {
9847 message3 (m ? build_unibyte_string (m) : Qnil);
9848 }
9849
9850
9851 /* The non-logging counterpart of message1. */
9852
9853 void
9854 message1_nolog (const char *m)
9855 {
9856 message3_nolog (m ? build_unibyte_string (m) : Qnil);
9857 }
9858
9859 /* Display a message M which contains a single %s
9860 which gets replaced with STRING. */
9861
9862 void
9863 message_with_string (const char *m, Lisp_Object string, int log)
9864 {
9865 CHECK_STRING (string);
9866
9867 if (noninteractive)
9868 {
9869 if (m)
9870 {
9871 if (noninteractive_need_newline)
9872 putc ('\n', stderr);
9873 noninteractive_need_newline = 0;
9874 fprintf (stderr, m, SDATA (string));
9875 if (!cursor_in_echo_area)
9876 fprintf (stderr, "\n");
9877 fflush (stderr);
9878 }
9879 }
9880 else if (INTERACTIVE)
9881 {
9882 /* The frame whose minibuffer we're going to display the message on.
9883 It may be larger than the selected frame, so we need
9884 to use its buffer, not the selected frame's buffer. */
9885 Lisp_Object mini_window;
9886 struct frame *f, *sf = SELECTED_FRAME ();
9887
9888 /* Get the frame containing the minibuffer
9889 that the selected frame is using. */
9890 mini_window = FRAME_MINIBUF_WINDOW (sf);
9891 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9892
9893 /* Error messages get reported properly by cmd_error, so this must be
9894 just an informative message; if the frame hasn't really been
9895 initialized yet, just toss it. */
9896 if (f->glyphs_initialized_p)
9897 {
9898 Lisp_Object args[2], msg;
9899 struct gcpro gcpro1, gcpro2;
9900
9901 args[0] = build_string (m);
9902 args[1] = msg = string;
9903 GCPRO2 (args[0], msg);
9904 gcpro1.nvars = 2;
9905
9906 msg = Fformat (2, args);
9907
9908 if (log)
9909 message3 (msg);
9910 else
9911 message3_nolog (msg);
9912
9913 UNGCPRO;
9914
9915 /* Print should start at the beginning of the message
9916 buffer next time. */
9917 message_buf_print = 0;
9918 }
9919 }
9920 }
9921
9922
9923 /* Dump an informative message to the minibuf. If M is 0, clear out
9924 any existing message, and let the mini-buffer text show through. */
9925
9926 static void
9927 vmessage (const char *m, va_list ap)
9928 {
9929 if (noninteractive)
9930 {
9931 if (m)
9932 {
9933 if (noninteractive_need_newline)
9934 putc ('\n', stderr);
9935 noninteractive_need_newline = 0;
9936 vfprintf (stderr, m, ap);
9937 if (cursor_in_echo_area == 0)
9938 fprintf (stderr, "\n");
9939 fflush (stderr);
9940 }
9941 }
9942 else if (INTERACTIVE)
9943 {
9944 /* The frame whose mini-buffer we're going to display the message
9945 on. It may be larger than the selected frame, so we need to
9946 use its buffer, not the selected frame's buffer. */
9947 Lisp_Object mini_window;
9948 struct frame *f, *sf = SELECTED_FRAME ();
9949
9950 /* Get the frame containing the mini-buffer
9951 that the selected frame is using. */
9952 mini_window = FRAME_MINIBUF_WINDOW (sf);
9953 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9954
9955 /* Error messages get reported properly by cmd_error, so this must be
9956 just an informative message; if the frame hasn't really been
9957 initialized yet, just toss it. */
9958 if (f->glyphs_initialized_p)
9959 {
9960 if (m)
9961 {
9962 ptrdiff_t len;
9963 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
9964 char *message_buf = alloca (maxsize + 1);
9965
9966 len = doprnt (message_buf, maxsize, m, 0, ap);
9967
9968 message3 (make_string (message_buf, len));
9969 }
9970 else
9971 message1 (0);
9972
9973 /* Print should start at the beginning of the message
9974 buffer next time. */
9975 message_buf_print = 0;
9976 }
9977 }
9978 }
9979
9980 void
9981 message (const char *m, ...)
9982 {
9983 va_list ap;
9984 va_start (ap, m);
9985 vmessage (m, ap);
9986 va_end (ap);
9987 }
9988
9989
9990 #if 0
9991 /* The non-logging version of message. */
9992
9993 void
9994 message_nolog (const char *m, ...)
9995 {
9996 Lisp_Object old_log_max;
9997 va_list ap;
9998 va_start (ap, m);
9999 old_log_max = Vmessage_log_max;
10000 Vmessage_log_max = Qnil;
10001 vmessage (m, ap);
10002 Vmessage_log_max = old_log_max;
10003 va_end (ap);
10004 }
10005 #endif
10006
10007
10008 /* Display the current message in the current mini-buffer. This is
10009 only called from error handlers in process.c, and is not time
10010 critical. */
10011
10012 void
10013 update_echo_area (void)
10014 {
10015 if (!NILP (echo_area_buffer[0]))
10016 {
10017 Lisp_Object string;
10018 string = Fcurrent_message ();
10019 message3 (string);
10020 }
10021 }
10022
10023
10024 /* Make sure echo area buffers in `echo_buffers' are live.
10025 If they aren't, make new ones. */
10026
10027 static void
10028 ensure_echo_area_buffers (void)
10029 {
10030 int i;
10031
10032 for (i = 0; i < 2; ++i)
10033 if (!BUFFERP (echo_buffer[i])
10034 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10035 {
10036 char name[30];
10037 Lisp_Object old_buffer;
10038 int j;
10039
10040 old_buffer = echo_buffer[i];
10041 echo_buffer[i] = Fget_buffer_create
10042 (make_formatted_string (name, " *Echo Area %d*", i));
10043 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10044 /* to force word wrap in echo area -
10045 it was decided to postpone this*/
10046 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10047
10048 for (j = 0; j < 2; ++j)
10049 if (EQ (old_buffer, echo_area_buffer[j]))
10050 echo_area_buffer[j] = echo_buffer[i];
10051 }
10052 }
10053
10054
10055 /* Call FN with args A1..A2 with either the current or last displayed
10056 echo_area_buffer as current buffer.
10057
10058 WHICH zero means use the current message buffer
10059 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10060 from echo_buffer[] and clear it.
10061
10062 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10063 suitable buffer from echo_buffer[] and clear it.
10064
10065 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10066 that the current message becomes the last displayed one, make
10067 choose a suitable buffer for echo_area_buffer[0], and clear it.
10068
10069 Value is what FN returns. */
10070
10071 static int
10072 with_echo_area_buffer (struct window *w, int which,
10073 int (*fn) (ptrdiff_t, Lisp_Object),
10074 ptrdiff_t a1, Lisp_Object a2)
10075 {
10076 Lisp_Object buffer;
10077 int this_one, the_other, clear_buffer_p, rc;
10078 ptrdiff_t count = SPECPDL_INDEX ();
10079
10080 /* If buffers aren't live, make new ones. */
10081 ensure_echo_area_buffers ();
10082
10083 clear_buffer_p = 0;
10084
10085 if (which == 0)
10086 this_one = 0, the_other = 1;
10087 else if (which > 0)
10088 this_one = 1, the_other = 0;
10089 else
10090 {
10091 this_one = 0, the_other = 1;
10092 clear_buffer_p = 1;
10093
10094 /* We need a fresh one in case the current echo buffer equals
10095 the one containing the last displayed echo area message. */
10096 if (!NILP (echo_area_buffer[this_one])
10097 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10098 echo_area_buffer[this_one] = Qnil;
10099 }
10100
10101 /* Choose a suitable buffer from echo_buffer[] is we don't
10102 have one. */
10103 if (NILP (echo_area_buffer[this_one]))
10104 {
10105 echo_area_buffer[this_one]
10106 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10107 ? echo_buffer[the_other]
10108 : echo_buffer[this_one]);
10109 clear_buffer_p = 1;
10110 }
10111
10112 buffer = echo_area_buffer[this_one];
10113
10114 /* Don't get confused by reusing the buffer used for echoing
10115 for a different purpose. */
10116 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10117 cancel_echoing ();
10118
10119 record_unwind_protect (unwind_with_echo_area_buffer,
10120 with_echo_area_buffer_unwind_data (w));
10121
10122 /* Make the echo area buffer current. Note that for display
10123 purposes, it is not necessary that the displayed window's buffer
10124 == current_buffer, except for text property lookup. So, let's
10125 only set that buffer temporarily here without doing a full
10126 Fset_window_buffer. We must also change w->pointm, though,
10127 because otherwise an assertions in unshow_buffer fails, and Emacs
10128 aborts. */
10129 set_buffer_internal_1 (XBUFFER (buffer));
10130 if (w)
10131 {
10132 wset_buffer (w, buffer);
10133 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10134 }
10135
10136 bset_undo_list (current_buffer, Qt);
10137 bset_read_only (current_buffer, Qnil);
10138 specbind (Qinhibit_read_only, Qt);
10139 specbind (Qinhibit_modification_hooks, Qt);
10140
10141 if (clear_buffer_p && Z > BEG)
10142 del_range (BEG, Z);
10143
10144 eassert (BEGV >= BEG);
10145 eassert (ZV <= Z && ZV >= BEGV);
10146
10147 rc = fn (a1, a2);
10148
10149 eassert (BEGV >= BEG);
10150 eassert (ZV <= Z && ZV >= BEGV);
10151
10152 unbind_to (count, Qnil);
10153 return rc;
10154 }
10155
10156
10157 /* Save state that should be preserved around the call to the function
10158 FN called in with_echo_area_buffer. */
10159
10160 static Lisp_Object
10161 with_echo_area_buffer_unwind_data (struct window *w)
10162 {
10163 int i = 0;
10164 Lisp_Object vector, tmp;
10165
10166 /* Reduce consing by keeping one vector in
10167 Vwith_echo_area_save_vector. */
10168 vector = Vwith_echo_area_save_vector;
10169 Vwith_echo_area_save_vector = Qnil;
10170
10171 if (NILP (vector))
10172 vector = Fmake_vector (make_number (9), Qnil);
10173
10174 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10175 ASET (vector, i, Vdeactivate_mark); ++i;
10176 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10177
10178 if (w)
10179 {
10180 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10181 ASET (vector, i, w->contents); ++i;
10182 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10183 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10184 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10185 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10186 }
10187 else
10188 {
10189 int end = i + 6;
10190 for (; i < end; ++i)
10191 ASET (vector, i, Qnil);
10192 }
10193
10194 eassert (i == ASIZE (vector));
10195 return vector;
10196 }
10197
10198
10199 /* Restore global state from VECTOR which was created by
10200 with_echo_area_buffer_unwind_data. */
10201
10202 static void
10203 unwind_with_echo_area_buffer (Lisp_Object vector)
10204 {
10205 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10206 Vdeactivate_mark = AREF (vector, 1);
10207 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10208
10209 if (WINDOWP (AREF (vector, 3)))
10210 {
10211 struct window *w;
10212 Lisp_Object buffer;
10213
10214 w = XWINDOW (AREF (vector, 3));
10215 buffer = AREF (vector, 4);
10216
10217 wset_buffer (w, buffer);
10218 set_marker_both (w->pointm, buffer,
10219 XFASTINT (AREF (vector, 5)),
10220 XFASTINT (AREF (vector, 6)));
10221 set_marker_both (w->start, buffer,
10222 XFASTINT (AREF (vector, 7)),
10223 XFASTINT (AREF (vector, 8)));
10224 }
10225
10226 Vwith_echo_area_save_vector = vector;
10227 }
10228
10229
10230 /* Set up the echo area for use by print functions. MULTIBYTE_P
10231 non-zero means we will print multibyte. */
10232
10233 void
10234 setup_echo_area_for_printing (int multibyte_p)
10235 {
10236 /* If we can't find an echo area any more, exit. */
10237 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10238 Fkill_emacs (Qnil);
10239
10240 ensure_echo_area_buffers ();
10241
10242 if (!message_buf_print)
10243 {
10244 /* A message has been output since the last time we printed.
10245 Choose a fresh echo area buffer. */
10246 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10247 echo_area_buffer[0] = echo_buffer[1];
10248 else
10249 echo_area_buffer[0] = echo_buffer[0];
10250
10251 /* Switch to that buffer and clear it. */
10252 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10253 bset_truncate_lines (current_buffer, Qnil);
10254
10255 if (Z > BEG)
10256 {
10257 ptrdiff_t count = SPECPDL_INDEX ();
10258 specbind (Qinhibit_read_only, Qt);
10259 /* Note that undo recording is always disabled. */
10260 del_range (BEG, Z);
10261 unbind_to (count, Qnil);
10262 }
10263 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10264
10265 /* Set up the buffer for the multibyteness we need. */
10266 if (multibyte_p
10267 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10268 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10269
10270 /* Raise the frame containing the echo area. */
10271 if (minibuffer_auto_raise)
10272 {
10273 struct frame *sf = SELECTED_FRAME ();
10274 Lisp_Object mini_window;
10275 mini_window = FRAME_MINIBUF_WINDOW (sf);
10276 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10277 }
10278
10279 message_log_maybe_newline ();
10280 message_buf_print = 1;
10281 }
10282 else
10283 {
10284 if (NILP (echo_area_buffer[0]))
10285 {
10286 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10287 echo_area_buffer[0] = echo_buffer[1];
10288 else
10289 echo_area_buffer[0] = echo_buffer[0];
10290 }
10291
10292 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10293 {
10294 /* Someone switched buffers between print requests. */
10295 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10296 bset_truncate_lines (current_buffer, Qnil);
10297 }
10298 }
10299 }
10300
10301
10302 /* Display an echo area message in window W. Value is non-zero if W's
10303 height is changed. If display_last_displayed_message_p is
10304 non-zero, display the message that was last displayed, otherwise
10305 display the current message. */
10306
10307 static int
10308 display_echo_area (struct window *w)
10309 {
10310 int i, no_message_p, window_height_changed_p;
10311
10312 /* Temporarily disable garbage collections while displaying the echo
10313 area. This is done because a GC can print a message itself.
10314 That message would modify the echo area buffer's contents while a
10315 redisplay of the buffer is going on, and seriously confuse
10316 redisplay. */
10317 ptrdiff_t count = inhibit_garbage_collection ();
10318
10319 /* If there is no message, we must call display_echo_area_1
10320 nevertheless because it resizes the window. But we will have to
10321 reset the echo_area_buffer in question to nil at the end because
10322 with_echo_area_buffer will sets it to an empty buffer. */
10323 i = display_last_displayed_message_p ? 1 : 0;
10324 no_message_p = NILP (echo_area_buffer[i]);
10325
10326 window_height_changed_p
10327 = with_echo_area_buffer (w, display_last_displayed_message_p,
10328 display_echo_area_1,
10329 (intptr_t) w, Qnil);
10330
10331 if (no_message_p)
10332 echo_area_buffer[i] = Qnil;
10333
10334 unbind_to (count, Qnil);
10335 return window_height_changed_p;
10336 }
10337
10338
10339 /* Helper for display_echo_area. Display the current buffer which
10340 contains the current echo area message in window W, a mini-window,
10341 a pointer to which is passed in A1. A2..A4 are currently not used.
10342 Change the height of W so that all of the message is displayed.
10343 Value is non-zero if height of W was changed. */
10344
10345 static int
10346 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10347 {
10348 intptr_t i1 = a1;
10349 struct window *w = (struct window *) i1;
10350 Lisp_Object window;
10351 struct text_pos start;
10352 int window_height_changed_p = 0;
10353
10354 /* Do this before displaying, so that we have a large enough glyph
10355 matrix for the display. If we can't get enough space for the
10356 whole text, display the last N lines. That works by setting w->start. */
10357 window_height_changed_p = resize_mini_window (w, 0);
10358
10359 /* Use the starting position chosen by resize_mini_window. */
10360 SET_TEXT_POS_FROM_MARKER (start, w->start);
10361
10362 /* Display. */
10363 clear_glyph_matrix (w->desired_matrix);
10364 XSETWINDOW (window, w);
10365 try_window (window, start, 0);
10366
10367 return window_height_changed_p;
10368 }
10369
10370
10371 /* Resize the echo area window to exactly the size needed for the
10372 currently displayed message, if there is one. If a mini-buffer
10373 is active, don't shrink it. */
10374
10375 void
10376 resize_echo_area_exactly (void)
10377 {
10378 if (BUFFERP (echo_area_buffer[0])
10379 && WINDOWP (echo_area_window))
10380 {
10381 struct window *w = XWINDOW (echo_area_window);
10382 int resized_p;
10383 Lisp_Object resize_exactly;
10384
10385 if (minibuf_level == 0)
10386 resize_exactly = Qt;
10387 else
10388 resize_exactly = Qnil;
10389
10390 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10391 (intptr_t) w, resize_exactly);
10392 if (resized_p)
10393 {
10394 ++windows_or_buffers_changed;
10395 ++update_mode_lines;
10396 redisplay_internal ();
10397 }
10398 }
10399 }
10400
10401
10402 /* Callback function for with_echo_area_buffer, when used from
10403 resize_echo_area_exactly. A1 contains a pointer to the window to
10404 resize, EXACTLY non-nil means resize the mini-window exactly to the
10405 size of the text displayed. A3 and A4 are not used. Value is what
10406 resize_mini_window returns. */
10407
10408 static int
10409 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10410 {
10411 intptr_t i1 = a1;
10412 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10413 }
10414
10415
10416 /* Resize mini-window W to fit the size of its contents. EXACT_P
10417 means size the window exactly to the size needed. Otherwise, it's
10418 only enlarged until W's buffer is empty.
10419
10420 Set W->start to the right place to begin display. If the whole
10421 contents fit, start at the beginning. Otherwise, start so as
10422 to make the end of the contents appear. This is particularly
10423 important for y-or-n-p, but seems desirable generally.
10424
10425 Value is non-zero if the window height has been changed. */
10426
10427 int
10428 resize_mini_window (struct window *w, int exact_p)
10429 {
10430 struct frame *f = XFRAME (w->frame);
10431 int window_height_changed_p = 0;
10432
10433 eassert (MINI_WINDOW_P (w));
10434
10435 /* By default, start display at the beginning. */
10436 set_marker_both (w->start, w->contents,
10437 BUF_BEGV (XBUFFER (w->contents)),
10438 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10439
10440 /* Don't resize windows while redisplaying a window; it would
10441 confuse redisplay functions when the size of the window they are
10442 displaying changes from under them. Such a resizing can happen,
10443 for instance, when which-func prints a long message while
10444 we are running fontification-functions. We're running these
10445 functions with safe_call which binds inhibit-redisplay to t. */
10446 if (!NILP (Vinhibit_redisplay))
10447 return 0;
10448
10449 /* Nil means don't try to resize. */
10450 if (NILP (Vresize_mini_windows)
10451 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10452 return 0;
10453
10454 if (!FRAME_MINIBUF_ONLY_P (f))
10455 {
10456 struct it it;
10457 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10458 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10459 int height;
10460 EMACS_INT max_height;
10461 int unit = FRAME_LINE_HEIGHT (f);
10462 struct text_pos start;
10463 struct buffer *old_current_buffer = NULL;
10464
10465 if (current_buffer != XBUFFER (w->contents))
10466 {
10467 old_current_buffer = current_buffer;
10468 set_buffer_internal (XBUFFER (w->contents));
10469 }
10470
10471 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10472
10473 /* Compute the max. number of lines specified by the user. */
10474 if (FLOATP (Vmax_mini_window_height))
10475 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10476 else if (INTEGERP (Vmax_mini_window_height))
10477 max_height = XINT (Vmax_mini_window_height);
10478 else
10479 max_height = total_height / 4;
10480
10481 /* Correct that max. height if it's bogus. */
10482 max_height = clip_to_bounds (1, max_height, total_height);
10483
10484 /* Find out the height of the text in the window. */
10485 if (it.line_wrap == TRUNCATE)
10486 height = 1;
10487 else
10488 {
10489 last_height = 0;
10490 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10491 if (it.max_ascent == 0 && it.max_descent == 0)
10492 height = it.current_y + last_height;
10493 else
10494 height = it.current_y + it.max_ascent + it.max_descent;
10495 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10496 height = (height + unit - 1) / unit;
10497 }
10498
10499 /* Compute a suitable window start. */
10500 if (height > max_height)
10501 {
10502 height = max_height;
10503 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10504 move_it_vertically_backward (&it, (height - 1) * unit);
10505 start = it.current.pos;
10506 }
10507 else
10508 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10509 SET_MARKER_FROM_TEXT_POS (w->start, start);
10510
10511 if (EQ (Vresize_mini_windows, Qgrow_only))
10512 {
10513 /* Let it grow only, until we display an empty message, in which
10514 case the window shrinks again. */
10515 if (height > WINDOW_TOTAL_LINES (w))
10516 {
10517 int old_height = WINDOW_TOTAL_LINES (w);
10518
10519 FRAME_WINDOWS_FROZEN (f) = 1;
10520 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10521 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10522 }
10523 else if (height < WINDOW_TOTAL_LINES (w)
10524 && (exact_p || BEGV == ZV))
10525 {
10526 int old_height = WINDOW_TOTAL_LINES (w);
10527
10528 FRAME_WINDOWS_FROZEN (f) = 0;
10529 shrink_mini_window (w);
10530 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10531 }
10532 }
10533 else
10534 {
10535 /* Always resize to exact size needed. */
10536 if (height > WINDOW_TOTAL_LINES (w))
10537 {
10538 int old_height = WINDOW_TOTAL_LINES (w);
10539
10540 FRAME_WINDOWS_FROZEN (f) = 1;
10541 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10542 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10543 }
10544 else if (height < WINDOW_TOTAL_LINES (w))
10545 {
10546 int old_height = WINDOW_TOTAL_LINES (w);
10547
10548 FRAME_WINDOWS_FROZEN (f) = 0;
10549 shrink_mini_window (w);
10550
10551 if (height)
10552 {
10553 FRAME_WINDOWS_FROZEN (f) = 1;
10554 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10555 }
10556
10557 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10558 }
10559 }
10560
10561 if (old_current_buffer)
10562 set_buffer_internal (old_current_buffer);
10563 }
10564
10565 return window_height_changed_p;
10566 }
10567
10568
10569 /* Value is the current message, a string, or nil if there is no
10570 current message. */
10571
10572 Lisp_Object
10573 current_message (void)
10574 {
10575 Lisp_Object msg;
10576
10577 if (!BUFFERP (echo_area_buffer[0]))
10578 msg = Qnil;
10579 else
10580 {
10581 with_echo_area_buffer (0, 0, current_message_1,
10582 (intptr_t) &msg, Qnil);
10583 if (NILP (msg))
10584 echo_area_buffer[0] = Qnil;
10585 }
10586
10587 return msg;
10588 }
10589
10590
10591 static int
10592 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10593 {
10594 intptr_t i1 = a1;
10595 Lisp_Object *msg = (Lisp_Object *) i1;
10596
10597 if (Z > BEG)
10598 *msg = make_buffer_string (BEG, Z, 1);
10599 else
10600 *msg = Qnil;
10601 return 0;
10602 }
10603
10604
10605 /* Push the current message on Vmessage_stack for later restoration
10606 by restore_message. Value is non-zero if the current message isn't
10607 empty. This is a relatively infrequent operation, so it's not
10608 worth optimizing. */
10609
10610 bool
10611 push_message (void)
10612 {
10613 Lisp_Object msg = current_message ();
10614 Vmessage_stack = Fcons (msg, Vmessage_stack);
10615 return STRINGP (msg);
10616 }
10617
10618
10619 /* Restore message display from the top of Vmessage_stack. */
10620
10621 void
10622 restore_message (void)
10623 {
10624 eassert (CONSP (Vmessage_stack));
10625 message3_nolog (XCAR (Vmessage_stack));
10626 }
10627
10628
10629 /* Handler for unwind-protect calling pop_message. */
10630
10631 void
10632 pop_message_unwind (void)
10633 {
10634 /* Pop the top-most entry off Vmessage_stack. */
10635 eassert (CONSP (Vmessage_stack));
10636 Vmessage_stack = XCDR (Vmessage_stack);
10637 }
10638
10639
10640 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10641 exits. If the stack is not empty, we have a missing pop_message
10642 somewhere. */
10643
10644 void
10645 check_message_stack (void)
10646 {
10647 if (!NILP (Vmessage_stack))
10648 emacs_abort ();
10649 }
10650
10651
10652 /* Truncate to NCHARS what will be displayed in the echo area the next
10653 time we display it---but don't redisplay it now. */
10654
10655 void
10656 truncate_echo_area (ptrdiff_t nchars)
10657 {
10658 if (nchars == 0)
10659 echo_area_buffer[0] = Qnil;
10660 else if (!noninteractive
10661 && INTERACTIVE
10662 && !NILP (echo_area_buffer[0]))
10663 {
10664 struct frame *sf = SELECTED_FRAME ();
10665 /* Error messages get reported properly by cmd_error, so this must be
10666 just an informative message; if the frame hasn't really been
10667 initialized yet, just toss it. */
10668 if (sf->glyphs_initialized_p)
10669 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10670 }
10671 }
10672
10673
10674 /* Helper function for truncate_echo_area. Truncate the current
10675 message to at most NCHARS characters. */
10676
10677 static int
10678 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10679 {
10680 if (BEG + nchars < Z)
10681 del_range (BEG + nchars, Z);
10682 if (Z == BEG)
10683 echo_area_buffer[0] = Qnil;
10684 return 0;
10685 }
10686
10687 /* Set the current message to STRING. */
10688
10689 static void
10690 set_message (Lisp_Object string)
10691 {
10692 eassert (STRINGP (string));
10693
10694 message_enable_multibyte = STRING_MULTIBYTE (string);
10695
10696 with_echo_area_buffer (0, -1, set_message_1, 0, string);
10697 message_buf_print = 0;
10698 help_echo_showing_p = 0;
10699
10700 if (STRINGP (Vdebug_on_message)
10701 && STRINGP (string)
10702 && fast_string_match (Vdebug_on_message, string) >= 0)
10703 call_debugger (list2 (Qerror, string));
10704 }
10705
10706
10707 /* Helper function for set_message. First argument is ignored and second
10708 argument has the same meaning as for set_message.
10709 This function is called with the echo area buffer being current. */
10710
10711 static int
10712 set_message_1 (ptrdiff_t a1, Lisp_Object string)
10713 {
10714 eassert (STRINGP (string));
10715
10716 /* Change multibyteness of the echo buffer appropriately. */
10717 if (message_enable_multibyte
10718 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10719 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10720
10721 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10722 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10723 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10724
10725 /* Insert new message at BEG. */
10726 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10727
10728 /* This function takes care of single/multibyte conversion.
10729 We just have to ensure that the echo area buffer has the right
10730 setting of enable_multibyte_characters. */
10731 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
10732
10733 return 0;
10734 }
10735
10736
10737 /* Clear messages. CURRENT_P non-zero means clear the current
10738 message. LAST_DISPLAYED_P non-zero means clear the message
10739 last displayed. */
10740
10741 void
10742 clear_message (int current_p, int last_displayed_p)
10743 {
10744 if (current_p)
10745 {
10746 echo_area_buffer[0] = Qnil;
10747 message_cleared_p = 1;
10748 }
10749
10750 if (last_displayed_p)
10751 echo_area_buffer[1] = Qnil;
10752
10753 message_buf_print = 0;
10754 }
10755
10756 /* Clear garbaged frames.
10757
10758 This function is used where the old redisplay called
10759 redraw_garbaged_frames which in turn called redraw_frame which in
10760 turn called clear_frame. The call to clear_frame was a source of
10761 flickering. I believe a clear_frame is not necessary. It should
10762 suffice in the new redisplay to invalidate all current matrices,
10763 and ensure a complete redisplay of all windows. */
10764
10765 static void
10766 clear_garbaged_frames (void)
10767 {
10768 if (frame_garbaged)
10769 {
10770 Lisp_Object tail, frame;
10771 int changed_count = 0;
10772
10773 FOR_EACH_FRAME (tail, frame)
10774 {
10775 struct frame *f = XFRAME (frame);
10776
10777 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10778 {
10779 if (f->resized_p)
10780 redraw_frame (f);
10781 else
10782 clear_current_matrices (f);
10783 changed_count++;
10784 f->garbaged = 0;
10785 f->resized_p = 0;
10786 }
10787 }
10788
10789 frame_garbaged = 0;
10790 if (changed_count)
10791 ++windows_or_buffers_changed;
10792 }
10793 }
10794
10795
10796 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10797 is non-zero update selected_frame. Value is non-zero if the
10798 mini-windows height has been changed. */
10799
10800 static int
10801 echo_area_display (int update_frame_p)
10802 {
10803 Lisp_Object mini_window;
10804 struct window *w;
10805 struct frame *f;
10806 int window_height_changed_p = 0;
10807 struct frame *sf = SELECTED_FRAME ();
10808
10809 mini_window = FRAME_MINIBUF_WINDOW (sf);
10810 w = XWINDOW (mini_window);
10811 f = XFRAME (WINDOW_FRAME (w));
10812
10813 /* Don't display if frame is invisible or not yet initialized. */
10814 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10815 return 0;
10816
10817 #ifdef HAVE_WINDOW_SYSTEM
10818 /* When Emacs starts, selected_frame may be the initial terminal
10819 frame. If we let this through, a message would be displayed on
10820 the terminal. */
10821 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10822 return 0;
10823 #endif /* HAVE_WINDOW_SYSTEM */
10824
10825 /* Redraw garbaged frames. */
10826 clear_garbaged_frames ();
10827
10828 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10829 {
10830 echo_area_window = mini_window;
10831 window_height_changed_p = display_echo_area (w);
10832 w->must_be_updated_p = 1;
10833
10834 /* Update the display, unless called from redisplay_internal.
10835 Also don't update the screen during redisplay itself. The
10836 update will happen at the end of redisplay, and an update
10837 here could cause confusion. */
10838 if (update_frame_p && !redisplaying_p)
10839 {
10840 int n = 0;
10841
10842 /* If the display update has been interrupted by pending
10843 input, update mode lines in the frame. Due to the
10844 pending input, it might have been that redisplay hasn't
10845 been called, so that mode lines above the echo area are
10846 garbaged. This looks odd, so we prevent it here. */
10847 if (!display_completed)
10848 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10849
10850 if (window_height_changed_p
10851 /* Don't do this if Emacs is shutting down. Redisplay
10852 needs to run hooks. */
10853 && !NILP (Vrun_hooks))
10854 {
10855 /* Must update other windows. Likewise as in other
10856 cases, don't let this update be interrupted by
10857 pending input. */
10858 ptrdiff_t count = SPECPDL_INDEX ();
10859 specbind (Qredisplay_dont_pause, Qt);
10860 windows_or_buffers_changed = 1;
10861 redisplay_internal ();
10862 unbind_to (count, Qnil);
10863 }
10864 else if (FRAME_WINDOW_P (f) && n == 0)
10865 {
10866 /* Window configuration is the same as before.
10867 Can do with a display update of the echo area,
10868 unless we displayed some mode lines. */
10869 update_single_window (w, 1);
10870 flush_frame (f);
10871 }
10872 else
10873 update_frame (f, 1, 1);
10874
10875 /* If cursor is in the echo area, make sure that the next
10876 redisplay displays the minibuffer, so that the cursor will
10877 be replaced with what the minibuffer wants. */
10878 if (cursor_in_echo_area)
10879 ++windows_or_buffers_changed;
10880 }
10881 }
10882 else if (!EQ (mini_window, selected_window))
10883 windows_or_buffers_changed++;
10884
10885 /* Last displayed message is now the current message. */
10886 echo_area_buffer[1] = echo_area_buffer[0];
10887 /* Inform read_char that we're not echoing. */
10888 echo_message_buffer = Qnil;
10889
10890 /* Prevent redisplay optimization in redisplay_internal by resetting
10891 this_line_start_pos. This is done because the mini-buffer now
10892 displays the message instead of its buffer text. */
10893 if (EQ (mini_window, selected_window))
10894 CHARPOS (this_line_start_pos) = 0;
10895
10896 return window_height_changed_p;
10897 }
10898
10899 /* Nonzero if the current window's buffer is shown in more than one
10900 window and was modified since last redisplay. */
10901
10902 static int
10903 buffer_shared_and_changed (void)
10904 {
10905 return (buffer_window_count (current_buffer) > 1
10906 && UNCHANGED_MODIFIED < MODIFF);
10907 }
10908
10909 /* Nonzero if W's buffer was changed but not saved or Transient Mark mode
10910 is enabled and mark of W's buffer was changed since last W's update. */
10911
10912 static int
10913 window_buffer_changed (struct window *w)
10914 {
10915 struct buffer *b = XBUFFER (w->contents);
10916
10917 eassert (BUFFER_LIVE_P (b));
10918
10919 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star)
10920 || ((!NILP (Vtransient_mark_mode) && !NILP (BVAR (b, mark_active)))
10921 != (w->region_showing != 0)));
10922 }
10923
10924 /* Nonzero if W has %c in its mode line and mode line should be updated. */
10925
10926 static int
10927 mode_line_update_needed (struct window *w)
10928 {
10929 return (w->column_number_displayed != -1
10930 && !(PT == w->last_point && !window_outdated (w))
10931 && (w->column_number_displayed != current_column ()));
10932 }
10933
10934 /* Nonzero if window start of W is frozen and may not be changed during
10935 redisplay. */
10936
10937 static bool
10938 window_frozen_p (struct window *w)
10939 {
10940 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
10941 {
10942 Lisp_Object window;
10943
10944 XSETWINDOW (window, w);
10945 if (MINI_WINDOW_P (w))
10946 return 0;
10947 else if (EQ (window, selected_window))
10948 return 0;
10949 else if (MINI_WINDOW_P (XWINDOW (selected_window))
10950 && EQ (window, Vminibuf_scroll_window))
10951 /* This special window can't be frozen too. */
10952 return 0;
10953 else
10954 return 1;
10955 }
10956 return 0;
10957 }
10958
10959 /***********************************************************************
10960 Mode Lines and Frame Titles
10961 ***********************************************************************/
10962
10963 /* A buffer for constructing non-propertized mode-line strings and
10964 frame titles in it; allocated from the heap in init_xdisp and
10965 resized as needed in store_mode_line_noprop_char. */
10966
10967 static char *mode_line_noprop_buf;
10968
10969 /* The buffer's end, and a current output position in it. */
10970
10971 static char *mode_line_noprop_buf_end;
10972 static char *mode_line_noprop_ptr;
10973
10974 #define MODE_LINE_NOPROP_LEN(start) \
10975 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10976
10977 static enum {
10978 MODE_LINE_DISPLAY = 0,
10979 MODE_LINE_TITLE,
10980 MODE_LINE_NOPROP,
10981 MODE_LINE_STRING
10982 } mode_line_target;
10983
10984 /* Alist that caches the results of :propertize.
10985 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10986 static Lisp_Object mode_line_proptrans_alist;
10987
10988 /* List of strings making up the mode-line. */
10989 static Lisp_Object mode_line_string_list;
10990
10991 /* Base face property when building propertized mode line string. */
10992 static Lisp_Object mode_line_string_face;
10993 static Lisp_Object mode_line_string_face_prop;
10994
10995
10996 /* Unwind data for mode line strings */
10997
10998 static Lisp_Object Vmode_line_unwind_vector;
10999
11000 static Lisp_Object
11001 format_mode_line_unwind_data (struct frame *target_frame,
11002 struct buffer *obuf,
11003 Lisp_Object owin,
11004 int save_proptrans)
11005 {
11006 Lisp_Object vector, tmp;
11007
11008 /* Reduce consing by keeping one vector in
11009 Vwith_echo_area_save_vector. */
11010 vector = Vmode_line_unwind_vector;
11011 Vmode_line_unwind_vector = Qnil;
11012
11013 if (NILP (vector))
11014 vector = Fmake_vector (make_number (10), Qnil);
11015
11016 ASET (vector, 0, make_number (mode_line_target));
11017 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11018 ASET (vector, 2, mode_line_string_list);
11019 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11020 ASET (vector, 4, mode_line_string_face);
11021 ASET (vector, 5, mode_line_string_face_prop);
11022
11023 if (obuf)
11024 XSETBUFFER (tmp, obuf);
11025 else
11026 tmp = Qnil;
11027 ASET (vector, 6, tmp);
11028 ASET (vector, 7, owin);
11029 if (target_frame)
11030 {
11031 /* Similarly to `with-selected-window', if the operation selects
11032 a window on another frame, we must restore that frame's
11033 selected window, and (for a tty) the top-frame. */
11034 ASET (vector, 8, target_frame->selected_window);
11035 if (FRAME_TERMCAP_P (target_frame))
11036 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11037 }
11038
11039 return vector;
11040 }
11041
11042 static void
11043 unwind_format_mode_line (Lisp_Object vector)
11044 {
11045 Lisp_Object old_window = AREF (vector, 7);
11046 Lisp_Object target_frame_window = AREF (vector, 8);
11047 Lisp_Object old_top_frame = AREF (vector, 9);
11048
11049 mode_line_target = XINT (AREF (vector, 0));
11050 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11051 mode_line_string_list = AREF (vector, 2);
11052 if (! EQ (AREF (vector, 3), Qt))
11053 mode_line_proptrans_alist = AREF (vector, 3);
11054 mode_line_string_face = AREF (vector, 4);
11055 mode_line_string_face_prop = AREF (vector, 5);
11056
11057 /* Select window before buffer, since it may change the buffer. */
11058 if (!NILP (old_window))
11059 {
11060 /* If the operation that we are unwinding had selected a window
11061 on a different frame, reset its frame-selected-window. For a
11062 text terminal, reset its top-frame if necessary. */
11063 if (!NILP (target_frame_window))
11064 {
11065 Lisp_Object frame
11066 = WINDOW_FRAME (XWINDOW (target_frame_window));
11067
11068 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11069 Fselect_window (target_frame_window, Qt);
11070
11071 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11072 Fselect_frame (old_top_frame, Qt);
11073 }
11074
11075 Fselect_window (old_window, Qt);
11076 }
11077
11078 if (!NILP (AREF (vector, 6)))
11079 {
11080 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11081 ASET (vector, 6, Qnil);
11082 }
11083
11084 Vmode_line_unwind_vector = vector;
11085 }
11086
11087
11088 /* Store a single character C for the frame title in mode_line_noprop_buf.
11089 Re-allocate mode_line_noprop_buf if necessary. */
11090
11091 static void
11092 store_mode_line_noprop_char (char c)
11093 {
11094 /* If output position has reached the end of the allocated buffer,
11095 increase the buffer's size. */
11096 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11097 {
11098 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11099 ptrdiff_t size = len;
11100 mode_line_noprop_buf =
11101 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11102 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11103 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11104 }
11105
11106 *mode_line_noprop_ptr++ = c;
11107 }
11108
11109
11110 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11111 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11112 characters that yield more columns than PRECISION; PRECISION <= 0
11113 means copy the whole string. Pad with spaces until FIELD_WIDTH
11114 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11115 pad. Called from display_mode_element when it is used to build a
11116 frame title. */
11117
11118 static int
11119 store_mode_line_noprop (const char *string, int field_width, int precision)
11120 {
11121 const unsigned char *str = (const unsigned char *) string;
11122 int n = 0;
11123 ptrdiff_t dummy, nbytes;
11124
11125 /* Copy at most PRECISION chars from STR. */
11126 nbytes = strlen (string);
11127 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11128 while (nbytes--)
11129 store_mode_line_noprop_char (*str++);
11130
11131 /* Fill up with spaces until FIELD_WIDTH reached. */
11132 while (field_width > 0
11133 && n < field_width)
11134 {
11135 store_mode_line_noprop_char (' ');
11136 ++n;
11137 }
11138
11139 return n;
11140 }
11141
11142 /***********************************************************************
11143 Frame Titles
11144 ***********************************************************************/
11145
11146 #ifdef HAVE_WINDOW_SYSTEM
11147
11148 /* Set the title of FRAME, if it has changed. The title format is
11149 Vicon_title_format if FRAME is iconified, otherwise it is
11150 frame_title_format. */
11151
11152 static void
11153 x_consider_frame_title (Lisp_Object frame)
11154 {
11155 struct frame *f = XFRAME (frame);
11156
11157 if (FRAME_WINDOW_P (f)
11158 || FRAME_MINIBUF_ONLY_P (f)
11159 || f->explicit_name)
11160 {
11161 /* Do we have more than one visible frame on this X display? */
11162 Lisp_Object tail, other_frame, fmt;
11163 ptrdiff_t title_start;
11164 char *title;
11165 ptrdiff_t len;
11166 struct it it;
11167 ptrdiff_t count = SPECPDL_INDEX ();
11168
11169 FOR_EACH_FRAME (tail, other_frame)
11170 {
11171 struct frame *tf = XFRAME (other_frame);
11172
11173 if (tf != f
11174 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11175 && !FRAME_MINIBUF_ONLY_P (tf)
11176 && !EQ (other_frame, tip_frame)
11177 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11178 break;
11179 }
11180
11181 /* Set global variable indicating that multiple frames exist. */
11182 multiple_frames = CONSP (tail);
11183
11184 /* Switch to the buffer of selected window of the frame. Set up
11185 mode_line_target so that display_mode_element will output into
11186 mode_line_noprop_buf; then display the title. */
11187 record_unwind_protect (unwind_format_mode_line,
11188 format_mode_line_unwind_data
11189 (f, current_buffer, selected_window, 0));
11190
11191 Fselect_window (f->selected_window, Qt);
11192 set_buffer_internal_1
11193 (XBUFFER (XWINDOW (f->selected_window)->contents));
11194 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11195
11196 mode_line_target = MODE_LINE_TITLE;
11197 title_start = MODE_LINE_NOPROP_LEN (0);
11198 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11199 NULL, DEFAULT_FACE_ID);
11200 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11201 len = MODE_LINE_NOPROP_LEN (title_start);
11202 title = mode_line_noprop_buf + title_start;
11203 unbind_to (count, Qnil);
11204
11205 /* Set the title only if it's changed. This avoids consing in
11206 the common case where it hasn't. (If it turns out that we've
11207 already wasted too much time by walking through the list with
11208 display_mode_element, then we might need to optimize at a
11209 higher level than this.) */
11210 if (! STRINGP (f->name)
11211 || SBYTES (f->name) != len
11212 || memcmp (title, SDATA (f->name), len) != 0)
11213 x_implicitly_set_name (f, make_string (title, len), Qnil);
11214 }
11215 }
11216
11217 #endif /* not HAVE_WINDOW_SYSTEM */
11218
11219 \f
11220 /***********************************************************************
11221 Menu Bars
11222 ***********************************************************************/
11223
11224
11225 /* Prepare for redisplay by updating menu-bar item lists when
11226 appropriate. This can call eval. */
11227
11228 void
11229 prepare_menu_bars (void)
11230 {
11231 int all_windows;
11232 struct gcpro gcpro1, gcpro2;
11233 struct frame *f;
11234 Lisp_Object tooltip_frame;
11235
11236 #ifdef HAVE_WINDOW_SYSTEM
11237 tooltip_frame = tip_frame;
11238 #else
11239 tooltip_frame = Qnil;
11240 #endif
11241
11242 /* Update all frame titles based on their buffer names, etc. We do
11243 this before the menu bars so that the buffer-menu will show the
11244 up-to-date frame titles. */
11245 #ifdef HAVE_WINDOW_SYSTEM
11246 if (windows_or_buffers_changed || update_mode_lines)
11247 {
11248 Lisp_Object tail, frame;
11249
11250 FOR_EACH_FRAME (tail, frame)
11251 {
11252 f = XFRAME (frame);
11253 if (!EQ (frame, tooltip_frame)
11254 && (FRAME_ICONIFIED_P (f)
11255 || FRAME_VISIBLE_P (f) == 1
11256 /* Exclude TTY frames that are obscured because they
11257 are not the top frame on their console. This is
11258 because x_consider_frame_title actually switches
11259 to the frame, which for TTY frames means it is
11260 marked as garbaged, and will be completely
11261 redrawn on the next redisplay cycle. This causes
11262 TTY frames to be completely redrawn, when there
11263 are more than one of them, even though nothing
11264 should be changed on display. */
11265 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11266 x_consider_frame_title (frame);
11267 }
11268 }
11269 #endif /* HAVE_WINDOW_SYSTEM */
11270
11271 /* Update the menu bar item lists, if appropriate. This has to be
11272 done before any actual redisplay or generation of display lines. */
11273 all_windows = (update_mode_lines
11274 || buffer_shared_and_changed ()
11275 || windows_or_buffers_changed);
11276 if (all_windows)
11277 {
11278 Lisp_Object tail, frame;
11279 ptrdiff_t count = SPECPDL_INDEX ();
11280 /* 1 means that update_menu_bar has run its hooks
11281 so any further calls to update_menu_bar shouldn't do so again. */
11282 int menu_bar_hooks_run = 0;
11283
11284 record_unwind_save_match_data ();
11285
11286 FOR_EACH_FRAME (tail, frame)
11287 {
11288 f = XFRAME (frame);
11289
11290 /* Ignore tooltip frame. */
11291 if (EQ (frame, tooltip_frame))
11292 continue;
11293
11294 /* If a window on this frame changed size, report that to
11295 the user and clear the size-change flag. */
11296 if (FRAME_WINDOW_SIZES_CHANGED (f))
11297 {
11298 Lisp_Object functions;
11299
11300 /* Clear flag first in case we get an error below. */
11301 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11302 functions = Vwindow_size_change_functions;
11303 GCPRO2 (tail, functions);
11304
11305 while (CONSP (functions))
11306 {
11307 if (!EQ (XCAR (functions), Qt))
11308 call1 (XCAR (functions), frame);
11309 functions = XCDR (functions);
11310 }
11311 UNGCPRO;
11312 }
11313
11314 GCPRO1 (tail);
11315 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11316 #ifdef HAVE_WINDOW_SYSTEM
11317 update_tool_bar (f, 0);
11318 #endif
11319 #ifdef HAVE_NS
11320 if (windows_or_buffers_changed
11321 && FRAME_NS_P (f))
11322 ns_set_doc_edited
11323 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->contents));
11324 #endif
11325 UNGCPRO;
11326 }
11327
11328 unbind_to (count, Qnil);
11329 }
11330 else
11331 {
11332 struct frame *sf = SELECTED_FRAME ();
11333 update_menu_bar (sf, 1, 0);
11334 #ifdef HAVE_WINDOW_SYSTEM
11335 update_tool_bar (sf, 1);
11336 #endif
11337 }
11338 }
11339
11340
11341 /* Update the menu bar item list for frame F. This has to be done
11342 before we start to fill in any display lines, because it can call
11343 eval.
11344
11345 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11346
11347 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11348 already ran the menu bar hooks for this redisplay, so there
11349 is no need to run them again. The return value is the
11350 updated value of this flag, to pass to the next call. */
11351
11352 static int
11353 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11354 {
11355 Lisp_Object window;
11356 register struct window *w;
11357
11358 /* If called recursively during a menu update, do nothing. This can
11359 happen when, for instance, an activate-menubar-hook causes a
11360 redisplay. */
11361 if (inhibit_menubar_update)
11362 return hooks_run;
11363
11364 window = FRAME_SELECTED_WINDOW (f);
11365 w = XWINDOW (window);
11366
11367 if (FRAME_WINDOW_P (f)
11368 ?
11369 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11370 || defined (HAVE_NS) || defined (USE_GTK)
11371 FRAME_EXTERNAL_MENU_BAR (f)
11372 #else
11373 FRAME_MENU_BAR_LINES (f) > 0
11374 #endif
11375 : FRAME_MENU_BAR_LINES (f) > 0)
11376 {
11377 /* If the user has switched buffers or windows, we need to
11378 recompute to reflect the new bindings. But we'll
11379 recompute when update_mode_lines is set too; that means
11380 that people can use force-mode-line-update to request
11381 that the menu bar be recomputed. The adverse effect on
11382 the rest of the redisplay algorithm is about the same as
11383 windows_or_buffers_changed anyway. */
11384 if (windows_or_buffers_changed
11385 /* This used to test w->update_mode_line, but we believe
11386 there is no need to recompute the menu in that case. */
11387 || update_mode_lines
11388 || window_buffer_changed (w))
11389 {
11390 struct buffer *prev = current_buffer;
11391 ptrdiff_t count = SPECPDL_INDEX ();
11392
11393 specbind (Qinhibit_menubar_update, Qt);
11394
11395 set_buffer_internal_1 (XBUFFER (w->contents));
11396 if (save_match_data)
11397 record_unwind_save_match_data ();
11398 if (NILP (Voverriding_local_map_menu_flag))
11399 {
11400 specbind (Qoverriding_terminal_local_map, Qnil);
11401 specbind (Qoverriding_local_map, Qnil);
11402 }
11403
11404 if (!hooks_run)
11405 {
11406 /* Run the Lucid hook. */
11407 safe_run_hooks (Qactivate_menubar_hook);
11408
11409 /* If it has changed current-menubar from previous value,
11410 really recompute the menu-bar from the value. */
11411 if (! NILP (Vlucid_menu_bar_dirty_flag))
11412 call0 (Qrecompute_lucid_menubar);
11413
11414 safe_run_hooks (Qmenu_bar_update_hook);
11415
11416 hooks_run = 1;
11417 }
11418
11419 XSETFRAME (Vmenu_updating_frame, f);
11420 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11421
11422 /* Redisplay the menu bar in case we changed it. */
11423 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11424 || defined (HAVE_NS) || defined (USE_GTK)
11425 if (FRAME_WINDOW_P (f))
11426 {
11427 #if defined (HAVE_NS)
11428 /* All frames on Mac OS share the same menubar. So only
11429 the selected frame should be allowed to set it. */
11430 if (f == SELECTED_FRAME ())
11431 #endif
11432 set_frame_menubar (f, 0, 0);
11433 }
11434 else
11435 /* On a terminal screen, the menu bar is an ordinary screen
11436 line, and this makes it get updated. */
11437 w->update_mode_line = 1;
11438 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11439 /* In the non-toolkit version, the menu bar is an ordinary screen
11440 line, and this makes it get updated. */
11441 w->update_mode_line = 1;
11442 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11443
11444 unbind_to (count, Qnil);
11445 set_buffer_internal_1 (prev);
11446 }
11447 }
11448
11449 return hooks_run;
11450 }
11451
11452 /***********************************************************************
11453 Tool-bars
11454 ***********************************************************************/
11455
11456 #ifdef HAVE_WINDOW_SYSTEM
11457
11458 /* Tool-bar item index of the item on which a mouse button was pressed
11459 or -1. */
11460
11461 int last_tool_bar_item;
11462
11463 /* Select `frame' temporarily without running all the code in
11464 do_switch_frame.
11465 FIXME: Maybe do_switch_frame should be trimmed down similarly
11466 when `norecord' is set. */
11467 static void
11468 fast_set_selected_frame (Lisp_Object frame)
11469 {
11470 if (!EQ (selected_frame, frame))
11471 {
11472 selected_frame = frame;
11473 selected_window = XFRAME (frame)->selected_window;
11474 }
11475 }
11476
11477 /* Update the tool-bar item list for frame F. This has to be done
11478 before we start to fill in any display lines. Called from
11479 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11480 and restore it here. */
11481
11482 static void
11483 update_tool_bar (struct frame *f, int save_match_data)
11484 {
11485 #if defined (USE_GTK) || defined (HAVE_NS)
11486 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11487 #else
11488 int do_update = WINDOWP (f->tool_bar_window)
11489 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11490 #endif
11491
11492 if (do_update)
11493 {
11494 Lisp_Object window;
11495 struct window *w;
11496
11497 window = FRAME_SELECTED_WINDOW (f);
11498 w = XWINDOW (window);
11499
11500 /* If the user has switched buffers or windows, we need to
11501 recompute to reflect the new bindings. But we'll
11502 recompute when update_mode_lines is set too; that means
11503 that people can use force-mode-line-update to request
11504 that the menu bar be recomputed. The adverse effect on
11505 the rest of the redisplay algorithm is about the same as
11506 windows_or_buffers_changed anyway. */
11507 if (windows_or_buffers_changed
11508 || w->update_mode_line
11509 || update_mode_lines
11510 || window_buffer_changed (w))
11511 {
11512 struct buffer *prev = current_buffer;
11513 ptrdiff_t count = SPECPDL_INDEX ();
11514 Lisp_Object frame, new_tool_bar;
11515 int new_n_tool_bar;
11516 struct gcpro gcpro1;
11517
11518 /* Set current_buffer to the buffer of the selected
11519 window of the frame, so that we get the right local
11520 keymaps. */
11521 set_buffer_internal_1 (XBUFFER (w->contents));
11522
11523 /* Save match data, if we must. */
11524 if (save_match_data)
11525 record_unwind_save_match_data ();
11526
11527 /* Make sure that we don't accidentally use bogus keymaps. */
11528 if (NILP (Voverriding_local_map_menu_flag))
11529 {
11530 specbind (Qoverriding_terminal_local_map, Qnil);
11531 specbind (Qoverriding_local_map, Qnil);
11532 }
11533
11534 GCPRO1 (new_tool_bar);
11535
11536 /* We must temporarily set the selected frame to this frame
11537 before calling tool_bar_items, because the calculation of
11538 the tool-bar keymap uses the selected frame (see
11539 `tool-bar-make-keymap' in tool-bar.el). */
11540 eassert (EQ (selected_window,
11541 /* Since we only explicitly preserve selected_frame,
11542 check that selected_window would be redundant. */
11543 XFRAME (selected_frame)->selected_window));
11544 record_unwind_protect (fast_set_selected_frame, selected_frame);
11545 XSETFRAME (frame, f);
11546 fast_set_selected_frame (frame);
11547
11548 /* Build desired tool-bar items from keymaps. */
11549 new_tool_bar
11550 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11551 &new_n_tool_bar);
11552
11553 /* Redisplay the tool-bar if we changed it. */
11554 if (new_n_tool_bar != f->n_tool_bar_items
11555 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11556 {
11557 /* Redisplay that happens asynchronously due to an expose event
11558 may access f->tool_bar_items. Make sure we update both
11559 variables within BLOCK_INPUT so no such event interrupts. */
11560 block_input ();
11561 fset_tool_bar_items (f, new_tool_bar);
11562 f->n_tool_bar_items = new_n_tool_bar;
11563 w->update_mode_line = 1;
11564 unblock_input ();
11565 }
11566
11567 UNGCPRO;
11568
11569 unbind_to (count, Qnil);
11570 set_buffer_internal_1 (prev);
11571 }
11572 }
11573 }
11574
11575 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11576
11577 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11578 F's desired tool-bar contents. F->tool_bar_items must have
11579 been set up previously by calling prepare_menu_bars. */
11580
11581 static void
11582 build_desired_tool_bar_string (struct frame *f)
11583 {
11584 int i, size, size_needed;
11585 struct gcpro gcpro1, gcpro2, gcpro3;
11586 Lisp_Object image, plist, props;
11587
11588 image = plist = props = Qnil;
11589 GCPRO3 (image, plist, props);
11590
11591 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11592 Otherwise, make a new string. */
11593
11594 /* The size of the string we might be able to reuse. */
11595 size = (STRINGP (f->desired_tool_bar_string)
11596 ? SCHARS (f->desired_tool_bar_string)
11597 : 0);
11598
11599 /* We need one space in the string for each image. */
11600 size_needed = f->n_tool_bar_items;
11601
11602 /* Reuse f->desired_tool_bar_string, if possible. */
11603 if (size < size_needed || NILP (f->desired_tool_bar_string))
11604 fset_desired_tool_bar_string
11605 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11606 else
11607 {
11608 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11609 Fremove_text_properties (make_number (0), make_number (size),
11610 props, f->desired_tool_bar_string);
11611 }
11612
11613 /* Put a `display' property on the string for the images to display,
11614 put a `menu_item' property on tool-bar items with a value that
11615 is the index of the item in F's tool-bar item vector. */
11616 for (i = 0; i < f->n_tool_bar_items; ++i)
11617 {
11618 #define PROP(IDX) \
11619 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11620
11621 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11622 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11623 int hmargin, vmargin, relief, idx, end;
11624
11625 /* If image is a vector, choose the image according to the
11626 button state. */
11627 image = PROP (TOOL_BAR_ITEM_IMAGES);
11628 if (VECTORP (image))
11629 {
11630 if (enabled_p)
11631 idx = (selected_p
11632 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11633 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11634 else
11635 idx = (selected_p
11636 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11637 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11638
11639 eassert (ASIZE (image) >= idx);
11640 image = AREF (image, idx);
11641 }
11642 else
11643 idx = -1;
11644
11645 /* Ignore invalid image specifications. */
11646 if (!valid_image_p (image))
11647 continue;
11648
11649 /* Display the tool-bar button pressed, or depressed. */
11650 plist = Fcopy_sequence (XCDR (image));
11651
11652 /* Compute margin and relief to draw. */
11653 relief = (tool_bar_button_relief >= 0
11654 ? tool_bar_button_relief
11655 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11656 hmargin = vmargin = relief;
11657
11658 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11659 INT_MAX - max (hmargin, vmargin)))
11660 {
11661 hmargin += XFASTINT (Vtool_bar_button_margin);
11662 vmargin += XFASTINT (Vtool_bar_button_margin);
11663 }
11664 else if (CONSP (Vtool_bar_button_margin))
11665 {
11666 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11667 INT_MAX - hmargin))
11668 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11669
11670 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11671 INT_MAX - vmargin))
11672 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11673 }
11674
11675 if (auto_raise_tool_bar_buttons_p)
11676 {
11677 /* Add a `:relief' property to the image spec if the item is
11678 selected. */
11679 if (selected_p)
11680 {
11681 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11682 hmargin -= relief;
11683 vmargin -= relief;
11684 }
11685 }
11686 else
11687 {
11688 /* If image is selected, display it pressed, i.e. with a
11689 negative relief. If it's not selected, display it with a
11690 raised relief. */
11691 plist = Fplist_put (plist, QCrelief,
11692 (selected_p
11693 ? make_number (-relief)
11694 : make_number (relief)));
11695 hmargin -= relief;
11696 vmargin -= relief;
11697 }
11698
11699 /* Put a margin around the image. */
11700 if (hmargin || vmargin)
11701 {
11702 if (hmargin == vmargin)
11703 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11704 else
11705 plist = Fplist_put (plist, QCmargin,
11706 Fcons (make_number (hmargin),
11707 make_number (vmargin)));
11708 }
11709
11710 /* If button is not enabled, and we don't have special images
11711 for the disabled state, make the image appear disabled by
11712 applying an appropriate algorithm to it. */
11713 if (!enabled_p && idx < 0)
11714 plist = Fplist_put (plist, QCconversion, Qdisabled);
11715
11716 /* Put a `display' text property on the string for the image to
11717 display. Put a `menu-item' property on the string that gives
11718 the start of this item's properties in the tool-bar items
11719 vector. */
11720 image = Fcons (Qimage, plist);
11721 props = list4 (Qdisplay, image,
11722 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11723
11724 /* Let the last image hide all remaining spaces in the tool bar
11725 string. The string can be longer than needed when we reuse a
11726 previous string. */
11727 if (i + 1 == f->n_tool_bar_items)
11728 end = SCHARS (f->desired_tool_bar_string);
11729 else
11730 end = i + 1;
11731 Fadd_text_properties (make_number (i), make_number (end),
11732 props, f->desired_tool_bar_string);
11733 #undef PROP
11734 }
11735
11736 UNGCPRO;
11737 }
11738
11739
11740 /* Display one line of the tool-bar of frame IT->f.
11741
11742 HEIGHT specifies the desired height of the tool-bar line.
11743 If the actual height of the glyph row is less than HEIGHT, the
11744 row's height is increased to HEIGHT, and the icons are centered
11745 vertically in the new height.
11746
11747 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11748 count a final empty row in case the tool-bar width exactly matches
11749 the window width.
11750 */
11751
11752 static void
11753 display_tool_bar_line (struct it *it, int height)
11754 {
11755 struct glyph_row *row = it->glyph_row;
11756 int max_x = it->last_visible_x;
11757 struct glyph *last;
11758
11759 prepare_desired_row (row);
11760 row->y = it->current_y;
11761
11762 /* Note that this isn't made use of if the face hasn't a box,
11763 so there's no need to check the face here. */
11764 it->start_of_box_run_p = 1;
11765
11766 while (it->current_x < max_x)
11767 {
11768 int x, n_glyphs_before, i, nglyphs;
11769 struct it it_before;
11770
11771 /* Get the next display element. */
11772 if (!get_next_display_element (it))
11773 {
11774 /* Don't count empty row if we are counting needed tool-bar lines. */
11775 if (height < 0 && !it->hpos)
11776 return;
11777 break;
11778 }
11779
11780 /* Produce glyphs. */
11781 n_glyphs_before = row->used[TEXT_AREA];
11782 it_before = *it;
11783
11784 PRODUCE_GLYPHS (it);
11785
11786 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11787 i = 0;
11788 x = it_before.current_x;
11789 while (i < nglyphs)
11790 {
11791 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11792
11793 if (x + glyph->pixel_width > max_x)
11794 {
11795 /* Glyph doesn't fit on line. Backtrack. */
11796 row->used[TEXT_AREA] = n_glyphs_before;
11797 *it = it_before;
11798 /* If this is the only glyph on this line, it will never fit on the
11799 tool-bar, so skip it. But ensure there is at least one glyph,
11800 so we don't accidentally disable the tool-bar. */
11801 if (n_glyphs_before == 0
11802 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11803 break;
11804 goto out;
11805 }
11806
11807 ++it->hpos;
11808 x += glyph->pixel_width;
11809 ++i;
11810 }
11811
11812 /* Stop at line end. */
11813 if (ITERATOR_AT_END_OF_LINE_P (it))
11814 break;
11815
11816 set_iterator_to_next (it, 1);
11817 }
11818
11819 out:;
11820
11821 row->displays_text_p = row->used[TEXT_AREA] != 0;
11822
11823 /* Use default face for the border below the tool bar.
11824
11825 FIXME: When auto-resize-tool-bars is grow-only, there is
11826 no additional border below the possibly empty tool-bar lines.
11827 So to make the extra empty lines look "normal", we have to
11828 use the tool-bar face for the border too. */
11829 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
11830 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11831 it->face_id = DEFAULT_FACE_ID;
11832
11833 extend_face_to_end_of_line (it);
11834 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11835 last->right_box_line_p = 1;
11836 if (last == row->glyphs[TEXT_AREA])
11837 last->left_box_line_p = 1;
11838
11839 /* Make line the desired height and center it vertically. */
11840 if ((height -= it->max_ascent + it->max_descent) > 0)
11841 {
11842 /* Don't add more than one line height. */
11843 height %= FRAME_LINE_HEIGHT (it->f);
11844 it->max_ascent += height / 2;
11845 it->max_descent += (height + 1) / 2;
11846 }
11847
11848 compute_line_metrics (it);
11849
11850 /* If line is empty, make it occupy the rest of the tool-bar. */
11851 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
11852 {
11853 row->height = row->phys_height = it->last_visible_y - row->y;
11854 row->visible_height = row->height;
11855 row->ascent = row->phys_ascent = 0;
11856 row->extra_line_spacing = 0;
11857 }
11858
11859 row->full_width_p = 1;
11860 row->continued_p = 0;
11861 row->truncated_on_left_p = 0;
11862 row->truncated_on_right_p = 0;
11863
11864 it->current_x = it->hpos = 0;
11865 it->current_y += row->height;
11866 ++it->vpos;
11867 ++it->glyph_row;
11868 }
11869
11870
11871 /* Max tool-bar height. */
11872
11873 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11874 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11875
11876 /* Value is the number of screen lines needed to make all tool-bar
11877 items of frame F visible. The number of actual rows needed is
11878 returned in *N_ROWS if non-NULL. */
11879
11880 static int
11881 tool_bar_lines_needed (struct frame *f, int *n_rows)
11882 {
11883 struct window *w = XWINDOW (f->tool_bar_window);
11884 struct it it;
11885 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11886 the desired matrix, so use (unused) mode-line row as temporary row to
11887 avoid destroying the first tool-bar row. */
11888 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11889
11890 /* Initialize an iterator for iteration over
11891 F->desired_tool_bar_string in the tool-bar window of frame F. */
11892 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11893 it.first_visible_x = 0;
11894 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11895 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11896 it.paragraph_embedding = L2R;
11897
11898 while (!ITERATOR_AT_END_P (&it))
11899 {
11900 clear_glyph_row (temp_row);
11901 it.glyph_row = temp_row;
11902 display_tool_bar_line (&it, -1);
11903 }
11904 clear_glyph_row (temp_row);
11905
11906 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11907 if (n_rows)
11908 *n_rows = it.vpos > 0 ? it.vpos : -1;
11909
11910 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11911 }
11912
11913 #endif /* !USE_GTK && !HAVE_NS */
11914
11915 #if defined USE_GTK || defined HAVE_NS
11916 EXFUN (Ftool_bar_lines_needed, 1) ATTRIBUTE_CONST;
11917 #endif
11918
11919 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11920 0, 1, 0,
11921 doc: /* Return the number of lines occupied by the tool bar of FRAME.
11922 If FRAME is nil or omitted, use the selected frame. */)
11923 (Lisp_Object frame)
11924 {
11925 int nlines = 0;
11926 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11927 struct frame *f = decode_any_frame (frame);
11928 struct window *w;
11929
11930 if (WINDOWP (f->tool_bar_window)
11931 && (w = XWINDOW (f->tool_bar_window),
11932 WINDOW_TOTAL_LINES (w) > 0))
11933 {
11934 update_tool_bar (f, 1);
11935 if (f->n_tool_bar_items)
11936 {
11937 build_desired_tool_bar_string (f);
11938 nlines = tool_bar_lines_needed (f, NULL);
11939 }
11940 }
11941 #endif
11942 return make_number (nlines);
11943 }
11944
11945
11946 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11947 height should be changed. */
11948
11949 static int
11950 redisplay_tool_bar (struct frame *f)
11951 {
11952 #if defined (USE_GTK) || defined (HAVE_NS)
11953
11954 if (FRAME_EXTERNAL_TOOL_BAR (f))
11955 update_frame_tool_bar (f);
11956 return 0;
11957
11958 #else /* !USE_GTK && !HAVE_NS */
11959
11960 struct window *w;
11961 struct it it;
11962 struct glyph_row *row;
11963
11964 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11965 do anything. This means you must start with tool-bar-lines
11966 non-zero to get the auto-sizing effect. Or in other words, you
11967 can turn off tool-bars by specifying tool-bar-lines zero. */
11968 if (!WINDOWP (f->tool_bar_window)
11969 || (w = XWINDOW (f->tool_bar_window),
11970 WINDOW_TOTAL_LINES (w) == 0))
11971 return 0;
11972
11973 /* Set up an iterator for the tool-bar window. */
11974 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11975 it.first_visible_x = 0;
11976 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11977 row = it.glyph_row;
11978
11979 /* Build a string that represents the contents of the tool-bar. */
11980 build_desired_tool_bar_string (f);
11981 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11982 /* FIXME: This should be controlled by a user option. But it
11983 doesn't make sense to have an R2L tool bar if the menu bar cannot
11984 be drawn also R2L, and making the menu bar R2L is tricky due
11985 toolkit-specific code that implements it. If an R2L tool bar is
11986 ever supported, display_tool_bar_line should also be augmented to
11987 call unproduce_glyphs like display_line and display_string
11988 do. */
11989 it.paragraph_embedding = L2R;
11990
11991 if (f->n_tool_bar_rows == 0)
11992 {
11993 int nlines;
11994
11995 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11996 nlines != WINDOW_TOTAL_LINES (w)))
11997 {
11998 Lisp_Object frame;
11999 int old_height = WINDOW_TOTAL_LINES (w);
12000
12001 XSETFRAME (frame, f);
12002 Fmodify_frame_parameters (frame,
12003 list1 (Fcons (Qtool_bar_lines,
12004 make_number (nlines))));
12005 if (WINDOW_TOTAL_LINES (w) != old_height)
12006 {
12007 clear_glyph_matrix (w->desired_matrix);
12008 f->fonts_changed = 1;
12009 return 1;
12010 }
12011 }
12012 }
12013
12014 /* Display as many lines as needed to display all tool-bar items. */
12015
12016 if (f->n_tool_bar_rows > 0)
12017 {
12018 int border, rows, height, extra;
12019
12020 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12021 border = XINT (Vtool_bar_border);
12022 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12023 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12024 else if (EQ (Vtool_bar_border, Qborder_width))
12025 border = f->border_width;
12026 else
12027 border = 0;
12028 if (border < 0)
12029 border = 0;
12030
12031 rows = f->n_tool_bar_rows;
12032 height = max (1, (it.last_visible_y - border) / rows);
12033 extra = it.last_visible_y - border - height * rows;
12034
12035 while (it.current_y < it.last_visible_y)
12036 {
12037 int h = 0;
12038 if (extra > 0 && rows-- > 0)
12039 {
12040 h = (extra + rows - 1) / rows;
12041 extra -= h;
12042 }
12043 display_tool_bar_line (&it, height + h);
12044 }
12045 }
12046 else
12047 {
12048 while (it.current_y < it.last_visible_y)
12049 display_tool_bar_line (&it, 0);
12050 }
12051
12052 /* It doesn't make much sense to try scrolling in the tool-bar
12053 window, so don't do it. */
12054 w->desired_matrix->no_scrolling_p = 1;
12055 w->must_be_updated_p = 1;
12056
12057 if (!NILP (Vauto_resize_tool_bars))
12058 {
12059 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12060 int change_height_p = 0;
12061
12062 /* If we couldn't display everything, change the tool-bar's
12063 height if there is room for more. */
12064 if (IT_STRING_CHARPOS (it) < it.end_charpos
12065 && it.current_y < max_tool_bar_height)
12066 change_height_p = 1;
12067
12068 row = it.glyph_row - 1;
12069
12070 /* If there are blank lines at the end, except for a partially
12071 visible blank line at the end that is smaller than
12072 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12073 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12074 && row->height >= FRAME_LINE_HEIGHT (f))
12075 change_height_p = 1;
12076
12077 /* If row displays tool-bar items, but is partially visible,
12078 change the tool-bar's height. */
12079 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12080 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12081 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12082 change_height_p = 1;
12083
12084 /* Resize windows as needed by changing the `tool-bar-lines'
12085 frame parameter. */
12086 if (change_height_p)
12087 {
12088 Lisp_Object frame;
12089 int old_height = WINDOW_TOTAL_LINES (w);
12090 int nrows;
12091 int nlines = tool_bar_lines_needed (f, &nrows);
12092
12093 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12094 && !f->minimize_tool_bar_window_p)
12095 ? (nlines > old_height)
12096 : (nlines != old_height));
12097 f->minimize_tool_bar_window_p = 0;
12098
12099 if (change_height_p)
12100 {
12101 XSETFRAME (frame, f);
12102 Fmodify_frame_parameters (frame,
12103 list1 (Fcons (Qtool_bar_lines,
12104 make_number (nlines))));
12105 if (WINDOW_TOTAL_LINES (w) != old_height)
12106 {
12107 clear_glyph_matrix (w->desired_matrix);
12108 f->n_tool_bar_rows = nrows;
12109 f->fonts_changed = 1;
12110 return 1;
12111 }
12112 }
12113 }
12114 }
12115
12116 f->minimize_tool_bar_window_p = 0;
12117 return 0;
12118
12119 #endif /* USE_GTK || HAVE_NS */
12120 }
12121
12122 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12123
12124 /* Get information about the tool-bar item which is displayed in GLYPH
12125 on frame F. Return in *PROP_IDX the index where tool-bar item
12126 properties start in F->tool_bar_items. Value is zero if
12127 GLYPH doesn't display a tool-bar item. */
12128
12129 static int
12130 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12131 {
12132 Lisp_Object prop;
12133 int success_p;
12134 int charpos;
12135
12136 /* This function can be called asynchronously, which means we must
12137 exclude any possibility that Fget_text_property signals an
12138 error. */
12139 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12140 charpos = max (0, charpos);
12141
12142 /* Get the text property `menu-item' at pos. The value of that
12143 property is the start index of this item's properties in
12144 F->tool_bar_items. */
12145 prop = Fget_text_property (make_number (charpos),
12146 Qmenu_item, f->current_tool_bar_string);
12147 if (INTEGERP (prop))
12148 {
12149 *prop_idx = XINT (prop);
12150 success_p = 1;
12151 }
12152 else
12153 success_p = 0;
12154
12155 return success_p;
12156 }
12157
12158 \f
12159 /* Get information about the tool-bar item at position X/Y on frame F.
12160 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12161 the current matrix of the tool-bar window of F, or NULL if not
12162 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12163 item in F->tool_bar_items. Value is
12164
12165 -1 if X/Y is not on a tool-bar item
12166 0 if X/Y is on the same item that was highlighted before.
12167 1 otherwise. */
12168
12169 static int
12170 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12171 int *hpos, int *vpos, int *prop_idx)
12172 {
12173 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12174 struct window *w = XWINDOW (f->tool_bar_window);
12175 int area;
12176
12177 /* Find the glyph under X/Y. */
12178 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12179 if (*glyph == NULL)
12180 return -1;
12181
12182 /* Get the start of this tool-bar item's properties in
12183 f->tool_bar_items. */
12184 if (!tool_bar_item_info (f, *glyph, prop_idx))
12185 return -1;
12186
12187 /* Is mouse on the highlighted item? */
12188 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12189 && *vpos >= hlinfo->mouse_face_beg_row
12190 && *vpos <= hlinfo->mouse_face_end_row
12191 && (*vpos > hlinfo->mouse_face_beg_row
12192 || *hpos >= hlinfo->mouse_face_beg_col)
12193 && (*vpos < hlinfo->mouse_face_end_row
12194 || *hpos < hlinfo->mouse_face_end_col
12195 || hlinfo->mouse_face_past_end))
12196 return 0;
12197
12198 return 1;
12199 }
12200
12201
12202 /* EXPORT:
12203 Handle mouse button event on the tool-bar of frame F, at
12204 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12205 0 for button release. MODIFIERS is event modifiers for button
12206 release. */
12207
12208 void
12209 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12210 int modifiers)
12211 {
12212 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12213 struct window *w = XWINDOW (f->tool_bar_window);
12214 int hpos, vpos, prop_idx;
12215 struct glyph *glyph;
12216 Lisp_Object enabled_p;
12217 int ts;
12218
12219 /* If not on the highlighted tool-bar item, and mouse-highlight is
12220 non-nil, return. This is so we generate the tool-bar button
12221 click only when the mouse button is released on the same item as
12222 where it was pressed. However, when mouse-highlight is disabled,
12223 generate the click when the button is released regardless of the
12224 highlight, since tool-bar items are not highlighted in that
12225 case. */
12226 frame_to_window_pixel_xy (w, &x, &y);
12227 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12228 if (ts == -1
12229 || (ts != 0 && !NILP (Vmouse_highlight)))
12230 return;
12231
12232 /* When mouse-highlight is off, generate the click for the item
12233 where the button was pressed, disregarding where it was
12234 released. */
12235 if (NILP (Vmouse_highlight) && !down_p)
12236 prop_idx = last_tool_bar_item;
12237
12238 /* If item is disabled, do nothing. */
12239 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12240 if (NILP (enabled_p))
12241 return;
12242
12243 if (down_p)
12244 {
12245 /* Show item in pressed state. */
12246 if (!NILP (Vmouse_highlight))
12247 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12248 last_tool_bar_item = prop_idx;
12249 }
12250 else
12251 {
12252 Lisp_Object key, frame;
12253 struct input_event event;
12254 EVENT_INIT (event);
12255
12256 /* Show item in released state. */
12257 if (!NILP (Vmouse_highlight))
12258 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12259
12260 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12261
12262 XSETFRAME (frame, f);
12263 event.kind = TOOL_BAR_EVENT;
12264 event.frame_or_window = frame;
12265 event.arg = frame;
12266 kbd_buffer_store_event (&event);
12267
12268 event.kind = TOOL_BAR_EVENT;
12269 event.frame_or_window = frame;
12270 event.arg = key;
12271 event.modifiers = modifiers;
12272 kbd_buffer_store_event (&event);
12273 last_tool_bar_item = -1;
12274 }
12275 }
12276
12277
12278 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12279 tool-bar window-relative coordinates X/Y. Called from
12280 note_mouse_highlight. */
12281
12282 static void
12283 note_tool_bar_highlight (struct frame *f, int x, int y)
12284 {
12285 Lisp_Object window = f->tool_bar_window;
12286 struct window *w = XWINDOW (window);
12287 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12288 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12289 int hpos, vpos;
12290 struct glyph *glyph;
12291 struct glyph_row *row;
12292 int i;
12293 Lisp_Object enabled_p;
12294 int prop_idx;
12295 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12296 int mouse_down_p, rc;
12297
12298 /* Function note_mouse_highlight is called with negative X/Y
12299 values when mouse moves outside of the frame. */
12300 if (x <= 0 || y <= 0)
12301 {
12302 clear_mouse_face (hlinfo);
12303 return;
12304 }
12305
12306 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12307 if (rc < 0)
12308 {
12309 /* Not on tool-bar item. */
12310 clear_mouse_face (hlinfo);
12311 return;
12312 }
12313 else if (rc == 0)
12314 /* On same tool-bar item as before. */
12315 goto set_help_echo;
12316
12317 clear_mouse_face (hlinfo);
12318
12319 /* Mouse is down, but on different tool-bar item? */
12320 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12321 && f == dpyinfo->last_mouse_frame);
12322
12323 if (mouse_down_p
12324 && last_tool_bar_item != prop_idx)
12325 return;
12326
12327 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12328
12329 /* If tool-bar item is not enabled, don't highlight it. */
12330 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12331 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12332 {
12333 /* Compute the x-position of the glyph. In front and past the
12334 image is a space. We include this in the highlighted area. */
12335 row = MATRIX_ROW (w->current_matrix, vpos);
12336 for (i = x = 0; i < hpos; ++i)
12337 x += row->glyphs[TEXT_AREA][i].pixel_width;
12338
12339 /* Record this as the current active region. */
12340 hlinfo->mouse_face_beg_col = hpos;
12341 hlinfo->mouse_face_beg_row = vpos;
12342 hlinfo->mouse_face_beg_x = x;
12343 hlinfo->mouse_face_past_end = 0;
12344
12345 hlinfo->mouse_face_end_col = hpos + 1;
12346 hlinfo->mouse_face_end_row = vpos;
12347 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12348 hlinfo->mouse_face_window = window;
12349 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12350
12351 /* Display it as active. */
12352 show_mouse_face (hlinfo, draw);
12353 }
12354
12355 set_help_echo:
12356
12357 /* Set help_echo_string to a help string to display for this tool-bar item.
12358 XTread_socket does the rest. */
12359 help_echo_object = help_echo_window = Qnil;
12360 help_echo_pos = -1;
12361 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12362 if (NILP (help_echo_string))
12363 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12364 }
12365
12366 #endif /* !USE_GTK && !HAVE_NS */
12367
12368 #endif /* HAVE_WINDOW_SYSTEM */
12369
12370
12371 \f
12372 /************************************************************************
12373 Horizontal scrolling
12374 ************************************************************************/
12375
12376 static int hscroll_window_tree (Lisp_Object);
12377 static int hscroll_windows (Lisp_Object);
12378
12379 /* For all leaf windows in the window tree rooted at WINDOW, set their
12380 hscroll value so that PT is (i) visible in the window, and (ii) so
12381 that it is not within a certain margin at the window's left and
12382 right border. Value is non-zero if any window's hscroll has been
12383 changed. */
12384
12385 static int
12386 hscroll_window_tree (Lisp_Object window)
12387 {
12388 int hscrolled_p = 0;
12389 int hscroll_relative_p = FLOATP (Vhscroll_step);
12390 int hscroll_step_abs = 0;
12391 double hscroll_step_rel = 0;
12392
12393 if (hscroll_relative_p)
12394 {
12395 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12396 if (hscroll_step_rel < 0)
12397 {
12398 hscroll_relative_p = 0;
12399 hscroll_step_abs = 0;
12400 }
12401 }
12402 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12403 {
12404 hscroll_step_abs = XINT (Vhscroll_step);
12405 if (hscroll_step_abs < 0)
12406 hscroll_step_abs = 0;
12407 }
12408 else
12409 hscroll_step_abs = 0;
12410
12411 while (WINDOWP (window))
12412 {
12413 struct window *w = XWINDOW (window);
12414
12415 if (WINDOWP (w->contents))
12416 hscrolled_p |= hscroll_window_tree (w->contents);
12417 else if (w->cursor.vpos >= 0)
12418 {
12419 int h_margin;
12420 int text_area_width;
12421 struct glyph_row *current_cursor_row
12422 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12423 struct glyph_row *desired_cursor_row
12424 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12425 struct glyph_row *cursor_row
12426 = (desired_cursor_row->enabled_p
12427 ? desired_cursor_row
12428 : current_cursor_row);
12429 int row_r2l_p = cursor_row->reversed_p;
12430
12431 text_area_width = window_box_width (w, TEXT_AREA);
12432
12433 /* Scroll when cursor is inside this scroll margin. */
12434 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12435
12436 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12437 /* For left-to-right rows, hscroll when cursor is either
12438 (i) inside the right hscroll margin, or (ii) if it is
12439 inside the left margin and the window is already
12440 hscrolled. */
12441 && ((!row_r2l_p
12442 && ((w->hscroll
12443 && w->cursor.x <= h_margin)
12444 || (cursor_row->enabled_p
12445 && cursor_row->truncated_on_right_p
12446 && (w->cursor.x >= text_area_width - h_margin))))
12447 /* For right-to-left rows, the logic is similar,
12448 except that rules for scrolling to left and right
12449 are reversed. E.g., if cursor.x <= h_margin, we
12450 need to hscroll "to the right" unconditionally,
12451 and that will scroll the screen to the left so as
12452 to reveal the next portion of the row. */
12453 || (row_r2l_p
12454 && ((cursor_row->enabled_p
12455 /* FIXME: It is confusing to set the
12456 truncated_on_right_p flag when R2L rows
12457 are actually truncated on the left. */
12458 && cursor_row->truncated_on_right_p
12459 && w->cursor.x <= h_margin)
12460 || (w->hscroll
12461 && (w->cursor.x >= text_area_width - h_margin))))))
12462 {
12463 struct it it;
12464 ptrdiff_t hscroll;
12465 struct buffer *saved_current_buffer;
12466 ptrdiff_t pt;
12467 int wanted_x;
12468
12469 /* Find point in a display of infinite width. */
12470 saved_current_buffer = current_buffer;
12471 current_buffer = XBUFFER (w->contents);
12472
12473 if (w == XWINDOW (selected_window))
12474 pt = PT;
12475 else
12476 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12477
12478 /* Move iterator to pt starting at cursor_row->start in
12479 a line with infinite width. */
12480 init_to_row_start (&it, w, cursor_row);
12481 it.last_visible_x = INFINITY;
12482 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12483 current_buffer = saved_current_buffer;
12484
12485 /* Position cursor in window. */
12486 if (!hscroll_relative_p && hscroll_step_abs == 0)
12487 hscroll = max (0, (it.current_x
12488 - (ITERATOR_AT_END_OF_LINE_P (&it)
12489 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12490 : (text_area_width / 2))))
12491 / FRAME_COLUMN_WIDTH (it.f);
12492 else if ((!row_r2l_p
12493 && w->cursor.x >= text_area_width - h_margin)
12494 || (row_r2l_p && w->cursor.x <= h_margin))
12495 {
12496 if (hscroll_relative_p)
12497 wanted_x = text_area_width * (1 - hscroll_step_rel)
12498 - h_margin;
12499 else
12500 wanted_x = text_area_width
12501 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12502 - h_margin;
12503 hscroll
12504 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12505 }
12506 else
12507 {
12508 if (hscroll_relative_p)
12509 wanted_x = text_area_width * hscroll_step_rel
12510 + h_margin;
12511 else
12512 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12513 + h_margin;
12514 hscroll
12515 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12516 }
12517 hscroll = max (hscroll, w->min_hscroll);
12518
12519 /* Don't prevent redisplay optimizations if hscroll
12520 hasn't changed, as it will unnecessarily slow down
12521 redisplay. */
12522 if (w->hscroll != hscroll)
12523 {
12524 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12525 w->hscroll = hscroll;
12526 hscrolled_p = 1;
12527 }
12528 }
12529 }
12530
12531 window = w->next;
12532 }
12533
12534 /* Value is non-zero if hscroll of any leaf window has been changed. */
12535 return hscrolled_p;
12536 }
12537
12538
12539 /* Set hscroll so that cursor is visible and not inside horizontal
12540 scroll margins for all windows in the tree rooted at WINDOW. See
12541 also hscroll_window_tree above. Value is non-zero if any window's
12542 hscroll has been changed. If it has, desired matrices on the frame
12543 of WINDOW are cleared. */
12544
12545 static int
12546 hscroll_windows (Lisp_Object window)
12547 {
12548 int hscrolled_p = hscroll_window_tree (window);
12549 if (hscrolled_p)
12550 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12551 return hscrolled_p;
12552 }
12553
12554
12555 \f
12556 /************************************************************************
12557 Redisplay
12558 ************************************************************************/
12559
12560 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12561 to a non-zero value. This is sometimes handy to have in a debugger
12562 session. */
12563
12564 #ifdef GLYPH_DEBUG
12565
12566 /* First and last unchanged row for try_window_id. */
12567
12568 static int debug_first_unchanged_at_end_vpos;
12569 static int debug_last_unchanged_at_beg_vpos;
12570
12571 /* Delta vpos and y. */
12572
12573 static int debug_dvpos, debug_dy;
12574
12575 /* Delta in characters and bytes for try_window_id. */
12576
12577 static ptrdiff_t debug_delta, debug_delta_bytes;
12578
12579 /* Values of window_end_pos and window_end_vpos at the end of
12580 try_window_id. */
12581
12582 static ptrdiff_t debug_end_vpos;
12583
12584 /* Append a string to W->desired_matrix->method. FMT is a printf
12585 format string. If trace_redisplay_p is non-zero also printf the
12586 resulting string to stderr. */
12587
12588 static void debug_method_add (struct window *, char const *, ...)
12589 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12590
12591 static void
12592 debug_method_add (struct window *w, char const *fmt, ...)
12593 {
12594 void *ptr = w;
12595 char *method = w->desired_matrix->method;
12596 int len = strlen (method);
12597 int size = sizeof w->desired_matrix->method;
12598 int remaining = size - len - 1;
12599 va_list ap;
12600
12601 if (len && remaining)
12602 {
12603 method[len] = '|';
12604 --remaining, ++len;
12605 }
12606
12607 va_start (ap, fmt);
12608 vsnprintf (method + len, remaining + 1, fmt, ap);
12609 va_end (ap);
12610
12611 if (trace_redisplay_p)
12612 fprintf (stderr, "%p (%s): %s\n",
12613 ptr,
12614 ((BUFFERP (w->contents)
12615 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12616 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12617 : "no buffer"),
12618 method + len);
12619 }
12620
12621 #endif /* GLYPH_DEBUG */
12622
12623
12624 /* Value is non-zero if all changes in window W, which displays
12625 current_buffer, are in the text between START and END. START is a
12626 buffer position, END is given as a distance from Z. Used in
12627 redisplay_internal for display optimization. */
12628
12629 static int
12630 text_outside_line_unchanged_p (struct window *w,
12631 ptrdiff_t start, ptrdiff_t end)
12632 {
12633 int unchanged_p = 1;
12634
12635 /* If text or overlays have changed, see where. */
12636 if (window_outdated (w))
12637 {
12638 /* Gap in the line? */
12639 if (GPT < start || Z - GPT < end)
12640 unchanged_p = 0;
12641
12642 /* Changes start in front of the line, or end after it? */
12643 if (unchanged_p
12644 && (BEG_UNCHANGED < start - 1
12645 || END_UNCHANGED < end))
12646 unchanged_p = 0;
12647
12648 /* If selective display, can't optimize if changes start at the
12649 beginning of the line. */
12650 if (unchanged_p
12651 && INTEGERP (BVAR (current_buffer, selective_display))
12652 && XINT (BVAR (current_buffer, selective_display)) > 0
12653 && (BEG_UNCHANGED < start || GPT <= start))
12654 unchanged_p = 0;
12655
12656 /* If there are overlays at the start or end of the line, these
12657 may have overlay strings with newlines in them. A change at
12658 START, for instance, may actually concern the display of such
12659 overlay strings as well, and they are displayed on different
12660 lines. So, quickly rule out this case. (For the future, it
12661 might be desirable to implement something more telling than
12662 just BEG/END_UNCHANGED.) */
12663 if (unchanged_p)
12664 {
12665 if (BEG + BEG_UNCHANGED == start
12666 && overlay_touches_p (start))
12667 unchanged_p = 0;
12668 if (END_UNCHANGED == end
12669 && overlay_touches_p (Z - end))
12670 unchanged_p = 0;
12671 }
12672
12673 /* Under bidi reordering, adding or deleting a character in the
12674 beginning of a paragraph, before the first strong directional
12675 character, can change the base direction of the paragraph (unless
12676 the buffer specifies a fixed paragraph direction), which will
12677 require to redisplay the whole paragraph. It might be worthwhile
12678 to find the paragraph limits and widen the range of redisplayed
12679 lines to that, but for now just give up this optimization. */
12680 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
12681 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
12682 unchanged_p = 0;
12683 }
12684
12685 return unchanged_p;
12686 }
12687
12688
12689 /* Do a frame update, taking possible shortcuts into account. This is
12690 the main external entry point for redisplay.
12691
12692 If the last redisplay displayed an echo area message and that message
12693 is no longer requested, we clear the echo area or bring back the
12694 mini-buffer if that is in use. */
12695
12696 void
12697 redisplay (void)
12698 {
12699 redisplay_internal ();
12700 }
12701
12702
12703 static Lisp_Object
12704 overlay_arrow_string_or_property (Lisp_Object var)
12705 {
12706 Lisp_Object val;
12707
12708 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12709 return val;
12710
12711 return Voverlay_arrow_string;
12712 }
12713
12714 /* Return 1 if there are any overlay-arrows in current_buffer. */
12715 static int
12716 overlay_arrow_in_current_buffer_p (void)
12717 {
12718 Lisp_Object vlist;
12719
12720 for (vlist = Voverlay_arrow_variable_list;
12721 CONSP (vlist);
12722 vlist = XCDR (vlist))
12723 {
12724 Lisp_Object var = XCAR (vlist);
12725 Lisp_Object val;
12726
12727 if (!SYMBOLP (var))
12728 continue;
12729 val = find_symbol_value (var);
12730 if (MARKERP (val)
12731 && current_buffer == XMARKER (val)->buffer)
12732 return 1;
12733 }
12734 return 0;
12735 }
12736
12737
12738 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12739 has changed. */
12740
12741 static int
12742 overlay_arrows_changed_p (void)
12743 {
12744 Lisp_Object vlist;
12745
12746 for (vlist = Voverlay_arrow_variable_list;
12747 CONSP (vlist);
12748 vlist = XCDR (vlist))
12749 {
12750 Lisp_Object var = XCAR (vlist);
12751 Lisp_Object val, pstr;
12752
12753 if (!SYMBOLP (var))
12754 continue;
12755 val = find_symbol_value (var);
12756 if (!MARKERP (val))
12757 continue;
12758 if (! EQ (COERCE_MARKER (val),
12759 Fget (var, Qlast_arrow_position))
12760 || ! (pstr = overlay_arrow_string_or_property (var),
12761 EQ (pstr, Fget (var, Qlast_arrow_string))))
12762 return 1;
12763 }
12764 return 0;
12765 }
12766
12767 /* Mark overlay arrows to be updated on next redisplay. */
12768
12769 static void
12770 update_overlay_arrows (int up_to_date)
12771 {
12772 Lisp_Object vlist;
12773
12774 for (vlist = Voverlay_arrow_variable_list;
12775 CONSP (vlist);
12776 vlist = XCDR (vlist))
12777 {
12778 Lisp_Object var = XCAR (vlist);
12779
12780 if (!SYMBOLP (var))
12781 continue;
12782
12783 if (up_to_date > 0)
12784 {
12785 Lisp_Object val = find_symbol_value (var);
12786 Fput (var, Qlast_arrow_position,
12787 COERCE_MARKER (val));
12788 Fput (var, Qlast_arrow_string,
12789 overlay_arrow_string_or_property (var));
12790 }
12791 else if (up_to_date < 0
12792 || !NILP (Fget (var, Qlast_arrow_position)))
12793 {
12794 Fput (var, Qlast_arrow_position, Qt);
12795 Fput (var, Qlast_arrow_string, Qt);
12796 }
12797 }
12798 }
12799
12800
12801 /* Return overlay arrow string to display at row.
12802 Return integer (bitmap number) for arrow bitmap in left fringe.
12803 Return nil if no overlay arrow. */
12804
12805 static Lisp_Object
12806 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12807 {
12808 Lisp_Object vlist;
12809
12810 for (vlist = Voverlay_arrow_variable_list;
12811 CONSP (vlist);
12812 vlist = XCDR (vlist))
12813 {
12814 Lisp_Object var = XCAR (vlist);
12815 Lisp_Object val;
12816
12817 if (!SYMBOLP (var))
12818 continue;
12819
12820 val = find_symbol_value (var);
12821
12822 if (MARKERP (val)
12823 && current_buffer == XMARKER (val)->buffer
12824 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12825 {
12826 if (FRAME_WINDOW_P (it->f)
12827 /* FIXME: if ROW->reversed_p is set, this should test
12828 the right fringe, not the left one. */
12829 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12830 {
12831 #ifdef HAVE_WINDOW_SYSTEM
12832 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12833 {
12834 int fringe_bitmap;
12835 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12836 return make_number (fringe_bitmap);
12837 }
12838 #endif
12839 return make_number (-1); /* Use default arrow bitmap. */
12840 }
12841 return overlay_arrow_string_or_property (var);
12842 }
12843 }
12844
12845 return Qnil;
12846 }
12847
12848 /* Return 1 if point moved out of or into a composition. Otherwise
12849 return 0. PREV_BUF and PREV_PT are the last point buffer and
12850 position. BUF and PT are the current point buffer and position. */
12851
12852 static int
12853 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12854 struct buffer *buf, ptrdiff_t pt)
12855 {
12856 ptrdiff_t start, end;
12857 Lisp_Object prop;
12858 Lisp_Object buffer;
12859
12860 XSETBUFFER (buffer, buf);
12861 /* Check a composition at the last point if point moved within the
12862 same buffer. */
12863 if (prev_buf == buf)
12864 {
12865 if (prev_pt == pt)
12866 /* Point didn't move. */
12867 return 0;
12868
12869 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12870 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12871 && composition_valid_p (start, end, prop)
12872 && start < prev_pt && end > prev_pt)
12873 /* The last point was within the composition. Return 1 iff
12874 point moved out of the composition. */
12875 return (pt <= start || pt >= end);
12876 }
12877
12878 /* Check a composition at the current point. */
12879 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12880 && find_composition (pt, -1, &start, &end, &prop, buffer)
12881 && composition_valid_p (start, end, prop)
12882 && start < pt && end > pt);
12883 }
12884
12885 /* Reconsider the clip changes of buffer which is displayed in W. */
12886
12887 static void
12888 reconsider_clip_changes (struct window *w)
12889 {
12890 struct buffer *b = XBUFFER (w->contents);
12891
12892 if (b->clip_changed
12893 && w->window_end_valid
12894 && w->current_matrix->buffer == b
12895 && w->current_matrix->zv == BUF_ZV (b)
12896 && w->current_matrix->begv == BUF_BEGV (b))
12897 b->clip_changed = 0;
12898
12899 /* If display wasn't paused, and W is not a tool bar window, see if
12900 point has been moved into or out of a composition. In that case,
12901 we set b->clip_changed to 1 to force updating the screen. If
12902 b->clip_changed has already been set to 1, we can skip this
12903 check. */
12904 if (!b->clip_changed && w->window_end_valid)
12905 {
12906 ptrdiff_t pt = (w == XWINDOW (selected_window)
12907 ? PT : marker_position (w->pointm));
12908
12909 if ((w->current_matrix->buffer != b || pt != w->last_point)
12910 && check_point_in_composition (w->current_matrix->buffer,
12911 w->last_point, b, pt))
12912 b->clip_changed = 1;
12913 }
12914 }
12915
12916 #define STOP_POLLING \
12917 do { if (! polling_stopped_here) stop_polling (); \
12918 polling_stopped_here = 1; } while (0)
12919
12920 #define RESUME_POLLING \
12921 do { if (polling_stopped_here) start_polling (); \
12922 polling_stopped_here = 0; } while (0)
12923
12924
12925 /* Perhaps in the future avoid recentering windows if it
12926 is not necessary; currently that causes some problems. */
12927
12928 static void
12929 redisplay_internal (void)
12930 {
12931 struct window *w = XWINDOW (selected_window);
12932 struct window *sw;
12933 struct frame *fr;
12934 int pending;
12935 bool must_finish = 0, match_p;
12936 struct text_pos tlbufpos, tlendpos;
12937 int number_of_visible_frames;
12938 ptrdiff_t count;
12939 struct frame *sf;
12940 int polling_stopped_here = 0;
12941 Lisp_Object tail, frame;
12942
12943 /* Non-zero means redisplay has to consider all windows on all
12944 frames. Zero means, only selected_window is considered. */
12945 int consider_all_windows_p;
12946
12947 /* Non-zero means redisplay has to redisplay the miniwindow. */
12948 int update_miniwindow_p = 0;
12949
12950 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12951
12952 /* No redisplay if running in batch mode or frame is not yet fully
12953 initialized, or redisplay is explicitly turned off by setting
12954 Vinhibit_redisplay. */
12955 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12956 || !NILP (Vinhibit_redisplay))
12957 return;
12958
12959 /* Don't examine these until after testing Vinhibit_redisplay.
12960 When Emacs is shutting down, perhaps because its connection to
12961 X has dropped, we should not look at them at all. */
12962 fr = XFRAME (w->frame);
12963 sf = SELECTED_FRAME ();
12964
12965 if (!fr->glyphs_initialized_p)
12966 return;
12967
12968 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12969 if (popup_activated ())
12970 return;
12971 #endif
12972
12973 /* I don't think this happens but let's be paranoid. */
12974 if (redisplaying_p)
12975 return;
12976
12977 /* Record a function that clears redisplaying_p
12978 when we leave this function. */
12979 count = SPECPDL_INDEX ();
12980 record_unwind_protect_void (unwind_redisplay);
12981 redisplaying_p = 1;
12982 specbind (Qinhibit_free_realized_faces, Qnil);
12983
12984 /* Record this function, so it appears on the profiler's backtraces. */
12985 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
12986
12987 FOR_EACH_FRAME (tail, frame)
12988 XFRAME (frame)->already_hscrolled_p = 0;
12989
12990 retry:
12991 /* Remember the currently selected window. */
12992 sw = w;
12993
12994 pending = 0;
12995 last_escape_glyph_frame = NULL;
12996 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12997 last_glyphless_glyph_frame = NULL;
12998 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12999
13000 /* If face_change_count is non-zero, init_iterator will free all
13001 realized faces, which includes the faces referenced from current
13002 matrices. So, we can't reuse current matrices in this case. */
13003 if (face_change_count)
13004 ++windows_or_buffers_changed;
13005
13006 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13007 && FRAME_TTY (sf)->previous_frame != sf)
13008 {
13009 /* Since frames on a single ASCII terminal share the same
13010 display area, displaying a different frame means redisplay
13011 the whole thing. */
13012 windows_or_buffers_changed++;
13013 SET_FRAME_GARBAGED (sf);
13014 #ifndef DOS_NT
13015 set_tty_color_mode (FRAME_TTY (sf), sf);
13016 #endif
13017 FRAME_TTY (sf)->previous_frame = sf;
13018 }
13019
13020 /* Set the visible flags for all frames. Do this before checking for
13021 resized or garbaged frames; they want to know if their frames are
13022 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13023 number_of_visible_frames = 0;
13024
13025 FOR_EACH_FRAME (tail, frame)
13026 {
13027 struct frame *f = XFRAME (frame);
13028
13029 if (FRAME_VISIBLE_P (f))
13030 {
13031 ++number_of_visible_frames;
13032 /* Adjust matrices for visible frames only. */
13033 if (f->fonts_changed)
13034 {
13035 adjust_frame_glyphs (f);
13036 f->fonts_changed = 0;
13037 }
13038 /* If cursor type has been changed on the frame
13039 other than selected, consider all frames. */
13040 if (f != sf && f->cursor_type_changed)
13041 update_mode_lines++;
13042 }
13043 clear_desired_matrices (f);
13044 }
13045
13046 /* Notice any pending interrupt request to change frame size. */
13047 do_pending_window_change (1);
13048
13049 /* do_pending_window_change could change the selected_window due to
13050 frame resizing which makes the selected window too small. */
13051 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13052 sw = w;
13053
13054 /* Clear frames marked as garbaged. */
13055 clear_garbaged_frames ();
13056
13057 /* Build menubar and tool-bar items. */
13058 if (NILP (Vmemory_full))
13059 prepare_menu_bars ();
13060
13061 if (windows_or_buffers_changed)
13062 update_mode_lines++;
13063
13064 reconsider_clip_changes (w);
13065
13066 /* In most cases selected window displays current buffer. */
13067 match_p = XBUFFER (w->contents) == current_buffer;
13068 if (match_p)
13069 {
13070 ptrdiff_t count1;
13071
13072 /* Detect case that we need to write or remove a star in the mode line. */
13073 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13074 {
13075 w->update_mode_line = 1;
13076 if (buffer_shared_and_changed ())
13077 update_mode_lines++;
13078 }
13079
13080 /* Avoid invocation of point motion hooks by `current_column' below. */
13081 count1 = SPECPDL_INDEX ();
13082 specbind (Qinhibit_point_motion_hooks, Qt);
13083
13084 if (mode_line_update_needed (w))
13085 w->update_mode_line = 1;
13086
13087 unbind_to (count1, Qnil);
13088 }
13089
13090 consider_all_windows_p = (update_mode_lines
13091 || buffer_shared_and_changed ());
13092
13093 /* If specs for an arrow have changed, do thorough redisplay
13094 to ensure we remove any arrow that should no longer exist. */
13095 if (overlay_arrows_changed_p ())
13096 consider_all_windows_p = windows_or_buffers_changed = 1;
13097
13098 /* Normally the message* functions will have already displayed and
13099 updated the echo area, but the frame may have been trashed, or
13100 the update may have been preempted, so display the echo area
13101 again here. Checking message_cleared_p captures the case that
13102 the echo area should be cleared. */
13103 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13104 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13105 || (message_cleared_p
13106 && minibuf_level == 0
13107 /* If the mini-window is currently selected, this means the
13108 echo-area doesn't show through. */
13109 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13110 {
13111 int window_height_changed_p = echo_area_display (0);
13112
13113 if (message_cleared_p)
13114 update_miniwindow_p = 1;
13115
13116 must_finish = 1;
13117
13118 /* If we don't display the current message, don't clear the
13119 message_cleared_p flag, because, if we did, we wouldn't clear
13120 the echo area in the next redisplay which doesn't preserve
13121 the echo area. */
13122 if (!display_last_displayed_message_p)
13123 message_cleared_p = 0;
13124
13125 if (window_height_changed_p)
13126 {
13127 consider_all_windows_p = 1;
13128 ++update_mode_lines;
13129 ++windows_or_buffers_changed;
13130
13131 /* If window configuration was changed, frames may have been
13132 marked garbaged. Clear them or we will experience
13133 surprises wrt scrolling. */
13134 clear_garbaged_frames ();
13135 }
13136 }
13137 else if (EQ (selected_window, minibuf_window)
13138 && (current_buffer->clip_changed || window_outdated (w))
13139 && resize_mini_window (w, 0))
13140 {
13141 /* Resized active mini-window to fit the size of what it is
13142 showing if its contents might have changed. */
13143 must_finish = 1;
13144 /* FIXME: this causes all frames to be updated, which seems unnecessary
13145 since only the current frame needs to be considered. This function
13146 needs to be rewritten with two variables, consider_all_windows and
13147 consider_all_frames. */
13148 consider_all_windows_p = 1;
13149 ++windows_or_buffers_changed;
13150 ++update_mode_lines;
13151
13152 /* If window configuration was changed, frames may have been
13153 marked garbaged. Clear them or we will experience
13154 surprises wrt scrolling. */
13155 clear_garbaged_frames ();
13156 }
13157
13158 /* If showing the region, and mark has changed, we must redisplay
13159 the whole window. The assignment to this_line_start_pos prevents
13160 the optimization directly below this if-statement. */
13161 if (((!NILP (Vtransient_mark_mode)
13162 && !NILP (BVAR (XBUFFER (w->contents), mark_active)))
13163 != (w->region_showing > 0))
13164 || (w->region_showing
13165 && w->region_showing
13166 != XINT (Fmarker_position (BVAR (XBUFFER (w->contents), mark)))))
13167 CHARPOS (this_line_start_pos) = 0;
13168
13169 /* Optimize the case that only the line containing the cursor in the
13170 selected window has changed. Variables starting with this_ are
13171 set in display_line and record information about the line
13172 containing the cursor. */
13173 tlbufpos = this_line_start_pos;
13174 tlendpos = this_line_end_pos;
13175 if (!consider_all_windows_p
13176 && CHARPOS (tlbufpos) > 0
13177 && !w->update_mode_line
13178 && !current_buffer->clip_changed
13179 && !current_buffer->prevent_redisplay_optimizations_p
13180 && FRAME_VISIBLE_P (XFRAME (w->frame))
13181 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13182 && !XFRAME (w->frame)->cursor_type_changed
13183 /* Make sure recorded data applies to current buffer, etc. */
13184 && this_line_buffer == current_buffer
13185 && match_p
13186 && !w->force_start
13187 && !w->optional_new_start
13188 /* Point must be on the line that we have info recorded about. */
13189 && PT >= CHARPOS (tlbufpos)
13190 && PT <= Z - CHARPOS (tlendpos)
13191 /* All text outside that line, including its final newline,
13192 must be unchanged. */
13193 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13194 CHARPOS (tlendpos)))
13195 {
13196 if (CHARPOS (tlbufpos) > BEGV
13197 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13198 && (CHARPOS (tlbufpos) == ZV
13199 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13200 /* Former continuation line has disappeared by becoming empty. */
13201 goto cancel;
13202 else if (window_outdated (w) || MINI_WINDOW_P (w))
13203 {
13204 /* We have to handle the case of continuation around a
13205 wide-column character (see the comment in indent.c around
13206 line 1340).
13207
13208 For instance, in the following case:
13209
13210 -------- Insert --------
13211 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13212 J_I_ ==> J_I_ `^^' are cursors.
13213 ^^ ^^
13214 -------- --------
13215
13216 As we have to redraw the line above, we cannot use this
13217 optimization. */
13218
13219 struct it it;
13220 int line_height_before = this_line_pixel_height;
13221
13222 /* Note that start_display will handle the case that the
13223 line starting at tlbufpos is a continuation line. */
13224 start_display (&it, w, tlbufpos);
13225
13226 /* Implementation note: It this still necessary? */
13227 if (it.current_x != this_line_start_x)
13228 goto cancel;
13229
13230 TRACE ((stderr, "trying display optimization 1\n"));
13231 w->cursor.vpos = -1;
13232 overlay_arrow_seen = 0;
13233 it.vpos = this_line_vpos;
13234 it.current_y = this_line_y;
13235 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13236 display_line (&it);
13237
13238 /* If line contains point, is not continued,
13239 and ends at same distance from eob as before, we win. */
13240 if (w->cursor.vpos >= 0
13241 /* Line is not continued, otherwise this_line_start_pos
13242 would have been set to 0 in display_line. */
13243 && CHARPOS (this_line_start_pos)
13244 /* Line ends as before. */
13245 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13246 /* Line has same height as before. Otherwise other lines
13247 would have to be shifted up or down. */
13248 && this_line_pixel_height == line_height_before)
13249 {
13250 /* If this is not the window's last line, we must adjust
13251 the charstarts of the lines below. */
13252 if (it.current_y < it.last_visible_y)
13253 {
13254 struct glyph_row *row
13255 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13256 ptrdiff_t delta, delta_bytes;
13257
13258 /* We used to distinguish between two cases here,
13259 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13260 when the line ends in a newline or the end of the
13261 buffer's accessible portion. But both cases did
13262 the same, so they were collapsed. */
13263 delta = (Z
13264 - CHARPOS (tlendpos)
13265 - MATRIX_ROW_START_CHARPOS (row));
13266 delta_bytes = (Z_BYTE
13267 - BYTEPOS (tlendpos)
13268 - MATRIX_ROW_START_BYTEPOS (row));
13269
13270 increment_matrix_positions (w->current_matrix,
13271 this_line_vpos + 1,
13272 w->current_matrix->nrows,
13273 delta, delta_bytes);
13274 }
13275
13276 /* If this row displays text now but previously didn't,
13277 or vice versa, w->window_end_vpos may have to be
13278 adjusted. */
13279 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13280 {
13281 if (w->window_end_vpos < this_line_vpos)
13282 w->window_end_vpos = this_line_vpos;
13283 }
13284 else if (w->window_end_vpos == this_line_vpos
13285 && this_line_vpos > 0)
13286 w->window_end_vpos = this_line_vpos - 1;
13287 w->window_end_valid = 0;
13288
13289 /* Update hint: No need to try to scroll in update_window. */
13290 w->desired_matrix->no_scrolling_p = 1;
13291
13292 #ifdef GLYPH_DEBUG
13293 *w->desired_matrix->method = 0;
13294 debug_method_add (w, "optimization 1");
13295 #endif
13296 #ifdef HAVE_WINDOW_SYSTEM
13297 update_window_fringes (w, 0);
13298 #endif
13299 goto update;
13300 }
13301 else
13302 goto cancel;
13303 }
13304 else if (/* Cursor position hasn't changed. */
13305 PT == w->last_point
13306 /* Make sure the cursor was last displayed
13307 in this window. Otherwise we have to reposition it. */
13308 && 0 <= w->cursor.vpos
13309 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13310 {
13311 if (!must_finish)
13312 {
13313 do_pending_window_change (1);
13314 /* If selected_window changed, redisplay again. */
13315 if (WINDOWP (selected_window)
13316 && (w = XWINDOW (selected_window)) != sw)
13317 goto retry;
13318
13319 /* We used to always goto end_of_redisplay here, but this
13320 isn't enough if we have a blinking cursor. */
13321 if (w->cursor_off_p == w->last_cursor_off_p)
13322 goto end_of_redisplay;
13323 }
13324 goto update;
13325 }
13326 /* If highlighting the region, or if the cursor is in the echo area,
13327 then we can't just move the cursor. */
13328 else if (! (!NILP (Vtransient_mark_mode)
13329 && !NILP (BVAR (current_buffer, mark_active)))
13330 && (EQ (selected_window,
13331 BVAR (current_buffer, last_selected_window))
13332 || highlight_nonselected_windows)
13333 && !w->region_showing
13334 && NILP (Vshow_trailing_whitespace)
13335 && !cursor_in_echo_area)
13336 {
13337 struct it it;
13338 struct glyph_row *row;
13339
13340 /* Skip from tlbufpos to PT and see where it is. Note that
13341 PT may be in invisible text. If so, we will end at the
13342 next visible position. */
13343 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13344 NULL, DEFAULT_FACE_ID);
13345 it.current_x = this_line_start_x;
13346 it.current_y = this_line_y;
13347 it.vpos = this_line_vpos;
13348
13349 /* The call to move_it_to stops in front of PT, but
13350 moves over before-strings. */
13351 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13352
13353 if (it.vpos == this_line_vpos
13354 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13355 row->enabled_p))
13356 {
13357 eassert (this_line_vpos == it.vpos);
13358 eassert (this_line_y == it.current_y);
13359 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13360 #ifdef GLYPH_DEBUG
13361 *w->desired_matrix->method = 0;
13362 debug_method_add (w, "optimization 3");
13363 #endif
13364 goto update;
13365 }
13366 else
13367 goto cancel;
13368 }
13369
13370 cancel:
13371 /* Text changed drastically or point moved off of line. */
13372 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13373 }
13374
13375 CHARPOS (this_line_start_pos) = 0;
13376 consider_all_windows_p |= buffer_shared_and_changed ();
13377 ++clear_face_cache_count;
13378 #ifdef HAVE_WINDOW_SYSTEM
13379 ++clear_image_cache_count;
13380 #endif
13381
13382 /* Build desired matrices, and update the display. If
13383 consider_all_windows_p is non-zero, do it for all windows on all
13384 frames. Otherwise do it for selected_window, only. */
13385
13386 if (consider_all_windows_p)
13387 {
13388 FOR_EACH_FRAME (tail, frame)
13389 XFRAME (frame)->updated_p = 0;
13390
13391 FOR_EACH_FRAME (tail, frame)
13392 {
13393 struct frame *f = XFRAME (frame);
13394
13395 /* We don't have to do anything for unselected terminal
13396 frames. */
13397 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13398 && !EQ (FRAME_TTY (f)->top_frame, frame))
13399 continue;
13400
13401 retry_frame:
13402
13403 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13404 {
13405 /* Mark all the scroll bars to be removed; we'll redeem
13406 the ones we want when we redisplay their windows. */
13407 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13408 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13409
13410 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13411 redisplay_windows (FRAME_ROOT_WINDOW (f));
13412
13413 /* The X error handler may have deleted that frame. */
13414 if (!FRAME_LIVE_P (f))
13415 continue;
13416
13417 /* Any scroll bars which redisplay_windows should have
13418 nuked should now go away. */
13419 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13420 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13421
13422 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13423 {
13424 /* If fonts changed on visible frame, display again. */
13425 if (f->fonts_changed)
13426 {
13427 adjust_frame_glyphs (f);
13428 f->fonts_changed = 0;
13429 goto retry_frame;
13430 }
13431
13432 /* See if we have to hscroll. */
13433 if (!f->already_hscrolled_p)
13434 {
13435 f->already_hscrolled_p = 1;
13436 if (hscroll_windows (f->root_window))
13437 goto retry_frame;
13438 }
13439
13440 /* Prevent various kinds of signals during display
13441 update. stdio is not robust about handling
13442 signals, which can cause an apparent I/O
13443 error. */
13444 if (interrupt_input)
13445 unrequest_sigio ();
13446 STOP_POLLING;
13447
13448 /* Update the display. */
13449 set_window_update_flags (XWINDOW (f->root_window), 1);
13450 pending |= update_frame (f, 0, 0);
13451 f->cursor_type_changed = 0;
13452 f->updated_p = 1;
13453 }
13454 }
13455 }
13456
13457 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13458
13459 if (!pending)
13460 {
13461 /* Do the mark_window_display_accurate after all windows have
13462 been redisplayed because this call resets flags in buffers
13463 which are needed for proper redisplay. */
13464 FOR_EACH_FRAME (tail, frame)
13465 {
13466 struct frame *f = XFRAME (frame);
13467 if (f->updated_p)
13468 {
13469 mark_window_display_accurate (f->root_window, 1);
13470 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13471 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13472 }
13473 }
13474 }
13475 }
13476 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13477 {
13478 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13479 struct frame *mini_frame;
13480
13481 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13482 /* Use list_of_error, not Qerror, so that
13483 we catch only errors and don't run the debugger. */
13484 internal_condition_case_1 (redisplay_window_1, selected_window,
13485 list_of_error,
13486 redisplay_window_error);
13487 if (update_miniwindow_p)
13488 internal_condition_case_1 (redisplay_window_1, mini_window,
13489 list_of_error,
13490 redisplay_window_error);
13491
13492 /* Compare desired and current matrices, perform output. */
13493
13494 update:
13495 /* If fonts changed, display again. */
13496 if (sf->fonts_changed)
13497 goto retry;
13498
13499 /* Prevent various kinds of signals during display update.
13500 stdio is not robust about handling signals,
13501 which can cause an apparent I/O error. */
13502 if (interrupt_input)
13503 unrequest_sigio ();
13504 STOP_POLLING;
13505
13506 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13507 {
13508 if (hscroll_windows (selected_window))
13509 goto retry;
13510
13511 XWINDOW (selected_window)->must_be_updated_p = 1;
13512 pending = update_frame (sf, 0, 0);
13513 sf->cursor_type_changed = 0;
13514 }
13515
13516 /* We may have called echo_area_display at the top of this
13517 function. If the echo area is on another frame, that may
13518 have put text on a frame other than the selected one, so the
13519 above call to update_frame would not have caught it. Catch
13520 it here. */
13521 mini_window = FRAME_MINIBUF_WINDOW (sf);
13522 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13523
13524 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13525 {
13526 XWINDOW (mini_window)->must_be_updated_p = 1;
13527 pending |= update_frame (mini_frame, 0, 0);
13528 mini_frame->cursor_type_changed = 0;
13529 if (!pending && hscroll_windows (mini_window))
13530 goto retry;
13531 }
13532 }
13533
13534 /* If display was paused because of pending input, make sure we do a
13535 thorough update the next time. */
13536 if (pending)
13537 {
13538 /* Prevent the optimization at the beginning of
13539 redisplay_internal that tries a single-line update of the
13540 line containing the cursor in the selected window. */
13541 CHARPOS (this_line_start_pos) = 0;
13542
13543 /* Let the overlay arrow be updated the next time. */
13544 update_overlay_arrows (0);
13545
13546 /* If we pause after scrolling, some rows in the current
13547 matrices of some windows are not valid. */
13548 if (!WINDOW_FULL_WIDTH_P (w)
13549 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13550 update_mode_lines = 1;
13551 }
13552 else
13553 {
13554 if (!consider_all_windows_p)
13555 {
13556 /* This has already been done above if
13557 consider_all_windows_p is set. */
13558 mark_window_display_accurate_1 (w, 1);
13559
13560 /* Say overlay arrows are up to date. */
13561 update_overlay_arrows (1);
13562
13563 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13564 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13565 }
13566
13567 update_mode_lines = 0;
13568 windows_or_buffers_changed = 0;
13569 }
13570
13571 /* Start SIGIO interrupts coming again. Having them off during the
13572 code above makes it less likely one will discard output, but not
13573 impossible, since there might be stuff in the system buffer here.
13574 But it is much hairier to try to do anything about that. */
13575 if (interrupt_input)
13576 request_sigio ();
13577 RESUME_POLLING;
13578
13579 /* If a frame has become visible which was not before, redisplay
13580 again, so that we display it. Expose events for such a frame
13581 (which it gets when becoming visible) don't call the parts of
13582 redisplay constructing glyphs, so simply exposing a frame won't
13583 display anything in this case. So, we have to display these
13584 frames here explicitly. */
13585 if (!pending)
13586 {
13587 int new_count = 0;
13588
13589 FOR_EACH_FRAME (tail, frame)
13590 {
13591 int this_is_visible = 0;
13592
13593 if (XFRAME (frame)->visible)
13594 this_is_visible = 1;
13595
13596 if (this_is_visible)
13597 new_count++;
13598 }
13599
13600 if (new_count != number_of_visible_frames)
13601 windows_or_buffers_changed++;
13602 }
13603
13604 /* Change frame size now if a change is pending. */
13605 do_pending_window_change (1);
13606
13607 /* If we just did a pending size change, or have additional
13608 visible frames, or selected_window changed, redisplay again. */
13609 if ((windows_or_buffers_changed && !pending)
13610 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13611 goto retry;
13612
13613 /* Clear the face and image caches.
13614
13615 We used to do this only if consider_all_windows_p. But the cache
13616 needs to be cleared if a timer creates images in the current
13617 buffer (e.g. the test case in Bug#6230). */
13618
13619 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13620 {
13621 clear_face_cache (0);
13622 clear_face_cache_count = 0;
13623 }
13624
13625 #ifdef HAVE_WINDOW_SYSTEM
13626 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13627 {
13628 clear_image_caches (Qnil);
13629 clear_image_cache_count = 0;
13630 }
13631 #endif /* HAVE_WINDOW_SYSTEM */
13632
13633 end_of_redisplay:
13634 unbind_to (count, Qnil);
13635 RESUME_POLLING;
13636 }
13637
13638
13639 /* Redisplay, but leave alone any recent echo area message unless
13640 another message has been requested in its place.
13641
13642 This is useful in situations where you need to redisplay but no
13643 user action has occurred, making it inappropriate for the message
13644 area to be cleared. See tracking_off and
13645 wait_reading_process_output for examples of these situations.
13646
13647 FROM_WHERE is an integer saying from where this function was
13648 called. This is useful for debugging. */
13649
13650 void
13651 redisplay_preserve_echo_area (int from_where)
13652 {
13653 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13654
13655 if (!NILP (echo_area_buffer[1]))
13656 {
13657 /* We have a previously displayed message, but no current
13658 message. Redisplay the previous message. */
13659 display_last_displayed_message_p = 1;
13660 redisplay_internal ();
13661 display_last_displayed_message_p = 0;
13662 }
13663 else
13664 redisplay_internal ();
13665
13666 flush_frame (SELECTED_FRAME ());
13667 }
13668
13669
13670 /* Function registered with record_unwind_protect in redisplay_internal. */
13671
13672 static void
13673 unwind_redisplay (void)
13674 {
13675 redisplaying_p = 0;
13676 }
13677
13678
13679 /* Mark the display of leaf window W as accurate or inaccurate.
13680 If ACCURATE_P is non-zero mark display of W as accurate. If
13681 ACCURATE_P is zero, arrange for W to be redisplayed the next
13682 time redisplay_internal is called. */
13683
13684 static void
13685 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13686 {
13687 struct buffer *b = XBUFFER (w->contents);
13688
13689 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
13690 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
13691 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13692
13693 if (accurate_p)
13694 {
13695 b->clip_changed = 0;
13696 b->prevent_redisplay_optimizations_p = 0;
13697
13698 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13699 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13700 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13701 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13702
13703 w->current_matrix->buffer = b;
13704 w->current_matrix->begv = BUF_BEGV (b);
13705 w->current_matrix->zv = BUF_ZV (b);
13706
13707 w->last_cursor_vpos = w->cursor.vpos;
13708 w->last_cursor_off_p = w->cursor_off_p;
13709
13710 if (w == XWINDOW (selected_window))
13711 w->last_point = BUF_PT (b);
13712 else
13713 w->last_point = marker_position (w->pointm);
13714
13715 w->window_end_valid = 1;
13716 w->update_mode_line = 0;
13717 }
13718 }
13719
13720
13721 /* Mark the display of windows in the window tree rooted at WINDOW as
13722 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13723 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13724 be redisplayed the next time redisplay_internal is called. */
13725
13726 void
13727 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13728 {
13729 struct window *w;
13730
13731 for (; !NILP (window); window = w->next)
13732 {
13733 w = XWINDOW (window);
13734 if (WINDOWP (w->contents))
13735 mark_window_display_accurate (w->contents, accurate_p);
13736 else
13737 mark_window_display_accurate_1 (w, accurate_p);
13738 }
13739
13740 if (accurate_p)
13741 update_overlay_arrows (1);
13742 else
13743 /* Force a thorough redisplay the next time by setting
13744 last_arrow_position and last_arrow_string to t, which is
13745 unequal to any useful value of Voverlay_arrow_... */
13746 update_overlay_arrows (-1);
13747 }
13748
13749
13750 /* Return value in display table DP (Lisp_Char_Table *) for character
13751 C. Since a display table doesn't have any parent, we don't have to
13752 follow parent. Do not call this function directly but use the
13753 macro DISP_CHAR_VECTOR. */
13754
13755 Lisp_Object
13756 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13757 {
13758 Lisp_Object val;
13759
13760 if (ASCII_CHAR_P (c))
13761 {
13762 val = dp->ascii;
13763 if (SUB_CHAR_TABLE_P (val))
13764 val = XSUB_CHAR_TABLE (val)->contents[c];
13765 }
13766 else
13767 {
13768 Lisp_Object table;
13769
13770 XSETCHAR_TABLE (table, dp);
13771 val = char_table_ref (table, c);
13772 }
13773 if (NILP (val))
13774 val = dp->defalt;
13775 return val;
13776 }
13777
13778
13779 \f
13780 /***********************************************************************
13781 Window Redisplay
13782 ***********************************************************************/
13783
13784 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13785
13786 static void
13787 redisplay_windows (Lisp_Object window)
13788 {
13789 while (!NILP (window))
13790 {
13791 struct window *w = XWINDOW (window);
13792
13793 if (WINDOWP (w->contents))
13794 redisplay_windows (w->contents);
13795 else if (BUFFERP (w->contents))
13796 {
13797 displayed_buffer = XBUFFER (w->contents);
13798 /* Use list_of_error, not Qerror, so that
13799 we catch only errors and don't run the debugger. */
13800 internal_condition_case_1 (redisplay_window_0, window,
13801 list_of_error,
13802 redisplay_window_error);
13803 }
13804
13805 window = w->next;
13806 }
13807 }
13808
13809 static Lisp_Object
13810 redisplay_window_error (Lisp_Object ignore)
13811 {
13812 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13813 return Qnil;
13814 }
13815
13816 static Lisp_Object
13817 redisplay_window_0 (Lisp_Object window)
13818 {
13819 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13820 redisplay_window (window, 0);
13821 return Qnil;
13822 }
13823
13824 static Lisp_Object
13825 redisplay_window_1 (Lisp_Object window)
13826 {
13827 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13828 redisplay_window (window, 1);
13829 return Qnil;
13830 }
13831 \f
13832
13833 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13834 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13835 which positions recorded in ROW differ from current buffer
13836 positions.
13837
13838 Return 0 if cursor is not on this row, 1 otherwise. */
13839
13840 static int
13841 set_cursor_from_row (struct window *w, struct glyph_row *row,
13842 struct glyph_matrix *matrix,
13843 ptrdiff_t delta, ptrdiff_t delta_bytes,
13844 int dy, int dvpos)
13845 {
13846 struct glyph *glyph = row->glyphs[TEXT_AREA];
13847 struct glyph *end = glyph + row->used[TEXT_AREA];
13848 struct glyph *cursor = NULL;
13849 /* The last known character position in row. */
13850 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13851 int x = row->x;
13852 ptrdiff_t pt_old = PT - delta;
13853 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13854 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13855 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13856 /* A glyph beyond the edge of TEXT_AREA which we should never
13857 touch. */
13858 struct glyph *glyphs_end = end;
13859 /* Non-zero means we've found a match for cursor position, but that
13860 glyph has the avoid_cursor_p flag set. */
13861 int match_with_avoid_cursor = 0;
13862 /* Non-zero means we've seen at least one glyph that came from a
13863 display string. */
13864 int string_seen = 0;
13865 /* Largest and smallest buffer positions seen so far during scan of
13866 glyph row. */
13867 ptrdiff_t bpos_max = pos_before;
13868 ptrdiff_t bpos_min = pos_after;
13869 /* Last buffer position covered by an overlay string with an integer
13870 `cursor' property. */
13871 ptrdiff_t bpos_covered = 0;
13872 /* Non-zero means the display string on which to display the cursor
13873 comes from a text property, not from an overlay. */
13874 int string_from_text_prop = 0;
13875
13876 /* Don't even try doing anything if called for a mode-line or
13877 header-line row, since the rest of the code isn't prepared to
13878 deal with such calamities. */
13879 eassert (!row->mode_line_p);
13880 if (row->mode_line_p)
13881 return 0;
13882
13883 /* Skip over glyphs not having an object at the start and the end of
13884 the row. These are special glyphs like truncation marks on
13885 terminal frames. */
13886 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
13887 {
13888 if (!row->reversed_p)
13889 {
13890 while (glyph < end
13891 && INTEGERP (glyph->object)
13892 && glyph->charpos < 0)
13893 {
13894 x += glyph->pixel_width;
13895 ++glyph;
13896 }
13897 while (end > glyph
13898 && INTEGERP ((end - 1)->object)
13899 /* CHARPOS is zero for blanks and stretch glyphs
13900 inserted by extend_face_to_end_of_line. */
13901 && (end - 1)->charpos <= 0)
13902 --end;
13903 glyph_before = glyph - 1;
13904 glyph_after = end;
13905 }
13906 else
13907 {
13908 struct glyph *g;
13909
13910 /* If the glyph row is reversed, we need to process it from back
13911 to front, so swap the edge pointers. */
13912 glyphs_end = end = glyph - 1;
13913 glyph += row->used[TEXT_AREA] - 1;
13914
13915 while (glyph > end + 1
13916 && INTEGERP (glyph->object)
13917 && glyph->charpos < 0)
13918 {
13919 --glyph;
13920 x -= glyph->pixel_width;
13921 }
13922 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13923 --glyph;
13924 /* By default, in reversed rows we put the cursor on the
13925 rightmost (first in the reading order) glyph. */
13926 for (g = end + 1; g < glyph; g++)
13927 x += g->pixel_width;
13928 while (end < glyph
13929 && INTEGERP ((end + 1)->object)
13930 && (end + 1)->charpos <= 0)
13931 ++end;
13932 glyph_before = glyph + 1;
13933 glyph_after = end;
13934 }
13935 }
13936 else if (row->reversed_p)
13937 {
13938 /* In R2L rows that don't display text, put the cursor on the
13939 rightmost glyph. Case in point: an empty last line that is
13940 part of an R2L paragraph. */
13941 cursor = end - 1;
13942 /* Avoid placing the cursor on the last glyph of the row, where
13943 on terminal frames we hold the vertical border between
13944 adjacent windows. */
13945 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13946 && !WINDOW_RIGHTMOST_P (w)
13947 && cursor == row->glyphs[LAST_AREA] - 1)
13948 cursor--;
13949 x = -1; /* will be computed below, at label compute_x */
13950 }
13951
13952 /* Step 1: Try to find the glyph whose character position
13953 corresponds to point. If that's not possible, find 2 glyphs
13954 whose character positions are the closest to point, one before
13955 point, the other after it. */
13956 if (!row->reversed_p)
13957 while (/* not marched to end of glyph row */
13958 glyph < end
13959 /* glyph was not inserted by redisplay for internal purposes */
13960 && !INTEGERP (glyph->object))
13961 {
13962 if (BUFFERP (glyph->object))
13963 {
13964 ptrdiff_t dpos = glyph->charpos - pt_old;
13965
13966 if (glyph->charpos > bpos_max)
13967 bpos_max = glyph->charpos;
13968 if (glyph->charpos < bpos_min)
13969 bpos_min = glyph->charpos;
13970 if (!glyph->avoid_cursor_p)
13971 {
13972 /* If we hit point, we've found the glyph on which to
13973 display the cursor. */
13974 if (dpos == 0)
13975 {
13976 match_with_avoid_cursor = 0;
13977 break;
13978 }
13979 /* See if we've found a better approximation to
13980 POS_BEFORE or to POS_AFTER. */
13981 if (0 > dpos && dpos > pos_before - pt_old)
13982 {
13983 pos_before = glyph->charpos;
13984 glyph_before = glyph;
13985 }
13986 else if (0 < dpos && dpos < pos_after - pt_old)
13987 {
13988 pos_after = glyph->charpos;
13989 glyph_after = glyph;
13990 }
13991 }
13992 else if (dpos == 0)
13993 match_with_avoid_cursor = 1;
13994 }
13995 else if (STRINGP (glyph->object))
13996 {
13997 Lisp_Object chprop;
13998 ptrdiff_t glyph_pos = glyph->charpos;
13999
14000 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14001 glyph->object);
14002 if (!NILP (chprop))
14003 {
14004 /* If the string came from a `display' text property,
14005 look up the buffer position of that property and
14006 use that position to update bpos_max, as if we
14007 actually saw such a position in one of the row's
14008 glyphs. This helps with supporting integer values
14009 of `cursor' property on the display string in
14010 situations where most or all of the row's buffer
14011 text is completely covered by display properties,
14012 so that no glyph with valid buffer positions is
14013 ever seen in the row. */
14014 ptrdiff_t prop_pos =
14015 string_buffer_position_lim (glyph->object, pos_before,
14016 pos_after, 0);
14017
14018 if (prop_pos >= pos_before)
14019 bpos_max = prop_pos - 1;
14020 }
14021 if (INTEGERP (chprop))
14022 {
14023 bpos_covered = bpos_max + XINT (chprop);
14024 /* If the `cursor' property covers buffer positions up
14025 to and including point, we should display cursor on
14026 this glyph. Note that, if a `cursor' property on one
14027 of the string's characters has an integer value, we
14028 will break out of the loop below _before_ we get to
14029 the position match above. IOW, integer values of
14030 the `cursor' property override the "exact match for
14031 point" strategy of positioning the cursor. */
14032 /* Implementation note: bpos_max == pt_old when, e.g.,
14033 we are in an empty line, where bpos_max is set to
14034 MATRIX_ROW_START_CHARPOS, see above. */
14035 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14036 {
14037 cursor = glyph;
14038 break;
14039 }
14040 }
14041
14042 string_seen = 1;
14043 }
14044 x += glyph->pixel_width;
14045 ++glyph;
14046 }
14047 else if (glyph > end) /* row is reversed */
14048 while (!INTEGERP (glyph->object))
14049 {
14050 if (BUFFERP (glyph->object))
14051 {
14052 ptrdiff_t dpos = glyph->charpos - pt_old;
14053
14054 if (glyph->charpos > bpos_max)
14055 bpos_max = glyph->charpos;
14056 if (glyph->charpos < bpos_min)
14057 bpos_min = glyph->charpos;
14058 if (!glyph->avoid_cursor_p)
14059 {
14060 if (dpos == 0)
14061 {
14062 match_with_avoid_cursor = 0;
14063 break;
14064 }
14065 if (0 > dpos && dpos > pos_before - pt_old)
14066 {
14067 pos_before = glyph->charpos;
14068 glyph_before = glyph;
14069 }
14070 else if (0 < dpos && dpos < pos_after - pt_old)
14071 {
14072 pos_after = glyph->charpos;
14073 glyph_after = glyph;
14074 }
14075 }
14076 else if (dpos == 0)
14077 match_with_avoid_cursor = 1;
14078 }
14079 else if (STRINGP (glyph->object))
14080 {
14081 Lisp_Object chprop;
14082 ptrdiff_t glyph_pos = glyph->charpos;
14083
14084 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14085 glyph->object);
14086 if (!NILP (chprop))
14087 {
14088 ptrdiff_t prop_pos =
14089 string_buffer_position_lim (glyph->object, pos_before,
14090 pos_after, 0);
14091
14092 if (prop_pos >= pos_before)
14093 bpos_max = prop_pos - 1;
14094 }
14095 if (INTEGERP (chprop))
14096 {
14097 bpos_covered = bpos_max + XINT (chprop);
14098 /* If the `cursor' property covers buffer positions up
14099 to and including point, we should display cursor on
14100 this glyph. */
14101 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14102 {
14103 cursor = glyph;
14104 break;
14105 }
14106 }
14107 string_seen = 1;
14108 }
14109 --glyph;
14110 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14111 {
14112 x--; /* can't use any pixel_width */
14113 break;
14114 }
14115 x -= glyph->pixel_width;
14116 }
14117
14118 /* Step 2: If we didn't find an exact match for point, we need to
14119 look for a proper place to put the cursor among glyphs between
14120 GLYPH_BEFORE and GLYPH_AFTER. */
14121 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14122 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14123 && !(bpos_max < pt_old && pt_old <= bpos_covered))
14124 {
14125 /* An empty line has a single glyph whose OBJECT is zero and
14126 whose CHARPOS is the position of a newline on that line.
14127 Note that on a TTY, there are more glyphs after that, which
14128 were produced by extend_face_to_end_of_line, but their
14129 CHARPOS is zero or negative. */
14130 int empty_line_p =
14131 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14132 && INTEGERP (glyph->object) && glyph->charpos > 0
14133 /* On a TTY, continued and truncated rows also have a glyph at
14134 their end whose OBJECT is zero and whose CHARPOS is
14135 positive (the continuation and truncation glyphs), but such
14136 rows are obviously not "empty". */
14137 && !(row->continued_p || row->truncated_on_right_p);
14138
14139 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14140 {
14141 ptrdiff_t ellipsis_pos;
14142
14143 /* Scan back over the ellipsis glyphs. */
14144 if (!row->reversed_p)
14145 {
14146 ellipsis_pos = (glyph - 1)->charpos;
14147 while (glyph > row->glyphs[TEXT_AREA]
14148 && (glyph - 1)->charpos == ellipsis_pos)
14149 glyph--, x -= glyph->pixel_width;
14150 /* That loop always goes one position too far, including
14151 the glyph before the ellipsis. So scan forward over
14152 that one. */
14153 x += glyph->pixel_width;
14154 glyph++;
14155 }
14156 else /* row is reversed */
14157 {
14158 ellipsis_pos = (glyph + 1)->charpos;
14159 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14160 && (glyph + 1)->charpos == ellipsis_pos)
14161 glyph++, x += glyph->pixel_width;
14162 x -= glyph->pixel_width;
14163 glyph--;
14164 }
14165 }
14166 else if (match_with_avoid_cursor)
14167 {
14168 cursor = glyph_after;
14169 x = -1;
14170 }
14171 else if (string_seen)
14172 {
14173 int incr = row->reversed_p ? -1 : +1;
14174
14175 /* Need to find the glyph that came out of a string which is
14176 present at point. That glyph is somewhere between
14177 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14178 positioned between POS_BEFORE and POS_AFTER in the
14179 buffer. */
14180 struct glyph *start, *stop;
14181 ptrdiff_t pos = pos_before;
14182
14183 x = -1;
14184
14185 /* If the row ends in a newline from a display string,
14186 reordering could have moved the glyphs belonging to the
14187 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14188 in this case we extend the search to the last glyph in
14189 the row that was not inserted by redisplay. */
14190 if (row->ends_in_newline_from_string_p)
14191 {
14192 glyph_after = end;
14193 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14194 }
14195
14196 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14197 correspond to POS_BEFORE and POS_AFTER, respectively. We
14198 need START and STOP in the order that corresponds to the
14199 row's direction as given by its reversed_p flag. If the
14200 directionality of characters between POS_BEFORE and
14201 POS_AFTER is the opposite of the row's base direction,
14202 these characters will have been reordered for display,
14203 and we need to reverse START and STOP. */
14204 if (!row->reversed_p)
14205 {
14206 start = min (glyph_before, glyph_after);
14207 stop = max (glyph_before, glyph_after);
14208 }
14209 else
14210 {
14211 start = max (glyph_before, glyph_after);
14212 stop = min (glyph_before, glyph_after);
14213 }
14214 for (glyph = start + incr;
14215 row->reversed_p ? glyph > stop : glyph < stop; )
14216 {
14217
14218 /* Any glyphs that come from the buffer are here because
14219 of bidi reordering. Skip them, and only pay
14220 attention to glyphs that came from some string. */
14221 if (STRINGP (glyph->object))
14222 {
14223 Lisp_Object str;
14224 ptrdiff_t tem;
14225 /* If the display property covers the newline, we
14226 need to search for it one position farther. */
14227 ptrdiff_t lim = pos_after
14228 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14229
14230 string_from_text_prop = 0;
14231 str = glyph->object;
14232 tem = string_buffer_position_lim (str, pos, lim, 0);
14233 if (tem == 0 /* from overlay */
14234 || pos <= tem)
14235 {
14236 /* If the string from which this glyph came is
14237 found in the buffer at point, or at position
14238 that is closer to point than pos_after, then
14239 we've found the glyph we've been looking for.
14240 If it comes from an overlay (tem == 0), and
14241 it has the `cursor' property on one of its
14242 glyphs, record that glyph as a candidate for
14243 displaying the cursor. (As in the
14244 unidirectional version, we will display the
14245 cursor on the last candidate we find.) */
14246 if (tem == 0
14247 || tem == pt_old
14248 || (tem - pt_old > 0 && tem < pos_after))
14249 {
14250 /* The glyphs from this string could have
14251 been reordered. Find the one with the
14252 smallest string position. Or there could
14253 be a character in the string with the
14254 `cursor' property, which means display
14255 cursor on that character's glyph. */
14256 ptrdiff_t strpos = glyph->charpos;
14257
14258 if (tem)
14259 {
14260 cursor = glyph;
14261 string_from_text_prop = 1;
14262 }
14263 for ( ;
14264 (row->reversed_p ? glyph > stop : glyph < stop)
14265 && EQ (glyph->object, str);
14266 glyph += incr)
14267 {
14268 Lisp_Object cprop;
14269 ptrdiff_t gpos = glyph->charpos;
14270
14271 cprop = Fget_char_property (make_number (gpos),
14272 Qcursor,
14273 glyph->object);
14274 if (!NILP (cprop))
14275 {
14276 cursor = glyph;
14277 break;
14278 }
14279 if (tem && glyph->charpos < strpos)
14280 {
14281 strpos = glyph->charpos;
14282 cursor = glyph;
14283 }
14284 }
14285
14286 if (tem == pt_old
14287 || (tem - pt_old > 0 && tem < pos_after))
14288 goto compute_x;
14289 }
14290 if (tem)
14291 pos = tem + 1; /* don't find previous instances */
14292 }
14293 /* This string is not what we want; skip all of the
14294 glyphs that came from it. */
14295 while ((row->reversed_p ? glyph > stop : glyph < stop)
14296 && EQ (glyph->object, str))
14297 glyph += incr;
14298 }
14299 else
14300 glyph += incr;
14301 }
14302
14303 /* If we reached the end of the line, and END was from a string,
14304 the cursor is not on this line. */
14305 if (cursor == NULL
14306 && (row->reversed_p ? glyph <= end : glyph >= end)
14307 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14308 && STRINGP (end->object)
14309 && row->continued_p)
14310 return 0;
14311 }
14312 /* A truncated row may not include PT among its character positions.
14313 Setting the cursor inside the scroll margin will trigger
14314 recalculation of hscroll in hscroll_window_tree. But if a
14315 display string covers point, defer to the string-handling
14316 code below to figure this out. */
14317 else if (row->truncated_on_left_p && pt_old < bpos_min)
14318 {
14319 cursor = glyph_before;
14320 x = -1;
14321 }
14322 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14323 /* Zero-width characters produce no glyphs. */
14324 || (!empty_line_p
14325 && (row->reversed_p
14326 ? glyph_after > glyphs_end
14327 : glyph_after < glyphs_end)))
14328 {
14329 cursor = glyph_after;
14330 x = -1;
14331 }
14332 }
14333
14334 compute_x:
14335 if (cursor != NULL)
14336 glyph = cursor;
14337 else if (glyph == glyphs_end
14338 && pos_before == pos_after
14339 && STRINGP ((row->reversed_p
14340 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14341 : row->glyphs[TEXT_AREA])->object))
14342 {
14343 /* If all the glyphs of this row came from strings, put the
14344 cursor on the first glyph of the row. This avoids having the
14345 cursor outside of the text area in this very rare and hard
14346 use case. */
14347 glyph =
14348 row->reversed_p
14349 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14350 : row->glyphs[TEXT_AREA];
14351 }
14352 if (x < 0)
14353 {
14354 struct glyph *g;
14355
14356 /* Need to compute x that corresponds to GLYPH. */
14357 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14358 {
14359 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14360 emacs_abort ();
14361 x += g->pixel_width;
14362 }
14363 }
14364
14365 /* ROW could be part of a continued line, which, under bidi
14366 reordering, might have other rows whose start and end charpos
14367 occlude point. Only set w->cursor if we found a better
14368 approximation to the cursor position than we have from previously
14369 examined candidate rows belonging to the same continued line. */
14370 if (/* we already have a candidate row */
14371 w->cursor.vpos >= 0
14372 /* that candidate is not the row we are processing */
14373 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14374 /* Make sure cursor.vpos specifies a row whose start and end
14375 charpos occlude point, and it is valid candidate for being a
14376 cursor-row. This is because some callers of this function
14377 leave cursor.vpos at the row where the cursor was displayed
14378 during the last redisplay cycle. */
14379 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14380 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14381 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14382 {
14383 struct glyph *g1 =
14384 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14385
14386 /* Don't consider glyphs that are outside TEXT_AREA. */
14387 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14388 return 0;
14389 /* Keep the candidate whose buffer position is the closest to
14390 point or has the `cursor' property. */
14391 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14392 w->cursor.hpos >= 0
14393 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14394 && ((BUFFERP (g1->object)
14395 && (g1->charpos == pt_old /* an exact match always wins */
14396 || (BUFFERP (glyph->object)
14397 && eabs (g1->charpos - pt_old)
14398 < eabs (glyph->charpos - pt_old))))
14399 /* previous candidate is a glyph from a string that has
14400 a non-nil `cursor' property */
14401 || (STRINGP (g1->object)
14402 && (!NILP (Fget_char_property (make_number (g1->charpos),
14403 Qcursor, g1->object))
14404 /* previous candidate is from the same display
14405 string as this one, and the display string
14406 came from a text property */
14407 || (EQ (g1->object, glyph->object)
14408 && string_from_text_prop)
14409 /* this candidate is from newline and its
14410 position is not an exact match */
14411 || (INTEGERP (glyph->object)
14412 && glyph->charpos != pt_old)))))
14413 return 0;
14414 /* If this candidate gives an exact match, use that. */
14415 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14416 /* If this candidate is a glyph created for the
14417 terminating newline of a line, and point is on that
14418 newline, it wins because it's an exact match. */
14419 || (!row->continued_p
14420 && INTEGERP (glyph->object)
14421 && glyph->charpos == 0
14422 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14423 /* Otherwise, keep the candidate that comes from a row
14424 spanning less buffer positions. This may win when one or
14425 both candidate positions are on glyphs that came from
14426 display strings, for which we cannot compare buffer
14427 positions. */
14428 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14429 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14430 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14431 return 0;
14432 }
14433 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14434 w->cursor.x = x;
14435 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14436 w->cursor.y = row->y + dy;
14437
14438 if (w == XWINDOW (selected_window))
14439 {
14440 if (!row->continued_p
14441 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14442 && row->x == 0)
14443 {
14444 this_line_buffer = XBUFFER (w->contents);
14445
14446 CHARPOS (this_line_start_pos)
14447 = MATRIX_ROW_START_CHARPOS (row) + delta;
14448 BYTEPOS (this_line_start_pos)
14449 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14450
14451 CHARPOS (this_line_end_pos)
14452 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14453 BYTEPOS (this_line_end_pos)
14454 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14455
14456 this_line_y = w->cursor.y;
14457 this_line_pixel_height = row->height;
14458 this_line_vpos = w->cursor.vpos;
14459 this_line_start_x = row->x;
14460 }
14461 else
14462 CHARPOS (this_line_start_pos) = 0;
14463 }
14464
14465 return 1;
14466 }
14467
14468
14469 /* Run window scroll functions, if any, for WINDOW with new window
14470 start STARTP. Sets the window start of WINDOW to that position.
14471
14472 We assume that the window's buffer is really current. */
14473
14474 static struct text_pos
14475 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14476 {
14477 struct window *w = XWINDOW (window);
14478 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14479
14480 eassert (current_buffer == XBUFFER (w->contents));
14481
14482 if (!NILP (Vwindow_scroll_functions))
14483 {
14484 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14485 make_number (CHARPOS (startp)));
14486 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14487 /* In case the hook functions switch buffers. */
14488 set_buffer_internal (XBUFFER (w->contents));
14489 }
14490
14491 return startp;
14492 }
14493
14494
14495 /* Make sure the line containing the cursor is fully visible.
14496 A value of 1 means there is nothing to be done.
14497 (Either the line is fully visible, or it cannot be made so,
14498 or we cannot tell.)
14499
14500 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14501 is higher than window.
14502
14503 A value of 0 means the caller should do scrolling
14504 as if point had gone off the screen. */
14505
14506 static int
14507 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14508 {
14509 struct glyph_matrix *matrix;
14510 struct glyph_row *row;
14511 int window_height;
14512
14513 if (!make_cursor_line_fully_visible_p)
14514 return 1;
14515
14516 /* It's not always possible to find the cursor, e.g, when a window
14517 is full of overlay strings. Don't do anything in that case. */
14518 if (w->cursor.vpos < 0)
14519 return 1;
14520
14521 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14522 row = MATRIX_ROW (matrix, w->cursor.vpos);
14523
14524 /* If the cursor row is not partially visible, there's nothing to do. */
14525 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14526 return 1;
14527
14528 /* If the row the cursor is in is taller than the window's height,
14529 it's not clear what to do, so do nothing. */
14530 window_height = window_box_height (w);
14531 if (row->height >= window_height)
14532 {
14533 if (!force_p || MINI_WINDOW_P (w)
14534 || w->vscroll || w->cursor.vpos == 0)
14535 return 1;
14536 }
14537 return 0;
14538 }
14539
14540
14541 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14542 non-zero means only WINDOW is redisplayed in redisplay_internal.
14543 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14544 in redisplay_window to bring a partially visible line into view in
14545 the case that only the cursor has moved.
14546
14547 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14548 last screen line's vertical height extends past the end of the screen.
14549
14550 Value is
14551
14552 1 if scrolling succeeded
14553
14554 0 if scrolling didn't find point.
14555
14556 -1 if new fonts have been loaded so that we must interrupt
14557 redisplay, adjust glyph matrices, and try again. */
14558
14559 enum
14560 {
14561 SCROLLING_SUCCESS,
14562 SCROLLING_FAILED,
14563 SCROLLING_NEED_LARGER_MATRICES
14564 };
14565
14566 /* If scroll-conservatively is more than this, never recenter.
14567
14568 If you change this, don't forget to update the doc string of
14569 `scroll-conservatively' and the Emacs manual. */
14570 #define SCROLL_LIMIT 100
14571
14572 static int
14573 try_scrolling (Lisp_Object window, int just_this_one_p,
14574 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14575 int temp_scroll_step, int last_line_misfit)
14576 {
14577 struct window *w = XWINDOW (window);
14578 struct frame *f = XFRAME (w->frame);
14579 struct text_pos pos, startp;
14580 struct it it;
14581 int this_scroll_margin, scroll_max, rc, height;
14582 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14583 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14584 Lisp_Object aggressive;
14585 /* We will never try scrolling more than this number of lines. */
14586 int scroll_limit = SCROLL_LIMIT;
14587 int frame_line_height = default_line_pixel_height (w);
14588 int window_total_lines
14589 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14590
14591 #ifdef GLYPH_DEBUG
14592 debug_method_add (w, "try_scrolling");
14593 #endif
14594
14595 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14596
14597 /* Compute scroll margin height in pixels. We scroll when point is
14598 within this distance from the top or bottom of the window. */
14599 if (scroll_margin > 0)
14600 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14601 * frame_line_height;
14602 else
14603 this_scroll_margin = 0;
14604
14605 /* Force arg_scroll_conservatively to have a reasonable value, to
14606 avoid scrolling too far away with slow move_it_* functions. Note
14607 that the user can supply scroll-conservatively equal to
14608 `most-positive-fixnum', which can be larger than INT_MAX. */
14609 if (arg_scroll_conservatively > scroll_limit)
14610 {
14611 arg_scroll_conservatively = scroll_limit + 1;
14612 scroll_max = scroll_limit * frame_line_height;
14613 }
14614 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14615 /* Compute how much we should try to scroll maximally to bring
14616 point into view. */
14617 scroll_max = (max (scroll_step,
14618 max (arg_scroll_conservatively, temp_scroll_step))
14619 * frame_line_height);
14620 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14621 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14622 /* We're trying to scroll because of aggressive scrolling but no
14623 scroll_step is set. Choose an arbitrary one. */
14624 scroll_max = 10 * frame_line_height;
14625 else
14626 scroll_max = 0;
14627
14628 too_near_end:
14629
14630 /* Decide whether to scroll down. */
14631 if (PT > CHARPOS (startp))
14632 {
14633 int scroll_margin_y;
14634
14635 /* Compute the pixel ypos of the scroll margin, then move IT to
14636 either that ypos or PT, whichever comes first. */
14637 start_display (&it, w, startp);
14638 scroll_margin_y = it.last_visible_y - this_scroll_margin
14639 - frame_line_height * extra_scroll_margin_lines;
14640 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14641 (MOVE_TO_POS | MOVE_TO_Y));
14642
14643 if (PT > CHARPOS (it.current.pos))
14644 {
14645 int y0 = line_bottom_y (&it);
14646 /* Compute how many pixels below window bottom to stop searching
14647 for PT. This avoids costly search for PT that is far away if
14648 the user limited scrolling by a small number of lines, but
14649 always finds PT if scroll_conservatively is set to a large
14650 number, such as most-positive-fixnum. */
14651 int slack = max (scroll_max, 10 * frame_line_height);
14652 int y_to_move = it.last_visible_y + slack;
14653
14654 /* Compute the distance from the scroll margin to PT or to
14655 the scroll limit, whichever comes first. This should
14656 include the height of the cursor line, to make that line
14657 fully visible. */
14658 move_it_to (&it, PT, -1, y_to_move,
14659 -1, MOVE_TO_POS | MOVE_TO_Y);
14660 dy = line_bottom_y (&it) - y0;
14661
14662 if (dy > scroll_max)
14663 return SCROLLING_FAILED;
14664
14665 if (dy > 0)
14666 scroll_down_p = 1;
14667 }
14668 }
14669
14670 if (scroll_down_p)
14671 {
14672 /* Point is in or below the bottom scroll margin, so move the
14673 window start down. If scrolling conservatively, move it just
14674 enough down to make point visible. If scroll_step is set,
14675 move it down by scroll_step. */
14676 if (arg_scroll_conservatively)
14677 amount_to_scroll
14678 = min (max (dy, frame_line_height),
14679 frame_line_height * arg_scroll_conservatively);
14680 else if (scroll_step || temp_scroll_step)
14681 amount_to_scroll = scroll_max;
14682 else
14683 {
14684 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14685 height = WINDOW_BOX_TEXT_HEIGHT (w);
14686 if (NUMBERP (aggressive))
14687 {
14688 double float_amount = XFLOATINT (aggressive) * height;
14689 int aggressive_scroll = float_amount;
14690 if (aggressive_scroll == 0 && float_amount > 0)
14691 aggressive_scroll = 1;
14692 /* Don't let point enter the scroll margin near top of
14693 the window. This could happen if the value of
14694 scroll_up_aggressively is too large and there are
14695 non-zero margins, because scroll_up_aggressively
14696 means put point that fraction of window height
14697 _from_the_bottom_margin_. */
14698 if (aggressive_scroll + 2*this_scroll_margin > height)
14699 aggressive_scroll = height - 2*this_scroll_margin;
14700 amount_to_scroll = dy + aggressive_scroll;
14701 }
14702 }
14703
14704 if (amount_to_scroll <= 0)
14705 return SCROLLING_FAILED;
14706
14707 start_display (&it, w, startp);
14708 if (arg_scroll_conservatively <= scroll_limit)
14709 move_it_vertically (&it, amount_to_scroll);
14710 else
14711 {
14712 /* Extra precision for users who set scroll-conservatively
14713 to a large number: make sure the amount we scroll
14714 the window start is never less than amount_to_scroll,
14715 which was computed as distance from window bottom to
14716 point. This matters when lines at window top and lines
14717 below window bottom have different height. */
14718 struct it it1;
14719 void *it1data = NULL;
14720 /* We use a temporary it1 because line_bottom_y can modify
14721 its argument, if it moves one line down; see there. */
14722 int start_y;
14723
14724 SAVE_IT (it1, it, it1data);
14725 start_y = line_bottom_y (&it1);
14726 do {
14727 RESTORE_IT (&it, &it, it1data);
14728 move_it_by_lines (&it, 1);
14729 SAVE_IT (it1, it, it1data);
14730 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14731 }
14732
14733 /* If STARTP is unchanged, move it down another screen line. */
14734 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14735 move_it_by_lines (&it, 1);
14736 startp = it.current.pos;
14737 }
14738 else
14739 {
14740 struct text_pos scroll_margin_pos = startp;
14741 int y_offset = 0;
14742
14743 /* See if point is inside the scroll margin at the top of the
14744 window. */
14745 if (this_scroll_margin)
14746 {
14747 int y_start;
14748
14749 start_display (&it, w, startp);
14750 y_start = it.current_y;
14751 move_it_vertically (&it, this_scroll_margin);
14752 scroll_margin_pos = it.current.pos;
14753 /* If we didn't move enough before hitting ZV, request
14754 additional amount of scroll, to move point out of the
14755 scroll margin. */
14756 if (IT_CHARPOS (it) == ZV
14757 && it.current_y - y_start < this_scroll_margin)
14758 y_offset = this_scroll_margin - (it.current_y - y_start);
14759 }
14760
14761 if (PT < CHARPOS (scroll_margin_pos))
14762 {
14763 /* Point is in the scroll margin at the top of the window or
14764 above what is displayed in the window. */
14765 int y0, y_to_move;
14766
14767 /* Compute the vertical distance from PT to the scroll
14768 margin position. Move as far as scroll_max allows, or
14769 one screenful, or 10 screen lines, whichever is largest.
14770 Give up if distance is greater than scroll_max or if we
14771 didn't reach the scroll margin position. */
14772 SET_TEXT_POS (pos, PT, PT_BYTE);
14773 start_display (&it, w, pos);
14774 y0 = it.current_y;
14775 y_to_move = max (it.last_visible_y,
14776 max (scroll_max, 10 * frame_line_height));
14777 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14778 y_to_move, -1,
14779 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14780 dy = it.current_y - y0;
14781 if (dy > scroll_max
14782 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
14783 return SCROLLING_FAILED;
14784
14785 /* Additional scroll for when ZV was too close to point. */
14786 dy += y_offset;
14787
14788 /* Compute new window start. */
14789 start_display (&it, w, startp);
14790
14791 if (arg_scroll_conservatively)
14792 amount_to_scroll = max (dy, frame_line_height *
14793 max (scroll_step, temp_scroll_step));
14794 else if (scroll_step || temp_scroll_step)
14795 amount_to_scroll = scroll_max;
14796 else
14797 {
14798 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14799 height = WINDOW_BOX_TEXT_HEIGHT (w);
14800 if (NUMBERP (aggressive))
14801 {
14802 double float_amount = XFLOATINT (aggressive) * height;
14803 int aggressive_scroll = float_amount;
14804 if (aggressive_scroll == 0 && float_amount > 0)
14805 aggressive_scroll = 1;
14806 /* Don't let point enter the scroll margin near
14807 bottom of the window, if the value of
14808 scroll_down_aggressively happens to be too
14809 large. */
14810 if (aggressive_scroll + 2*this_scroll_margin > height)
14811 aggressive_scroll = height - 2*this_scroll_margin;
14812 amount_to_scroll = dy + aggressive_scroll;
14813 }
14814 }
14815
14816 if (amount_to_scroll <= 0)
14817 return SCROLLING_FAILED;
14818
14819 move_it_vertically_backward (&it, amount_to_scroll);
14820 startp = it.current.pos;
14821 }
14822 }
14823
14824 /* Run window scroll functions. */
14825 startp = run_window_scroll_functions (window, startp);
14826
14827 /* Display the window. Give up if new fonts are loaded, or if point
14828 doesn't appear. */
14829 if (!try_window (window, startp, 0))
14830 rc = SCROLLING_NEED_LARGER_MATRICES;
14831 else if (w->cursor.vpos < 0)
14832 {
14833 clear_glyph_matrix (w->desired_matrix);
14834 rc = SCROLLING_FAILED;
14835 }
14836 else
14837 {
14838 /* Maybe forget recorded base line for line number display. */
14839 if (!just_this_one_p
14840 || current_buffer->clip_changed
14841 || BEG_UNCHANGED < CHARPOS (startp))
14842 w->base_line_number = 0;
14843
14844 /* If cursor ends up on a partially visible line,
14845 treat that as being off the bottom of the screen. */
14846 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14847 /* It's possible that the cursor is on the first line of the
14848 buffer, which is partially obscured due to a vscroll
14849 (Bug#7537). In that case, avoid looping forever . */
14850 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14851 {
14852 clear_glyph_matrix (w->desired_matrix);
14853 ++extra_scroll_margin_lines;
14854 goto too_near_end;
14855 }
14856 rc = SCROLLING_SUCCESS;
14857 }
14858
14859 return rc;
14860 }
14861
14862
14863 /* Compute a suitable window start for window W if display of W starts
14864 on a continuation line. Value is non-zero if a new window start
14865 was computed.
14866
14867 The new window start will be computed, based on W's width, starting
14868 from the start of the continued line. It is the start of the
14869 screen line with the minimum distance from the old start W->start. */
14870
14871 static int
14872 compute_window_start_on_continuation_line (struct window *w)
14873 {
14874 struct text_pos pos, start_pos;
14875 int window_start_changed_p = 0;
14876
14877 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14878
14879 /* If window start is on a continuation line... Window start may be
14880 < BEGV in case there's invisible text at the start of the
14881 buffer (M-x rmail, for example). */
14882 if (CHARPOS (start_pos) > BEGV
14883 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14884 {
14885 struct it it;
14886 struct glyph_row *row;
14887
14888 /* Handle the case that the window start is out of range. */
14889 if (CHARPOS (start_pos) < BEGV)
14890 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14891 else if (CHARPOS (start_pos) > ZV)
14892 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14893
14894 /* Find the start of the continued line. This should be fast
14895 because find_newline is fast (newline cache). */
14896 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14897 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14898 row, DEFAULT_FACE_ID);
14899 reseat_at_previous_visible_line_start (&it);
14900
14901 /* If the line start is "too far" away from the window start,
14902 say it takes too much time to compute a new window start. */
14903 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14904 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14905 {
14906 int min_distance, distance;
14907
14908 /* Move forward by display lines to find the new window
14909 start. If window width was enlarged, the new start can
14910 be expected to be > the old start. If window width was
14911 decreased, the new window start will be < the old start.
14912 So, we're looking for the display line start with the
14913 minimum distance from the old window start. */
14914 pos = it.current.pos;
14915 min_distance = INFINITY;
14916 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14917 distance < min_distance)
14918 {
14919 min_distance = distance;
14920 pos = it.current.pos;
14921 if (it.line_wrap == WORD_WRAP)
14922 {
14923 /* Under WORD_WRAP, move_it_by_lines is likely to
14924 overshoot and stop not at the first, but the
14925 second character from the left margin. So in
14926 that case, we need a more tight control on the X
14927 coordinate of the iterator than move_it_by_lines
14928 promises in its contract. The method is to first
14929 go to the last (rightmost) visible character of a
14930 line, then move to the leftmost character on the
14931 next line in a separate call. */
14932 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
14933 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14934 move_it_to (&it, ZV, 0,
14935 it.current_y + it.max_ascent + it.max_descent, -1,
14936 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14937 }
14938 else
14939 move_it_by_lines (&it, 1);
14940 }
14941
14942 /* Set the window start there. */
14943 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14944 window_start_changed_p = 1;
14945 }
14946 }
14947
14948 return window_start_changed_p;
14949 }
14950
14951
14952 /* Try cursor movement in case text has not changed in window WINDOW,
14953 with window start STARTP. Value is
14954
14955 CURSOR_MOVEMENT_SUCCESS if successful
14956
14957 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14958
14959 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14960 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14961 we want to scroll as if scroll-step were set to 1. See the code.
14962
14963 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14964 which case we have to abort this redisplay, and adjust matrices
14965 first. */
14966
14967 enum
14968 {
14969 CURSOR_MOVEMENT_SUCCESS,
14970 CURSOR_MOVEMENT_CANNOT_BE_USED,
14971 CURSOR_MOVEMENT_MUST_SCROLL,
14972 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14973 };
14974
14975 static int
14976 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14977 {
14978 struct window *w = XWINDOW (window);
14979 struct frame *f = XFRAME (w->frame);
14980 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14981
14982 #ifdef GLYPH_DEBUG
14983 if (inhibit_try_cursor_movement)
14984 return rc;
14985 #endif
14986
14987 /* Previously, there was a check for Lisp integer in the
14988 if-statement below. Now, this field is converted to
14989 ptrdiff_t, thus zero means invalid position in a buffer. */
14990 eassert (w->last_point > 0);
14991 /* Likewise there was a check whether window_end_vpos is nil or larger
14992 than the window. Now window_end_vpos is int and so never nil, but
14993 let's leave eassert to check whether it fits in the window. */
14994 eassert (w->window_end_vpos < w->current_matrix->nrows);
14995
14996 /* Handle case where text has not changed, only point, and it has
14997 not moved off the frame. */
14998 if (/* Point may be in this window. */
14999 PT >= CHARPOS (startp)
15000 /* Selective display hasn't changed. */
15001 && !current_buffer->clip_changed
15002 /* Function force-mode-line-update is used to force a thorough
15003 redisplay. It sets either windows_or_buffers_changed or
15004 update_mode_lines. So don't take a shortcut here for these
15005 cases. */
15006 && !update_mode_lines
15007 && !windows_or_buffers_changed
15008 && !f->cursor_type_changed
15009 /* Can't use this case if highlighting a region. When a
15010 region exists, cursor movement has to do more than just
15011 set the cursor. */
15012 && markpos_of_region () < 0
15013 && !w->region_showing
15014 && NILP (Vshow_trailing_whitespace)
15015 /* This code is not used for mini-buffer for the sake of the case
15016 of redisplaying to replace an echo area message; since in
15017 that case the mini-buffer contents per se are usually
15018 unchanged. This code is of no real use in the mini-buffer
15019 since the handling of this_line_start_pos, etc., in redisplay
15020 handles the same cases. */
15021 && !EQ (window, minibuf_window)
15022 && (FRAME_WINDOW_P (f)
15023 || !overlay_arrow_in_current_buffer_p ()))
15024 {
15025 int this_scroll_margin, top_scroll_margin;
15026 struct glyph_row *row = NULL;
15027 int frame_line_height = default_line_pixel_height (w);
15028 int window_total_lines
15029 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15030
15031 #ifdef GLYPH_DEBUG
15032 debug_method_add (w, "cursor movement");
15033 #endif
15034
15035 /* Scroll if point within this distance from the top or bottom
15036 of the window. This is a pixel value. */
15037 if (scroll_margin > 0)
15038 {
15039 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15040 this_scroll_margin *= frame_line_height;
15041 }
15042 else
15043 this_scroll_margin = 0;
15044
15045 top_scroll_margin = this_scroll_margin;
15046 if (WINDOW_WANTS_HEADER_LINE_P (w))
15047 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15048
15049 /* Start with the row the cursor was displayed during the last
15050 not paused redisplay. Give up if that row is not valid. */
15051 if (w->last_cursor_vpos < 0
15052 || w->last_cursor_vpos >= w->current_matrix->nrows)
15053 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15054 else
15055 {
15056 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15057 if (row->mode_line_p)
15058 ++row;
15059 if (!row->enabled_p)
15060 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15061 }
15062
15063 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15064 {
15065 int scroll_p = 0, must_scroll = 0;
15066 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15067
15068 if (PT > w->last_point)
15069 {
15070 /* Point has moved forward. */
15071 while (MATRIX_ROW_END_CHARPOS (row) < PT
15072 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15073 {
15074 eassert (row->enabled_p);
15075 ++row;
15076 }
15077
15078 /* If the end position of a row equals the start
15079 position of the next row, and PT is at that position,
15080 we would rather display cursor in the next line. */
15081 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15082 && MATRIX_ROW_END_CHARPOS (row) == PT
15083 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15084 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15085 && !cursor_row_p (row))
15086 ++row;
15087
15088 /* If within the scroll margin, scroll. Note that
15089 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15090 the next line would be drawn, and that
15091 this_scroll_margin can be zero. */
15092 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15093 || PT > MATRIX_ROW_END_CHARPOS (row)
15094 /* Line is completely visible last line in window
15095 and PT is to be set in the next line. */
15096 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15097 && PT == MATRIX_ROW_END_CHARPOS (row)
15098 && !row->ends_at_zv_p
15099 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15100 scroll_p = 1;
15101 }
15102 else if (PT < w->last_point)
15103 {
15104 /* Cursor has to be moved backward. Note that PT >=
15105 CHARPOS (startp) because of the outer if-statement. */
15106 while (!row->mode_line_p
15107 && (MATRIX_ROW_START_CHARPOS (row) > PT
15108 || (MATRIX_ROW_START_CHARPOS (row) == PT
15109 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15110 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15111 row > w->current_matrix->rows
15112 && (row-1)->ends_in_newline_from_string_p))))
15113 && (row->y > top_scroll_margin
15114 || CHARPOS (startp) == BEGV))
15115 {
15116 eassert (row->enabled_p);
15117 --row;
15118 }
15119
15120 /* Consider the following case: Window starts at BEGV,
15121 there is invisible, intangible text at BEGV, so that
15122 display starts at some point START > BEGV. It can
15123 happen that we are called with PT somewhere between
15124 BEGV and START. Try to handle that case. */
15125 if (row < w->current_matrix->rows
15126 || row->mode_line_p)
15127 {
15128 row = w->current_matrix->rows;
15129 if (row->mode_line_p)
15130 ++row;
15131 }
15132
15133 /* Due to newlines in overlay strings, we may have to
15134 skip forward over overlay strings. */
15135 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15136 && MATRIX_ROW_END_CHARPOS (row) == PT
15137 && !cursor_row_p (row))
15138 ++row;
15139
15140 /* If within the scroll margin, scroll. */
15141 if (row->y < top_scroll_margin
15142 && CHARPOS (startp) != BEGV)
15143 scroll_p = 1;
15144 }
15145 else
15146 {
15147 /* Cursor did not move. So don't scroll even if cursor line
15148 is partially visible, as it was so before. */
15149 rc = CURSOR_MOVEMENT_SUCCESS;
15150 }
15151
15152 if (PT < MATRIX_ROW_START_CHARPOS (row)
15153 || PT > MATRIX_ROW_END_CHARPOS (row))
15154 {
15155 /* if PT is not in the glyph row, give up. */
15156 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15157 must_scroll = 1;
15158 }
15159 else if (rc != CURSOR_MOVEMENT_SUCCESS
15160 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15161 {
15162 struct glyph_row *row1;
15163
15164 /* If rows are bidi-reordered and point moved, back up
15165 until we find a row that does not belong to a
15166 continuation line. This is because we must consider
15167 all rows of a continued line as candidates for the
15168 new cursor positioning, since row start and end
15169 positions change non-linearly with vertical position
15170 in such rows. */
15171 /* FIXME: Revisit this when glyph ``spilling'' in
15172 continuation lines' rows is implemented for
15173 bidi-reordered rows. */
15174 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15175 MATRIX_ROW_CONTINUATION_LINE_P (row);
15176 --row)
15177 {
15178 /* If we hit the beginning of the displayed portion
15179 without finding the first row of a continued
15180 line, give up. */
15181 if (row <= row1)
15182 {
15183 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15184 break;
15185 }
15186 eassert (row->enabled_p);
15187 }
15188 }
15189 if (must_scroll)
15190 ;
15191 else if (rc != CURSOR_MOVEMENT_SUCCESS
15192 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15193 /* Make sure this isn't a header line by any chance, since
15194 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15195 && !row->mode_line_p
15196 && make_cursor_line_fully_visible_p)
15197 {
15198 if (PT == MATRIX_ROW_END_CHARPOS (row)
15199 && !row->ends_at_zv_p
15200 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15201 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15202 else if (row->height > window_box_height (w))
15203 {
15204 /* If we end up in a partially visible line, let's
15205 make it fully visible, except when it's taller
15206 than the window, in which case we can't do much
15207 about it. */
15208 *scroll_step = 1;
15209 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15210 }
15211 else
15212 {
15213 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15214 if (!cursor_row_fully_visible_p (w, 0, 1))
15215 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15216 else
15217 rc = CURSOR_MOVEMENT_SUCCESS;
15218 }
15219 }
15220 else if (scroll_p)
15221 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15222 else if (rc != CURSOR_MOVEMENT_SUCCESS
15223 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15224 {
15225 /* With bidi-reordered rows, there could be more than
15226 one candidate row whose start and end positions
15227 occlude point. We need to let set_cursor_from_row
15228 find the best candidate. */
15229 /* FIXME: Revisit this when glyph ``spilling'' in
15230 continuation lines' rows is implemented for
15231 bidi-reordered rows. */
15232 int rv = 0;
15233
15234 do
15235 {
15236 int at_zv_p = 0, exact_match_p = 0;
15237
15238 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15239 && PT <= MATRIX_ROW_END_CHARPOS (row)
15240 && cursor_row_p (row))
15241 rv |= set_cursor_from_row (w, row, w->current_matrix,
15242 0, 0, 0, 0);
15243 /* As soon as we've found the exact match for point,
15244 or the first suitable row whose ends_at_zv_p flag
15245 is set, we are done. */
15246 at_zv_p =
15247 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15248 if (rv && !at_zv_p
15249 && w->cursor.hpos >= 0
15250 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15251 w->cursor.vpos))
15252 {
15253 struct glyph_row *candidate =
15254 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15255 struct glyph *g =
15256 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15257 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15258
15259 exact_match_p =
15260 (BUFFERP (g->object) && g->charpos == PT)
15261 || (INTEGERP (g->object)
15262 && (g->charpos == PT
15263 || (g->charpos == 0 && endpos - 1 == PT)));
15264 }
15265 if (rv && (at_zv_p || exact_match_p))
15266 {
15267 rc = CURSOR_MOVEMENT_SUCCESS;
15268 break;
15269 }
15270 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15271 break;
15272 ++row;
15273 }
15274 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15275 || row->continued_p)
15276 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15277 || (MATRIX_ROW_START_CHARPOS (row) == PT
15278 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15279 /* If we didn't find any candidate rows, or exited the
15280 loop before all the candidates were examined, signal
15281 to the caller that this method failed. */
15282 if (rc != CURSOR_MOVEMENT_SUCCESS
15283 && !(rv
15284 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15285 && !row->continued_p))
15286 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15287 else if (rv)
15288 rc = CURSOR_MOVEMENT_SUCCESS;
15289 }
15290 else
15291 {
15292 do
15293 {
15294 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15295 {
15296 rc = CURSOR_MOVEMENT_SUCCESS;
15297 break;
15298 }
15299 ++row;
15300 }
15301 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15302 && MATRIX_ROW_START_CHARPOS (row) == PT
15303 && cursor_row_p (row));
15304 }
15305 }
15306 }
15307
15308 return rc;
15309 }
15310
15311 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15312 static
15313 #endif
15314 void
15315 set_vertical_scroll_bar (struct window *w)
15316 {
15317 ptrdiff_t start, end, whole;
15318
15319 /* Calculate the start and end positions for the current window.
15320 At some point, it would be nice to choose between scrollbars
15321 which reflect the whole buffer size, with special markers
15322 indicating narrowing, and scrollbars which reflect only the
15323 visible region.
15324
15325 Note that mini-buffers sometimes aren't displaying any text. */
15326 if (!MINI_WINDOW_P (w)
15327 || (w == XWINDOW (minibuf_window)
15328 && NILP (echo_area_buffer[0])))
15329 {
15330 struct buffer *buf = XBUFFER (w->contents);
15331 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15332 start = marker_position (w->start) - BUF_BEGV (buf);
15333 /* I don't think this is guaranteed to be right. For the
15334 moment, we'll pretend it is. */
15335 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15336
15337 if (end < start)
15338 end = start;
15339 if (whole < (end - start))
15340 whole = end - start;
15341 }
15342 else
15343 start = end = whole = 0;
15344
15345 /* Indicate what this scroll bar ought to be displaying now. */
15346 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15347 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15348 (w, end - start, whole, start);
15349 }
15350
15351
15352 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15353 selected_window is redisplayed.
15354
15355 We can return without actually redisplaying the window if fonts has been
15356 changed on window's frame. In that case, redisplay_internal will retry. */
15357
15358 static void
15359 redisplay_window (Lisp_Object window, int just_this_one_p)
15360 {
15361 struct window *w = XWINDOW (window);
15362 struct frame *f = XFRAME (w->frame);
15363 struct buffer *buffer = XBUFFER (w->contents);
15364 struct buffer *old = current_buffer;
15365 struct text_pos lpoint, opoint, startp;
15366 int update_mode_line;
15367 int tem;
15368 struct it it;
15369 /* Record it now because it's overwritten. */
15370 int current_matrix_up_to_date_p = 0;
15371 int used_current_matrix_p = 0;
15372 /* This is less strict than current_matrix_up_to_date_p.
15373 It indicates that the buffer contents and narrowing are unchanged. */
15374 int buffer_unchanged_p = 0;
15375 int temp_scroll_step = 0;
15376 ptrdiff_t count = SPECPDL_INDEX ();
15377 int rc;
15378 int centering_position = -1;
15379 int last_line_misfit = 0;
15380 ptrdiff_t beg_unchanged, end_unchanged;
15381 int frame_line_height;
15382
15383 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15384 opoint = lpoint;
15385
15386 #ifdef GLYPH_DEBUG
15387 *w->desired_matrix->method = 0;
15388 #endif
15389
15390 /* Make sure that both W's markers are valid. */
15391 eassert (XMARKER (w->start)->buffer == buffer);
15392 eassert (XMARKER (w->pointm)->buffer == buffer);
15393
15394 restart:
15395 reconsider_clip_changes (w);
15396 frame_line_height = default_line_pixel_height (w);
15397
15398 /* Has the mode line to be updated? */
15399 update_mode_line = (w->update_mode_line
15400 || update_mode_lines
15401 || buffer->clip_changed
15402 || buffer->prevent_redisplay_optimizations_p);
15403
15404 if (MINI_WINDOW_P (w))
15405 {
15406 if (w == XWINDOW (echo_area_window)
15407 && !NILP (echo_area_buffer[0]))
15408 {
15409 if (update_mode_line)
15410 /* We may have to update a tty frame's menu bar or a
15411 tool-bar. Example `M-x C-h C-h C-g'. */
15412 goto finish_menu_bars;
15413 else
15414 /* We've already displayed the echo area glyphs in this window. */
15415 goto finish_scroll_bars;
15416 }
15417 else if ((w != XWINDOW (minibuf_window)
15418 || minibuf_level == 0)
15419 /* When buffer is nonempty, redisplay window normally. */
15420 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15421 /* Quail displays non-mini buffers in minibuffer window.
15422 In that case, redisplay the window normally. */
15423 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15424 {
15425 /* W is a mini-buffer window, but it's not active, so clear
15426 it. */
15427 int yb = window_text_bottom_y (w);
15428 struct glyph_row *row;
15429 int y;
15430
15431 for (y = 0, row = w->desired_matrix->rows;
15432 y < yb;
15433 y += row->height, ++row)
15434 blank_row (w, row, y);
15435 goto finish_scroll_bars;
15436 }
15437
15438 clear_glyph_matrix (w->desired_matrix);
15439 }
15440
15441 /* Otherwise set up data on this window; select its buffer and point
15442 value. */
15443 /* Really select the buffer, for the sake of buffer-local
15444 variables. */
15445 set_buffer_internal_1 (XBUFFER (w->contents));
15446
15447 current_matrix_up_to_date_p
15448 = (w->window_end_valid
15449 && !current_buffer->clip_changed
15450 && !current_buffer->prevent_redisplay_optimizations_p
15451 && !window_outdated (w));
15452
15453 /* Run the window-bottom-change-functions
15454 if it is possible that the text on the screen has changed
15455 (either due to modification of the text, or any other reason). */
15456 if (!current_matrix_up_to_date_p
15457 && !NILP (Vwindow_text_change_functions))
15458 {
15459 safe_run_hooks (Qwindow_text_change_functions);
15460 goto restart;
15461 }
15462
15463 beg_unchanged = BEG_UNCHANGED;
15464 end_unchanged = END_UNCHANGED;
15465
15466 SET_TEXT_POS (opoint, PT, PT_BYTE);
15467
15468 specbind (Qinhibit_point_motion_hooks, Qt);
15469
15470 buffer_unchanged_p
15471 = (w->window_end_valid
15472 && !current_buffer->clip_changed
15473 && !window_outdated (w));
15474
15475 /* When windows_or_buffers_changed is non-zero, we can't rely
15476 on the window end being valid, so set it to zero there. */
15477 if (windows_or_buffers_changed)
15478 {
15479 /* If window starts on a continuation line, maybe adjust the
15480 window start in case the window's width changed. */
15481 if (XMARKER (w->start)->buffer == current_buffer)
15482 compute_window_start_on_continuation_line (w);
15483
15484 w->window_end_valid = 0;
15485 /* If so, we also can't rely on current matrix
15486 and should not fool try_cursor_movement below. */
15487 current_matrix_up_to_date_p = 0;
15488 }
15489
15490 /* Some sanity checks. */
15491 CHECK_WINDOW_END (w);
15492 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15493 emacs_abort ();
15494 if (BYTEPOS (opoint) < CHARPOS (opoint))
15495 emacs_abort ();
15496
15497 if (mode_line_update_needed (w))
15498 update_mode_line = 1;
15499
15500 /* Point refers normally to the selected window. For any other
15501 window, set up appropriate value. */
15502 if (!EQ (window, selected_window))
15503 {
15504 ptrdiff_t new_pt = marker_position (w->pointm);
15505 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15506 if (new_pt < BEGV)
15507 {
15508 new_pt = BEGV;
15509 new_pt_byte = BEGV_BYTE;
15510 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15511 }
15512 else if (new_pt > (ZV - 1))
15513 {
15514 new_pt = ZV;
15515 new_pt_byte = ZV_BYTE;
15516 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15517 }
15518
15519 /* We don't use SET_PT so that the point-motion hooks don't run. */
15520 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15521 }
15522
15523 /* If any of the character widths specified in the display table
15524 have changed, invalidate the width run cache. It's true that
15525 this may be a bit late to catch such changes, but the rest of
15526 redisplay goes (non-fatally) haywire when the display table is
15527 changed, so why should we worry about doing any better? */
15528 if (current_buffer->width_run_cache)
15529 {
15530 struct Lisp_Char_Table *disptab = buffer_display_table ();
15531
15532 if (! disptab_matches_widthtab
15533 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15534 {
15535 invalidate_region_cache (current_buffer,
15536 current_buffer->width_run_cache,
15537 BEG, Z);
15538 recompute_width_table (current_buffer, disptab);
15539 }
15540 }
15541
15542 /* If window-start is screwed up, choose a new one. */
15543 if (XMARKER (w->start)->buffer != current_buffer)
15544 goto recenter;
15545
15546 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15547
15548 /* If someone specified a new starting point but did not insist,
15549 check whether it can be used. */
15550 if (w->optional_new_start
15551 && CHARPOS (startp) >= BEGV
15552 && CHARPOS (startp) <= ZV)
15553 {
15554 w->optional_new_start = 0;
15555 start_display (&it, w, startp);
15556 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15557 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15558 if (IT_CHARPOS (it) == PT)
15559 w->force_start = 1;
15560 /* IT may overshoot PT if text at PT is invisible. */
15561 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15562 w->force_start = 1;
15563 }
15564
15565 force_start:
15566
15567 /* Handle case where place to start displaying has been specified,
15568 unless the specified location is outside the accessible range. */
15569 if (w->force_start || window_frozen_p (w))
15570 {
15571 /* We set this later on if we have to adjust point. */
15572 int new_vpos = -1;
15573
15574 w->force_start = 0;
15575 w->vscroll = 0;
15576 w->window_end_valid = 0;
15577
15578 /* Forget any recorded base line for line number display. */
15579 if (!buffer_unchanged_p)
15580 w->base_line_number = 0;
15581
15582 /* Redisplay the mode line. Select the buffer properly for that.
15583 Also, run the hook window-scroll-functions
15584 because we have scrolled. */
15585 /* Note, we do this after clearing force_start because
15586 if there's an error, it is better to forget about force_start
15587 than to get into an infinite loop calling the hook functions
15588 and having them get more errors. */
15589 if (!update_mode_line
15590 || ! NILP (Vwindow_scroll_functions))
15591 {
15592 update_mode_line = 1;
15593 w->update_mode_line = 1;
15594 startp = run_window_scroll_functions (window, startp);
15595 }
15596
15597 if (CHARPOS (startp) < BEGV)
15598 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15599 else if (CHARPOS (startp) > ZV)
15600 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15601
15602 /* Redisplay, then check if cursor has been set during the
15603 redisplay. Give up if new fonts were loaded. */
15604 /* We used to issue a CHECK_MARGINS argument to try_window here,
15605 but this causes scrolling to fail when point begins inside
15606 the scroll margin (bug#148) -- cyd */
15607 if (!try_window (window, startp, 0))
15608 {
15609 w->force_start = 1;
15610 clear_glyph_matrix (w->desired_matrix);
15611 goto need_larger_matrices;
15612 }
15613
15614 if (w->cursor.vpos < 0 && !window_frozen_p (w))
15615 {
15616 /* If point does not appear, try to move point so it does
15617 appear. The desired matrix has been built above, so we
15618 can use it here. */
15619 new_vpos = window_box_height (w) / 2;
15620 }
15621
15622 if (!cursor_row_fully_visible_p (w, 0, 0))
15623 {
15624 /* Point does appear, but on a line partly visible at end of window.
15625 Move it back to a fully-visible line. */
15626 new_vpos = window_box_height (w);
15627 }
15628 else if (w->cursor.vpos >=0)
15629 {
15630 /* Some people insist on not letting point enter the scroll
15631 margin, even though this part handles windows that didn't
15632 scroll at all. */
15633 int window_total_lines
15634 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15635 int margin = min (scroll_margin, window_total_lines / 4);
15636 int pixel_margin = margin * frame_line_height;
15637 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
15638
15639 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
15640 below, which finds the row to move point to, advances by
15641 the Y coordinate of the _next_ row, see the definition of
15642 MATRIX_ROW_BOTTOM_Y. */
15643 if (w->cursor.vpos < margin + header_line)
15644 {
15645 w->cursor.vpos = -1;
15646 clear_glyph_matrix (w->desired_matrix);
15647 goto try_to_scroll;
15648 }
15649 else
15650 {
15651 int window_height = window_box_height (w);
15652
15653 if (header_line)
15654 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
15655 if (w->cursor.y >= window_height - pixel_margin)
15656 {
15657 w->cursor.vpos = -1;
15658 clear_glyph_matrix (w->desired_matrix);
15659 goto try_to_scroll;
15660 }
15661 }
15662 }
15663
15664 /* If we need to move point for either of the above reasons,
15665 now actually do it. */
15666 if (new_vpos >= 0)
15667 {
15668 struct glyph_row *row;
15669
15670 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15671 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15672 ++row;
15673
15674 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15675 MATRIX_ROW_START_BYTEPOS (row));
15676
15677 if (w != XWINDOW (selected_window))
15678 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15679 else if (current_buffer == old)
15680 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15681
15682 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15683
15684 /* If we are highlighting the region, then we just changed
15685 the region, so redisplay to show it. */
15686 if (markpos_of_region () >= 0)
15687 {
15688 clear_glyph_matrix (w->desired_matrix);
15689 if (!try_window (window, startp, 0))
15690 goto need_larger_matrices;
15691 }
15692 }
15693
15694 #ifdef GLYPH_DEBUG
15695 debug_method_add (w, "forced window start");
15696 #endif
15697 goto done;
15698 }
15699
15700 /* Handle case where text has not changed, only point, and it has
15701 not moved off the frame, and we are not retrying after hscroll.
15702 (current_matrix_up_to_date_p is nonzero when retrying.) */
15703 if (current_matrix_up_to_date_p
15704 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15705 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15706 {
15707 switch (rc)
15708 {
15709 case CURSOR_MOVEMENT_SUCCESS:
15710 used_current_matrix_p = 1;
15711 goto done;
15712
15713 case CURSOR_MOVEMENT_MUST_SCROLL:
15714 goto try_to_scroll;
15715
15716 default:
15717 emacs_abort ();
15718 }
15719 }
15720 /* If current starting point was originally the beginning of a line
15721 but no longer is, find a new starting point. */
15722 else if (w->start_at_line_beg
15723 && !(CHARPOS (startp) <= BEGV
15724 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15725 {
15726 #ifdef GLYPH_DEBUG
15727 debug_method_add (w, "recenter 1");
15728 #endif
15729 goto recenter;
15730 }
15731
15732 /* Try scrolling with try_window_id. Value is > 0 if update has
15733 been done, it is -1 if we know that the same window start will
15734 not work. It is 0 if unsuccessful for some other reason. */
15735 else if ((tem = try_window_id (w)) != 0)
15736 {
15737 #ifdef GLYPH_DEBUG
15738 debug_method_add (w, "try_window_id %d", tem);
15739 #endif
15740
15741 if (f->fonts_changed)
15742 goto need_larger_matrices;
15743 if (tem > 0)
15744 goto done;
15745
15746 /* Otherwise try_window_id has returned -1 which means that we
15747 don't want the alternative below this comment to execute. */
15748 }
15749 else if (CHARPOS (startp) >= BEGV
15750 && CHARPOS (startp) <= ZV
15751 && PT >= CHARPOS (startp)
15752 && (CHARPOS (startp) < ZV
15753 /* Avoid starting at end of buffer. */
15754 || CHARPOS (startp) == BEGV
15755 || !window_outdated (w)))
15756 {
15757 int d1, d2, d3, d4, d5, d6;
15758
15759 /* If first window line is a continuation line, and window start
15760 is inside the modified region, but the first change is before
15761 current window start, we must select a new window start.
15762
15763 However, if this is the result of a down-mouse event (e.g. by
15764 extending the mouse-drag-overlay), we don't want to select a
15765 new window start, since that would change the position under
15766 the mouse, resulting in an unwanted mouse-movement rather
15767 than a simple mouse-click. */
15768 if (!w->start_at_line_beg
15769 && NILP (do_mouse_tracking)
15770 && CHARPOS (startp) > BEGV
15771 && CHARPOS (startp) > BEG + beg_unchanged
15772 && CHARPOS (startp) <= Z - end_unchanged
15773 /* Even if w->start_at_line_beg is nil, a new window may
15774 start at a line_beg, since that's how set_buffer_window
15775 sets it. So, we need to check the return value of
15776 compute_window_start_on_continuation_line. (See also
15777 bug#197). */
15778 && XMARKER (w->start)->buffer == current_buffer
15779 && compute_window_start_on_continuation_line (w)
15780 /* It doesn't make sense to force the window start like we
15781 do at label force_start if it is already known that point
15782 will not be visible in the resulting window, because
15783 doing so will move point from its correct position
15784 instead of scrolling the window to bring point into view.
15785 See bug#9324. */
15786 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15787 {
15788 w->force_start = 1;
15789 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15790 goto force_start;
15791 }
15792
15793 #ifdef GLYPH_DEBUG
15794 debug_method_add (w, "same window start");
15795 #endif
15796
15797 /* Try to redisplay starting at same place as before.
15798 If point has not moved off frame, accept the results. */
15799 if (!current_matrix_up_to_date_p
15800 /* Don't use try_window_reusing_current_matrix in this case
15801 because a window scroll function can have changed the
15802 buffer. */
15803 || !NILP (Vwindow_scroll_functions)
15804 || MINI_WINDOW_P (w)
15805 || !(used_current_matrix_p
15806 = try_window_reusing_current_matrix (w)))
15807 {
15808 IF_DEBUG (debug_method_add (w, "1"));
15809 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15810 /* -1 means we need to scroll.
15811 0 means we need new matrices, but fonts_changed
15812 is set in that case, so we will detect it below. */
15813 goto try_to_scroll;
15814 }
15815
15816 if (f->fonts_changed)
15817 goto need_larger_matrices;
15818
15819 if (w->cursor.vpos >= 0)
15820 {
15821 if (!just_this_one_p
15822 || current_buffer->clip_changed
15823 || BEG_UNCHANGED < CHARPOS (startp))
15824 /* Forget any recorded base line for line number display. */
15825 w->base_line_number = 0;
15826
15827 if (!cursor_row_fully_visible_p (w, 1, 0))
15828 {
15829 clear_glyph_matrix (w->desired_matrix);
15830 last_line_misfit = 1;
15831 }
15832 /* Drop through and scroll. */
15833 else
15834 goto done;
15835 }
15836 else
15837 clear_glyph_matrix (w->desired_matrix);
15838 }
15839
15840 try_to_scroll:
15841
15842 /* Redisplay the mode line. Select the buffer properly for that. */
15843 if (!update_mode_line)
15844 {
15845 update_mode_line = 1;
15846 w->update_mode_line = 1;
15847 }
15848
15849 /* Try to scroll by specified few lines. */
15850 if ((scroll_conservatively
15851 || emacs_scroll_step
15852 || temp_scroll_step
15853 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15854 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15855 && CHARPOS (startp) >= BEGV
15856 && CHARPOS (startp) <= ZV)
15857 {
15858 /* The function returns -1 if new fonts were loaded, 1 if
15859 successful, 0 if not successful. */
15860 int ss = try_scrolling (window, just_this_one_p,
15861 scroll_conservatively,
15862 emacs_scroll_step,
15863 temp_scroll_step, last_line_misfit);
15864 switch (ss)
15865 {
15866 case SCROLLING_SUCCESS:
15867 goto done;
15868
15869 case SCROLLING_NEED_LARGER_MATRICES:
15870 goto need_larger_matrices;
15871
15872 case SCROLLING_FAILED:
15873 break;
15874
15875 default:
15876 emacs_abort ();
15877 }
15878 }
15879
15880 /* Finally, just choose a place to start which positions point
15881 according to user preferences. */
15882
15883 recenter:
15884
15885 #ifdef GLYPH_DEBUG
15886 debug_method_add (w, "recenter");
15887 #endif
15888
15889 /* Forget any previously recorded base line for line number display. */
15890 if (!buffer_unchanged_p)
15891 w->base_line_number = 0;
15892
15893 /* Determine the window start relative to point. */
15894 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15895 it.current_y = it.last_visible_y;
15896 if (centering_position < 0)
15897 {
15898 int window_total_lines
15899 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15900 int margin =
15901 scroll_margin > 0
15902 ? min (scroll_margin, window_total_lines / 4)
15903 : 0;
15904 ptrdiff_t margin_pos = CHARPOS (startp);
15905 Lisp_Object aggressive;
15906 int scrolling_up;
15907
15908 /* If there is a scroll margin at the top of the window, find
15909 its character position. */
15910 if (margin
15911 /* Cannot call start_display if startp is not in the
15912 accessible region of the buffer. This can happen when we
15913 have just switched to a different buffer and/or changed
15914 its restriction. In that case, startp is initialized to
15915 the character position 1 (BEGV) because we did not yet
15916 have chance to display the buffer even once. */
15917 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15918 {
15919 struct it it1;
15920 void *it1data = NULL;
15921
15922 SAVE_IT (it1, it, it1data);
15923 start_display (&it1, w, startp);
15924 move_it_vertically (&it1, margin * frame_line_height);
15925 margin_pos = IT_CHARPOS (it1);
15926 RESTORE_IT (&it, &it, it1data);
15927 }
15928 scrolling_up = PT > margin_pos;
15929 aggressive =
15930 scrolling_up
15931 ? BVAR (current_buffer, scroll_up_aggressively)
15932 : BVAR (current_buffer, scroll_down_aggressively);
15933
15934 if (!MINI_WINDOW_P (w)
15935 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15936 {
15937 int pt_offset = 0;
15938
15939 /* Setting scroll-conservatively overrides
15940 scroll-*-aggressively. */
15941 if (!scroll_conservatively && NUMBERP (aggressive))
15942 {
15943 double float_amount = XFLOATINT (aggressive);
15944
15945 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15946 if (pt_offset == 0 && float_amount > 0)
15947 pt_offset = 1;
15948 if (pt_offset && margin > 0)
15949 margin -= 1;
15950 }
15951 /* Compute how much to move the window start backward from
15952 point so that point will be displayed where the user
15953 wants it. */
15954 if (scrolling_up)
15955 {
15956 centering_position = it.last_visible_y;
15957 if (pt_offset)
15958 centering_position -= pt_offset;
15959 centering_position -=
15960 frame_line_height * (1 + margin + (last_line_misfit != 0))
15961 + WINDOW_HEADER_LINE_HEIGHT (w);
15962 /* Don't let point enter the scroll margin near top of
15963 the window. */
15964 if (centering_position < margin * frame_line_height)
15965 centering_position = margin * frame_line_height;
15966 }
15967 else
15968 centering_position = margin * frame_line_height + pt_offset;
15969 }
15970 else
15971 /* Set the window start half the height of the window backward
15972 from point. */
15973 centering_position = window_box_height (w) / 2;
15974 }
15975 move_it_vertically_backward (&it, centering_position);
15976
15977 eassert (IT_CHARPOS (it) >= BEGV);
15978
15979 /* The function move_it_vertically_backward may move over more
15980 than the specified y-distance. If it->w is small, e.g. a
15981 mini-buffer window, we may end up in front of the window's
15982 display area. Start displaying at the start of the line
15983 containing PT in this case. */
15984 if (it.current_y <= 0)
15985 {
15986 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15987 move_it_vertically_backward (&it, 0);
15988 it.current_y = 0;
15989 }
15990
15991 it.current_x = it.hpos = 0;
15992
15993 /* Set the window start position here explicitly, to avoid an
15994 infinite loop in case the functions in window-scroll-functions
15995 get errors. */
15996 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15997
15998 /* Run scroll hooks. */
15999 startp = run_window_scroll_functions (window, it.current.pos);
16000
16001 /* Redisplay the window. */
16002 if (!current_matrix_up_to_date_p
16003 || windows_or_buffers_changed
16004 || f->cursor_type_changed
16005 /* Don't use try_window_reusing_current_matrix in this case
16006 because it can have changed the buffer. */
16007 || !NILP (Vwindow_scroll_functions)
16008 || !just_this_one_p
16009 || MINI_WINDOW_P (w)
16010 || !(used_current_matrix_p
16011 = try_window_reusing_current_matrix (w)))
16012 try_window (window, startp, 0);
16013
16014 /* If new fonts have been loaded (due to fontsets), give up. We
16015 have to start a new redisplay since we need to re-adjust glyph
16016 matrices. */
16017 if (f->fonts_changed)
16018 goto need_larger_matrices;
16019
16020 /* If cursor did not appear assume that the middle of the window is
16021 in the first line of the window. Do it again with the next line.
16022 (Imagine a window of height 100, displaying two lines of height
16023 60. Moving back 50 from it->last_visible_y will end in the first
16024 line.) */
16025 if (w->cursor.vpos < 0)
16026 {
16027 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16028 {
16029 clear_glyph_matrix (w->desired_matrix);
16030 move_it_by_lines (&it, 1);
16031 try_window (window, it.current.pos, 0);
16032 }
16033 else if (PT < IT_CHARPOS (it))
16034 {
16035 clear_glyph_matrix (w->desired_matrix);
16036 move_it_by_lines (&it, -1);
16037 try_window (window, it.current.pos, 0);
16038 }
16039 else
16040 {
16041 /* Not much we can do about it. */
16042 }
16043 }
16044
16045 /* Consider the following case: Window starts at BEGV, there is
16046 invisible, intangible text at BEGV, so that display starts at
16047 some point START > BEGV. It can happen that we are called with
16048 PT somewhere between BEGV and START. Try to handle that case. */
16049 if (w->cursor.vpos < 0)
16050 {
16051 struct glyph_row *row = w->current_matrix->rows;
16052 if (row->mode_line_p)
16053 ++row;
16054 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16055 }
16056
16057 if (!cursor_row_fully_visible_p (w, 0, 0))
16058 {
16059 /* If vscroll is enabled, disable it and try again. */
16060 if (w->vscroll)
16061 {
16062 w->vscroll = 0;
16063 clear_glyph_matrix (w->desired_matrix);
16064 goto recenter;
16065 }
16066
16067 /* Users who set scroll-conservatively to a large number want
16068 point just above/below the scroll margin. If we ended up
16069 with point's row partially visible, move the window start to
16070 make that row fully visible and out of the margin. */
16071 if (scroll_conservatively > SCROLL_LIMIT)
16072 {
16073 int window_total_lines
16074 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16075 int margin =
16076 scroll_margin > 0
16077 ? min (scroll_margin, window_total_lines / 4)
16078 : 0;
16079 int move_down = w->cursor.vpos >= window_total_lines / 2;
16080
16081 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16082 clear_glyph_matrix (w->desired_matrix);
16083 if (1 == try_window (window, it.current.pos,
16084 TRY_WINDOW_CHECK_MARGINS))
16085 goto done;
16086 }
16087
16088 /* If centering point failed to make the whole line visible,
16089 put point at the top instead. That has to make the whole line
16090 visible, if it can be done. */
16091 if (centering_position == 0)
16092 goto done;
16093
16094 clear_glyph_matrix (w->desired_matrix);
16095 centering_position = 0;
16096 goto recenter;
16097 }
16098
16099 done:
16100
16101 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16102 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16103 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16104
16105 /* Display the mode line, if we must. */
16106 if ((update_mode_line
16107 /* If window not full width, must redo its mode line
16108 if (a) the window to its side is being redone and
16109 (b) we do a frame-based redisplay. This is a consequence
16110 of how inverted lines are drawn in frame-based redisplay. */
16111 || (!just_this_one_p
16112 && !FRAME_WINDOW_P (f)
16113 && !WINDOW_FULL_WIDTH_P (w))
16114 /* Line number to display. */
16115 || w->base_line_pos > 0
16116 /* Column number is displayed and different from the one displayed. */
16117 || (w->column_number_displayed != -1
16118 && (w->column_number_displayed != current_column ())))
16119 /* This means that the window has a mode line. */
16120 && (WINDOW_WANTS_MODELINE_P (w)
16121 || WINDOW_WANTS_HEADER_LINE_P (w)))
16122 {
16123 display_mode_lines (w);
16124
16125 /* If mode line height has changed, arrange for a thorough
16126 immediate redisplay using the correct mode line height. */
16127 if (WINDOW_WANTS_MODELINE_P (w)
16128 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16129 {
16130 f->fonts_changed = 1;
16131 w->mode_line_height = -1;
16132 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16133 = DESIRED_MODE_LINE_HEIGHT (w);
16134 }
16135
16136 /* If header line height has changed, arrange for a thorough
16137 immediate redisplay using the correct header line height. */
16138 if (WINDOW_WANTS_HEADER_LINE_P (w)
16139 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16140 {
16141 f->fonts_changed = 1;
16142 w->header_line_height = -1;
16143 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16144 = DESIRED_HEADER_LINE_HEIGHT (w);
16145 }
16146
16147 if (f->fonts_changed)
16148 goto need_larger_matrices;
16149 }
16150
16151 if (!line_number_displayed && w->base_line_pos != -1)
16152 {
16153 w->base_line_pos = 0;
16154 w->base_line_number = 0;
16155 }
16156
16157 finish_menu_bars:
16158
16159 /* When we reach a frame's selected window, redo the frame's menu bar. */
16160 if (update_mode_line
16161 && EQ (FRAME_SELECTED_WINDOW (f), window))
16162 {
16163 int redisplay_menu_p = 0;
16164
16165 if (FRAME_WINDOW_P (f))
16166 {
16167 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16168 || defined (HAVE_NS) || defined (USE_GTK)
16169 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16170 #else
16171 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16172 #endif
16173 }
16174 else
16175 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16176
16177 if (redisplay_menu_p)
16178 display_menu_bar (w);
16179
16180 #ifdef HAVE_WINDOW_SYSTEM
16181 if (FRAME_WINDOW_P (f))
16182 {
16183 #if defined (USE_GTK) || defined (HAVE_NS)
16184 if (FRAME_EXTERNAL_TOOL_BAR (f))
16185 redisplay_tool_bar (f);
16186 #else
16187 if (WINDOWP (f->tool_bar_window)
16188 && (FRAME_TOOL_BAR_LINES (f) > 0
16189 || !NILP (Vauto_resize_tool_bars))
16190 && redisplay_tool_bar (f))
16191 ignore_mouse_drag_p = 1;
16192 #endif
16193 }
16194 #endif
16195 }
16196
16197 #ifdef HAVE_WINDOW_SYSTEM
16198 if (FRAME_WINDOW_P (f)
16199 && update_window_fringes (w, (just_this_one_p
16200 || (!used_current_matrix_p && !overlay_arrow_seen)
16201 || w->pseudo_window_p)))
16202 {
16203 update_begin (f);
16204 block_input ();
16205 if (draw_window_fringes (w, 1))
16206 x_draw_vertical_border (w);
16207 unblock_input ();
16208 update_end (f);
16209 }
16210 #endif /* HAVE_WINDOW_SYSTEM */
16211
16212 /* We go to this label, with fonts_changed set, if it is
16213 necessary to try again using larger glyph matrices.
16214 We have to redeem the scroll bar even in this case,
16215 because the loop in redisplay_internal expects that. */
16216 need_larger_matrices:
16217 ;
16218 finish_scroll_bars:
16219
16220 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16221 {
16222 /* Set the thumb's position and size. */
16223 set_vertical_scroll_bar (w);
16224
16225 /* Note that we actually used the scroll bar attached to this
16226 window, so it shouldn't be deleted at the end of redisplay. */
16227 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16228 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16229 }
16230
16231 /* Restore current_buffer and value of point in it. The window
16232 update may have changed the buffer, so first make sure `opoint'
16233 is still valid (Bug#6177). */
16234 if (CHARPOS (opoint) < BEGV)
16235 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16236 else if (CHARPOS (opoint) > ZV)
16237 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16238 else
16239 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16240
16241 set_buffer_internal_1 (old);
16242 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16243 shorter. This can be caused by log truncation in *Messages*. */
16244 if (CHARPOS (lpoint) <= ZV)
16245 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16246
16247 unbind_to (count, Qnil);
16248 }
16249
16250
16251 /* Build the complete desired matrix of WINDOW with a window start
16252 buffer position POS.
16253
16254 Value is 1 if successful. It is zero if fonts were loaded during
16255 redisplay which makes re-adjusting glyph matrices necessary, and -1
16256 if point would appear in the scroll margins.
16257 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16258 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16259 set in FLAGS.) */
16260
16261 int
16262 try_window (Lisp_Object window, struct text_pos pos, int flags)
16263 {
16264 struct window *w = XWINDOW (window);
16265 struct it it;
16266 struct glyph_row *last_text_row = NULL;
16267 struct frame *f = XFRAME (w->frame);
16268 int frame_line_height = default_line_pixel_height (w);
16269
16270 /* Make POS the new window start. */
16271 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16272
16273 /* Mark cursor position as unknown. No overlay arrow seen. */
16274 w->cursor.vpos = -1;
16275 overlay_arrow_seen = 0;
16276
16277 /* Initialize iterator and info to start at POS. */
16278 start_display (&it, w, pos);
16279
16280 /* Display all lines of W. */
16281 while (it.current_y < it.last_visible_y)
16282 {
16283 if (display_line (&it))
16284 last_text_row = it.glyph_row - 1;
16285 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16286 return 0;
16287 }
16288
16289 /* Don't let the cursor end in the scroll margins. */
16290 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16291 && !MINI_WINDOW_P (w))
16292 {
16293 int this_scroll_margin;
16294 int window_total_lines
16295 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16296
16297 if (scroll_margin > 0)
16298 {
16299 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16300 this_scroll_margin *= frame_line_height;
16301 }
16302 else
16303 this_scroll_margin = 0;
16304
16305 if ((w->cursor.y >= 0 /* not vscrolled */
16306 && w->cursor.y < this_scroll_margin
16307 && CHARPOS (pos) > BEGV
16308 && IT_CHARPOS (it) < ZV)
16309 /* rms: considering make_cursor_line_fully_visible_p here
16310 seems to give wrong results. We don't want to recenter
16311 when the last line is partly visible, we want to allow
16312 that case to be handled in the usual way. */
16313 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16314 {
16315 w->cursor.vpos = -1;
16316 clear_glyph_matrix (w->desired_matrix);
16317 return -1;
16318 }
16319 }
16320
16321 /* If bottom moved off end of frame, change mode line percentage. */
16322 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16323 w->update_mode_line = 1;
16324
16325 /* Set window_end_pos to the offset of the last character displayed
16326 on the window from the end of current_buffer. Set
16327 window_end_vpos to its row number. */
16328 if (last_text_row)
16329 {
16330 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16331 adjust_window_ends (w, last_text_row, 0);
16332 eassert
16333 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16334 w->window_end_vpos)));
16335 }
16336 else
16337 {
16338 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16339 w->window_end_pos = Z - ZV;
16340 w->window_end_vpos = 0;
16341 }
16342
16343 /* But that is not valid info until redisplay finishes. */
16344 w->window_end_valid = 0;
16345 return 1;
16346 }
16347
16348
16349 \f
16350 /************************************************************************
16351 Window redisplay reusing current matrix when buffer has not changed
16352 ************************************************************************/
16353
16354 /* Try redisplay of window W showing an unchanged buffer with a
16355 different window start than the last time it was displayed by
16356 reusing its current matrix. Value is non-zero if successful.
16357 W->start is the new window start. */
16358
16359 static int
16360 try_window_reusing_current_matrix (struct window *w)
16361 {
16362 struct frame *f = XFRAME (w->frame);
16363 struct glyph_row *bottom_row;
16364 struct it it;
16365 struct run run;
16366 struct text_pos start, new_start;
16367 int nrows_scrolled, i;
16368 struct glyph_row *last_text_row;
16369 struct glyph_row *last_reused_text_row;
16370 struct glyph_row *start_row;
16371 int start_vpos, min_y, max_y;
16372
16373 #ifdef GLYPH_DEBUG
16374 if (inhibit_try_window_reusing)
16375 return 0;
16376 #endif
16377
16378 if (/* This function doesn't handle terminal frames. */
16379 !FRAME_WINDOW_P (f)
16380 /* Don't try to reuse the display if windows have been split
16381 or such. */
16382 || windows_or_buffers_changed
16383 || f->cursor_type_changed)
16384 return 0;
16385
16386 /* Can't do this if region may have changed. */
16387 if (markpos_of_region () >= 0
16388 || w->region_showing
16389 || !NILP (Vshow_trailing_whitespace))
16390 return 0;
16391
16392 /* If top-line visibility has changed, give up. */
16393 if (WINDOW_WANTS_HEADER_LINE_P (w)
16394 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16395 return 0;
16396
16397 /* Give up if old or new display is scrolled vertically. We could
16398 make this function handle this, but right now it doesn't. */
16399 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16400 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16401 return 0;
16402
16403 /* The variable new_start now holds the new window start. The old
16404 start `start' can be determined from the current matrix. */
16405 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16406 start = start_row->minpos;
16407 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16408
16409 /* Clear the desired matrix for the display below. */
16410 clear_glyph_matrix (w->desired_matrix);
16411
16412 if (CHARPOS (new_start) <= CHARPOS (start))
16413 {
16414 /* Don't use this method if the display starts with an ellipsis
16415 displayed for invisible text. It's not easy to handle that case
16416 below, and it's certainly not worth the effort since this is
16417 not a frequent case. */
16418 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16419 return 0;
16420
16421 IF_DEBUG (debug_method_add (w, "twu1"));
16422
16423 /* Display up to a row that can be reused. The variable
16424 last_text_row is set to the last row displayed that displays
16425 text. Note that it.vpos == 0 if or if not there is a
16426 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16427 start_display (&it, w, new_start);
16428 w->cursor.vpos = -1;
16429 last_text_row = last_reused_text_row = NULL;
16430
16431 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16432 {
16433 /* If we have reached into the characters in the START row,
16434 that means the line boundaries have changed. So we
16435 can't start copying with the row START. Maybe it will
16436 work to start copying with the following row. */
16437 while (IT_CHARPOS (it) > CHARPOS (start))
16438 {
16439 /* Advance to the next row as the "start". */
16440 start_row++;
16441 start = start_row->minpos;
16442 /* If there are no more rows to try, or just one, give up. */
16443 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16444 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16445 || CHARPOS (start) == ZV)
16446 {
16447 clear_glyph_matrix (w->desired_matrix);
16448 return 0;
16449 }
16450
16451 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16452 }
16453 /* If we have reached alignment, we can copy the rest of the
16454 rows. */
16455 if (IT_CHARPOS (it) == CHARPOS (start)
16456 /* Don't accept "alignment" inside a display vector,
16457 since start_row could have started in the middle of
16458 that same display vector (thus their character
16459 positions match), and we have no way of telling if
16460 that is the case. */
16461 && it.current.dpvec_index < 0)
16462 break;
16463
16464 if (display_line (&it))
16465 last_text_row = it.glyph_row - 1;
16466
16467 }
16468
16469 /* A value of current_y < last_visible_y means that we stopped
16470 at the previous window start, which in turn means that we
16471 have at least one reusable row. */
16472 if (it.current_y < it.last_visible_y)
16473 {
16474 struct glyph_row *row;
16475
16476 /* IT.vpos always starts from 0; it counts text lines. */
16477 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16478
16479 /* Find PT if not already found in the lines displayed. */
16480 if (w->cursor.vpos < 0)
16481 {
16482 int dy = it.current_y - start_row->y;
16483
16484 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16485 row = row_containing_pos (w, PT, row, NULL, dy);
16486 if (row)
16487 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16488 dy, nrows_scrolled);
16489 else
16490 {
16491 clear_glyph_matrix (w->desired_matrix);
16492 return 0;
16493 }
16494 }
16495
16496 /* Scroll the display. Do it before the current matrix is
16497 changed. The problem here is that update has not yet
16498 run, i.e. part of the current matrix is not up to date.
16499 scroll_run_hook will clear the cursor, and use the
16500 current matrix to get the height of the row the cursor is
16501 in. */
16502 run.current_y = start_row->y;
16503 run.desired_y = it.current_y;
16504 run.height = it.last_visible_y - it.current_y;
16505
16506 if (run.height > 0 && run.current_y != run.desired_y)
16507 {
16508 update_begin (f);
16509 FRAME_RIF (f)->update_window_begin_hook (w);
16510 FRAME_RIF (f)->clear_window_mouse_face (w);
16511 FRAME_RIF (f)->scroll_run_hook (w, &run);
16512 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16513 update_end (f);
16514 }
16515
16516 /* Shift current matrix down by nrows_scrolled lines. */
16517 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16518 rotate_matrix (w->current_matrix,
16519 start_vpos,
16520 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16521 nrows_scrolled);
16522
16523 /* Disable lines that must be updated. */
16524 for (i = 0; i < nrows_scrolled; ++i)
16525 (start_row + i)->enabled_p = 0;
16526
16527 /* Re-compute Y positions. */
16528 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16529 max_y = it.last_visible_y;
16530 for (row = start_row + nrows_scrolled;
16531 row < bottom_row;
16532 ++row)
16533 {
16534 row->y = it.current_y;
16535 row->visible_height = row->height;
16536
16537 if (row->y < min_y)
16538 row->visible_height -= min_y - row->y;
16539 if (row->y + row->height > max_y)
16540 row->visible_height -= row->y + row->height - max_y;
16541 if (row->fringe_bitmap_periodic_p)
16542 row->redraw_fringe_bitmaps_p = 1;
16543
16544 it.current_y += row->height;
16545
16546 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16547 last_reused_text_row = row;
16548 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16549 break;
16550 }
16551
16552 /* Disable lines in the current matrix which are now
16553 below the window. */
16554 for (++row; row < bottom_row; ++row)
16555 row->enabled_p = row->mode_line_p = 0;
16556 }
16557
16558 /* Update window_end_pos etc.; last_reused_text_row is the last
16559 reused row from the current matrix containing text, if any.
16560 The value of last_text_row is the last displayed line
16561 containing text. */
16562 if (last_reused_text_row)
16563 adjust_window_ends (w, last_reused_text_row, 1);
16564 else if (last_text_row)
16565 adjust_window_ends (w, last_text_row, 0);
16566 else
16567 {
16568 /* This window must be completely empty. */
16569 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16570 w->window_end_pos = Z - ZV;
16571 w->window_end_vpos = 0;
16572 }
16573 w->window_end_valid = 0;
16574
16575 /* Update hint: don't try scrolling again in update_window. */
16576 w->desired_matrix->no_scrolling_p = 1;
16577
16578 #ifdef GLYPH_DEBUG
16579 debug_method_add (w, "try_window_reusing_current_matrix 1");
16580 #endif
16581 return 1;
16582 }
16583 else if (CHARPOS (new_start) > CHARPOS (start))
16584 {
16585 struct glyph_row *pt_row, *row;
16586 struct glyph_row *first_reusable_row;
16587 struct glyph_row *first_row_to_display;
16588 int dy;
16589 int yb = window_text_bottom_y (w);
16590
16591 /* Find the row starting at new_start, if there is one. Don't
16592 reuse a partially visible line at the end. */
16593 first_reusable_row = start_row;
16594 while (first_reusable_row->enabled_p
16595 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16596 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16597 < CHARPOS (new_start)))
16598 ++first_reusable_row;
16599
16600 /* Give up if there is no row to reuse. */
16601 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16602 || !first_reusable_row->enabled_p
16603 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16604 != CHARPOS (new_start)))
16605 return 0;
16606
16607 /* We can reuse fully visible rows beginning with
16608 first_reusable_row to the end of the window. Set
16609 first_row_to_display to the first row that cannot be reused.
16610 Set pt_row to the row containing point, if there is any. */
16611 pt_row = NULL;
16612 for (first_row_to_display = first_reusable_row;
16613 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16614 ++first_row_to_display)
16615 {
16616 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16617 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16618 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16619 && first_row_to_display->ends_at_zv_p
16620 && pt_row == NULL)))
16621 pt_row = first_row_to_display;
16622 }
16623
16624 /* Start displaying at the start of first_row_to_display. */
16625 eassert (first_row_to_display->y < yb);
16626 init_to_row_start (&it, w, first_row_to_display);
16627
16628 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16629 - start_vpos);
16630 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16631 - nrows_scrolled);
16632 it.current_y = (first_row_to_display->y - first_reusable_row->y
16633 + WINDOW_HEADER_LINE_HEIGHT (w));
16634
16635 /* Display lines beginning with first_row_to_display in the
16636 desired matrix. Set last_text_row to the last row displayed
16637 that displays text. */
16638 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16639 if (pt_row == NULL)
16640 w->cursor.vpos = -1;
16641 last_text_row = NULL;
16642 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16643 if (display_line (&it))
16644 last_text_row = it.glyph_row - 1;
16645
16646 /* If point is in a reused row, adjust y and vpos of the cursor
16647 position. */
16648 if (pt_row)
16649 {
16650 w->cursor.vpos -= nrows_scrolled;
16651 w->cursor.y -= first_reusable_row->y - start_row->y;
16652 }
16653
16654 /* Give up if point isn't in a row displayed or reused. (This
16655 also handles the case where w->cursor.vpos < nrows_scrolled
16656 after the calls to display_line, which can happen with scroll
16657 margins. See bug#1295.) */
16658 if (w->cursor.vpos < 0)
16659 {
16660 clear_glyph_matrix (w->desired_matrix);
16661 return 0;
16662 }
16663
16664 /* Scroll the display. */
16665 run.current_y = first_reusable_row->y;
16666 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16667 run.height = it.last_visible_y - run.current_y;
16668 dy = run.current_y - run.desired_y;
16669
16670 if (run.height)
16671 {
16672 update_begin (f);
16673 FRAME_RIF (f)->update_window_begin_hook (w);
16674 FRAME_RIF (f)->clear_window_mouse_face (w);
16675 FRAME_RIF (f)->scroll_run_hook (w, &run);
16676 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16677 update_end (f);
16678 }
16679
16680 /* Adjust Y positions of reused rows. */
16681 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16682 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16683 max_y = it.last_visible_y;
16684 for (row = first_reusable_row; row < first_row_to_display; ++row)
16685 {
16686 row->y -= dy;
16687 row->visible_height = row->height;
16688 if (row->y < min_y)
16689 row->visible_height -= min_y - row->y;
16690 if (row->y + row->height > max_y)
16691 row->visible_height -= row->y + row->height - max_y;
16692 if (row->fringe_bitmap_periodic_p)
16693 row->redraw_fringe_bitmaps_p = 1;
16694 }
16695
16696 /* Scroll the current matrix. */
16697 eassert (nrows_scrolled > 0);
16698 rotate_matrix (w->current_matrix,
16699 start_vpos,
16700 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16701 -nrows_scrolled);
16702
16703 /* Disable rows not reused. */
16704 for (row -= nrows_scrolled; row < bottom_row; ++row)
16705 row->enabled_p = 0;
16706
16707 /* Point may have moved to a different line, so we cannot assume that
16708 the previous cursor position is valid; locate the correct row. */
16709 if (pt_row)
16710 {
16711 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16712 row < bottom_row
16713 && PT >= MATRIX_ROW_END_CHARPOS (row)
16714 && !row->ends_at_zv_p;
16715 row++)
16716 {
16717 w->cursor.vpos++;
16718 w->cursor.y = row->y;
16719 }
16720 if (row < bottom_row)
16721 {
16722 /* Can't simply scan the row for point with
16723 bidi-reordered glyph rows. Let set_cursor_from_row
16724 figure out where to put the cursor, and if it fails,
16725 give up. */
16726 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
16727 {
16728 if (!set_cursor_from_row (w, row, w->current_matrix,
16729 0, 0, 0, 0))
16730 {
16731 clear_glyph_matrix (w->desired_matrix);
16732 return 0;
16733 }
16734 }
16735 else
16736 {
16737 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16738 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16739
16740 for (; glyph < end
16741 && (!BUFFERP (glyph->object)
16742 || glyph->charpos < PT);
16743 glyph++)
16744 {
16745 w->cursor.hpos++;
16746 w->cursor.x += glyph->pixel_width;
16747 }
16748 }
16749 }
16750 }
16751
16752 /* Adjust window end. A null value of last_text_row means that
16753 the window end is in reused rows which in turn means that
16754 only its vpos can have changed. */
16755 if (last_text_row)
16756 adjust_window_ends (w, last_text_row, 0);
16757 else
16758 w->window_end_vpos -= nrows_scrolled;
16759
16760 w->window_end_valid = 0;
16761 w->desired_matrix->no_scrolling_p = 1;
16762
16763 #ifdef GLYPH_DEBUG
16764 debug_method_add (w, "try_window_reusing_current_matrix 2");
16765 #endif
16766 return 1;
16767 }
16768
16769 return 0;
16770 }
16771
16772
16773 \f
16774 /************************************************************************
16775 Window redisplay reusing current matrix when buffer has changed
16776 ************************************************************************/
16777
16778 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16779 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16780 ptrdiff_t *, ptrdiff_t *);
16781 static struct glyph_row *
16782 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16783 struct glyph_row *);
16784
16785
16786 /* Return the last row in MATRIX displaying text. If row START is
16787 non-null, start searching with that row. IT gives the dimensions
16788 of the display. Value is null if matrix is empty; otherwise it is
16789 a pointer to the row found. */
16790
16791 static struct glyph_row *
16792 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16793 struct glyph_row *start)
16794 {
16795 struct glyph_row *row, *row_found;
16796
16797 /* Set row_found to the last row in IT->w's current matrix
16798 displaying text. The loop looks funny but think of partially
16799 visible lines. */
16800 row_found = NULL;
16801 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16802 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16803 {
16804 eassert (row->enabled_p);
16805 row_found = row;
16806 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16807 break;
16808 ++row;
16809 }
16810
16811 return row_found;
16812 }
16813
16814
16815 /* Return the last row in the current matrix of W that is not affected
16816 by changes at the start of current_buffer that occurred since W's
16817 current matrix was built. Value is null if no such row exists.
16818
16819 BEG_UNCHANGED us the number of characters unchanged at the start of
16820 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16821 first changed character in current_buffer. Characters at positions <
16822 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16823 when the current matrix was built. */
16824
16825 static struct glyph_row *
16826 find_last_unchanged_at_beg_row (struct window *w)
16827 {
16828 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16829 struct glyph_row *row;
16830 struct glyph_row *row_found = NULL;
16831 int yb = window_text_bottom_y (w);
16832
16833 /* Find the last row displaying unchanged text. */
16834 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16835 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16836 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16837 ++row)
16838 {
16839 if (/* If row ends before first_changed_pos, it is unchanged,
16840 except in some case. */
16841 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16842 /* When row ends in ZV and we write at ZV it is not
16843 unchanged. */
16844 && !row->ends_at_zv_p
16845 /* When first_changed_pos is the end of a continued line,
16846 row is not unchanged because it may be no longer
16847 continued. */
16848 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16849 && (row->continued_p
16850 || row->exact_window_width_line_p))
16851 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16852 needs to be recomputed, so don't consider this row as
16853 unchanged. This happens when the last line was
16854 bidi-reordered and was killed immediately before this
16855 redisplay cycle. In that case, ROW->end stores the
16856 buffer position of the first visual-order character of
16857 the killed text, which is now beyond ZV. */
16858 && CHARPOS (row->end.pos) <= ZV)
16859 row_found = row;
16860
16861 /* Stop if last visible row. */
16862 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16863 break;
16864 }
16865
16866 return row_found;
16867 }
16868
16869
16870 /* Find the first glyph row in the current matrix of W that is not
16871 affected by changes at the end of current_buffer since the
16872 time W's current matrix was built.
16873
16874 Return in *DELTA the number of chars by which buffer positions in
16875 unchanged text at the end of current_buffer must be adjusted.
16876
16877 Return in *DELTA_BYTES the corresponding number of bytes.
16878
16879 Value is null if no such row exists, i.e. all rows are affected by
16880 changes. */
16881
16882 static struct glyph_row *
16883 find_first_unchanged_at_end_row (struct window *w,
16884 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16885 {
16886 struct glyph_row *row;
16887 struct glyph_row *row_found = NULL;
16888
16889 *delta = *delta_bytes = 0;
16890
16891 /* Display must not have been paused, otherwise the current matrix
16892 is not up to date. */
16893 eassert (w->window_end_valid);
16894
16895 /* A value of window_end_pos >= END_UNCHANGED means that the window
16896 end is in the range of changed text. If so, there is no
16897 unchanged row at the end of W's current matrix. */
16898 if (w->window_end_pos >= END_UNCHANGED)
16899 return NULL;
16900
16901 /* Set row to the last row in W's current matrix displaying text. */
16902 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
16903
16904 /* If matrix is entirely empty, no unchanged row exists. */
16905 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16906 {
16907 /* The value of row is the last glyph row in the matrix having a
16908 meaningful buffer position in it. The end position of row
16909 corresponds to window_end_pos. This allows us to translate
16910 buffer positions in the current matrix to current buffer
16911 positions for characters not in changed text. */
16912 ptrdiff_t Z_old =
16913 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
16914 ptrdiff_t Z_BYTE_old =
16915 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16916 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
16917 struct glyph_row *first_text_row
16918 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16919
16920 *delta = Z - Z_old;
16921 *delta_bytes = Z_BYTE - Z_BYTE_old;
16922
16923 /* Set last_unchanged_pos to the buffer position of the last
16924 character in the buffer that has not been changed. Z is the
16925 index + 1 of the last character in current_buffer, i.e. by
16926 subtracting END_UNCHANGED we get the index of the last
16927 unchanged character, and we have to add BEG to get its buffer
16928 position. */
16929 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16930 last_unchanged_pos_old = last_unchanged_pos - *delta;
16931
16932 /* Search backward from ROW for a row displaying a line that
16933 starts at a minimum position >= last_unchanged_pos_old. */
16934 for (; row > first_text_row; --row)
16935 {
16936 /* This used to abort, but it can happen.
16937 It is ok to just stop the search instead here. KFS. */
16938 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16939 break;
16940
16941 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16942 row_found = row;
16943 }
16944 }
16945
16946 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16947
16948 return row_found;
16949 }
16950
16951
16952 /* Make sure that glyph rows in the current matrix of window W
16953 reference the same glyph memory as corresponding rows in the
16954 frame's frame matrix. This function is called after scrolling W's
16955 current matrix on a terminal frame in try_window_id and
16956 try_window_reusing_current_matrix. */
16957
16958 static void
16959 sync_frame_with_window_matrix_rows (struct window *w)
16960 {
16961 struct frame *f = XFRAME (w->frame);
16962 struct glyph_row *window_row, *window_row_end, *frame_row;
16963
16964 /* Preconditions: W must be a leaf window and full-width. Its frame
16965 must have a frame matrix. */
16966 eassert (BUFFERP (w->contents));
16967 eassert (WINDOW_FULL_WIDTH_P (w));
16968 eassert (!FRAME_WINDOW_P (f));
16969
16970 /* If W is a full-width window, glyph pointers in W's current matrix
16971 have, by definition, to be the same as glyph pointers in the
16972 corresponding frame matrix. Note that frame matrices have no
16973 marginal areas (see build_frame_matrix). */
16974 window_row = w->current_matrix->rows;
16975 window_row_end = window_row + w->current_matrix->nrows;
16976 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16977 while (window_row < window_row_end)
16978 {
16979 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16980 struct glyph *end = window_row->glyphs[LAST_AREA];
16981
16982 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16983 frame_row->glyphs[TEXT_AREA] = start;
16984 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16985 frame_row->glyphs[LAST_AREA] = end;
16986
16987 /* Disable frame rows whose corresponding window rows have
16988 been disabled in try_window_id. */
16989 if (!window_row->enabled_p)
16990 frame_row->enabled_p = 0;
16991
16992 ++window_row, ++frame_row;
16993 }
16994 }
16995
16996
16997 /* Find the glyph row in window W containing CHARPOS. Consider all
16998 rows between START and END (not inclusive). END null means search
16999 all rows to the end of the display area of W. Value is the row
17000 containing CHARPOS or null. */
17001
17002 struct glyph_row *
17003 row_containing_pos (struct window *w, ptrdiff_t charpos,
17004 struct glyph_row *start, struct glyph_row *end, int dy)
17005 {
17006 struct glyph_row *row = start;
17007 struct glyph_row *best_row = NULL;
17008 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17009 int last_y;
17010
17011 /* If we happen to start on a header-line, skip that. */
17012 if (row->mode_line_p)
17013 ++row;
17014
17015 if ((end && row >= end) || !row->enabled_p)
17016 return NULL;
17017
17018 last_y = window_text_bottom_y (w) - dy;
17019
17020 while (1)
17021 {
17022 /* Give up if we have gone too far. */
17023 if (end && row >= end)
17024 return NULL;
17025 /* This formerly returned if they were equal.
17026 I think that both quantities are of a "last plus one" type;
17027 if so, when they are equal, the row is within the screen. -- rms. */
17028 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17029 return NULL;
17030
17031 /* If it is in this row, return this row. */
17032 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17033 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17034 /* The end position of a row equals the start
17035 position of the next row. If CHARPOS is there, we
17036 would rather consider it displayed in the next
17037 line, except when this line ends in ZV. */
17038 && !row_for_charpos_p (row, charpos)))
17039 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17040 {
17041 struct glyph *g;
17042
17043 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17044 || (!best_row && !row->continued_p))
17045 return row;
17046 /* In bidi-reordered rows, there could be several rows whose
17047 edges surround CHARPOS, all of these rows belonging to
17048 the same continued line. We need to find the row which
17049 fits CHARPOS the best. */
17050 for (g = row->glyphs[TEXT_AREA];
17051 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17052 g++)
17053 {
17054 if (!STRINGP (g->object))
17055 {
17056 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17057 {
17058 mindif = eabs (g->charpos - charpos);
17059 best_row = row;
17060 /* Exact match always wins. */
17061 if (mindif == 0)
17062 return best_row;
17063 }
17064 }
17065 }
17066 }
17067 else if (best_row && !row->continued_p)
17068 return best_row;
17069 ++row;
17070 }
17071 }
17072
17073
17074 /* Try to redisplay window W by reusing its existing display. W's
17075 current matrix must be up to date when this function is called,
17076 i.e. window_end_valid must be nonzero.
17077
17078 Value is
17079
17080 1 if display has been updated
17081 0 if otherwise unsuccessful
17082 -1 if redisplay with same window start is known not to succeed
17083
17084 The following steps are performed:
17085
17086 1. Find the last row in the current matrix of W that is not
17087 affected by changes at the start of current_buffer. If no such row
17088 is found, give up.
17089
17090 2. Find the first row in W's current matrix that is not affected by
17091 changes at the end of current_buffer. Maybe there is no such row.
17092
17093 3. Display lines beginning with the row + 1 found in step 1 to the
17094 row found in step 2 or, if step 2 didn't find a row, to the end of
17095 the window.
17096
17097 4. If cursor is not known to appear on the window, give up.
17098
17099 5. If display stopped at the row found in step 2, scroll the
17100 display and current matrix as needed.
17101
17102 6. Maybe display some lines at the end of W, if we must. This can
17103 happen under various circumstances, like a partially visible line
17104 becoming fully visible, or because newly displayed lines are displayed
17105 in smaller font sizes.
17106
17107 7. Update W's window end information. */
17108
17109 static int
17110 try_window_id (struct window *w)
17111 {
17112 struct frame *f = XFRAME (w->frame);
17113 struct glyph_matrix *current_matrix = w->current_matrix;
17114 struct glyph_matrix *desired_matrix = w->desired_matrix;
17115 struct glyph_row *last_unchanged_at_beg_row;
17116 struct glyph_row *first_unchanged_at_end_row;
17117 struct glyph_row *row;
17118 struct glyph_row *bottom_row;
17119 int bottom_vpos;
17120 struct it it;
17121 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17122 int dvpos, dy;
17123 struct text_pos start_pos;
17124 struct run run;
17125 int first_unchanged_at_end_vpos = 0;
17126 struct glyph_row *last_text_row, *last_text_row_at_end;
17127 struct text_pos start;
17128 ptrdiff_t first_changed_charpos, last_changed_charpos;
17129
17130 #ifdef GLYPH_DEBUG
17131 if (inhibit_try_window_id)
17132 return 0;
17133 #endif
17134
17135 /* This is handy for debugging. */
17136 #if 0
17137 #define GIVE_UP(X) \
17138 do { \
17139 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17140 return 0; \
17141 } while (0)
17142 #else
17143 #define GIVE_UP(X) return 0
17144 #endif
17145
17146 SET_TEXT_POS_FROM_MARKER (start, w->start);
17147
17148 /* Don't use this for mini-windows because these can show
17149 messages and mini-buffers, and we don't handle that here. */
17150 if (MINI_WINDOW_P (w))
17151 GIVE_UP (1);
17152
17153 /* This flag is used to prevent redisplay optimizations. */
17154 if (windows_or_buffers_changed || f->cursor_type_changed)
17155 GIVE_UP (2);
17156
17157 /* Verify that narrowing has not changed.
17158 Also verify that we were not told to prevent redisplay optimizations.
17159 It would be nice to further
17160 reduce the number of cases where this prevents try_window_id. */
17161 if (current_buffer->clip_changed
17162 || current_buffer->prevent_redisplay_optimizations_p)
17163 GIVE_UP (3);
17164
17165 /* Window must either use window-based redisplay or be full width. */
17166 if (!FRAME_WINDOW_P (f)
17167 && (!FRAME_LINE_INS_DEL_OK (f)
17168 || !WINDOW_FULL_WIDTH_P (w)))
17169 GIVE_UP (4);
17170
17171 /* Give up if point is known NOT to appear in W. */
17172 if (PT < CHARPOS (start))
17173 GIVE_UP (5);
17174
17175 /* Another way to prevent redisplay optimizations. */
17176 if (w->last_modified == 0)
17177 GIVE_UP (6);
17178
17179 /* Verify that window is not hscrolled. */
17180 if (w->hscroll != 0)
17181 GIVE_UP (7);
17182
17183 /* Verify that display wasn't paused. */
17184 if (!w->window_end_valid)
17185 GIVE_UP (8);
17186
17187 /* Can't use this if highlighting a region because a cursor movement
17188 will do more than just set the cursor. */
17189 if (markpos_of_region () >= 0)
17190 GIVE_UP (9);
17191
17192 /* Likewise if highlighting trailing whitespace. */
17193 if (!NILP (Vshow_trailing_whitespace))
17194 GIVE_UP (11);
17195
17196 /* Likewise if showing a region. */
17197 if (w->region_showing)
17198 GIVE_UP (10);
17199
17200 /* Can't use this if overlay arrow position and/or string have
17201 changed. */
17202 if (overlay_arrows_changed_p ())
17203 GIVE_UP (12);
17204
17205 /* When word-wrap is on, adding a space to the first word of a
17206 wrapped line can change the wrap position, altering the line
17207 above it. It might be worthwhile to handle this more
17208 intelligently, but for now just redisplay from scratch. */
17209 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17210 GIVE_UP (21);
17211
17212 /* Under bidi reordering, adding or deleting a character in the
17213 beginning of a paragraph, before the first strong directional
17214 character, can change the base direction of the paragraph (unless
17215 the buffer specifies a fixed paragraph direction), which will
17216 require to redisplay the whole paragraph. It might be worthwhile
17217 to find the paragraph limits and widen the range of redisplayed
17218 lines to that, but for now just give up this optimization and
17219 redisplay from scratch. */
17220 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17221 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17222 GIVE_UP (22);
17223
17224 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17225 only if buffer has really changed. The reason is that the gap is
17226 initially at Z for freshly visited files. The code below would
17227 set end_unchanged to 0 in that case. */
17228 if (MODIFF > SAVE_MODIFF
17229 /* This seems to happen sometimes after saving a buffer. */
17230 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17231 {
17232 if (GPT - BEG < BEG_UNCHANGED)
17233 BEG_UNCHANGED = GPT - BEG;
17234 if (Z - GPT < END_UNCHANGED)
17235 END_UNCHANGED = Z - GPT;
17236 }
17237
17238 /* The position of the first and last character that has been changed. */
17239 first_changed_charpos = BEG + BEG_UNCHANGED;
17240 last_changed_charpos = Z - END_UNCHANGED;
17241
17242 /* If window starts after a line end, and the last change is in
17243 front of that newline, then changes don't affect the display.
17244 This case happens with stealth-fontification. Note that although
17245 the display is unchanged, glyph positions in the matrix have to
17246 be adjusted, of course. */
17247 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17248 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17249 && ((last_changed_charpos < CHARPOS (start)
17250 && CHARPOS (start) == BEGV)
17251 || (last_changed_charpos < CHARPOS (start) - 1
17252 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17253 {
17254 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17255 struct glyph_row *r0;
17256
17257 /* Compute how many chars/bytes have been added to or removed
17258 from the buffer. */
17259 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17260 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17261 Z_delta = Z - Z_old;
17262 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17263
17264 /* Give up if PT is not in the window. Note that it already has
17265 been checked at the start of try_window_id that PT is not in
17266 front of the window start. */
17267 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17268 GIVE_UP (13);
17269
17270 /* If window start is unchanged, we can reuse the whole matrix
17271 as is, after adjusting glyph positions. No need to compute
17272 the window end again, since its offset from Z hasn't changed. */
17273 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17274 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17275 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17276 /* PT must not be in a partially visible line. */
17277 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17278 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17279 {
17280 /* Adjust positions in the glyph matrix. */
17281 if (Z_delta || Z_delta_bytes)
17282 {
17283 struct glyph_row *r1
17284 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17285 increment_matrix_positions (w->current_matrix,
17286 MATRIX_ROW_VPOS (r0, current_matrix),
17287 MATRIX_ROW_VPOS (r1, current_matrix),
17288 Z_delta, Z_delta_bytes);
17289 }
17290
17291 /* Set the cursor. */
17292 row = row_containing_pos (w, PT, r0, NULL, 0);
17293 if (row)
17294 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17295 return 1;
17296 }
17297 }
17298
17299 /* Handle the case that changes are all below what is displayed in
17300 the window, and that PT is in the window. This shortcut cannot
17301 be taken if ZV is visible in the window, and text has been added
17302 there that is visible in the window. */
17303 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17304 /* ZV is not visible in the window, or there are no
17305 changes at ZV, actually. */
17306 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17307 || first_changed_charpos == last_changed_charpos))
17308 {
17309 struct glyph_row *r0;
17310
17311 /* Give up if PT is not in the window. Note that it already has
17312 been checked at the start of try_window_id that PT is not in
17313 front of the window start. */
17314 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17315 GIVE_UP (14);
17316
17317 /* If window start is unchanged, we can reuse the whole matrix
17318 as is, without changing glyph positions since no text has
17319 been added/removed in front of the window end. */
17320 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17321 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17322 /* PT must not be in a partially visible line. */
17323 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17324 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17325 {
17326 /* We have to compute the window end anew since text
17327 could have been added/removed after it. */
17328 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17329 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17330
17331 /* Set the cursor. */
17332 row = row_containing_pos (w, PT, r0, NULL, 0);
17333 if (row)
17334 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17335 return 2;
17336 }
17337 }
17338
17339 /* Give up if window start is in the changed area.
17340
17341 The condition used to read
17342
17343 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17344
17345 but why that was tested escapes me at the moment. */
17346 if (CHARPOS (start) >= first_changed_charpos
17347 && CHARPOS (start) <= last_changed_charpos)
17348 GIVE_UP (15);
17349
17350 /* Check that window start agrees with the start of the first glyph
17351 row in its current matrix. Check this after we know the window
17352 start is not in changed text, otherwise positions would not be
17353 comparable. */
17354 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17355 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17356 GIVE_UP (16);
17357
17358 /* Give up if the window ends in strings. Overlay strings
17359 at the end are difficult to handle, so don't try. */
17360 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17361 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17362 GIVE_UP (20);
17363
17364 /* Compute the position at which we have to start displaying new
17365 lines. Some of the lines at the top of the window might be
17366 reusable because they are not displaying changed text. Find the
17367 last row in W's current matrix not affected by changes at the
17368 start of current_buffer. Value is null if changes start in the
17369 first line of window. */
17370 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17371 if (last_unchanged_at_beg_row)
17372 {
17373 /* Avoid starting to display in the middle of a character, a TAB
17374 for instance. This is easier than to set up the iterator
17375 exactly, and it's not a frequent case, so the additional
17376 effort wouldn't really pay off. */
17377 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17378 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17379 && last_unchanged_at_beg_row > w->current_matrix->rows)
17380 --last_unchanged_at_beg_row;
17381
17382 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17383 GIVE_UP (17);
17384
17385 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17386 GIVE_UP (18);
17387 start_pos = it.current.pos;
17388
17389 /* Start displaying new lines in the desired matrix at the same
17390 vpos we would use in the current matrix, i.e. below
17391 last_unchanged_at_beg_row. */
17392 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17393 current_matrix);
17394 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17395 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17396
17397 eassert (it.hpos == 0 && it.current_x == 0);
17398 }
17399 else
17400 {
17401 /* There are no reusable lines at the start of the window.
17402 Start displaying in the first text line. */
17403 start_display (&it, w, start);
17404 it.vpos = it.first_vpos;
17405 start_pos = it.current.pos;
17406 }
17407
17408 /* Find the first row that is not affected by changes at the end of
17409 the buffer. Value will be null if there is no unchanged row, in
17410 which case we must redisplay to the end of the window. delta
17411 will be set to the value by which buffer positions beginning with
17412 first_unchanged_at_end_row have to be adjusted due to text
17413 changes. */
17414 first_unchanged_at_end_row
17415 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17416 IF_DEBUG (debug_delta = delta);
17417 IF_DEBUG (debug_delta_bytes = delta_bytes);
17418
17419 /* Set stop_pos to the buffer position up to which we will have to
17420 display new lines. If first_unchanged_at_end_row != NULL, this
17421 is the buffer position of the start of the line displayed in that
17422 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17423 that we don't stop at a buffer position. */
17424 stop_pos = 0;
17425 if (first_unchanged_at_end_row)
17426 {
17427 eassert (last_unchanged_at_beg_row == NULL
17428 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17429
17430 /* If this is a continuation line, move forward to the next one
17431 that isn't. Changes in lines above affect this line.
17432 Caution: this may move first_unchanged_at_end_row to a row
17433 not displaying text. */
17434 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17435 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17436 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17437 < it.last_visible_y))
17438 ++first_unchanged_at_end_row;
17439
17440 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17441 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17442 >= it.last_visible_y))
17443 first_unchanged_at_end_row = NULL;
17444 else
17445 {
17446 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17447 + delta);
17448 first_unchanged_at_end_vpos
17449 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17450 eassert (stop_pos >= Z - END_UNCHANGED);
17451 }
17452 }
17453 else if (last_unchanged_at_beg_row == NULL)
17454 GIVE_UP (19);
17455
17456
17457 #ifdef GLYPH_DEBUG
17458
17459 /* Either there is no unchanged row at the end, or the one we have
17460 now displays text. This is a necessary condition for the window
17461 end pos calculation at the end of this function. */
17462 eassert (first_unchanged_at_end_row == NULL
17463 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17464
17465 debug_last_unchanged_at_beg_vpos
17466 = (last_unchanged_at_beg_row
17467 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17468 : -1);
17469 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17470
17471 #endif /* GLYPH_DEBUG */
17472
17473
17474 /* Display new lines. Set last_text_row to the last new line
17475 displayed which has text on it, i.e. might end up as being the
17476 line where the window_end_vpos is. */
17477 w->cursor.vpos = -1;
17478 last_text_row = NULL;
17479 overlay_arrow_seen = 0;
17480 while (it.current_y < it.last_visible_y
17481 && !f->fonts_changed
17482 && (first_unchanged_at_end_row == NULL
17483 || IT_CHARPOS (it) < stop_pos))
17484 {
17485 if (display_line (&it))
17486 last_text_row = it.glyph_row - 1;
17487 }
17488
17489 if (f->fonts_changed)
17490 return -1;
17491
17492
17493 /* Compute differences in buffer positions, y-positions etc. for
17494 lines reused at the bottom of the window. Compute what we can
17495 scroll. */
17496 if (first_unchanged_at_end_row
17497 /* No lines reused because we displayed everything up to the
17498 bottom of the window. */
17499 && it.current_y < it.last_visible_y)
17500 {
17501 dvpos = (it.vpos
17502 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17503 current_matrix));
17504 dy = it.current_y - first_unchanged_at_end_row->y;
17505 run.current_y = first_unchanged_at_end_row->y;
17506 run.desired_y = run.current_y + dy;
17507 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17508 }
17509 else
17510 {
17511 delta = delta_bytes = dvpos = dy
17512 = run.current_y = run.desired_y = run.height = 0;
17513 first_unchanged_at_end_row = NULL;
17514 }
17515 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17516
17517
17518 /* Find the cursor if not already found. We have to decide whether
17519 PT will appear on this window (it sometimes doesn't, but this is
17520 not a very frequent case.) This decision has to be made before
17521 the current matrix is altered. A value of cursor.vpos < 0 means
17522 that PT is either in one of the lines beginning at
17523 first_unchanged_at_end_row or below the window. Don't care for
17524 lines that might be displayed later at the window end; as
17525 mentioned, this is not a frequent case. */
17526 if (w->cursor.vpos < 0)
17527 {
17528 /* Cursor in unchanged rows at the top? */
17529 if (PT < CHARPOS (start_pos)
17530 && last_unchanged_at_beg_row)
17531 {
17532 row = row_containing_pos (w, PT,
17533 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17534 last_unchanged_at_beg_row + 1, 0);
17535 if (row)
17536 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17537 }
17538
17539 /* Start from first_unchanged_at_end_row looking for PT. */
17540 else if (first_unchanged_at_end_row)
17541 {
17542 row = row_containing_pos (w, PT - delta,
17543 first_unchanged_at_end_row, NULL, 0);
17544 if (row)
17545 set_cursor_from_row (w, row, w->current_matrix, delta,
17546 delta_bytes, dy, dvpos);
17547 }
17548
17549 /* Give up if cursor was not found. */
17550 if (w->cursor.vpos < 0)
17551 {
17552 clear_glyph_matrix (w->desired_matrix);
17553 return -1;
17554 }
17555 }
17556
17557 /* Don't let the cursor end in the scroll margins. */
17558 {
17559 int this_scroll_margin, cursor_height;
17560 int frame_line_height = default_line_pixel_height (w);
17561 int window_total_lines
17562 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
17563
17564 this_scroll_margin =
17565 max (0, min (scroll_margin, window_total_lines / 4));
17566 this_scroll_margin *= frame_line_height;
17567 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17568
17569 if ((w->cursor.y < this_scroll_margin
17570 && CHARPOS (start) > BEGV)
17571 /* Old redisplay didn't take scroll margin into account at the bottom,
17572 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17573 || (w->cursor.y + (make_cursor_line_fully_visible_p
17574 ? cursor_height + this_scroll_margin
17575 : 1)) > it.last_visible_y)
17576 {
17577 w->cursor.vpos = -1;
17578 clear_glyph_matrix (w->desired_matrix);
17579 return -1;
17580 }
17581 }
17582
17583 /* Scroll the display. Do it before changing the current matrix so
17584 that xterm.c doesn't get confused about where the cursor glyph is
17585 found. */
17586 if (dy && run.height)
17587 {
17588 update_begin (f);
17589
17590 if (FRAME_WINDOW_P (f))
17591 {
17592 FRAME_RIF (f)->update_window_begin_hook (w);
17593 FRAME_RIF (f)->clear_window_mouse_face (w);
17594 FRAME_RIF (f)->scroll_run_hook (w, &run);
17595 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17596 }
17597 else
17598 {
17599 /* Terminal frame. In this case, dvpos gives the number of
17600 lines to scroll by; dvpos < 0 means scroll up. */
17601 int from_vpos
17602 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17603 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17604 int end = (WINDOW_TOP_EDGE_LINE (w)
17605 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17606 + window_internal_height (w));
17607
17608 #if defined (HAVE_GPM) || defined (MSDOS)
17609 x_clear_window_mouse_face (w);
17610 #endif
17611 /* Perform the operation on the screen. */
17612 if (dvpos > 0)
17613 {
17614 /* Scroll last_unchanged_at_beg_row to the end of the
17615 window down dvpos lines. */
17616 set_terminal_window (f, end);
17617
17618 /* On dumb terminals delete dvpos lines at the end
17619 before inserting dvpos empty lines. */
17620 if (!FRAME_SCROLL_REGION_OK (f))
17621 ins_del_lines (f, end - dvpos, -dvpos);
17622
17623 /* Insert dvpos empty lines in front of
17624 last_unchanged_at_beg_row. */
17625 ins_del_lines (f, from, dvpos);
17626 }
17627 else if (dvpos < 0)
17628 {
17629 /* Scroll up last_unchanged_at_beg_vpos to the end of
17630 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17631 set_terminal_window (f, end);
17632
17633 /* Delete dvpos lines in front of
17634 last_unchanged_at_beg_vpos. ins_del_lines will set
17635 the cursor to the given vpos and emit |dvpos| delete
17636 line sequences. */
17637 ins_del_lines (f, from + dvpos, dvpos);
17638
17639 /* On a dumb terminal insert dvpos empty lines at the
17640 end. */
17641 if (!FRAME_SCROLL_REGION_OK (f))
17642 ins_del_lines (f, end + dvpos, -dvpos);
17643 }
17644
17645 set_terminal_window (f, 0);
17646 }
17647
17648 update_end (f);
17649 }
17650
17651 /* Shift reused rows of the current matrix to the right position.
17652 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17653 text. */
17654 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17655 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17656 if (dvpos < 0)
17657 {
17658 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17659 bottom_vpos, dvpos);
17660 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17661 bottom_vpos);
17662 }
17663 else if (dvpos > 0)
17664 {
17665 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17666 bottom_vpos, dvpos);
17667 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17668 first_unchanged_at_end_vpos + dvpos);
17669 }
17670
17671 /* For frame-based redisplay, make sure that current frame and window
17672 matrix are in sync with respect to glyph memory. */
17673 if (!FRAME_WINDOW_P (f))
17674 sync_frame_with_window_matrix_rows (w);
17675
17676 /* Adjust buffer positions in reused rows. */
17677 if (delta || delta_bytes)
17678 increment_matrix_positions (current_matrix,
17679 first_unchanged_at_end_vpos + dvpos,
17680 bottom_vpos, delta, delta_bytes);
17681
17682 /* Adjust Y positions. */
17683 if (dy)
17684 shift_glyph_matrix (w, current_matrix,
17685 first_unchanged_at_end_vpos + dvpos,
17686 bottom_vpos, dy);
17687
17688 if (first_unchanged_at_end_row)
17689 {
17690 first_unchanged_at_end_row += dvpos;
17691 if (first_unchanged_at_end_row->y >= it.last_visible_y
17692 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17693 first_unchanged_at_end_row = NULL;
17694 }
17695
17696 /* If scrolling up, there may be some lines to display at the end of
17697 the window. */
17698 last_text_row_at_end = NULL;
17699 if (dy < 0)
17700 {
17701 /* Scrolling up can leave for example a partially visible line
17702 at the end of the window to be redisplayed. */
17703 /* Set last_row to the glyph row in the current matrix where the
17704 window end line is found. It has been moved up or down in
17705 the matrix by dvpos. */
17706 int last_vpos = w->window_end_vpos + dvpos;
17707 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17708
17709 /* If last_row is the window end line, it should display text. */
17710 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
17711
17712 /* If window end line was partially visible before, begin
17713 displaying at that line. Otherwise begin displaying with the
17714 line following it. */
17715 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17716 {
17717 init_to_row_start (&it, w, last_row);
17718 it.vpos = last_vpos;
17719 it.current_y = last_row->y;
17720 }
17721 else
17722 {
17723 init_to_row_end (&it, w, last_row);
17724 it.vpos = 1 + last_vpos;
17725 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17726 ++last_row;
17727 }
17728
17729 /* We may start in a continuation line. If so, we have to
17730 get the right continuation_lines_width and current_x. */
17731 it.continuation_lines_width = last_row->continuation_lines_width;
17732 it.hpos = it.current_x = 0;
17733
17734 /* Display the rest of the lines at the window end. */
17735 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17736 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17737 {
17738 /* Is it always sure that the display agrees with lines in
17739 the current matrix? I don't think so, so we mark rows
17740 displayed invalid in the current matrix by setting their
17741 enabled_p flag to zero. */
17742 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17743 if (display_line (&it))
17744 last_text_row_at_end = it.glyph_row - 1;
17745 }
17746 }
17747
17748 /* Update window_end_pos and window_end_vpos. */
17749 if (first_unchanged_at_end_row && !last_text_row_at_end)
17750 {
17751 /* Window end line if one of the preserved rows from the current
17752 matrix. Set row to the last row displaying text in current
17753 matrix starting at first_unchanged_at_end_row, after
17754 scrolling. */
17755 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17756 row = find_last_row_displaying_text (w->current_matrix, &it,
17757 first_unchanged_at_end_row);
17758 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17759 adjust_window_ends (w, row, 1);
17760 eassert (w->window_end_bytepos >= 0);
17761 IF_DEBUG (debug_method_add (w, "A"));
17762 }
17763 else if (last_text_row_at_end)
17764 {
17765 adjust_window_ends (w, last_text_row_at_end, 0);
17766 eassert (w->window_end_bytepos >= 0);
17767 IF_DEBUG (debug_method_add (w, "B"));
17768 }
17769 else if (last_text_row)
17770 {
17771 /* We have displayed either to the end of the window or at the
17772 end of the window, i.e. the last row with text is to be found
17773 in the desired matrix. */
17774 adjust_window_ends (w, last_text_row, 0);
17775 eassert (w->window_end_bytepos >= 0);
17776 }
17777 else if (first_unchanged_at_end_row == NULL
17778 && last_text_row == NULL
17779 && last_text_row_at_end == NULL)
17780 {
17781 /* Displayed to end of window, but no line containing text was
17782 displayed. Lines were deleted at the end of the window. */
17783 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17784 int vpos = w->window_end_vpos;
17785 struct glyph_row *current_row = current_matrix->rows + vpos;
17786 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17787
17788 for (row = NULL;
17789 row == NULL && vpos >= first_vpos;
17790 --vpos, --current_row, --desired_row)
17791 {
17792 if (desired_row->enabled_p)
17793 {
17794 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
17795 row = desired_row;
17796 }
17797 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
17798 row = current_row;
17799 }
17800
17801 eassert (row != NULL);
17802 w->window_end_vpos = vpos + 1;
17803 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17804 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17805 eassert (w->window_end_bytepos >= 0);
17806 IF_DEBUG (debug_method_add (w, "C"));
17807 }
17808 else
17809 emacs_abort ();
17810
17811 IF_DEBUG (debug_end_pos = w->window_end_pos;
17812 debug_end_vpos = w->window_end_vpos);
17813
17814 /* Record that display has not been completed. */
17815 w->window_end_valid = 0;
17816 w->desired_matrix->no_scrolling_p = 1;
17817 return 3;
17818
17819 #undef GIVE_UP
17820 }
17821
17822
17823 \f
17824 /***********************************************************************
17825 More debugging support
17826 ***********************************************************************/
17827
17828 #ifdef GLYPH_DEBUG
17829
17830 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17831 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17832 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17833
17834
17835 /* Dump the contents of glyph matrix MATRIX on stderr.
17836
17837 GLYPHS 0 means don't show glyph contents.
17838 GLYPHS 1 means show glyphs in short form
17839 GLYPHS > 1 means show glyphs in long form. */
17840
17841 void
17842 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17843 {
17844 int i;
17845 for (i = 0; i < matrix->nrows; ++i)
17846 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17847 }
17848
17849
17850 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17851 the glyph row and area where the glyph comes from. */
17852
17853 void
17854 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17855 {
17856 if (glyph->type == CHAR_GLYPH
17857 || glyph->type == GLYPHLESS_GLYPH)
17858 {
17859 fprintf (stderr,
17860 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17861 glyph - row->glyphs[TEXT_AREA],
17862 (glyph->type == CHAR_GLYPH
17863 ? 'C'
17864 : 'G'),
17865 glyph->charpos,
17866 (BUFFERP (glyph->object)
17867 ? 'B'
17868 : (STRINGP (glyph->object)
17869 ? 'S'
17870 : (INTEGERP (glyph->object)
17871 ? '0'
17872 : '-'))),
17873 glyph->pixel_width,
17874 glyph->u.ch,
17875 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17876 ? glyph->u.ch
17877 : '.'),
17878 glyph->face_id,
17879 glyph->left_box_line_p,
17880 glyph->right_box_line_p);
17881 }
17882 else if (glyph->type == STRETCH_GLYPH)
17883 {
17884 fprintf (stderr,
17885 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17886 glyph - row->glyphs[TEXT_AREA],
17887 'S',
17888 glyph->charpos,
17889 (BUFFERP (glyph->object)
17890 ? 'B'
17891 : (STRINGP (glyph->object)
17892 ? 'S'
17893 : (INTEGERP (glyph->object)
17894 ? '0'
17895 : '-'))),
17896 glyph->pixel_width,
17897 0,
17898 ' ',
17899 glyph->face_id,
17900 glyph->left_box_line_p,
17901 glyph->right_box_line_p);
17902 }
17903 else if (glyph->type == IMAGE_GLYPH)
17904 {
17905 fprintf (stderr,
17906 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17907 glyph - row->glyphs[TEXT_AREA],
17908 'I',
17909 glyph->charpos,
17910 (BUFFERP (glyph->object)
17911 ? 'B'
17912 : (STRINGP (glyph->object)
17913 ? 'S'
17914 : (INTEGERP (glyph->object)
17915 ? '0'
17916 : '-'))),
17917 glyph->pixel_width,
17918 glyph->u.img_id,
17919 '.',
17920 glyph->face_id,
17921 glyph->left_box_line_p,
17922 glyph->right_box_line_p);
17923 }
17924 else if (glyph->type == COMPOSITE_GLYPH)
17925 {
17926 fprintf (stderr,
17927 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
17928 glyph - row->glyphs[TEXT_AREA],
17929 '+',
17930 glyph->charpos,
17931 (BUFFERP (glyph->object)
17932 ? 'B'
17933 : (STRINGP (glyph->object)
17934 ? 'S'
17935 : (INTEGERP (glyph->object)
17936 ? '0'
17937 : '-'))),
17938 glyph->pixel_width,
17939 glyph->u.cmp.id);
17940 if (glyph->u.cmp.automatic)
17941 fprintf (stderr,
17942 "[%d-%d]",
17943 glyph->slice.cmp.from, glyph->slice.cmp.to);
17944 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17945 glyph->face_id,
17946 glyph->left_box_line_p,
17947 glyph->right_box_line_p);
17948 }
17949 }
17950
17951
17952 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17953 GLYPHS 0 means don't show glyph contents.
17954 GLYPHS 1 means show glyphs in short form
17955 GLYPHS > 1 means show glyphs in long form. */
17956
17957 void
17958 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17959 {
17960 if (glyphs != 1)
17961 {
17962 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17963 fprintf (stderr, "==============================================================================\n");
17964
17965 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17966 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17967 vpos,
17968 MATRIX_ROW_START_CHARPOS (row),
17969 MATRIX_ROW_END_CHARPOS (row),
17970 row->used[TEXT_AREA],
17971 row->contains_overlapping_glyphs_p,
17972 row->enabled_p,
17973 row->truncated_on_left_p,
17974 row->truncated_on_right_p,
17975 row->continued_p,
17976 MATRIX_ROW_CONTINUATION_LINE_P (row),
17977 MATRIX_ROW_DISPLAYS_TEXT_P (row),
17978 row->ends_at_zv_p,
17979 row->fill_line_p,
17980 row->ends_in_middle_of_char_p,
17981 row->starts_in_middle_of_char_p,
17982 row->mouse_face_p,
17983 row->x,
17984 row->y,
17985 row->pixel_width,
17986 row->height,
17987 row->visible_height,
17988 row->ascent,
17989 row->phys_ascent);
17990 /* The next 3 lines should align to "Start" in the header. */
17991 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
17992 row->end.overlay_string_index,
17993 row->continuation_lines_width);
17994 fprintf (stderr, " %9"pI"d %9"pI"d\n",
17995 CHARPOS (row->start.string_pos),
17996 CHARPOS (row->end.string_pos));
17997 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
17998 row->end.dpvec_index);
17999 }
18000
18001 if (glyphs > 1)
18002 {
18003 int area;
18004
18005 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18006 {
18007 struct glyph *glyph = row->glyphs[area];
18008 struct glyph *glyph_end = glyph + row->used[area];
18009
18010 /* Glyph for a line end in text. */
18011 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18012 ++glyph_end;
18013
18014 if (glyph < glyph_end)
18015 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18016
18017 for (; glyph < glyph_end; ++glyph)
18018 dump_glyph (row, glyph, area);
18019 }
18020 }
18021 else if (glyphs == 1)
18022 {
18023 int area;
18024
18025 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18026 {
18027 char *s = alloca (row->used[area] + 4);
18028 int i;
18029
18030 for (i = 0; i < row->used[area]; ++i)
18031 {
18032 struct glyph *glyph = row->glyphs[area] + i;
18033 if (i == row->used[area] - 1
18034 && area == TEXT_AREA
18035 && INTEGERP (glyph->object)
18036 && glyph->type == CHAR_GLYPH
18037 && glyph->u.ch == ' ')
18038 {
18039 strcpy (&s[i], "[\\n]");
18040 i += 4;
18041 }
18042 else if (glyph->type == CHAR_GLYPH
18043 && glyph->u.ch < 0x80
18044 && glyph->u.ch >= ' ')
18045 s[i] = glyph->u.ch;
18046 else
18047 s[i] = '.';
18048 }
18049
18050 s[i] = '\0';
18051 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18052 }
18053 }
18054 }
18055
18056
18057 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18058 Sdump_glyph_matrix, 0, 1, "p",
18059 doc: /* Dump the current matrix of the selected window to stderr.
18060 Shows contents of glyph row structures. With non-nil
18061 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18062 glyphs in short form, otherwise show glyphs in long form. */)
18063 (Lisp_Object glyphs)
18064 {
18065 struct window *w = XWINDOW (selected_window);
18066 struct buffer *buffer = XBUFFER (w->contents);
18067
18068 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18069 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18070 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18071 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18072 fprintf (stderr, "=============================================\n");
18073 dump_glyph_matrix (w->current_matrix,
18074 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18075 return Qnil;
18076 }
18077
18078
18079 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18080 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18081 (void)
18082 {
18083 struct frame *f = XFRAME (selected_frame);
18084 dump_glyph_matrix (f->current_matrix, 1);
18085 return Qnil;
18086 }
18087
18088
18089 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18090 doc: /* Dump glyph row ROW to stderr.
18091 GLYPH 0 means don't dump glyphs.
18092 GLYPH 1 means dump glyphs in short form.
18093 GLYPH > 1 or omitted means dump glyphs in long form. */)
18094 (Lisp_Object row, Lisp_Object glyphs)
18095 {
18096 struct glyph_matrix *matrix;
18097 EMACS_INT vpos;
18098
18099 CHECK_NUMBER (row);
18100 matrix = XWINDOW (selected_window)->current_matrix;
18101 vpos = XINT (row);
18102 if (vpos >= 0 && vpos < matrix->nrows)
18103 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18104 vpos,
18105 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18106 return Qnil;
18107 }
18108
18109
18110 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18111 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18112 GLYPH 0 means don't dump glyphs.
18113 GLYPH 1 means dump glyphs in short form.
18114 GLYPH > 1 or omitted means dump glyphs in long form.
18115
18116 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18117 do nothing. */)
18118 (Lisp_Object row, Lisp_Object glyphs)
18119 {
18120 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18121 struct frame *sf = SELECTED_FRAME ();
18122 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18123 EMACS_INT vpos;
18124
18125 CHECK_NUMBER (row);
18126 vpos = XINT (row);
18127 if (vpos >= 0 && vpos < m->nrows)
18128 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18129 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18130 #endif
18131 return Qnil;
18132 }
18133
18134
18135 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18136 doc: /* Toggle tracing of redisplay.
18137 With ARG, turn tracing on if and only if ARG is positive. */)
18138 (Lisp_Object arg)
18139 {
18140 if (NILP (arg))
18141 trace_redisplay_p = !trace_redisplay_p;
18142 else
18143 {
18144 arg = Fprefix_numeric_value (arg);
18145 trace_redisplay_p = XINT (arg) > 0;
18146 }
18147
18148 return Qnil;
18149 }
18150
18151
18152 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18153 doc: /* Like `format', but print result to stderr.
18154 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18155 (ptrdiff_t nargs, Lisp_Object *args)
18156 {
18157 Lisp_Object s = Fformat (nargs, args);
18158 fprintf (stderr, "%s", SDATA (s));
18159 return Qnil;
18160 }
18161
18162 #endif /* GLYPH_DEBUG */
18163
18164
18165 \f
18166 /***********************************************************************
18167 Building Desired Matrix Rows
18168 ***********************************************************************/
18169
18170 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18171 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18172
18173 static struct glyph_row *
18174 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18175 {
18176 struct frame *f = XFRAME (WINDOW_FRAME (w));
18177 struct buffer *buffer = XBUFFER (w->contents);
18178 struct buffer *old = current_buffer;
18179 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18180 int arrow_len = SCHARS (overlay_arrow_string);
18181 const unsigned char *arrow_end = arrow_string + arrow_len;
18182 const unsigned char *p;
18183 struct it it;
18184 bool multibyte_p;
18185 int n_glyphs_before;
18186
18187 set_buffer_temp (buffer);
18188 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18189 it.glyph_row->used[TEXT_AREA] = 0;
18190 SET_TEXT_POS (it.position, 0, 0);
18191
18192 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18193 p = arrow_string;
18194 while (p < arrow_end)
18195 {
18196 Lisp_Object face, ilisp;
18197
18198 /* Get the next character. */
18199 if (multibyte_p)
18200 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18201 else
18202 {
18203 it.c = it.char_to_display = *p, it.len = 1;
18204 if (! ASCII_CHAR_P (it.c))
18205 it.char_to_display = BYTE8_TO_CHAR (it.c);
18206 }
18207 p += it.len;
18208
18209 /* Get its face. */
18210 ilisp = make_number (p - arrow_string);
18211 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18212 it.face_id = compute_char_face (f, it.char_to_display, face);
18213
18214 /* Compute its width, get its glyphs. */
18215 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18216 SET_TEXT_POS (it.position, -1, -1);
18217 PRODUCE_GLYPHS (&it);
18218
18219 /* If this character doesn't fit any more in the line, we have
18220 to remove some glyphs. */
18221 if (it.current_x > it.last_visible_x)
18222 {
18223 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18224 break;
18225 }
18226 }
18227
18228 set_buffer_temp (old);
18229 return it.glyph_row;
18230 }
18231
18232
18233 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18234 glyphs to insert is determined by produce_special_glyphs. */
18235
18236 static void
18237 insert_left_trunc_glyphs (struct it *it)
18238 {
18239 struct it truncate_it;
18240 struct glyph *from, *end, *to, *toend;
18241
18242 eassert (!FRAME_WINDOW_P (it->f)
18243 || (!it->glyph_row->reversed_p
18244 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18245 || (it->glyph_row->reversed_p
18246 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18247
18248 /* Get the truncation glyphs. */
18249 truncate_it = *it;
18250 truncate_it.current_x = 0;
18251 truncate_it.face_id = DEFAULT_FACE_ID;
18252 truncate_it.glyph_row = &scratch_glyph_row;
18253 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18254 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18255 truncate_it.object = make_number (0);
18256 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18257
18258 /* Overwrite glyphs from IT with truncation glyphs. */
18259 if (!it->glyph_row->reversed_p)
18260 {
18261 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18262
18263 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18264 end = from + tused;
18265 to = it->glyph_row->glyphs[TEXT_AREA];
18266 toend = to + it->glyph_row->used[TEXT_AREA];
18267 if (FRAME_WINDOW_P (it->f))
18268 {
18269 /* On GUI frames, when variable-size fonts are displayed,
18270 the truncation glyphs may need more pixels than the row's
18271 glyphs they overwrite. We overwrite more glyphs to free
18272 enough screen real estate, and enlarge the stretch glyph
18273 on the right (see display_line), if there is one, to
18274 preserve the screen position of the truncation glyphs on
18275 the right. */
18276 int w = 0;
18277 struct glyph *g = to;
18278 short used;
18279
18280 /* The first glyph could be partially visible, in which case
18281 it->glyph_row->x will be negative. But we want the left
18282 truncation glyphs to be aligned at the left margin of the
18283 window, so we override the x coordinate at which the row
18284 will begin. */
18285 it->glyph_row->x = 0;
18286 while (g < toend && w < it->truncation_pixel_width)
18287 {
18288 w += g->pixel_width;
18289 ++g;
18290 }
18291 if (g - to - tused > 0)
18292 {
18293 memmove (to + tused, g, (toend - g) * sizeof(*g));
18294 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18295 }
18296 used = it->glyph_row->used[TEXT_AREA];
18297 if (it->glyph_row->truncated_on_right_p
18298 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18299 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18300 == STRETCH_GLYPH)
18301 {
18302 int extra = w - it->truncation_pixel_width;
18303
18304 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18305 }
18306 }
18307
18308 while (from < end)
18309 *to++ = *from++;
18310
18311 /* There may be padding glyphs left over. Overwrite them too. */
18312 if (!FRAME_WINDOW_P (it->f))
18313 {
18314 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18315 {
18316 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18317 while (from < end)
18318 *to++ = *from++;
18319 }
18320 }
18321
18322 if (to > toend)
18323 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18324 }
18325 else
18326 {
18327 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18328
18329 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18330 that back to front. */
18331 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18332 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18333 toend = it->glyph_row->glyphs[TEXT_AREA];
18334 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18335 if (FRAME_WINDOW_P (it->f))
18336 {
18337 int w = 0;
18338 struct glyph *g = to;
18339
18340 while (g >= toend && w < it->truncation_pixel_width)
18341 {
18342 w += g->pixel_width;
18343 --g;
18344 }
18345 if (to - g - tused > 0)
18346 to = g + tused;
18347 if (it->glyph_row->truncated_on_right_p
18348 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18349 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18350 {
18351 int extra = w - it->truncation_pixel_width;
18352
18353 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18354 }
18355 }
18356
18357 while (from >= end && to >= toend)
18358 *to-- = *from--;
18359 if (!FRAME_WINDOW_P (it->f))
18360 {
18361 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18362 {
18363 from =
18364 truncate_it.glyph_row->glyphs[TEXT_AREA]
18365 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18366 while (from >= end && to >= toend)
18367 *to-- = *from--;
18368 }
18369 }
18370 if (from >= end)
18371 {
18372 /* Need to free some room before prepending additional
18373 glyphs. */
18374 int move_by = from - end + 1;
18375 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18376 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18377
18378 for ( ; g >= g0; g--)
18379 g[move_by] = *g;
18380 while (from >= end)
18381 *to-- = *from--;
18382 it->glyph_row->used[TEXT_AREA] += move_by;
18383 }
18384 }
18385 }
18386
18387 /* Compute the hash code for ROW. */
18388 unsigned
18389 row_hash (struct glyph_row *row)
18390 {
18391 int area, k;
18392 unsigned hashval = 0;
18393
18394 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18395 for (k = 0; k < row->used[area]; ++k)
18396 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18397 + row->glyphs[area][k].u.val
18398 + row->glyphs[area][k].face_id
18399 + row->glyphs[area][k].padding_p
18400 + (row->glyphs[area][k].type << 2));
18401
18402 return hashval;
18403 }
18404
18405 /* Compute the pixel height and width of IT->glyph_row.
18406
18407 Most of the time, ascent and height of a display line will be equal
18408 to the max_ascent and max_height values of the display iterator
18409 structure. This is not the case if
18410
18411 1. We hit ZV without displaying anything. In this case, max_ascent
18412 and max_height will be zero.
18413
18414 2. We have some glyphs that don't contribute to the line height.
18415 (The glyph row flag contributes_to_line_height_p is for future
18416 pixmap extensions).
18417
18418 The first case is easily covered by using default values because in
18419 these cases, the line height does not really matter, except that it
18420 must not be zero. */
18421
18422 static void
18423 compute_line_metrics (struct it *it)
18424 {
18425 struct glyph_row *row = it->glyph_row;
18426
18427 if (FRAME_WINDOW_P (it->f))
18428 {
18429 int i, min_y, max_y;
18430
18431 /* The line may consist of one space only, that was added to
18432 place the cursor on it. If so, the row's height hasn't been
18433 computed yet. */
18434 if (row->height == 0)
18435 {
18436 if (it->max_ascent + it->max_descent == 0)
18437 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18438 row->ascent = it->max_ascent;
18439 row->height = it->max_ascent + it->max_descent;
18440 row->phys_ascent = it->max_phys_ascent;
18441 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18442 row->extra_line_spacing = it->max_extra_line_spacing;
18443 }
18444
18445 /* Compute the width of this line. */
18446 row->pixel_width = row->x;
18447 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18448 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18449
18450 eassert (row->pixel_width >= 0);
18451 eassert (row->ascent >= 0 && row->height > 0);
18452
18453 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18454 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18455
18456 /* If first line's physical ascent is larger than its logical
18457 ascent, use the physical ascent, and make the row taller.
18458 This makes accented characters fully visible. */
18459 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18460 && row->phys_ascent > row->ascent)
18461 {
18462 row->height += row->phys_ascent - row->ascent;
18463 row->ascent = row->phys_ascent;
18464 }
18465
18466 /* Compute how much of the line is visible. */
18467 row->visible_height = row->height;
18468
18469 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18470 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18471
18472 if (row->y < min_y)
18473 row->visible_height -= min_y - row->y;
18474 if (row->y + row->height > max_y)
18475 row->visible_height -= row->y + row->height - max_y;
18476 }
18477 else
18478 {
18479 row->pixel_width = row->used[TEXT_AREA];
18480 if (row->continued_p)
18481 row->pixel_width -= it->continuation_pixel_width;
18482 else if (row->truncated_on_right_p)
18483 row->pixel_width -= it->truncation_pixel_width;
18484 row->ascent = row->phys_ascent = 0;
18485 row->height = row->phys_height = row->visible_height = 1;
18486 row->extra_line_spacing = 0;
18487 }
18488
18489 /* Compute a hash code for this row. */
18490 row->hash = row_hash (row);
18491
18492 it->max_ascent = it->max_descent = 0;
18493 it->max_phys_ascent = it->max_phys_descent = 0;
18494 }
18495
18496
18497 /* Append one space to the glyph row of iterator IT if doing a
18498 window-based redisplay. The space has the same face as
18499 IT->face_id. Value is non-zero if a space was added.
18500
18501 This function is called to make sure that there is always one glyph
18502 at the end of a glyph row that the cursor can be set on under
18503 window-systems. (If there weren't such a glyph we would not know
18504 how wide and tall a box cursor should be displayed).
18505
18506 At the same time this space let's a nicely handle clearing to the
18507 end of the line if the row ends in italic text. */
18508
18509 static int
18510 append_space_for_newline (struct it *it, int default_face_p)
18511 {
18512 if (FRAME_WINDOW_P (it->f))
18513 {
18514 int n = it->glyph_row->used[TEXT_AREA];
18515
18516 if (it->glyph_row->glyphs[TEXT_AREA] + n
18517 < it->glyph_row->glyphs[1 + TEXT_AREA])
18518 {
18519 /* Save some values that must not be changed.
18520 Must save IT->c and IT->len because otherwise
18521 ITERATOR_AT_END_P wouldn't work anymore after
18522 append_space_for_newline has been called. */
18523 enum display_element_type saved_what = it->what;
18524 int saved_c = it->c, saved_len = it->len;
18525 int saved_char_to_display = it->char_to_display;
18526 int saved_x = it->current_x;
18527 int saved_face_id = it->face_id;
18528 int saved_box_end = it->end_of_box_run_p;
18529 struct text_pos saved_pos;
18530 Lisp_Object saved_object;
18531 struct face *face;
18532
18533 saved_object = it->object;
18534 saved_pos = it->position;
18535
18536 it->what = IT_CHARACTER;
18537 memset (&it->position, 0, sizeof it->position);
18538 it->object = make_number (0);
18539 it->c = it->char_to_display = ' ';
18540 it->len = 1;
18541
18542 /* If the default face was remapped, be sure to use the
18543 remapped face for the appended newline. */
18544 if (default_face_p)
18545 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18546 else if (it->face_before_selective_p)
18547 it->face_id = it->saved_face_id;
18548 face = FACE_FROM_ID (it->f, it->face_id);
18549 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18550 /* In R2L rows, we will prepend a stretch glyph that will
18551 have the end_of_box_run_p flag set for it, so there's no
18552 need for the appended newline glyph to have that flag
18553 set. */
18554 if (it->glyph_row->reversed_p
18555 /* But if the appended newline glyph goes all the way to
18556 the end of the row, there will be no stretch glyph,
18557 so leave the box flag set. */
18558 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
18559 it->end_of_box_run_p = 0;
18560
18561 PRODUCE_GLYPHS (it);
18562
18563 it->override_ascent = -1;
18564 it->constrain_row_ascent_descent_p = 0;
18565 it->current_x = saved_x;
18566 it->object = saved_object;
18567 it->position = saved_pos;
18568 it->what = saved_what;
18569 it->face_id = saved_face_id;
18570 it->len = saved_len;
18571 it->c = saved_c;
18572 it->char_to_display = saved_char_to_display;
18573 it->end_of_box_run_p = saved_box_end;
18574 return 1;
18575 }
18576 }
18577
18578 return 0;
18579 }
18580
18581
18582 /* Extend the face of the last glyph in the text area of IT->glyph_row
18583 to the end of the display line. Called from display_line. If the
18584 glyph row is empty, add a space glyph to it so that we know the
18585 face to draw. Set the glyph row flag fill_line_p. If the glyph
18586 row is R2L, prepend a stretch glyph to cover the empty space to the
18587 left of the leftmost glyph. */
18588
18589 static void
18590 extend_face_to_end_of_line (struct it *it)
18591 {
18592 struct face *face, *default_face;
18593 struct frame *f = it->f;
18594
18595 /* If line is already filled, do nothing. Non window-system frames
18596 get a grace of one more ``pixel'' because their characters are
18597 1-``pixel'' wide, so they hit the equality too early. This grace
18598 is needed only for R2L rows that are not continued, to produce
18599 one extra blank where we could display the cursor. */
18600 if (it->current_x >= it->last_visible_x
18601 + (!FRAME_WINDOW_P (f)
18602 && it->glyph_row->reversed_p
18603 && !it->glyph_row->continued_p))
18604 return;
18605
18606 /* The default face, possibly remapped. */
18607 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18608
18609 /* Face extension extends the background and box of IT->face_id
18610 to the end of the line. If the background equals the background
18611 of the frame, we don't have to do anything. */
18612 if (it->face_before_selective_p)
18613 face = FACE_FROM_ID (f, it->saved_face_id);
18614 else
18615 face = FACE_FROM_ID (f, it->face_id);
18616
18617 if (FRAME_WINDOW_P (f)
18618 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
18619 && face->box == FACE_NO_BOX
18620 && face->background == FRAME_BACKGROUND_PIXEL (f)
18621 && !face->stipple
18622 && !it->glyph_row->reversed_p)
18623 return;
18624
18625 /* Set the glyph row flag indicating that the face of the last glyph
18626 in the text area has to be drawn to the end of the text area. */
18627 it->glyph_row->fill_line_p = 1;
18628
18629 /* If current character of IT is not ASCII, make sure we have the
18630 ASCII face. This will be automatically undone the next time
18631 get_next_display_element returns a multibyte character. Note
18632 that the character will always be single byte in unibyte
18633 text. */
18634 if (!ASCII_CHAR_P (it->c))
18635 {
18636 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18637 }
18638
18639 if (FRAME_WINDOW_P (f))
18640 {
18641 /* If the row is empty, add a space with the current face of IT,
18642 so that we know which face to draw. */
18643 if (it->glyph_row->used[TEXT_AREA] == 0)
18644 {
18645 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18646 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18647 it->glyph_row->used[TEXT_AREA] = 1;
18648 }
18649 #ifdef HAVE_WINDOW_SYSTEM
18650 if (it->glyph_row->reversed_p)
18651 {
18652 /* Prepend a stretch glyph to the row, such that the
18653 rightmost glyph will be drawn flushed all the way to the
18654 right margin of the window. The stretch glyph that will
18655 occupy the empty space, if any, to the left of the
18656 glyphs. */
18657 struct font *font = face->font ? face->font : FRAME_FONT (f);
18658 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18659 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18660 struct glyph *g;
18661 int row_width, stretch_ascent, stretch_width;
18662 struct text_pos saved_pos;
18663 int saved_face_id, saved_avoid_cursor, saved_box_start;
18664
18665 for (row_width = 0, g = row_start; g < row_end; g++)
18666 row_width += g->pixel_width;
18667 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18668 if (stretch_width > 0)
18669 {
18670 stretch_ascent =
18671 (((it->ascent + it->descent)
18672 * FONT_BASE (font)) / FONT_HEIGHT (font));
18673 saved_pos = it->position;
18674 memset (&it->position, 0, sizeof it->position);
18675 saved_avoid_cursor = it->avoid_cursor_p;
18676 it->avoid_cursor_p = 1;
18677 saved_face_id = it->face_id;
18678 saved_box_start = it->start_of_box_run_p;
18679 /* The last row's stretch glyph should get the default
18680 face, to avoid painting the rest of the window with
18681 the region face, if the region ends at ZV. */
18682 if (it->glyph_row->ends_at_zv_p)
18683 it->face_id = default_face->id;
18684 else
18685 it->face_id = face->id;
18686 it->start_of_box_run_p = 0;
18687 append_stretch_glyph (it, make_number (0), stretch_width,
18688 it->ascent + it->descent, stretch_ascent);
18689 it->position = saved_pos;
18690 it->avoid_cursor_p = saved_avoid_cursor;
18691 it->face_id = saved_face_id;
18692 it->start_of_box_run_p = saved_box_start;
18693 }
18694 }
18695 #endif /* HAVE_WINDOW_SYSTEM */
18696 }
18697 else
18698 {
18699 /* Save some values that must not be changed. */
18700 int saved_x = it->current_x;
18701 struct text_pos saved_pos;
18702 Lisp_Object saved_object;
18703 enum display_element_type saved_what = it->what;
18704 int saved_face_id = it->face_id;
18705
18706 saved_object = it->object;
18707 saved_pos = it->position;
18708
18709 it->what = IT_CHARACTER;
18710 memset (&it->position, 0, sizeof it->position);
18711 it->object = make_number (0);
18712 it->c = it->char_to_display = ' ';
18713 it->len = 1;
18714 /* The last row's blank glyphs should get the default face, to
18715 avoid painting the rest of the window with the region face,
18716 if the region ends at ZV. */
18717 if (it->glyph_row->ends_at_zv_p)
18718 it->face_id = default_face->id;
18719 else
18720 it->face_id = face->id;
18721
18722 PRODUCE_GLYPHS (it);
18723
18724 while (it->current_x <= it->last_visible_x)
18725 PRODUCE_GLYPHS (it);
18726
18727 /* Don't count these blanks really. It would let us insert a left
18728 truncation glyph below and make us set the cursor on them, maybe. */
18729 it->current_x = saved_x;
18730 it->object = saved_object;
18731 it->position = saved_pos;
18732 it->what = saved_what;
18733 it->face_id = saved_face_id;
18734 }
18735 }
18736
18737
18738 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18739 trailing whitespace. */
18740
18741 static int
18742 trailing_whitespace_p (ptrdiff_t charpos)
18743 {
18744 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18745 int c = 0;
18746
18747 while (bytepos < ZV_BYTE
18748 && (c = FETCH_CHAR (bytepos),
18749 c == ' ' || c == '\t'))
18750 ++bytepos;
18751
18752 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18753 {
18754 if (bytepos != PT_BYTE)
18755 return 1;
18756 }
18757 return 0;
18758 }
18759
18760
18761 /* Highlight trailing whitespace, if any, in ROW. */
18762
18763 static void
18764 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18765 {
18766 int used = row->used[TEXT_AREA];
18767
18768 if (used)
18769 {
18770 struct glyph *start = row->glyphs[TEXT_AREA];
18771 struct glyph *glyph = start + used - 1;
18772
18773 if (row->reversed_p)
18774 {
18775 /* Right-to-left rows need to be processed in the opposite
18776 direction, so swap the edge pointers. */
18777 glyph = start;
18778 start = row->glyphs[TEXT_AREA] + used - 1;
18779 }
18780
18781 /* Skip over glyphs inserted to display the cursor at the
18782 end of a line, for extending the face of the last glyph
18783 to the end of the line on terminals, and for truncation
18784 and continuation glyphs. */
18785 if (!row->reversed_p)
18786 {
18787 while (glyph >= start
18788 && glyph->type == CHAR_GLYPH
18789 && INTEGERP (glyph->object))
18790 --glyph;
18791 }
18792 else
18793 {
18794 while (glyph <= start
18795 && glyph->type == CHAR_GLYPH
18796 && INTEGERP (glyph->object))
18797 ++glyph;
18798 }
18799
18800 /* If last glyph is a space or stretch, and it's trailing
18801 whitespace, set the face of all trailing whitespace glyphs in
18802 IT->glyph_row to `trailing-whitespace'. */
18803 if ((row->reversed_p ? glyph <= start : glyph >= start)
18804 && BUFFERP (glyph->object)
18805 && (glyph->type == STRETCH_GLYPH
18806 || (glyph->type == CHAR_GLYPH
18807 && glyph->u.ch == ' '))
18808 && trailing_whitespace_p (glyph->charpos))
18809 {
18810 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18811 if (face_id < 0)
18812 return;
18813
18814 if (!row->reversed_p)
18815 {
18816 while (glyph >= start
18817 && BUFFERP (glyph->object)
18818 && (glyph->type == STRETCH_GLYPH
18819 || (glyph->type == CHAR_GLYPH
18820 && glyph->u.ch == ' ')))
18821 (glyph--)->face_id = face_id;
18822 }
18823 else
18824 {
18825 while (glyph <= start
18826 && BUFFERP (glyph->object)
18827 && (glyph->type == STRETCH_GLYPH
18828 || (glyph->type == CHAR_GLYPH
18829 && glyph->u.ch == ' ')))
18830 (glyph++)->face_id = face_id;
18831 }
18832 }
18833 }
18834 }
18835
18836
18837 /* Value is non-zero if glyph row ROW should be
18838 considered to hold the buffer position CHARPOS. */
18839
18840 static int
18841 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
18842 {
18843 int result = 1;
18844
18845 if (charpos == CHARPOS (row->end.pos)
18846 || charpos == MATRIX_ROW_END_CHARPOS (row))
18847 {
18848 /* Suppose the row ends on a string.
18849 Unless the row is continued, that means it ends on a newline
18850 in the string. If it's anything other than a display string
18851 (e.g., a before-string from an overlay), we don't want the
18852 cursor there. (This heuristic seems to give the optimal
18853 behavior for the various types of multi-line strings.)
18854 One exception: if the string has `cursor' property on one of
18855 its characters, we _do_ want the cursor there. */
18856 if (CHARPOS (row->end.string_pos) >= 0)
18857 {
18858 if (row->continued_p)
18859 result = 1;
18860 else
18861 {
18862 /* Check for `display' property. */
18863 struct glyph *beg = row->glyphs[TEXT_AREA];
18864 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18865 struct glyph *glyph;
18866
18867 result = 0;
18868 for (glyph = end; glyph >= beg; --glyph)
18869 if (STRINGP (glyph->object))
18870 {
18871 Lisp_Object prop
18872 = Fget_char_property (make_number (charpos),
18873 Qdisplay, Qnil);
18874 result =
18875 (!NILP (prop)
18876 && display_prop_string_p (prop, glyph->object));
18877 /* If there's a `cursor' property on one of the
18878 string's characters, this row is a cursor row,
18879 even though this is not a display string. */
18880 if (!result)
18881 {
18882 Lisp_Object s = glyph->object;
18883
18884 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18885 {
18886 ptrdiff_t gpos = glyph->charpos;
18887
18888 if (!NILP (Fget_char_property (make_number (gpos),
18889 Qcursor, s)))
18890 {
18891 result = 1;
18892 break;
18893 }
18894 }
18895 }
18896 break;
18897 }
18898 }
18899 }
18900 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18901 {
18902 /* If the row ends in middle of a real character,
18903 and the line is continued, we want the cursor here.
18904 That's because CHARPOS (ROW->end.pos) would equal
18905 PT if PT is before the character. */
18906 if (!row->ends_in_ellipsis_p)
18907 result = row->continued_p;
18908 else
18909 /* If the row ends in an ellipsis, then
18910 CHARPOS (ROW->end.pos) will equal point after the
18911 invisible text. We want that position to be displayed
18912 after the ellipsis. */
18913 result = 0;
18914 }
18915 /* If the row ends at ZV, display the cursor at the end of that
18916 row instead of at the start of the row below. */
18917 else if (row->ends_at_zv_p)
18918 result = 1;
18919 else
18920 result = 0;
18921 }
18922
18923 return result;
18924 }
18925
18926 /* Value is non-zero if glyph row ROW should be
18927 used to hold the cursor. */
18928
18929 static int
18930 cursor_row_p (struct glyph_row *row)
18931 {
18932 return row_for_charpos_p (row, PT);
18933 }
18934
18935 \f
18936
18937 /* Push the property PROP so that it will be rendered at the current
18938 position in IT. Return 1 if PROP was successfully pushed, 0
18939 otherwise. Called from handle_line_prefix to handle the
18940 `line-prefix' and `wrap-prefix' properties. */
18941
18942 static int
18943 push_prefix_prop (struct it *it, Lisp_Object prop)
18944 {
18945 struct text_pos pos =
18946 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18947
18948 eassert (it->method == GET_FROM_BUFFER
18949 || it->method == GET_FROM_DISPLAY_VECTOR
18950 || it->method == GET_FROM_STRING);
18951
18952 /* We need to save the current buffer/string position, so it will be
18953 restored by pop_it, because iterate_out_of_display_property
18954 depends on that being set correctly, but some situations leave
18955 it->position not yet set when this function is called. */
18956 push_it (it, &pos);
18957
18958 if (STRINGP (prop))
18959 {
18960 if (SCHARS (prop) == 0)
18961 {
18962 pop_it (it);
18963 return 0;
18964 }
18965
18966 it->string = prop;
18967 it->string_from_prefix_prop_p = 1;
18968 it->multibyte_p = STRING_MULTIBYTE (it->string);
18969 it->current.overlay_string_index = -1;
18970 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18971 it->end_charpos = it->string_nchars = SCHARS (it->string);
18972 it->method = GET_FROM_STRING;
18973 it->stop_charpos = 0;
18974 it->prev_stop = 0;
18975 it->base_level_stop = 0;
18976
18977 /* Force paragraph direction to be that of the parent
18978 buffer/string. */
18979 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18980 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18981 else
18982 it->paragraph_embedding = L2R;
18983
18984 /* Set up the bidi iterator for this display string. */
18985 if (it->bidi_p)
18986 {
18987 it->bidi_it.string.lstring = it->string;
18988 it->bidi_it.string.s = NULL;
18989 it->bidi_it.string.schars = it->end_charpos;
18990 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18991 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18992 it->bidi_it.string.unibyte = !it->multibyte_p;
18993 it->bidi_it.w = it->w;
18994 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18995 }
18996 }
18997 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18998 {
18999 it->method = GET_FROM_STRETCH;
19000 it->object = prop;
19001 }
19002 #ifdef HAVE_WINDOW_SYSTEM
19003 else if (IMAGEP (prop))
19004 {
19005 it->what = IT_IMAGE;
19006 it->image_id = lookup_image (it->f, prop);
19007 it->method = GET_FROM_IMAGE;
19008 }
19009 #endif /* HAVE_WINDOW_SYSTEM */
19010 else
19011 {
19012 pop_it (it); /* bogus display property, give up */
19013 return 0;
19014 }
19015
19016 return 1;
19017 }
19018
19019 /* Return the character-property PROP at the current position in IT. */
19020
19021 static Lisp_Object
19022 get_it_property (struct it *it, Lisp_Object prop)
19023 {
19024 Lisp_Object position, object = it->object;
19025
19026 if (STRINGP (object))
19027 position = make_number (IT_STRING_CHARPOS (*it));
19028 else if (BUFFERP (object))
19029 {
19030 position = make_number (IT_CHARPOS (*it));
19031 object = it->window;
19032 }
19033 else
19034 return Qnil;
19035
19036 return Fget_char_property (position, prop, object);
19037 }
19038
19039 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19040
19041 static void
19042 handle_line_prefix (struct it *it)
19043 {
19044 Lisp_Object prefix;
19045
19046 if (it->continuation_lines_width > 0)
19047 {
19048 prefix = get_it_property (it, Qwrap_prefix);
19049 if (NILP (prefix))
19050 prefix = Vwrap_prefix;
19051 }
19052 else
19053 {
19054 prefix = get_it_property (it, Qline_prefix);
19055 if (NILP (prefix))
19056 prefix = Vline_prefix;
19057 }
19058 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19059 {
19060 /* If the prefix is wider than the window, and we try to wrap
19061 it, it would acquire its own wrap prefix, and so on till the
19062 iterator stack overflows. So, don't wrap the prefix. */
19063 it->line_wrap = TRUNCATE;
19064 it->avoid_cursor_p = 1;
19065 }
19066 }
19067
19068 \f
19069
19070 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19071 only for R2L lines from display_line and display_string, when they
19072 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19073 the line/string needs to be continued on the next glyph row. */
19074 static void
19075 unproduce_glyphs (struct it *it, int n)
19076 {
19077 struct glyph *glyph, *end;
19078
19079 eassert (it->glyph_row);
19080 eassert (it->glyph_row->reversed_p);
19081 eassert (it->area == TEXT_AREA);
19082 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19083
19084 if (n > it->glyph_row->used[TEXT_AREA])
19085 n = it->glyph_row->used[TEXT_AREA];
19086 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19087 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19088 for ( ; glyph < end; glyph++)
19089 glyph[-n] = *glyph;
19090 }
19091
19092 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19093 and ROW->maxpos. */
19094 static void
19095 find_row_edges (struct it *it, struct glyph_row *row,
19096 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19097 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19098 {
19099 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19100 lines' rows is implemented for bidi-reordered rows. */
19101
19102 /* ROW->minpos is the value of min_pos, the minimal buffer position
19103 we have in ROW, or ROW->start.pos if that is smaller. */
19104 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19105 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19106 else
19107 /* We didn't find buffer positions smaller than ROW->start, or
19108 didn't find _any_ valid buffer positions in any of the glyphs,
19109 so we must trust the iterator's computed positions. */
19110 row->minpos = row->start.pos;
19111 if (max_pos <= 0)
19112 {
19113 max_pos = CHARPOS (it->current.pos);
19114 max_bpos = BYTEPOS (it->current.pos);
19115 }
19116
19117 /* Here are the various use-cases for ending the row, and the
19118 corresponding values for ROW->maxpos:
19119
19120 Line ends in a newline from buffer eol_pos + 1
19121 Line is continued from buffer max_pos + 1
19122 Line is truncated on right it->current.pos
19123 Line ends in a newline from string max_pos + 1(*)
19124 (*) + 1 only when line ends in a forward scan
19125 Line is continued from string max_pos
19126 Line is continued from display vector max_pos
19127 Line is entirely from a string min_pos == max_pos
19128 Line is entirely from a display vector min_pos == max_pos
19129 Line that ends at ZV ZV
19130
19131 If you discover other use-cases, please add them here as
19132 appropriate. */
19133 if (row->ends_at_zv_p)
19134 row->maxpos = it->current.pos;
19135 else if (row->used[TEXT_AREA])
19136 {
19137 int seen_this_string = 0;
19138 struct glyph_row *r1 = row - 1;
19139
19140 /* Did we see the same display string on the previous row? */
19141 if (STRINGP (it->object)
19142 /* this is not the first row */
19143 && row > it->w->desired_matrix->rows
19144 /* previous row is not the header line */
19145 && !r1->mode_line_p
19146 /* previous row also ends in a newline from a string */
19147 && r1->ends_in_newline_from_string_p)
19148 {
19149 struct glyph *start, *end;
19150
19151 /* Search for the last glyph of the previous row that came
19152 from buffer or string. Depending on whether the row is
19153 L2R or R2L, we need to process it front to back or the
19154 other way round. */
19155 if (!r1->reversed_p)
19156 {
19157 start = r1->glyphs[TEXT_AREA];
19158 end = start + r1->used[TEXT_AREA];
19159 /* Glyphs inserted by redisplay have an integer (zero)
19160 as their object. */
19161 while (end > start
19162 && INTEGERP ((end - 1)->object)
19163 && (end - 1)->charpos <= 0)
19164 --end;
19165 if (end > start)
19166 {
19167 if (EQ ((end - 1)->object, it->object))
19168 seen_this_string = 1;
19169 }
19170 else
19171 /* If all the glyphs of the previous row were inserted
19172 by redisplay, it means the previous row was
19173 produced from a single newline, which is only
19174 possible if that newline came from the same string
19175 as the one which produced this ROW. */
19176 seen_this_string = 1;
19177 }
19178 else
19179 {
19180 end = r1->glyphs[TEXT_AREA] - 1;
19181 start = end + r1->used[TEXT_AREA];
19182 while (end < start
19183 && INTEGERP ((end + 1)->object)
19184 && (end + 1)->charpos <= 0)
19185 ++end;
19186 if (end < start)
19187 {
19188 if (EQ ((end + 1)->object, it->object))
19189 seen_this_string = 1;
19190 }
19191 else
19192 seen_this_string = 1;
19193 }
19194 }
19195 /* Take note of each display string that covers a newline only
19196 once, the first time we see it. This is for when a display
19197 string includes more than one newline in it. */
19198 if (row->ends_in_newline_from_string_p && !seen_this_string)
19199 {
19200 /* If we were scanning the buffer forward when we displayed
19201 the string, we want to account for at least one buffer
19202 position that belongs to this row (position covered by
19203 the display string), so that cursor positioning will
19204 consider this row as a candidate when point is at the end
19205 of the visual line represented by this row. This is not
19206 required when scanning back, because max_pos will already
19207 have a much larger value. */
19208 if (CHARPOS (row->end.pos) > max_pos)
19209 INC_BOTH (max_pos, max_bpos);
19210 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19211 }
19212 else if (CHARPOS (it->eol_pos) > 0)
19213 SET_TEXT_POS (row->maxpos,
19214 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19215 else if (row->continued_p)
19216 {
19217 /* If max_pos is different from IT's current position, it
19218 means IT->method does not belong to the display element
19219 at max_pos. However, it also means that the display
19220 element at max_pos was displayed in its entirety on this
19221 line, which is equivalent to saying that the next line
19222 starts at the next buffer position. */
19223 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19224 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19225 else
19226 {
19227 INC_BOTH (max_pos, max_bpos);
19228 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19229 }
19230 }
19231 else if (row->truncated_on_right_p)
19232 /* display_line already called reseat_at_next_visible_line_start,
19233 which puts the iterator at the beginning of the next line, in
19234 the logical order. */
19235 row->maxpos = it->current.pos;
19236 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19237 /* A line that is entirely from a string/image/stretch... */
19238 row->maxpos = row->minpos;
19239 else
19240 emacs_abort ();
19241 }
19242 else
19243 row->maxpos = it->current.pos;
19244 }
19245
19246 /* Construct the glyph row IT->glyph_row in the desired matrix of
19247 IT->w from text at the current position of IT. See dispextern.h
19248 for an overview of struct it. Value is non-zero if
19249 IT->glyph_row displays text, as opposed to a line displaying ZV
19250 only. */
19251
19252 static int
19253 display_line (struct it *it)
19254 {
19255 struct glyph_row *row = it->glyph_row;
19256 Lisp_Object overlay_arrow_string;
19257 struct it wrap_it;
19258 void *wrap_data = NULL;
19259 int may_wrap = 0, wrap_x IF_LINT (= 0);
19260 int wrap_row_used = -1;
19261 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19262 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19263 int wrap_row_extra_line_spacing IF_LINT (= 0);
19264 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19265 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19266 int cvpos;
19267 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19268 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19269
19270 /* We always start displaying at hpos zero even if hscrolled. */
19271 eassert (it->hpos == 0 && it->current_x == 0);
19272
19273 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19274 >= it->w->desired_matrix->nrows)
19275 {
19276 it->w->nrows_scale_factor++;
19277 it->f->fonts_changed = 1;
19278 return 0;
19279 }
19280
19281 /* Is IT->w showing the region? */
19282 it->w->region_showing = it->region_beg_charpos > 0 ? it->region_beg_charpos : 0;
19283
19284 /* Clear the result glyph row and enable it. */
19285 prepare_desired_row (row);
19286
19287 row->y = it->current_y;
19288 row->start = it->start;
19289 row->continuation_lines_width = it->continuation_lines_width;
19290 row->displays_text_p = 1;
19291 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19292 it->starts_in_middle_of_char_p = 0;
19293
19294 /* Arrange the overlays nicely for our purposes. Usually, we call
19295 display_line on only one line at a time, in which case this
19296 can't really hurt too much, or we call it on lines which appear
19297 one after another in the buffer, in which case all calls to
19298 recenter_overlay_lists but the first will be pretty cheap. */
19299 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19300
19301 /* Move over display elements that are not visible because we are
19302 hscrolled. This may stop at an x-position < IT->first_visible_x
19303 if the first glyph is partially visible or if we hit a line end. */
19304 if (it->current_x < it->first_visible_x)
19305 {
19306 enum move_it_result move_result;
19307
19308 this_line_min_pos = row->start.pos;
19309 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19310 MOVE_TO_POS | MOVE_TO_X);
19311 /* If we are under a large hscroll, move_it_in_display_line_to
19312 could hit the end of the line without reaching
19313 it->first_visible_x. Pretend that we did reach it. This is
19314 especially important on a TTY, where we will call
19315 extend_face_to_end_of_line, which needs to know how many
19316 blank glyphs to produce. */
19317 if (it->current_x < it->first_visible_x
19318 && (move_result == MOVE_NEWLINE_OR_CR
19319 || move_result == MOVE_POS_MATCH_OR_ZV))
19320 it->current_x = it->first_visible_x;
19321
19322 /* Record the smallest positions seen while we moved over
19323 display elements that are not visible. This is needed by
19324 redisplay_internal for optimizing the case where the cursor
19325 stays inside the same line. The rest of this function only
19326 considers positions that are actually displayed, so
19327 RECORD_MAX_MIN_POS will not otherwise record positions that
19328 are hscrolled to the left of the left edge of the window. */
19329 min_pos = CHARPOS (this_line_min_pos);
19330 min_bpos = BYTEPOS (this_line_min_pos);
19331 }
19332 else
19333 {
19334 /* We only do this when not calling `move_it_in_display_line_to'
19335 above, because move_it_in_display_line_to calls
19336 handle_line_prefix itself. */
19337 handle_line_prefix (it);
19338 }
19339
19340 /* Get the initial row height. This is either the height of the
19341 text hscrolled, if there is any, or zero. */
19342 row->ascent = it->max_ascent;
19343 row->height = it->max_ascent + it->max_descent;
19344 row->phys_ascent = it->max_phys_ascent;
19345 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19346 row->extra_line_spacing = it->max_extra_line_spacing;
19347
19348 /* Utility macro to record max and min buffer positions seen until now. */
19349 #define RECORD_MAX_MIN_POS(IT) \
19350 do \
19351 { \
19352 int composition_p = !STRINGP ((IT)->string) \
19353 && ((IT)->what == IT_COMPOSITION); \
19354 ptrdiff_t current_pos = \
19355 composition_p ? (IT)->cmp_it.charpos \
19356 : IT_CHARPOS (*(IT)); \
19357 ptrdiff_t current_bpos = \
19358 composition_p ? CHAR_TO_BYTE (current_pos) \
19359 : IT_BYTEPOS (*(IT)); \
19360 if (current_pos < min_pos) \
19361 { \
19362 min_pos = current_pos; \
19363 min_bpos = current_bpos; \
19364 } \
19365 if (IT_CHARPOS (*it) > max_pos) \
19366 { \
19367 max_pos = IT_CHARPOS (*it); \
19368 max_bpos = IT_BYTEPOS (*it); \
19369 } \
19370 } \
19371 while (0)
19372
19373 /* Loop generating characters. The loop is left with IT on the next
19374 character to display. */
19375 while (1)
19376 {
19377 int n_glyphs_before, hpos_before, x_before;
19378 int x, nglyphs;
19379 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19380
19381 /* Retrieve the next thing to display. Value is zero if end of
19382 buffer reached. */
19383 if (!get_next_display_element (it))
19384 {
19385 /* Maybe add a space at the end of this line that is used to
19386 display the cursor there under X. Set the charpos of the
19387 first glyph of blank lines not corresponding to any text
19388 to -1. */
19389 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19390 row->exact_window_width_line_p = 1;
19391 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19392 || row->used[TEXT_AREA] == 0)
19393 {
19394 row->glyphs[TEXT_AREA]->charpos = -1;
19395 row->displays_text_p = 0;
19396
19397 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
19398 && (!MINI_WINDOW_P (it->w)
19399 || (minibuf_level && EQ (it->window, minibuf_window))))
19400 row->indicate_empty_line_p = 1;
19401 }
19402
19403 it->continuation_lines_width = 0;
19404 row->ends_at_zv_p = 1;
19405 /* A row that displays right-to-left text must always have
19406 its last face extended all the way to the end of line,
19407 even if this row ends in ZV, because we still write to
19408 the screen left to right. We also need to extend the
19409 last face if the default face is remapped to some
19410 different face, otherwise the functions that clear
19411 portions of the screen will clear with the default face's
19412 background color. */
19413 if (row->reversed_p
19414 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19415 extend_face_to_end_of_line (it);
19416 break;
19417 }
19418
19419 /* Now, get the metrics of what we want to display. This also
19420 generates glyphs in `row' (which is IT->glyph_row). */
19421 n_glyphs_before = row->used[TEXT_AREA];
19422 x = it->current_x;
19423
19424 /* Remember the line height so far in case the next element doesn't
19425 fit on the line. */
19426 if (it->line_wrap != TRUNCATE)
19427 {
19428 ascent = it->max_ascent;
19429 descent = it->max_descent;
19430 phys_ascent = it->max_phys_ascent;
19431 phys_descent = it->max_phys_descent;
19432
19433 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19434 {
19435 if (IT_DISPLAYING_WHITESPACE (it))
19436 may_wrap = 1;
19437 else if (may_wrap)
19438 {
19439 SAVE_IT (wrap_it, *it, wrap_data);
19440 wrap_x = x;
19441 wrap_row_used = row->used[TEXT_AREA];
19442 wrap_row_ascent = row->ascent;
19443 wrap_row_height = row->height;
19444 wrap_row_phys_ascent = row->phys_ascent;
19445 wrap_row_phys_height = row->phys_height;
19446 wrap_row_extra_line_spacing = row->extra_line_spacing;
19447 wrap_row_min_pos = min_pos;
19448 wrap_row_min_bpos = min_bpos;
19449 wrap_row_max_pos = max_pos;
19450 wrap_row_max_bpos = max_bpos;
19451 may_wrap = 0;
19452 }
19453 }
19454 }
19455
19456 PRODUCE_GLYPHS (it);
19457
19458 /* If this display element was in marginal areas, continue with
19459 the next one. */
19460 if (it->area != TEXT_AREA)
19461 {
19462 row->ascent = max (row->ascent, it->max_ascent);
19463 row->height = max (row->height, it->max_ascent + it->max_descent);
19464 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19465 row->phys_height = max (row->phys_height,
19466 it->max_phys_ascent + it->max_phys_descent);
19467 row->extra_line_spacing = max (row->extra_line_spacing,
19468 it->max_extra_line_spacing);
19469 set_iterator_to_next (it, 1);
19470 continue;
19471 }
19472
19473 /* Does the display element fit on the line? If we truncate
19474 lines, we should draw past the right edge of the window. If
19475 we don't truncate, we want to stop so that we can display the
19476 continuation glyph before the right margin. If lines are
19477 continued, there are two possible strategies for characters
19478 resulting in more than 1 glyph (e.g. tabs): Display as many
19479 glyphs as possible in this line and leave the rest for the
19480 continuation line, or display the whole element in the next
19481 line. Original redisplay did the former, so we do it also. */
19482 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19483 hpos_before = it->hpos;
19484 x_before = x;
19485
19486 if (/* Not a newline. */
19487 nglyphs > 0
19488 /* Glyphs produced fit entirely in the line. */
19489 && it->current_x < it->last_visible_x)
19490 {
19491 it->hpos += nglyphs;
19492 row->ascent = max (row->ascent, it->max_ascent);
19493 row->height = max (row->height, it->max_ascent + it->max_descent);
19494 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19495 row->phys_height = max (row->phys_height,
19496 it->max_phys_ascent + it->max_phys_descent);
19497 row->extra_line_spacing = max (row->extra_line_spacing,
19498 it->max_extra_line_spacing);
19499 if (it->current_x - it->pixel_width < it->first_visible_x)
19500 row->x = x - it->first_visible_x;
19501 /* Record the maximum and minimum buffer positions seen so
19502 far in glyphs that will be displayed by this row. */
19503 if (it->bidi_p)
19504 RECORD_MAX_MIN_POS (it);
19505 }
19506 else
19507 {
19508 int i, new_x;
19509 struct glyph *glyph;
19510
19511 for (i = 0; i < nglyphs; ++i, x = new_x)
19512 {
19513 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19514 new_x = x + glyph->pixel_width;
19515
19516 if (/* Lines are continued. */
19517 it->line_wrap != TRUNCATE
19518 && (/* Glyph doesn't fit on the line. */
19519 new_x > it->last_visible_x
19520 /* Or it fits exactly on a window system frame. */
19521 || (new_x == it->last_visible_x
19522 && FRAME_WINDOW_P (it->f)
19523 && (row->reversed_p
19524 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19525 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19526 {
19527 /* End of a continued line. */
19528
19529 if (it->hpos == 0
19530 || (new_x == it->last_visible_x
19531 && FRAME_WINDOW_P (it->f)
19532 && (row->reversed_p
19533 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19534 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19535 {
19536 /* Current glyph is the only one on the line or
19537 fits exactly on the line. We must continue
19538 the line because we can't draw the cursor
19539 after the glyph. */
19540 row->continued_p = 1;
19541 it->current_x = new_x;
19542 it->continuation_lines_width += new_x;
19543 ++it->hpos;
19544 if (i == nglyphs - 1)
19545 {
19546 /* If line-wrap is on, check if a previous
19547 wrap point was found. */
19548 if (wrap_row_used > 0
19549 /* Even if there is a previous wrap
19550 point, continue the line here as
19551 usual, if (i) the previous character
19552 was a space or tab AND (ii) the
19553 current character is not. */
19554 && (!may_wrap
19555 || IT_DISPLAYING_WHITESPACE (it)))
19556 goto back_to_wrap;
19557
19558 /* Record the maximum and minimum buffer
19559 positions seen so far in glyphs that will be
19560 displayed by this row. */
19561 if (it->bidi_p)
19562 RECORD_MAX_MIN_POS (it);
19563 set_iterator_to_next (it, 1);
19564 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19565 {
19566 if (!get_next_display_element (it))
19567 {
19568 row->exact_window_width_line_p = 1;
19569 it->continuation_lines_width = 0;
19570 row->continued_p = 0;
19571 row->ends_at_zv_p = 1;
19572 }
19573 else if (ITERATOR_AT_END_OF_LINE_P (it))
19574 {
19575 row->continued_p = 0;
19576 row->exact_window_width_line_p = 1;
19577 }
19578 }
19579 }
19580 else if (it->bidi_p)
19581 RECORD_MAX_MIN_POS (it);
19582 }
19583 else if (CHAR_GLYPH_PADDING_P (*glyph)
19584 && !FRAME_WINDOW_P (it->f))
19585 {
19586 /* A padding glyph that doesn't fit on this line.
19587 This means the whole character doesn't fit
19588 on the line. */
19589 if (row->reversed_p)
19590 unproduce_glyphs (it, row->used[TEXT_AREA]
19591 - n_glyphs_before);
19592 row->used[TEXT_AREA] = n_glyphs_before;
19593
19594 /* Fill the rest of the row with continuation
19595 glyphs like in 20.x. */
19596 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19597 < row->glyphs[1 + TEXT_AREA])
19598 produce_special_glyphs (it, IT_CONTINUATION);
19599
19600 row->continued_p = 1;
19601 it->current_x = x_before;
19602 it->continuation_lines_width += x_before;
19603
19604 /* Restore the height to what it was before the
19605 element not fitting on the line. */
19606 it->max_ascent = ascent;
19607 it->max_descent = descent;
19608 it->max_phys_ascent = phys_ascent;
19609 it->max_phys_descent = phys_descent;
19610 }
19611 else if (wrap_row_used > 0)
19612 {
19613 back_to_wrap:
19614 if (row->reversed_p)
19615 unproduce_glyphs (it,
19616 row->used[TEXT_AREA] - wrap_row_used);
19617 RESTORE_IT (it, &wrap_it, wrap_data);
19618 it->continuation_lines_width += wrap_x;
19619 row->used[TEXT_AREA] = wrap_row_used;
19620 row->ascent = wrap_row_ascent;
19621 row->height = wrap_row_height;
19622 row->phys_ascent = wrap_row_phys_ascent;
19623 row->phys_height = wrap_row_phys_height;
19624 row->extra_line_spacing = wrap_row_extra_line_spacing;
19625 min_pos = wrap_row_min_pos;
19626 min_bpos = wrap_row_min_bpos;
19627 max_pos = wrap_row_max_pos;
19628 max_bpos = wrap_row_max_bpos;
19629 row->continued_p = 1;
19630 row->ends_at_zv_p = 0;
19631 row->exact_window_width_line_p = 0;
19632 it->continuation_lines_width += x;
19633
19634 /* Make sure that a non-default face is extended
19635 up to the right margin of the window. */
19636 extend_face_to_end_of_line (it);
19637 }
19638 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19639 {
19640 /* A TAB that extends past the right edge of the
19641 window. This produces a single glyph on
19642 window system frames. We leave the glyph in
19643 this row and let it fill the row, but don't
19644 consume the TAB. */
19645 if ((row->reversed_p
19646 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19647 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19648 produce_special_glyphs (it, IT_CONTINUATION);
19649 it->continuation_lines_width += it->last_visible_x;
19650 row->ends_in_middle_of_char_p = 1;
19651 row->continued_p = 1;
19652 glyph->pixel_width = it->last_visible_x - x;
19653 it->starts_in_middle_of_char_p = 1;
19654 }
19655 else
19656 {
19657 /* Something other than a TAB that draws past
19658 the right edge of the window. Restore
19659 positions to values before the element. */
19660 if (row->reversed_p)
19661 unproduce_glyphs (it, row->used[TEXT_AREA]
19662 - (n_glyphs_before + i));
19663 row->used[TEXT_AREA] = n_glyphs_before + i;
19664
19665 /* Display continuation glyphs. */
19666 it->current_x = x_before;
19667 it->continuation_lines_width += x;
19668 if (!FRAME_WINDOW_P (it->f)
19669 || (row->reversed_p
19670 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19671 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19672 produce_special_glyphs (it, IT_CONTINUATION);
19673 row->continued_p = 1;
19674
19675 extend_face_to_end_of_line (it);
19676
19677 if (nglyphs > 1 && i > 0)
19678 {
19679 row->ends_in_middle_of_char_p = 1;
19680 it->starts_in_middle_of_char_p = 1;
19681 }
19682
19683 /* Restore the height to what it was before the
19684 element not fitting on the line. */
19685 it->max_ascent = ascent;
19686 it->max_descent = descent;
19687 it->max_phys_ascent = phys_ascent;
19688 it->max_phys_descent = phys_descent;
19689 }
19690
19691 break;
19692 }
19693 else if (new_x > it->first_visible_x)
19694 {
19695 /* Increment number of glyphs actually displayed. */
19696 ++it->hpos;
19697
19698 /* Record the maximum and minimum buffer positions
19699 seen so far in glyphs that will be displayed by
19700 this row. */
19701 if (it->bidi_p)
19702 RECORD_MAX_MIN_POS (it);
19703
19704 if (x < it->first_visible_x)
19705 /* Glyph is partially visible, i.e. row starts at
19706 negative X position. */
19707 row->x = x - it->first_visible_x;
19708 }
19709 else
19710 {
19711 /* Glyph is completely off the left margin of the
19712 window. This should not happen because of the
19713 move_it_in_display_line at the start of this
19714 function, unless the text display area of the
19715 window is empty. */
19716 eassert (it->first_visible_x <= it->last_visible_x);
19717 }
19718 }
19719 /* Even if this display element produced no glyphs at all,
19720 we want to record its position. */
19721 if (it->bidi_p && nglyphs == 0)
19722 RECORD_MAX_MIN_POS (it);
19723
19724 row->ascent = max (row->ascent, it->max_ascent);
19725 row->height = max (row->height, it->max_ascent + it->max_descent);
19726 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19727 row->phys_height = max (row->phys_height,
19728 it->max_phys_ascent + it->max_phys_descent);
19729 row->extra_line_spacing = max (row->extra_line_spacing,
19730 it->max_extra_line_spacing);
19731
19732 /* End of this display line if row is continued. */
19733 if (row->continued_p || row->ends_at_zv_p)
19734 break;
19735 }
19736
19737 at_end_of_line:
19738 /* Is this a line end? If yes, we're also done, after making
19739 sure that a non-default face is extended up to the right
19740 margin of the window. */
19741 if (ITERATOR_AT_END_OF_LINE_P (it))
19742 {
19743 int used_before = row->used[TEXT_AREA];
19744
19745 row->ends_in_newline_from_string_p = STRINGP (it->object);
19746
19747 /* Add a space at the end of the line that is used to
19748 display the cursor there. */
19749 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19750 append_space_for_newline (it, 0);
19751
19752 /* Extend the face to the end of the line. */
19753 extend_face_to_end_of_line (it);
19754
19755 /* Make sure we have the position. */
19756 if (used_before == 0)
19757 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19758
19759 /* Record the position of the newline, for use in
19760 find_row_edges. */
19761 it->eol_pos = it->current.pos;
19762
19763 /* Consume the line end. This skips over invisible lines. */
19764 set_iterator_to_next (it, 1);
19765 it->continuation_lines_width = 0;
19766 break;
19767 }
19768
19769 /* Proceed with next display element. Note that this skips
19770 over lines invisible because of selective display. */
19771 set_iterator_to_next (it, 1);
19772
19773 /* If we truncate lines, we are done when the last displayed
19774 glyphs reach past the right margin of the window. */
19775 if (it->line_wrap == TRUNCATE
19776 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19777 ? (it->current_x >= it->last_visible_x)
19778 : (it->current_x > it->last_visible_x)))
19779 {
19780 /* Maybe add truncation glyphs. */
19781 if (!FRAME_WINDOW_P (it->f)
19782 || (row->reversed_p
19783 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19784 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19785 {
19786 int i, n;
19787
19788 if (!row->reversed_p)
19789 {
19790 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19791 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19792 break;
19793 }
19794 else
19795 {
19796 for (i = 0; i < row->used[TEXT_AREA]; i++)
19797 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19798 break;
19799 /* Remove any padding glyphs at the front of ROW, to
19800 make room for the truncation glyphs we will be
19801 adding below. The loop below always inserts at
19802 least one truncation glyph, so also remove the
19803 last glyph added to ROW. */
19804 unproduce_glyphs (it, i + 1);
19805 /* Adjust i for the loop below. */
19806 i = row->used[TEXT_AREA] - (i + 1);
19807 }
19808
19809 it->current_x = x_before;
19810 if (!FRAME_WINDOW_P (it->f))
19811 {
19812 for (n = row->used[TEXT_AREA]; i < n; ++i)
19813 {
19814 row->used[TEXT_AREA] = i;
19815 produce_special_glyphs (it, IT_TRUNCATION);
19816 }
19817 }
19818 else
19819 {
19820 row->used[TEXT_AREA] = i;
19821 produce_special_glyphs (it, IT_TRUNCATION);
19822 }
19823 }
19824 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19825 {
19826 /* Don't truncate if we can overflow newline into fringe. */
19827 if (!get_next_display_element (it))
19828 {
19829 it->continuation_lines_width = 0;
19830 row->ends_at_zv_p = 1;
19831 row->exact_window_width_line_p = 1;
19832 break;
19833 }
19834 if (ITERATOR_AT_END_OF_LINE_P (it))
19835 {
19836 row->exact_window_width_line_p = 1;
19837 goto at_end_of_line;
19838 }
19839 it->current_x = x_before;
19840 }
19841
19842 row->truncated_on_right_p = 1;
19843 it->continuation_lines_width = 0;
19844 reseat_at_next_visible_line_start (it, 0);
19845 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19846 it->hpos = hpos_before;
19847 break;
19848 }
19849 }
19850
19851 if (wrap_data)
19852 bidi_unshelve_cache (wrap_data, 1);
19853
19854 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19855 at the left window margin. */
19856 if (it->first_visible_x
19857 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19858 {
19859 if (!FRAME_WINDOW_P (it->f)
19860 || (row->reversed_p
19861 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19862 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19863 insert_left_trunc_glyphs (it);
19864 row->truncated_on_left_p = 1;
19865 }
19866
19867 /* Remember the position at which this line ends.
19868
19869 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19870 cannot be before the call to find_row_edges below, since that is
19871 where these positions are determined. */
19872 row->end = it->current;
19873 if (!it->bidi_p)
19874 {
19875 row->minpos = row->start.pos;
19876 row->maxpos = row->end.pos;
19877 }
19878 else
19879 {
19880 /* ROW->minpos and ROW->maxpos must be the smallest and
19881 `1 + the largest' buffer positions in ROW. But if ROW was
19882 bidi-reordered, these two positions can be anywhere in the
19883 row, so we must determine them now. */
19884 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19885 }
19886
19887 /* If the start of this line is the overlay arrow-position, then
19888 mark this glyph row as the one containing the overlay arrow.
19889 This is clearly a mess with variable size fonts. It would be
19890 better to let it be displayed like cursors under X. */
19891 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
19892 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19893 !NILP (overlay_arrow_string)))
19894 {
19895 /* Overlay arrow in window redisplay is a fringe bitmap. */
19896 if (STRINGP (overlay_arrow_string))
19897 {
19898 struct glyph_row *arrow_row
19899 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19900 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19901 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19902 struct glyph *p = row->glyphs[TEXT_AREA];
19903 struct glyph *p2, *end;
19904
19905 /* Copy the arrow glyphs. */
19906 while (glyph < arrow_end)
19907 *p++ = *glyph++;
19908
19909 /* Throw away padding glyphs. */
19910 p2 = p;
19911 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19912 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19913 ++p2;
19914 if (p2 > p)
19915 {
19916 while (p2 < end)
19917 *p++ = *p2++;
19918 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19919 }
19920 }
19921 else
19922 {
19923 eassert (INTEGERP (overlay_arrow_string));
19924 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19925 }
19926 overlay_arrow_seen = 1;
19927 }
19928
19929 /* Highlight trailing whitespace. */
19930 if (!NILP (Vshow_trailing_whitespace))
19931 highlight_trailing_whitespace (it->f, it->glyph_row);
19932
19933 /* Compute pixel dimensions of this line. */
19934 compute_line_metrics (it);
19935
19936 /* Implementation note: No changes in the glyphs of ROW or in their
19937 faces can be done past this point, because compute_line_metrics
19938 computes ROW's hash value and stores it within the glyph_row
19939 structure. */
19940
19941 /* Record whether this row ends inside an ellipsis. */
19942 row->ends_in_ellipsis_p
19943 = (it->method == GET_FROM_DISPLAY_VECTOR
19944 && it->ellipsis_p);
19945
19946 /* Save fringe bitmaps in this row. */
19947 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19948 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19949 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19950 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19951
19952 it->left_user_fringe_bitmap = 0;
19953 it->left_user_fringe_face_id = 0;
19954 it->right_user_fringe_bitmap = 0;
19955 it->right_user_fringe_face_id = 0;
19956
19957 /* Maybe set the cursor. */
19958 cvpos = it->w->cursor.vpos;
19959 if ((cvpos < 0
19960 /* In bidi-reordered rows, keep checking for proper cursor
19961 position even if one has been found already, because buffer
19962 positions in such rows change non-linearly with ROW->VPOS,
19963 when a line is continued. One exception: when we are at ZV,
19964 display cursor on the first suitable glyph row, since all
19965 the empty rows after that also have their position set to ZV. */
19966 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19967 lines' rows is implemented for bidi-reordered rows. */
19968 || (it->bidi_p
19969 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19970 && PT >= MATRIX_ROW_START_CHARPOS (row)
19971 && PT <= MATRIX_ROW_END_CHARPOS (row)
19972 && cursor_row_p (row))
19973 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19974
19975 /* Prepare for the next line. This line starts horizontally at (X
19976 HPOS) = (0 0). Vertical positions are incremented. As a
19977 convenience for the caller, IT->glyph_row is set to the next
19978 row to be used. */
19979 it->current_x = it->hpos = 0;
19980 it->current_y += row->height;
19981 SET_TEXT_POS (it->eol_pos, 0, 0);
19982 ++it->vpos;
19983 ++it->glyph_row;
19984 /* The next row should by default use the same value of the
19985 reversed_p flag as this one. set_iterator_to_next decides when
19986 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19987 the flag accordingly. */
19988 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19989 it->glyph_row->reversed_p = row->reversed_p;
19990 it->start = row->end;
19991 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
19992
19993 #undef RECORD_MAX_MIN_POS
19994 }
19995
19996 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19997 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19998 doc: /* Return paragraph direction at point in BUFFER.
19999 Value is either `left-to-right' or `right-to-left'.
20000 If BUFFER is omitted or nil, it defaults to the current buffer.
20001
20002 Paragraph direction determines how the text in the paragraph is displayed.
20003 In left-to-right paragraphs, text begins at the left margin of the window
20004 and the reading direction is generally left to right. In right-to-left
20005 paragraphs, text begins at the right margin and is read from right to left.
20006
20007 See also `bidi-paragraph-direction'. */)
20008 (Lisp_Object buffer)
20009 {
20010 struct buffer *buf = current_buffer;
20011 struct buffer *old = buf;
20012
20013 if (! NILP (buffer))
20014 {
20015 CHECK_BUFFER (buffer);
20016 buf = XBUFFER (buffer);
20017 }
20018
20019 if (NILP (BVAR (buf, bidi_display_reordering))
20020 || NILP (BVAR (buf, enable_multibyte_characters))
20021 /* When we are loading loadup.el, the character property tables
20022 needed for bidi iteration are not yet available. */
20023 || !NILP (Vpurify_flag))
20024 return Qleft_to_right;
20025 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20026 return BVAR (buf, bidi_paragraph_direction);
20027 else
20028 {
20029 /* Determine the direction from buffer text. We could try to
20030 use current_matrix if it is up to date, but this seems fast
20031 enough as it is. */
20032 struct bidi_it itb;
20033 ptrdiff_t pos = BUF_PT (buf);
20034 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20035 int c;
20036 void *itb_data = bidi_shelve_cache ();
20037
20038 set_buffer_temp (buf);
20039 /* bidi_paragraph_init finds the base direction of the paragraph
20040 by searching forward from paragraph start. We need the base
20041 direction of the current or _previous_ paragraph, so we need
20042 to make sure we are within that paragraph. To that end, find
20043 the previous non-empty line. */
20044 if (pos >= ZV && pos > BEGV)
20045 DEC_BOTH (pos, bytepos);
20046 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20047 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20048 {
20049 while ((c = FETCH_BYTE (bytepos)) == '\n'
20050 || c == ' ' || c == '\t' || c == '\f')
20051 {
20052 if (bytepos <= BEGV_BYTE)
20053 break;
20054 bytepos--;
20055 pos--;
20056 }
20057 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20058 bytepos--;
20059 }
20060 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20061 itb.paragraph_dir = NEUTRAL_DIR;
20062 itb.string.s = NULL;
20063 itb.string.lstring = Qnil;
20064 itb.string.bufpos = 0;
20065 itb.string.unibyte = 0;
20066 /* We have no window to use here for ignoring window-specific
20067 overlays. Using NULL for window pointer will cause
20068 compute_display_string_pos to use the current buffer. */
20069 itb.w = NULL;
20070 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20071 bidi_unshelve_cache (itb_data, 0);
20072 set_buffer_temp (old);
20073 switch (itb.paragraph_dir)
20074 {
20075 case L2R:
20076 return Qleft_to_right;
20077 break;
20078 case R2L:
20079 return Qright_to_left;
20080 break;
20081 default:
20082 emacs_abort ();
20083 }
20084 }
20085 }
20086
20087 DEFUN ("move-point-visually", Fmove_point_visually,
20088 Smove_point_visually, 1, 1, 0,
20089 doc: /* Move point in the visual order in the specified DIRECTION.
20090 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
20091 left.
20092
20093 Value is the new character position of point. */)
20094 (Lisp_Object direction)
20095 {
20096 struct window *w = XWINDOW (selected_window);
20097 struct buffer *b = XBUFFER (w->contents);
20098 struct glyph_row *row;
20099 int dir;
20100 Lisp_Object paragraph_dir;
20101
20102 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
20103 (!(ROW)->continued_p \
20104 && INTEGERP ((GLYPH)->object) \
20105 && (GLYPH)->type == CHAR_GLYPH \
20106 && (GLYPH)->u.ch == ' ' \
20107 && (GLYPH)->charpos >= 0 \
20108 && !(GLYPH)->avoid_cursor_p)
20109
20110 CHECK_NUMBER (direction);
20111 dir = XINT (direction);
20112 if (dir > 0)
20113 dir = 1;
20114 else
20115 dir = -1;
20116
20117 /* If current matrix is up-to-date, we can use the information
20118 recorded in the glyphs, at least as long as the goal is on the
20119 screen. */
20120 if (w->window_end_valid
20121 && !windows_or_buffers_changed
20122 && b
20123 && !b->clip_changed
20124 && !b->prevent_redisplay_optimizations_p
20125 && !window_outdated (w)
20126 && w->cursor.vpos >= 0
20127 && w->cursor.vpos < w->current_matrix->nrows
20128 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
20129 {
20130 struct glyph *g = row->glyphs[TEXT_AREA];
20131 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
20132 struct glyph *gpt = g + w->cursor.hpos;
20133
20134 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
20135 {
20136 if (BUFFERP (g->object) && g->charpos != PT)
20137 {
20138 SET_PT (g->charpos);
20139 w->cursor.vpos = -1;
20140 return make_number (PT);
20141 }
20142 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
20143 {
20144 ptrdiff_t new_pos;
20145
20146 if (BUFFERP (gpt->object))
20147 {
20148 new_pos = PT;
20149 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
20150 new_pos += (row->reversed_p ? -dir : dir);
20151 else
20152 new_pos -= (row->reversed_p ? -dir : dir);;
20153 }
20154 else if (BUFFERP (g->object))
20155 new_pos = g->charpos;
20156 else
20157 break;
20158 SET_PT (new_pos);
20159 w->cursor.vpos = -1;
20160 return make_number (PT);
20161 }
20162 else if (ROW_GLYPH_NEWLINE_P (row, g))
20163 {
20164 /* Glyphs inserted at the end of a non-empty line for
20165 positioning the cursor have zero charpos, so we must
20166 deduce the value of point by other means. */
20167 if (g->charpos > 0)
20168 SET_PT (g->charpos);
20169 else if (row->ends_at_zv_p && PT != ZV)
20170 SET_PT (ZV);
20171 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
20172 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20173 else
20174 break;
20175 w->cursor.vpos = -1;
20176 return make_number (PT);
20177 }
20178 }
20179 if (g == e || INTEGERP (g->object))
20180 {
20181 if (row->truncated_on_left_p || row->truncated_on_right_p)
20182 goto simulate_display;
20183 if (!row->reversed_p)
20184 row += dir;
20185 else
20186 row -= dir;
20187 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
20188 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
20189 goto simulate_display;
20190
20191 if (dir > 0)
20192 {
20193 if (row->reversed_p && !row->continued_p)
20194 {
20195 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20196 w->cursor.vpos = -1;
20197 return make_number (PT);
20198 }
20199 g = row->glyphs[TEXT_AREA];
20200 e = g + row->used[TEXT_AREA];
20201 for ( ; g < e; g++)
20202 {
20203 if (BUFFERP (g->object)
20204 /* Empty lines have only one glyph, which stands
20205 for the newline, and whose charpos is the
20206 buffer position of the newline. */
20207 || ROW_GLYPH_NEWLINE_P (row, g)
20208 /* When the buffer ends in a newline, the line at
20209 EOB also has one glyph, but its charpos is -1. */
20210 || (row->ends_at_zv_p
20211 && !row->reversed_p
20212 && INTEGERP (g->object)
20213 && g->type == CHAR_GLYPH
20214 && g->u.ch == ' '))
20215 {
20216 if (g->charpos > 0)
20217 SET_PT (g->charpos);
20218 else if (!row->reversed_p
20219 && row->ends_at_zv_p
20220 && PT != ZV)
20221 SET_PT (ZV);
20222 else
20223 continue;
20224 w->cursor.vpos = -1;
20225 return make_number (PT);
20226 }
20227 }
20228 }
20229 else
20230 {
20231 if (!row->reversed_p && !row->continued_p)
20232 {
20233 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20234 w->cursor.vpos = -1;
20235 return make_number (PT);
20236 }
20237 e = row->glyphs[TEXT_AREA];
20238 g = e + row->used[TEXT_AREA] - 1;
20239 for ( ; g >= e; g--)
20240 {
20241 if (BUFFERP (g->object)
20242 || (ROW_GLYPH_NEWLINE_P (row, g)
20243 && g->charpos > 0)
20244 /* Empty R2L lines on GUI frames have the buffer
20245 position of the newline stored in the stretch
20246 glyph. */
20247 || g->type == STRETCH_GLYPH
20248 || (row->ends_at_zv_p
20249 && row->reversed_p
20250 && INTEGERP (g->object)
20251 && g->type == CHAR_GLYPH
20252 && g->u.ch == ' '))
20253 {
20254 if (g->charpos > 0)
20255 SET_PT (g->charpos);
20256 else if (row->reversed_p
20257 && row->ends_at_zv_p
20258 && PT != ZV)
20259 SET_PT (ZV);
20260 else
20261 continue;
20262 w->cursor.vpos = -1;
20263 return make_number (PT);
20264 }
20265 }
20266 }
20267 }
20268 }
20269
20270 simulate_display:
20271
20272 /* If we wind up here, we failed to move by using the glyphs, so we
20273 need to simulate display instead. */
20274
20275 if (b)
20276 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
20277 else
20278 paragraph_dir = Qleft_to_right;
20279 if (EQ (paragraph_dir, Qright_to_left))
20280 dir = -dir;
20281 if (PT <= BEGV && dir < 0)
20282 xsignal0 (Qbeginning_of_buffer);
20283 else if (PT >= ZV && dir > 0)
20284 xsignal0 (Qend_of_buffer);
20285 else
20286 {
20287 struct text_pos pt;
20288 struct it it;
20289 int pt_x, target_x, pixel_width, pt_vpos;
20290 bool at_eol_p;
20291 bool overshoot_expected = false;
20292 bool target_is_eol_p = false;
20293
20294 /* Setup the arena. */
20295 SET_TEXT_POS (pt, PT, PT_BYTE);
20296 start_display (&it, w, pt);
20297
20298 if (it.cmp_it.id < 0
20299 && it.method == GET_FROM_STRING
20300 && it.area == TEXT_AREA
20301 && it.string_from_display_prop_p
20302 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
20303 overshoot_expected = true;
20304
20305 /* Find the X coordinate of point. We start from the beginning
20306 of this or previous line to make sure we are before point in
20307 the logical order (since the move_it_* functions can only
20308 move forward). */
20309 reseat_at_previous_visible_line_start (&it);
20310 it.current_x = it.hpos = it.current_y = it.vpos = 0;
20311 if (IT_CHARPOS (it) != PT)
20312 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
20313 -1, -1, -1, MOVE_TO_POS);
20314 pt_x = it.current_x;
20315 pt_vpos = it.vpos;
20316 if (dir > 0 || overshoot_expected)
20317 {
20318 struct glyph_row *row = it.glyph_row;
20319
20320 /* When point is at beginning of line, we don't have
20321 information about the glyph there loaded into struct
20322 it. Calling get_next_display_element fixes that. */
20323 if (pt_x == 0)
20324 get_next_display_element (&it);
20325 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20326 it.glyph_row = NULL;
20327 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
20328 it.glyph_row = row;
20329 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
20330 it, lest it will become out of sync with it's buffer
20331 position. */
20332 it.current_x = pt_x;
20333 }
20334 else
20335 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20336 pixel_width = it.pixel_width;
20337 if (overshoot_expected && at_eol_p)
20338 pixel_width = 0;
20339 else if (pixel_width <= 0)
20340 pixel_width = 1;
20341
20342 /* If there's a display string at point, we are actually at the
20343 glyph to the left of point, so we need to correct the X
20344 coordinate. */
20345 if (overshoot_expected)
20346 pt_x += pixel_width;
20347
20348 /* Compute target X coordinate, either to the left or to the
20349 right of point. On TTY frames, all characters have the same
20350 pixel width of 1, so we can use that. On GUI frames we don't
20351 have an easy way of getting at the pixel width of the
20352 character to the left of point, so we use a different method
20353 of getting to that place. */
20354 if (dir > 0)
20355 target_x = pt_x + pixel_width;
20356 else
20357 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
20358
20359 /* Target X coordinate could be one line above or below the line
20360 of point, in which case we need to adjust the target X
20361 coordinate. Also, if moving to the left, we need to begin at
20362 the left edge of the point's screen line. */
20363 if (dir < 0)
20364 {
20365 if (pt_x > 0)
20366 {
20367 start_display (&it, w, pt);
20368 reseat_at_previous_visible_line_start (&it);
20369 it.current_x = it.current_y = it.hpos = 0;
20370 if (pt_vpos != 0)
20371 move_it_by_lines (&it, pt_vpos);
20372 }
20373 else
20374 {
20375 move_it_by_lines (&it, -1);
20376 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
20377 target_is_eol_p = true;
20378 }
20379 }
20380 else
20381 {
20382 if (at_eol_p
20383 || (target_x >= it.last_visible_x
20384 && it.line_wrap != TRUNCATE))
20385 {
20386 if (pt_x > 0)
20387 move_it_by_lines (&it, 0);
20388 move_it_by_lines (&it, 1);
20389 target_x = 0;
20390 }
20391 }
20392
20393 /* Move to the target X coordinate. */
20394 #ifdef HAVE_WINDOW_SYSTEM
20395 /* On GUI frames, as we don't know the X coordinate of the
20396 character to the left of point, moving point to the left
20397 requires walking, one grapheme cluster at a time, until we
20398 find ourself at a place immediately to the left of the
20399 character at point. */
20400 if (FRAME_WINDOW_P (it.f) && dir < 0)
20401 {
20402 struct text_pos new_pos = it.current.pos;
20403 enum move_it_result rc = MOVE_X_REACHED;
20404
20405 while (it.current_x + it.pixel_width <= target_x
20406 && rc == MOVE_X_REACHED)
20407 {
20408 int new_x = it.current_x + it.pixel_width;
20409
20410 new_pos = it.current.pos;
20411 if (new_x == it.current_x)
20412 new_x++;
20413 rc = move_it_in_display_line_to (&it, ZV, new_x,
20414 MOVE_TO_POS | MOVE_TO_X);
20415 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
20416 break;
20417 }
20418 /* If we ended up on a composed character inside
20419 bidi-reordered text (e.g., Hebrew text with diacritics),
20420 the iterator gives us the buffer position of the last (in
20421 logical order) character of the composed grapheme cluster,
20422 which is not what we want. So we cheat: we compute the
20423 character position of the character that follows (in the
20424 logical order) the one where the above loop stopped. That
20425 character will appear on display to the left of point. */
20426 if (it.bidi_p
20427 && it.bidi_it.scan_dir == -1
20428 && new_pos.charpos - IT_CHARPOS (it) > 1)
20429 {
20430 new_pos.charpos = IT_CHARPOS (it) + 1;
20431 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
20432 }
20433 it.current.pos = new_pos;
20434 }
20435 else
20436 #endif
20437 if (it.current_x != target_x)
20438 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
20439
20440 /* When lines are truncated, the above loop will stop at the
20441 window edge. But we want to get to the end of line, even if
20442 it is beyond the window edge; automatic hscroll will then
20443 scroll the window to show point as appropriate. */
20444 if (target_is_eol_p && it.line_wrap == TRUNCATE
20445 && get_next_display_element (&it))
20446 {
20447 struct text_pos new_pos = it.current.pos;
20448
20449 while (!ITERATOR_AT_END_OF_LINE_P (&it))
20450 {
20451 set_iterator_to_next (&it, 0);
20452 if (it.method == GET_FROM_BUFFER)
20453 new_pos = it.current.pos;
20454 if (!get_next_display_element (&it))
20455 break;
20456 }
20457
20458 it.current.pos = new_pos;
20459 }
20460
20461 /* If we ended up in a display string that covers point, move to
20462 buffer position to the right in the visual order. */
20463 if (dir > 0)
20464 {
20465 while (IT_CHARPOS (it) == PT)
20466 {
20467 set_iterator_to_next (&it, 0);
20468 if (!get_next_display_element (&it))
20469 break;
20470 }
20471 }
20472
20473 /* Move point to that position. */
20474 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
20475 }
20476
20477 return make_number (PT);
20478
20479 #undef ROW_GLYPH_NEWLINE_P
20480 }
20481
20482 \f
20483 /***********************************************************************
20484 Menu Bar
20485 ***********************************************************************/
20486
20487 /* Redisplay the menu bar in the frame for window W.
20488
20489 The menu bar of X frames that don't have X toolkit support is
20490 displayed in a special window W->frame->menu_bar_window.
20491
20492 The menu bar of terminal frames is treated specially as far as
20493 glyph matrices are concerned. Menu bar lines are not part of
20494 windows, so the update is done directly on the frame matrix rows
20495 for the menu bar. */
20496
20497 static void
20498 display_menu_bar (struct window *w)
20499 {
20500 struct frame *f = XFRAME (WINDOW_FRAME (w));
20501 struct it it;
20502 Lisp_Object items;
20503 int i;
20504
20505 /* Don't do all this for graphical frames. */
20506 #ifdef HAVE_NTGUI
20507 if (FRAME_W32_P (f))
20508 return;
20509 #endif
20510 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20511 if (FRAME_X_P (f))
20512 return;
20513 #endif
20514
20515 #ifdef HAVE_NS
20516 if (FRAME_NS_P (f))
20517 return;
20518 #endif /* HAVE_NS */
20519
20520 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20521 eassert (!FRAME_WINDOW_P (f));
20522 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20523 it.first_visible_x = 0;
20524 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20525 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
20526 if (FRAME_WINDOW_P (f))
20527 {
20528 /* Menu bar lines are displayed in the desired matrix of the
20529 dummy window menu_bar_window. */
20530 struct window *menu_w;
20531 menu_w = XWINDOW (f->menu_bar_window);
20532 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20533 MENU_FACE_ID);
20534 it.first_visible_x = 0;
20535 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20536 }
20537 else
20538 #endif /* not USE_X_TOOLKIT and not USE_GTK */
20539 {
20540 /* This is a TTY frame, i.e. character hpos/vpos are used as
20541 pixel x/y. */
20542 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20543 MENU_FACE_ID);
20544 it.first_visible_x = 0;
20545 it.last_visible_x = FRAME_COLS (f);
20546 }
20547
20548 /* FIXME: This should be controlled by a user option. See the
20549 comments in redisplay_tool_bar and display_mode_line about
20550 this. */
20551 it.paragraph_embedding = L2R;
20552
20553 /* Clear all rows of the menu bar. */
20554 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20555 {
20556 struct glyph_row *row = it.glyph_row + i;
20557 clear_glyph_row (row);
20558 row->enabled_p = 1;
20559 row->full_width_p = 1;
20560 }
20561
20562 /* Display all items of the menu bar. */
20563 items = FRAME_MENU_BAR_ITEMS (it.f);
20564 for (i = 0; i < ASIZE (items); i += 4)
20565 {
20566 Lisp_Object string;
20567
20568 /* Stop at nil string. */
20569 string = AREF (items, i + 1);
20570 if (NILP (string))
20571 break;
20572
20573 /* Remember where item was displayed. */
20574 ASET (items, i + 3, make_number (it.hpos));
20575
20576 /* Display the item, pad with one space. */
20577 if (it.current_x < it.last_visible_x)
20578 display_string (NULL, string, Qnil, 0, 0, &it,
20579 SCHARS (string) + 1, 0, 0, -1);
20580 }
20581
20582 /* Fill out the line with spaces. */
20583 if (it.current_x < it.last_visible_x)
20584 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20585
20586 /* Compute the total height of the lines. */
20587 compute_line_metrics (&it);
20588 }
20589
20590
20591 \f
20592 /***********************************************************************
20593 Mode Line
20594 ***********************************************************************/
20595
20596 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20597 FORCE is non-zero, redisplay mode lines unconditionally.
20598 Otherwise, redisplay only mode lines that are garbaged. Value is
20599 the number of windows whose mode lines were redisplayed. */
20600
20601 static int
20602 redisplay_mode_lines (Lisp_Object window, int force)
20603 {
20604 int nwindows = 0;
20605
20606 while (!NILP (window))
20607 {
20608 struct window *w = XWINDOW (window);
20609
20610 if (WINDOWP (w->contents))
20611 nwindows += redisplay_mode_lines (w->contents, force);
20612 else if (force
20613 || FRAME_GARBAGED_P (XFRAME (w->frame))
20614 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20615 {
20616 struct text_pos lpoint;
20617 struct buffer *old = current_buffer;
20618
20619 /* Set the window's buffer for the mode line display. */
20620 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20621 set_buffer_internal_1 (XBUFFER (w->contents));
20622
20623 /* Point refers normally to the selected window. For any
20624 other window, set up appropriate value. */
20625 if (!EQ (window, selected_window))
20626 {
20627 struct text_pos pt;
20628
20629 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
20630 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20631 }
20632
20633 /* Display mode lines. */
20634 clear_glyph_matrix (w->desired_matrix);
20635 if (display_mode_lines (w))
20636 {
20637 ++nwindows;
20638 w->must_be_updated_p = 1;
20639 }
20640
20641 /* Restore old settings. */
20642 set_buffer_internal_1 (old);
20643 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20644 }
20645
20646 window = w->next;
20647 }
20648
20649 return nwindows;
20650 }
20651
20652
20653 /* Display the mode and/or header line of window W. Value is the
20654 sum number of mode lines and header lines displayed. */
20655
20656 static int
20657 display_mode_lines (struct window *w)
20658 {
20659 Lisp_Object old_selected_window = selected_window;
20660 Lisp_Object old_selected_frame = selected_frame;
20661 Lisp_Object new_frame = w->frame;
20662 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
20663 int n = 0;
20664
20665 selected_frame = new_frame;
20666 /* FIXME: If we were to allow the mode-line's computation changing the buffer
20667 or window's point, then we'd need select_window_1 here as well. */
20668 XSETWINDOW (selected_window, w);
20669 XFRAME (new_frame)->selected_window = selected_window;
20670
20671 /* These will be set while the mode line specs are processed. */
20672 line_number_displayed = 0;
20673 w->column_number_displayed = -1;
20674
20675 if (WINDOW_WANTS_MODELINE_P (w))
20676 {
20677 struct window *sel_w = XWINDOW (old_selected_window);
20678
20679 /* Select mode line face based on the real selected window. */
20680 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20681 BVAR (current_buffer, mode_line_format));
20682 ++n;
20683 }
20684
20685 if (WINDOW_WANTS_HEADER_LINE_P (w))
20686 {
20687 display_mode_line (w, HEADER_LINE_FACE_ID,
20688 BVAR (current_buffer, header_line_format));
20689 ++n;
20690 }
20691
20692 XFRAME (new_frame)->selected_window = old_frame_selected_window;
20693 selected_frame = old_selected_frame;
20694 selected_window = old_selected_window;
20695 return n;
20696 }
20697
20698
20699 /* Display mode or header line of window W. FACE_ID specifies which
20700 line to display; it is either MODE_LINE_FACE_ID or
20701 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20702 display. Value is the pixel height of the mode/header line
20703 displayed. */
20704
20705 static int
20706 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20707 {
20708 struct it it;
20709 struct face *face;
20710 ptrdiff_t count = SPECPDL_INDEX ();
20711
20712 init_iterator (&it, w, -1, -1, NULL, face_id);
20713 /* Don't extend on a previously drawn mode-line.
20714 This may happen if called from pos_visible_p. */
20715 it.glyph_row->enabled_p = 0;
20716 prepare_desired_row (it.glyph_row);
20717
20718 it.glyph_row->mode_line_p = 1;
20719
20720 /* FIXME: This should be controlled by a user option. But
20721 supporting such an option is not trivial, since the mode line is
20722 made up of many separate strings. */
20723 it.paragraph_embedding = L2R;
20724
20725 record_unwind_protect (unwind_format_mode_line,
20726 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20727
20728 mode_line_target = MODE_LINE_DISPLAY;
20729
20730 /* Temporarily make frame's keyboard the current kboard so that
20731 kboard-local variables in the mode_line_format will get the right
20732 values. */
20733 push_kboard (FRAME_KBOARD (it.f));
20734 record_unwind_save_match_data ();
20735 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20736 pop_kboard ();
20737
20738 unbind_to (count, Qnil);
20739
20740 /* Fill up with spaces. */
20741 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20742
20743 compute_line_metrics (&it);
20744 it.glyph_row->full_width_p = 1;
20745 it.glyph_row->continued_p = 0;
20746 it.glyph_row->truncated_on_left_p = 0;
20747 it.glyph_row->truncated_on_right_p = 0;
20748
20749 /* Make a 3D mode-line have a shadow at its right end. */
20750 face = FACE_FROM_ID (it.f, face_id);
20751 extend_face_to_end_of_line (&it);
20752 if (face->box != FACE_NO_BOX)
20753 {
20754 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20755 + it.glyph_row->used[TEXT_AREA] - 1);
20756 last->right_box_line_p = 1;
20757 }
20758
20759 return it.glyph_row->height;
20760 }
20761
20762 /* Move element ELT in LIST to the front of LIST.
20763 Return the updated list. */
20764
20765 static Lisp_Object
20766 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20767 {
20768 register Lisp_Object tail, prev;
20769 register Lisp_Object tem;
20770
20771 tail = list;
20772 prev = Qnil;
20773 while (CONSP (tail))
20774 {
20775 tem = XCAR (tail);
20776
20777 if (EQ (elt, tem))
20778 {
20779 /* Splice out the link TAIL. */
20780 if (NILP (prev))
20781 list = XCDR (tail);
20782 else
20783 Fsetcdr (prev, XCDR (tail));
20784
20785 /* Now make it the first. */
20786 Fsetcdr (tail, list);
20787 return tail;
20788 }
20789 else
20790 prev = tail;
20791 tail = XCDR (tail);
20792 QUIT;
20793 }
20794
20795 /* Not found--return unchanged LIST. */
20796 return list;
20797 }
20798
20799 /* Contribute ELT to the mode line for window IT->w. How it
20800 translates into text depends on its data type.
20801
20802 IT describes the display environment in which we display, as usual.
20803
20804 DEPTH is the depth in recursion. It is used to prevent
20805 infinite recursion here.
20806
20807 FIELD_WIDTH is the number of characters the display of ELT should
20808 occupy in the mode line, and PRECISION is the maximum number of
20809 characters to display from ELT's representation. See
20810 display_string for details.
20811
20812 Returns the hpos of the end of the text generated by ELT.
20813
20814 PROPS is a property list to add to any string we encounter.
20815
20816 If RISKY is nonzero, remove (disregard) any properties in any string
20817 we encounter, and ignore :eval and :propertize.
20818
20819 The global variable `mode_line_target' determines whether the
20820 output is passed to `store_mode_line_noprop',
20821 `store_mode_line_string', or `display_string'. */
20822
20823 static int
20824 display_mode_element (struct it *it, int depth, int field_width, int precision,
20825 Lisp_Object elt, Lisp_Object props, int risky)
20826 {
20827 int n = 0, field, prec;
20828 int literal = 0;
20829
20830 tail_recurse:
20831 if (depth > 100)
20832 elt = build_string ("*too-deep*");
20833
20834 depth++;
20835
20836 switch (XTYPE (elt))
20837 {
20838 case Lisp_String:
20839 {
20840 /* A string: output it and check for %-constructs within it. */
20841 unsigned char c;
20842 ptrdiff_t offset = 0;
20843
20844 if (SCHARS (elt) > 0
20845 && (!NILP (props) || risky))
20846 {
20847 Lisp_Object oprops, aelt;
20848 oprops = Ftext_properties_at (make_number (0), elt);
20849
20850 /* If the starting string's properties are not what
20851 we want, translate the string. Also, if the string
20852 is risky, do that anyway. */
20853
20854 if (NILP (Fequal (props, oprops)) || risky)
20855 {
20856 /* If the starting string has properties,
20857 merge the specified ones onto the existing ones. */
20858 if (! NILP (oprops) && !risky)
20859 {
20860 Lisp_Object tem;
20861
20862 oprops = Fcopy_sequence (oprops);
20863 tem = props;
20864 while (CONSP (tem))
20865 {
20866 oprops = Fplist_put (oprops, XCAR (tem),
20867 XCAR (XCDR (tem)));
20868 tem = XCDR (XCDR (tem));
20869 }
20870 props = oprops;
20871 }
20872
20873 aelt = Fassoc (elt, mode_line_proptrans_alist);
20874 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20875 {
20876 /* AELT is what we want. Move it to the front
20877 without consing. */
20878 elt = XCAR (aelt);
20879 mode_line_proptrans_alist
20880 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20881 }
20882 else
20883 {
20884 Lisp_Object tem;
20885
20886 /* If AELT has the wrong props, it is useless.
20887 so get rid of it. */
20888 if (! NILP (aelt))
20889 mode_line_proptrans_alist
20890 = Fdelq (aelt, mode_line_proptrans_alist);
20891
20892 elt = Fcopy_sequence (elt);
20893 Fset_text_properties (make_number (0), Flength (elt),
20894 props, elt);
20895 /* Add this item to mode_line_proptrans_alist. */
20896 mode_line_proptrans_alist
20897 = Fcons (Fcons (elt, props),
20898 mode_line_proptrans_alist);
20899 /* Truncate mode_line_proptrans_alist
20900 to at most 50 elements. */
20901 tem = Fnthcdr (make_number (50),
20902 mode_line_proptrans_alist);
20903 if (! NILP (tem))
20904 XSETCDR (tem, Qnil);
20905 }
20906 }
20907 }
20908
20909 offset = 0;
20910
20911 if (literal)
20912 {
20913 prec = precision - n;
20914 switch (mode_line_target)
20915 {
20916 case MODE_LINE_NOPROP:
20917 case MODE_LINE_TITLE:
20918 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20919 break;
20920 case MODE_LINE_STRING:
20921 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20922 break;
20923 case MODE_LINE_DISPLAY:
20924 n += display_string (NULL, elt, Qnil, 0, 0, it,
20925 0, prec, 0, STRING_MULTIBYTE (elt));
20926 break;
20927 }
20928
20929 break;
20930 }
20931
20932 /* Handle the non-literal case. */
20933
20934 while ((precision <= 0 || n < precision)
20935 && SREF (elt, offset) != 0
20936 && (mode_line_target != MODE_LINE_DISPLAY
20937 || it->current_x < it->last_visible_x))
20938 {
20939 ptrdiff_t last_offset = offset;
20940
20941 /* Advance to end of string or next format specifier. */
20942 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20943 ;
20944
20945 if (offset - 1 != last_offset)
20946 {
20947 ptrdiff_t nchars, nbytes;
20948
20949 /* Output to end of string or up to '%'. Field width
20950 is length of string. Don't output more than
20951 PRECISION allows us. */
20952 offset--;
20953
20954 prec = c_string_width (SDATA (elt) + last_offset,
20955 offset - last_offset, precision - n,
20956 &nchars, &nbytes);
20957
20958 switch (mode_line_target)
20959 {
20960 case MODE_LINE_NOPROP:
20961 case MODE_LINE_TITLE:
20962 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20963 break;
20964 case MODE_LINE_STRING:
20965 {
20966 ptrdiff_t bytepos = last_offset;
20967 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20968 ptrdiff_t endpos = (precision <= 0
20969 ? string_byte_to_char (elt, offset)
20970 : charpos + nchars);
20971
20972 n += store_mode_line_string (NULL,
20973 Fsubstring (elt, make_number (charpos),
20974 make_number (endpos)),
20975 0, 0, 0, Qnil);
20976 }
20977 break;
20978 case MODE_LINE_DISPLAY:
20979 {
20980 ptrdiff_t bytepos = last_offset;
20981 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20982
20983 if (precision <= 0)
20984 nchars = string_byte_to_char (elt, offset) - charpos;
20985 n += display_string (NULL, elt, Qnil, 0, charpos,
20986 it, 0, nchars, 0,
20987 STRING_MULTIBYTE (elt));
20988 }
20989 break;
20990 }
20991 }
20992 else /* c == '%' */
20993 {
20994 ptrdiff_t percent_position = offset;
20995
20996 /* Get the specified minimum width. Zero means
20997 don't pad. */
20998 field = 0;
20999 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
21000 field = field * 10 + c - '0';
21001
21002 /* Don't pad beyond the total padding allowed. */
21003 if (field_width - n > 0 && field > field_width - n)
21004 field = field_width - n;
21005
21006 /* Note that either PRECISION <= 0 or N < PRECISION. */
21007 prec = precision - n;
21008
21009 if (c == 'M')
21010 n += display_mode_element (it, depth, field, prec,
21011 Vglobal_mode_string, props,
21012 risky);
21013 else if (c != 0)
21014 {
21015 bool multibyte;
21016 ptrdiff_t bytepos, charpos;
21017 const char *spec;
21018 Lisp_Object string;
21019
21020 bytepos = percent_position;
21021 charpos = (STRING_MULTIBYTE (elt)
21022 ? string_byte_to_char (elt, bytepos)
21023 : bytepos);
21024 spec = decode_mode_spec (it->w, c, field, &string);
21025 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
21026
21027 switch (mode_line_target)
21028 {
21029 case MODE_LINE_NOPROP:
21030 case MODE_LINE_TITLE:
21031 n += store_mode_line_noprop (spec, field, prec);
21032 break;
21033 case MODE_LINE_STRING:
21034 {
21035 Lisp_Object tem = build_string (spec);
21036 props = Ftext_properties_at (make_number (charpos), elt);
21037 /* Should only keep face property in props */
21038 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
21039 }
21040 break;
21041 case MODE_LINE_DISPLAY:
21042 {
21043 int nglyphs_before, nwritten;
21044
21045 nglyphs_before = it->glyph_row->used[TEXT_AREA];
21046 nwritten = display_string (spec, string, elt,
21047 charpos, 0, it,
21048 field, prec, 0,
21049 multibyte);
21050
21051 /* Assign to the glyphs written above the
21052 string where the `%x' came from, position
21053 of the `%'. */
21054 if (nwritten > 0)
21055 {
21056 struct glyph *glyph
21057 = (it->glyph_row->glyphs[TEXT_AREA]
21058 + nglyphs_before);
21059 int i;
21060
21061 for (i = 0; i < nwritten; ++i)
21062 {
21063 glyph[i].object = elt;
21064 glyph[i].charpos = charpos;
21065 }
21066
21067 n += nwritten;
21068 }
21069 }
21070 break;
21071 }
21072 }
21073 else /* c == 0 */
21074 break;
21075 }
21076 }
21077 }
21078 break;
21079
21080 case Lisp_Symbol:
21081 /* A symbol: process the value of the symbol recursively
21082 as if it appeared here directly. Avoid error if symbol void.
21083 Special case: if value of symbol is a string, output the string
21084 literally. */
21085 {
21086 register Lisp_Object tem;
21087
21088 /* If the variable is not marked as risky to set
21089 then its contents are risky to use. */
21090 if (NILP (Fget (elt, Qrisky_local_variable)))
21091 risky = 1;
21092
21093 tem = Fboundp (elt);
21094 if (!NILP (tem))
21095 {
21096 tem = Fsymbol_value (elt);
21097 /* If value is a string, output that string literally:
21098 don't check for % within it. */
21099 if (STRINGP (tem))
21100 literal = 1;
21101
21102 if (!EQ (tem, elt))
21103 {
21104 /* Give up right away for nil or t. */
21105 elt = tem;
21106 goto tail_recurse;
21107 }
21108 }
21109 }
21110 break;
21111
21112 case Lisp_Cons:
21113 {
21114 register Lisp_Object car, tem;
21115
21116 /* A cons cell: five distinct cases.
21117 If first element is :eval or :propertize, do something special.
21118 If first element is a string or a cons, process all the elements
21119 and effectively concatenate them.
21120 If first element is a negative number, truncate displaying cdr to
21121 at most that many characters. If positive, pad (with spaces)
21122 to at least that many characters.
21123 If first element is a symbol, process the cadr or caddr recursively
21124 according to whether the symbol's value is non-nil or nil. */
21125 car = XCAR (elt);
21126 if (EQ (car, QCeval))
21127 {
21128 /* An element of the form (:eval FORM) means evaluate FORM
21129 and use the result as mode line elements. */
21130
21131 if (risky)
21132 break;
21133
21134 if (CONSP (XCDR (elt)))
21135 {
21136 Lisp_Object spec;
21137 spec = safe_eval (XCAR (XCDR (elt)));
21138 n += display_mode_element (it, depth, field_width - n,
21139 precision - n, spec, props,
21140 risky);
21141 }
21142 }
21143 else if (EQ (car, QCpropertize))
21144 {
21145 /* An element of the form (:propertize ELT PROPS...)
21146 means display ELT but applying properties PROPS. */
21147
21148 if (risky)
21149 break;
21150
21151 if (CONSP (XCDR (elt)))
21152 n += display_mode_element (it, depth, field_width - n,
21153 precision - n, XCAR (XCDR (elt)),
21154 XCDR (XCDR (elt)), risky);
21155 }
21156 else if (SYMBOLP (car))
21157 {
21158 tem = Fboundp (car);
21159 elt = XCDR (elt);
21160 if (!CONSP (elt))
21161 goto invalid;
21162 /* elt is now the cdr, and we know it is a cons cell.
21163 Use its car if CAR has a non-nil value. */
21164 if (!NILP (tem))
21165 {
21166 tem = Fsymbol_value (car);
21167 if (!NILP (tem))
21168 {
21169 elt = XCAR (elt);
21170 goto tail_recurse;
21171 }
21172 }
21173 /* Symbol's value is nil (or symbol is unbound)
21174 Get the cddr of the original list
21175 and if possible find the caddr and use that. */
21176 elt = XCDR (elt);
21177 if (NILP (elt))
21178 break;
21179 else if (!CONSP (elt))
21180 goto invalid;
21181 elt = XCAR (elt);
21182 goto tail_recurse;
21183 }
21184 else if (INTEGERP (car))
21185 {
21186 register int lim = XINT (car);
21187 elt = XCDR (elt);
21188 if (lim < 0)
21189 {
21190 /* Negative int means reduce maximum width. */
21191 if (precision <= 0)
21192 precision = -lim;
21193 else
21194 precision = min (precision, -lim);
21195 }
21196 else if (lim > 0)
21197 {
21198 /* Padding specified. Don't let it be more than
21199 current maximum. */
21200 if (precision > 0)
21201 lim = min (precision, lim);
21202
21203 /* If that's more padding than already wanted, queue it.
21204 But don't reduce padding already specified even if
21205 that is beyond the current truncation point. */
21206 field_width = max (lim, field_width);
21207 }
21208 goto tail_recurse;
21209 }
21210 else if (STRINGP (car) || CONSP (car))
21211 {
21212 Lisp_Object halftail = elt;
21213 int len = 0;
21214
21215 while (CONSP (elt)
21216 && (precision <= 0 || n < precision))
21217 {
21218 n += display_mode_element (it, depth,
21219 /* Do padding only after the last
21220 element in the list. */
21221 (! CONSP (XCDR (elt))
21222 ? field_width - n
21223 : 0),
21224 precision - n, XCAR (elt),
21225 props, risky);
21226 elt = XCDR (elt);
21227 len++;
21228 if ((len & 1) == 0)
21229 halftail = XCDR (halftail);
21230 /* Check for cycle. */
21231 if (EQ (halftail, elt))
21232 break;
21233 }
21234 }
21235 }
21236 break;
21237
21238 default:
21239 invalid:
21240 elt = build_string ("*invalid*");
21241 goto tail_recurse;
21242 }
21243
21244 /* Pad to FIELD_WIDTH. */
21245 if (field_width > 0 && n < field_width)
21246 {
21247 switch (mode_line_target)
21248 {
21249 case MODE_LINE_NOPROP:
21250 case MODE_LINE_TITLE:
21251 n += store_mode_line_noprop ("", field_width - n, 0);
21252 break;
21253 case MODE_LINE_STRING:
21254 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
21255 break;
21256 case MODE_LINE_DISPLAY:
21257 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
21258 0, 0, 0);
21259 break;
21260 }
21261 }
21262
21263 return n;
21264 }
21265
21266 /* Store a mode-line string element in mode_line_string_list.
21267
21268 If STRING is non-null, display that C string. Otherwise, the Lisp
21269 string LISP_STRING is displayed.
21270
21271 FIELD_WIDTH is the minimum number of output glyphs to produce.
21272 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21273 with spaces. FIELD_WIDTH <= 0 means don't pad.
21274
21275 PRECISION is the maximum number of characters to output from
21276 STRING. PRECISION <= 0 means don't truncate the string.
21277
21278 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
21279 properties to the string.
21280
21281 PROPS are the properties to add to the string.
21282 The mode_line_string_face face property is always added to the string.
21283 */
21284
21285 static int
21286 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
21287 int field_width, int precision, Lisp_Object props)
21288 {
21289 ptrdiff_t len;
21290 int n = 0;
21291
21292 if (string != NULL)
21293 {
21294 len = strlen (string);
21295 if (precision > 0 && len > precision)
21296 len = precision;
21297 lisp_string = make_string (string, len);
21298 if (NILP (props))
21299 props = mode_line_string_face_prop;
21300 else if (!NILP (mode_line_string_face))
21301 {
21302 Lisp_Object face = Fplist_get (props, Qface);
21303 props = Fcopy_sequence (props);
21304 if (NILP (face))
21305 face = mode_line_string_face;
21306 else
21307 face = list2 (face, mode_line_string_face);
21308 props = Fplist_put (props, Qface, face);
21309 }
21310 Fadd_text_properties (make_number (0), make_number (len),
21311 props, lisp_string);
21312 }
21313 else
21314 {
21315 len = XFASTINT (Flength (lisp_string));
21316 if (precision > 0 && len > precision)
21317 {
21318 len = precision;
21319 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
21320 precision = -1;
21321 }
21322 if (!NILP (mode_line_string_face))
21323 {
21324 Lisp_Object face;
21325 if (NILP (props))
21326 props = Ftext_properties_at (make_number (0), lisp_string);
21327 face = Fplist_get (props, Qface);
21328 if (NILP (face))
21329 face = mode_line_string_face;
21330 else
21331 face = list2 (face, mode_line_string_face);
21332 props = list2 (Qface, face);
21333 if (copy_string)
21334 lisp_string = Fcopy_sequence (lisp_string);
21335 }
21336 if (!NILP (props))
21337 Fadd_text_properties (make_number (0), make_number (len),
21338 props, lisp_string);
21339 }
21340
21341 if (len > 0)
21342 {
21343 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21344 n += len;
21345 }
21346
21347 if (field_width > len)
21348 {
21349 field_width -= len;
21350 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
21351 if (!NILP (props))
21352 Fadd_text_properties (make_number (0), make_number (field_width),
21353 props, lisp_string);
21354 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21355 n += field_width;
21356 }
21357
21358 return n;
21359 }
21360
21361
21362 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
21363 1, 4, 0,
21364 doc: /* Format a string out of a mode line format specification.
21365 First arg FORMAT specifies the mode line format (see `mode-line-format'
21366 for details) to use.
21367
21368 By default, the format is evaluated for the currently selected window.
21369
21370 Optional second arg FACE specifies the face property to put on all
21371 characters for which no face is specified. The value nil means the
21372 default face. The value t means whatever face the window's mode line
21373 currently uses (either `mode-line' or `mode-line-inactive',
21374 depending on whether the window is the selected window or not).
21375 An integer value means the value string has no text
21376 properties.
21377
21378 Optional third and fourth args WINDOW and BUFFER specify the window
21379 and buffer to use as the context for the formatting (defaults
21380 are the selected window and the WINDOW's buffer). */)
21381 (Lisp_Object format, Lisp_Object face,
21382 Lisp_Object window, Lisp_Object buffer)
21383 {
21384 struct it it;
21385 int len;
21386 struct window *w;
21387 struct buffer *old_buffer = NULL;
21388 int face_id;
21389 int no_props = INTEGERP (face);
21390 ptrdiff_t count = SPECPDL_INDEX ();
21391 Lisp_Object str;
21392 int string_start = 0;
21393
21394 w = decode_any_window (window);
21395 XSETWINDOW (window, w);
21396
21397 if (NILP (buffer))
21398 buffer = w->contents;
21399 CHECK_BUFFER (buffer);
21400
21401 /* Make formatting the modeline a non-op when noninteractive, otherwise
21402 there will be problems later caused by a partially initialized frame. */
21403 if (NILP (format) || noninteractive)
21404 return empty_unibyte_string;
21405
21406 if (no_props)
21407 face = Qnil;
21408
21409 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
21410 : EQ (face, Qt) ? (EQ (window, selected_window)
21411 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
21412 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
21413 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
21414 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
21415 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
21416 : DEFAULT_FACE_ID;
21417
21418 old_buffer = current_buffer;
21419
21420 /* Save things including mode_line_proptrans_alist,
21421 and set that to nil so that we don't alter the outer value. */
21422 record_unwind_protect (unwind_format_mode_line,
21423 format_mode_line_unwind_data
21424 (XFRAME (WINDOW_FRAME (w)),
21425 old_buffer, selected_window, 1));
21426 mode_line_proptrans_alist = Qnil;
21427
21428 Fselect_window (window, Qt);
21429 set_buffer_internal_1 (XBUFFER (buffer));
21430
21431 init_iterator (&it, w, -1, -1, NULL, face_id);
21432
21433 if (no_props)
21434 {
21435 mode_line_target = MODE_LINE_NOPROP;
21436 mode_line_string_face_prop = Qnil;
21437 mode_line_string_list = Qnil;
21438 string_start = MODE_LINE_NOPROP_LEN (0);
21439 }
21440 else
21441 {
21442 mode_line_target = MODE_LINE_STRING;
21443 mode_line_string_list = Qnil;
21444 mode_line_string_face = face;
21445 mode_line_string_face_prop
21446 = NILP (face) ? Qnil : list2 (Qface, face);
21447 }
21448
21449 push_kboard (FRAME_KBOARD (it.f));
21450 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21451 pop_kboard ();
21452
21453 if (no_props)
21454 {
21455 len = MODE_LINE_NOPROP_LEN (string_start);
21456 str = make_string (mode_line_noprop_buf + string_start, len);
21457 }
21458 else
21459 {
21460 mode_line_string_list = Fnreverse (mode_line_string_list);
21461 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21462 empty_unibyte_string);
21463 }
21464
21465 unbind_to (count, Qnil);
21466 return str;
21467 }
21468
21469 /* Write a null-terminated, right justified decimal representation of
21470 the positive integer D to BUF using a minimal field width WIDTH. */
21471
21472 static void
21473 pint2str (register char *buf, register int width, register ptrdiff_t d)
21474 {
21475 register char *p = buf;
21476
21477 if (d <= 0)
21478 *p++ = '0';
21479 else
21480 {
21481 while (d > 0)
21482 {
21483 *p++ = d % 10 + '0';
21484 d /= 10;
21485 }
21486 }
21487
21488 for (width -= (int) (p - buf); width > 0; --width)
21489 *p++ = ' ';
21490 *p-- = '\0';
21491 while (p > buf)
21492 {
21493 d = *buf;
21494 *buf++ = *p;
21495 *p-- = d;
21496 }
21497 }
21498
21499 /* Write a null-terminated, right justified decimal and "human
21500 readable" representation of the nonnegative integer D to BUF using
21501 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21502
21503 static const char power_letter[] =
21504 {
21505 0, /* no letter */
21506 'k', /* kilo */
21507 'M', /* mega */
21508 'G', /* giga */
21509 'T', /* tera */
21510 'P', /* peta */
21511 'E', /* exa */
21512 'Z', /* zetta */
21513 'Y' /* yotta */
21514 };
21515
21516 static void
21517 pint2hrstr (char *buf, int width, ptrdiff_t d)
21518 {
21519 /* We aim to represent the nonnegative integer D as
21520 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21521 ptrdiff_t quotient = d;
21522 int remainder = 0;
21523 /* -1 means: do not use TENTHS. */
21524 int tenths = -1;
21525 int exponent = 0;
21526
21527 /* Length of QUOTIENT.TENTHS as a string. */
21528 int length;
21529
21530 char * psuffix;
21531 char * p;
21532
21533 if (quotient >= 1000)
21534 {
21535 /* Scale to the appropriate EXPONENT. */
21536 do
21537 {
21538 remainder = quotient % 1000;
21539 quotient /= 1000;
21540 exponent++;
21541 }
21542 while (quotient >= 1000);
21543
21544 /* Round to nearest and decide whether to use TENTHS or not. */
21545 if (quotient <= 9)
21546 {
21547 tenths = remainder / 100;
21548 if (remainder % 100 >= 50)
21549 {
21550 if (tenths < 9)
21551 tenths++;
21552 else
21553 {
21554 quotient++;
21555 if (quotient == 10)
21556 tenths = -1;
21557 else
21558 tenths = 0;
21559 }
21560 }
21561 }
21562 else
21563 if (remainder >= 500)
21564 {
21565 if (quotient < 999)
21566 quotient++;
21567 else
21568 {
21569 quotient = 1;
21570 exponent++;
21571 tenths = 0;
21572 }
21573 }
21574 }
21575
21576 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21577 if (tenths == -1 && quotient <= 99)
21578 if (quotient <= 9)
21579 length = 1;
21580 else
21581 length = 2;
21582 else
21583 length = 3;
21584 p = psuffix = buf + max (width, length);
21585
21586 /* Print EXPONENT. */
21587 *psuffix++ = power_letter[exponent];
21588 *psuffix = '\0';
21589
21590 /* Print TENTHS. */
21591 if (tenths >= 0)
21592 {
21593 *--p = '0' + tenths;
21594 *--p = '.';
21595 }
21596
21597 /* Print QUOTIENT. */
21598 do
21599 {
21600 int digit = quotient % 10;
21601 *--p = '0' + digit;
21602 }
21603 while ((quotient /= 10) != 0);
21604
21605 /* Print leading spaces. */
21606 while (buf < p)
21607 *--p = ' ';
21608 }
21609
21610 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21611 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21612 type of CODING_SYSTEM. Return updated pointer into BUF. */
21613
21614 static unsigned char invalid_eol_type[] = "(*invalid*)";
21615
21616 static char *
21617 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21618 {
21619 Lisp_Object val;
21620 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21621 const unsigned char *eol_str;
21622 int eol_str_len;
21623 /* The EOL conversion we are using. */
21624 Lisp_Object eoltype;
21625
21626 val = CODING_SYSTEM_SPEC (coding_system);
21627 eoltype = Qnil;
21628
21629 if (!VECTORP (val)) /* Not yet decided. */
21630 {
21631 *buf++ = multibyte ? '-' : ' ';
21632 if (eol_flag)
21633 eoltype = eol_mnemonic_undecided;
21634 /* Don't mention EOL conversion if it isn't decided. */
21635 }
21636 else
21637 {
21638 Lisp_Object attrs;
21639 Lisp_Object eolvalue;
21640
21641 attrs = AREF (val, 0);
21642 eolvalue = AREF (val, 2);
21643
21644 *buf++ = multibyte
21645 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21646 : ' ';
21647
21648 if (eol_flag)
21649 {
21650 /* The EOL conversion that is normal on this system. */
21651
21652 if (NILP (eolvalue)) /* Not yet decided. */
21653 eoltype = eol_mnemonic_undecided;
21654 else if (VECTORP (eolvalue)) /* Not yet decided. */
21655 eoltype = eol_mnemonic_undecided;
21656 else /* eolvalue is Qunix, Qdos, or Qmac. */
21657 eoltype = (EQ (eolvalue, Qunix)
21658 ? eol_mnemonic_unix
21659 : (EQ (eolvalue, Qdos) == 1
21660 ? eol_mnemonic_dos : eol_mnemonic_mac));
21661 }
21662 }
21663
21664 if (eol_flag)
21665 {
21666 /* Mention the EOL conversion if it is not the usual one. */
21667 if (STRINGP (eoltype))
21668 {
21669 eol_str = SDATA (eoltype);
21670 eol_str_len = SBYTES (eoltype);
21671 }
21672 else if (CHARACTERP (eoltype))
21673 {
21674 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21675 int c = XFASTINT (eoltype);
21676 eol_str_len = CHAR_STRING (c, tmp);
21677 eol_str = tmp;
21678 }
21679 else
21680 {
21681 eol_str = invalid_eol_type;
21682 eol_str_len = sizeof (invalid_eol_type) - 1;
21683 }
21684 memcpy (buf, eol_str, eol_str_len);
21685 buf += eol_str_len;
21686 }
21687
21688 return buf;
21689 }
21690
21691 /* Return a string for the output of a mode line %-spec for window W,
21692 generated by character C. FIELD_WIDTH > 0 means pad the string
21693 returned with spaces to that value. Return a Lisp string in
21694 *STRING if the resulting string is taken from that Lisp string.
21695
21696 Note we operate on the current buffer for most purposes. */
21697
21698 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21699
21700 static const char *
21701 decode_mode_spec (struct window *w, register int c, int field_width,
21702 Lisp_Object *string)
21703 {
21704 Lisp_Object obj;
21705 struct frame *f = XFRAME (WINDOW_FRAME (w));
21706 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21707 /* We are going to use f->decode_mode_spec_buffer as the buffer to
21708 produce strings from numerical values, so limit preposterously
21709 large values of FIELD_WIDTH to avoid overrunning the buffer's
21710 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
21711 bytes plus the terminating null. */
21712 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
21713 struct buffer *b = current_buffer;
21714
21715 obj = Qnil;
21716 *string = Qnil;
21717
21718 switch (c)
21719 {
21720 case '*':
21721 if (!NILP (BVAR (b, read_only)))
21722 return "%";
21723 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21724 return "*";
21725 return "-";
21726
21727 case '+':
21728 /* This differs from %* only for a modified read-only buffer. */
21729 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21730 return "*";
21731 if (!NILP (BVAR (b, read_only)))
21732 return "%";
21733 return "-";
21734
21735 case '&':
21736 /* This differs from %* in ignoring read-only-ness. */
21737 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21738 return "*";
21739 return "-";
21740
21741 case '%':
21742 return "%";
21743
21744 case '[':
21745 {
21746 int i;
21747 char *p;
21748
21749 if (command_loop_level > 5)
21750 return "[[[... ";
21751 p = decode_mode_spec_buf;
21752 for (i = 0; i < command_loop_level; i++)
21753 *p++ = '[';
21754 *p = 0;
21755 return decode_mode_spec_buf;
21756 }
21757
21758 case ']':
21759 {
21760 int i;
21761 char *p;
21762
21763 if (command_loop_level > 5)
21764 return " ...]]]";
21765 p = decode_mode_spec_buf;
21766 for (i = 0; i < command_loop_level; i++)
21767 *p++ = ']';
21768 *p = 0;
21769 return decode_mode_spec_buf;
21770 }
21771
21772 case '-':
21773 {
21774 register int i;
21775
21776 /* Let lots_of_dashes be a string of infinite length. */
21777 if (mode_line_target == MODE_LINE_NOPROP
21778 || mode_line_target == MODE_LINE_STRING)
21779 return "--";
21780 if (field_width <= 0
21781 || field_width > sizeof (lots_of_dashes))
21782 {
21783 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21784 decode_mode_spec_buf[i] = '-';
21785 decode_mode_spec_buf[i] = '\0';
21786 return decode_mode_spec_buf;
21787 }
21788 else
21789 return lots_of_dashes;
21790 }
21791
21792 case 'b':
21793 obj = BVAR (b, name);
21794 break;
21795
21796 case 'c':
21797 /* %c and %l are ignored in `frame-title-format'.
21798 (In redisplay_internal, the frame title is drawn _before_ the
21799 windows are updated, so the stuff which depends on actual
21800 window contents (such as %l) may fail to render properly, or
21801 even crash emacs.) */
21802 if (mode_line_target == MODE_LINE_TITLE)
21803 return "";
21804 else
21805 {
21806 ptrdiff_t col = current_column ();
21807 w->column_number_displayed = col;
21808 pint2str (decode_mode_spec_buf, width, col);
21809 return decode_mode_spec_buf;
21810 }
21811
21812 case 'e':
21813 #ifndef SYSTEM_MALLOC
21814 {
21815 if (NILP (Vmemory_full))
21816 return "";
21817 else
21818 return "!MEM FULL! ";
21819 }
21820 #else
21821 return "";
21822 #endif
21823
21824 case 'F':
21825 /* %F displays the frame name. */
21826 if (!NILP (f->title))
21827 return SSDATA (f->title);
21828 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21829 return SSDATA (f->name);
21830 return "Emacs";
21831
21832 case 'f':
21833 obj = BVAR (b, filename);
21834 break;
21835
21836 case 'i':
21837 {
21838 ptrdiff_t size = ZV - BEGV;
21839 pint2str (decode_mode_spec_buf, width, size);
21840 return decode_mode_spec_buf;
21841 }
21842
21843 case 'I':
21844 {
21845 ptrdiff_t size = ZV - BEGV;
21846 pint2hrstr (decode_mode_spec_buf, width, size);
21847 return decode_mode_spec_buf;
21848 }
21849
21850 case 'l':
21851 {
21852 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21853 ptrdiff_t topline, nlines, height;
21854 ptrdiff_t junk;
21855
21856 /* %c and %l are ignored in `frame-title-format'. */
21857 if (mode_line_target == MODE_LINE_TITLE)
21858 return "";
21859
21860 startpos = marker_position (w->start);
21861 startpos_byte = marker_byte_position (w->start);
21862 height = WINDOW_TOTAL_LINES (w);
21863
21864 /* If we decided that this buffer isn't suitable for line numbers,
21865 don't forget that too fast. */
21866 if (w->base_line_pos == -1)
21867 goto no_value;
21868
21869 /* If the buffer is very big, don't waste time. */
21870 if (INTEGERP (Vline_number_display_limit)
21871 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21872 {
21873 w->base_line_pos = 0;
21874 w->base_line_number = 0;
21875 goto no_value;
21876 }
21877
21878 if (w->base_line_number > 0
21879 && w->base_line_pos > 0
21880 && w->base_line_pos <= startpos)
21881 {
21882 line = w->base_line_number;
21883 linepos = w->base_line_pos;
21884 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21885 }
21886 else
21887 {
21888 line = 1;
21889 linepos = BUF_BEGV (b);
21890 linepos_byte = BUF_BEGV_BYTE (b);
21891 }
21892
21893 /* Count lines from base line to window start position. */
21894 nlines = display_count_lines (linepos_byte,
21895 startpos_byte,
21896 startpos, &junk);
21897
21898 topline = nlines + line;
21899
21900 /* Determine a new base line, if the old one is too close
21901 or too far away, or if we did not have one.
21902 "Too close" means it's plausible a scroll-down would
21903 go back past it. */
21904 if (startpos == BUF_BEGV (b))
21905 {
21906 w->base_line_number = topline;
21907 w->base_line_pos = BUF_BEGV (b);
21908 }
21909 else if (nlines < height + 25 || nlines > height * 3 + 50
21910 || linepos == BUF_BEGV (b))
21911 {
21912 ptrdiff_t limit = BUF_BEGV (b);
21913 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21914 ptrdiff_t position;
21915 ptrdiff_t distance =
21916 (height * 2 + 30) * line_number_display_limit_width;
21917
21918 if (startpos - distance > limit)
21919 {
21920 limit = startpos - distance;
21921 limit_byte = CHAR_TO_BYTE (limit);
21922 }
21923
21924 nlines = display_count_lines (startpos_byte,
21925 limit_byte,
21926 - (height * 2 + 30),
21927 &position);
21928 /* If we couldn't find the lines we wanted within
21929 line_number_display_limit_width chars per line,
21930 give up on line numbers for this window. */
21931 if (position == limit_byte && limit == startpos - distance)
21932 {
21933 w->base_line_pos = -1;
21934 w->base_line_number = 0;
21935 goto no_value;
21936 }
21937
21938 w->base_line_number = topline - nlines;
21939 w->base_line_pos = BYTE_TO_CHAR (position);
21940 }
21941
21942 /* Now count lines from the start pos to point. */
21943 nlines = display_count_lines (startpos_byte,
21944 PT_BYTE, PT, &junk);
21945
21946 /* Record that we did display the line number. */
21947 line_number_displayed = 1;
21948
21949 /* Make the string to show. */
21950 pint2str (decode_mode_spec_buf, width, topline + nlines);
21951 return decode_mode_spec_buf;
21952 no_value:
21953 {
21954 char* p = decode_mode_spec_buf;
21955 int pad = width - 2;
21956 while (pad-- > 0)
21957 *p++ = ' ';
21958 *p++ = '?';
21959 *p++ = '?';
21960 *p = '\0';
21961 return decode_mode_spec_buf;
21962 }
21963 }
21964 break;
21965
21966 case 'm':
21967 obj = BVAR (b, mode_name);
21968 break;
21969
21970 case 'n':
21971 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21972 return " Narrow";
21973 break;
21974
21975 case 'p':
21976 {
21977 ptrdiff_t pos = marker_position (w->start);
21978 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21979
21980 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
21981 {
21982 if (pos <= BUF_BEGV (b))
21983 return "All";
21984 else
21985 return "Bottom";
21986 }
21987 else if (pos <= BUF_BEGV (b))
21988 return "Top";
21989 else
21990 {
21991 if (total > 1000000)
21992 /* Do it differently for a large value, to avoid overflow. */
21993 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21994 else
21995 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21996 /* We can't normally display a 3-digit number,
21997 so get us a 2-digit number that is close. */
21998 if (total == 100)
21999 total = 99;
22000 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22001 return decode_mode_spec_buf;
22002 }
22003 }
22004
22005 /* Display percentage of size above the bottom of the screen. */
22006 case 'P':
22007 {
22008 ptrdiff_t toppos = marker_position (w->start);
22009 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
22010 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22011
22012 if (botpos >= BUF_ZV (b))
22013 {
22014 if (toppos <= BUF_BEGV (b))
22015 return "All";
22016 else
22017 return "Bottom";
22018 }
22019 else
22020 {
22021 if (total > 1000000)
22022 /* Do it differently for a large value, to avoid overflow. */
22023 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22024 else
22025 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
22026 /* We can't normally display a 3-digit number,
22027 so get us a 2-digit number that is close. */
22028 if (total == 100)
22029 total = 99;
22030 if (toppos <= BUF_BEGV (b))
22031 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
22032 else
22033 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22034 return decode_mode_spec_buf;
22035 }
22036 }
22037
22038 case 's':
22039 /* status of process */
22040 obj = Fget_buffer_process (Fcurrent_buffer ());
22041 if (NILP (obj))
22042 return "no process";
22043 #ifndef MSDOS
22044 obj = Fsymbol_name (Fprocess_status (obj));
22045 #endif
22046 break;
22047
22048 case '@':
22049 {
22050 ptrdiff_t count = inhibit_garbage_collection ();
22051 Lisp_Object val = call1 (intern ("file-remote-p"),
22052 BVAR (current_buffer, directory));
22053 unbind_to (count, Qnil);
22054
22055 if (NILP (val))
22056 return "-";
22057 else
22058 return "@";
22059 }
22060
22061 case 'z':
22062 /* coding-system (not including end-of-line format) */
22063 case 'Z':
22064 /* coding-system (including end-of-line type) */
22065 {
22066 int eol_flag = (c == 'Z');
22067 char *p = decode_mode_spec_buf;
22068
22069 if (! FRAME_WINDOW_P (f))
22070 {
22071 /* No need to mention EOL here--the terminal never needs
22072 to do EOL conversion. */
22073 p = decode_mode_spec_coding (CODING_ID_NAME
22074 (FRAME_KEYBOARD_CODING (f)->id),
22075 p, 0);
22076 p = decode_mode_spec_coding (CODING_ID_NAME
22077 (FRAME_TERMINAL_CODING (f)->id),
22078 p, 0);
22079 }
22080 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
22081 p, eol_flag);
22082
22083 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
22084 #ifdef subprocesses
22085 obj = Fget_buffer_process (Fcurrent_buffer ());
22086 if (PROCESSP (obj))
22087 {
22088 p = decode_mode_spec_coding
22089 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
22090 p = decode_mode_spec_coding
22091 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
22092 }
22093 #endif /* subprocesses */
22094 #endif /* 0 */
22095 *p = 0;
22096 return decode_mode_spec_buf;
22097 }
22098 }
22099
22100 if (STRINGP (obj))
22101 {
22102 *string = obj;
22103 return SSDATA (obj);
22104 }
22105 else
22106 return "";
22107 }
22108
22109
22110 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
22111 means count lines back from START_BYTE. But don't go beyond
22112 LIMIT_BYTE. Return the number of lines thus found (always
22113 nonnegative).
22114
22115 Set *BYTE_POS_PTR to the byte position where we stopped. This is
22116 either the position COUNT lines after/before START_BYTE, if we
22117 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
22118 COUNT lines. */
22119
22120 static ptrdiff_t
22121 display_count_lines (ptrdiff_t start_byte,
22122 ptrdiff_t limit_byte, ptrdiff_t count,
22123 ptrdiff_t *byte_pos_ptr)
22124 {
22125 register unsigned char *cursor;
22126 unsigned char *base;
22127
22128 register ptrdiff_t ceiling;
22129 register unsigned char *ceiling_addr;
22130 ptrdiff_t orig_count = count;
22131
22132 /* If we are not in selective display mode,
22133 check only for newlines. */
22134 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
22135 && !INTEGERP (BVAR (current_buffer, selective_display)));
22136
22137 if (count > 0)
22138 {
22139 while (start_byte < limit_byte)
22140 {
22141 ceiling = BUFFER_CEILING_OF (start_byte);
22142 ceiling = min (limit_byte - 1, ceiling);
22143 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
22144 base = (cursor = BYTE_POS_ADDR (start_byte));
22145
22146 do
22147 {
22148 if (selective_display)
22149 {
22150 while (*cursor != '\n' && *cursor != 015
22151 && ++cursor != ceiling_addr)
22152 continue;
22153 if (cursor == ceiling_addr)
22154 break;
22155 }
22156 else
22157 {
22158 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
22159 if (! cursor)
22160 break;
22161 }
22162
22163 cursor++;
22164
22165 if (--count == 0)
22166 {
22167 start_byte += cursor - base;
22168 *byte_pos_ptr = start_byte;
22169 return orig_count;
22170 }
22171 }
22172 while (cursor < ceiling_addr);
22173
22174 start_byte += ceiling_addr - base;
22175 }
22176 }
22177 else
22178 {
22179 while (start_byte > limit_byte)
22180 {
22181 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
22182 ceiling = max (limit_byte, ceiling);
22183 ceiling_addr = BYTE_POS_ADDR (ceiling);
22184 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
22185 while (1)
22186 {
22187 if (selective_display)
22188 {
22189 while (--cursor >= ceiling_addr
22190 && *cursor != '\n' && *cursor != 015)
22191 continue;
22192 if (cursor < ceiling_addr)
22193 break;
22194 }
22195 else
22196 {
22197 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
22198 if (! cursor)
22199 break;
22200 }
22201
22202 if (++count == 0)
22203 {
22204 start_byte += cursor - base + 1;
22205 *byte_pos_ptr = start_byte;
22206 /* When scanning backwards, we should
22207 not count the newline posterior to which we stop. */
22208 return - orig_count - 1;
22209 }
22210 }
22211 start_byte += ceiling_addr - base;
22212 }
22213 }
22214
22215 *byte_pos_ptr = limit_byte;
22216
22217 if (count < 0)
22218 return - orig_count + count;
22219 return orig_count - count;
22220
22221 }
22222
22223
22224 \f
22225 /***********************************************************************
22226 Displaying strings
22227 ***********************************************************************/
22228
22229 /* Display a NUL-terminated string, starting with index START.
22230
22231 If STRING is non-null, display that C string. Otherwise, the Lisp
22232 string LISP_STRING is displayed. There's a case that STRING is
22233 non-null and LISP_STRING is not nil. It means STRING is a string
22234 data of LISP_STRING. In that case, we display LISP_STRING while
22235 ignoring its text properties.
22236
22237 If FACE_STRING is not nil, FACE_STRING_POS is a position in
22238 FACE_STRING. Display STRING or LISP_STRING with the face at
22239 FACE_STRING_POS in FACE_STRING:
22240
22241 Display the string in the environment given by IT, but use the
22242 standard display table, temporarily.
22243
22244 FIELD_WIDTH is the minimum number of output glyphs to produce.
22245 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22246 with spaces. If STRING has more characters, more than FIELD_WIDTH
22247 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
22248
22249 PRECISION is the maximum number of characters to output from
22250 STRING. PRECISION < 0 means don't truncate the string.
22251
22252 This is roughly equivalent to printf format specifiers:
22253
22254 FIELD_WIDTH PRECISION PRINTF
22255 ----------------------------------------
22256 -1 -1 %s
22257 -1 10 %.10s
22258 10 -1 %10s
22259 20 10 %20.10s
22260
22261 MULTIBYTE zero means do not display multibyte chars, > 0 means do
22262 display them, and < 0 means obey the current buffer's value of
22263 enable_multibyte_characters.
22264
22265 Value is the number of columns displayed. */
22266
22267 static int
22268 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
22269 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
22270 int field_width, int precision, int max_x, int multibyte)
22271 {
22272 int hpos_at_start = it->hpos;
22273 int saved_face_id = it->face_id;
22274 struct glyph_row *row = it->glyph_row;
22275 ptrdiff_t it_charpos;
22276
22277 /* Initialize the iterator IT for iteration over STRING beginning
22278 with index START. */
22279 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
22280 precision, field_width, multibyte);
22281 if (string && STRINGP (lisp_string))
22282 /* LISP_STRING is the one returned by decode_mode_spec. We should
22283 ignore its text properties. */
22284 it->stop_charpos = it->end_charpos;
22285
22286 /* If displaying STRING, set up the face of the iterator from
22287 FACE_STRING, if that's given. */
22288 if (STRINGP (face_string))
22289 {
22290 ptrdiff_t endptr;
22291 struct face *face;
22292
22293 it->face_id
22294 = face_at_string_position (it->w, face_string, face_string_pos,
22295 0, it->region_beg_charpos,
22296 it->region_end_charpos,
22297 &endptr, it->base_face_id, 0);
22298 face = FACE_FROM_ID (it->f, it->face_id);
22299 it->face_box_p = face->box != FACE_NO_BOX;
22300 }
22301
22302 /* Set max_x to the maximum allowed X position. Don't let it go
22303 beyond the right edge of the window. */
22304 if (max_x <= 0)
22305 max_x = it->last_visible_x;
22306 else
22307 max_x = min (max_x, it->last_visible_x);
22308
22309 /* Skip over display elements that are not visible. because IT->w is
22310 hscrolled. */
22311 if (it->current_x < it->first_visible_x)
22312 move_it_in_display_line_to (it, 100000, it->first_visible_x,
22313 MOVE_TO_POS | MOVE_TO_X);
22314
22315 row->ascent = it->max_ascent;
22316 row->height = it->max_ascent + it->max_descent;
22317 row->phys_ascent = it->max_phys_ascent;
22318 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
22319 row->extra_line_spacing = it->max_extra_line_spacing;
22320
22321 if (STRINGP (it->string))
22322 it_charpos = IT_STRING_CHARPOS (*it);
22323 else
22324 it_charpos = IT_CHARPOS (*it);
22325
22326 /* This condition is for the case that we are called with current_x
22327 past last_visible_x. */
22328 while (it->current_x < max_x)
22329 {
22330 int x_before, x, n_glyphs_before, i, nglyphs;
22331
22332 /* Get the next display element. */
22333 if (!get_next_display_element (it))
22334 break;
22335
22336 /* Produce glyphs. */
22337 x_before = it->current_x;
22338 n_glyphs_before = row->used[TEXT_AREA];
22339 PRODUCE_GLYPHS (it);
22340
22341 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
22342 i = 0;
22343 x = x_before;
22344 while (i < nglyphs)
22345 {
22346 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
22347
22348 if (it->line_wrap != TRUNCATE
22349 && x + glyph->pixel_width > max_x)
22350 {
22351 /* End of continued line or max_x reached. */
22352 if (CHAR_GLYPH_PADDING_P (*glyph))
22353 {
22354 /* A wide character is unbreakable. */
22355 if (row->reversed_p)
22356 unproduce_glyphs (it, row->used[TEXT_AREA]
22357 - n_glyphs_before);
22358 row->used[TEXT_AREA] = n_glyphs_before;
22359 it->current_x = x_before;
22360 }
22361 else
22362 {
22363 if (row->reversed_p)
22364 unproduce_glyphs (it, row->used[TEXT_AREA]
22365 - (n_glyphs_before + i));
22366 row->used[TEXT_AREA] = n_glyphs_before + i;
22367 it->current_x = x;
22368 }
22369 break;
22370 }
22371 else if (x + glyph->pixel_width >= it->first_visible_x)
22372 {
22373 /* Glyph is at least partially visible. */
22374 ++it->hpos;
22375 if (x < it->first_visible_x)
22376 row->x = x - it->first_visible_x;
22377 }
22378 else
22379 {
22380 /* Glyph is off the left margin of the display area.
22381 Should not happen. */
22382 emacs_abort ();
22383 }
22384
22385 row->ascent = max (row->ascent, it->max_ascent);
22386 row->height = max (row->height, it->max_ascent + it->max_descent);
22387 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
22388 row->phys_height = max (row->phys_height,
22389 it->max_phys_ascent + it->max_phys_descent);
22390 row->extra_line_spacing = max (row->extra_line_spacing,
22391 it->max_extra_line_spacing);
22392 x += glyph->pixel_width;
22393 ++i;
22394 }
22395
22396 /* Stop if max_x reached. */
22397 if (i < nglyphs)
22398 break;
22399
22400 /* Stop at line ends. */
22401 if (ITERATOR_AT_END_OF_LINE_P (it))
22402 {
22403 it->continuation_lines_width = 0;
22404 break;
22405 }
22406
22407 set_iterator_to_next (it, 1);
22408 if (STRINGP (it->string))
22409 it_charpos = IT_STRING_CHARPOS (*it);
22410 else
22411 it_charpos = IT_CHARPOS (*it);
22412
22413 /* Stop if truncating at the right edge. */
22414 if (it->line_wrap == TRUNCATE
22415 && it->current_x >= it->last_visible_x)
22416 {
22417 /* Add truncation mark, but don't do it if the line is
22418 truncated at a padding space. */
22419 if (it_charpos < it->string_nchars)
22420 {
22421 if (!FRAME_WINDOW_P (it->f))
22422 {
22423 int ii, n;
22424
22425 if (it->current_x > it->last_visible_x)
22426 {
22427 if (!row->reversed_p)
22428 {
22429 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
22430 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22431 break;
22432 }
22433 else
22434 {
22435 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22436 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22437 break;
22438 unproduce_glyphs (it, ii + 1);
22439 ii = row->used[TEXT_AREA] - (ii + 1);
22440 }
22441 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22442 {
22443 row->used[TEXT_AREA] = ii;
22444 produce_special_glyphs (it, IT_TRUNCATION);
22445 }
22446 }
22447 produce_special_glyphs (it, IT_TRUNCATION);
22448 }
22449 row->truncated_on_right_p = 1;
22450 }
22451 break;
22452 }
22453 }
22454
22455 /* Maybe insert a truncation at the left. */
22456 if (it->first_visible_x
22457 && it_charpos > 0)
22458 {
22459 if (!FRAME_WINDOW_P (it->f)
22460 || (row->reversed_p
22461 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22462 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22463 insert_left_trunc_glyphs (it);
22464 row->truncated_on_left_p = 1;
22465 }
22466
22467 it->face_id = saved_face_id;
22468
22469 /* Value is number of columns displayed. */
22470 return it->hpos - hpos_at_start;
22471 }
22472
22473
22474 \f
22475 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22476 appears as an element of LIST or as the car of an element of LIST.
22477 If PROPVAL is a list, compare each element against LIST in that
22478 way, and return 1/2 if any element of PROPVAL is found in LIST.
22479 Otherwise return 0. This function cannot quit.
22480 The return value is 2 if the text is invisible but with an ellipsis
22481 and 1 if it's invisible and without an ellipsis. */
22482
22483 int
22484 invisible_p (register Lisp_Object propval, Lisp_Object list)
22485 {
22486 register Lisp_Object tail, proptail;
22487
22488 for (tail = list; CONSP (tail); tail = XCDR (tail))
22489 {
22490 register Lisp_Object tem;
22491 tem = XCAR (tail);
22492 if (EQ (propval, tem))
22493 return 1;
22494 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22495 return NILP (XCDR (tem)) ? 1 : 2;
22496 }
22497
22498 if (CONSP (propval))
22499 {
22500 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22501 {
22502 Lisp_Object propelt;
22503 propelt = XCAR (proptail);
22504 for (tail = list; CONSP (tail); tail = XCDR (tail))
22505 {
22506 register Lisp_Object tem;
22507 tem = XCAR (tail);
22508 if (EQ (propelt, tem))
22509 return 1;
22510 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22511 return NILP (XCDR (tem)) ? 1 : 2;
22512 }
22513 }
22514 }
22515
22516 return 0;
22517 }
22518
22519 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22520 doc: /* Non-nil if the property makes the text invisible.
22521 POS-OR-PROP can be a marker or number, in which case it is taken to be
22522 a position in the current buffer and the value of the `invisible' property
22523 is checked; or it can be some other value, which is then presumed to be the
22524 value of the `invisible' property of the text of interest.
22525 The non-nil value returned can be t for truly invisible text or something
22526 else if the text is replaced by an ellipsis. */)
22527 (Lisp_Object pos_or_prop)
22528 {
22529 Lisp_Object prop
22530 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22531 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22532 : pos_or_prop);
22533 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22534 return (invis == 0 ? Qnil
22535 : invis == 1 ? Qt
22536 : make_number (invis));
22537 }
22538
22539 /* Calculate a width or height in pixels from a specification using
22540 the following elements:
22541
22542 SPEC ::=
22543 NUM - a (fractional) multiple of the default font width/height
22544 (NUM) - specifies exactly NUM pixels
22545 UNIT - a fixed number of pixels, see below.
22546 ELEMENT - size of a display element in pixels, see below.
22547 (NUM . SPEC) - equals NUM * SPEC
22548 (+ SPEC SPEC ...) - add pixel values
22549 (- SPEC SPEC ...) - subtract pixel values
22550 (- SPEC) - negate pixel value
22551
22552 NUM ::=
22553 INT or FLOAT - a number constant
22554 SYMBOL - use symbol's (buffer local) variable binding.
22555
22556 UNIT ::=
22557 in - pixels per inch *)
22558 mm - pixels per 1/1000 meter *)
22559 cm - pixels per 1/100 meter *)
22560 width - width of current font in pixels.
22561 height - height of current font in pixels.
22562
22563 *) using the ratio(s) defined in display-pixels-per-inch.
22564
22565 ELEMENT ::=
22566
22567 left-fringe - left fringe width in pixels
22568 right-fringe - right fringe width in pixels
22569
22570 left-margin - left margin width in pixels
22571 right-margin - right margin width in pixels
22572
22573 scroll-bar - scroll-bar area width in pixels
22574
22575 Examples:
22576
22577 Pixels corresponding to 5 inches:
22578 (5 . in)
22579
22580 Total width of non-text areas on left side of window (if scroll-bar is on left):
22581 '(space :width (+ left-fringe left-margin scroll-bar))
22582
22583 Align to first text column (in header line):
22584 '(space :align-to 0)
22585
22586 Align to middle of text area minus half the width of variable `my-image'
22587 containing a loaded image:
22588 '(space :align-to (0.5 . (- text my-image)))
22589
22590 Width of left margin minus width of 1 character in the default font:
22591 '(space :width (- left-margin 1))
22592
22593 Width of left margin minus width of 2 characters in the current font:
22594 '(space :width (- left-margin (2 . width)))
22595
22596 Center 1 character over left-margin (in header line):
22597 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22598
22599 Different ways to express width of left fringe plus left margin minus one pixel:
22600 '(space :width (- (+ left-fringe left-margin) (1)))
22601 '(space :width (+ left-fringe left-margin (- (1))))
22602 '(space :width (+ left-fringe left-margin (-1)))
22603
22604 */
22605
22606 static int
22607 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22608 struct font *font, int width_p, int *align_to)
22609 {
22610 double pixels;
22611
22612 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22613 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22614
22615 if (NILP (prop))
22616 return OK_PIXELS (0);
22617
22618 eassert (FRAME_LIVE_P (it->f));
22619
22620 if (SYMBOLP (prop))
22621 {
22622 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22623 {
22624 char *unit = SSDATA (SYMBOL_NAME (prop));
22625
22626 if (unit[0] == 'i' && unit[1] == 'n')
22627 pixels = 1.0;
22628 else if (unit[0] == 'm' && unit[1] == 'm')
22629 pixels = 25.4;
22630 else if (unit[0] == 'c' && unit[1] == 'm')
22631 pixels = 2.54;
22632 else
22633 pixels = 0;
22634 if (pixels > 0)
22635 {
22636 double ppi = (width_p ? FRAME_RES_X (it->f)
22637 : FRAME_RES_Y (it->f));
22638
22639 if (ppi > 0)
22640 return OK_PIXELS (ppi / pixels);
22641 return 0;
22642 }
22643 }
22644
22645 #ifdef HAVE_WINDOW_SYSTEM
22646 if (EQ (prop, Qheight))
22647 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22648 if (EQ (prop, Qwidth))
22649 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22650 #else
22651 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22652 return OK_PIXELS (1);
22653 #endif
22654
22655 if (EQ (prop, Qtext))
22656 return OK_PIXELS (width_p
22657 ? window_box_width (it->w, TEXT_AREA)
22658 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22659
22660 if (align_to && *align_to < 0)
22661 {
22662 *res = 0;
22663 if (EQ (prop, Qleft))
22664 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22665 if (EQ (prop, Qright))
22666 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22667 if (EQ (prop, Qcenter))
22668 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22669 + window_box_width (it->w, TEXT_AREA) / 2);
22670 if (EQ (prop, Qleft_fringe))
22671 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22672 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22673 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22674 if (EQ (prop, Qright_fringe))
22675 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22676 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22677 : window_box_right_offset (it->w, TEXT_AREA));
22678 if (EQ (prop, Qleft_margin))
22679 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22680 if (EQ (prop, Qright_margin))
22681 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22682 if (EQ (prop, Qscroll_bar))
22683 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22684 ? 0
22685 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22686 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22687 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22688 : 0)));
22689 }
22690 else
22691 {
22692 if (EQ (prop, Qleft_fringe))
22693 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22694 if (EQ (prop, Qright_fringe))
22695 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22696 if (EQ (prop, Qleft_margin))
22697 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22698 if (EQ (prop, Qright_margin))
22699 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22700 if (EQ (prop, Qscroll_bar))
22701 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22702 }
22703
22704 prop = buffer_local_value_1 (prop, it->w->contents);
22705 if (EQ (prop, Qunbound))
22706 prop = Qnil;
22707 }
22708
22709 if (INTEGERP (prop) || FLOATP (prop))
22710 {
22711 int base_unit = (width_p
22712 ? FRAME_COLUMN_WIDTH (it->f)
22713 : FRAME_LINE_HEIGHT (it->f));
22714 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22715 }
22716
22717 if (CONSP (prop))
22718 {
22719 Lisp_Object car = XCAR (prop);
22720 Lisp_Object cdr = XCDR (prop);
22721
22722 if (SYMBOLP (car))
22723 {
22724 #ifdef HAVE_WINDOW_SYSTEM
22725 if (FRAME_WINDOW_P (it->f)
22726 && valid_image_p (prop))
22727 {
22728 ptrdiff_t id = lookup_image (it->f, prop);
22729 struct image *img = IMAGE_FROM_ID (it->f, id);
22730
22731 return OK_PIXELS (width_p ? img->width : img->height);
22732 }
22733 #endif
22734 if (EQ (car, Qplus) || EQ (car, Qminus))
22735 {
22736 int first = 1;
22737 double px;
22738
22739 pixels = 0;
22740 while (CONSP (cdr))
22741 {
22742 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22743 font, width_p, align_to))
22744 return 0;
22745 if (first)
22746 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22747 else
22748 pixels += px;
22749 cdr = XCDR (cdr);
22750 }
22751 if (EQ (car, Qminus))
22752 pixels = -pixels;
22753 return OK_PIXELS (pixels);
22754 }
22755
22756 car = buffer_local_value_1 (car, it->w->contents);
22757 if (EQ (car, Qunbound))
22758 car = Qnil;
22759 }
22760
22761 if (INTEGERP (car) || FLOATP (car))
22762 {
22763 double fact;
22764 pixels = XFLOATINT (car);
22765 if (NILP (cdr))
22766 return OK_PIXELS (pixels);
22767 if (calc_pixel_width_or_height (&fact, it, cdr,
22768 font, width_p, align_to))
22769 return OK_PIXELS (pixels * fact);
22770 return 0;
22771 }
22772
22773 return 0;
22774 }
22775
22776 return 0;
22777 }
22778
22779 \f
22780 /***********************************************************************
22781 Glyph Display
22782 ***********************************************************************/
22783
22784 #ifdef HAVE_WINDOW_SYSTEM
22785
22786 #ifdef GLYPH_DEBUG
22787
22788 void
22789 dump_glyph_string (struct glyph_string *s)
22790 {
22791 fprintf (stderr, "glyph string\n");
22792 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22793 s->x, s->y, s->width, s->height);
22794 fprintf (stderr, " ybase = %d\n", s->ybase);
22795 fprintf (stderr, " hl = %d\n", s->hl);
22796 fprintf (stderr, " left overhang = %d, right = %d\n",
22797 s->left_overhang, s->right_overhang);
22798 fprintf (stderr, " nchars = %d\n", s->nchars);
22799 fprintf (stderr, " extends to end of line = %d\n",
22800 s->extends_to_end_of_line_p);
22801 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22802 fprintf (stderr, " bg width = %d\n", s->background_width);
22803 }
22804
22805 #endif /* GLYPH_DEBUG */
22806
22807 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22808 of XChar2b structures for S; it can't be allocated in
22809 init_glyph_string because it must be allocated via `alloca'. W
22810 is the window on which S is drawn. ROW and AREA are the glyph row
22811 and area within the row from which S is constructed. START is the
22812 index of the first glyph structure covered by S. HL is a
22813 face-override for drawing S. */
22814
22815 #ifdef HAVE_NTGUI
22816 #define OPTIONAL_HDC(hdc) HDC hdc,
22817 #define DECLARE_HDC(hdc) HDC hdc;
22818 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22819 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22820 #endif
22821
22822 #ifndef OPTIONAL_HDC
22823 #define OPTIONAL_HDC(hdc)
22824 #define DECLARE_HDC(hdc)
22825 #define ALLOCATE_HDC(hdc, f)
22826 #define RELEASE_HDC(hdc, f)
22827 #endif
22828
22829 static void
22830 init_glyph_string (struct glyph_string *s,
22831 OPTIONAL_HDC (hdc)
22832 XChar2b *char2b, struct window *w, struct glyph_row *row,
22833 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22834 {
22835 memset (s, 0, sizeof *s);
22836 s->w = w;
22837 s->f = XFRAME (w->frame);
22838 #ifdef HAVE_NTGUI
22839 s->hdc = hdc;
22840 #endif
22841 s->display = FRAME_X_DISPLAY (s->f);
22842 s->window = FRAME_X_WINDOW (s->f);
22843 s->char2b = char2b;
22844 s->hl = hl;
22845 s->row = row;
22846 s->area = area;
22847 s->first_glyph = row->glyphs[area] + start;
22848 s->height = row->height;
22849 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22850 s->ybase = s->y + row->ascent;
22851 }
22852
22853
22854 /* Append the list of glyph strings with head H and tail T to the list
22855 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22856
22857 static void
22858 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22859 struct glyph_string *h, struct glyph_string *t)
22860 {
22861 if (h)
22862 {
22863 if (*head)
22864 (*tail)->next = h;
22865 else
22866 *head = h;
22867 h->prev = *tail;
22868 *tail = t;
22869 }
22870 }
22871
22872
22873 /* Prepend the list of glyph strings with head H and tail T to the
22874 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22875 result. */
22876
22877 static void
22878 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22879 struct glyph_string *h, struct glyph_string *t)
22880 {
22881 if (h)
22882 {
22883 if (*head)
22884 (*head)->prev = t;
22885 else
22886 *tail = t;
22887 t->next = *head;
22888 *head = h;
22889 }
22890 }
22891
22892
22893 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22894 Set *HEAD and *TAIL to the resulting list. */
22895
22896 static void
22897 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22898 struct glyph_string *s)
22899 {
22900 s->next = s->prev = NULL;
22901 append_glyph_string_lists (head, tail, s, s);
22902 }
22903
22904
22905 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22906 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22907 make sure that X resources for the face returned are allocated.
22908 Value is a pointer to a realized face that is ready for display if
22909 DISPLAY_P is non-zero. */
22910
22911 static struct face *
22912 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22913 XChar2b *char2b, int display_p)
22914 {
22915 struct face *face = FACE_FROM_ID (f, face_id);
22916 unsigned code = 0;
22917
22918 if (face->font)
22919 {
22920 code = face->font->driver->encode_char (face->font, c);
22921
22922 if (code == FONT_INVALID_CODE)
22923 code = 0;
22924 }
22925 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22926
22927 /* Make sure X resources of the face are allocated. */
22928 #ifdef HAVE_X_WINDOWS
22929 if (display_p)
22930 #endif
22931 {
22932 eassert (face != NULL);
22933 PREPARE_FACE_FOR_DISPLAY (f, face);
22934 }
22935
22936 return face;
22937 }
22938
22939
22940 /* Get face and two-byte form of character glyph GLYPH on frame F.
22941 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22942 a pointer to a realized face that is ready for display. */
22943
22944 static struct face *
22945 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22946 XChar2b *char2b, int *two_byte_p)
22947 {
22948 struct face *face;
22949 unsigned code = 0;
22950
22951 eassert (glyph->type == CHAR_GLYPH);
22952 face = FACE_FROM_ID (f, glyph->face_id);
22953
22954 /* Make sure X resources of the face are allocated. */
22955 eassert (face != NULL);
22956 PREPARE_FACE_FOR_DISPLAY (f, face);
22957
22958 if (two_byte_p)
22959 *two_byte_p = 0;
22960
22961 if (face->font)
22962 {
22963 if (CHAR_BYTE8_P (glyph->u.ch))
22964 code = CHAR_TO_BYTE8 (glyph->u.ch);
22965 else
22966 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22967
22968 if (code == FONT_INVALID_CODE)
22969 code = 0;
22970 }
22971
22972 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22973 return face;
22974 }
22975
22976
22977 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22978 Return 1 if FONT has a glyph for C, otherwise return 0. */
22979
22980 static int
22981 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22982 {
22983 unsigned code;
22984
22985 if (CHAR_BYTE8_P (c))
22986 code = CHAR_TO_BYTE8 (c);
22987 else
22988 code = font->driver->encode_char (font, c);
22989
22990 if (code == FONT_INVALID_CODE)
22991 return 0;
22992 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22993 return 1;
22994 }
22995
22996
22997 /* Fill glyph string S with composition components specified by S->cmp.
22998
22999 BASE_FACE is the base face of the composition.
23000 S->cmp_from is the index of the first component for S.
23001
23002 OVERLAPS non-zero means S should draw the foreground only, and use
23003 its physical height for clipping. See also draw_glyphs.
23004
23005 Value is the index of a component not in S. */
23006
23007 static int
23008 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
23009 int overlaps)
23010 {
23011 int i;
23012 /* For all glyphs of this composition, starting at the offset
23013 S->cmp_from, until we reach the end of the definition or encounter a
23014 glyph that requires the different face, add it to S. */
23015 struct face *face;
23016
23017 eassert (s);
23018
23019 s->for_overlaps = overlaps;
23020 s->face = NULL;
23021 s->font = NULL;
23022 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
23023 {
23024 int c = COMPOSITION_GLYPH (s->cmp, i);
23025
23026 /* TAB in a composition means display glyphs with padding space
23027 on the left or right. */
23028 if (c != '\t')
23029 {
23030 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
23031 -1, Qnil);
23032
23033 face = get_char_face_and_encoding (s->f, c, face_id,
23034 s->char2b + i, 1);
23035 if (face)
23036 {
23037 if (! s->face)
23038 {
23039 s->face = face;
23040 s->font = s->face->font;
23041 }
23042 else if (s->face != face)
23043 break;
23044 }
23045 }
23046 ++s->nchars;
23047 }
23048 s->cmp_to = i;
23049
23050 if (s->face == NULL)
23051 {
23052 s->face = base_face->ascii_face;
23053 s->font = s->face->font;
23054 }
23055
23056 /* All glyph strings for the same composition has the same width,
23057 i.e. the width set for the first component of the composition. */
23058 s->width = s->first_glyph->pixel_width;
23059
23060 /* If the specified font could not be loaded, use the frame's
23061 default font, but record the fact that we couldn't load it in
23062 the glyph string so that we can draw rectangles for the
23063 characters of the glyph string. */
23064 if (s->font == NULL)
23065 {
23066 s->font_not_found_p = 1;
23067 s->font = FRAME_FONT (s->f);
23068 }
23069
23070 /* Adjust base line for subscript/superscript text. */
23071 s->ybase += s->first_glyph->voffset;
23072
23073 /* This glyph string must always be drawn with 16-bit functions. */
23074 s->two_byte_p = 1;
23075
23076 return s->cmp_to;
23077 }
23078
23079 static int
23080 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
23081 int start, int end, int overlaps)
23082 {
23083 struct glyph *glyph, *last;
23084 Lisp_Object lgstring;
23085 int i;
23086
23087 s->for_overlaps = overlaps;
23088 glyph = s->row->glyphs[s->area] + start;
23089 last = s->row->glyphs[s->area] + end;
23090 s->cmp_id = glyph->u.cmp.id;
23091 s->cmp_from = glyph->slice.cmp.from;
23092 s->cmp_to = glyph->slice.cmp.to + 1;
23093 s->face = FACE_FROM_ID (s->f, face_id);
23094 lgstring = composition_gstring_from_id (s->cmp_id);
23095 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
23096 glyph++;
23097 while (glyph < last
23098 && glyph->u.cmp.automatic
23099 && glyph->u.cmp.id == s->cmp_id
23100 && s->cmp_to == glyph->slice.cmp.from)
23101 s->cmp_to = (glyph++)->slice.cmp.to + 1;
23102
23103 for (i = s->cmp_from; i < s->cmp_to; i++)
23104 {
23105 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
23106 unsigned code = LGLYPH_CODE (lglyph);
23107
23108 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
23109 }
23110 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
23111 return glyph - s->row->glyphs[s->area];
23112 }
23113
23114
23115 /* Fill glyph string S from a sequence glyphs for glyphless characters.
23116 See the comment of fill_glyph_string for arguments.
23117 Value is the index of the first glyph not in S. */
23118
23119
23120 static int
23121 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
23122 int start, int end, int overlaps)
23123 {
23124 struct glyph *glyph, *last;
23125 int voffset;
23126
23127 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
23128 s->for_overlaps = overlaps;
23129 glyph = s->row->glyphs[s->area] + start;
23130 last = s->row->glyphs[s->area] + end;
23131 voffset = glyph->voffset;
23132 s->face = FACE_FROM_ID (s->f, face_id);
23133 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
23134 s->nchars = 1;
23135 s->width = glyph->pixel_width;
23136 glyph++;
23137 while (glyph < last
23138 && glyph->type == GLYPHLESS_GLYPH
23139 && glyph->voffset == voffset
23140 && glyph->face_id == face_id)
23141 {
23142 s->nchars++;
23143 s->width += glyph->pixel_width;
23144 glyph++;
23145 }
23146 s->ybase += voffset;
23147 return glyph - s->row->glyphs[s->area];
23148 }
23149
23150
23151 /* Fill glyph string S from a sequence of character glyphs.
23152
23153 FACE_ID is the face id of the string. START is the index of the
23154 first glyph to consider, END is the index of the last + 1.
23155 OVERLAPS non-zero means S should draw the foreground only, and use
23156 its physical height for clipping. See also draw_glyphs.
23157
23158 Value is the index of the first glyph not in S. */
23159
23160 static int
23161 fill_glyph_string (struct glyph_string *s, int face_id,
23162 int start, int end, int overlaps)
23163 {
23164 struct glyph *glyph, *last;
23165 int voffset;
23166 int glyph_not_available_p;
23167
23168 eassert (s->f == XFRAME (s->w->frame));
23169 eassert (s->nchars == 0);
23170 eassert (start >= 0 && end > start);
23171
23172 s->for_overlaps = overlaps;
23173 glyph = s->row->glyphs[s->area] + start;
23174 last = s->row->glyphs[s->area] + end;
23175 voffset = glyph->voffset;
23176 s->padding_p = glyph->padding_p;
23177 glyph_not_available_p = glyph->glyph_not_available_p;
23178
23179 while (glyph < last
23180 && glyph->type == CHAR_GLYPH
23181 && glyph->voffset == voffset
23182 /* Same face id implies same font, nowadays. */
23183 && glyph->face_id == face_id
23184 && glyph->glyph_not_available_p == glyph_not_available_p)
23185 {
23186 int two_byte_p;
23187
23188 s->face = get_glyph_face_and_encoding (s->f, glyph,
23189 s->char2b + s->nchars,
23190 &two_byte_p);
23191 s->two_byte_p = two_byte_p;
23192 ++s->nchars;
23193 eassert (s->nchars <= end - start);
23194 s->width += glyph->pixel_width;
23195 if (glyph++->padding_p != s->padding_p)
23196 break;
23197 }
23198
23199 s->font = s->face->font;
23200
23201 /* If the specified font could not be loaded, use the frame's font,
23202 but record the fact that we couldn't load it in
23203 S->font_not_found_p so that we can draw rectangles for the
23204 characters of the glyph string. */
23205 if (s->font == NULL || glyph_not_available_p)
23206 {
23207 s->font_not_found_p = 1;
23208 s->font = FRAME_FONT (s->f);
23209 }
23210
23211 /* Adjust base line for subscript/superscript text. */
23212 s->ybase += voffset;
23213
23214 eassert (s->face && s->face->gc);
23215 return glyph - s->row->glyphs[s->area];
23216 }
23217
23218
23219 /* Fill glyph string S from image glyph S->first_glyph. */
23220
23221 static void
23222 fill_image_glyph_string (struct glyph_string *s)
23223 {
23224 eassert (s->first_glyph->type == IMAGE_GLYPH);
23225 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
23226 eassert (s->img);
23227 s->slice = s->first_glyph->slice.img;
23228 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
23229 s->font = s->face->font;
23230 s->width = s->first_glyph->pixel_width;
23231
23232 /* Adjust base line for subscript/superscript text. */
23233 s->ybase += s->first_glyph->voffset;
23234 }
23235
23236
23237 /* Fill glyph string S from a sequence of stretch glyphs.
23238
23239 START is the index of the first glyph to consider,
23240 END is the index of the last + 1.
23241
23242 Value is the index of the first glyph not in S. */
23243
23244 static int
23245 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
23246 {
23247 struct glyph *glyph, *last;
23248 int voffset, face_id;
23249
23250 eassert (s->first_glyph->type == STRETCH_GLYPH);
23251
23252 glyph = s->row->glyphs[s->area] + start;
23253 last = s->row->glyphs[s->area] + end;
23254 face_id = glyph->face_id;
23255 s->face = FACE_FROM_ID (s->f, face_id);
23256 s->font = s->face->font;
23257 s->width = glyph->pixel_width;
23258 s->nchars = 1;
23259 voffset = glyph->voffset;
23260
23261 for (++glyph;
23262 (glyph < last
23263 && glyph->type == STRETCH_GLYPH
23264 && glyph->voffset == voffset
23265 && glyph->face_id == face_id);
23266 ++glyph)
23267 s->width += glyph->pixel_width;
23268
23269 /* Adjust base line for subscript/superscript text. */
23270 s->ybase += voffset;
23271
23272 /* The case that face->gc == 0 is handled when drawing the glyph
23273 string by calling PREPARE_FACE_FOR_DISPLAY. */
23274 eassert (s->face);
23275 return glyph - s->row->glyphs[s->area];
23276 }
23277
23278 static struct font_metrics *
23279 get_per_char_metric (struct font *font, XChar2b *char2b)
23280 {
23281 static struct font_metrics metrics;
23282 unsigned code;
23283
23284 if (! font)
23285 return NULL;
23286 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
23287 if (code == FONT_INVALID_CODE)
23288 return NULL;
23289 font->driver->text_extents (font, &code, 1, &metrics);
23290 return &metrics;
23291 }
23292
23293 /* EXPORT for RIF:
23294 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
23295 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
23296 assumed to be zero. */
23297
23298 void
23299 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
23300 {
23301 *left = *right = 0;
23302
23303 if (glyph->type == CHAR_GLYPH)
23304 {
23305 struct face *face;
23306 XChar2b char2b;
23307 struct font_metrics *pcm;
23308
23309 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
23310 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
23311 {
23312 if (pcm->rbearing > pcm->width)
23313 *right = pcm->rbearing - pcm->width;
23314 if (pcm->lbearing < 0)
23315 *left = -pcm->lbearing;
23316 }
23317 }
23318 else if (glyph->type == COMPOSITE_GLYPH)
23319 {
23320 if (! glyph->u.cmp.automatic)
23321 {
23322 struct composition *cmp = composition_table[glyph->u.cmp.id];
23323
23324 if (cmp->rbearing > cmp->pixel_width)
23325 *right = cmp->rbearing - cmp->pixel_width;
23326 if (cmp->lbearing < 0)
23327 *left = - cmp->lbearing;
23328 }
23329 else
23330 {
23331 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
23332 struct font_metrics metrics;
23333
23334 composition_gstring_width (gstring, glyph->slice.cmp.from,
23335 glyph->slice.cmp.to + 1, &metrics);
23336 if (metrics.rbearing > metrics.width)
23337 *right = metrics.rbearing - metrics.width;
23338 if (metrics.lbearing < 0)
23339 *left = - metrics.lbearing;
23340 }
23341 }
23342 }
23343
23344
23345 /* Return the index of the first glyph preceding glyph string S that
23346 is overwritten by S because of S's left overhang. Value is -1
23347 if no glyphs are overwritten. */
23348
23349 static int
23350 left_overwritten (struct glyph_string *s)
23351 {
23352 int k;
23353
23354 if (s->left_overhang)
23355 {
23356 int x = 0, i;
23357 struct glyph *glyphs = s->row->glyphs[s->area];
23358 int first = s->first_glyph - glyphs;
23359
23360 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
23361 x -= glyphs[i].pixel_width;
23362
23363 k = i + 1;
23364 }
23365 else
23366 k = -1;
23367
23368 return k;
23369 }
23370
23371
23372 /* Return the index of the first glyph preceding glyph string S that
23373 is overwriting S because of its right overhang. Value is -1 if no
23374 glyph in front of S overwrites S. */
23375
23376 static int
23377 left_overwriting (struct glyph_string *s)
23378 {
23379 int i, k, x;
23380 struct glyph *glyphs = s->row->glyphs[s->area];
23381 int first = s->first_glyph - glyphs;
23382
23383 k = -1;
23384 x = 0;
23385 for (i = first - 1; i >= 0; --i)
23386 {
23387 int left, right;
23388 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23389 if (x + right > 0)
23390 k = i;
23391 x -= glyphs[i].pixel_width;
23392 }
23393
23394 return k;
23395 }
23396
23397
23398 /* Return the index of the last glyph following glyph string S that is
23399 overwritten by S because of S's right overhang. Value is -1 if
23400 no such glyph is found. */
23401
23402 static int
23403 right_overwritten (struct glyph_string *s)
23404 {
23405 int k = -1;
23406
23407 if (s->right_overhang)
23408 {
23409 int x = 0, i;
23410 struct glyph *glyphs = s->row->glyphs[s->area];
23411 int first = (s->first_glyph - glyphs
23412 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23413 int end = s->row->used[s->area];
23414
23415 for (i = first; i < end && s->right_overhang > x; ++i)
23416 x += glyphs[i].pixel_width;
23417
23418 k = i;
23419 }
23420
23421 return k;
23422 }
23423
23424
23425 /* Return the index of the last glyph following glyph string S that
23426 overwrites S because of its left overhang. Value is negative
23427 if no such glyph is found. */
23428
23429 static int
23430 right_overwriting (struct glyph_string *s)
23431 {
23432 int i, k, x;
23433 int end = s->row->used[s->area];
23434 struct glyph *glyphs = s->row->glyphs[s->area];
23435 int first = (s->first_glyph - glyphs
23436 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23437
23438 k = -1;
23439 x = 0;
23440 for (i = first; i < end; ++i)
23441 {
23442 int left, right;
23443 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23444 if (x - left < 0)
23445 k = i;
23446 x += glyphs[i].pixel_width;
23447 }
23448
23449 return k;
23450 }
23451
23452
23453 /* Set background width of glyph string S. START is the index of the
23454 first glyph following S. LAST_X is the right-most x-position + 1
23455 in the drawing area. */
23456
23457 static void
23458 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23459 {
23460 /* If the face of this glyph string has to be drawn to the end of
23461 the drawing area, set S->extends_to_end_of_line_p. */
23462
23463 if (start == s->row->used[s->area]
23464 && s->area == TEXT_AREA
23465 && ((s->row->fill_line_p
23466 && (s->hl == DRAW_NORMAL_TEXT
23467 || s->hl == DRAW_IMAGE_RAISED
23468 || s->hl == DRAW_IMAGE_SUNKEN))
23469 || s->hl == DRAW_MOUSE_FACE))
23470 s->extends_to_end_of_line_p = 1;
23471
23472 /* If S extends its face to the end of the line, set its
23473 background_width to the distance to the right edge of the drawing
23474 area. */
23475 if (s->extends_to_end_of_line_p)
23476 s->background_width = last_x - s->x + 1;
23477 else
23478 s->background_width = s->width;
23479 }
23480
23481
23482 /* Compute overhangs and x-positions for glyph string S and its
23483 predecessors, or successors. X is the starting x-position for S.
23484 BACKWARD_P non-zero means process predecessors. */
23485
23486 static void
23487 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23488 {
23489 if (backward_p)
23490 {
23491 while (s)
23492 {
23493 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23494 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23495 x -= s->width;
23496 s->x = x;
23497 s = s->prev;
23498 }
23499 }
23500 else
23501 {
23502 while (s)
23503 {
23504 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23505 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23506 s->x = x;
23507 x += s->width;
23508 s = s->next;
23509 }
23510 }
23511 }
23512
23513
23514
23515 /* The following macros are only called from draw_glyphs below.
23516 They reference the following parameters of that function directly:
23517 `w', `row', `area', and `overlap_p'
23518 as well as the following local variables:
23519 `s', `f', and `hdc' (in W32) */
23520
23521 #ifdef HAVE_NTGUI
23522 /* On W32, silently add local `hdc' variable to argument list of
23523 init_glyph_string. */
23524 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23525 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23526 #else
23527 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23528 init_glyph_string (s, char2b, w, row, area, start, hl)
23529 #endif
23530
23531 /* Add a glyph string for a stretch glyph to the list of strings
23532 between HEAD and TAIL. START is the index of the stretch glyph in
23533 row area AREA of glyph row ROW. END is the index of the last glyph
23534 in that glyph row area. X is the current output position assigned
23535 to the new glyph string constructed. HL overrides that face of the
23536 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23537 is the right-most x-position of the drawing area. */
23538
23539 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23540 and below -- keep them on one line. */
23541 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23542 do \
23543 { \
23544 s = alloca (sizeof *s); \
23545 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23546 START = fill_stretch_glyph_string (s, START, END); \
23547 append_glyph_string (&HEAD, &TAIL, s); \
23548 s->x = (X); \
23549 } \
23550 while (0)
23551
23552
23553 /* Add a glyph string for an image glyph to the list of strings
23554 between HEAD and TAIL. START is the index of the image glyph in
23555 row area AREA of glyph row ROW. END is the index of the last glyph
23556 in that glyph row area. X is the current output position assigned
23557 to the new glyph string constructed. HL overrides that face of the
23558 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23559 is the right-most x-position of the drawing area. */
23560
23561 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23562 do \
23563 { \
23564 s = alloca (sizeof *s); \
23565 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23566 fill_image_glyph_string (s); \
23567 append_glyph_string (&HEAD, &TAIL, s); \
23568 ++START; \
23569 s->x = (X); \
23570 } \
23571 while (0)
23572
23573
23574 /* Add a glyph string for a sequence of character glyphs to the list
23575 of strings between HEAD and TAIL. START is the index of the first
23576 glyph in row area AREA of glyph row ROW that is part of the new
23577 glyph string. END is the index of the last glyph in that glyph row
23578 area. X is the current output position assigned to the new glyph
23579 string constructed. HL overrides that face of the glyph; e.g. it
23580 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23581 right-most x-position of the drawing area. */
23582
23583 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23584 do \
23585 { \
23586 int face_id; \
23587 XChar2b *char2b; \
23588 \
23589 face_id = (row)->glyphs[area][START].face_id; \
23590 \
23591 s = alloca (sizeof *s); \
23592 char2b = alloca ((END - START) * sizeof *char2b); \
23593 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23594 append_glyph_string (&HEAD, &TAIL, s); \
23595 s->x = (X); \
23596 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23597 } \
23598 while (0)
23599
23600
23601 /* Add a glyph string for a composite sequence to the list of strings
23602 between HEAD and TAIL. START is the index of the first glyph in
23603 row area AREA of glyph row ROW that is part of the new glyph
23604 string. END is the index of the last glyph in that glyph row area.
23605 X is the current output position assigned to the new glyph string
23606 constructed. HL overrides that face of the glyph; e.g. it is
23607 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23608 x-position of the drawing area. */
23609
23610 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23611 do { \
23612 int face_id = (row)->glyphs[area][START].face_id; \
23613 struct face *base_face = FACE_FROM_ID (f, face_id); \
23614 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23615 struct composition *cmp = composition_table[cmp_id]; \
23616 XChar2b *char2b; \
23617 struct glyph_string *first_s = NULL; \
23618 int n; \
23619 \
23620 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23621 \
23622 /* Make glyph_strings for each glyph sequence that is drawable by \
23623 the same face, and append them to HEAD/TAIL. */ \
23624 for (n = 0; n < cmp->glyph_len;) \
23625 { \
23626 s = alloca (sizeof *s); \
23627 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23628 append_glyph_string (&(HEAD), &(TAIL), s); \
23629 s->cmp = cmp; \
23630 s->cmp_from = n; \
23631 s->x = (X); \
23632 if (n == 0) \
23633 first_s = s; \
23634 n = fill_composite_glyph_string (s, base_face, overlaps); \
23635 } \
23636 \
23637 ++START; \
23638 s = first_s; \
23639 } while (0)
23640
23641
23642 /* Add a glyph string for a glyph-string sequence to the list of strings
23643 between HEAD and TAIL. */
23644
23645 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23646 do { \
23647 int face_id; \
23648 XChar2b *char2b; \
23649 Lisp_Object gstring; \
23650 \
23651 face_id = (row)->glyphs[area][START].face_id; \
23652 gstring = (composition_gstring_from_id \
23653 ((row)->glyphs[area][START].u.cmp.id)); \
23654 s = alloca (sizeof *s); \
23655 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23656 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23657 append_glyph_string (&(HEAD), &(TAIL), s); \
23658 s->x = (X); \
23659 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23660 } while (0)
23661
23662
23663 /* Add a glyph string for a sequence of glyphless character's glyphs
23664 to the list of strings between HEAD and TAIL. The meanings of
23665 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23666
23667 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23668 do \
23669 { \
23670 int face_id; \
23671 \
23672 face_id = (row)->glyphs[area][START].face_id; \
23673 \
23674 s = alloca (sizeof *s); \
23675 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23676 append_glyph_string (&HEAD, &TAIL, s); \
23677 s->x = (X); \
23678 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23679 overlaps); \
23680 } \
23681 while (0)
23682
23683
23684 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23685 of AREA of glyph row ROW on window W between indices START and END.
23686 HL overrides the face for drawing glyph strings, e.g. it is
23687 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23688 x-positions of the drawing area.
23689
23690 This is an ugly monster macro construct because we must use alloca
23691 to allocate glyph strings (because draw_glyphs can be called
23692 asynchronously). */
23693
23694 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23695 do \
23696 { \
23697 HEAD = TAIL = NULL; \
23698 while (START < END) \
23699 { \
23700 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23701 switch (first_glyph->type) \
23702 { \
23703 case CHAR_GLYPH: \
23704 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23705 HL, X, LAST_X); \
23706 break; \
23707 \
23708 case COMPOSITE_GLYPH: \
23709 if (first_glyph->u.cmp.automatic) \
23710 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23711 HL, X, LAST_X); \
23712 else \
23713 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23714 HL, X, LAST_X); \
23715 break; \
23716 \
23717 case STRETCH_GLYPH: \
23718 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23719 HL, X, LAST_X); \
23720 break; \
23721 \
23722 case IMAGE_GLYPH: \
23723 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23724 HL, X, LAST_X); \
23725 break; \
23726 \
23727 case GLYPHLESS_GLYPH: \
23728 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23729 HL, X, LAST_X); \
23730 break; \
23731 \
23732 default: \
23733 emacs_abort (); \
23734 } \
23735 \
23736 if (s) \
23737 { \
23738 set_glyph_string_background_width (s, START, LAST_X); \
23739 (X) += s->width; \
23740 } \
23741 } \
23742 } while (0)
23743
23744
23745 /* Draw glyphs between START and END in AREA of ROW on window W,
23746 starting at x-position X. X is relative to AREA in W. HL is a
23747 face-override with the following meaning:
23748
23749 DRAW_NORMAL_TEXT draw normally
23750 DRAW_CURSOR draw in cursor face
23751 DRAW_MOUSE_FACE draw in mouse face.
23752 DRAW_INVERSE_VIDEO draw in mode line face
23753 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23754 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23755
23756 If OVERLAPS is non-zero, draw only the foreground of characters and
23757 clip to the physical height of ROW. Non-zero value also defines
23758 the overlapping part to be drawn:
23759
23760 OVERLAPS_PRED overlap with preceding rows
23761 OVERLAPS_SUCC overlap with succeeding rows
23762 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23763 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23764
23765 Value is the x-position reached, relative to AREA of W. */
23766
23767 static int
23768 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23769 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23770 enum draw_glyphs_face hl, int overlaps)
23771 {
23772 struct glyph_string *head, *tail;
23773 struct glyph_string *s;
23774 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23775 int i, j, x_reached, last_x, area_left = 0;
23776 struct frame *f = XFRAME (WINDOW_FRAME (w));
23777 DECLARE_HDC (hdc);
23778
23779 ALLOCATE_HDC (hdc, f);
23780
23781 /* Let's rather be paranoid than getting a SEGV. */
23782 end = min (end, row->used[area]);
23783 start = clip_to_bounds (0, start, end);
23784
23785 /* Translate X to frame coordinates. Set last_x to the right
23786 end of the drawing area. */
23787 if (row->full_width_p)
23788 {
23789 /* X is relative to the left edge of W, without scroll bars
23790 or fringes. */
23791 area_left = WINDOW_LEFT_EDGE_X (w);
23792 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23793 }
23794 else
23795 {
23796 area_left = window_box_left (w, area);
23797 last_x = area_left + window_box_width (w, area);
23798 }
23799 x += area_left;
23800
23801 /* Build a doubly-linked list of glyph_string structures between
23802 head and tail from what we have to draw. Note that the macro
23803 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23804 the reason we use a separate variable `i'. */
23805 i = start;
23806 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23807 if (tail)
23808 x_reached = tail->x + tail->background_width;
23809 else
23810 x_reached = x;
23811
23812 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23813 the row, redraw some glyphs in front or following the glyph
23814 strings built above. */
23815 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23816 {
23817 struct glyph_string *h, *t;
23818 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23819 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23820 int check_mouse_face = 0;
23821 int dummy_x = 0;
23822
23823 /* If mouse highlighting is on, we may need to draw adjacent
23824 glyphs using mouse-face highlighting. */
23825 if (area == TEXT_AREA && row->mouse_face_p
23826 && hlinfo->mouse_face_beg_row >= 0
23827 && hlinfo->mouse_face_end_row >= 0)
23828 {
23829 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
23830
23831 if (row_vpos >= hlinfo->mouse_face_beg_row
23832 && row_vpos <= hlinfo->mouse_face_end_row)
23833 {
23834 check_mouse_face = 1;
23835 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
23836 ? hlinfo->mouse_face_beg_col : 0;
23837 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
23838 ? hlinfo->mouse_face_end_col
23839 : row->used[TEXT_AREA];
23840 }
23841 }
23842
23843 /* Compute overhangs for all glyph strings. */
23844 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23845 for (s = head; s; s = s->next)
23846 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23847
23848 /* Prepend glyph strings for glyphs in front of the first glyph
23849 string that are overwritten because of the first glyph
23850 string's left overhang. The background of all strings
23851 prepended must be drawn because the first glyph string
23852 draws over it. */
23853 i = left_overwritten (head);
23854 if (i >= 0)
23855 {
23856 enum draw_glyphs_face overlap_hl;
23857
23858 /* If this row contains mouse highlighting, attempt to draw
23859 the overlapped glyphs with the correct highlight. This
23860 code fails if the overlap encompasses more than one glyph
23861 and mouse-highlight spans only some of these glyphs.
23862 However, making it work perfectly involves a lot more
23863 code, and I don't know if the pathological case occurs in
23864 practice, so we'll stick to this for now. --- cyd */
23865 if (check_mouse_face
23866 && mouse_beg_col < start && mouse_end_col > i)
23867 overlap_hl = DRAW_MOUSE_FACE;
23868 else
23869 overlap_hl = DRAW_NORMAL_TEXT;
23870
23871 j = i;
23872 BUILD_GLYPH_STRINGS (j, start, h, t,
23873 overlap_hl, dummy_x, last_x);
23874 start = i;
23875 compute_overhangs_and_x (t, head->x, 1);
23876 prepend_glyph_string_lists (&head, &tail, h, t);
23877 clip_head = head;
23878 }
23879
23880 /* Prepend glyph strings for glyphs in front of the first glyph
23881 string that overwrite that glyph string because of their
23882 right overhang. For these strings, only the foreground must
23883 be drawn, because it draws over the glyph string at `head'.
23884 The background must not be drawn because this would overwrite
23885 right overhangs of preceding glyphs for which no glyph
23886 strings exist. */
23887 i = left_overwriting (head);
23888 if (i >= 0)
23889 {
23890 enum draw_glyphs_face overlap_hl;
23891
23892 if (check_mouse_face
23893 && mouse_beg_col < start && mouse_end_col > i)
23894 overlap_hl = DRAW_MOUSE_FACE;
23895 else
23896 overlap_hl = DRAW_NORMAL_TEXT;
23897
23898 clip_head = head;
23899 BUILD_GLYPH_STRINGS (i, start, h, t,
23900 overlap_hl, dummy_x, last_x);
23901 for (s = h; s; s = s->next)
23902 s->background_filled_p = 1;
23903 compute_overhangs_and_x (t, head->x, 1);
23904 prepend_glyph_string_lists (&head, &tail, h, t);
23905 }
23906
23907 /* Append glyphs strings for glyphs following the last glyph
23908 string tail that are overwritten by tail. The background of
23909 these strings has to be drawn because tail's foreground draws
23910 over it. */
23911 i = right_overwritten (tail);
23912 if (i >= 0)
23913 {
23914 enum draw_glyphs_face overlap_hl;
23915
23916 if (check_mouse_face
23917 && mouse_beg_col < i && mouse_end_col > end)
23918 overlap_hl = DRAW_MOUSE_FACE;
23919 else
23920 overlap_hl = DRAW_NORMAL_TEXT;
23921
23922 BUILD_GLYPH_STRINGS (end, i, h, t,
23923 overlap_hl, x, last_x);
23924 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23925 we don't have `end = i;' here. */
23926 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23927 append_glyph_string_lists (&head, &tail, h, t);
23928 clip_tail = tail;
23929 }
23930
23931 /* Append glyph strings for glyphs following the last glyph
23932 string tail that overwrite tail. The foreground of such
23933 glyphs has to be drawn because it writes into the background
23934 of tail. The background must not be drawn because it could
23935 paint over the foreground of following glyphs. */
23936 i = right_overwriting (tail);
23937 if (i >= 0)
23938 {
23939 enum draw_glyphs_face overlap_hl;
23940 if (check_mouse_face
23941 && mouse_beg_col < i && mouse_end_col > end)
23942 overlap_hl = DRAW_MOUSE_FACE;
23943 else
23944 overlap_hl = DRAW_NORMAL_TEXT;
23945
23946 clip_tail = tail;
23947 i++; /* We must include the Ith glyph. */
23948 BUILD_GLYPH_STRINGS (end, i, h, t,
23949 overlap_hl, x, last_x);
23950 for (s = h; s; s = s->next)
23951 s->background_filled_p = 1;
23952 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23953 append_glyph_string_lists (&head, &tail, h, t);
23954 }
23955 if (clip_head || clip_tail)
23956 for (s = head; s; s = s->next)
23957 {
23958 s->clip_head = clip_head;
23959 s->clip_tail = clip_tail;
23960 }
23961 }
23962
23963 /* Draw all strings. */
23964 for (s = head; s; s = s->next)
23965 FRAME_RIF (f)->draw_glyph_string (s);
23966
23967 #ifndef HAVE_NS
23968 /* When focus a sole frame and move horizontally, this sets on_p to 0
23969 causing a failure to erase prev cursor position. */
23970 if (area == TEXT_AREA
23971 && !row->full_width_p
23972 /* When drawing overlapping rows, only the glyph strings'
23973 foreground is drawn, which doesn't erase a cursor
23974 completely. */
23975 && !overlaps)
23976 {
23977 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23978 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23979 : (tail ? tail->x + tail->background_width : x));
23980 x0 -= area_left;
23981 x1 -= area_left;
23982
23983 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23984 row->y, MATRIX_ROW_BOTTOM_Y (row));
23985 }
23986 #endif
23987
23988 /* Value is the x-position up to which drawn, relative to AREA of W.
23989 This doesn't include parts drawn because of overhangs. */
23990 if (row->full_width_p)
23991 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23992 else
23993 x_reached -= area_left;
23994
23995 RELEASE_HDC (hdc, f);
23996
23997 return x_reached;
23998 }
23999
24000 /* Expand row matrix if too narrow. Don't expand if area
24001 is not present. */
24002
24003 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
24004 { \
24005 if (!it->f->fonts_changed \
24006 && (it->glyph_row->glyphs[area] \
24007 < it->glyph_row->glyphs[area + 1])) \
24008 { \
24009 it->w->ncols_scale_factor++; \
24010 it->f->fonts_changed = 1; \
24011 } \
24012 }
24013
24014 /* Store one glyph for IT->char_to_display in IT->glyph_row.
24015 Called from x_produce_glyphs when IT->glyph_row is non-null. */
24016
24017 static void
24018 append_glyph (struct it *it)
24019 {
24020 struct glyph *glyph;
24021 enum glyph_row_area area = it->area;
24022
24023 eassert (it->glyph_row);
24024 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
24025
24026 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24027 if (glyph < it->glyph_row->glyphs[area + 1])
24028 {
24029 /* If the glyph row is reversed, we need to prepend the glyph
24030 rather than append it. */
24031 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24032 {
24033 struct glyph *g;
24034
24035 /* Make room for the additional glyph. */
24036 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24037 g[1] = *g;
24038 glyph = it->glyph_row->glyphs[area];
24039 }
24040 glyph->charpos = CHARPOS (it->position);
24041 glyph->object = it->object;
24042 if (it->pixel_width > 0)
24043 {
24044 glyph->pixel_width = it->pixel_width;
24045 glyph->padding_p = 0;
24046 }
24047 else
24048 {
24049 /* Assure at least 1-pixel width. Otherwise, cursor can't
24050 be displayed correctly. */
24051 glyph->pixel_width = 1;
24052 glyph->padding_p = 1;
24053 }
24054 glyph->ascent = it->ascent;
24055 glyph->descent = it->descent;
24056 glyph->voffset = it->voffset;
24057 glyph->type = CHAR_GLYPH;
24058 glyph->avoid_cursor_p = it->avoid_cursor_p;
24059 glyph->multibyte_p = it->multibyte_p;
24060 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24061 {
24062 /* In R2L rows, the left and the right box edges need to be
24063 drawn in reverse direction. */
24064 glyph->right_box_line_p = it->start_of_box_run_p;
24065 glyph->left_box_line_p = it->end_of_box_run_p;
24066 }
24067 else
24068 {
24069 glyph->left_box_line_p = it->start_of_box_run_p;
24070 glyph->right_box_line_p = it->end_of_box_run_p;
24071 }
24072 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24073 || it->phys_descent > it->descent);
24074 glyph->glyph_not_available_p = it->glyph_not_available_p;
24075 glyph->face_id = it->face_id;
24076 glyph->u.ch = it->char_to_display;
24077 glyph->slice.img = null_glyph_slice;
24078 glyph->font_type = FONT_TYPE_UNKNOWN;
24079 if (it->bidi_p)
24080 {
24081 glyph->resolved_level = it->bidi_it.resolved_level;
24082 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24083 emacs_abort ();
24084 glyph->bidi_type = it->bidi_it.type;
24085 }
24086 else
24087 {
24088 glyph->resolved_level = 0;
24089 glyph->bidi_type = UNKNOWN_BT;
24090 }
24091 ++it->glyph_row->used[area];
24092 }
24093 else
24094 IT_EXPAND_MATRIX_WIDTH (it, area);
24095 }
24096
24097 /* Store one glyph for the composition IT->cmp_it.id in
24098 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
24099 non-null. */
24100
24101 static void
24102 append_composite_glyph (struct it *it)
24103 {
24104 struct glyph *glyph;
24105 enum glyph_row_area area = it->area;
24106
24107 eassert (it->glyph_row);
24108
24109 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24110 if (glyph < it->glyph_row->glyphs[area + 1])
24111 {
24112 /* If the glyph row is reversed, we need to prepend the glyph
24113 rather than append it. */
24114 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
24115 {
24116 struct glyph *g;
24117
24118 /* Make room for the new glyph. */
24119 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
24120 g[1] = *g;
24121 glyph = it->glyph_row->glyphs[it->area];
24122 }
24123 glyph->charpos = it->cmp_it.charpos;
24124 glyph->object = it->object;
24125 glyph->pixel_width = it->pixel_width;
24126 glyph->ascent = it->ascent;
24127 glyph->descent = it->descent;
24128 glyph->voffset = it->voffset;
24129 glyph->type = COMPOSITE_GLYPH;
24130 if (it->cmp_it.ch < 0)
24131 {
24132 glyph->u.cmp.automatic = 0;
24133 glyph->u.cmp.id = it->cmp_it.id;
24134 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
24135 }
24136 else
24137 {
24138 glyph->u.cmp.automatic = 1;
24139 glyph->u.cmp.id = it->cmp_it.id;
24140 glyph->slice.cmp.from = it->cmp_it.from;
24141 glyph->slice.cmp.to = it->cmp_it.to - 1;
24142 }
24143 glyph->avoid_cursor_p = it->avoid_cursor_p;
24144 glyph->multibyte_p = it->multibyte_p;
24145 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24146 {
24147 /* In R2L rows, the left and the right box edges need to be
24148 drawn in reverse direction. */
24149 glyph->right_box_line_p = it->start_of_box_run_p;
24150 glyph->left_box_line_p = it->end_of_box_run_p;
24151 }
24152 else
24153 {
24154 glyph->left_box_line_p = it->start_of_box_run_p;
24155 glyph->right_box_line_p = it->end_of_box_run_p;
24156 }
24157 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24158 || it->phys_descent > it->descent);
24159 glyph->padding_p = 0;
24160 glyph->glyph_not_available_p = 0;
24161 glyph->face_id = it->face_id;
24162 glyph->font_type = FONT_TYPE_UNKNOWN;
24163 if (it->bidi_p)
24164 {
24165 glyph->resolved_level = it->bidi_it.resolved_level;
24166 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24167 emacs_abort ();
24168 glyph->bidi_type = it->bidi_it.type;
24169 }
24170 ++it->glyph_row->used[area];
24171 }
24172 else
24173 IT_EXPAND_MATRIX_WIDTH (it, area);
24174 }
24175
24176
24177 /* Change IT->ascent and IT->height according to the setting of
24178 IT->voffset. */
24179
24180 static void
24181 take_vertical_position_into_account (struct it *it)
24182 {
24183 if (it->voffset)
24184 {
24185 if (it->voffset < 0)
24186 /* Increase the ascent so that we can display the text higher
24187 in the line. */
24188 it->ascent -= it->voffset;
24189 else
24190 /* Increase the descent so that we can display the text lower
24191 in the line. */
24192 it->descent += it->voffset;
24193 }
24194 }
24195
24196
24197 /* Produce glyphs/get display metrics for the image IT is loaded with.
24198 See the description of struct display_iterator in dispextern.h for
24199 an overview of struct display_iterator. */
24200
24201 static void
24202 produce_image_glyph (struct it *it)
24203 {
24204 struct image *img;
24205 struct face *face;
24206 int glyph_ascent, crop;
24207 struct glyph_slice slice;
24208
24209 eassert (it->what == IT_IMAGE);
24210
24211 face = FACE_FROM_ID (it->f, it->face_id);
24212 eassert (face);
24213 /* Make sure X resources of the face is loaded. */
24214 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24215
24216 if (it->image_id < 0)
24217 {
24218 /* Fringe bitmap. */
24219 it->ascent = it->phys_ascent = 0;
24220 it->descent = it->phys_descent = 0;
24221 it->pixel_width = 0;
24222 it->nglyphs = 0;
24223 return;
24224 }
24225
24226 img = IMAGE_FROM_ID (it->f, it->image_id);
24227 eassert (img);
24228 /* Make sure X resources of the image is loaded. */
24229 prepare_image_for_display (it->f, img);
24230
24231 slice.x = slice.y = 0;
24232 slice.width = img->width;
24233 slice.height = img->height;
24234
24235 if (INTEGERP (it->slice.x))
24236 slice.x = XINT (it->slice.x);
24237 else if (FLOATP (it->slice.x))
24238 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
24239
24240 if (INTEGERP (it->slice.y))
24241 slice.y = XINT (it->slice.y);
24242 else if (FLOATP (it->slice.y))
24243 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
24244
24245 if (INTEGERP (it->slice.width))
24246 slice.width = XINT (it->slice.width);
24247 else if (FLOATP (it->slice.width))
24248 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
24249
24250 if (INTEGERP (it->slice.height))
24251 slice.height = XINT (it->slice.height);
24252 else if (FLOATP (it->slice.height))
24253 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
24254
24255 if (slice.x >= img->width)
24256 slice.x = img->width;
24257 if (slice.y >= img->height)
24258 slice.y = img->height;
24259 if (slice.x + slice.width >= img->width)
24260 slice.width = img->width - slice.x;
24261 if (slice.y + slice.height > img->height)
24262 slice.height = img->height - slice.y;
24263
24264 if (slice.width == 0 || slice.height == 0)
24265 return;
24266
24267 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
24268
24269 it->descent = slice.height - glyph_ascent;
24270 if (slice.y == 0)
24271 it->descent += img->vmargin;
24272 if (slice.y + slice.height == img->height)
24273 it->descent += img->vmargin;
24274 it->phys_descent = it->descent;
24275
24276 it->pixel_width = slice.width;
24277 if (slice.x == 0)
24278 it->pixel_width += img->hmargin;
24279 if (slice.x + slice.width == img->width)
24280 it->pixel_width += img->hmargin;
24281
24282 /* It's quite possible for images to have an ascent greater than
24283 their height, so don't get confused in that case. */
24284 if (it->descent < 0)
24285 it->descent = 0;
24286
24287 it->nglyphs = 1;
24288
24289 if (face->box != FACE_NO_BOX)
24290 {
24291 if (face->box_line_width > 0)
24292 {
24293 if (slice.y == 0)
24294 it->ascent += face->box_line_width;
24295 if (slice.y + slice.height == img->height)
24296 it->descent += face->box_line_width;
24297 }
24298
24299 if (it->start_of_box_run_p && slice.x == 0)
24300 it->pixel_width += eabs (face->box_line_width);
24301 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
24302 it->pixel_width += eabs (face->box_line_width);
24303 }
24304
24305 take_vertical_position_into_account (it);
24306
24307 /* Automatically crop wide image glyphs at right edge so we can
24308 draw the cursor on same display row. */
24309 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
24310 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
24311 {
24312 it->pixel_width -= crop;
24313 slice.width -= crop;
24314 }
24315
24316 if (it->glyph_row)
24317 {
24318 struct glyph *glyph;
24319 enum glyph_row_area area = it->area;
24320
24321 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24322 if (glyph < it->glyph_row->glyphs[area + 1])
24323 {
24324 glyph->charpos = CHARPOS (it->position);
24325 glyph->object = it->object;
24326 glyph->pixel_width = it->pixel_width;
24327 glyph->ascent = glyph_ascent;
24328 glyph->descent = it->descent;
24329 glyph->voffset = it->voffset;
24330 glyph->type = IMAGE_GLYPH;
24331 glyph->avoid_cursor_p = it->avoid_cursor_p;
24332 glyph->multibyte_p = it->multibyte_p;
24333 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24334 {
24335 /* In R2L rows, the left and the right box edges need to be
24336 drawn in reverse direction. */
24337 glyph->right_box_line_p = it->start_of_box_run_p;
24338 glyph->left_box_line_p = it->end_of_box_run_p;
24339 }
24340 else
24341 {
24342 glyph->left_box_line_p = it->start_of_box_run_p;
24343 glyph->right_box_line_p = it->end_of_box_run_p;
24344 }
24345 glyph->overlaps_vertically_p = 0;
24346 glyph->padding_p = 0;
24347 glyph->glyph_not_available_p = 0;
24348 glyph->face_id = it->face_id;
24349 glyph->u.img_id = img->id;
24350 glyph->slice.img = slice;
24351 glyph->font_type = FONT_TYPE_UNKNOWN;
24352 if (it->bidi_p)
24353 {
24354 glyph->resolved_level = it->bidi_it.resolved_level;
24355 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24356 emacs_abort ();
24357 glyph->bidi_type = it->bidi_it.type;
24358 }
24359 ++it->glyph_row->used[area];
24360 }
24361 else
24362 IT_EXPAND_MATRIX_WIDTH (it, area);
24363 }
24364 }
24365
24366
24367 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
24368 of the glyph, WIDTH and HEIGHT are the width and height of the
24369 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
24370
24371 static void
24372 append_stretch_glyph (struct it *it, Lisp_Object object,
24373 int width, int height, int ascent)
24374 {
24375 struct glyph *glyph;
24376 enum glyph_row_area area = it->area;
24377
24378 eassert (ascent >= 0 && ascent <= height);
24379
24380 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24381 if (glyph < it->glyph_row->glyphs[area + 1])
24382 {
24383 /* If the glyph row is reversed, we need to prepend the glyph
24384 rather than append it. */
24385 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24386 {
24387 struct glyph *g;
24388
24389 /* Make room for the additional glyph. */
24390 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24391 g[1] = *g;
24392 glyph = it->glyph_row->glyphs[area];
24393 }
24394 glyph->charpos = CHARPOS (it->position);
24395 glyph->object = object;
24396 glyph->pixel_width = width;
24397 glyph->ascent = ascent;
24398 glyph->descent = height - ascent;
24399 glyph->voffset = it->voffset;
24400 glyph->type = STRETCH_GLYPH;
24401 glyph->avoid_cursor_p = it->avoid_cursor_p;
24402 glyph->multibyte_p = it->multibyte_p;
24403 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24404 {
24405 /* In R2L rows, the left and the right box edges need to be
24406 drawn in reverse direction. */
24407 glyph->right_box_line_p = it->start_of_box_run_p;
24408 glyph->left_box_line_p = it->end_of_box_run_p;
24409 }
24410 else
24411 {
24412 glyph->left_box_line_p = it->start_of_box_run_p;
24413 glyph->right_box_line_p = it->end_of_box_run_p;
24414 }
24415 glyph->overlaps_vertically_p = 0;
24416 glyph->padding_p = 0;
24417 glyph->glyph_not_available_p = 0;
24418 glyph->face_id = it->face_id;
24419 glyph->u.stretch.ascent = ascent;
24420 glyph->u.stretch.height = height;
24421 glyph->slice.img = null_glyph_slice;
24422 glyph->font_type = FONT_TYPE_UNKNOWN;
24423 if (it->bidi_p)
24424 {
24425 glyph->resolved_level = it->bidi_it.resolved_level;
24426 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24427 emacs_abort ();
24428 glyph->bidi_type = it->bidi_it.type;
24429 }
24430 else
24431 {
24432 glyph->resolved_level = 0;
24433 glyph->bidi_type = UNKNOWN_BT;
24434 }
24435 ++it->glyph_row->used[area];
24436 }
24437 else
24438 IT_EXPAND_MATRIX_WIDTH (it, area);
24439 }
24440
24441 #endif /* HAVE_WINDOW_SYSTEM */
24442
24443 /* Produce a stretch glyph for iterator IT. IT->object is the value
24444 of the glyph property displayed. The value must be a list
24445 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
24446 being recognized:
24447
24448 1. `:width WIDTH' specifies that the space should be WIDTH *
24449 canonical char width wide. WIDTH may be an integer or floating
24450 point number.
24451
24452 2. `:relative-width FACTOR' specifies that the width of the stretch
24453 should be computed from the width of the first character having the
24454 `glyph' property, and should be FACTOR times that width.
24455
24456 3. `:align-to HPOS' specifies that the space should be wide enough
24457 to reach HPOS, a value in canonical character units.
24458
24459 Exactly one of the above pairs must be present.
24460
24461 4. `:height HEIGHT' specifies that the height of the stretch produced
24462 should be HEIGHT, measured in canonical character units.
24463
24464 5. `:relative-height FACTOR' specifies that the height of the
24465 stretch should be FACTOR times the height of the characters having
24466 the glyph property.
24467
24468 Either none or exactly one of 4 or 5 must be present.
24469
24470 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24471 of the stretch should be used for the ascent of the stretch.
24472 ASCENT must be in the range 0 <= ASCENT <= 100. */
24473
24474 void
24475 produce_stretch_glyph (struct it *it)
24476 {
24477 /* (space :width WIDTH :height HEIGHT ...) */
24478 Lisp_Object prop, plist;
24479 int width = 0, height = 0, align_to = -1;
24480 int zero_width_ok_p = 0;
24481 double tem;
24482 struct font *font = NULL;
24483
24484 #ifdef HAVE_WINDOW_SYSTEM
24485 int ascent = 0;
24486 int zero_height_ok_p = 0;
24487
24488 if (FRAME_WINDOW_P (it->f))
24489 {
24490 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24491 font = face->font ? face->font : FRAME_FONT (it->f);
24492 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24493 }
24494 #endif
24495
24496 /* List should start with `space'. */
24497 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24498 plist = XCDR (it->object);
24499
24500 /* Compute the width of the stretch. */
24501 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24502 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24503 {
24504 /* Absolute width `:width WIDTH' specified and valid. */
24505 zero_width_ok_p = 1;
24506 width = (int)tem;
24507 }
24508 #ifdef HAVE_WINDOW_SYSTEM
24509 else if (FRAME_WINDOW_P (it->f)
24510 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24511 {
24512 /* Relative width `:relative-width FACTOR' specified and valid.
24513 Compute the width of the characters having the `glyph'
24514 property. */
24515 struct it it2;
24516 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24517
24518 it2 = *it;
24519 if (it->multibyte_p)
24520 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24521 else
24522 {
24523 it2.c = it2.char_to_display = *p, it2.len = 1;
24524 if (! ASCII_CHAR_P (it2.c))
24525 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24526 }
24527
24528 it2.glyph_row = NULL;
24529 it2.what = IT_CHARACTER;
24530 x_produce_glyphs (&it2);
24531 width = NUMVAL (prop) * it2.pixel_width;
24532 }
24533 #endif /* HAVE_WINDOW_SYSTEM */
24534 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24535 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24536 {
24537 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24538 align_to = (align_to < 0
24539 ? 0
24540 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24541 else if (align_to < 0)
24542 align_to = window_box_left_offset (it->w, TEXT_AREA);
24543 width = max (0, (int)tem + align_to - it->current_x);
24544 zero_width_ok_p = 1;
24545 }
24546 else
24547 /* Nothing specified -> width defaults to canonical char width. */
24548 width = FRAME_COLUMN_WIDTH (it->f);
24549
24550 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24551 width = 1;
24552
24553 #ifdef HAVE_WINDOW_SYSTEM
24554 /* Compute height. */
24555 if (FRAME_WINDOW_P (it->f))
24556 {
24557 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24558 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24559 {
24560 height = (int)tem;
24561 zero_height_ok_p = 1;
24562 }
24563 else if (prop = Fplist_get (plist, QCrelative_height),
24564 NUMVAL (prop) > 0)
24565 height = FONT_HEIGHT (font) * NUMVAL (prop);
24566 else
24567 height = FONT_HEIGHT (font);
24568
24569 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24570 height = 1;
24571
24572 /* Compute percentage of height used for ascent. If
24573 `:ascent ASCENT' is present and valid, use that. Otherwise,
24574 derive the ascent from the font in use. */
24575 if (prop = Fplist_get (plist, QCascent),
24576 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24577 ascent = height * NUMVAL (prop) / 100.0;
24578 else if (!NILP (prop)
24579 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24580 ascent = min (max (0, (int)tem), height);
24581 else
24582 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24583 }
24584 else
24585 #endif /* HAVE_WINDOW_SYSTEM */
24586 height = 1;
24587
24588 if (width > 0 && it->line_wrap != TRUNCATE
24589 && it->current_x + width > it->last_visible_x)
24590 {
24591 width = it->last_visible_x - it->current_x;
24592 #ifdef HAVE_WINDOW_SYSTEM
24593 /* Subtract one more pixel from the stretch width, but only on
24594 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24595 width -= FRAME_WINDOW_P (it->f);
24596 #endif
24597 }
24598
24599 if (width > 0 && height > 0 && it->glyph_row)
24600 {
24601 Lisp_Object o_object = it->object;
24602 Lisp_Object object = it->stack[it->sp - 1].string;
24603 int n = width;
24604
24605 if (!STRINGP (object))
24606 object = it->w->contents;
24607 #ifdef HAVE_WINDOW_SYSTEM
24608 if (FRAME_WINDOW_P (it->f))
24609 append_stretch_glyph (it, object, width, height, ascent);
24610 else
24611 #endif
24612 {
24613 it->object = object;
24614 it->char_to_display = ' ';
24615 it->pixel_width = it->len = 1;
24616 while (n--)
24617 tty_append_glyph (it);
24618 it->object = o_object;
24619 }
24620 }
24621
24622 it->pixel_width = width;
24623 #ifdef HAVE_WINDOW_SYSTEM
24624 if (FRAME_WINDOW_P (it->f))
24625 {
24626 it->ascent = it->phys_ascent = ascent;
24627 it->descent = it->phys_descent = height - it->ascent;
24628 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24629 take_vertical_position_into_account (it);
24630 }
24631 else
24632 #endif
24633 it->nglyphs = width;
24634 }
24635
24636 /* Get information about special display element WHAT in an
24637 environment described by IT. WHAT is one of IT_TRUNCATION or
24638 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24639 non-null glyph_row member. This function ensures that fields like
24640 face_id, c, len of IT are left untouched. */
24641
24642 static void
24643 produce_special_glyphs (struct it *it, enum display_element_type what)
24644 {
24645 struct it temp_it;
24646 Lisp_Object gc;
24647 GLYPH glyph;
24648
24649 temp_it = *it;
24650 temp_it.object = make_number (0);
24651 memset (&temp_it.current, 0, sizeof temp_it.current);
24652
24653 if (what == IT_CONTINUATION)
24654 {
24655 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24656 if (it->bidi_it.paragraph_dir == R2L)
24657 SET_GLYPH_FROM_CHAR (glyph, '/');
24658 else
24659 SET_GLYPH_FROM_CHAR (glyph, '\\');
24660 if (it->dp
24661 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24662 {
24663 /* FIXME: Should we mirror GC for R2L lines? */
24664 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24665 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24666 }
24667 }
24668 else if (what == IT_TRUNCATION)
24669 {
24670 /* Truncation glyph. */
24671 SET_GLYPH_FROM_CHAR (glyph, '$');
24672 if (it->dp
24673 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24674 {
24675 /* FIXME: Should we mirror GC for R2L lines? */
24676 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24677 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24678 }
24679 }
24680 else
24681 emacs_abort ();
24682
24683 #ifdef HAVE_WINDOW_SYSTEM
24684 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24685 is turned off, we precede the truncation/continuation glyphs by a
24686 stretch glyph whose width is computed such that these special
24687 glyphs are aligned at the window margin, even when very different
24688 fonts are used in different glyph rows. */
24689 if (FRAME_WINDOW_P (temp_it.f)
24690 /* init_iterator calls this with it->glyph_row == NULL, and it
24691 wants only the pixel width of the truncation/continuation
24692 glyphs. */
24693 && temp_it.glyph_row
24694 /* insert_left_trunc_glyphs calls us at the beginning of the
24695 row, and it has its own calculation of the stretch glyph
24696 width. */
24697 && temp_it.glyph_row->used[TEXT_AREA] > 0
24698 && (temp_it.glyph_row->reversed_p
24699 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24700 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24701 {
24702 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24703
24704 if (stretch_width > 0)
24705 {
24706 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24707 struct font *font =
24708 face->font ? face->font : FRAME_FONT (temp_it.f);
24709 int stretch_ascent =
24710 (((temp_it.ascent + temp_it.descent)
24711 * FONT_BASE (font)) / FONT_HEIGHT (font));
24712
24713 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24714 temp_it.ascent + temp_it.descent,
24715 stretch_ascent);
24716 }
24717 }
24718 #endif
24719
24720 temp_it.dp = NULL;
24721 temp_it.what = IT_CHARACTER;
24722 temp_it.len = 1;
24723 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24724 temp_it.face_id = GLYPH_FACE (glyph);
24725 temp_it.len = CHAR_BYTES (temp_it.c);
24726
24727 PRODUCE_GLYPHS (&temp_it);
24728 it->pixel_width = temp_it.pixel_width;
24729 it->nglyphs = temp_it.pixel_width;
24730 }
24731
24732 #ifdef HAVE_WINDOW_SYSTEM
24733
24734 /* Calculate line-height and line-spacing properties.
24735 An integer value specifies explicit pixel value.
24736 A float value specifies relative value to current face height.
24737 A cons (float . face-name) specifies relative value to
24738 height of specified face font.
24739
24740 Returns height in pixels, or nil. */
24741
24742
24743 static Lisp_Object
24744 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24745 int boff, int override)
24746 {
24747 Lisp_Object face_name = Qnil;
24748 int ascent, descent, height;
24749
24750 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24751 return val;
24752
24753 if (CONSP (val))
24754 {
24755 face_name = XCAR (val);
24756 val = XCDR (val);
24757 if (!NUMBERP (val))
24758 val = make_number (1);
24759 if (NILP (face_name))
24760 {
24761 height = it->ascent + it->descent;
24762 goto scale;
24763 }
24764 }
24765
24766 if (NILP (face_name))
24767 {
24768 font = FRAME_FONT (it->f);
24769 boff = FRAME_BASELINE_OFFSET (it->f);
24770 }
24771 else if (EQ (face_name, Qt))
24772 {
24773 override = 0;
24774 }
24775 else
24776 {
24777 int face_id;
24778 struct face *face;
24779
24780 face_id = lookup_named_face (it->f, face_name, 0);
24781 if (face_id < 0)
24782 return make_number (-1);
24783
24784 face = FACE_FROM_ID (it->f, face_id);
24785 font = face->font;
24786 if (font == NULL)
24787 return make_number (-1);
24788 boff = font->baseline_offset;
24789 if (font->vertical_centering)
24790 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24791 }
24792
24793 ascent = FONT_BASE (font) + boff;
24794 descent = FONT_DESCENT (font) - boff;
24795
24796 if (override)
24797 {
24798 it->override_ascent = ascent;
24799 it->override_descent = descent;
24800 it->override_boff = boff;
24801 }
24802
24803 height = ascent + descent;
24804
24805 scale:
24806 if (FLOATP (val))
24807 height = (int)(XFLOAT_DATA (val) * height);
24808 else if (INTEGERP (val))
24809 height *= XINT (val);
24810
24811 return make_number (height);
24812 }
24813
24814
24815 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24816 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24817 and only if this is for a character for which no font was found.
24818
24819 If the display method (it->glyphless_method) is
24820 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24821 length of the acronym or the hexadecimal string, UPPER_XOFF and
24822 UPPER_YOFF are pixel offsets for the upper part of the string,
24823 LOWER_XOFF and LOWER_YOFF are for the lower part.
24824
24825 For the other display methods, LEN through LOWER_YOFF are zero. */
24826
24827 static void
24828 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24829 short upper_xoff, short upper_yoff,
24830 short lower_xoff, short lower_yoff)
24831 {
24832 struct glyph *glyph;
24833 enum glyph_row_area area = it->area;
24834
24835 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24836 if (glyph < it->glyph_row->glyphs[area + 1])
24837 {
24838 /* If the glyph row is reversed, we need to prepend the glyph
24839 rather than append it. */
24840 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24841 {
24842 struct glyph *g;
24843
24844 /* Make room for the additional glyph. */
24845 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24846 g[1] = *g;
24847 glyph = it->glyph_row->glyphs[area];
24848 }
24849 glyph->charpos = CHARPOS (it->position);
24850 glyph->object = it->object;
24851 glyph->pixel_width = it->pixel_width;
24852 glyph->ascent = it->ascent;
24853 glyph->descent = it->descent;
24854 glyph->voffset = it->voffset;
24855 glyph->type = GLYPHLESS_GLYPH;
24856 glyph->u.glyphless.method = it->glyphless_method;
24857 glyph->u.glyphless.for_no_font = for_no_font;
24858 glyph->u.glyphless.len = len;
24859 glyph->u.glyphless.ch = it->c;
24860 glyph->slice.glyphless.upper_xoff = upper_xoff;
24861 glyph->slice.glyphless.upper_yoff = upper_yoff;
24862 glyph->slice.glyphless.lower_xoff = lower_xoff;
24863 glyph->slice.glyphless.lower_yoff = lower_yoff;
24864 glyph->avoid_cursor_p = it->avoid_cursor_p;
24865 glyph->multibyte_p = it->multibyte_p;
24866 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24867 {
24868 /* In R2L rows, the left and the right box edges need to be
24869 drawn in reverse direction. */
24870 glyph->right_box_line_p = it->start_of_box_run_p;
24871 glyph->left_box_line_p = it->end_of_box_run_p;
24872 }
24873 else
24874 {
24875 glyph->left_box_line_p = it->start_of_box_run_p;
24876 glyph->right_box_line_p = it->end_of_box_run_p;
24877 }
24878 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24879 || it->phys_descent > it->descent);
24880 glyph->padding_p = 0;
24881 glyph->glyph_not_available_p = 0;
24882 glyph->face_id = face_id;
24883 glyph->font_type = FONT_TYPE_UNKNOWN;
24884 if (it->bidi_p)
24885 {
24886 glyph->resolved_level = it->bidi_it.resolved_level;
24887 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24888 emacs_abort ();
24889 glyph->bidi_type = it->bidi_it.type;
24890 }
24891 ++it->glyph_row->used[area];
24892 }
24893 else
24894 IT_EXPAND_MATRIX_WIDTH (it, area);
24895 }
24896
24897
24898 /* Produce a glyph for a glyphless character for iterator IT.
24899 IT->glyphless_method specifies which method to use for displaying
24900 the character. See the description of enum
24901 glyphless_display_method in dispextern.h for the detail.
24902
24903 FOR_NO_FONT is nonzero if and only if this is for a character for
24904 which no font was found. ACRONYM, if non-nil, is an acronym string
24905 for the character. */
24906
24907 static void
24908 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24909 {
24910 int face_id;
24911 struct face *face;
24912 struct font *font;
24913 int base_width, base_height, width, height;
24914 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24915 int len;
24916
24917 /* Get the metrics of the base font. We always refer to the current
24918 ASCII face. */
24919 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24920 font = face->font ? face->font : FRAME_FONT (it->f);
24921 it->ascent = FONT_BASE (font) + font->baseline_offset;
24922 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24923 base_height = it->ascent + it->descent;
24924 base_width = font->average_width;
24925
24926 face_id = merge_glyphless_glyph_face (it);
24927
24928 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24929 {
24930 it->pixel_width = THIN_SPACE_WIDTH;
24931 len = 0;
24932 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24933 }
24934 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24935 {
24936 width = CHAR_WIDTH (it->c);
24937 if (width == 0)
24938 width = 1;
24939 else if (width > 4)
24940 width = 4;
24941 it->pixel_width = base_width * width;
24942 len = 0;
24943 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24944 }
24945 else
24946 {
24947 char buf[7];
24948 const char *str;
24949 unsigned int code[6];
24950 int upper_len;
24951 int ascent, descent;
24952 struct font_metrics metrics_upper, metrics_lower;
24953
24954 face = FACE_FROM_ID (it->f, face_id);
24955 font = face->font ? face->font : FRAME_FONT (it->f);
24956 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24957
24958 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24959 {
24960 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24961 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24962 if (CONSP (acronym))
24963 acronym = XCAR (acronym);
24964 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24965 }
24966 else
24967 {
24968 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24969 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24970 str = buf;
24971 }
24972 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24973 code[len] = font->driver->encode_char (font, str[len]);
24974 upper_len = (len + 1) / 2;
24975 font->driver->text_extents (font, code, upper_len,
24976 &metrics_upper);
24977 font->driver->text_extents (font, code + upper_len, len - upper_len,
24978 &metrics_lower);
24979
24980
24981
24982 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24983 width = max (metrics_upper.width, metrics_lower.width) + 4;
24984 upper_xoff = upper_yoff = 2; /* the typical case */
24985 if (base_width >= width)
24986 {
24987 /* Align the upper to the left, the lower to the right. */
24988 it->pixel_width = base_width;
24989 lower_xoff = base_width - 2 - metrics_lower.width;
24990 }
24991 else
24992 {
24993 /* Center the shorter one. */
24994 it->pixel_width = width;
24995 if (metrics_upper.width >= metrics_lower.width)
24996 lower_xoff = (width - metrics_lower.width) / 2;
24997 else
24998 {
24999 /* FIXME: This code doesn't look right. It formerly was
25000 missing the "lower_xoff = 0;", which couldn't have
25001 been right since it left lower_xoff uninitialized. */
25002 lower_xoff = 0;
25003 upper_xoff = (width - metrics_upper.width) / 2;
25004 }
25005 }
25006
25007 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
25008 top, bottom, and between upper and lower strings. */
25009 height = (metrics_upper.ascent + metrics_upper.descent
25010 + metrics_lower.ascent + metrics_lower.descent) + 5;
25011 /* Center vertically.
25012 H:base_height, D:base_descent
25013 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
25014
25015 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
25016 descent = D - H/2 + h/2;
25017 lower_yoff = descent - 2 - ld;
25018 upper_yoff = lower_yoff - la - 1 - ud; */
25019 ascent = - (it->descent - (base_height + height + 1) / 2);
25020 descent = it->descent - (base_height - height) / 2;
25021 lower_yoff = descent - 2 - metrics_lower.descent;
25022 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
25023 - metrics_upper.descent);
25024 /* Don't make the height shorter than the base height. */
25025 if (height > base_height)
25026 {
25027 it->ascent = ascent;
25028 it->descent = descent;
25029 }
25030 }
25031
25032 it->phys_ascent = it->ascent;
25033 it->phys_descent = it->descent;
25034 if (it->glyph_row)
25035 append_glyphless_glyph (it, face_id, for_no_font, len,
25036 upper_xoff, upper_yoff,
25037 lower_xoff, lower_yoff);
25038 it->nglyphs = 1;
25039 take_vertical_position_into_account (it);
25040 }
25041
25042
25043 /* RIF:
25044 Produce glyphs/get display metrics for the display element IT is
25045 loaded with. See the description of struct it in dispextern.h
25046 for an overview of struct it. */
25047
25048 void
25049 x_produce_glyphs (struct it *it)
25050 {
25051 int extra_line_spacing = it->extra_line_spacing;
25052
25053 it->glyph_not_available_p = 0;
25054
25055 if (it->what == IT_CHARACTER)
25056 {
25057 XChar2b char2b;
25058 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25059 struct font *font = face->font;
25060 struct font_metrics *pcm = NULL;
25061 int boff; /* baseline offset */
25062
25063 if (font == NULL)
25064 {
25065 /* When no suitable font is found, display this character by
25066 the method specified in the first extra slot of
25067 Vglyphless_char_display. */
25068 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
25069
25070 eassert (it->what == IT_GLYPHLESS);
25071 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
25072 goto done;
25073 }
25074
25075 boff = font->baseline_offset;
25076 if (font->vertical_centering)
25077 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25078
25079 if (it->char_to_display != '\n' && it->char_to_display != '\t')
25080 {
25081 int stretched_p;
25082
25083 it->nglyphs = 1;
25084
25085 if (it->override_ascent >= 0)
25086 {
25087 it->ascent = it->override_ascent;
25088 it->descent = it->override_descent;
25089 boff = it->override_boff;
25090 }
25091 else
25092 {
25093 it->ascent = FONT_BASE (font) + boff;
25094 it->descent = FONT_DESCENT (font) - boff;
25095 }
25096
25097 if (get_char_glyph_code (it->char_to_display, font, &char2b))
25098 {
25099 pcm = get_per_char_metric (font, &char2b);
25100 if (pcm->width == 0
25101 && pcm->rbearing == 0 && pcm->lbearing == 0)
25102 pcm = NULL;
25103 }
25104
25105 if (pcm)
25106 {
25107 it->phys_ascent = pcm->ascent + boff;
25108 it->phys_descent = pcm->descent - boff;
25109 it->pixel_width = pcm->width;
25110 }
25111 else
25112 {
25113 it->glyph_not_available_p = 1;
25114 it->phys_ascent = it->ascent;
25115 it->phys_descent = it->descent;
25116 it->pixel_width = font->space_width;
25117 }
25118
25119 if (it->constrain_row_ascent_descent_p)
25120 {
25121 if (it->descent > it->max_descent)
25122 {
25123 it->ascent += it->descent - it->max_descent;
25124 it->descent = it->max_descent;
25125 }
25126 if (it->ascent > it->max_ascent)
25127 {
25128 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25129 it->ascent = it->max_ascent;
25130 }
25131 it->phys_ascent = min (it->phys_ascent, it->ascent);
25132 it->phys_descent = min (it->phys_descent, it->descent);
25133 extra_line_spacing = 0;
25134 }
25135
25136 /* If this is a space inside a region of text with
25137 `space-width' property, change its width. */
25138 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
25139 if (stretched_p)
25140 it->pixel_width *= XFLOATINT (it->space_width);
25141
25142 /* If face has a box, add the box thickness to the character
25143 height. If character has a box line to the left and/or
25144 right, add the box line width to the character's width. */
25145 if (face->box != FACE_NO_BOX)
25146 {
25147 int thick = face->box_line_width;
25148
25149 if (thick > 0)
25150 {
25151 it->ascent += thick;
25152 it->descent += thick;
25153 }
25154 else
25155 thick = -thick;
25156
25157 if (it->start_of_box_run_p)
25158 it->pixel_width += thick;
25159 if (it->end_of_box_run_p)
25160 it->pixel_width += thick;
25161 }
25162
25163 /* If face has an overline, add the height of the overline
25164 (1 pixel) and a 1 pixel margin to the character height. */
25165 if (face->overline_p)
25166 it->ascent += overline_margin;
25167
25168 if (it->constrain_row_ascent_descent_p)
25169 {
25170 if (it->ascent > it->max_ascent)
25171 it->ascent = it->max_ascent;
25172 if (it->descent > it->max_descent)
25173 it->descent = it->max_descent;
25174 }
25175
25176 take_vertical_position_into_account (it);
25177
25178 /* If we have to actually produce glyphs, do it. */
25179 if (it->glyph_row)
25180 {
25181 if (stretched_p)
25182 {
25183 /* Translate a space with a `space-width' property
25184 into a stretch glyph. */
25185 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
25186 / FONT_HEIGHT (font));
25187 append_stretch_glyph (it, it->object, it->pixel_width,
25188 it->ascent + it->descent, ascent);
25189 }
25190 else
25191 append_glyph (it);
25192
25193 /* If characters with lbearing or rbearing are displayed
25194 in this line, record that fact in a flag of the
25195 glyph row. This is used to optimize X output code. */
25196 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
25197 it->glyph_row->contains_overlapping_glyphs_p = 1;
25198 }
25199 if (! stretched_p && it->pixel_width == 0)
25200 /* We assure that all visible glyphs have at least 1-pixel
25201 width. */
25202 it->pixel_width = 1;
25203 }
25204 else if (it->char_to_display == '\n')
25205 {
25206 /* A newline has no width, but we need the height of the
25207 line. But if previous part of the line sets a height,
25208 don't increase that height */
25209
25210 Lisp_Object height;
25211 Lisp_Object total_height = Qnil;
25212
25213 it->override_ascent = -1;
25214 it->pixel_width = 0;
25215 it->nglyphs = 0;
25216
25217 height = get_it_property (it, Qline_height);
25218 /* Split (line-height total-height) list */
25219 if (CONSP (height)
25220 && CONSP (XCDR (height))
25221 && NILP (XCDR (XCDR (height))))
25222 {
25223 total_height = XCAR (XCDR (height));
25224 height = XCAR (height);
25225 }
25226 height = calc_line_height_property (it, height, font, boff, 1);
25227
25228 if (it->override_ascent >= 0)
25229 {
25230 it->ascent = it->override_ascent;
25231 it->descent = it->override_descent;
25232 boff = it->override_boff;
25233 }
25234 else
25235 {
25236 it->ascent = FONT_BASE (font) + boff;
25237 it->descent = FONT_DESCENT (font) - boff;
25238 }
25239
25240 if (EQ (height, Qt))
25241 {
25242 if (it->descent > it->max_descent)
25243 {
25244 it->ascent += it->descent - it->max_descent;
25245 it->descent = it->max_descent;
25246 }
25247 if (it->ascent > it->max_ascent)
25248 {
25249 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25250 it->ascent = it->max_ascent;
25251 }
25252 it->phys_ascent = min (it->phys_ascent, it->ascent);
25253 it->phys_descent = min (it->phys_descent, it->descent);
25254 it->constrain_row_ascent_descent_p = 1;
25255 extra_line_spacing = 0;
25256 }
25257 else
25258 {
25259 Lisp_Object spacing;
25260
25261 it->phys_ascent = it->ascent;
25262 it->phys_descent = it->descent;
25263
25264 if ((it->max_ascent > 0 || it->max_descent > 0)
25265 && face->box != FACE_NO_BOX
25266 && face->box_line_width > 0)
25267 {
25268 it->ascent += face->box_line_width;
25269 it->descent += face->box_line_width;
25270 }
25271 if (!NILP (height)
25272 && XINT (height) > it->ascent + it->descent)
25273 it->ascent = XINT (height) - it->descent;
25274
25275 if (!NILP (total_height))
25276 spacing = calc_line_height_property (it, total_height, font, boff, 0);
25277 else
25278 {
25279 spacing = get_it_property (it, Qline_spacing);
25280 spacing = calc_line_height_property (it, spacing, font, boff, 0);
25281 }
25282 if (INTEGERP (spacing))
25283 {
25284 extra_line_spacing = XINT (spacing);
25285 if (!NILP (total_height))
25286 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
25287 }
25288 }
25289 }
25290 else /* i.e. (it->char_to_display == '\t') */
25291 {
25292 if (font->space_width > 0)
25293 {
25294 int tab_width = it->tab_width * font->space_width;
25295 int x = it->current_x + it->continuation_lines_width;
25296 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
25297
25298 /* If the distance from the current position to the next tab
25299 stop is less than a space character width, use the
25300 tab stop after that. */
25301 if (next_tab_x - x < font->space_width)
25302 next_tab_x += tab_width;
25303
25304 it->pixel_width = next_tab_x - x;
25305 it->nglyphs = 1;
25306 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
25307 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
25308
25309 if (it->glyph_row)
25310 {
25311 append_stretch_glyph (it, it->object, it->pixel_width,
25312 it->ascent + it->descent, it->ascent);
25313 }
25314 }
25315 else
25316 {
25317 it->pixel_width = 0;
25318 it->nglyphs = 1;
25319 }
25320 }
25321 }
25322 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
25323 {
25324 /* A static composition.
25325
25326 Note: A composition is represented as one glyph in the
25327 glyph matrix. There are no padding glyphs.
25328
25329 Important note: pixel_width, ascent, and descent are the
25330 values of what is drawn by draw_glyphs (i.e. the values of
25331 the overall glyphs composed). */
25332 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25333 int boff; /* baseline offset */
25334 struct composition *cmp = composition_table[it->cmp_it.id];
25335 int glyph_len = cmp->glyph_len;
25336 struct font *font = face->font;
25337
25338 it->nglyphs = 1;
25339
25340 /* If we have not yet calculated pixel size data of glyphs of
25341 the composition for the current face font, calculate them
25342 now. Theoretically, we have to check all fonts for the
25343 glyphs, but that requires much time and memory space. So,
25344 here we check only the font of the first glyph. This may
25345 lead to incorrect display, but it's very rare, and C-l
25346 (recenter-top-bottom) can correct the display anyway. */
25347 if (! cmp->font || cmp->font != font)
25348 {
25349 /* Ascent and descent of the font of the first character
25350 of this composition (adjusted by baseline offset).
25351 Ascent and descent of overall glyphs should not be less
25352 than these, respectively. */
25353 int font_ascent, font_descent, font_height;
25354 /* Bounding box of the overall glyphs. */
25355 int leftmost, rightmost, lowest, highest;
25356 int lbearing, rbearing;
25357 int i, width, ascent, descent;
25358 int left_padded = 0, right_padded = 0;
25359 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
25360 XChar2b char2b;
25361 struct font_metrics *pcm;
25362 int font_not_found_p;
25363 ptrdiff_t pos;
25364
25365 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
25366 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
25367 break;
25368 if (glyph_len < cmp->glyph_len)
25369 right_padded = 1;
25370 for (i = 0; i < glyph_len; i++)
25371 {
25372 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
25373 break;
25374 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25375 }
25376 if (i > 0)
25377 left_padded = 1;
25378
25379 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
25380 : IT_CHARPOS (*it));
25381 /* If no suitable font is found, use the default font. */
25382 font_not_found_p = font == NULL;
25383 if (font_not_found_p)
25384 {
25385 face = face->ascii_face;
25386 font = face->font;
25387 }
25388 boff = font->baseline_offset;
25389 if (font->vertical_centering)
25390 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25391 font_ascent = FONT_BASE (font) + boff;
25392 font_descent = FONT_DESCENT (font) - boff;
25393 font_height = FONT_HEIGHT (font);
25394
25395 cmp->font = font;
25396
25397 pcm = NULL;
25398 if (! font_not_found_p)
25399 {
25400 get_char_face_and_encoding (it->f, c, it->face_id,
25401 &char2b, 0);
25402 pcm = get_per_char_metric (font, &char2b);
25403 }
25404
25405 /* Initialize the bounding box. */
25406 if (pcm)
25407 {
25408 width = cmp->glyph_len > 0 ? pcm->width : 0;
25409 ascent = pcm->ascent;
25410 descent = pcm->descent;
25411 lbearing = pcm->lbearing;
25412 rbearing = pcm->rbearing;
25413 }
25414 else
25415 {
25416 width = cmp->glyph_len > 0 ? font->space_width : 0;
25417 ascent = FONT_BASE (font);
25418 descent = FONT_DESCENT (font);
25419 lbearing = 0;
25420 rbearing = width;
25421 }
25422
25423 rightmost = width;
25424 leftmost = 0;
25425 lowest = - descent + boff;
25426 highest = ascent + boff;
25427
25428 if (! font_not_found_p
25429 && font->default_ascent
25430 && CHAR_TABLE_P (Vuse_default_ascent)
25431 && !NILP (Faref (Vuse_default_ascent,
25432 make_number (it->char_to_display))))
25433 highest = font->default_ascent + boff;
25434
25435 /* Draw the first glyph at the normal position. It may be
25436 shifted to right later if some other glyphs are drawn
25437 at the left. */
25438 cmp->offsets[i * 2] = 0;
25439 cmp->offsets[i * 2 + 1] = boff;
25440 cmp->lbearing = lbearing;
25441 cmp->rbearing = rbearing;
25442
25443 /* Set cmp->offsets for the remaining glyphs. */
25444 for (i++; i < glyph_len; i++)
25445 {
25446 int left, right, btm, top;
25447 int ch = COMPOSITION_GLYPH (cmp, i);
25448 int face_id;
25449 struct face *this_face;
25450
25451 if (ch == '\t')
25452 ch = ' ';
25453 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
25454 this_face = FACE_FROM_ID (it->f, face_id);
25455 font = this_face->font;
25456
25457 if (font == NULL)
25458 pcm = NULL;
25459 else
25460 {
25461 get_char_face_and_encoding (it->f, ch, face_id,
25462 &char2b, 0);
25463 pcm = get_per_char_metric (font, &char2b);
25464 }
25465 if (! pcm)
25466 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25467 else
25468 {
25469 width = pcm->width;
25470 ascent = pcm->ascent;
25471 descent = pcm->descent;
25472 lbearing = pcm->lbearing;
25473 rbearing = pcm->rbearing;
25474 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25475 {
25476 /* Relative composition with or without
25477 alternate chars. */
25478 left = (leftmost + rightmost - width) / 2;
25479 btm = - descent + boff;
25480 if (font->relative_compose
25481 && (! CHAR_TABLE_P (Vignore_relative_composition)
25482 || NILP (Faref (Vignore_relative_composition,
25483 make_number (ch)))))
25484 {
25485
25486 if (- descent >= font->relative_compose)
25487 /* One extra pixel between two glyphs. */
25488 btm = highest + 1;
25489 else if (ascent <= 0)
25490 /* One extra pixel between two glyphs. */
25491 btm = lowest - 1 - ascent - descent;
25492 }
25493 }
25494 else
25495 {
25496 /* A composition rule is specified by an integer
25497 value that encodes global and new reference
25498 points (GREF and NREF). GREF and NREF are
25499 specified by numbers as below:
25500
25501 0---1---2 -- ascent
25502 | |
25503 | |
25504 | |
25505 9--10--11 -- center
25506 | |
25507 ---3---4---5--- baseline
25508 | |
25509 6---7---8 -- descent
25510 */
25511 int rule = COMPOSITION_RULE (cmp, i);
25512 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25513
25514 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25515 grefx = gref % 3, nrefx = nref % 3;
25516 grefy = gref / 3, nrefy = nref / 3;
25517 if (xoff)
25518 xoff = font_height * (xoff - 128) / 256;
25519 if (yoff)
25520 yoff = font_height * (yoff - 128) / 256;
25521
25522 left = (leftmost
25523 + grefx * (rightmost - leftmost) / 2
25524 - nrefx * width / 2
25525 + xoff);
25526
25527 btm = ((grefy == 0 ? highest
25528 : grefy == 1 ? 0
25529 : grefy == 2 ? lowest
25530 : (highest + lowest) / 2)
25531 - (nrefy == 0 ? ascent + descent
25532 : nrefy == 1 ? descent - boff
25533 : nrefy == 2 ? 0
25534 : (ascent + descent) / 2)
25535 + yoff);
25536 }
25537
25538 cmp->offsets[i * 2] = left;
25539 cmp->offsets[i * 2 + 1] = btm + descent;
25540
25541 /* Update the bounding box of the overall glyphs. */
25542 if (width > 0)
25543 {
25544 right = left + width;
25545 if (left < leftmost)
25546 leftmost = left;
25547 if (right > rightmost)
25548 rightmost = right;
25549 }
25550 top = btm + descent + ascent;
25551 if (top > highest)
25552 highest = top;
25553 if (btm < lowest)
25554 lowest = btm;
25555
25556 if (cmp->lbearing > left + lbearing)
25557 cmp->lbearing = left + lbearing;
25558 if (cmp->rbearing < left + rbearing)
25559 cmp->rbearing = left + rbearing;
25560 }
25561 }
25562
25563 /* If there are glyphs whose x-offsets are negative,
25564 shift all glyphs to the right and make all x-offsets
25565 non-negative. */
25566 if (leftmost < 0)
25567 {
25568 for (i = 0; i < cmp->glyph_len; i++)
25569 cmp->offsets[i * 2] -= leftmost;
25570 rightmost -= leftmost;
25571 cmp->lbearing -= leftmost;
25572 cmp->rbearing -= leftmost;
25573 }
25574
25575 if (left_padded && cmp->lbearing < 0)
25576 {
25577 for (i = 0; i < cmp->glyph_len; i++)
25578 cmp->offsets[i * 2] -= cmp->lbearing;
25579 rightmost -= cmp->lbearing;
25580 cmp->rbearing -= cmp->lbearing;
25581 cmp->lbearing = 0;
25582 }
25583 if (right_padded && rightmost < cmp->rbearing)
25584 {
25585 rightmost = cmp->rbearing;
25586 }
25587
25588 cmp->pixel_width = rightmost;
25589 cmp->ascent = highest;
25590 cmp->descent = - lowest;
25591 if (cmp->ascent < font_ascent)
25592 cmp->ascent = font_ascent;
25593 if (cmp->descent < font_descent)
25594 cmp->descent = font_descent;
25595 }
25596
25597 if (it->glyph_row
25598 && (cmp->lbearing < 0
25599 || cmp->rbearing > cmp->pixel_width))
25600 it->glyph_row->contains_overlapping_glyphs_p = 1;
25601
25602 it->pixel_width = cmp->pixel_width;
25603 it->ascent = it->phys_ascent = cmp->ascent;
25604 it->descent = it->phys_descent = cmp->descent;
25605 if (face->box != FACE_NO_BOX)
25606 {
25607 int thick = face->box_line_width;
25608
25609 if (thick > 0)
25610 {
25611 it->ascent += thick;
25612 it->descent += thick;
25613 }
25614 else
25615 thick = - thick;
25616
25617 if (it->start_of_box_run_p)
25618 it->pixel_width += thick;
25619 if (it->end_of_box_run_p)
25620 it->pixel_width += thick;
25621 }
25622
25623 /* If face has an overline, add the height of the overline
25624 (1 pixel) and a 1 pixel margin to the character height. */
25625 if (face->overline_p)
25626 it->ascent += overline_margin;
25627
25628 take_vertical_position_into_account (it);
25629 if (it->ascent < 0)
25630 it->ascent = 0;
25631 if (it->descent < 0)
25632 it->descent = 0;
25633
25634 if (it->glyph_row && cmp->glyph_len > 0)
25635 append_composite_glyph (it);
25636 }
25637 else if (it->what == IT_COMPOSITION)
25638 {
25639 /* A dynamic (automatic) composition. */
25640 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25641 Lisp_Object gstring;
25642 struct font_metrics metrics;
25643
25644 it->nglyphs = 1;
25645
25646 gstring = composition_gstring_from_id (it->cmp_it.id);
25647 it->pixel_width
25648 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25649 &metrics);
25650 if (it->glyph_row
25651 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25652 it->glyph_row->contains_overlapping_glyphs_p = 1;
25653 it->ascent = it->phys_ascent = metrics.ascent;
25654 it->descent = it->phys_descent = metrics.descent;
25655 if (face->box != FACE_NO_BOX)
25656 {
25657 int thick = face->box_line_width;
25658
25659 if (thick > 0)
25660 {
25661 it->ascent += thick;
25662 it->descent += thick;
25663 }
25664 else
25665 thick = - thick;
25666
25667 if (it->start_of_box_run_p)
25668 it->pixel_width += thick;
25669 if (it->end_of_box_run_p)
25670 it->pixel_width += thick;
25671 }
25672 /* If face has an overline, add the height of the overline
25673 (1 pixel) and a 1 pixel margin to the character height. */
25674 if (face->overline_p)
25675 it->ascent += overline_margin;
25676 take_vertical_position_into_account (it);
25677 if (it->ascent < 0)
25678 it->ascent = 0;
25679 if (it->descent < 0)
25680 it->descent = 0;
25681
25682 if (it->glyph_row)
25683 append_composite_glyph (it);
25684 }
25685 else if (it->what == IT_GLYPHLESS)
25686 produce_glyphless_glyph (it, 0, Qnil);
25687 else if (it->what == IT_IMAGE)
25688 produce_image_glyph (it);
25689 else if (it->what == IT_STRETCH)
25690 produce_stretch_glyph (it);
25691
25692 done:
25693 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25694 because this isn't true for images with `:ascent 100'. */
25695 eassert (it->ascent >= 0 && it->descent >= 0);
25696 if (it->area == TEXT_AREA)
25697 it->current_x += it->pixel_width;
25698
25699 if (extra_line_spacing > 0)
25700 {
25701 it->descent += extra_line_spacing;
25702 if (extra_line_spacing > it->max_extra_line_spacing)
25703 it->max_extra_line_spacing = extra_line_spacing;
25704 }
25705
25706 it->max_ascent = max (it->max_ascent, it->ascent);
25707 it->max_descent = max (it->max_descent, it->descent);
25708 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25709 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25710 }
25711
25712 /* EXPORT for RIF:
25713 Output LEN glyphs starting at START at the nominal cursor position.
25714 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
25715 being updated, and UPDATED_AREA is the area of that row being updated. */
25716
25717 void
25718 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
25719 struct glyph *start, enum glyph_row_area updated_area, int len)
25720 {
25721 int x, hpos, chpos = w->phys_cursor.hpos;
25722
25723 eassert (updated_row);
25724 /* When the window is hscrolled, cursor hpos can legitimately be out
25725 of bounds, but we draw the cursor at the corresponding window
25726 margin in that case. */
25727 if (!updated_row->reversed_p && chpos < 0)
25728 chpos = 0;
25729 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25730 chpos = updated_row->used[TEXT_AREA] - 1;
25731
25732 block_input ();
25733
25734 /* Write glyphs. */
25735
25736 hpos = start - updated_row->glyphs[updated_area];
25737 x = draw_glyphs (w, w->output_cursor.x,
25738 updated_row, updated_area,
25739 hpos, hpos + len,
25740 DRAW_NORMAL_TEXT, 0);
25741
25742 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25743 if (updated_area == TEXT_AREA
25744 && w->phys_cursor_on_p
25745 && w->phys_cursor.vpos == w->output_cursor.vpos
25746 && chpos >= hpos
25747 && chpos < hpos + len)
25748 w->phys_cursor_on_p = 0;
25749
25750 unblock_input ();
25751
25752 /* Advance the output cursor. */
25753 w->output_cursor.hpos += len;
25754 w->output_cursor.x = x;
25755 }
25756
25757
25758 /* EXPORT for RIF:
25759 Insert LEN glyphs from START at the nominal cursor position. */
25760
25761 void
25762 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
25763 struct glyph *start, enum glyph_row_area updated_area, int len)
25764 {
25765 struct frame *f;
25766 int line_height, shift_by_width, shifted_region_width;
25767 struct glyph_row *row;
25768 struct glyph *glyph;
25769 int frame_x, frame_y;
25770 ptrdiff_t hpos;
25771
25772 eassert (updated_row);
25773 block_input ();
25774 f = XFRAME (WINDOW_FRAME (w));
25775
25776 /* Get the height of the line we are in. */
25777 row = updated_row;
25778 line_height = row->height;
25779
25780 /* Get the width of the glyphs to insert. */
25781 shift_by_width = 0;
25782 for (glyph = start; glyph < start + len; ++glyph)
25783 shift_by_width += glyph->pixel_width;
25784
25785 /* Get the width of the region to shift right. */
25786 shifted_region_width = (window_box_width (w, updated_area)
25787 - w->output_cursor.x
25788 - shift_by_width);
25789
25790 /* Shift right. */
25791 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
25792 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
25793
25794 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25795 line_height, shift_by_width);
25796
25797 /* Write the glyphs. */
25798 hpos = start - row->glyphs[updated_area];
25799 draw_glyphs (w, w->output_cursor.x, row, updated_area,
25800 hpos, hpos + len,
25801 DRAW_NORMAL_TEXT, 0);
25802
25803 /* Advance the output cursor. */
25804 w->output_cursor.hpos += len;
25805 w->output_cursor.x += shift_by_width;
25806 unblock_input ();
25807 }
25808
25809
25810 /* EXPORT for RIF:
25811 Erase the current text line from the nominal cursor position
25812 (inclusive) to pixel column TO_X (exclusive). The idea is that
25813 everything from TO_X onward is already erased.
25814
25815 TO_X is a pixel position relative to UPDATED_AREA of currently
25816 updated window W. TO_X == -1 means clear to the end of this area. */
25817
25818 void
25819 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
25820 enum glyph_row_area updated_area, int to_x)
25821 {
25822 struct frame *f;
25823 int max_x, min_y, max_y;
25824 int from_x, from_y, to_y;
25825
25826 eassert (updated_row);
25827 f = XFRAME (w->frame);
25828
25829 if (updated_row->full_width_p)
25830 max_x = WINDOW_TOTAL_WIDTH (w);
25831 else
25832 max_x = window_box_width (w, updated_area);
25833 max_y = window_text_bottom_y (w);
25834
25835 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25836 of window. For TO_X > 0, truncate to end of drawing area. */
25837 if (to_x == 0)
25838 return;
25839 else if (to_x < 0)
25840 to_x = max_x;
25841 else
25842 to_x = min (to_x, max_x);
25843
25844 to_y = min (max_y, w->output_cursor.y + updated_row->height);
25845
25846 /* Notice if the cursor will be cleared by this operation. */
25847 if (!updated_row->full_width_p)
25848 notice_overwritten_cursor (w, updated_area,
25849 w->output_cursor.x, -1,
25850 updated_row->y,
25851 MATRIX_ROW_BOTTOM_Y (updated_row));
25852
25853 from_x = w->output_cursor.x;
25854
25855 /* Translate to frame coordinates. */
25856 if (updated_row->full_width_p)
25857 {
25858 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25859 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25860 }
25861 else
25862 {
25863 int area_left = window_box_left (w, updated_area);
25864 from_x += area_left;
25865 to_x += area_left;
25866 }
25867
25868 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25869 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
25870 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25871
25872 /* Prevent inadvertently clearing to end of the X window. */
25873 if (to_x > from_x && to_y > from_y)
25874 {
25875 block_input ();
25876 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25877 to_x - from_x, to_y - from_y);
25878 unblock_input ();
25879 }
25880 }
25881
25882 #endif /* HAVE_WINDOW_SYSTEM */
25883
25884
25885 \f
25886 /***********************************************************************
25887 Cursor types
25888 ***********************************************************************/
25889
25890 /* Value is the internal representation of the specified cursor type
25891 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25892 of the bar cursor. */
25893
25894 static enum text_cursor_kinds
25895 get_specified_cursor_type (Lisp_Object arg, int *width)
25896 {
25897 enum text_cursor_kinds type;
25898
25899 if (NILP (arg))
25900 return NO_CURSOR;
25901
25902 if (EQ (arg, Qbox))
25903 return FILLED_BOX_CURSOR;
25904
25905 if (EQ (arg, Qhollow))
25906 return HOLLOW_BOX_CURSOR;
25907
25908 if (EQ (arg, Qbar))
25909 {
25910 *width = 2;
25911 return BAR_CURSOR;
25912 }
25913
25914 if (CONSP (arg)
25915 && EQ (XCAR (arg), Qbar)
25916 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25917 {
25918 *width = XINT (XCDR (arg));
25919 return BAR_CURSOR;
25920 }
25921
25922 if (EQ (arg, Qhbar))
25923 {
25924 *width = 2;
25925 return HBAR_CURSOR;
25926 }
25927
25928 if (CONSP (arg)
25929 && EQ (XCAR (arg), Qhbar)
25930 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25931 {
25932 *width = XINT (XCDR (arg));
25933 return HBAR_CURSOR;
25934 }
25935
25936 /* Treat anything unknown as "hollow box cursor".
25937 It was bad to signal an error; people have trouble fixing
25938 .Xdefaults with Emacs, when it has something bad in it. */
25939 type = HOLLOW_BOX_CURSOR;
25940
25941 return type;
25942 }
25943
25944 /* Set the default cursor types for specified frame. */
25945 void
25946 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25947 {
25948 int width = 1;
25949 Lisp_Object tem;
25950
25951 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25952 FRAME_CURSOR_WIDTH (f) = width;
25953
25954 /* By default, set up the blink-off state depending on the on-state. */
25955
25956 tem = Fassoc (arg, Vblink_cursor_alist);
25957 if (!NILP (tem))
25958 {
25959 FRAME_BLINK_OFF_CURSOR (f)
25960 = get_specified_cursor_type (XCDR (tem), &width);
25961 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25962 }
25963 else
25964 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25965
25966 /* Make sure the cursor gets redrawn. */
25967 f->cursor_type_changed = 1;
25968 }
25969
25970
25971 #ifdef HAVE_WINDOW_SYSTEM
25972
25973 /* Return the cursor we want to be displayed in window W. Return
25974 width of bar/hbar cursor through WIDTH arg. Return with
25975 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25976 (i.e. if the `system caret' should track this cursor).
25977
25978 In a mini-buffer window, we want the cursor only to appear if we
25979 are reading input from this window. For the selected window, we
25980 want the cursor type given by the frame parameter or buffer local
25981 setting of cursor-type. If explicitly marked off, draw no cursor.
25982 In all other cases, we want a hollow box cursor. */
25983
25984 static enum text_cursor_kinds
25985 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25986 int *active_cursor)
25987 {
25988 struct frame *f = XFRAME (w->frame);
25989 struct buffer *b = XBUFFER (w->contents);
25990 int cursor_type = DEFAULT_CURSOR;
25991 Lisp_Object alt_cursor;
25992 int non_selected = 0;
25993
25994 *active_cursor = 1;
25995
25996 /* Echo area */
25997 if (cursor_in_echo_area
25998 && FRAME_HAS_MINIBUF_P (f)
25999 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
26000 {
26001 if (w == XWINDOW (echo_area_window))
26002 {
26003 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
26004 {
26005 *width = FRAME_CURSOR_WIDTH (f);
26006 return FRAME_DESIRED_CURSOR (f);
26007 }
26008 else
26009 return get_specified_cursor_type (BVAR (b, cursor_type), width);
26010 }
26011
26012 *active_cursor = 0;
26013 non_selected = 1;
26014 }
26015
26016 /* Detect a nonselected window or nonselected frame. */
26017 else if (w != XWINDOW (f->selected_window)
26018 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
26019 {
26020 *active_cursor = 0;
26021
26022 if (MINI_WINDOW_P (w) && minibuf_level == 0)
26023 return NO_CURSOR;
26024
26025 non_selected = 1;
26026 }
26027
26028 /* Never display a cursor in a window in which cursor-type is nil. */
26029 if (NILP (BVAR (b, cursor_type)))
26030 return NO_CURSOR;
26031
26032 /* Get the normal cursor type for this window. */
26033 if (EQ (BVAR (b, cursor_type), Qt))
26034 {
26035 cursor_type = FRAME_DESIRED_CURSOR (f);
26036 *width = FRAME_CURSOR_WIDTH (f);
26037 }
26038 else
26039 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
26040
26041 /* Use cursor-in-non-selected-windows instead
26042 for non-selected window or frame. */
26043 if (non_selected)
26044 {
26045 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
26046 if (!EQ (Qt, alt_cursor))
26047 return get_specified_cursor_type (alt_cursor, width);
26048 /* t means modify the normal cursor type. */
26049 if (cursor_type == FILLED_BOX_CURSOR)
26050 cursor_type = HOLLOW_BOX_CURSOR;
26051 else if (cursor_type == BAR_CURSOR && *width > 1)
26052 --*width;
26053 return cursor_type;
26054 }
26055
26056 /* Use normal cursor if not blinked off. */
26057 if (!w->cursor_off_p)
26058 {
26059 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26060 {
26061 if (cursor_type == FILLED_BOX_CURSOR)
26062 {
26063 /* Using a block cursor on large images can be very annoying.
26064 So use a hollow cursor for "large" images.
26065 If image is not transparent (no mask), also use hollow cursor. */
26066 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26067 if (img != NULL && IMAGEP (img->spec))
26068 {
26069 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
26070 where N = size of default frame font size.
26071 This should cover most of the "tiny" icons people may use. */
26072 if (!img->mask
26073 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
26074 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
26075 cursor_type = HOLLOW_BOX_CURSOR;
26076 }
26077 }
26078 else if (cursor_type != NO_CURSOR)
26079 {
26080 /* Display current only supports BOX and HOLLOW cursors for images.
26081 So for now, unconditionally use a HOLLOW cursor when cursor is
26082 not a solid box cursor. */
26083 cursor_type = HOLLOW_BOX_CURSOR;
26084 }
26085 }
26086 return cursor_type;
26087 }
26088
26089 /* Cursor is blinked off, so determine how to "toggle" it. */
26090
26091 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
26092 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
26093 return get_specified_cursor_type (XCDR (alt_cursor), width);
26094
26095 /* Then see if frame has specified a specific blink off cursor type. */
26096 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
26097 {
26098 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
26099 return FRAME_BLINK_OFF_CURSOR (f);
26100 }
26101
26102 #if 0
26103 /* Some people liked having a permanently visible blinking cursor,
26104 while others had very strong opinions against it. So it was
26105 decided to remove it. KFS 2003-09-03 */
26106
26107 /* Finally perform built-in cursor blinking:
26108 filled box <-> hollow box
26109 wide [h]bar <-> narrow [h]bar
26110 narrow [h]bar <-> no cursor
26111 other type <-> no cursor */
26112
26113 if (cursor_type == FILLED_BOX_CURSOR)
26114 return HOLLOW_BOX_CURSOR;
26115
26116 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
26117 {
26118 *width = 1;
26119 return cursor_type;
26120 }
26121 #endif
26122
26123 return NO_CURSOR;
26124 }
26125
26126
26127 /* Notice when the text cursor of window W has been completely
26128 overwritten by a drawing operation that outputs glyphs in AREA
26129 starting at X0 and ending at X1 in the line starting at Y0 and
26130 ending at Y1. X coordinates are area-relative. X1 < 0 means all
26131 the rest of the line after X0 has been written. Y coordinates
26132 are window-relative. */
26133
26134 static void
26135 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
26136 int x0, int x1, int y0, int y1)
26137 {
26138 int cx0, cx1, cy0, cy1;
26139 struct glyph_row *row;
26140
26141 if (!w->phys_cursor_on_p)
26142 return;
26143 if (area != TEXT_AREA)
26144 return;
26145
26146 if (w->phys_cursor.vpos < 0
26147 || w->phys_cursor.vpos >= w->current_matrix->nrows
26148 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
26149 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
26150 return;
26151
26152 if (row->cursor_in_fringe_p)
26153 {
26154 row->cursor_in_fringe_p = 0;
26155 draw_fringe_bitmap (w, row, row->reversed_p);
26156 w->phys_cursor_on_p = 0;
26157 return;
26158 }
26159
26160 cx0 = w->phys_cursor.x;
26161 cx1 = cx0 + w->phys_cursor_width;
26162 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
26163 return;
26164
26165 /* The cursor image will be completely removed from the
26166 screen if the output area intersects the cursor area in
26167 y-direction. When we draw in [y0 y1[, and some part of
26168 the cursor is at y < y0, that part must have been drawn
26169 before. When scrolling, the cursor is erased before
26170 actually scrolling, so we don't come here. When not
26171 scrolling, the rows above the old cursor row must have
26172 changed, and in this case these rows must have written
26173 over the cursor image.
26174
26175 Likewise if part of the cursor is below y1, with the
26176 exception of the cursor being in the first blank row at
26177 the buffer and window end because update_text_area
26178 doesn't draw that row. (Except when it does, but
26179 that's handled in update_text_area.) */
26180
26181 cy0 = w->phys_cursor.y;
26182 cy1 = cy0 + w->phys_cursor_height;
26183 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
26184 return;
26185
26186 w->phys_cursor_on_p = 0;
26187 }
26188
26189 #endif /* HAVE_WINDOW_SYSTEM */
26190
26191 \f
26192 /************************************************************************
26193 Mouse Face
26194 ************************************************************************/
26195
26196 #ifdef HAVE_WINDOW_SYSTEM
26197
26198 /* EXPORT for RIF:
26199 Fix the display of area AREA of overlapping row ROW in window W
26200 with respect to the overlapping part OVERLAPS. */
26201
26202 void
26203 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
26204 enum glyph_row_area area, int overlaps)
26205 {
26206 int i, x;
26207
26208 block_input ();
26209
26210 x = 0;
26211 for (i = 0; i < row->used[area];)
26212 {
26213 if (row->glyphs[area][i].overlaps_vertically_p)
26214 {
26215 int start = i, start_x = x;
26216
26217 do
26218 {
26219 x += row->glyphs[area][i].pixel_width;
26220 ++i;
26221 }
26222 while (i < row->used[area]
26223 && row->glyphs[area][i].overlaps_vertically_p);
26224
26225 draw_glyphs (w, start_x, row, area,
26226 start, i,
26227 DRAW_NORMAL_TEXT, overlaps);
26228 }
26229 else
26230 {
26231 x += row->glyphs[area][i].pixel_width;
26232 ++i;
26233 }
26234 }
26235
26236 unblock_input ();
26237 }
26238
26239
26240 /* EXPORT:
26241 Draw the cursor glyph of window W in glyph row ROW. See the
26242 comment of draw_glyphs for the meaning of HL. */
26243
26244 void
26245 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
26246 enum draw_glyphs_face hl)
26247 {
26248 /* If cursor hpos is out of bounds, don't draw garbage. This can
26249 happen in mini-buffer windows when switching between echo area
26250 glyphs and mini-buffer. */
26251 if ((row->reversed_p
26252 ? (w->phys_cursor.hpos >= 0)
26253 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
26254 {
26255 int on_p = w->phys_cursor_on_p;
26256 int x1;
26257 int hpos = w->phys_cursor.hpos;
26258
26259 /* When the window is hscrolled, cursor hpos can legitimately be
26260 out of bounds, but we draw the cursor at the corresponding
26261 window margin in that case. */
26262 if (!row->reversed_p && hpos < 0)
26263 hpos = 0;
26264 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26265 hpos = row->used[TEXT_AREA] - 1;
26266
26267 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
26268 hl, 0);
26269 w->phys_cursor_on_p = on_p;
26270
26271 if (hl == DRAW_CURSOR)
26272 w->phys_cursor_width = x1 - w->phys_cursor.x;
26273 /* When we erase the cursor, and ROW is overlapped by other
26274 rows, make sure that these overlapping parts of other rows
26275 are redrawn. */
26276 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
26277 {
26278 w->phys_cursor_width = x1 - w->phys_cursor.x;
26279
26280 if (row > w->current_matrix->rows
26281 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
26282 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
26283 OVERLAPS_ERASED_CURSOR);
26284
26285 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
26286 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
26287 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
26288 OVERLAPS_ERASED_CURSOR);
26289 }
26290 }
26291 }
26292
26293
26294 /* EXPORT:
26295 Erase the image of a cursor of window W from the screen. */
26296
26297 void
26298 erase_phys_cursor (struct window *w)
26299 {
26300 struct frame *f = XFRAME (w->frame);
26301 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26302 int hpos = w->phys_cursor.hpos;
26303 int vpos = w->phys_cursor.vpos;
26304 int mouse_face_here_p = 0;
26305 struct glyph_matrix *active_glyphs = w->current_matrix;
26306 struct glyph_row *cursor_row;
26307 struct glyph *cursor_glyph;
26308 enum draw_glyphs_face hl;
26309
26310 /* No cursor displayed or row invalidated => nothing to do on the
26311 screen. */
26312 if (w->phys_cursor_type == NO_CURSOR)
26313 goto mark_cursor_off;
26314
26315 /* VPOS >= active_glyphs->nrows means that window has been resized.
26316 Don't bother to erase the cursor. */
26317 if (vpos >= active_glyphs->nrows)
26318 goto mark_cursor_off;
26319
26320 /* If row containing cursor is marked invalid, there is nothing we
26321 can do. */
26322 cursor_row = MATRIX_ROW (active_glyphs, vpos);
26323 if (!cursor_row->enabled_p)
26324 goto mark_cursor_off;
26325
26326 /* If line spacing is > 0, old cursor may only be partially visible in
26327 window after split-window. So adjust visible height. */
26328 cursor_row->visible_height = min (cursor_row->visible_height,
26329 window_text_bottom_y (w) - cursor_row->y);
26330
26331 /* If row is completely invisible, don't attempt to delete a cursor which
26332 isn't there. This can happen if cursor is at top of a window, and
26333 we switch to a buffer with a header line in that window. */
26334 if (cursor_row->visible_height <= 0)
26335 goto mark_cursor_off;
26336
26337 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
26338 if (cursor_row->cursor_in_fringe_p)
26339 {
26340 cursor_row->cursor_in_fringe_p = 0;
26341 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
26342 goto mark_cursor_off;
26343 }
26344
26345 /* This can happen when the new row is shorter than the old one.
26346 In this case, either draw_glyphs or clear_end_of_line
26347 should have cleared the cursor. Note that we wouldn't be
26348 able to erase the cursor in this case because we don't have a
26349 cursor glyph at hand. */
26350 if ((cursor_row->reversed_p
26351 ? (w->phys_cursor.hpos < 0)
26352 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
26353 goto mark_cursor_off;
26354
26355 /* When the window is hscrolled, cursor hpos can legitimately be out
26356 of bounds, but we draw the cursor at the corresponding window
26357 margin in that case. */
26358 if (!cursor_row->reversed_p && hpos < 0)
26359 hpos = 0;
26360 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
26361 hpos = cursor_row->used[TEXT_AREA] - 1;
26362
26363 /* If the cursor is in the mouse face area, redisplay that when
26364 we clear the cursor. */
26365 if (! NILP (hlinfo->mouse_face_window)
26366 && coords_in_mouse_face_p (w, hpos, vpos)
26367 /* Don't redraw the cursor's spot in mouse face if it is at the
26368 end of a line (on a newline). The cursor appears there, but
26369 mouse highlighting does not. */
26370 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
26371 mouse_face_here_p = 1;
26372
26373 /* Maybe clear the display under the cursor. */
26374 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
26375 {
26376 int x, y, left_x;
26377 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
26378 int width;
26379
26380 cursor_glyph = get_phys_cursor_glyph (w);
26381 if (cursor_glyph == NULL)
26382 goto mark_cursor_off;
26383
26384 width = cursor_glyph->pixel_width;
26385 left_x = window_box_left_offset (w, TEXT_AREA);
26386 x = w->phys_cursor.x;
26387 if (x < left_x)
26388 width -= left_x - x;
26389 width = min (width, window_box_width (w, TEXT_AREA) - x);
26390 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
26391 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
26392
26393 if (width > 0)
26394 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
26395 }
26396
26397 /* Erase the cursor by redrawing the character underneath it. */
26398 if (mouse_face_here_p)
26399 hl = DRAW_MOUSE_FACE;
26400 else
26401 hl = DRAW_NORMAL_TEXT;
26402 draw_phys_cursor_glyph (w, cursor_row, hl);
26403
26404 mark_cursor_off:
26405 w->phys_cursor_on_p = 0;
26406 w->phys_cursor_type = NO_CURSOR;
26407 }
26408
26409
26410 /* EXPORT:
26411 Display or clear cursor of window W. If ON is zero, clear the
26412 cursor. If it is non-zero, display the cursor. If ON is nonzero,
26413 where to put the cursor is specified by HPOS, VPOS, X and Y. */
26414
26415 void
26416 display_and_set_cursor (struct window *w, bool on,
26417 int hpos, int vpos, int x, int y)
26418 {
26419 struct frame *f = XFRAME (w->frame);
26420 int new_cursor_type;
26421 int new_cursor_width;
26422 int active_cursor;
26423 struct glyph_row *glyph_row;
26424 struct glyph *glyph;
26425
26426 /* This is pointless on invisible frames, and dangerous on garbaged
26427 windows and frames; in the latter case, the frame or window may
26428 be in the midst of changing its size, and x and y may be off the
26429 window. */
26430 if (! FRAME_VISIBLE_P (f)
26431 || FRAME_GARBAGED_P (f)
26432 || vpos >= w->current_matrix->nrows
26433 || hpos >= w->current_matrix->matrix_w)
26434 return;
26435
26436 /* If cursor is off and we want it off, return quickly. */
26437 if (!on && !w->phys_cursor_on_p)
26438 return;
26439
26440 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
26441 /* If cursor row is not enabled, we don't really know where to
26442 display the cursor. */
26443 if (!glyph_row->enabled_p)
26444 {
26445 w->phys_cursor_on_p = 0;
26446 return;
26447 }
26448
26449 glyph = NULL;
26450 if (!glyph_row->exact_window_width_line_p
26451 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
26452 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
26453
26454 eassert (input_blocked_p ());
26455
26456 /* Set new_cursor_type to the cursor we want to be displayed. */
26457 new_cursor_type = get_window_cursor_type (w, glyph,
26458 &new_cursor_width, &active_cursor);
26459
26460 /* If cursor is currently being shown and we don't want it to be or
26461 it is in the wrong place, or the cursor type is not what we want,
26462 erase it. */
26463 if (w->phys_cursor_on_p
26464 && (!on
26465 || w->phys_cursor.x != x
26466 || w->phys_cursor.y != y
26467 || new_cursor_type != w->phys_cursor_type
26468 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26469 && new_cursor_width != w->phys_cursor_width)))
26470 erase_phys_cursor (w);
26471
26472 /* Don't check phys_cursor_on_p here because that flag is only set
26473 to zero in some cases where we know that the cursor has been
26474 completely erased, to avoid the extra work of erasing the cursor
26475 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26476 still not be visible, or it has only been partly erased. */
26477 if (on)
26478 {
26479 w->phys_cursor_ascent = glyph_row->ascent;
26480 w->phys_cursor_height = glyph_row->height;
26481
26482 /* Set phys_cursor_.* before x_draw_.* is called because some
26483 of them may need the information. */
26484 w->phys_cursor.x = x;
26485 w->phys_cursor.y = glyph_row->y;
26486 w->phys_cursor.hpos = hpos;
26487 w->phys_cursor.vpos = vpos;
26488 }
26489
26490 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26491 new_cursor_type, new_cursor_width,
26492 on, active_cursor);
26493 }
26494
26495
26496 /* Switch the display of W's cursor on or off, according to the value
26497 of ON. */
26498
26499 static void
26500 update_window_cursor (struct window *w, bool on)
26501 {
26502 /* Don't update cursor in windows whose frame is in the process
26503 of being deleted. */
26504 if (w->current_matrix)
26505 {
26506 int hpos = w->phys_cursor.hpos;
26507 int vpos = w->phys_cursor.vpos;
26508 struct glyph_row *row;
26509
26510 if (vpos >= w->current_matrix->nrows
26511 || hpos >= w->current_matrix->matrix_w)
26512 return;
26513
26514 row = MATRIX_ROW (w->current_matrix, vpos);
26515
26516 /* When the window is hscrolled, cursor hpos can legitimately be
26517 out of bounds, but we draw the cursor at the corresponding
26518 window margin in that case. */
26519 if (!row->reversed_p && hpos < 0)
26520 hpos = 0;
26521 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26522 hpos = row->used[TEXT_AREA] - 1;
26523
26524 block_input ();
26525 display_and_set_cursor (w, on, hpos, vpos,
26526 w->phys_cursor.x, w->phys_cursor.y);
26527 unblock_input ();
26528 }
26529 }
26530
26531
26532 /* Call update_window_cursor with parameter ON_P on all leaf windows
26533 in the window tree rooted at W. */
26534
26535 static void
26536 update_cursor_in_window_tree (struct window *w, bool on_p)
26537 {
26538 while (w)
26539 {
26540 if (WINDOWP (w->contents))
26541 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
26542 else
26543 update_window_cursor (w, on_p);
26544
26545 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26546 }
26547 }
26548
26549
26550 /* EXPORT:
26551 Display the cursor on window W, or clear it, according to ON_P.
26552 Don't change the cursor's position. */
26553
26554 void
26555 x_update_cursor (struct frame *f, bool on_p)
26556 {
26557 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26558 }
26559
26560
26561 /* EXPORT:
26562 Clear the cursor of window W to background color, and mark the
26563 cursor as not shown. This is used when the text where the cursor
26564 is about to be rewritten. */
26565
26566 void
26567 x_clear_cursor (struct window *w)
26568 {
26569 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26570 update_window_cursor (w, 0);
26571 }
26572
26573 #endif /* HAVE_WINDOW_SYSTEM */
26574
26575 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26576 and MSDOS. */
26577 static void
26578 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26579 int start_hpos, int end_hpos,
26580 enum draw_glyphs_face draw)
26581 {
26582 #ifdef HAVE_WINDOW_SYSTEM
26583 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26584 {
26585 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26586 return;
26587 }
26588 #endif
26589 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26590 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26591 #endif
26592 }
26593
26594 /* Display the active region described by mouse_face_* according to DRAW. */
26595
26596 static void
26597 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26598 {
26599 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26600 struct frame *f = XFRAME (WINDOW_FRAME (w));
26601
26602 if (/* If window is in the process of being destroyed, don't bother
26603 to do anything. */
26604 w->current_matrix != NULL
26605 /* Don't update mouse highlight if hidden */
26606 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26607 /* Recognize when we are called to operate on rows that don't exist
26608 anymore. This can happen when a window is split. */
26609 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26610 {
26611 int phys_cursor_on_p = w->phys_cursor_on_p;
26612 struct glyph_row *row, *first, *last;
26613
26614 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26615 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26616
26617 for (row = first; row <= last && row->enabled_p; ++row)
26618 {
26619 int start_hpos, end_hpos, start_x;
26620
26621 /* For all but the first row, the highlight starts at column 0. */
26622 if (row == first)
26623 {
26624 /* R2L rows have BEG and END in reversed order, but the
26625 screen drawing geometry is always left to right. So
26626 we need to mirror the beginning and end of the
26627 highlighted area in R2L rows. */
26628 if (!row->reversed_p)
26629 {
26630 start_hpos = hlinfo->mouse_face_beg_col;
26631 start_x = hlinfo->mouse_face_beg_x;
26632 }
26633 else if (row == last)
26634 {
26635 start_hpos = hlinfo->mouse_face_end_col;
26636 start_x = hlinfo->mouse_face_end_x;
26637 }
26638 else
26639 {
26640 start_hpos = 0;
26641 start_x = 0;
26642 }
26643 }
26644 else if (row->reversed_p && row == last)
26645 {
26646 start_hpos = hlinfo->mouse_face_end_col;
26647 start_x = hlinfo->mouse_face_end_x;
26648 }
26649 else
26650 {
26651 start_hpos = 0;
26652 start_x = 0;
26653 }
26654
26655 if (row == last)
26656 {
26657 if (!row->reversed_p)
26658 end_hpos = hlinfo->mouse_face_end_col;
26659 else if (row == first)
26660 end_hpos = hlinfo->mouse_face_beg_col;
26661 else
26662 {
26663 end_hpos = row->used[TEXT_AREA];
26664 if (draw == DRAW_NORMAL_TEXT)
26665 row->fill_line_p = 1; /* Clear to end of line */
26666 }
26667 }
26668 else if (row->reversed_p && row == first)
26669 end_hpos = hlinfo->mouse_face_beg_col;
26670 else
26671 {
26672 end_hpos = row->used[TEXT_AREA];
26673 if (draw == DRAW_NORMAL_TEXT)
26674 row->fill_line_p = 1; /* Clear to end of line */
26675 }
26676
26677 if (end_hpos > start_hpos)
26678 {
26679 draw_row_with_mouse_face (w, start_x, row,
26680 start_hpos, end_hpos, draw);
26681
26682 row->mouse_face_p
26683 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26684 }
26685 }
26686
26687 #ifdef HAVE_WINDOW_SYSTEM
26688 /* When we've written over the cursor, arrange for it to
26689 be displayed again. */
26690 if (FRAME_WINDOW_P (f)
26691 && phys_cursor_on_p && !w->phys_cursor_on_p)
26692 {
26693 int hpos = w->phys_cursor.hpos;
26694
26695 /* When the window is hscrolled, cursor hpos can legitimately be
26696 out of bounds, but we draw the cursor at the corresponding
26697 window margin in that case. */
26698 if (!row->reversed_p && hpos < 0)
26699 hpos = 0;
26700 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26701 hpos = row->used[TEXT_AREA] - 1;
26702
26703 block_input ();
26704 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26705 w->phys_cursor.x, w->phys_cursor.y);
26706 unblock_input ();
26707 }
26708 #endif /* HAVE_WINDOW_SYSTEM */
26709 }
26710
26711 #ifdef HAVE_WINDOW_SYSTEM
26712 /* Change the mouse cursor. */
26713 if (FRAME_WINDOW_P (f))
26714 {
26715 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
26716 if (draw == DRAW_NORMAL_TEXT
26717 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26718 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26719 else
26720 #endif
26721 if (draw == DRAW_MOUSE_FACE)
26722 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26723 else
26724 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26725 }
26726 #endif /* HAVE_WINDOW_SYSTEM */
26727 }
26728
26729 /* EXPORT:
26730 Clear out the mouse-highlighted active region.
26731 Redraw it un-highlighted first. Value is non-zero if mouse
26732 face was actually drawn unhighlighted. */
26733
26734 int
26735 clear_mouse_face (Mouse_HLInfo *hlinfo)
26736 {
26737 int cleared = 0;
26738
26739 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26740 {
26741 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26742 cleared = 1;
26743 }
26744
26745 reset_mouse_highlight (hlinfo);
26746 return cleared;
26747 }
26748
26749 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26750 within the mouse face on that window. */
26751 static int
26752 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26753 {
26754 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26755
26756 /* Quickly resolve the easy cases. */
26757 if (!(WINDOWP (hlinfo->mouse_face_window)
26758 && XWINDOW (hlinfo->mouse_face_window) == w))
26759 return 0;
26760 if (vpos < hlinfo->mouse_face_beg_row
26761 || vpos > hlinfo->mouse_face_end_row)
26762 return 0;
26763 if (vpos > hlinfo->mouse_face_beg_row
26764 && vpos < hlinfo->mouse_face_end_row)
26765 return 1;
26766
26767 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26768 {
26769 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26770 {
26771 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26772 return 1;
26773 }
26774 else if ((vpos == hlinfo->mouse_face_beg_row
26775 && hpos >= hlinfo->mouse_face_beg_col)
26776 || (vpos == hlinfo->mouse_face_end_row
26777 && hpos < hlinfo->mouse_face_end_col))
26778 return 1;
26779 }
26780 else
26781 {
26782 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26783 {
26784 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26785 return 1;
26786 }
26787 else if ((vpos == hlinfo->mouse_face_beg_row
26788 && hpos <= hlinfo->mouse_face_beg_col)
26789 || (vpos == hlinfo->mouse_face_end_row
26790 && hpos > hlinfo->mouse_face_end_col))
26791 return 1;
26792 }
26793 return 0;
26794 }
26795
26796
26797 /* EXPORT:
26798 Non-zero if physical cursor of window W is within mouse face. */
26799
26800 int
26801 cursor_in_mouse_face_p (struct window *w)
26802 {
26803 int hpos = w->phys_cursor.hpos;
26804 int vpos = w->phys_cursor.vpos;
26805 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26806
26807 /* When the window is hscrolled, cursor hpos can legitimately be out
26808 of bounds, but we draw the cursor at the corresponding window
26809 margin in that case. */
26810 if (!row->reversed_p && hpos < 0)
26811 hpos = 0;
26812 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26813 hpos = row->used[TEXT_AREA] - 1;
26814
26815 return coords_in_mouse_face_p (w, hpos, vpos);
26816 }
26817
26818
26819 \f
26820 /* Find the glyph rows START_ROW and END_ROW of window W that display
26821 characters between buffer positions START_CHARPOS and END_CHARPOS
26822 (excluding END_CHARPOS). DISP_STRING is a display string that
26823 covers these buffer positions. This is similar to
26824 row_containing_pos, but is more accurate when bidi reordering makes
26825 buffer positions change non-linearly with glyph rows. */
26826 static void
26827 rows_from_pos_range (struct window *w,
26828 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26829 Lisp_Object disp_string,
26830 struct glyph_row **start, struct glyph_row **end)
26831 {
26832 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26833 int last_y = window_text_bottom_y (w);
26834 struct glyph_row *row;
26835
26836 *start = NULL;
26837 *end = NULL;
26838
26839 while (!first->enabled_p
26840 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26841 first++;
26842
26843 /* Find the START row. */
26844 for (row = first;
26845 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26846 row++)
26847 {
26848 /* A row can potentially be the START row if the range of the
26849 characters it displays intersects the range
26850 [START_CHARPOS..END_CHARPOS). */
26851 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26852 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26853 /* See the commentary in row_containing_pos, for the
26854 explanation of the complicated way to check whether
26855 some position is beyond the end of the characters
26856 displayed by a row. */
26857 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26858 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26859 && !row->ends_at_zv_p
26860 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26861 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26862 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26863 && !row->ends_at_zv_p
26864 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26865 {
26866 /* Found a candidate row. Now make sure at least one of the
26867 glyphs it displays has a charpos from the range
26868 [START_CHARPOS..END_CHARPOS).
26869
26870 This is not obvious because bidi reordering could make
26871 buffer positions of a row be 1,2,3,102,101,100, and if we
26872 want to highlight characters in [50..60), we don't want
26873 this row, even though [50..60) does intersect [1..103),
26874 the range of character positions given by the row's start
26875 and end positions. */
26876 struct glyph *g = row->glyphs[TEXT_AREA];
26877 struct glyph *e = g + row->used[TEXT_AREA];
26878
26879 while (g < e)
26880 {
26881 if (((BUFFERP (g->object) || INTEGERP (g->object))
26882 && start_charpos <= g->charpos && g->charpos < end_charpos)
26883 /* A glyph that comes from DISP_STRING is by
26884 definition to be highlighted. */
26885 || EQ (g->object, disp_string))
26886 *start = row;
26887 g++;
26888 }
26889 if (*start)
26890 break;
26891 }
26892 }
26893
26894 /* Find the END row. */
26895 if (!*start
26896 /* If the last row is partially visible, start looking for END
26897 from that row, instead of starting from FIRST. */
26898 && !(row->enabled_p
26899 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26900 row = first;
26901 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26902 {
26903 struct glyph_row *next = row + 1;
26904 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26905
26906 if (!next->enabled_p
26907 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26908 /* The first row >= START whose range of displayed characters
26909 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26910 is the row END + 1. */
26911 || (start_charpos < next_start
26912 && end_charpos < next_start)
26913 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26914 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26915 && !next->ends_at_zv_p
26916 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26917 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26918 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26919 && !next->ends_at_zv_p
26920 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26921 {
26922 *end = row;
26923 break;
26924 }
26925 else
26926 {
26927 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26928 but none of the characters it displays are in the range, it is
26929 also END + 1. */
26930 struct glyph *g = next->glyphs[TEXT_AREA];
26931 struct glyph *s = g;
26932 struct glyph *e = g + next->used[TEXT_AREA];
26933
26934 while (g < e)
26935 {
26936 if (((BUFFERP (g->object) || INTEGERP (g->object))
26937 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26938 /* If the buffer position of the first glyph in
26939 the row is equal to END_CHARPOS, it means
26940 the last character to be highlighted is the
26941 newline of ROW, and we must consider NEXT as
26942 END, not END+1. */
26943 || (((!next->reversed_p && g == s)
26944 || (next->reversed_p && g == e - 1))
26945 && (g->charpos == end_charpos
26946 /* Special case for when NEXT is an
26947 empty line at ZV. */
26948 || (g->charpos == -1
26949 && !row->ends_at_zv_p
26950 && next_start == end_charpos)))))
26951 /* A glyph that comes from DISP_STRING is by
26952 definition to be highlighted. */
26953 || EQ (g->object, disp_string))
26954 break;
26955 g++;
26956 }
26957 if (g == e)
26958 {
26959 *end = row;
26960 break;
26961 }
26962 /* The first row that ends at ZV must be the last to be
26963 highlighted. */
26964 else if (next->ends_at_zv_p)
26965 {
26966 *end = next;
26967 break;
26968 }
26969 }
26970 }
26971 }
26972
26973 /* This function sets the mouse_face_* elements of HLINFO, assuming
26974 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26975 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26976 for the overlay or run of text properties specifying the mouse
26977 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26978 before-string and after-string that must also be highlighted.
26979 DISP_STRING, if non-nil, is a display string that may cover some
26980 or all of the highlighted text. */
26981
26982 static void
26983 mouse_face_from_buffer_pos (Lisp_Object window,
26984 Mouse_HLInfo *hlinfo,
26985 ptrdiff_t mouse_charpos,
26986 ptrdiff_t start_charpos,
26987 ptrdiff_t end_charpos,
26988 Lisp_Object before_string,
26989 Lisp_Object after_string,
26990 Lisp_Object disp_string)
26991 {
26992 struct window *w = XWINDOW (window);
26993 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26994 struct glyph_row *r1, *r2;
26995 struct glyph *glyph, *end;
26996 ptrdiff_t ignore, pos;
26997 int x;
26998
26999 eassert (NILP (disp_string) || STRINGP (disp_string));
27000 eassert (NILP (before_string) || STRINGP (before_string));
27001 eassert (NILP (after_string) || STRINGP (after_string));
27002
27003 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
27004 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
27005 if (r1 == NULL)
27006 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27007 /* If the before-string or display-string contains newlines,
27008 rows_from_pos_range skips to its last row. Move back. */
27009 if (!NILP (before_string) || !NILP (disp_string))
27010 {
27011 struct glyph_row *prev;
27012 while ((prev = r1 - 1, prev >= first)
27013 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
27014 && prev->used[TEXT_AREA] > 0)
27015 {
27016 struct glyph *beg = prev->glyphs[TEXT_AREA];
27017 glyph = beg + prev->used[TEXT_AREA];
27018 while (--glyph >= beg && INTEGERP (glyph->object));
27019 if (glyph < beg
27020 || !(EQ (glyph->object, before_string)
27021 || EQ (glyph->object, disp_string)))
27022 break;
27023 r1 = prev;
27024 }
27025 }
27026 if (r2 == NULL)
27027 {
27028 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27029 hlinfo->mouse_face_past_end = 1;
27030 }
27031 else if (!NILP (after_string))
27032 {
27033 /* If the after-string has newlines, advance to its last row. */
27034 struct glyph_row *next;
27035 struct glyph_row *last
27036 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27037
27038 for (next = r2 + 1;
27039 next <= last
27040 && next->used[TEXT_AREA] > 0
27041 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
27042 ++next)
27043 r2 = next;
27044 }
27045 /* The rest of the display engine assumes that mouse_face_beg_row is
27046 either above mouse_face_end_row or identical to it. But with
27047 bidi-reordered continued lines, the row for START_CHARPOS could
27048 be below the row for END_CHARPOS. If so, swap the rows and store
27049 them in correct order. */
27050 if (r1->y > r2->y)
27051 {
27052 struct glyph_row *tem = r2;
27053
27054 r2 = r1;
27055 r1 = tem;
27056 }
27057
27058 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
27059 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
27060
27061 /* For a bidi-reordered row, the positions of BEFORE_STRING,
27062 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
27063 could be anywhere in the row and in any order. The strategy
27064 below is to find the leftmost and the rightmost glyph that
27065 belongs to either of these 3 strings, or whose position is
27066 between START_CHARPOS and END_CHARPOS, and highlight all the
27067 glyphs between those two. This may cover more than just the text
27068 between START_CHARPOS and END_CHARPOS if the range of characters
27069 strides the bidi level boundary, e.g. if the beginning is in R2L
27070 text while the end is in L2R text or vice versa. */
27071 if (!r1->reversed_p)
27072 {
27073 /* This row is in a left to right paragraph. Scan it left to
27074 right. */
27075 glyph = r1->glyphs[TEXT_AREA];
27076 end = glyph + r1->used[TEXT_AREA];
27077 x = r1->x;
27078
27079 /* Skip truncation glyphs at the start of the glyph row. */
27080 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27081 for (; glyph < end
27082 && INTEGERP (glyph->object)
27083 && glyph->charpos < 0;
27084 ++glyph)
27085 x += glyph->pixel_width;
27086
27087 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27088 or DISP_STRING, and the first glyph from buffer whose
27089 position is between START_CHARPOS and END_CHARPOS. */
27090 for (; glyph < end
27091 && !INTEGERP (glyph->object)
27092 && !EQ (glyph->object, disp_string)
27093 && !(BUFFERP (glyph->object)
27094 && (glyph->charpos >= start_charpos
27095 && glyph->charpos < end_charpos));
27096 ++glyph)
27097 {
27098 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27099 are present at buffer positions between START_CHARPOS and
27100 END_CHARPOS, or if they come from an overlay. */
27101 if (EQ (glyph->object, before_string))
27102 {
27103 pos = string_buffer_position (before_string,
27104 start_charpos);
27105 /* If pos == 0, it means before_string came from an
27106 overlay, not from a buffer position. */
27107 if (!pos || (pos >= start_charpos && pos < end_charpos))
27108 break;
27109 }
27110 else if (EQ (glyph->object, after_string))
27111 {
27112 pos = string_buffer_position (after_string, end_charpos);
27113 if (!pos || (pos >= start_charpos && pos < end_charpos))
27114 break;
27115 }
27116 x += glyph->pixel_width;
27117 }
27118 hlinfo->mouse_face_beg_x = x;
27119 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27120 }
27121 else
27122 {
27123 /* This row is in a right to left paragraph. Scan it right to
27124 left. */
27125 struct glyph *g;
27126
27127 end = r1->glyphs[TEXT_AREA] - 1;
27128 glyph = end + r1->used[TEXT_AREA];
27129
27130 /* Skip truncation glyphs at the start of the glyph row. */
27131 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27132 for (; glyph > end
27133 && INTEGERP (glyph->object)
27134 && glyph->charpos < 0;
27135 --glyph)
27136 ;
27137
27138 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27139 or DISP_STRING, and the first glyph from buffer whose
27140 position is between START_CHARPOS and END_CHARPOS. */
27141 for (; glyph > end
27142 && !INTEGERP (glyph->object)
27143 && !EQ (glyph->object, disp_string)
27144 && !(BUFFERP (glyph->object)
27145 && (glyph->charpos >= start_charpos
27146 && glyph->charpos < end_charpos));
27147 --glyph)
27148 {
27149 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27150 are present at buffer positions between START_CHARPOS and
27151 END_CHARPOS, or if they come from an overlay. */
27152 if (EQ (glyph->object, before_string))
27153 {
27154 pos = string_buffer_position (before_string, start_charpos);
27155 /* If pos == 0, it means before_string came from an
27156 overlay, not from a buffer position. */
27157 if (!pos || (pos >= start_charpos && pos < end_charpos))
27158 break;
27159 }
27160 else if (EQ (glyph->object, after_string))
27161 {
27162 pos = string_buffer_position (after_string, end_charpos);
27163 if (!pos || (pos >= start_charpos && pos < end_charpos))
27164 break;
27165 }
27166 }
27167
27168 glyph++; /* first glyph to the right of the highlighted area */
27169 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
27170 x += g->pixel_width;
27171 hlinfo->mouse_face_beg_x = x;
27172 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27173 }
27174
27175 /* If the highlight ends in a different row, compute GLYPH and END
27176 for the end row. Otherwise, reuse the values computed above for
27177 the row where the highlight begins. */
27178 if (r2 != r1)
27179 {
27180 if (!r2->reversed_p)
27181 {
27182 glyph = r2->glyphs[TEXT_AREA];
27183 end = glyph + r2->used[TEXT_AREA];
27184 x = r2->x;
27185 }
27186 else
27187 {
27188 end = r2->glyphs[TEXT_AREA] - 1;
27189 glyph = end + r2->used[TEXT_AREA];
27190 }
27191 }
27192
27193 if (!r2->reversed_p)
27194 {
27195 /* Skip truncation and continuation glyphs near the end of the
27196 row, and also blanks and stretch glyphs inserted by
27197 extend_face_to_end_of_line. */
27198 while (end > glyph
27199 && INTEGERP ((end - 1)->object))
27200 --end;
27201 /* Scan the rest of the glyph row from the end, looking for the
27202 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27203 DISP_STRING, or whose position is between START_CHARPOS
27204 and END_CHARPOS */
27205 for (--end;
27206 end > glyph
27207 && !INTEGERP (end->object)
27208 && !EQ (end->object, disp_string)
27209 && !(BUFFERP (end->object)
27210 && (end->charpos >= start_charpos
27211 && end->charpos < end_charpos));
27212 --end)
27213 {
27214 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27215 are present at buffer positions between START_CHARPOS and
27216 END_CHARPOS, or if they come from an overlay. */
27217 if (EQ (end->object, before_string))
27218 {
27219 pos = string_buffer_position (before_string, start_charpos);
27220 if (!pos || (pos >= start_charpos && pos < end_charpos))
27221 break;
27222 }
27223 else if (EQ (end->object, after_string))
27224 {
27225 pos = string_buffer_position (after_string, end_charpos);
27226 if (!pos || (pos >= start_charpos && pos < end_charpos))
27227 break;
27228 }
27229 }
27230 /* Find the X coordinate of the last glyph to be highlighted. */
27231 for (; glyph <= end; ++glyph)
27232 x += glyph->pixel_width;
27233
27234 hlinfo->mouse_face_end_x = x;
27235 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
27236 }
27237 else
27238 {
27239 /* Skip truncation and continuation glyphs near the end of the
27240 row, and also blanks and stretch glyphs inserted by
27241 extend_face_to_end_of_line. */
27242 x = r2->x;
27243 end++;
27244 while (end < glyph
27245 && INTEGERP (end->object))
27246 {
27247 x += end->pixel_width;
27248 ++end;
27249 }
27250 /* Scan the rest of the glyph row from the end, looking for the
27251 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27252 DISP_STRING, or whose position is between START_CHARPOS
27253 and END_CHARPOS */
27254 for ( ;
27255 end < glyph
27256 && !INTEGERP (end->object)
27257 && !EQ (end->object, disp_string)
27258 && !(BUFFERP (end->object)
27259 && (end->charpos >= start_charpos
27260 && end->charpos < end_charpos));
27261 ++end)
27262 {
27263 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27264 are present at buffer positions between START_CHARPOS and
27265 END_CHARPOS, or if they come from an overlay. */
27266 if (EQ (end->object, before_string))
27267 {
27268 pos = string_buffer_position (before_string, start_charpos);
27269 if (!pos || (pos >= start_charpos && pos < end_charpos))
27270 break;
27271 }
27272 else if (EQ (end->object, after_string))
27273 {
27274 pos = string_buffer_position (after_string, end_charpos);
27275 if (!pos || (pos >= start_charpos && pos < end_charpos))
27276 break;
27277 }
27278 x += end->pixel_width;
27279 }
27280 /* If we exited the above loop because we arrived at the last
27281 glyph of the row, and its buffer position is still not in
27282 range, it means the last character in range is the preceding
27283 newline. Bump the end column and x values to get past the
27284 last glyph. */
27285 if (end == glyph
27286 && BUFFERP (end->object)
27287 && (end->charpos < start_charpos
27288 || end->charpos >= end_charpos))
27289 {
27290 x += end->pixel_width;
27291 ++end;
27292 }
27293 hlinfo->mouse_face_end_x = x;
27294 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
27295 }
27296
27297 hlinfo->mouse_face_window = window;
27298 hlinfo->mouse_face_face_id
27299 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
27300 mouse_charpos + 1,
27301 !hlinfo->mouse_face_hidden, -1);
27302 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27303 }
27304
27305 /* The following function is not used anymore (replaced with
27306 mouse_face_from_string_pos), but I leave it here for the time
27307 being, in case someone would. */
27308
27309 #if 0 /* not used */
27310
27311 /* Find the position of the glyph for position POS in OBJECT in
27312 window W's current matrix, and return in *X, *Y the pixel
27313 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
27314
27315 RIGHT_P non-zero means return the position of the right edge of the
27316 glyph, RIGHT_P zero means return the left edge position.
27317
27318 If no glyph for POS exists in the matrix, return the position of
27319 the glyph with the next smaller position that is in the matrix, if
27320 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
27321 exists in the matrix, return the position of the glyph with the
27322 next larger position in OBJECT.
27323
27324 Value is non-zero if a glyph was found. */
27325
27326 static int
27327 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
27328 int *hpos, int *vpos, int *x, int *y, int right_p)
27329 {
27330 int yb = window_text_bottom_y (w);
27331 struct glyph_row *r;
27332 struct glyph *best_glyph = NULL;
27333 struct glyph_row *best_row = NULL;
27334 int best_x = 0;
27335
27336 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27337 r->enabled_p && r->y < yb;
27338 ++r)
27339 {
27340 struct glyph *g = r->glyphs[TEXT_AREA];
27341 struct glyph *e = g + r->used[TEXT_AREA];
27342 int gx;
27343
27344 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27345 if (EQ (g->object, object))
27346 {
27347 if (g->charpos == pos)
27348 {
27349 best_glyph = g;
27350 best_x = gx;
27351 best_row = r;
27352 goto found;
27353 }
27354 else if (best_glyph == NULL
27355 || ((eabs (g->charpos - pos)
27356 < eabs (best_glyph->charpos - pos))
27357 && (right_p
27358 ? g->charpos < pos
27359 : g->charpos > pos)))
27360 {
27361 best_glyph = g;
27362 best_x = gx;
27363 best_row = r;
27364 }
27365 }
27366 }
27367
27368 found:
27369
27370 if (best_glyph)
27371 {
27372 *x = best_x;
27373 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
27374
27375 if (right_p)
27376 {
27377 *x += best_glyph->pixel_width;
27378 ++*hpos;
27379 }
27380
27381 *y = best_row->y;
27382 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
27383 }
27384
27385 return best_glyph != NULL;
27386 }
27387 #endif /* not used */
27388
27389 /* Find the positions of the first and the last glyphs in window W's
27390 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
27391 (assumed to be a string), and return in HLINFO's mouse_face_*
27392 members the pixel and column/row coordinates of those glyphs. */
27393
27394 static void
27395 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
27396 Lisp_Object object,
27397 ptrdiff_t startpos, ptrdiff_t endpos)
27398 {
27399 int yb = window_text_bottom_y (w);
27400 struct glyph_row *r;
27401 struct glyph *g, *e;
27402 int gx;
27403 int found = 0;
27404
27405 /* Find the glyph row with at least one position in the range
27406 [STARTPOS..ENDPOS), and the first glyph in that row whose
27407 position belongs to that range. */
27408 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27409 r->enabled_p && r->y < yb;
27410 ++r)
27411 {
27412 if (!r->reversed_p)
27413 {
27414 g = r->glyphs[TEXT_AREA];
27415 e = g + r->used[TEXT_AREA];
27416 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27417 if (EQ (g->object, object)
27418 && startpos <= g->charpos && g->charpos < endpos)
27419 {
27420 hlinfo->mouse_face_beg_row
27421 = MATRIX_ROW_VPOS (r, w->current_matrix);
27422 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27423 hlinfo->mouse_face_beg_x = gx;
27424 found = 1;
27425 break;
27426 }
27427 }
27428 else
27429 {
27430 struct glyph *g1;
27431
27432 e = r->glyphs[TEXT_AREA];
27433 g = e + r->used[TEXT_AREA];
27434 for ( ; g > e; --g)
27435 if (EQ ((g-1)->object, object)
27436 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
27437 {
27438 hlinfo->mouse_face_beg_row
27439 = MATRIX_ROW_VPOS (r, w->current_matrix);
27440 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27441 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
27442 gx += g1->pixel_width;
27443 hlinfo->mouse_face_beg_x = gx;
27444 found = 1;
27445 break;
27446 }
27447 }
27448 if (found)
27449 break;
27450 }
27451
27452 if (!found)
27453 return;
27454
27455 /* Starting with the next row, look for the first row which does NOT
27456 include any glyphs whose positions are in the range. */
27457 for (++r; r->enabled_p && r->y < yb; ++r)
27458 {
27459 g = r->glyphs[TEXT_AREA];
27460 e = g + r->used[TEXT_AREA];
27461 found = 0;
27462 for ( ; g < e; ++g)
27463 if (EQ (g->object, object)
27464 && startpos <= g->charpos && g->charpos < endpos)
27465 {
27466 found = 1;
27467 break;
27468 }
27469 if (!found)
27470 break;
27471 }
27472
27473 /* The highlighted region ends on the previous row. */
27474 r--;
27475
27476 /* Set the end row. */
27477 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
27478
27479 /* Compute and set the end column and the end column's horizontal
27480 pixel coordinate. */
27481 if (!r->reversed_p)
27482 {
27483 g = r->glyphs[TEXT_AREA];
27484 e = g + r->used[TEXT_AREA];
27485 for ( ; e > g; --e)
27486 if (EQ ((e-1)->object, object)
27487 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
27488 break;
27489 hlinfo->mouse_face_end_col = e - g;
27490
27491 for (gx = r->x; g < e; ++g)
27492 gx += g->pixel_width;
27493 hlinfo->mouse_face_end_x = gx;
27494 }
27495 else
27496 {
27497 e = r->glyphs[TEXT_AREA];
27498 g = e + r->used[TEXT_AREA];
27499 for (gx = r->x ; e < g; ++e)
27500 {
27501 if (EQ (e->object, object)
27502 && startpos <= e->charpos && e->charpos < endpos)
27503 break;
27504 gx += e->pixel_width;
27505 }
27506 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27507 hlinfo->mouse_face_end_x = gx;
27508 }
27509 }
27510
27511 #ifdef HAVE_WINDOW_SYSTEM
27512
27513 /* See if position X, Y is within a hot-spot of an image. */
27514
27515 static int
27516 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27517 {
27518 if (!CONSP (hot_spot))
27519 return 0;
27520
27521 if (EQ (XCAR (hot_spot), Qrect))
27522 {
27523 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27524 Lisp_Object rect = XCDR (hot_spot);
27525 Lisp_Object tem;
27526 if (!CONSP (rect))
27527 return 0;
27528 if (!CONSP (XCAR (rect)))
27529 return 0;
27530 if (!CONSP (XCDR (rect)))
27531 return 0;
27532 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27533 return 0;
27534 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27535 return 0;
27536 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27537 return 0;
27538 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27539 return 0;
27540 return 1;
27541 }
27542 else if (EQ (XCAR (hot_spot), Qcircle))
27543 {
27544 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27545 Lisp_Object circ = XCDR (hot_spot);
27546 Lisp_Object lr, lx0, ly0;
27547 if (CONSP (circ)
27548 && CONSP (XCAR (circ))
27549 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27550 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27551 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27552 {
27553 double r = XFLOATINT (lr);
27554 double dx = XINT (lx0) - x;
27555 double dy = XINT (ly0) - y;
27556 return (dx * dx + dy * dy <= r * r);
27557 }
27558 }
27559 else if (EQ (XCAR (hot_spot), Qpoly))
27560 {
27561 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27562 if (VECTORP (XCDR (hot_spot)))
27563 {
27564 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27565 Lisp_Object *poly = v->u.contents;
27566 ptrdiff_t n = v->header.size;
27567 ptrdiff_t i;
27568 int inside = 0;
27569 Lisp_Object lx, ly;
27570 int x0, y0;
27571
27572 /* Need an even number of coordinates, and at least 3 edges. */
27573 if (n < 6 || n & 1)
27574 return 0;
27575
27576 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27577 If count is odd, we are inside polygon. Pixels on edges
27578 may or may not be included depending on actual geometry of the
27579 polygon. */
27580 if ((lx = poly[n-2], !INTEGERP (lx))
27581 || (ly = poly[n-1], !INTEGERP (lx)))
27582 return 0;
27583 x0 = XINT (lx), y0 = XINT (ly);
27584 for (i = 0; i < n; i += 2)
27585 {
27586 int x1 = x0, y1 = y0;
27587 if ((lx = poly[i], !INTEGERP (lx))
27588 || (ly = poly[i+1], !INTEGERP (ly)))
27589 return 0;
27590 x0 = XINT (lx), y0 = XINT (ly);
27591
27592 /* Does this segment cross the X line? */
27593 if (x0 >= x)
27594 {
27595 if (x1 >= x)
27596 continue;
27597 }
27598 else if (x1 < x)
27599 continue;
27600 if (y > y0 && y > y1)
27601 continue;
27602 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27603 inside = !inside;
27604 }
27605 return inside;
27606 }
27607 }
27608 return 0;
27609 }
27610
27611 Lisp_Object
27612 find_hot_spot (Lisp_Object map, int x, int y)
27613 {
27614 while (CONSP (map))
27615 {
27616 if (CONSP (XCAR (map))
27617 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27618 return XCAR (map);
27619 map = XCDR (map);
27620 }
27621
27622 return Qnil;
27623 }
27624
27625 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27626 3, 3, 0,
27627 doc: /* Lookup in image map MAP coordinates X and Y.
27628 An image map is an alist where each element has the format (AREA ID PLIST).
27629 An AREA is specified as either a rectangle, a circle, or a polygon:
27630 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27631 pixel coordinates of the upper left and bottom right corners.
27632 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27633 and the radius of the circle; r may be a float or integer.
27634 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27635 vector describes one corner in the polygon.
27636 Returns the alist element for the first matching AREA in MAP. */)
27637 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27638 {
27639 if (NILP (map))
27640 return Qnil;
27641
27642 CHECK_NUMBER (x);
27643 CHECK_NUMBER (y);
27644
27645 return find_hot_spot (map,
27646 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27647 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27648 }
27649
27650
27651 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27652 static void
27653 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27654 {
27655 /* Do not change cursor shape while dragging mouse. */
27656 if (!NILP (do_mouse_tracking))
27657 return;
27658
27659 if (!NILP (pointer))
27660 {
27661 if (EQ (pointer, Qarrow))
27662 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27663 else if (EQ (pointer, Qhand))
27664 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27665 else if (EQ (pointer, Qtext))
27666 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27667 else if (EQ (pointer, intern ("hdrag")))
27668 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27669 #ifdef HAVE_X_WINDOWS
27670 else if (EQ (pointer, intern ("vdrag")))
27671 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27672 #endif
27673 else if (EQ (pointer, intern ("hourglass")))
27674 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27675 else if (EQ (pointer, Qmodeline))
27676 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27677 else
27678 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27679 }
27680
27681 if (cursor != No_Cursor)
27682 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27683 }
27684
27685 #endif /* HAVE_WINDOW_SYSTEM */
27686
27687 /* Take proper action when mouse has moved to the mode or header line
27688 or marginal area AREA of window W, x-position X and y-position Y.
27689 X is relative to the start of the text display area of W, so the
27690 width of bitmap areas and scroll bars must be subtracted to get a
27691 position relative to the start of the mode line. */
27692
27693 static void
27694 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27695 enum window_part area)
27696 {
27697 struct window *w = XWINDOW (window);
27698 struct frame *f = XFRAME (w->frame);
27699 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27700 #ifdef HAVE_WINDOW_SYSTEM
27701 Display_Info *dpyinfo;
27702 #endif
27703 Cursor cursor = No_Cursor;
27704 Lisp_Object pointer = Qnil;
27705 int dx, dy, width, height;
27706 ptrdiff_t charpos;
27707 Lisp_Object string, object = Qnil;
27708 Lisp_Object pos IF_LINT (= Qnil), help;
27709
27710 Lisp_Object mouse_face;
27711 int original_x_pixel = x;
27712 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27713 struct glyph_row *row IF_LINT (= 0);
27714
27715 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27716 {
27717 int x0;
27718 struct glyph *end;
27719
27720 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27721 returns them in row/column units! */
27722 string = mode_line_string (w, area, &x, &y, &charpos,
27723 &object, &dx, &dy, &width, &height);
27724
27725 row = (area == ON_MODE_LINE
27726 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27727 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27728
27729 /* Find the glyph under the mouse pointer. */
27730 if (row->mode_line_p && row->enabled_p)
27731 {
27732 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27733 end = glyph + row->used[TEXT_AREA];
27734
27735 for (x0 = original_x_pixel;
27736 glyph < end && x0 >= glyph->pixel_width;
27737 ++glyph)
27738 x0 -= glyph->pixel_width;
27739
27740 if (glyph >= end)
27741 glyph = NULL;
27742 }
27743 }
27744 else
27745 {
27746 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27747 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27748 returns them in row/column units! */
27749 string = marginal_area_string (w, area, &x, &y, &charpos,
27750 &object, &dx, &dy, &width, &height);
27751 }
27752
27753 help = Qnil;
27754
27755 #ifdef HAVE_WINDOW_SYSTEM
27756 if (IMAGEP (object))
27757 {
27758 Lisp_Object image_map, hotspot;
27759 if ((image_map = Fplist_get (XCDR (object), QCmap),
27760 !NILP (image_map))
27761 && (hotspot = find_hot_spot (image_map, dx, dy),
27762 CONSP (hotspot))
27763 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27764 {
27765 Lisp_Object plist;
27766
27767 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27768 If so, we could look for mouse-enter, mouse-leave
27769 properties in PLIST (and do something...). */
27770 hotspot = XCDR (hotspot);
27771 if (CONSP (hotspot)
27772 && (plist = XCAR (hotspot), CONSP (plist)))
27773 {
27774 pointer = Fplist_get (plist, Qpointer);
27775 if (NILP (pointer))
27776 pointer = Qhand;
27777 help = Fplist_get (plist, Qhelp_echo);
27778 if (!NILP (help))
27779 {
27780 help_echo_string = help;
27781 XSETWINDOW (help_echo_window, w);
27782 help_echo_object = w->contents;
27783 help_echo_pos = charpos;
27784 }
27785 }
27786 }
27787 if (NILP (pointer))
27788 pointer = Fplist_get (XCDR (object), QCpointer);
27789 }
27790 #endif /* HAVE_WINDOW_SYSTEM */
27791
27792 if (STRINGP (string))
27793 pos = make_number (charpos);
27794
27795 /* Set the help text and mouse pointer. If the mouse is on a part
27796 of the mode line without any text (e.g. past the right edge of
27797 the mode line text), use the default help text and pointer. */
27798 if (STRINGP (string) || area == ON_MODE_LINE)
27799 {
27800 /* Arrange to display the help by setting the global variables
27801 help_echo_string, help_echo_object, and help_echo_pos. */
27802 if (NILP (help))
27803 {
27804 if (STRINGP (string))
27805 help = Fget_text_property (pos, Qhelp_echo, string);
27806
27807 if (!NILP (help))
27808 {
27809 help_echo_string = help;
27810 XSETWINDOW (help_echo_window, w);
27811 help_echo_object = string;
27812 help_echo_pos = charpos;
27813 }
27814 else if (area == ON_MODE_LINE)
27815 {
27816 Lisp_Object default_help
27817 = buffer_local_value_1 (Qmode_line_default_help_echo,
27818 w->contents);
27819
27820 if (STRINGP (default_help))
27821 {
27822 help_echo_string = default_help;
27823 XSETWINDOW (help_echo_window, w);
27824 help_echo_object = Qnil;
27825 help_echo_pos = -1;
27826 }
27827 }
27828 }
27829
27830 #ifdef HAVE_WINDOW_SYSTEM
27831 /* Change the mouse pointer according to what is under it. */
27832 if (FRAME_WINDOW_P (f))
27833 {
27834 dpyinfo = FRAME_DISPLAY_INFO (f);
27835 if (STRINGP (string))
27836 {
27837 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27838
27839 if (NILP (pointer))
27840 pointer = Fget_text_property (pos, Qpointer, string);
27841
27842 /* Change the mouse pointer according to what is under X/Y. */
27843 if (NILP (pointer)
27844 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27845 {
27846 Lisp_Object map;
27847 map = Fget_text_property (pos, Qlocal_map, string);
27848 if (!KEYMAPP (map))
27849 map = Fget_text_property (pos, Qkeymap, string);
27850 if (!KEYMAPP (map))
27851 cursor = dpyinfo->vertical_scroll_bar_cursor;
27852 }
27853 }
27854 else
27855 /* Default mode-line pointer. */
27856 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27857 }
27858 #endif
27859 }
27860
27861 /* Change the mouse face according to what is under X/Y. */
27862 if (STRINGP (string))
27863 {
27864 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27865 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
27866 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27867 && glyph)
27868 {
27869 Lisp_Object b, e;
27870
27871 struct glyph * tmp_glyph;
27872
27873 int gpos;
27874 int gseq_length;
27875 int total_pixel_width;
27876 ptrdiff_t begpos, endpos, ignore;
27877
27878 int vpos, hpos;
27879
27880 b = Fprevious_single_property_change (make_number (charpos + 1),
27881 Qmouse_face, string, Qnil);
27882 if (NILP (b))
27883 begpos = 0;
27884 else
27885 begpos = XINT (b);
27886
27887 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27888 if (NILP (e))
27889 endpos = SCHARS (string);
27890 else
27891 endpos = XINT (e);
27892
27893 /* Calculate the glyph position GPOS of GLYPH in the
27894 displayed string, relative to the beginning of the
27895 highlighted part of the string.
27896
27897 Note: GPOS is different from CHARPOS. CHARPOS is the
27898 position of GLYPH in the internal string object. A mode
27899 line string format has structures which are converted to
27900 a flattened string by the Emacs Lisp interpreter. The
27901 internal string is an element of those structures. The
27902 displayed string is the flattened string. */
27903 tmp_glyph = row_start_glyph;
27904 while (tmp_glyph < glyph
27905 && (!(EQ (tmp_glyph->object, glyph->object)
27906 && begpos <= tmp_glyph->charpos
27907 && tmp_glyph->charpos < endpos)))
27908 tmp_glyph++;
27909 gpos = glyph - tmp_glyph;
27910
27911 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27912 the highlighted part of the displayed string to which
27913 GLYPH belongs. Note: GSEQ_LENGTH is different from
27914 SCHARS (STRING), because the latter returns the length of
27915 the internal string. */
27916 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27917 tmp_glyph > glyph
27918 && (!(EQ (tmp_glyph->object, glyph->object)
27919 && begpos <= tmp_glyph->charpos
27920 && tmp_glyph->charpos < endpos));
27921 tmp_glyph--)
27922 ;
27923 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27924
27925 /* Calculate the total pixel width of all the glyphs between
27926 the beginning of the highlighted area and GLYPH. */
27927 total_pixel_width = 0;
27928 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27929 total_pixel_width += tmp_glyph->pixel_width;
27930
27931 /* Pre calculation of re-rendering position. Note: X is in
27932 column units here, after the call to mode_line_string or
27933 marginal_area_string. */
27934 hpos = x - gpos;
27935 vpos = (area == ON_MODE_LINE
27936 ? (w->current_matrix)->nrows - 1
27937 : 0);
27938
27939 /* If GLYPH's position is included in the region that is
27940 already drawn in mouse face, we have nothing to do. */
27941 if ( EQ (window, hlinfo->mouse_face_window)
27942 && (!row->reversed_p
27943 ? (hlinfo->mouse_face_beg_col <= hpos
27944 && hpos < hlinfo->mouse_face_end_col)
27945 /* In R2L rows we swap BEG and END, see below. */
27946 : (hlinfo->mouse_face_end_col <= hpos
27947 && hpos < hlinfo->mouse_face_beg_col))
27948 && hlinfo->mouse_face_beg_row == vpos )
27949 return;
27950
27951 if (clear_mouse_face (hlinfo))
27952 cursor = No_Cursor;
27953
27954 if (!row->reversed_p)
27955 {
27956 hlinfo->mouse_face_beg_col = hpos;
27957 hlinfo->mouse_face_beg_x = original_x_pixel
27958 - (total_pixel_width + dx);
27959 hlinfo->mouse_face_end_col = hpos + gseq_length;
27960 hlinfo->mouse_face_end_x = 0;
27961 }
27962 else
27963 {
27964 /* In R2L rows, show_mouse_face expects BEG and END
27965 coordinates to be swapped. */
27966 hlinfo->mouse_face_end_col = hpos;
27967 hlinfo->mouse_face_end_x = original_x_pixel
27968 - (total_pixel_width + dx);
27969 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27970 hlinfo->mouse_face_beg_x = 0;
27971 }
27972
27973 hlinfo->mouse_face_beg_row = vpos;
27974 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27975 hlinfo->mouse_face_past_end = 0;
27976 hlinfo->mouse_face_window = window;
27977
27978 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27979 charpos,
27980 0, 0, 0,
27981 &ignore,
27982 glyph->face_id,
27983 1);
27984 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27985
27986 if (NILP (pointer))
27987 pointer = Qhand;
27988 }
27989 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27990 clear_mouse_face (hlinfo);
27991 }
27992 #ifdef HAVE_WINDOW_SYSTEM
27993 if (FRAME_WINDOW_P (f))
27994 define_frame_cursor1 (f, cursor, pointer);
27995 #endif
27996 }
27997
27998
27999 /* EXPORT:
28000 Take proper action when the mouse has moved to position X, Y on
28001 frame F with regards to highlighting portions of display that have
28002 mouse-face properties. Also de-highlight portions of display where
28003 the mouse was before, set the mouse pointer shape as appropriate
28004 for the mouse coordinates, and activate help echo (tooltips).
28005 X and Y can be negative or out of range. */
28006
28007 void
28008 note_mouse_highlight (struct frame *f, int x, int y)
28009 {
28010 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28011 enum window_part part = ON_NOTHING;
28012 Lisp_Object window;
28013 struct window *w;
28014 Cursor cursor = No_Cursor;
28015 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
28016 struct buffer *b;
28017
28018 /* When a menu is active, don't highlight because this looks odd. */
28019 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
28020 if (popup_activated ())
28021 return;
28022 #endif
28023
28024 if (!f->glyphs_initialized_p
28025 || f->pointer_invisible)
28026 return;
28027
28028 hlinfo->mouse_face_mouse_x = x;
28029 hlinfo->mouse_face_mouse_y = y;
28030 hlinfo->mouse_face_mouse_frame = f;
28031
28032 if (hlinfo->mouse_face_defer)
28033 return;
28034
28035 /* Which window is that in? */
28036 window = window_from_coordinates (f, x, y, &part, 1);
28037
28038 /* If displaying active text in another window, clear that. */
28039 if (! EQ (window, hlinfo->mouse_face_window)
28040 /* Also clear if we move out of text area in same window. */
28041 || (!NILP (hlinfo->mouse_face_window)
28042 && !NILP (window)
28043 && part != ON_TEXT
28044 && part != ON_MODE_LINE
28045 && part != ON_HEADER_LINE))
28046 clear_mouse_face (hlinfo);
28047
28048 /* Not on a window -> return. */
28049 if (!WINDOWP (window))
28050 return;
28051
28052 /* Reset help_echo_string. It will get recomputed below. */
28053 help_echo_string = Qnil;
28054
28055 /* Convert to window-relative pixel coordinates. */
28056 w = XWINDOW (window);
28057 frame_to_window_pixel_xy (w, &x, &y);
28058
28059 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
28060 /* Handle tool-bar window differently since it doesn't display a
28061 buffer. */
28062 if (EQ (window, f->tool_bar_window))
28063 {
28064 note_tool_bar_highlight (f, x, y);
28065 return;
28066 }
28067 #endif
28068
28069 /* Mouse is on the mode, header line or margin? */
28070 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
28071 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28072 {
28073 note_mode_line_or_margin_highlight (window, x, y, part);
28074 return;
28075 }
28076
28077 #ifdef HAVE_WINDOW_SYSTEM
28078 if (part == ON_VERTICAL_BORDER)
28079 {
28080 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28081 help_echo_string = build_string ("drag-mouse-1: resize");
28082 }
28083 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
28084 || part == ON_SCROLL_BAR)
28085 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28086 else
28087 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28088 #endif
28089
28090 /* Are we in a window whose display is up to date?
28091 And verify the buffer's text has not changed. */
28092 b = XBUFFER (w->contents);
28093 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
28094 {
28095 int hpos, vpos, dx, dy, area = LAST_AREA;
28096 ptrdiff_t pos;
28097 struct glyph *glyph;
28098 Lisp_Object object;
28099 Lisp_Object mouse_face = Qnil, position;
28100 Lisp_Object *overlay_vec = NULL;
28101 ptrdiff_t i, noverlays;
28102 struct buffer *obuf;
28103 ptrdiff_t obegv, ozv;
28104 int same_region;
28105
28106 /* Find the glyph under X/Y. */
28107 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
28108
28109 #ifdef HAVE_WINDOW_SYSTEM
28110 /* Look for :pointer property on image. */
28111 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28112 {
28113 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28114 if (img != NULL && IMAGEP (img->spec))
28115 {
28116 Lisp_Object image_map, hotspot;
28117 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
28118 !NILP (image_map))
28119 && (hotspot = find_hot_spot (image_map,
28120 glyph->slice.img.x + dx,
28121 glyph->slice.img.y + dy),
28122 CONSP (hotspot))
28123 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28124 {
28125 Lisp_Object plist;
28126
28127 /* Could check XCAR (hotspot) to see if we enter/leave
28128 this hot-spot.
28129 If so, we could look for mouse-enter, mouse-leave
28130 properties in PLIST (and do something...). */
28131 hotspot = XCDR (hotspot);
28132 if (CONSP (hotspot)
28133 && (plist = XCAR (hotspot), CONSP (plist)))
28134 {
28135 pointer = Fplist_get (plist, Qpointer);
28136 if (NILP (pointer))
28137 pointer = Qhand;
28138 help_echo_string = Fplist_get (plist, Qhelp_echo);
28139 if (!NILP (help_echo_string))
28140 {
28141 help_echo_window = window;
28142 help_echo_object = glyph->object;
28143 help_echo_pos = glyph->charpos;
28144 }
28145 }
28146 }
28147 if (NILP (pointer))
28148 pointer = Fplist_get (XCDR (img->spec), QCpointer);
28149 }
28150 }
28151 #endif /* HAVE_WINDOW_SYSTEM */
28152
28153 /* Clear mouse face if X/Y not over text. */
28154 if (glyph == NULL
28155 || area != TEXT_AREA
28156 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
28157 /* Glyph's OBJECT is an integer for glyphs inserted by the
28158 display engine for its internal purposes, like truncation
28159 and continuation glyphs and blanks beyond the end of
28160 line's text on text terminals. If we are over such a
28161 glyph, we are not over any text. */
28162 || INTEGERP (glyph->object)
28163 /* R2L rows have a stretch glyph at their front, which
28164 stands for no text, whereas L2R rows have no glyphs at
28165 all beyond the end of text. Treat such stretch glyphs
28166 like we do with NULL glyphs in L2R rows. */
28167 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
28168 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
28169 && glyph->type == STRETCH_GLYPH
28170 && glyph->avoid_cursor_p))
28171 {
28172 if (clear_mouse_face (hlinfo))
28173 cursor = No_Cursor;
28174 #ifdef HAVE_WINDOW_SYSTEM
28175 if (FRAME_WINDOW_P (f) && NILP (pointer))
28176 {
28177 if (area != TEXT_AREA)
28178 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28179 else
28180 pointer = Vvoid_text_area_pointer;
28181 }
28182 #endif
28183 goto set_cursor;
28184 }
28185
28186 pos = glyph->charpos;
28187 object = glyph->object;
28188 if (!STRINGP (object) && !BUFFERP (object))
28189 goto set_cursor;
28190
28191 /* If we get an out-of-range value, return now; avoid an error. */
28192 if (BUFFERP (object) && pos > BUF_Z (b))
28193 goto set_cursor;
28194
28195 /* Make the window's buffer temporarily current for
28196 overlays_at and compute_char_face. */
28197 obuf = current_buffer;
28198 current_buffer = b;
28199 obegv = BEGV;
28200 ozv = ZV;
28201 BEGV = BEG;
28202 ZV = Z;
28203
28204 /* Is this char mouse-active or does it have help-echo? */
28205 position = make_number (pos);
28206
28207 if (BUFFERP (object))
28208 {
28209 /* Put all the overlays we want in a vector in overlay_vec. */
28210 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
28211 /* Sort overlays into increasing priority order. */
28212 noverlays = sort_overlays (overlay_vec, noverlays, w);
28213 }
28214 else
28215 noverlays = 0;
28216
28217 if (NILP (Vmouse_highlight))
28218 {
28219 clear_mouse_face (hlinfo);
28220 goto check_help_echo;
28221 }
28222
28223 same_region = coords_in_mouse_face_p (w, hpos, vpos);
28224
28225 if (same_region)
28226 cursor = No_Cursor;
28227
28228 /* Check mouse-face highlighting. */
28229 if (! same_region
28230 /* If there exists an overlay with mouse-face overlapping
28231 the one we are currently highlighting, we have to
28232 check if we enter the overlapping overlay, and then
28233 highlight only that. */
28234 || (OVERLAYP (hlinfo->mouse_face_overlay)
28235 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
28236 {
28237 /* Find the highest priority overlay with a mouse-face. */
28238 Lisp_Object overlay = Qnil;
28239 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
28240 {
28241 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
28242 if (!NILP (mouse_face))
28243 overlay = overlay_vec[i];
28244 }
28245
28246 /* If we're highlighting the same overlay as before, there's
28247 no need to do that again. */
28248 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
28249 goto check_help_echo;
28250 hlinfo->mouse_face_overlay = overlay;
28251
28252 /* Clear the display of the old active region, if any. */
28253 if (clear_mouse_face (hlinfo))
28254 cursor = No_Cursor;
28255
28256 /* If no overlay applies, get a text property. */
28257 if (NILP (overlay))
28258 mouse_face = Fget_text_property (position, Qmouse_face, object);
28259
28260 /* Next, compute the bounds of the mouse highlighting and
28261 display it. */
28262 if (!NILP (mouse_face) && STRINGP (object))
28263 {
28264 /* The mouse-highlighting comes from a display string
28265 with a mouse-face. */
28266 Lisp_Object s, e;
28267 ptrdiff_t ignore;
28268
28269 s = Fprevious_single_property_change
28270 (make_number (pos + 1), Qmouse_face, object, Qnil);
28271 e = Fnext_single_property_change
28272 (position, Qmouse_face, object, Qnil);
28273 if (NILP (s))
28274 s = make_number (0);
28275 if (NILP (e))
28276 e = make_number (SCHARS (object));
28277 mouse_face_from_string_pos (w, hlinfo, object,
28278 XINT (s), XINT (e));
28279 hlinfo->mouse_face_past_end = 0;
28280 hlinfo->mouse_face_window = window;
28281 hlinfo->mouse_face_face_id
28282 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
28283 glyph->face_id, 1);
28284 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28285 cursor = No_Cursor;
28286 }
28287 else
28288 {
28289 /* The mouse-highlighting, if any, comes from an overlay
28290 or text property in the buffer. */
28291 Lisp_Object buffer IF_LINT (= Qnil);
28292 Lisp_Object disp_string IF_LINT (= Qnil);
28293
28294 if (STRINGP (object))
28295 {
28296 /* If we are on a display string with no mouse-face,
28297 check if the text under it has one. */
28298 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
28299 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28300 pos = string_buffer_position (object, start);
28301 if (pos > 0)
28302 {
28303 mouse_face = get_char_property_and_overlay
28304 (make_number (pos), Qmouse_face, w->contents, &overlay);
28305 buffer = w->contents;
28306 disp_string = object;
28307 }
28308 }
28309 else
28310 {
28311 buffer = object;
28312 disp_string = Qnil;
28313 }
28314
28315 if (!NILP (mouse_face))
28316 {
28317 Lisp_Object before, after;
28318 Lisp_Object before_string, after_string;
28319 /* To correctly find the limits of mouse highlight
28320 in a bidi-reordered buffer, we must not use the
28321 optimization of limiting the search in
28322 previous-single-property-change and
28323 next-single-property-change, because
28324 rows_from_pos_range needs the real start and end
28325 positions to DTRT in this case. That's because
28326 the first row visible in a window does not
28327 necessarily display the character whose position
28328 is the smallest. */
28329 Lisp_Object lim1 =
28330 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28331 ? Fmarker_position (w->start)
28332 : Qnil;
28333 Lisp_Object lim2 =
28334 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28335 ? make_number (BUF_Z (XBUFFER (buffer)) - w->window_end_pos)
28336 : Qnil;
28337
28338 if (NILP (overlay))
28339 {
28340 /* Handle the text property case. */
28341 before = Fprevious_single_property_change
28342 (make_number (pos + 1), Qmouse_face, buffer, lim1);
28343 after = Fnext_single_property_change
28344 (make_number (pos), Qmouse_face, buffer, lim2);
28345 before_string = after_string = Qnil;
28346 }
28347 else
28348 {
28349 /* Handle the overlay case. */
28350 before = Foverlay_start (overlay);
28351 after = Foverlay_end (overlay);
28352 before_string = Foverlay_get (overlay, Qbefore_string);
28353 after_string = Foverlay_get (overlay, Qafter_string);
28354
28355 if (!STRINGP (before_string)) before_string = Qnil;
28356 if (!STRINGP (after_string)) after_string = Qnil;
28357 }
28358
28359 mouse_face_from_buffer_pos (window, hlinfo, pos,
28360 NILP (before)
28361 ? 1
28362 : XFASTINT (before),
28363 NILP (after)
28364 ? BUF_Z (XBUFFER (buffer))
28365 : XFASTINT (after),
28366 before_string, after_string,
28367 disp_string);
28368 cursor = No_Cursor;
28369 }
28370 }
28371 }
28372
28373 check_help_echo:
28374
28375 /* Look for a `help-echo' property. */
28376 if (NILP (help_echo_string)) {
28377 Lisp_Object help, overlay;
28378
28379 /* Check overlays first. */
28380 help = overlay = Qnil;
28381 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
28382 {
28383 overlay = overlay_vec[i];
28384 help = Foverlay_get (overlay, Qhelp_echo);
28385 }
28386
28387 if (!NILP (help))
28388 {
28389 help_echo_string = help;
28390 help_echo_window = window;
28391 help_echo_object = overlay;
28392 help_echo_pos = pos;
28393 }
28394 else
28395 {
28396 Lisp_Object obj = glyph->object;
28397 ptrdiff_t charpos = glyph->charpos;
28398
28399 /* Try text properties. */
28400 if (STRINGP (obj)
28401 && charpos >= 0
28402 && charpos < SCHARS (obj))
28403 {
28404 help = Fget_text_property (make_number (charpos),
28405 Qhelp_echo, obj);
28406 if (NILP (help))
28407 {
28408 /* If the string itself doesn't specify a help-echo,
28409 see if the buffer text ``under'' it does. */
28410 struct glyph_row *r
28411 = MATRIX_ROW (w->current_matrix, vpos);
28412 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28413 ptrdiff_t p = string_buffer_position (obj, start);
28414 if (p > 0)
28415 {
28416 help = Fget_char_property (make_number (p),
28417 Qhelp_echo, w->contents);
28418 if (!NILP (help))
28419 {
28420 charpos = p;
28421 obj = w->contents;
28422 }
28423 }
28424 }
28425 }
28426 else if (BUFFERP (obj)
28427 && charpos >= BEGV
28428 && charpos < ZV)
28429 help = Fget_text_property (make_number (charpos), Qhelp_echo,
28430 obj);
28431
28432 if (!NILP (help))
28433 {
28434 help_echo_string = help;
28435 help_echo_window = window;
28436 help_echo_object = obj;
28437 help_echo_pos = charpos;
28438 }
28439 }
28440 }
28441
28442 #ifdef HAVE_WINDOW_SYSTEM
28443 /* Look for a `pointer' property. */
28444 if (FRAME_WINDOW_P (f) && NILP (pointer))
28445 {
28446 /* Check overlays first. */
28447 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28448 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28449
28450 if (NILP (pointer))
28451 {
28452 Lisp_Object obj = glyph->object;
28453 ptrdiff_t charpos = glyph->charpos;
28454
28455 /* Try text properties. */
28456 if (STRINGP (obj)
28457 && charpos >= 0
28458 && charpos < SCHARS (obj))
28459 {
28460 pointer = Fget_text_property (make_number (charpos),
28461 Qpointer, obj);
28462 if (NILP (pointer))
28463 {
28464 /* If the string itself doesn't specify a pointer,
28465 see if the buffer text ``under'' it does. */
28466 struct glyph_row *r
28467 = MATRIX_ROW (w->current_matrix, vpos);
28468 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28469 ptrdiff_t p = string_buffer_position (obj, start);
28470 if (p > 0)
28471 pointer = Fget_char_property (make_number (p),
28472 Qpointer, w->contents);
28473 }
28474 }
28475 else if (BUFFERP (obj)
28476 && charpos >= BEGV
28477 && charpos < ZV)
28478 pointer = Fget_text_property (make_number (charpos),
28479 Qpointer, obj);
28480 }
28481 }
28482 #endif /* HAVE_WINDOW_SYSTEM */
28483
28484 BEGV = obegv;
28485 ZV = ozv;
28486 current_buffer = obuf;
28487 }
28488
28489 set_cursor:
28490
28491 #ifdef HAVE_WINDOW_SYSTEM
28492 if (FRAME_WINDOW_P (f))
28493 define_frame_cursor1 (f, cursor, pointer);
28494 #else
28495 /* This is here to prevent a compiler error, about "label at end of
28496 compound statement". */
28497 return;
28498 #endif
28499 }
28500
28501
28502 /* EXPORT for RIF:
28503 Clear any mouse-face on window W. This function is part of the
28504 redisplay interface, and is called from try_window_id and similar
28505 functions to ensure the mouse-highlight is off. */
28506
28507 void
28508 x_clear_window_mouse_face (struct window *w)
28509 {
28510 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28511 Lisp_Object window;
28512
28513 block_input ();
28514 XSETWINDOW (window, w);
28515 if (EQ (window, hlinfo->mouse_face_window))
28516 clear_mouse_face (hlinfo);
28517 unblock_input ();
28518 }
28519
28520
28521 /* EXPORT:
28522 Just discard the mouse face information for frame F, if any.
28523 This is used when the size of F is changed. */
28524
28525 void
28526 cancel_mouse_face (struct frame *f)
28527 {
28528 Lisp_Object window;
28529 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28530
28531 window = hlinfo->mouse_face_window;
28532 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28533 reset_mouse_highlight (hlinfo);
28534 }
28535
28536
28537 \f
28538 /***********************************************************************
28539 Exposure Events
28540 ***********************************************************************/
28541
28542 #ifdef HAVE_WINDOW_SYSTEM
28543
28544 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28545 which intersects rectangle R. R is in window-relative coordinates. */
28546
28547 static void
28548 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28549 enum glyph_row_area area)
28550 {
28551 struct glyph *first = row->glyphs[area];
28552 struct glyph *end = row->glyphs[area] + row->used[area];
28553 struct glyph *last;
28554 int first_x, start_x, x;
28555
28556 if (area == TEXT_AREA && row->fill_line_p)
28557 /* If row extends face to end of line write the whole line. */
28558 draw_glyphs (w, 0, row, area,
28559 0, row->used[area],
28560 DRAW_NORMAL_TEXT, 0);
28561 else
28562 {
28563 /* Set START_X to the window-relative start position for drawing glyphs of
28564 AREA. The first glyph of the text area can be partially visible.
28565 The first glyphs of other areas cannot. */
28566 start_x = window_box_left_offset (w, area);
28567 x = start_x;
28568 if (area == TEXT_AREA)
28569 x += row->x;
28570
28571 /* Find the first glyph that must be redrawn. */
28572 while (first < end
28573 && x + first->pixel_width < r->x)
28574 {
28575 x += first->pixel_width;
28576 ++first;
28577 }
28578
28579 /* Find the last one. */
28580 last = first;
28581 first_x = x;
28582 while (last < end
28583 && x < r->x + r->width)
28584 {
28585 x += last->pixel_width;
28586 ++last;
28587 }
28588
28589 /* Repaint. */
28590 if (last > first)
28591 draw_glyphs (w, first_x - start_x, row, area,
28592 first - row->glyphs[area], last - row->glyphs[area],
28593 DRAW_NORMAL_TEXT, 0);
28594 }
28595 }
28596
28597
28598 /* Redraw the parts of the glyph row ROW on window W intersecting
28599 rectangle R. R is in window-relative coordinates. Value is
28600 non-zero if mouse-face was overwritten. */
28601
28602 static int
28603 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28604 {
28605 eassert (row->enabled_p);
28606
28607 if (row->mode_line_p || w->pseudo_window_p)
28608 draw_glyphs (w, 0, row, TEXT_AREA,
28609 0, row->used[TEXT_AREA],
28610 DRAW_NORMAL_TEXT, 0);
28611 else
28612 {
28613 if (row->used[LEFT_MARGIN_AREA])
28614 expose_area (w, row, r, LEFT_MARGIN_AREA);
28615 if (row->used[TEXT_AREA])
28616 expose_area (w, row, r, TEXT_AREA);
28617 if (row->used[RIGHT_MARGIN_AREA])
28618 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28619 draw_row_fringe_bitmaps (w, row);
28620 }
28621
28622 return row->mouse_face_p;
28623 }
28624
28625
28626 /* Redraw those parts of glyphs rows during expose event handling that
28627 overlap other rows. Redrawing of an exposed line writes over parts
28628 of lines overlapping that exposed line; this function fixes that.
28629
28630 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28631 row in W's current matrix that is exposed and overlaps other rows.
28632 LAST_OVERLAPPING_ROW is the last such row. */
28633
28634 static void
28635 expose_overlaps (struct window *w,
28636 struct glyph_row *first_overlapping_row,
28637 struct glyph_row *last_overlapping_row,
28638 XRectangle *r)
28639 {
28640 struct glyph_row *row;
28641
28642 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28643 if (row->overlapping_p)
28644 {
28645 eassert (row->enabled_p && !row->mode_line_p);
28646
28647 row->clip = r;
28648 if (row->used[LEFT_MARGIN_AREA])
28649 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28650
28651 if (row->used[TEXT_AREA])
28652 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28653
28654 if (row->used[RIGHT_MARGIN_AREA])
28655 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28656 row->clip = NULL;
28657 }
28658 }
28659
28660
28661 /* Return non-zero if W's cursor intersects rectangle R. */
28662
28663 static int
28664 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28665 {
28666 XRectangle cr, result;
28667 struct glyph *cursor_glyph;
28668 struct glyph_row *row;
28669
28670 if (w->phys_cursor.vpos >= 0
28671 && w->phys_cursor.vpos < w->current_matrix->nrows
28672 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28673 row->enabled_p)
28674 && row->cursor_in_fringe_p)
28675 {
28676 /* Cursor is in the fringe. */
28677 cr.x = window_box_right_offset (w,
28678 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28679 ? RIGHT_MARGIN_AREA
28680 : TEXT_AREA));
28681 cr.y = row->y;
28682 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28683 cr.height = row->height;
28684 return x_intersect_rectangles (&cr, r, &result);
28685 }
28686
28687 cursor_glyph = get_phys_cursor_glyph (w);
28688 if (cursor_glyph)
28689 {
28690 /* r is relative to W's box, but w->phys_cursor.x is relative
28691 to left edge of W's TEXT area. Adjust it. */
28692 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28693 cr.y = w->phys_cursor.y;
28694 cr.width = cursor_glyph->pixel_width;
28695 cr.height = w->phys_cursor_height;
28696 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28697 I assume the effect is the same -- and this is portable. */
28698 return x_intersect_rectangles (&cr, r, &result);
28699 }
28700 /* If we don't understand the format, pretend we're not in the hot-spot. */
28701 return 0;
28702 }
28703
28704
28705 /* EXPORT:
28706 Draw a vertical window border to the right of window W if W doesn't
28707 have vertical scroll bars. */
28708
28709 void
28710 x_draw_vertical_border (struct window *w)
28711 {
28712 struct frame *f = XFRAME (WINDOW_FRAME (w));
28713
28714 /* We could do better, if we knew what type of scroll-bar the adjacent
28715 windows (on either side) have... But we don't :-(
28716 However, I think this works ok. ++KFS 2003-04-25 */
28717
28718 /* Redraw borders between horizontally adjacent windows. Don't
28719 do it for frames with vertical scroll bars because either the
28720 right scroll bar of a window, or the left scroll bar of its
28721 neighbor will suffice as a border. */
28722 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28723 return;
28724
28725 /* Note: It is necessary to redraw both the left and the right
28726 borders, for when only this single window W is being
28727 redisplayed. */
28728 if (!WINDOW_RIGHTMOST_P (w)
28729 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28730 {
28731 int x0, x1, y0, y1;
28732
28733 window_box_edges (w, &x0, &y0, &x1, &y1);
28734 y1 -= 1;
28735
28736 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28737 x1 -= 1;
28738
28739 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28740 }
28741 if (!WINDOW_LEFTMOST_P (w)
28742 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28743 {
28744 int x0, x1, y0, y1;
28745
28746 window_box_edges (w, &x0, &y0, &x1, &y1);
28747 y1 -= 1;
28748
28749 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28750 x0 -= 1;
28751
28752 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28753 }
28754 }
28755
28756
28757 /* Redraw the part of window W intersection rectangle FR. Pixel
28758 coordinates in FR are frame-relative. Call this function with
28759 input blocked. Value is non-zero if the exposure overwrites
28760 mouse-face. */
28761
28762 static int
28763 expose_window (struct window *w, XRectangle *fr)
28764 {
28765 struct frame *f = XFRAME (w->frame);
28766 XRectangle wr, r;
28767 int mouse_face_overwritten_p = 0;
28768
28769 /* If window is not yet fully initialized, do nothing. This can
28770 happen when toolkit scroll bars are used and a window is split.
28771 Reconfiguring the scroll bar will generate an expose for a newly
28772 created window. */
28773 if (w->current_matrix == NULL)
28774 return 0;
28775
28776 /* When we're currently updating the window, display and current
28777 matrix usually don't agree. Arrange for a thorough display
28778 later. */
28779 if (w->must_be_updated_p)
28780 {
28781 SET_FRAME_GARBAGED (f);
28782 return 0;
28783 }
28784
28785 /* Frame-relative pixel rectangle of W. */
28786 wr.x = WINDOW_LEFT_EDGE_X (w);
28787 wr.y = WINDOW_TOP_EDGE_Y (w);
28788 wr.width = WINDOW_TOTAL_WIDTH (w);
28789 wr.height = WINDOW_TOTAL_HEIGHT (w);
28790
28791 if (x_intersect_rectangles (fr, &wr, &r))
28792 {
28793 int yb = window_text_bottom_y (w);
28794 struct glyph_row *row;
28795 int cursor_cleared_p, phys_cursor_on_p;
28796 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28797
28798 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28799 r.x, r.y, r.width, r.height));
28800
28801 /* Convert to window coordinates. */
28802 r.x -= WINDOW_LEFT_EDGE_X (w);
28803 r.y -= WINDOW_TOP_EDGE_Y (w);
28804
28805 /* Turn off the cursor. */
28806 if (!w->pseudo_window_p
28807 && phys_cursor_in_rect_p (w, &r))
28808 {
28809 x_clear_cursor (w);
28810 cursor_cleared_p = 1;
28811 }
28812 else
28813 cursor_cleared_p = 0;
28814
28815 /* If the row containing the cursor extends face to end of line,
28816 then expose_area might overwrite the cursor outside the
28817 rectangle and thus notice_overwritten_cursor might clear
28818 w->phys_cursor_on_p. We remember the original value and
28819 check later if it is changed. */
28820 phys_cursor_on_p = w->phys_cursor_on_p;
28821
28822 /* Update lines intersecting rectangle R. */
28823 first_overlapping_row = last_overlapping_row = NULL;
28824 for (row = w->current_matrix->rows;
28825 row->enabled_p;
28826 ++row)
28827 {
28828 int y0 = row->y;
28829 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28830
28831 if ((y0 >= r.y && y0 < r.y + r.height)
28832 || (y1 > r.y && y1 < r.y + r.height)
28833 || (r.y >= y0 && r.y < y1)
28834 || (r.y + r.height > y0 && r.y + r.height < y1))
28835 {
28836 /* A header line may be overlapping, but there is no need
28837 to fix overlapping areas for them. KFS 2005-02-12 */
28838 if (row->overlapping_p && !row->mode_line_p)
28839 {
28840 if (first_overlapping_row == NULL)
28841 first_overlapping_row = row;
28842 last_overlapping_row = row;
28843 }
28844
28845 row->clip = fr;
28846 if (expose_line (w, row, &r))
28847 mouse_face_overwritten_p = 1;
28848 row->clip = NULL;
28849 }
28850 else if (row->overlapping_p)
28851 {
28852 /* We must redraw a row overlapping the exposed area. */
28853 if (y0 < r.y
28854 ? y0 + row->phys_height > r.y
28855 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28856 {
28857 if (first_overlapping_row == NULL)
28858 first_overlapping_row = row;
28859 last_overlapping_row = row;
28860 }
28861 }
28862
28863 if (y1 >= yb)
28864 break;
28865 }
28866
28867 /* Display the mode line if there is one. */
28868 if (WINDOW_WANTS_MODELINE_P (w)
28869 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28870 row->enabled_p)
28871 && row->y < r.y + r.height)
28872 {
28873 if (expose_line (w, row, &r))
28874 mouse_face_overwritten_p = 1;
28875 }
28876
28877 if (!w->pseudo_window_p)
28878 {
28879 /* Fix the display of overlapping rows. */
28880 if (first_overlapping_row)
28881 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28882 fr);
28883
28884 /* Draw border between windows. */
28885 x_draw_vertical_border (w);
28886
28887 /* Turn the cursor on again. */
28888 if (cursor_cleared_p
28889 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28890 update_window_cursor (w, 1);
28891 }
28892 }
28893
28894 return mouse_face_overwritten_p;
28895 }
28896
28897
28898
28899 /* Redraw (parts) of all windows in the window tree rooted at W that
28900 intersect R. R contains frame pixel coordinates. Value is
28901 non-zero if the exposure overwrites mouse-face. */
28902
28903 static int
28904 expose_window_tree (struct window *w, XRectangle *r)
28905 {
28906 struct frame *f = XFRAME (w->frame);
28907 int mouse_face_overwritten_p = 0;
28908
28909 while (w && !FRAME_GARBAGED_P (f))
28910 {
28911 if (WINDOWP (w->contents))
28912 mouse_face_overwritten_p
28913 |= expose_window_tree (XWINDOW (w->contents), r);
28914 else
28915 mouse_face_overwritten_p |= expose_window (w, r);
28916
28917 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28918 }
28919
28920 return mouse_face_overwritten_p;
28921 }
28922
28923
28924 /* EXPORT:
28925 Redisplay an exposed area of frame F. X and Y are the upper-left
28926 corner of the exposed rectangle. W and H are width and height of
28927 the exposed area. All are pixel values. W or H zero means redraw
28928 the entire frame. */
28929
28930 void
28931 expose_frame (struct frame *f, int x, int y, int w, int h)
28932 {
28933 XRectangle r;
28934 int mouse_face_overwritten_p = 0;
28935
28936 TRACE ((stderr, "expose_frame "));
28937
28938 /* No need to redraw if frame will be redrawn soon. */
28939 if (FRAME_GARBAGED_P (f))
28940 {
28941 TRACE ((stderr, " garbaged\n"));
28942 return;
28943 }
28944
28945 /* If basic faces haven't been realized yet, there is no point in
28946 trying to redraw anything. This can happen when we get an expose
28947 event while Emacs is starting, e.g. by moving another window. */
28948 if (FRAME_FACE_CACHE (f) == NULL
28949 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28950 {
28951 TRACE ((stderr, " no faces\n"));
28952 return;
28953 }
28954
28955 if (w == 0 || h == 0)
28956 {
28957 r.x = r.y = 0;
28958 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28959 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28960 }
28961 else
28962 {
28963 r.x = x;
28964 r.y = y;
28965 r.width = w;
28966 r.height = h;
28967 }
28968
28969 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28970 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28971
28972 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28973 if (WINDOWP (f->tool_bar_window))
28974 mouse_face_overwritten_p
28975 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28976 #endif
28977
28978 #ifdef HAVE_X_WINDOWS
28979 #ifndef MSDOS
28980 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
28981 if (WINDOWP (f->menu_bar_window))
28982 mouse_face_overwritten_p
28983 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28984 #endif /* not USE_X_TOOLKIT and not USE_GTK */
28985 #endif
28986 #endif
28987
28988 /* Some window managers support a focus-follows-mouse style with
28989 delayed raising of frames. Imagine a partially obscured frame,
28990 and moving the mouse into partially obscured mouse-face on that
28991 frame. The visible part of the mouse-face will be highlighted,
28992 then the WM raises the obscured frame. With at least one WM, KDE
28993 2.1, Emacs is not getting any event for the raising of the frame
28994 (even tried with SubstructureRedirectMask), only Expose events.
28995 These expose events will draw text normally, i.e. not
28996 highlighted. Which means we must redo the highlight here.
28997 Subsume it under ``we love X''. --gerd 2001-08-15 */
28998 /* Included in Windows version because Windows most likely does not
28999 do the right thing if any third party tool offers
29000 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
29001 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
29002 {
29003 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29004 if (f == hlinfo->mouse_face_mouse_frame)
29005 {
29006 int mouse_x = hlinfo->mouse_face_mouse_x;
29007 int mouse_y = hlinfo->mouse_face_mouse_y;
29008 clear_mouse_face (hlinfo);
29009 note_mouse_highlight (f, mouse_x, mouse_y);
29010 }
29011 }
29012 }
29013
29014
29015 /* EXPORT:
29016 Determine the intersection of two rectangles R1 and R2. Return
29017 the intersection in *RESULT. Value is non-zero if RESULT is not
29018 empty. */
29019
29020 int
29021 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
29022 {
29023 XRectangle *left, *right;
29024 XRectangle *upper, *lower;
29025 int intersection_p = 0;
29026
29027 /* Rearrange so that R1 is the left-most rectangle. */
29028 if (r1->x < r2->x)
29029 left = r1, right = r2;
29030 else
29031 left = r2, right = r1;
29032
29033 /* X0 of the intersection is right.x0, if this is inside R1,
29034 otherwise there is no intersection. */
29035 if (right->x <= left->x + left->width)
29036 {
29037 result->x = right->x;
29038
29039 /* The right end of the intersection is the minimum of
29040 the right ends of left and right. */
29041 result->width = (min (left->x + left->width, right->x + right->width)
29042 - result->x);
29043
29044 /* Same game for Y. */
29045 if (r1->y < r2->y)
29046 upper = r1, lower = r2;
29047 else
29048 upper = r2, lower = r1;
29049
29050 /* The upper end of the intersection is lower.y0, if this is inside
29051 of upper. Otherwise, there is no intersection. */
29052 if (lower->y <= upper->y + upper->height)
29053 {
29054 result->y = lower->y;
29055
29056 /* The lower end of the intersection is the minimum of the lower
29057 ends of upper and lower. */
29058 result->height = (min (lower->y + lower->height,
29059 upper->y + upper->height)
29060 - result->y);
29061 intersection_p = 1;
29062 }
29063 }
29064
29065 return intersection_p;
29066 }
29067
29068 #endif /* HAVE_WINDOW_SYSTEM */
29069
29070 \f
29071 /***********************************************************************
29072 Initialization
29073 ***********************************************************************/
29074
29075 void
29076 syms_of_xdisp (void)
29077 {
29078 Vwith_echo_area_save_vector = Qnil;
29079 staticpro (&Vwith_echo_area_save_vector);
29080
29081 Vmessage_stack = Qnil;
29082 staticpro (&Vmessage_stack);
29083
29084 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
29085 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
29086
29087 message_dolog_marker1 = Fmake_marker ();
29088 staticpro (&message_dolog_marker1);
29089 message_dolog_marker2 = Fmake_marker ();
29090 staticpro (&message_dolog_marker2);
29091 message_dolog_marker3 = Fmake_marker ();
29092 staticpro (&message_dolog_marker3);
29093
29094 #ifdef GLYPH_DEBUG
29095 defsubr (&Sdump_frame_glyph_matrix);
29096 defsubr (&Sdump_glyph_matrix);
29097 defsubr (&Sdump_glyph_row);
29098 defsubr (&Sdump_tool_bar_row);
29099 defsubr (&Strace_redisplay);
29100 defsubr (&Strace_to_stderr);
29101 #endif
29102 #ifdef HAVE_WINDOW_SYSTEM
29103 defsubr (&Stool_bar_lines_needed);
29104 defsubr (&Slookup_image_map);
29105 #endif
29106 defsubr (&Sline_pixel_height);
29107 defsubr (&Sformat_mode_line);
29108 defsubr (&Sinvisible_p);
29109 defsubr (&Scurrent_bidi_paragraph_direction);
29110 defsubr (&Smove_point_visually);
29111
29112 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
29113 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
29114 DEFSYM (Qoverriding_local_map, "overriding-local-map");
29115 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
29116 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
29117 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
29118 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
29119 DEFSYM (Qeval, "eval");
29120 DEFSYM (QCdata, ":data");
29121 DEFSYM (Qdisplay, "display");
29122 DEFSYM (Qspace_width, "space-width");
29123 DEFSYM (Qraise, "raise");
29124 DEFSYM (Qslice, "slice");
29125 DEFSYM (Qspace, "space");
29126 DEFSYM (Qmargin, "margin");
29127 DEFSYM (Qpointer, "pointer");
29128 DEFSYM (Qleft_margin, "left-margin");
29129 DEFSYM (Qright_margin, "right-margin");
29130 DEFSYM (Qcenter, "center");
29131 DEFSYM (Qline_height, "line-height");
29132 DEFSYM (QCalign_to, ":align-to");
29133 DEFSYM (QCrelative_width, ":relative-width");
29134 DEFSYM (QCrelative_height, ":relative-height");
29135 DEFSYM (QCeval, ":eval");
29136 DEFSYM (QCpropertize, ":propertize");
29137 DEFSYM (QCfile, ":file");
29138 DEFSYM (Qfontified, "fontified");
29139 DEFSYM (Qfontification_functions, "fontification-functions");
29140 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
29141 DEFSYM (Qescape_glyph, "escape-glyph");
29142 DEFSYM (Qnobreak_space, "nobreak-space");
29143 DEFSYM (Qimage, "image");
29144 DEFSYM (Qtext, "text");
29145 DEFSYM (Qboth, "both");
29146 DEFSYM (Qboth_horiz, "both-horiz");
29147 DEFSYM (Qtext_image_horiz, "text-image-horiz");
29148 DEFSYM (QCmap, ":map");
29149 DEFSYM (QCpointer, ":pointer");
29150 DEFSYM (Qrect, "rect");
29151 DEFSYM (Qcircle, "circle");
29152 DEFSYM (Qpoly, "poly");
29153 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
29154 DEFSYM (Qgrow_only, "grow-only");
29155 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
29156 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
29157 DEFSYM (Qposition, "position");
29158 DEFSYM (Qbuffer_position, "buffer-position");
29159 DEFSYM (Qobject, "object");
29160 DEFSYM (Qbar, "bar");
29161 DEFSYM (Qhbar, "hbar");
29162 DEFSYM (Qbox, "box");
29163 DEFSYM (Qhollow, "hollow");
29164 DEFSYM (Qhand, "hand");
29165 DEFSYM (Qarrow, "arrow");
29166 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
29167
29168 list_of_error = list1 (list2 (intern_c_string ("error"),
29169 intern_c_string ("void-variable")));
29170 staticpro (&list_of_error);
29171
29172 DEFSYM (Qlast_arrow_position, "last-arrow-position");
29173 DEFSYM (Qlast_arrow_string, "last-arrow-string");
29174 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
29175 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
29176
29177 echo_buffer[0] = echo_buffer[1] = Qnil;
29178 staticpro (&echo_buffer[0]);
29179 staticpro (&echo_buffer[1]);
29180
29181 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
29182 staticpro (&echo_area_buffer[0]);
29183 staticpro (&echo_area_buffer[1]);
29184
29185 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
29186 staticpro (&Vmessages_buffer_name);
29187
29188 mode_line_proptrans_alist = Qnil;
29189 staticpro (&mode_line_proptrans_alist);
29190 mode_line_string_list = Qnil;
29191 staticpro (&mode_line_string_list);
29192 mode_line_string_face = Qnil;
29193 staticpro (&mode_line_string_face);
29194 mode_line_string_face_prop = Qnil;
29195 staticpro (&mode_line_string_face_prop);
29196 Vmode_line_unwind_vector = Qnil;
29197 staticpro (&Vmode_line_unwind_vector);
29198
29199 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
29200
29201 help_echo_string = Qnil;
29202 staticpro (&help_echo_string);
29203 help_echo_object = Qnil;
29204 staticpro (&help_echo_object);
29205 help_echo_window = Qnil;
29206 staticpro (&help_echo_window);
29207 previous_help_echo_string = Qnil;
29208 staticpro (&previous_help_echo_string);
29209 help_echo_pos = -1;
29210
29211 DEFSYM (Qright_to_left, "right-to-left");
29212 DEFSYM (Qleft_to_right, "left-to-right");
29213
29214 #ifdef HAVE_WINDOW_SYSTEM
29215 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
29216 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
29217 For example, if a block cursor is over a tab, it will be drawn as
29218 wide as that tab on the display. */);
29219 x_stretch_cursor_p = 0;
29220 #endif
29221
29222 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
29223 doc: /* Non-nil means highlight trailing whitespace.
29224 The face used for trailing whitespace is `trailing-whitespace'. */);
29225 Vshow_trailing_whitespace = Qnil;
29226
29227 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
29228 doc: /* Control highlighting of non-ASCII space and hyphen chars.
29229 If the value is t, Emacs highlights non-ASCII chars which have the
29230 same appearance as an ASCII space or hyphen, using the `nobreak-space'
29231 or `escape-glyph' face respectively.
29232
29233 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
29234 U+2011 (non-breaking hyphen) are affected.
29235
29236 Any other non-nil value means to display these characters as a escape
29237 glyph followed by an ordinary space or hyphen.
29238
29239 A value of nil means no special handling of these characters. */);
29240 Vnobreak_char_display = Qt;
29241
29242 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
29243 doc: /* The pointer shape to show in void text areas.
29244 A value of nil means to show the text pointer. Other options are `arrow',
29245 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
29246 Vvoid_text_area_pointer = Qarrow;
29247
29248 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
29249 doc: /* Non-nil means don't actually do any redisplay.
29250 This is used for internal purposes. */);
29251 Vinhibit_redisplay = Qnil;
29252
29253 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
29254 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
29255 Vglobal_mode_string = Qnil;
29256
29257 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
29258 doc: /* Marker for where to display an arrow on top of the buffer text.
29259 This must be the beginning of a line in order to work.
29260 See also `overlay-arrow-string'. */);
29261 Voverlay_arrow_position = Qnil;
29262
29263 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
29264 doc: /* String to display as an arrow in non-window frames.
29265 See also `overlay-arrow-position'. */);
29266 Voverlay_arrow_string = build_pure_c_string ("=>");
29267
29268 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
29269 doc: /* List of variables (symbols) which hold markers for overlay arrows.
29270 The symbols on this list are examined during redisplay to determine
29271 where to display overlay arrows. */);
29272 Voverlay_arrow_variable_list
29273 = list1 (intern_c_string ("overlay-arrow-position"));
29274
29275 DEFVAR_INT ("scroll-step", emacs_scroll_step,
29276 doc: /* The number of lines to try scrolling a window by when point moves out.
29277 If that fails to bring point back on frame, point is centered instead.
29278 If this is zero, point is always centered after it moves off frame.
29279 If you want scrolling to always be a line at a time, you should set
29280 `scroll-conservatively' to a large value rather than set this to 1. */);
29281
29282 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
29283 doc: /* Scroll up to this many lines, to bring point back on screen.
29284 If point moves off-screen, redisplay will scroll by up to
29285 `scroll-conservatively' lines in order to bring point just barely
29286 onto the screen again. If that cannot be done, then redisplay
29287 recenters point as usual.
29288
29289 If the value is greater than 100, redisplay will never recenter point,
29290 but will always scroll just enough text to bring point into view, even
29291 if you move far away.
29292
29293 A value of zero means always recenter point if it moves off screen. */);
29294 scroll_conservatively = 0;
29295
29296 DEFVAR_INT ("scroll-margin", scroll_margin,
29297 doc: /* Number of lines of margin at the top and bottom of a window.
29298 Recenter the window whenever point gets within this many lines
29299 of the top or bottom of the window. */);
29300 scroll_margin = 0;
29301
29302 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
29303 doc: /* Pixels per inch value for non-window system displays.
29304 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
29305 Vdisplay_pixels_per_inch = make_float (72.0);
29306
29307 #ifdef GLYPH_DEBUG
29308 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
29309 #endif
29310
29311 DEFVAR_LISP ("truncate-partial-width-windows",
29312 Vtruncate_partial_width_windows,
29313 doc: /* Non-nil means truncate lines in windows narrower than the frame.
29314 For an integer value, truncate lines in each window narrower than the
29315 full frame width, provided the window width is less than that integer;
29316 otherwise, respect the value of `truncate-lines'.
29317
29318 For any other non-nil value, truncate lines in all windows that do
29319 not span the full frame width.
29320
29321 A value of nil means to respect the value of `truncate-lines'.
29322
29323 If `word-wrap' is enabled, you might want to reduce this. */);
29324 Vtruncate_partial_width_windows = make_number (50);
29325
29326 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
29327 doc: /* Maximum buffer size for which line number should be displayed.
29328 If the buffer is bigger than this, the line number does not appear
29329 in the mode line. A value of nil means no limit. */);
29330 Vline_number_display_limit = Qnil;
29331
29332 DEFVAR_INT ("line-number-display-limit-width",
29333 line_number_display_limit_width,
29334 doc: /* Maximum line width (in characters) for line number display.
29335 If the average length of the lines near point is bigger than this, then the
29336 line number may be omitted from the mode line. */);
29337 line_number_display_limit_width = 200;
29338
29339 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
29340 doc: /* Non-nil means highlight region even in nonselected windows. */);
29341 highlight_nonselected_windows = 0;
29342
29343 DEFVAR_BOOL ("multiple-frames", multiple_frames,
29344 doc: /* Non-nil if more than one frame is visible on this display.
29345 Minibuffer-only frames don't count, but iconified frames do.
29346 This variable is not guaranteed to be accurate except while processing
29347 `frame-title-format' and `icon-title-format'. */);
29348
29349 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
29350 doc: /* Template for displaying the title bar of visible frames.
29351 \(Assuming the window manager supports this feature.)
29352
29353 This variable has the same structure as `mode-line-format', except that
29354 the %c and %l constructs are ignored. It is used only on frames for
29355 which no explicit name has been set \(see `modify-frame-parameters'). */);
29356
29357 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
29358 doc: /* Template for displaying the title bar of an iconified frame.
29359 \(Assuming the window manager supports this feature.)
29360 This variable has the same structure as `mode-line-format' (which see),
29361 and is used only on frames for which no explicit name has been set
29362 \(see `modify-frame-parameters'). */);
29363 Vicon_title_format
29364 = Vframe_title_format
29365 = listn (CONSTYPE_PURE, 3,
29366 intern_c_string ("multiple-frames"),
29367 build_pure_c_string ("%b"),
29368 listn (CONSTYPE_PURE, 4,
29369 empty_unibyte_string,
29370 intern_c_string ("invocation-name"),
29371 build_pure_c_string ("@"),
29372 intern_c_string ("system-name")));
29373
29374 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
29375 doc: /* Maximum number of lines to keep in the message log buffer.
29376 If nil, disable message logging. If t, log messages but don't truncate
29377 the buffer when it becomes large. */);
29378 Vmessage_log_max = make_number (1000);
29379
29380 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
29381 doc: /* Functions called before redisplay, if window sizes have changed.
29382 The value should be a list of functions that take one argument.
29383 Just before redisplay, for each frame, if any of its windows have changed
29384 size since the last redisplay, or have been split or deleted,
29385 all the functions in the list are called, with the frame as argument. */);
29386 Vwindow_size_change_functions = Qnil;
29387
29388 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
29389 doc: /* List of functions to call before redisplaying a window with scrolling.
29390 Each function is called with two arguments, the window and its new
29391 display-start position. Note that these functions are also called by
29392 `set-window-buffer'. Also note that the value of `window-end' is not
29393 valid when these functions are called.
29394
29395 Warning: Do not use this feature to alter the way the window
29396 is scrolled. It is not designed for that, and such use probably won't
29397 work. */);
29398 Vwindow_scroll_functions = Qnil;
29399
29400 DEFVAR_LISP ("window-text-change-functions",
29401 Vwindow_text_change_functions,
29402 doc: /* Functions to call in redisplay when text in the window might change. */);
29403 Vwindow_text_change_functions = Qnil;
29404
29405 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
29406 doc: /* Functions called when redisplay of a window reaches the end trigger.
29407 Each function is called with two arguments, the window and the end trigger value.
29408 See `set-window-redisplay-end-trigger'. */);
29409 Vredisplay_end_trigger_functions = Qnil;
29410
29411 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
29412 doc: /* Non-nil means autoselect window with mouse pointer.
29413 If nil, do not autoselect windows.
29414 A positive number means delay autoselection by that many seconds: a
29415 window is autoselected only after the mouse has remained in that
29416 window for the duration of the delay.
29417 A negative number has a similar effect, but causes windows to be
29418 autoselected only after the mouse has stopped moving. \(Because of
29419 the way Emacs compares mouse events, you will occasionally wait twice
29420 that time before the window gets selected.\)
29421 Any other value means to autoselect window instantaneously when the
29422 mouse pointer enters it.
29423
29424 Autoselection selects the minibuffer only if it is active, and never
29425 unselects the minibuffer if it is active.
29426
29427 When customizing this variable make sure that the actual value of
29428 `focus-follows-mouse' matches the behavior of your window manager. */);
29429 Vmouse_autoselect_window = Qnil;
29430
29431 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
29432 doc: /* Non-nil means automatically resize tool-bars.
29433 This dynamically changes the tool-bar's height to the minimum height
29434 that is needed to make all tool-bar items visible.
29435 If value is `grow-only', the tool-bar's height is only increased
29436 automatically; to decrease the tool-bar height, use \\[recenter]. */);
29437 Vauto_resize_tool_bars = Qt;
29438
29439 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29440 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29441 auto_raise_tool_bar_buttons_p = 1;
29442
29443 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29444 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29445 make_cursor_line_fully_visible_p = 1;
29446
29447 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29448 doc: /* Border below tool-bar in pixels.
29449 If an integer, use it as the height of the border.
29450 If it is one of `internal-border-width' or `border-width', use the
29451 value of the corresponding frame parameter.
29452 Otherwise, no border is added below the tool-bar. */);
29453 Vtool_bar_border = Qinternal_border_width;
29454
29455 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29456 doc: /* Margin around tool-bar buttons in pixels.
29457 If an integer, use that for both horizontal and vertical margins.
29458 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
29459 HORZ specifying the horizontal margin, and VERT specifying the
29460 vertical margin. */);
29461 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
29462
29463 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
29464 doc: /* Relief thickness of tool-bar buttons. */);
29465 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
29466
29467 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
29468 doc: /* Tool bar style to use.
29469 It can be one of
29470 image - show images only
29471 text - show text only
29472 both - show both, text below image
29473 both-horiz - show text to the right of the image
29474 text-image-horiz - show text to the left of the image
29475 any other - use system default or image if no system default.
29476
29477 This variable only affects the GTK+ toolkit version of Emacs. */);
29478 Vtool_bar_style = Qnil;
29479
29480 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29481 doc: /* Maximum number of characters a label can have to be shown.
29482 The tool bar style must also show labels for this to have any effect, see
29483 `tool-bar-style'. */);
29484 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29485
29486 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29487 doc: /* List of functions to call to fontify regions of text.
29488 Each function is called with one argument POS. Functions must
29489 fontify a region starting at POS in the current buffer, and give
29490 fontified regions the property `fontified'. */);
29491 Vfontification_functions = Qnil;
29492 Fmake_variable_buffer_local (Qfontification_functions);
29493
29494 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29495 unibyte_display_via_language_environment,
29496 doc: /* Non-nil means display unibyte text according to language environment.
29497 Specifically, this means that raw bytes in the range 160-255 decimal
29498 are displayed by converting them to the equivalent multibyte characters
29499 according to the current language environment. As a result, they are
29500 displayed according to the current fontset.
29501
29502 Note that this variable affects only how these bytes are displayed,
29503 but does not change the fact they are interpreted as raw bytes. */);
29504 unibyte_display_via_language_environment = 0;
29505
29506 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29507 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29508 If a float, it specifies a fraction of the mini-window frame's height.
29509 If an integer, it specifies a number of lines. */);
29510 Vmax_mini_window_height = make_float (0.25);
29511
29512 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29513 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29514 A value of nil means don't automatically resize mini-windows.
29515 A value of t means resize them to fit the text displayed in them.
29516 A value of `grow-only', the default, means let mini-windows grow only;
29517 they return to their normal size when the minibuffer is closed, or the
29518 echo area becomes empty. */);
29519 Vresize_mini_windows = Qgrow_only;
29520
29521 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29522 doc: /* Alist specifying how to blink the cursor off.
29523 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29524 `cursor-type' frame-parameter or variable equals ON-STATE,
29525 comparing using `equal', Emacs uses OFF-STATE to specify
29526 how to blink it off. ON-STATE and OFF-STATE are values for
29527 the `cursor-type' frame parameter.
29528
29529 If a frame's ON-STATE has no entry in this list,
29530 the frame's other specifications determine how to blink the cursor off. */);
29531 Vblink_cursor_alist = Qnil;
29532
29533 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29534 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29535 If non-nil, windows are automatically scrolled horizontally to make
29536 point visible. */);
29537 automatic_hscrolling_p = 1;
29538 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29539
29540 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29541 doc: /* How many columns away from the window edge point is allowed to get
29542 before automatic hscrolling will horizontally scroll the window. */);
29543 hscroll_margin = 5;
29544
29545 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29546 doc: /* How many columns to scroll the window when point gets too close to the edge.
29547 When point is less than `hscroll-margin' columns from the window
29548 edge, automatic hscrolling will scroll the window by the amount of columns
29549 determined by this variable. If its value is a positive integer, scroll that
29550 many columns. If it's a positive floating-point number, it specifies the
29551 fraction of the window's width to scroll. If it's nil or zero, point will be
29552 centered horizontally after the scroll. Any other value, including negative
29553 numbers, are treated as if the value were zero.
29554
29555 Automatic hscrolling always moves point outside the scroll margin, so if
29556 point was more than scroll step columns inside the margin, the window will
29557 scroll more than the value given by the scroll step.
29558
29559 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29560 and `scroll-right' overrides this variable's effect. */);
29561 Vhscroll_step = make_number (0);
29562
29563 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29564 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29565 Bind this around calls to `message' to let it take effect. */);
29566 message_truncate_lines = 0;
29567
29568 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29569 doc: /* Normal hook run to update the menu bar definitions.
29570 Redisplay runs this hook before it redisplays the menu bar.
29571 This is used to update submenus such as Buffers,
29572 whose contents depend on various data. */);
29573 Vmenu_bar_update_hook = Qnil;
29574
29575 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29576 doc: /* Frame for which we are updating a menu.
29577 The enable predicate for a menu binding should check this variable. */);
29578 Vmenu_updating_frame = Qnil;
29579
29580 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29581 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29582 inhibit_menubar_update = 0;
29583
29584 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29585 doc: /* Prefix prepended to all continuation lines at display time.
29586 The value may be a string, an image, or a stretch-glyph; it is
29587 interpreted in the same way as the value of a `display' text property.
29588
29589 This variable is overridden by any `wrap-prefix' text or overlay
29590 property.
29591
29592 To add a prefix to non-continuation lines, use `line-prefix'. */);
29593 Vwrap_prefix = Qnil;
29594 DEFSYM (Qwrap_prefix, "wrap-prefix");
29595 Fmake_variable_buffer_local (Qwrap_prefix);
29596
29597 DEFVAR_LISP ("line-prefix", Vline_prefix,
29598 doc: /* Prefix prepended to all non-continuation lines at display time.
29599 The value may be a string, an image, or a stretch-glyph; it is
29600 interpreted in the same way as the value of a `display' text property.
29601
29602 This variable is overridden by any `line-prefix' text or overlay
29603 property.
29604
29605 To add a prefix to continuation lines, use `wrap-prefix'. */);
29606 Vline_prefix = Qnil;
29607 DEFSYM (Qline_prefix, "line-prefix");
29608 Fmake_variable_buffer_local (Qline_prefix);
29609
29610 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29611 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29612 inhibit_eval_during_redisplay = 0;
29613
29614 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29615 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29616 inhibit_free_realized_faces = 0;
29617
29618 #ifdef GLYPH_DEBUG
29619 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29620 doc: /* Inhibit try_window_id display optimization. */);
29621 inhibit_try_window_id = 0;
29622
29623 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29624 doc: /* Inhibit try_window_reusing display optimization. */);
29625 inhibit_try_window_reusing = 0;
29626
29627 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29628 doc: /* Inhibit try_cursor_movement display optimization. */);
29629 inhibit_try_cursor_movement = 0;
29630 #endif /* GLYPH_DEBUG */
29631
29632 DEFVAR_INT ("overline-margin", overline_margin,
29633 doc: /* Space between overline and text, in pixels.
29634 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29635 margin to the character height. */);
29636 overline_margin = 2;
29637
29638 DEFVAR_INT ("underline-minimum-offset",
29639 underline_minimum_offset,
29640 doc: /* Minimum distance between baseline and underline.
29641 This can improve legibility of underlined text at small font sizes,
29642 particularly when using variable `x-use-underline-position-properties'
29643 with fonts that specify an UNDERLINE_POSITION relatively close to the
29644 baseline. The default value is 1. */);
29645 underline_minimum_offset = 1;
29646
29647 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29648 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29649 This feature only works when on a window system that can change
29650 cursor shapes. */);
29651 display_hourglass_p = 1;
29652
29653 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29654 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29655 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29656
29657 #ifdef HAVE_WINDOW_SYSTEM
29658 hourglass_atimer = NULL;
29659 hourglass_shown_p = 0;
29660 #endif /* HAVE_WINDOW_SYSTEM */
29661
29662 DEFSYM (Qglyphless_char, "glyphless-char");
29663 DEFSYM (Qhex_code, "hex-code");
29664 DEFSYM (Qempty_box, "empty-box");
29665 DEFSYM (Qthin_space, "thin-space");
29666 DEFSYM (Qzero_width, "zero-width");
29667
29668 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29669 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29670
29671 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29672 doc: /* Char-table defining glyphless characters.
29673 Each element, if non-nil, should be one of the following:
29674 an ASCII acronym string: display this string in a box
29675 `hex-code': display the hexadecimal code of a character in a box
29676 `empty-box': display as an empty box
29677 `thin-space': display as 1-pixel width space
29678 `zero-width': don't display
29679 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29680 display method for graphical terminals and text terminals respectively.
29681 GRAPHICAL and TEXT should each have one of the values listed above.
29682
29683 The char-table has one extra slot to control the display of a character for
29684 which no font is found. This slot only takes effect on graphical terminals.
29685 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29686 `thin-space'. The default is `empty-box'. */);
29687 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29688 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29689 Qempty_box);
29690
29691 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
29692 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
29693 Vdebug_on_message = Qnil;
29694 }
29695
29696
29697 /* Initialize this module when Emacs starts. */
29698
29699 void
29700 init_xdisp (void)
29701 {
29702 CHARPOS (this_line_start_pos) = 0;
29703
29704 if (!noninteractive)
29705 {
29706 struct window *m = XWINDOW (minibuf_window);
29707 Lisp_Object frame = m->frame;
29708 struct frame *f = XFRAME (frame);
29709 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29710 struct window *r = XWINDOW (root);
29711 int i;
29712
29713 echo_area_window = minibuf_window;
29714
29715 r->top_line = FRAME_TOP_MARGIN (f);
29716 r->total_lines = FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
29717 r->total_cols = FRAME_COLS (f);
29718
29719 m->top_line = FRAME_LINES (f) - 1;
29720 m->total_lines = 1;
29721 m->total_cols = FRAME_COLS (f);
29722
29723 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29724 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29725 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29726
29727 /* The default ellipsis glyphs `...'. */
29728 for (i = 0; i < 3; ++i)
29729 default_invis_vector[i] = make_number ('.');
29730 }
29731
29732 {
29733 /* Allocate the buffer for frame titles.
29734 Also used for `format-mode-line'. */
29735 int size = 100;
29736 mode_line_noprop_buf = xmalloc (size);
29737 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29738 mode_line_noprop_ptr = mode_line_noprop_buf;
29739 mode_line_target = MODE_LINE_DISPLAY;
29740 }
29741
29742 help_echo_showing_p = 0;
29743 }
29744
29745 #ifdef HAVE_WINDOW_SYSTEM
29746
29747 /* Platform-independent portion of hourglass implementation. */
29748
29749 /* Cancel a currently active hourglass timer, and start a new one. */
29750 void
29751 start_hourglass (void)
29752 {
29753 struct timespec delay;
29754
29755 cancel_hourglass ();
29756
29757 if (INTEGERP (Vhourglass_delay)
29758 && XINT (Vhourglass_delay) > 0)
29759 delay = make_timespec (min (XINT (Vhourglass_delay),
29760 TYPE_MAXIMUM (time_t)),
29761 0);
29762 else if (FLOATP (Vhourglass_delay)
29763 && XFLOAT_DATA (Vhourglass_delay) > 0)
29764 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
29765 else
29766 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
29767
29768 #ifdef HAVE_NTGUI
29769 {
29770 extern void w32_note_current_window (void);
29771 w32_note_current_window ();
29772 }
29773 #endif /* HAVE_NTGUI */
29774
29775 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29776 show_hourglass, NULL);
29777 }
29778
29779
29780 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29781 shown. */
29782 void
29783 cancel_hourglass (void)
29784 {
29785 if (hourglass_atimer)
29786 {
29787 cancel_atimer (hourglass_atimer);
29788 hourglass_atimer = NULL;
29789 }
29790
29791 if (hourglass_shown_p)
29792 hide_hourglass ();
29793 }
29794
29795 #endif /* HAVE_WINDOW_SYSTEM */