Etags.el change moved. Add dired-aux change.
[bpt/emacs.git] / lispref / elisp-vol2.texi
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7d1db39e 1\input texinfo @c -*-texinfo-*-
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2@c %**start of header
3@setfilename elisp
4@settitle GNU Emacs Lisp Reference Manual: Volume 2
5@smallbook
6@c %**end of header
7
8
9@tex
10%%%% Experiment with smaller skip before sections and subsections.
11%%%% --rjc 30mar92
12
13\global\secheadingskip = 17pt plus 6pt minus 3pt
14\global\subsecheadingskip = 14pt plus 6pt minus 3pt
15
16% The defaults are:
17% \secheadingskip = 21pt plus 8pt minus 4pt
18% \subsecheadingskip = 17pt plus 8pt minus 4pt
19@end tex
20
21@finalout
22@c tex
23@c \overfullrule=0pt
24@c end tex
25
26@c Start volume 2 chapter numbering on chapter 21;
27@c this must be listed as chapno 20.
28@tex
29\global\chapno=20
30@end tex
31
32@c ================================================================
33@c Note: I was unable to figure out how to get .aux files copied
34@c properly in the time I had. Hence need to copy .aux file before
35@c running Tex. --rjc
36
37@tex
38
39\message{}
40\message{Redefining contents commands...}
41\message{}
42
43% Special @contents command
44
45% This inputs fixed up table of contents file rather than create new one.
46\global\def\contents{%
47 \startcontents{Table of Contents}%
48 \input elisp2-toc-ready.toc
49 \endgroup
50 \vfill \eject
51}
52
53% Special @summarycontents command
54% This inputs fixed up table of contents file rather than create new one.
55\global\def\summarycontents{%
56 \startcontents{Short Contents}%
57 %
58 \let\chapentry = \shortchapentry
59 \let\unnumbchapentry = \shortunnumberedentry
60 % We want a true roman here for the page numbers.
61 \secfonts
62 \let\rm=\shortcontrm \let\bf=\shortcontbf \let\sl=\shortcontsl
63 \rm
64 \advance\baselineskip by 1pt % Open it up a little.
65 \def\secentry ##1##2##3##4{}
66 \def\unnumbsecentry ##1##2{}
67 \def\subsecentry ##1##2##3##4##5{}
68 \def\unnumbsubsecentry ##1##2{}
69 \def\subsubsecentry ##1##2##3##4##5##6{}
70 \def\unnumbsubsubsecentry ##1##2{}
71 \input elisp2-toc-ready.toc
72 \endgroup
73 \vfill \eject
74}
75
76\message{}
77\message{Formatting special two volume edition...Volume 2...}
78\message{}
79@end tex
80@c ================================================================
81
82
83@c ==> This `elisp-small.texi' is a `smallbook' version of the manual.
84
85@c ==== Following are acceptable over and underfull hboxes in TeX ====
86
87@c -----
88@c [163] [164] [165] [166]) (loading.texi Chapter 13 [167] [168] [169]
89@c Overfull \hbox (20.5428pt too wide) in paragraph at lines 131--131
90@c []@ninett
91@c setenv EMAC-SLOAD-PATH .:/user/bil/emacs:/usr/local/lib/emacs/lisp[]
92@c -----
93@c (minibuf.texi Chapter 17 [206] [207] [208] [209] [210] [211] [212] [213]
94@c [214] [215]
95@c Overfull \hbox (2.09094pt too wide) in paragraph at lines 550--560
96@c @texttt map[] @textrm if @textsl require-match @textrm is
97@c @texttt nil[]@textrm , or else with the keymap @texttt minibuffer-
98@c -----
99@c (locals.texi Appendix @char 68 [533] [534]
100@c Underfull \hbox (badness 2512) in paragraph at lines 4--4
101@c []@chaprm Appendix DStandard Buffer-Local
102
103@c -------------------------------------------------------------------
104
105@c
106@c Combine indices.
107@synindex cp fn
108@syncodeindex vr fn
109@syncodeindex ky fn
110@syncodeindex pg fn
111@syncodeindex tp fn
112@c oops: texinfo-format-buffer ignores synindex
113@c
114
115@ifinfo
116This file documents GNU Emacs Lisp.
117
118@c The edition number appears in several places in this file
119@c and also in the file intro.texi.
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120This is edition 2.4 of the GNU Emacs Lisp Reference
121Manual. It corresponds to Emacs Version 19.29.
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122@c Please REMEMBER to update edition number in *four* places in this file
123@c and also in *one* place in ==> intro.texi <==
124@c huh? i only found three real places where the edition is stated, and
125@c one place where it is not stated explicitly ("this info file is newer
126@c than the foobar edition"). --mew 13sep93
127
128Published by the Free Software Foundation
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12959 Temple Place, Suite 330
130Boston, MA 02111-1307 USA
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7d1db39e 132Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995 Free Software Foundation, Inc.
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133
134Permission is granted to make and distribute verbatim copies of this
135manual provided the copyright notice and this permission notice are
136preserved on all copies.
137
138@ignore
139Permission is granted to process this file through TeX and print the
140results, provided the printed document carries copying permission notice
141identical to this one except for the removal of this paragraph (this
142paragraph not being relevant to the printed manual).
143
144@end ignore
145Permission is granted to copy and distribute modified versions of this
146manual under the conditions for verbatim copying, provided that the
147entire resulting derived work is distributed under the terms of a
148permission notice identical to this one.
149
150Permission is granted to copy and distribute translations of this manual
151into another language, under the above conditions for modified versions,
152except that this permission notice may be stated in a translation
153approved by the Foundation.
154
155Permission is granted to copy and distribute modified versions of this
156manual under the conditions for verbatim copying, provided also that the
157section entitled ``GNU General Public License'' is included exactly as
158in the original, and provided that the entire resulting derived work is
159distributed under the terms of a permission notice identical to this
160one.
161
162Permission is granted to copy and distribute translations of this manual
163into another language, under the above conditions for modified versions,
164except that the section entitled ``GNU General Public License'' may be
165included in a translation approved by the Free Software Foundation
166instead of in the original English.
167@end ifinfo
168
169@setchapternewpage odd
170
171@iftex
172@shorttitlepage The GNU Emacs Lisp Reference Manual: Volume 2
173@end iftex
174@titlepage
175@sp 1
176@center @titlefont{The}
177@sp 1
178@center @titlefont{GNU Emacs Lisp}
179@sp 1
180@center @titlefont{Reference Manual}
181@sp 2
7d1db39e 182@center GNU Emacs Version 19.29
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183@center for Unix Users
184@sp 1
7d1db39e 185@center Edition 2.4, June 1995
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186@sp 2
187@center @titlefont{Volume 2}
188@sp 3
189@center by Bil Lewis, Dan LaLiberte,
190@center and the GNU Manual Group
191@page
192@vskip 0pt plus 1filll
7d1db39e 193Copyright @copyright{} 1990, 1991, 1992, 1993, 1994, 1995 Free Software Foundation, Inc.
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194
195@sp 2
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196Edition 2.4 @*
197Revised for Emacs Version 19.29,@*
198June, 1995.@*
c3a0bfcb 199@sp 2
7d1db39e 200ISBN 1-882114-71-X
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201
202@sp 2
203Published by the Free Software Foundation @*
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20459 Temple Place, Suite 330 @*
205Boston, MA 02111-1307 USA
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206
207@sp 1
208Permission is granted to make and distribute verbatim copies of this
209manual provided the copyright notice and this permission notice are
210preserved on all copies.
211
212Permission is granted to copy and distribute modified versions of this
213manual under the conditions for verbatim copying, provided also that the
214section entitled ``GNU General Public License'' is included
215exactly as in the original, and provided that the entire resulting
216derived work is distributed under the terms of a permission notice
217identical to this one.
218
219Permission is granted to copy and distribute translations of this manual
220into another language, under the above conditions for modified versions,
221except that the section entitled ``GNU General Public License'' may be
222included in a translation approved by the Free Software Foundation
223instead of in the original English.
224
225@sp 2
226Cover art by Etienne Suvasa.
227@end titlepage
228@page
229
230@node Top, Copying, (dir), (dir)
231
232@ifinfo
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233This Info file contains edition 2.4 of the GNU Emacs Lisp Reference
234Manual, corresponding to GNU Emacs version 19.29.
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235@end ifinfo
236
237@menu
238* Copying:: Conditions for copying and changing GNU Emacs.
239* Introduction:: Introduction and conventions used.
240
7d1db39e 241* Lisp Data Types:: Data types of objects in Emacs Lisp.
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242* Numbers:: Numbers and arithmetic functions.
243* Strings and Characters:: Strings, and functions that work on them.
244* Lists:: Lists, cons cells, and related functions.
245* Sequences Arrays Vectors:: Lists, strings and vectors are called sequences.
246 Certain functions act on any kind of sequence.
247 The description of vectors is here as well.
248* Symbols:: Symbols represent names, uniquely.
249
250* Evaluation:: How Lisp expressions are evaluated.
251* Control Structures:: Conditionals, loops, nonlocal exits.
252* Variables:: Using symbols in programs to stand for values.
253* Functions:: A function is a Lisp program
254 that can be invoked from other functions.
255* Macros:: Macros are a way to extend the Lisp language.
256
257* Loading:: Reading files of Lisp code into Lisp.
258* Byte Compilation:: Compilation makes programs run faster.
259* Debugging:: Tools and tips for debugging Lisp programs.
260
7d1db39e 261* Read and Print:: Converting Lisp objects to text and back.
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262* Minibuffers:: Using the minibuffer to read input.
263* Command Loop:: How the editor command loop works,
264 and how you can call its subroutines.
265* Keymaps:: Defining the bindings from keys to commands.
266* Modes:: Defining major and minor modes.
267* Documentation:: Writing and using documentation strings.
268
269* Files:: Accessing files.
270* Backups and Auto-Saving:: Controlling how backups and auto-save
271 files are made.
272* Buffers:: Creating and using buffer objects.
273* Windows:: Manipulating windows and displaying buffers.
274* Frames:: Making multiple X windows.
275* Positions:: Buffer positions and motion functions.
276* Markers:: Markers represent positions and update
277 automatically when the text is changed.
278
279* Text:: Examining and changing text in buffers.
280* Searching and Matching:: Searching buffers for strings or regexps.
281* Syntax Tables:: The syntax table controls word and list parsing.
282* Abbrevs:: How Abbrev mode works, and its data structures.
283
284* Processes:: Running and communicating with subprocesses.
285* System Interface:: Getting the user id, system type, environment
286 variables, and other such things.
7d1db39e 287* Display:: Parameters controlling screen usage.
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288 The bell. Waiting for input.
289* Calendar:: Customizing the calendar and diary.
290
291Appendices
292
293* Tips:: Advice for writing Lisp programs.
294* GNU Emacs Internals:: Building and dumping Emacs;
295 internal data structures.
296* Standard Errors:: List of all error symbols.
297* Standard Buffer-Local Variables:: List of variables local in all buffers.
298* Standard Keymaps:: List of standard keymaps.
299* Standard Hooks:: List of standard hook variables.
300
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301* Index:: Index including concepts, functions, variables,
302 and other terms.
303
304 --- The Detailed Node Listing ---
305
306Here are other nodes that are inferiors of those already listed,
307mentioned here so you can get to them in one step:
308
309Introduction
310
311* Caveats:: Flaws and a request for help.
312* Lisp History:: Emacs Lisp is descended from Maclisp.
313* Conventions:: How the manual is formatted.
314* Acknowledgements:: The authors, editors, and sponsors of this manual.
315
316Conventions
317
318* Some Terms:: Explanation of terms we use in this manual.
319* nil and t:: How the symbols @code{nil} and @code{t} are used.
320* Evaluation Notation:: The format we use for examples of evaluation.
321* Printing Notation:: The format we use for examples that print output.
322* Error Messages:: The format we use for examples of errors.
323* Buffer Text Notation:: The format we use for buffer contents in examples.
324* Format of Descriptions:: Notation for describing functions, variables, etc.
325
326Format of Descriptions
327
328* A Sample Function Description::
329* A Sample Variable Description::
330
331Lisp Data Types
332
333* Printed Representation:: How Lisp objects are represented as text.
334* Comments:: Comments and their formatting conventions.
335* Programming Types:: Types found in all Lisp systems.
336* Editing Types:: Types specific to Emacs.
337* Type Predicates:: Tests related to types.
338* Equality Predicates:: Tests of equality between any two objects.
339
340Programming Types
341
342* Integer Type:: Numbers without fractional parts.
343* Floating Point Type:: Numbers with fractional parts and with a large range.
344* Character Type:: The representation of letters, numbers and
345 control characters.
346* Sequence Type:: Both lists and arrays are classified as sequences.
7d1db39e 347* Cons Cell Type:: Cons cells, and lists (which are made from cons cells).
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348* Array Type:: Arrays include strings and vectors.
349* String Type:: An (efficient) array of characters.
350* Vector Type:: One-dimensional arrays.
351* Symbol Type:: A multi-use object that refers to a function,
352 variable, property list, or itself.
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353* Function Type:: A piece of executable code you can call from elsewhere.
354* Macro Type:: A method of expanding an expression into another
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355 expression, more fundamental but less pretty.
356* Primitive Function Type:: A function written in C, callable from Lisp.
357* Byte-Code Type:: A function written in Lisp, then compiled.
358* Autoload Type:: A type used for automatically loading seldom-used
359 functions.
360
361List Type
362
363* Dotted Pair Notation:: An alternative syntax for lists.
364* Association List Type:: A specially constructed list.
365
366Editing Types
367
368* Buffer Type:: The basic object of editing.
369* Window Type:: What makes buffers visible.
370* Window Configuration Type::Save what the screen looks like.
371* Marker Type:: A position in a buffer.
372* Process Type:: A process running on the underlying OS.
373* Stream Type:: Receive or send characters.
374* Keymap Type:: What function a keystroke invokes.
375* Syntax Table Type:: What a character means.
376
377Numbers
378
379* Integer Basics:: Representation and range of integers.
380* Float Basics:: Representation and range of floating point.
381* Predicates on Numbers:: Testing for numbers.
382* Comparison of Numbers:: Equality and inequality predicates.
383* Arithmetic Operations:: How to add, subtract, multiply and divide.
384* Bitwise Operations:: Logical and, or, not, shifting.
385* Numeric Conversions:: Converting float to integer and vice versa.
7d1db39e 386* Math Functions:: Trig, exponential and logarithmic functions.
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387* Random Numbers:: Obtaining random integers, predictable or not.
388
389Strings and Characters
390
7d1db39e 391* String Basics:: Basic properties of strings and characters.
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392* Predicates for Strings:: Testing whether an object is a string or char.
393* Creating Strings:: Functions to allocate new strings.
394* Text Comparison:: Comparing characters or strings.
395* String Conversion:: Converting characters or strings and vice versa.
396* Formatting Strings:: @code{format}: Emacs's analog of @code{printf}.
397* Character Case:: Case conversion functions.
398
399Lists
400
401* Cons Cells:: How lists are made out of cons cells.
402* Lists as Boxes:: Graphical notation to explain lists.
403* List-related Predicates:: Is this object a list? Comparing two lists.
404* List Elements:: Extracting the pieces of a list.
405* Building Lists:: Creating list structure.
406* Modifying Lists:: Storing new pieces into an existing list.
407* Sets And Lists:: A list can represent a finite mathematical set.
408* Association Lists:: A list can represent a finite relation or mapping.
409
410Modifying Existing List Structure
411
412* Setcar:: Replacing an element in a list.
413* Setcdr:: Replacing part of the list backbone.
414 This can be used to remove or add elements.
415* Rearrangement:: Reordering the elements in a list; combining lists.
416
417Sequences, Arrays, and Vectors
418
419* Sequence Functions:: Functions that accept any kind of sequence.
420* Arrays:: Characteristics of arrays in Emacs Lisp.
421* Array Functions:: Functions specifically for arrays.
422* Vectors:: Functions specifically for vectors.
423
424Symbols
425
426* Symbol Components:: Symbols have names, values, function definitions
427 and property lists.
428* Definitions:: A definition says how a symbol will be used.
429* Creating Symbols:: How symbols are kept unique.
430* Property Lists:: Each symbol has a property list
431 for recording miscellaneous information.
432
433Evaluation
434
435* Intro Eval:: Evaluation in the scheme of things.
436* Eval:: How to invoke the Lisp interpreter explicitly.
437* Forms:: How various sorts of objects are evaluated.
438* Quoting:: Avoiding evaluation (to put constants in
439 the program).
440
441Kinds of Forms
442
443* Self-Evaluating Forms:: Forms that evaluate to themselves.
444* Symbol Forms:: Symbols evaluate as variables.
445* Classifying Lists:: How to distinguish various sorts of list forms.
446* Function Forms:: Forms that call functions.
447* Macro Forms:: Forms that call macros.
448* Special Forms:: ``Special forms'' are idiosyncratic primitives,
449 most of them extremely important.
450* Autoloading:: Functions set up to load files
451 containing their real definitions.
452
453Control Structures
454
455* Sequencing:: Evaluation in textual order.
456* Conditionals:: @code{if}, @code{cond}.
457* Combining Conditions:: @code{and}, @code{or}, @code{not}.
458* Iteration:: @code{while} loops.
459* Nonlocal Exits:: Jumping out of a sequence.
460
461Nonlocal Exits
462
463* Catch and Throw:: Nonlocal exits for the program's own purposes.
464* Examples of Catch:: Showing how such nonlocal exits can be written.
465* Errors:: How errors are signaled and handled.
466* Cleanups:: Arranging to run a cleanup form if an
467 error happens.
468
469Errors
470
471* Signaling Errors:: How to report an error.
472* Processing of Errors:: What Emacs does when you report an error.
473* Handling Errors:: How you can trap errors and continue execution.
7d1db39e 474* Error Symbols:: How errors are classified for trapping them.
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475
476Variables
477
478* Global Variables:: Variable values that exist permanently, everywhere.
479* Constant Variables:: Certain "variables" have values that never change.
480* Local Variables:: Variable values that exist only temporarily.
481* Void Variables:: Symbols that lack values.
482* Defining Variables:: A definition says a symbol is used as a variable.
483* Accessing Variables:: Examining values of variables whose names
484 are known only at run time.
485* Setting Variables:: Storing new values in variables.
486* Variable Scoping:: How Lisp chooses among local and global values.
487* Buffer-Local Variables:: Variable values in effect only in one buffer.
488
489Scoping Rules for Variable Bindings
490
491* Scope:: Scope means where in the program a value
492 is visible. Comparison with other languages.
493* Extent:: Extent means how long in time a value exists.
494* Impl of Scope:: Two ways to implement dynamic scoping.
495* Using Scoping:: How to use dynamic scoping carefully and
496 avoid problems.
497
498Buffer-Local Variables
499
500* Intro to Buffer-Local:: Introduction and concepts.
501* Creating Buffer-Local:: Creating and destroying buffer-local bindings.
502* Default Value:: The default value is seen in buffers
503 that don't have their own local values.
504
505Functions
506
507* What Is a Function:: Lisp functions vs primitives; terminology.
508* Lambda Expressions:: How functions are expressed as Lisp objects.
509* Function Names:: A symbol can serve as the name of a function.
510* Defining Functions:: Lisp expressions for defining functions.
511* Calling Functions:: How to use an existing function.
512* Mapping Functions:: Applying a function to each element of a list, etc.
513* Anonymous Functions:: Lambda-expressions are functions with no names.
514* Function Cells:: Accessing or setting the function definition
515 of a symbol.
516* Related Topics:: Cross-references to specific Lisp primitives
517 that have a special bearing on how
518 functions work.
519
520Lambda Expressions
521
522* Lambda Components:: The parts of a lambda expression.
523* Simple Lambda:: A simple example.
524* Argument List:: Details and special features of argument lists.
525* Function Documentation:: How to put documentation in a function.
526
527Macros
528
529* Simple Macro:: A basic example.
530* Expansion:: How, when and why macros are expanded.
531* Compiling Macros:: How macros are expanded by the compiler.
532* Defining Macros:: How to write a macro definition.
533* Backquote:: Easier construction of list structure.
534* Problems with Macros:: Don't evaluate the macro arguments too many times.
535 Don't hide the user's variables.
536
537Loading
538
539* How Programs Do Loading:: The @code{load} function and others.
540* Autoload:: Setting up a function to autoload.
7d1db39e 541* Named Features:: Loading a library if it isn't already loaded.
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542* Repeated Loading:: Precautions about loading a file twice.
543
544Byte Compilation
545
546* Compilation Functions:: Byte compilation functions.
547* Disassembly:: Disassembling byte-code; how to read byte-code.
548
549Debugging Lisp Programs
550
551* Debugger:: How the Emacs Lisp debugger is implemented.
552* Syntax Errors:: How to find syntax errors.
553* Compilation Errors:: How to find errors that show up in
554 byte compilation.
7d1db39e 555* Edebug:: A source-level Emacs Lisp debugger.
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556
557The Lisp Debugger
558
559* Error Debugging:: Entering the debugger when an error happens.
560* Function Debugging:: Entering it when a certain function is called.
561* Explicit Debug:: Entering it at a certain point in the program.
562* Using Debugger:: What the debugger does; what you see while in it.
563* Debugger Commands:: Commands used while in the debugger.
564* Invoking the Debugger:: How to call the function @code{debug}.
565* Internals of Debugger:: Subroutines of the debugger, and global variables.
566
567Debugging Invalid Lisp Syntax
568
569* Excess Open:: How to find a spurious open paren or missing close.
570* Excess Close:: How to find a spurious close paren or missing open.
571
572Reading and Printing Lisp Objects
573
574* Streams Intro:: Overview of streams, reading and printing.
575* Input Streams:: Various data types that can be used as
576 input streams.
577* Input Functions:: Functions to read Lisp objects from text.
578* Output Streams:: Various data types that can be used as
579 output streams.
580* Output Functions:: Functions to print Lisp objects as text.
581
582Minibuffers
583
584* Intro to Minibuffers:: Basic information about minibuffers.
585* Text from Minibuffer:: How to read a straight text string.
586* Object from Minibuffer:: How to read a Lisp object or expression.
587* Completion:: How to invoke and customize completion.
588* Yes-or-No Queries:: Asking a question with a simple answer.
589* Minibuffer Misc:: Various customization hooks and variables.
590
591Completion
592
593* Basic Completion:: Low-level functions for completing strings.
594 (These are too low level to use the minibuffer.)
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595* Minibuffer Completion:: Invoking the minibuffer with completion.
596* Completion Commands:: Minibuffer commands that do completion.
597* High-Level Completion:: Convenient special cases of completion
598 (reading buffer name, file name, etc.)
599* Reading File Names:: Using completion to read file names.
7d1db39e 600* Programmed Completion:: Finding the completions for a given file name.
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601
602Command Loop
603
604* Command Overview:: How the command loop reads commands.
605* Defining Commands:: Specifying how a function should read arguments.
606* Interactive Call:: Calling a command, so that it will read arguments.
607* Command Loop Info:: Variables set by the command loop for you to examine.
608* Input Events:: What input looks like when you read it.
609* Reading Input:: How to read input events from the keyboard or mouse.
610* Waiting:: Waiting for user input or elapsed time.
611* Quitting:: How @kbd{C-g} works. How to catch or defer quitting.
612* Prefix Command Arguments:: How the commands to set prefix args work.
613* Recursive Editing:: Entering a recursive edit,
614 and why you usually shouldn't.
615* Disabling Commands:: How the command loop handles disabled commands.
616* Command History:: How the command history is set up, and how accessed.
617* Keyboard Macros:: How keyboard macros are implemented.
618
619Defining Commands
620
621* Using Interactive:: General rules for @code{interactive}.
622* Interactive Codes:: The standard letter-codes for reading arguments
623 in various ways.
624* Interactive Examples:: Examples of how to read interactive arguments.
625
626Keymaps
627
628* Keymap Terminology:: Definitions of terms pertaining to keymaps.
629* Format of Keymaps:: What a keymap looks like as a Lisp object.
630* Creating Keymaps:: Functions to create and copy keymaps.
631* Inheritance and Keymaps:: How one keymap can inherit the bindings
632 of another keymap.
633* Prefix Keys:: Defining a key with a keymap as its definition.
634* Menu Keymaps:: A keymap can define a menu for X windows
635 or for use from the terminal.
636* Active Keymaps:: Each buffer has a local keymap
637 to override the standard (global) bindings.
638 Each minor mode can also override them.
639* Key Lookup:: How extracting elements from keymaps works.
640* Functions for Key Lookup:: How to request key lookup.
641* Changing Key Bindings:: Redefining a key in a keymap.
642* Key Binding Commands:: Interactive interfaces for redefining keys.
643* Scanning Keymaps:: Looking through all keymaps, for printing help.
644
645Major and Minor Modes
646
647* Major Modes:: Defining major modes.
648* Minor Modes:: Defining minor modes.
649* Mode Line Format:: Customizing the text that appears in the mode line.
650* Hooks:: How to use hooks; how to write code that
651 provides hooks.
652
653Major Modes
654
655* Major Mode Conventions:: Coding conventions for keymaps, etc.
656* Example Major Modes:: Text mode and Lisp modes.
657* Auto Major Mode:: How Emacs chooses the major mode automatically.
658* Mode Help:: Finding out how to use a mode.
659
660Minor Modes
661
662* Minor Mode Conventions:: Tips for writing a minor mode.
663* Keymaps and Minor Modes:: How a minor mode can have its own keymap.
664
665Mode Line Format
666
667* Mode Line Data:: The data structure that controls the mode line.
668* Mode Line Variables:: Variables used in that data structure.
669* %-Constructs:: Putting information into a mode line.
670
671Documentation
672
673* Documentation Basics:: Good style for doc strings.
674 Where to put them. How Emacs stores them.
675* Accessing Documentation:: How Lisp programs can access doc strings.
676* Keys in Documentation:: Substituting current key bindings.
677* Describing Characters:: Making printable descriptions of
678 non-printing characters and key sequences.
679* Help Functions:: Subroutines used by Emacs help facilities.
680
681Files
682
683* Visiting Files:: Reading files into Emacs buffers for editing.
684* Saving Buffers:: Writing changed buffers back into files.
685* Reading from Files:: Reading files into other buffers.
686* Writing to Files:: Writing new files from parts of buffers.
687* File Locks:: Locking and unlocking files, to prevent
688 simultaneous editing by two people.
689* Information about Files:: Testing existence, accessibility, size of files.
690* Contents of Directories:: Getting a list of the files in a directory.
691* Changing File Attributes:: Renaming files, changing protection, etc.
692* File Names:: Decomposing and expanding file names.
693
694Visiting Files
695
696* Visiting Functions:: The usual interface functions for visiting.
697* Subroutines of Visiting:: Lower-level subroutines that they use.
698
699Information about Files
700
701* Testing Accessibility:: Is a given file readable? Writable?
702* Kinds of Files:: Is it a directory? A link?
703* File Attributes:: How large is it? Any other names? Etc.
704
705File Names
706
707* File Name Components:: The directory part of a file name, and the rest.
708* Directory Names:: A directory's name as a directory
709 is different from its name as a file.
710* Relative File Names:: Some file names are relative to a
711 current directory.
712* File Name Expansion:: Converting relative file names to absolute ones.
713* Unique File Names:: Generating names for temporary files.
714* File Name Completion:: Finding the completions for a given file name.
715
716Backups and Auto-Saving
717
718* Backup Files:: How backup files are made; how their names
719 are chosen.
720* Auto-Saving:: How auto-save files are made; how their
721 names are chosen.
722* Reverting:: @code{revert-buffer}, and how to customize
723 what it does.
724
725Backup Files
726
727* Making Backups:: How Emacs makes backup files, and when.
728* Rename or Copy:: Two alternatives: renaming the old file
729 or copying it.
730* Numbered Backups:: Keeping multiple backups for each source file.
731* Backup Names:: How backup file names are computed; customization.
732
733Buffers
734
735* Buffer Basics:: What is a buffer?
736* Buffer Names:: Accessing and changing buffer names.
737* Buffer File Name:: The buffer file name indicates which file
738 is visited.
739* Buffer Modification:: A buffer is @dfn{modified} if it needs to be saved.
740* Modification Time:: Determining whether the visited file was changed
741 ``behind Emacs's back''.
742* Read Only Buffers:: Modifying text is not allowed in a
743 read-only buffer.
744* The Buffer List:: How to look at all the existing buffers.
745* Creating Buffers:: Functions that create buffers.
746* Killing Buffers:: Buffers exist until explicitly killed.
747* Current Buffer:: Designating a buffer as current
748 so primitives will access its contents.
749
750Windows
751
752* Basic Windows:: Basic information on using windows.
753* Splitting Windows:: Splitting one window into two windows.
754* Deleting Windows:: Deleting a window gives its space to other windows.
755* Selecting Windows:: The selected window is the one that you edit in.
756* Cyclic Window Ordering:: Moving around the existing windows.
757* Buffers and Windows:: Each window displays the contents of a buffer.
758* Displaying Buffers:: Higher-lever functions for displaying a buffer
759 and choosing a window for it.
760* Window Point:: Each window has its own location of point.
761* Window Start:: The display-start position controls which text
762 is on-screen in the window.
763* Vertical Scrolling:: Moving text up and down in the window.
764* Horizontal Scrolling:: Moving text sideways on the window.
765* Size of Window:: Accessing the size of a window.
766* Resizing Windows:: Changing the size of a window.
767* Window Configurations:: Saving and restoring the state of the screen.
768
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769Frames
770
771* Creating Frames:: Creating additional frames.
772* Multiple Displays:: Creating frames on other X displays.
773* Frame Parameters:: Controlling frame size, position, font, etc.
774* Frame Titles:: Automatic updating of frame titles.
775* Deleting Frames:: Frames last until explicitly deleted.
776* Finding All Frames:: How to examine all existing frames.
777* Frames and Windows:: A frame contains windows;
778 display of text always works through windows.
779* Minibuffers and Frames:: How a frame finds the minibuffer to use.
780* Input Focus:: Specifying the selected frame.
781* Visibility of Frames:: Frames may be visible or invisible, or icons.
782* Raising and Lowering:: Raising a frame makes it hide other X windows;
783 lowering it makes the others hide them.
784* Frame Configurations:: Saving the state of all frames.
785* Mouse Tracking:: Getting events that say when the mouse moves.
786* Mouse Position:: Asking where the mouse is, or moving it.
787* Pop-Up Menus:: Displaying a menu for the user to select from.
788* Dialog Boxes:: Displaying a box to ask yes or no.
789* Pointer Shapes:: Specifying the shape of the mouse pointer.
790* X Selections:: Transferring text to and from other X clients.
791* Color Names:: Getting the definitions of color names.
792* Resources:: Getting resource values from the server.
793* Server Data:: Getting info about the X server.
794
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795Positions
796
797* Point:: The special position where editing takes place.
798* Motion:: Changing point.
799* Excursions:: Temporary motion and buffer changes.
800* Narrowing:: Restricting editing to a portion of the buffer.
801
802Motion
803
804* Character Motion:: Moving in terms of characters.
805* Word Motion:: Moving in terms of words.
806* Buffer End Motion:: Moving to the beginning or end of the buffer.
807* Text Lines:: Moving in terms of lines of text.
808* Screen Lines:: Moving in terms of lines as displayed.
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809* List Motion:: Moving by parsing lists and sexps.
810* Skipping Characters:: Skipping characters belonging to a certain set.
811
812Markers
813
814* Overview of Markers:: The components of a marker, and how it relocates.
815* Predicates on Markers:: Testing whether an object is a marker.
816* Creating Markers:: Making empty markers or markers at certain places.
817* Information from Markers:: Finding the marker's buffer or character
7d1db39e 818 position.
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819* Changing Markers:: Moving the marker to a new buffer or position.
820* The Mark:: How ``the mark'' is implemented with a marker.
821* The Region:: How to access ``the region''.
822
823Text
824
825* Near Point:: Examining text in the vicinity of point.
826* Buffer Contents:: Examining text in a general fashion.
827* Insertion:: Adding new text to a buffer.
828* Commands for Insertion:: User-level commands to insert text.
829* Deletion:: Removing text from a buffer.
830* User-Level Deletion:: User-level commands to delete text.
831* The Kill Ring:: Where removed text sometimes is saved for
832 later use.
833* Undo:: Undoing changes to the text of a buffer.
834* Auto Filling:: How auto-fill mode is implemented to break lines.
835* Filling:: Functions for explicit filling.
7d1db39e 836* Margins:: How to specify margins for filling commands.
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837* Sorting:: Functions for sorting parts of the buffer.
838* Indentation:: Functions to insert or adjust indentation.
839* Columns:: Computing horizontal positions, and using them.
840* Case Changes:: Case conversion of parts of the buffer.
841* Substitution:: Replacing a given character wherever it appears.
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842* Registers:: How registers are implemented. Accessing
843 the text or position stored in a register.
844
845The Kill Ring
846
847* Kill Ring Concepts:: What text looks like in the kill ring.
848* Kill Functions:: Functions that kill text.
849* Yank Commands:: Commands that access the kill ring.
7d1db39e 850* Low-Level Kill Ring:: Functions and variables for kill ring access.
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851* Internals of Kill Ring:: Variables that hold kill-ring data.
852
853Indentation
854
855* Primitive Indent:: Functions used to count and insert indentation.
856* Mode-Specific Indent:: Customize indentation for different modes.
857* Region Indent:: Indent all the lines in a region.
858* Relative Indent:: Indent the current line based on previous lines.
859* Indent Tabs:: Adjustable, typewriter-like tab stops.
860* Motion by Indent:: Move to first non-blank character.
861
862Searching and Matching
863
864* String Search:: Search for an exact match.
865* Regular Expressions:: Describing classes of strings.
866* Regexp Search:: Searching for a match for a regexp.
867* Match Data:: Finding out which part of the text matched
868 various parts of a regexp, after regexp search.
869* Saving Match Data:: Saving and restoring this information.
870* Standard Regexps:: Useful regexps for finding sentences, pages,...
871* Searching and Case:: Case-independent or case-significant searching.
872
873Regular Expressions
874
875* Syntax of Regexps:: Rules for writing regular expressions.
876* Regexp Example:: Illustrates regular expression syntax.
877
878Syntax Tables
879
880* Syntax Descriptors:: How characters are classified.
881* Syntax Table Functions:: How to create, examine and alter syntax tables.
882* Parsing Expressions:: Parsing balanced expressions
883 using the syntax table.
884* Standard Syntax Tables:: Syntax tables used by various major modes.
885* Syntax Table Internals:: How syntax table information is stored.
886
887Syntax Descriptors
888
889* Syntax Class Table:: Table of syntax classes.
890* Syntax Flags:: Additional flags each character can have.
891
892Abbrevs And Abbrev Expansion
893
894* Abbrev Mode:: Setting up Emacs for abbreviation.
895* Tables: Abbrev Tables. Creating and working with abbrev tables.
896* Defining Abbrevs:: Specifying abbreviations and their expansions.
897* Files: Abbrev Files. Saving abbrevs in files.
898* Expansion: Abbrev Expansion. Controlling expansion; expansion subroutines.
899* Standard Abbrev Tables:: Abbrev tables used by various major modes.
900
901Processes
902
903* Subprocess Creation:: Functions that start subprocesses.
904* Synchronous Processes:: Details of using synchronous subprocesses.
905* Asynchronous Processes:: Starting up an asynchronous subprocess.
906* Deleting Processes:: Eliminating an asynchronous subprocess.
907* Process Information:: Accessing run-status and other attributes.
908* Input to Processes:: Sending input to an asynchronous subprocess.
909* Signals to Processes:: Stopping, continuing or interrupting
910 an asynchronous subprocess.
911* Output from Processes:: Collecting output from an asynchronous subprocess.
912* Sentinels:: Sentinels run when process run-status changes.
7d1db39e 913* Network:: Opening network connections.
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914
915Receiving Output from Processes
916
917* Process Buffers:: If no filter, output is put in a buffer.
918* Filter Functions:: Filter functions accept output from the process.
919* Accepting Output:: How to wait until process output arrives.
920
921Operating System Interface
922
923* Starting Up:: Customizing Emacs start-up processing.
924* Getting Out:: How exiting works (permanent or temporary).
925* System Environment:: Distinguish the name and kind of system.
926* Terminal Input:: Recording terminal input for debugging.
927* Terminal Output:: Recording terminal output for debugging.
928* Flow Control:: How to turn output flow control on or off.
929* Batch Mode:: Running Emacs without terminal interaction.
930
931Starting Up Emacs
932
933* Start-up Summary:: Sequence of actions Emacs performs at start-up.
934* Init File:: Details on reading the init file (@file{.emacs}).
935* Terminal-Specific:: How the terminal-specific Lisp file is read.
936* Command Line Arguments:: How command line arguments are processed,
937 and how you can customize them.
938
939Getting out of Emacs
940
941* Killing Emacs:: Exiting Emacs irreversibly.
942* Suspending Emacs:: Exiting Emacs reversibly.
943
944Emacs Display
945
946* Refresh Screen:: Clearing the screen and redrawing everything on it.
947* Truncation:: Folding or wrapping long text lines.
948* The Echo Area:: Where messages are displayed.
949* Selective Display:: Hiding part of the buffer text.
950* Overlay Arrow:: Display of an arrow to indicate position.
951* Temporary Displays:: Displays that go away automatically.
952* Waiting:: Forcing display update and waiting for user.
953* Blinking:: How Emacs shows the matching open parenthesis.
954* Usual Display:: How control characters are displayed.
955* Beeping:: Audible signal to the user.
956* Window Systems:: Which window system is being used.
957
958GNU Emacs Internals
959
960* Building Emacs:: How to preload Lisp libraries into Emacs.
961* Pure Storage:: A kludge to make preloaded Lisp functions sharable.
962* Garbage Collection:: Reclaiming space for Lisp objects no longer used.
963* Object Internals:: Data formats of buffers, windows, processes.
964* Writing Emacs Primitives:: Writing C code for Emacs.
965
966Object Internals
967
968* Buffer Internals:: Components of a buffer structure.
969* Window Internals:: Components of a window structure.
970* Process Internals:: Components of a process structure.
971@end menu
972
973@c ================ Volume 1 ================
974
975@c include intro.texi
976@c include objects.texi
977@c include numbers.texi
978@c include strings.texi
979
980@c include lists.texi
981@c include sequences.texi
982@c include symbols.texi
983@c include eval.texi
984
985@c include control.texi
986@c include variables.texi
987@c include functions.texi
988@c include macros.texi
989
990@c include loading.texi
991@c include compile.texi
992@c include debugging.texi
993@c include streams.texi
994
995@c include minibuf.texi
996@c include commands.texi
997@c include keymaps.texi
998@c include modes.texi
999
1000@c ================ Beginning of Volume 2 ================
1001
1002@include help.texi
1003@include files.texi
1004@include backups.texi
1005@include buffers.texi
1006
1007@include windows.texi
1008@include frames.texi
1009@include positions.texi
1010@include markers.texi
1011@include text.texi
1012
1013@include searching.texi
1014@include syntax.texi
1015@include abbrevs.texi
1016
1017@include processes.texi
1018@include os.texi
1019@include display.texi
1020@include calendar.texi
1021
1022@c MOVE to Emacs Manual: include misc-modes.texi
1023
1024@c appendices
1025
1026@c REMOVE this: include non-hacker.texi
1027
1028@include tips.texi
1029@include internals.texi
1030@include errors.texi
1031@include locals.texi
1032@include maps.texi
1033@include hooks.texi
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1034
1035@include index-vol2.texi
1036
1037@page
1038@c Print the tables of contents
1039@summarycontents
1040@contents
1041@c That's all
1042
1043@bye
1044
1045\f
1046These words prevent "local variables" above from confusing Emacs.