(read_key_sequence):
[bpt/emacs.git] / lisp / emacs-lisp / levents.el
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1;; Emulate the Lucid event data type and associated functions.
2;; Copyright (C) 1993 Free Software Foundation, Inc.
3
4;; This file is part of GNU Emacs.
5
6;; GNU Emacs is free software; you can redistribute it and/or modify
7;; it under the terms of the GNU General Public License as published by
8;; the Free Software Foundation; either version 2, or (at your option)
9;; any later version.
10
11;; GNU Emacs is distributed in the hope that it will be useful,
12;; but WITHOUT ANY WARRANTY; without even the implied warranty of
13;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14;; GNU General Public License for more details.
15
16;; You should have received a copy of the GNU General Public License
17;; along with GNU Emacs; see the file COPYING. If not, write to
18;; the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
19
20;;; Notes:
21
22;; Things we cannot emulate in Lisp:
23;; It is not possible to emulate current-mouse-event as a variable,
24;; though it is not hard to obtain the data from (this-command-keys).
25
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26;; We do not have a variable unread-command-event;
27;; instead, we have the more general unread-command-events.
28
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29;; Our read-key-sequence and read-char are not precisely
30;; compatible with those in Lucid Emacs, but they should work ok.
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31
32;;; Code:
33
34;; Make events of type eval, menu and timeout
35;; execute properly.
36
37(define-key global-map [menu] 'execute-eval-event)
38(define-key global-map [timeout] 'execute-eval-event)
39(define-key global-map [eval] 'execute-eval-event)
40
41(defun execute-eval-event (event)
42 (interactive "e")
43 (funcall (nth 1 event) (nth 2 event)))
44
45(put 'eval 'event-symbol-elements '(eval))
46(put 'menu 'event-symbol-elements '(eval))
47(put 'timeout 'event-symbol-elements '(eval))
48
49(defsubst eventp (obj)
50 "True if the argument is an event object."
51 (or (integerp obj)
52 (and (symbolp obj)
53 (get obj 'event-symbol-elements))
54 (and (consp obj)
55 (symbolp (car obj))
56 (get (car obj) 'event-symbol-elements))))
57
58(defun allocate-event ()
59 "Returns an empty event structure.
60In this emulation, it returns nil."
61 nil)
62
63(defun button-press-event-p (obj)
64 "True if the argument is a mouse-button-press event object."
65 (and (consp obj) (symbolp (car obj))
66 (memq 'down (get (car obj) 'event-symbol-elements))))
67
68(defun button-release-event-p (obj)
69 "True if the argument is a mouse-button-release event object."
70 (and (consp obj) (symbolp (car obj))
71 (or (memq 'click (get (car obj) 'event-symbol-elements))
72 (memq 'drag (get (car obj) 'event-symbol-elements)))))
73
74(defun character-to-event (ch &optional event)
75 "Converts a numeric ASCII value to an event structure, replete with
76bucky bits. The character is the first argument, and the event to fill
77in is the second. This function contains knowledge about what the codes
78mean -- for example, the number 9 is converted to the character Tab,
79not the distinct character Control-I.
80
81Beware that character-to-event and event-to-character are not strictly
82inverse functions, since events contain much more information than the
83ASCII character set can encode."
84 ch)
85
86(defun copy-event (event1 &optional event2)
87 "Make a copy of the given event object.
88In this emulation, `copy-event' just returns its argument."
89 event1)
90
91(defun deallocate-event (event)
92 "Allow the given event structure to be reused.
93In actual Lucid Emacs, you MUST NOT use this event object after
94calling this function with it. You will lose. It is not necessary to
95call this function, as event objects are garbage- collected like all
96other objects; however, it may be more efficient to explicitly
97deallocate events when you are sure that that is safe.
98
99This emulation does not actually deallocate or reuse events
100except via garbage collection and `cons'."
101 nil)
102
103(defun dispatch-event (event)
104 "Given an event object returned by next-event, execute it."
105 (let ((type (car-safe event)))
106 (cond ((eq type 'eval)
107 (funcall (nth 1 event) (nth 2 event)))
108 ((eq type 'menu)
109 (funcall (nth 1 event) (nth 2 event)))
110 ((eq type 'switch-frame)
111 (internal-select-frame (nth 1 event)))
112 (t (error "keyboard and mouse events not allowed in `dispatch-event'")))))
113
114(defun enqueue-eval-event: (function object)
115 "Add an eval event to the back of the queue.
116It will be the next event read after all pending events."
117 (setq unread-command-events
118 (nconc unread-command-events
119 (list (list 'eval function object)))))
120
121(defun eval-event-p (obj)
122 "True if the argument is an eval or menu event object."
123 (eq (car-safe obj) 'eval))
124
125(defun event-button (event)
126 "Return the button-number of the given mouse-button-press event."
127 (let ((sym (car (get (car event) 'event-symbol-elements))))
128 (cdr (assq sym '((mouse-1 . 1) (mouse-2 . 2) (mouse-3 . 3)
129 (mouse-4 . 4) (mouse-5 . 5))))))
130
131(defun event-function (event)
132 "Return the callback function of the given timeout, menu, or eval event."
133 (nth 1 event))
134
135(defun event-key (event)
136 "Returns the KeySym of the given key-press event.
137The value is an ASCII printing character (not upper case) or a symbol."
138 (if (symbolp event)
139 (car (get event 'event-symbol-elements))
140 (let ((base (logand event (1- (lsh 1 18)))))
141 (downcase (if (< base 32) (logior base 64) base)))))
142
143(defun event-modifiers (event)
144 "Returns a list of symbols representing the modifier keys in event EVENT.
145The elements of the list may include `meta', `control',
146`shift', `hyper', `super', `alt'.
147See also the function `event-modifier-bits'."
148 (let ((type event))
149 (if (listp type)
150 (setq type (car type)))
151 (if (symbolp type)
152 (cdr (get type 'event-symbol-elements))
153 (let ((list nil))
154 (or (zerop (logand type (lsh 1 23)))
155 (setq list (cons 'meta list)))
156 (or (and (zerop (logand type (lsh 1 22)))
157 (>= (logand type 127) 32))
158 (setq list (cons 'control list)))
159 (or (and (zerop (logand type (lsh 1 21)))
160 (= (logand type 255) (downcase (logand type 255))))
161 (setq list (cons 'shift list)))
162 (or (zerop (logand type (lsh 1 20)))
163 (setq list (cons 'hyper list)))
164 (or (zerop (logand type (lsh 1 19)))
165 (setq list (cons 'super list)))
166 (or (zerop (logand type (lsh 1 18)))
167 (setq list (cons 'alt list)))
168 list))))
169
170(defun event-modifier-bits (event)
171 "Returns a number representing the modifier keys in event EVENT.
172See also the function `event-modifiers'."
173 (let ((type event))
174 (if (listp type)
175 (setq type (car type)))
176 (if (symbolp type)
177 (logand (lsh 63 18)
178 (nth 1 (get type 'event-symbol-element-mask)))
179 (let ((bits (logand type (lsh 63 18)))
180 (base (logand type 127)))
181 ;; Put in Control and Shift bits
182 ;; in the cases where the basic code expresses them.
183 (if (< base 32)
184 (setq bits (logior (lsh 1 22) bits)))
185 (if (/= base (downcase base))
186 (setq bits (logior (lsh 1 21) bits)))
187 bits))))
188
189(defun event-object (event)
190 "Returns the function argument of the given timeout, menu, or eval event."
191 (nth 2 event))
192
193(defun event-point (event)
194 "Returns the character position of the given mouse-related event.
195If the event did not occur over a window, or did
196not occur over text, then this returns nil. Otherwise, it returns an index
197into the buffer visible in the event's window."
198 (posn-point (event-end event)))
199
200(defun event-process (event)
201 "Returns the process of the given process-output event."
202 (nth 1 event))
203
204(defun event-timestamp (event)
205 "Returns the timestamp of the given event object.
206In Lucid Emacs, this works for any kind of event.
207In this emulation, it returns nil for non-mouse-related events."
208 (and (listp event)
209 (posn-timestamp (event-end event))))
210
211(defun event-to-character (event &optional lenient)
212 "Returns the closest ASCII approximation to the given event object.
213If the event isn't a keypress, this returns nil.
214If the second argument is non-nil, then this is lenient in its
215translation; it will ignore modifier keys other than control and meta,
216and will ignore the shift modifier on those characters which have no
217shifted ASCII equivalent (Control-Shift-A for example, will be mapped to
218the same ASCII code as Control-A.) If the second arg is nil, then nil
219will be returned for events which have no direct ASCII equivalent."
220 (if (symbolp event)
221 (and lenient
222 (cdr (assq event '((backspace . 8) (delete . 127) (tab . 9)
223 (return . 10) (enter . 10)))))
224 ;; Our interpretation is, ASCII means anything a number can represent.
225 (if (integerp event)
226 event nil)))
227
228(defun event-window (event)
229 "Returns the window of the given mouse-related event object."
230 (posn-window (event-end event)))
231
232(defun event-x (event)
233 "Returns the X position in characters of the given mouse-related event."
234 (/ (car (posn-col-row (event-end event)))
235 (character-width (window-frame (event-window event)))))
236
237(defun event-x-pixel (event)
238 "Returns the X position in pixels of the given mouse-related event."
239 (car (posn-col-row (event-end event))))
240
241(defun event-y (event)
242 "Returns the Y position in characters of the given mouse-related event."
243 (/ (cdr (posn-col-row (event-end event)))
244 (character-width (window-frame (event-window event)))))
245
246(defun event-y-pixel (event)
247 "Returns the Y position in pixels of the given mouse-related event."
248 (cdr (posn-col-row (event-end event))))
249
250(defun key-press-event-p (obj)
251 "True if the argument is a keyboard event object."
252 (or (integerp obj)
253 (and (symbolp obj)
254 (get obj 'event-symbol-elements))))
255
256(defun menu-event-p (obj)
257 "True if the argument is a menu event object."
258 (eq (car-safe obj) 'menu))
259
260(defun motion-event-p (obj)
261 "True if the argument is a mouse-motion event object."
262 (eq (car-safe obj) 'mouse-movement))
263
264(defun next-command-event (event)
265 "Given an event structure, fills it in with the next keyboard, mouse
266press, or mouse release event available from the user. If there are
267non-command events available (mouse motion, sub-process output, etc) then
268these will be executed (with dispatch-event) and discarded."
269 (while (progn
270 (next-event event)
271 (not (or (key-press-event-p event)
272 (button-press-event-p event)
273 (button-release-event-p event)
274 (menu-event-p event))))
275 (dispatch-event event)))
276
277(defun next-event (event &optional ignore)
278 "Given an event structure, fills it in with the next event available
279from the window system or terminal driver. Pass this object to
280`dispatch-event' to handle it.
281
282See also the function `next-command-event'.
283
284If the second optional argument is non-nil, then this will never return
285key-press and mouse-click events, but will delay them until later. You
286should probably never need to use this option; it is used for implementing
287the `wait-reading-process-input' function."
288 (read-event))
289
290(defun process-event-p (obj)
291 "True if the argument is a process-output event object.
292GNU Emacs 19 does not currently generate process-output events."
293 (eq (car-safe obj) 'process))
294
295(defun timeout-event-p (obj)
296 "True if the argument is a timeout event object.
297GNU Emacs 19 does not currently generate timeout events."
298 (eq (car-safe obj) 'timeout))
299
300;;; levents.el ends here