(Fwindow_list): Change parameter list to be XEmacs
[bpt/emacs.git] / src / dispnew.c
CommitLineData
4588ec20 1/* Updating of data structures for redisplay.
e47306e6 2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999, 2000
ba704fd4 3 Free Software Foundation, Inc.
4588ec20
JB
4
5This file is part of GNU Emacs.
6
7GNU Emacs is free software; you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published by
fa61c701 9the Free Software Foundation; either version 2, or (at your option)
4588ec20
JB
10any later version.
11
12GNU Emacs is distributed in the hope that it will be useful,
13but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with GNU Emacs; see the file COPYING. If not, write to
3b7ad313
EN
19the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20Boston, MA 02111-1307, USA. */
4588ec20 21
18160b98 22#include <config.h>
68c45bf0 23#include <signal.h>
565620a5 24#include <stdio.h>
4588ec20
JB
25#include <ctype.h>
26
dfcf069d
AS
27#ifdef HAVE_UNISTD_H
28#include <unistd.h>
29#endif
30
47099d6f 31#include "lisp.h"
4588ec20
JB
32#include "termchar.h"
33#include "termopts.h"
3be08bea 34#include "termhooks.h"
a0879520 35/* cm.h must come after dispextern.h on Windows. */
fd2e066a
GV
36#include "dispextern.h"
37#include "cm.h"
4588ec20 38#include "buffer.h"
24e86043 39#include "charset.h"
d43721a2 40#include "keyboard.h"
502b9b64 41#include "frame.h"
4588ec20
JB
42#include "window.h"
43#include "commands.h"
44#include "disptab.h"
45#include "indent.h"
d169fe39 46#include "intervals.h"
97cf50e7 47#include "blockinput.h"
dfcf069d 48#include "process.h"
4588ec20 49
24e86043
KH
50/* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52/* #include "systty.h" */
58b2bb63 53#include "syssignal.h"
a41f8bed 54
4588ec20
JB
55#ifdef HAVE_X_WINDOWS
56#include "xterm.h"
5f5c8ee5 57#endif /* HAVE_X_WINDOWS */
4588ec20 58
fd2e066a
GV
59#ifdef HAVE_NTGUI
60#include "w32term.h"
61#endif /* HAVE_NTGUI */
62
1a578e9b
AC
63#ifdef macintosh
64#include "macterm.h"
65#endif /* macintosh */
66
5f5c8ee5 67/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
6cbd1643 68
5f5c8ee5 69#include "systime.h"
3883a901
RS
70#include <errno.h>
71
5f5c8ee5
GM
72/* To get the prototype for `sleep'. */
73
74#ifdef HAVE_UNISTD_H
75#include <unistd.h>
76#endif
77
4588ec20
JB
78#define max(a, b) ((a) > (b) ? (a) : (b))
79#define min(a, b) ((a) < (b) ? (a) : (b))
80
4588ec20 81/* Get number of chars of output now in the buffer of a stdio stream.
5f5c8ee5
GM
82 This ought to be built in in stdio, but it isn't. Some s- files
83 override this because their stdio internals differ. */
84
e3271ae5 85#ifdef __GNU_LIBRARY__
5f5c8ee5
GM
86
87/* The s- file might have overridden the definition with one that
88 works for the system's C library. But we are using the GNU C
89 library, so this is the right definition for every system. */
90
3883a901
RS
91#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
92#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
93#else
cb5558ff 94#undef PENDING_OUTPUT_COUNT
e3271ae5 95#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
3883a901
RS
96#endif
97#else /* not __GNU_LIBRARY__ */
68c45bf0
PE
98#if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
99#include <stdio_ext.h>
100#define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
101#endif
cb5558ff 102#ifndef PENDING_OUTPUT_COUNT
4588ec20
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103#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
104#endif
5f5c8ee5
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105#endif /* not __GNU_LIBRARY__ */
106
fa0ec9f4
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107#if defined (LINUX) && defined (HAVE_LIBNCURSES)
108#include <term.h> /* for tgetent */
109#endif
5f5c8ee5
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110\f
111/* Structure to pass dimensions around. Used for character bounding
112 boxes, glyph matrix dimensions and alike. */
113
114struct dim
115{
116 int width;
117 int height;
118};
119
120\f
121/* Function prototypes. */
122
408f5064
GM
123static void redraw_overlapping_rows P_ ((struct window *, int));
124static void redraw_overlapped_rows P_ ((struct window *, int));
5f5c8ee5
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125static int count_blanks P_ ((struct glyph *, int));
126static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129static void update_frame_line P_ ((struct frame *, int));
130static struct dim allocate_matrices_for_frame_redisplay
131 P_ ((Lisp_Object, int, int, struct dim, int, int *));
132static void allocate_matrices_for_window_redisplay P_ ((struct window *,
133 struct dim));
134static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
135static void adjust_frame_glyphs P_ ((struct frame *));
136struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
137static void free_glyph_matrix P_ ((struct glyph_matrix *));
138static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
139 int, int, struct dim));
b96fd3e8 140static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
5f5c8ee5 141static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
9339e87f 142#ifdef GLYPH_DEBUG
5f5c8ee5 143static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
9339e87f 144#endif
5f5c8ee5
GM
145static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
146static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
147 struct window *));
148static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
149 struct window *));
150static struct glyph_pool *new_glyph_pool P_ ((void));
151static void free_glyph_pool P_ ((struct glyph_pool *));
152static void adjust_frame_glyphs_initially P_ ((void));
153static void adjust_frame_message_buffer P_ ((struct frame *));
154static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
155static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
156static void build_frame_matrix P_ ((struct frame *));
157void clear_current_matrices P_ ((struct frame *));
158void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
159 int, int));
160static void clear_window_matrices P_ ((struct window *, int));
161static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
162static int scrolling_window P_ ((struct window *, int));
e876ff42 163static int update_window_line P_ ((struct window *, int, int *));
5f5c8ee5 164static void update_marginal_area P_ ((struct window *, int, int));
408f5064 165static int update_text_area P_ ((struct window *, int));
5f5c8ee5
GM
166static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
167 int));
168static void mirror_make_current P_ ((struct window *, int));
169void check_window_matrix_pointers P_ ((struct window *));
b96fd3e8 170#if GLYPH_DEBUG
5f5c8ee5
GM
171static void check_matrix_pointers P_ ((struct glyph_matrix *,
172 struct glyph_matrix *));
b96fd3e8 173#endif
5f5c8ee5
GM
174static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
175static int update_window_tree P_ ((struct window *, int));
176static int update_window P_ ((struct window *, int));
177static int update_frame_1 P_ ((struct frame *, int, int));
178static void set_window_cursor_after_update P_ ((struct window *));
179static int row_equal_p P_ ((struct window *, struct glyph_row *,
e4e0bee9 180 struct glyph_row *, int));
5f5c8ee5
GM
181static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
182static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
183static void reverse_rows P_ ((struct glyph_matrix *, int, int));
184static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
a13396c9
GM
185static void sync_window_with_frame_matrix_rows P_ ((struct window *));
186struct window *frame_row_to_window P_ ((struct window *, int));
5f5c8ee5
GM
187
188
189\f
190/* Non-zero means don't pause redisplay for pending input. (This is
191 for debugging and for a future implementation of EDT-like
192 scrolling. */
4588ec20 193
5f5c8ee5 194int redisplay_dont_pause;
45140e01 195
a41f8bed 196/* Nonzero upon entry to redisplay means do not assume anything about
502b9b64 197 current contents of actual terminal frame; clear and redraw it. */
4588ec20 198
502b9b64 199int frame_garbaged;
4588ec20 200
5f5c8ee5 201/* Nonzero means last display completed. Zero means it was preempted. */
4588ec20
JB
202
203int display_completed;
204
5f5c8ee5
GM
205/* Lisp variable visible-bell; enables use of screen-flash instead of
206 audible bell. */
4588ec20
JB
207
208int visible_bell;
209
502b9b64 210/* Invert the color of the whole frame, at a low level. */
4588ec20
JB
211
212int inverse_video;
213
214/* Line speed of the terminal. */
215
216int baud_rate;
217
5f5c8ee5
GM
218/* Either nil or a symbol naming the window system under which Emacs
219 is running. */
4588ec20
JB
220
221Lisp_Object Vwindow_system;
222
223/* Version number of X windows: 10, 11 or nil. */
5f5c8ee5 224
4588ec20
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225Lisp_Object Vwindow_system_version;
226
5f5c8ee5
GM
227/* Vector of glyph definitions. Indexed by glyph number, the contents
228 are a string which is how to output the glyph.
4588ec20
JB
229
230 If Vglyph_table is nil, a glyph is output by using its low 8 bits
5f5c8ee5
GM
231 as a character code.
232
233 This is an obsolete feature that is no longer used. The variable
234 is retained for compatibility. */
4588ec20
JB
235
236Lisp_Object Vglyph_table;
237
238/* Display table to use for vectors that don't specify their own. */
239
240Lisp_Object Vstandard_display_table;
241
5f5c8ee5
GM
242/* Nonzero means reading single-character input with prompt so put
243 cursor on mini-buffer after the prompt. positive means at end of
244 text in echo area; negative means at beginning of line. */
245
4588ec20 246int cursor_in_echo_area;
9cda4f7c 247
e7067d00 248Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
5f5c8ee5 249
4588ec20 250\f
5f5c8ee5 251/* The currently selected frame. In a single-frame version, this
91fb7e1b 252 variable always equals the_only_frame. */
4588ec20 253
91fb7e1b 254Lisp_Object selected_frame;
4588ec20 255
5f5c8ee5 256/* A frame which is not just a mini-buffer, or 0 if there are no such
502b9b64 257 frames. This is usually the most recent such frame that was
87485d6f
MW
258 selected. In a single-frame version, this variable always holds
259 the address of the_only_frame. */
4588ec20 260
5f5c8ee5 261struct frame *last_nonminibuf_frame;
d52bad65 262
5f5c8ee5 263/* Stdio stream being used for copy of all output. */
4588ec20 264
5f5c8ee5 265FILE *termscript;
502b9b64 266
5f5c8ee5 267/* Structure for info on cursor positioning. */
4588ec20 268
5f5c8ee5 269struct cm Wcm;
4588ec20 270
5f5c8ee5 271/* 1 means SIGWINCH happened when not safe. */
4588ec20 272
5f5c8ee5 273int delayed_size_change;
4588ec20 274
5f5c8ee5 275/* 1 means glyph initialization has been completed at startup. */
4588ec20 276
5f5c8ee5 277static int glyphs_initialized_initially_p;
4588ec20 278
5f5c8ee5 279/* Updated window if != 0. Set by update_window. */
4588ec20 280
5f5c8ee5 281struct window *updated_window;
4588ec20 282
5f5c8ee5 283/* Glyph row updated in update_window_line, and area that is updated. */
4588ec20 284
5f5c8ee5
GM
285struct glyph_row *updated_row;
286int updated_area;
4588ec20 287
5f5c8ee5 288/* A glyph for a space. */
4588ec20 289
5f5c8ee5 290struct glyph space_glyph;
4588ec20 291
5f5c8ee5
GM
292/* Non-zero means update has been performed directly, so that there's
293 no need for redisplay_internal to do much work. Set by
294 direct_output_for_insert. */
4588ec20 295
5f5c8ee5 296int redisplay_performed_directly_p;
4588ec20 297
5f5c8ee5
GM
298/* Counts of allocated structures. These counts serve to diagnose
299 memory leaks and double frees. */
4588ec20 300
5f5c8ee5
GM
301int glyph_matrix_count;
302int glyph_pool_count;
4588ec20 303
5f5c8ee5
GM
304/* If non-null, the frame whose frame matrices are manipulated. If
305 null, window matrices are worked on. */
4588ec20 306
5f5c8ee5 307static struct frame *frame_matrix_frame;
4588ec20 308
5f5c8ee5
GM
309/* Current interface for window-based redisplay. Set from init_xterm.
310 A null value means we are not using window-based redisplay. */
4588ec20 311
5f5c8ee5 312struct redisplay_interface *rif;
4588ec20 313
5f5c8ee5
GM
314/* Non-zero means that fonts have been loaded since the last glyph
315 matrix adjustments. Redisplay must stop, and glyph matrices must
316 be adjusted when this flag becomes non-zero during display. The
317 reason fonts can be loaded so late is that fonts of fontsets are
318 loaded on demand. */
836d2cde 319
5f5c8ee5 320int fonts_changed_p;
836d2cde 321
5f5c8ee5
GM
322/* Convert vpos and hpos from frame to window and vice versa.
323 This may only be used for terminal frames. */
836d2cde 324
5f5c8ee5 325#if GLYPH_DEBUG
4588ec20 326
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GM
327static int window_to_frame_vpos P_ ((struct window *, int));
328static int window_to_frame_hpos P_ ((struct window *, int));
329#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
330#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
4588ec20 331
5f5c8ee5 332#else /* GLYPH_DEBUG == 0 */
4588ec20 333
5f5c8ee5
GM
334#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
335#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
4588ec20 336
5f5c8ee5 337#endif /* GLYPH_DEBUG == 0 */
4588ec20 338
4588ec20 339
5f5c8ee5
GM
340/* Like bcopy except never gets confused by overlap. Let this be the
341 first function defined in this file, or change emacs.c where the
342 address of this function is used. */
4588ec20
JB
343
344void
345safe_bcopy (from, to, size)
346 char *from, *to;
347 int size;
348{
b5c685f4 349 if (size <= 0 || from == to)
4588ec20
JB
350 return;
351
b5c685f4
JB
352 /* If the source and destination don't overlap, then bcopy can
353 handle it. If they do overlap, but the destination is lower in
354 memory than the source, we'll assume bcopy can handle that. */
355 if (to < from || from + size <= to)
356 bcopy (from, to, size);
357
358 /* Otherwise, we'll copy from the end. */
359 else
4588ec20 360 {
b5c685f4
JB
361 register char *endf = from + size;
362 register char *endt = to + size;
4588ec20
JB
363
364 /* If TO - FROM is large, then we should break the copy into
365 nonoverlapping chunks of TO - FROM bytes each. However, if
366 TO - FROM is small, then the bcopy function call overhead
367 makes this not worth it. The crossover point could be about
b5c685f4
JB
368 anywhere. Since I don't think the obvious copy loop is too
369 bad, I'm trying to err in its favor. */
4588ec20
JB
370 if (to - from < 64)
371 {
372 do
373 *--endt = *--endf;
374 while (endf != from);
375 }
376 else
377 {
b5c685f4 378 for (;;)
4588ec20
JB
379 {
380 endt -= (to - from);
381 endf -= (to - from);
382
b5c685f4
JB
383 if (endt < to)
384 break;
385
4588ec20
JB
386 bcopy (endf, endt, to - from);
387 }
b5c685f4
JB
388
389 /* If SIZE wasn't a multiple of TO - FROM, there will be a
5f5c8ee5
GM
390 little left over. The amount left over is (endt + (to -
391 from)) - to, which is endt - from. */
4588ec20
JB
392 bcopy (from, to, endt - from);
393 }
394 }
4588ec20
JB
395}
396
4588ec20 397
5f5c8ee5
GM
398\f
399/***********************************************************************
400 Glyph Matrices
401 ***********************************************************************/
402
403/* Allocate and return a glyph_matrix structure. POOL is the glyph
404 pool from which memory for the matrix should be allocated, or null
405 for window-based redisplay where no glyph pools are used. The
406 member `pool' of the glyph matrix structure returned is set to
407 POOL, the structure is otherwise zeroed. */
408
409struct glyph_matrix *
410new_glyph_matrix (pool)
411 struct glyph_pool *pool;
4588ec20 412{
5f5c8ee5
GM
413 struct glyph_matrix *result;
414
415 /* Allocate and clear. */
416 result = (struct glyph_matrix *) xmalloc (sizeof *result);
417 bzero (result, sizeof *result);
4588ec20 418
5f5c8ee5
GM
419 /* Increment number of allocated matrices. This count is used
420 to detect memory leaks. */
421 ++glyph_matrix_count;
4588ec20 422
5f5c8ee5
GM
423 /* Set pool and return. */
424 result->pool = pool;
425 return result;
4588ec20
JB
426}
427
4588ec20 428
5f5c8ee5
GM
429/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
430
431 The global counter glyph_matrix_count is decremented when a matrix
432 is freed. If the count gets negative, more structures were freed
433 than allocated, i.e. one matrix was freed more than once or a bogus
434 pointer was passed to this function.
435
436 If MATRIX->pool is null, this means that the matrix manages its own
437 glyph memory---this is done for matrices on X frames. Freeing the
438 matrix also frees the glyph memory in this case. */
439
440static void
441free_glyph_matrix (matrix)
442 struct glyph_matrix *matrix;
4588ec20 443{
5f5c8ee5
GM
444 if (matrix)
445 {
446 int i;
447
448 /* Detect the case that more matrices are freed than were
449 allocated. */
450 if (--glyph_matrix_count < 0)
451 abort ();
452
453 /* Free glyph memory if MATRIX owns it. */
454 if (matrix->pool == NULL)
455 for (i = 0; i < matrix->rows_allocated; ++i)
456 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
457
458 /* Free row structures and the matrix itself. */
459 xfree (matrix->rows);
460 xfree (matrix);
461 }
462}
4588ec20 463
4588ec20 464
5f5c8ee5
GM
465/* Return the number of glyphs to reserve for a marginal area of
466 window W. TOTAL_GLYPHS is the number of glyphs in a complete
467 display line of window W. MARGIN gives the width of the marginal
468 area in canonical character units. MARGIN should be an integer
469 or a float. */
470
471static int
472margin_glyphs_to_reserve (w, total_glyphs, margin)
473 struct window *w;
474 int total_glyphs;
475 Lisp_Object margin;
476{
477 int n;
4588ec20 478
5f5c8ee5 479 if (NUMBERP (margin))
4588ec20 480 {
5f5c8ee5
GM
481 int width = XFASTINT (w->width);
482 double d = max (0, XFLOATINT (margin));
483 d = min (width / 2 - 1, d);
484 n = (int) ((double) total_glyphs / width * d);
485 }
486 else
487 n = 0;
488
489 return n;
490}
491
4588ec20 492
5f5c8ee5
GM
493/* Adjust glyph matrix MATRIX on window W or on a frame to changed
494 window sizes.
4588ec20 495
5f5c8ee5
GM
496 W is null if the function is called for a frame glyph matrix.
497 Otherwise it is the window MATRIX is a member of. X and Y are the
498 indices of the first column and row of MATRIX within the frame
499 matrix, if such a matrix exists. They are zero for purely
500 window-based redisplay. DIM is the needed size of the matrix.
d52bad65 501
5f5c8ee5
GM
502 In window-based redisplay, where no frame matrices exist, glyph
503 matrices manage their own glyph storage. Otherwise, they allocate
504 storage from a common frame glyph pool which can be found in
505 MATRIX->pool.
23b0200c 506
5f5c8ee5
GM
507 The reason for this memory management strategy is to avoid complete
508 frame redraws if possible. When we allocate from a common pool, a
509 change of the location or size of a sub-matrix within the pool
510 requires a complete redisplay of the frame because we cannot easily
511 make sure that the current matrices of all windows still agree with
512 what is displayed on the screen. While this is usually fast, it
513 leads to screen flickering. */
23b0200c 514
5f5c8ee5
GM
515static void
516adjust_glyph_matrix (w, matrix, x, y, dim)
517 struct window *w;
518 struct glyph_matrix *matrix;
519 int x, y;
520 struct dim dim;
521{
522 int i;
523 int new_rows;
524 int marginal_areas_changed_p = 0;
045dee35
GM
525 int header_line_changed_p = 0;
526 int header_line_p = 0;
5f5c8ee5
GM
527 int left = -1, right = -1;
528 int window_x, window_y, window_width, window_height;
529
530 /* See if W had a top line that has disappeared now, or vice versa. */
531 if (w)
532 {
045dee35
GM
533 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
534 header_line_changed_p = header_line_p != matrix->header_line_p;
5f5c8ee5 535 }
045dee35 536 matrix->header_line_p = header_line_p;
23b0200c 537
5f5c8ee5
GM
538 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
539 haven't changed. This optimization is important because preserving
540 the matrix means preventing redisplay. */
541 if (matrix->pool == NULL)
542 {
543 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
544 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
545 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
546 xassert (left >= 0 && right >= 0);
547 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
548 || right != matrix->right_margin_glyphs);
549
550 if (!marginal_areas_changed_p
551 && !fonts_changed_p
045dee35 552 && !header_line_changed_p
5f5c8ee5
GM
553 && matrix->window_top_y == XFASTINT (w->top)
554 && matrix->window_height == window_height
555 && matrix->window_vscroll == w->vscroll
556 && matrix->window_width == window_width)
557 return;
558 }
559
560 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
561 if (matrix->rows_allocated < dim.height)
562 {
563 int size = dim.height * sizeof (struct glyph_row);
564 new_rows = dim.height - matrix->rows_allocated;
565 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
566 bzero (matrix->rows + matrix->rows_allocated,
567 new_rows * sizeof *matrix->rows);
568 matrix->rows_allocated = dim.height;
569 }
570 else
571 new_rows = 0;
60a8948a 572
5f5c8ee5
GM
573 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
574 on a frame not using window-based redisplay. Set up pointers for
575 each row into the glyph pool. */
576 if (matrix->pool)
577 {
578 xassert (matrix->pool->glyphs);
579
580 if (w)
60a8948a 581 {
5f5c8ee5
GM
582 left = margin_glyphs_to_reserve (w, dim.width,
583 w->left_margin_width);
584 right = margin_glyphs_to_reserve (w, dim.width,
585 w->right_margin_width);
60a8948a 586 }
5f5c8ee5
GM
587 else
588 left = right = 0;
589
590 for (i = 0; i < dim.height; ++i)
60a8948a 591 {
5f5c8ee5
GM
592 struct glyph_row *row = &matrix->rows[i];
593
594 row->glyphs[LEFT_MARGIN_AREA]
595 = (matrix->pool->glyphs
596 + (y + i) * matrix->pool->ncolumns
597 + x);
598
599 if (w == NULL
600 || row == matrix->rows + dim.height - 1
045dee35 601 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
602 {
603 row->glyphs[TEXT_AREA]
604 = row->glyphs[LEFT_MARGIN_AREA];
605 row->glyphs[RIGHT_MARGIN_AREA]
606 = row->glyphs[TEXT_AREA] + dim.width;
607 row->glyphs[LAST_AREA]
608 = row->glyphs[RIGHT_MARGIN_AREA];
609 }
610 else
611 {
612 row->glyphs[TEXT_AREA]
613 = row->glyphs[LEFT_MARGIN_AREA] + left;
614 row->glyphs[RIGHT_MARGIN_AREA]
615 = row->glyphs[TEXT_AREA] + dim.width - left - right;
616 row->glyphs[LAST_AREA]
617 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
618 }
60a8948a 619 }
5f5c8ee5
GM
620
621 matrix->left_margin_glyphs = left;
622 matrix->right_margin_glyphs = right;
623 }
624 else
625 {
626 /* If MATRIX->pool is null, MATRIX is responsible for managing
627 its own memory. Allocate glyph memory from the heap. */
628 if (dim.width > matrix->matrix_w
629 || new_rows
045dee35 630 || header_line_changed_p
5f5c8ee5 631 || marginal_areas_changed_p)
4588ec20 632 {
5f5c8ee5
GM
633 struct glyph_row *row = matrix->rows;
634 struct glyph_row *end = row + matrix->rows_allocated;
635
636 while (row < end)
637 {
638 row->glyphs[LEFT_MARGIN_AREA]
639 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
640 (dim.width
641 * sizeof (struct glyph)));
642
643 /* The mode line never has marginal areas. */
644 if (row == matrix->rows + dim.height - 1
045dee35 645 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
646 {
647 row->glyphs[TEXT_AREA]
648 = row->glyphs[LEFT_MARGIN_AREA];
649 row->glyphs[RIGHT_MARGIN_AREA]
650 = row->glyphs[TEXT_AREA] + dim.width;
651 row->glyphs[LAST_AREA]
652 = row->glyphs[RIGHT_MARGIN_AREA];
653 }
654 else
655 {
656 row->glyphs[TEXT_AREA]
657 = row->glyphs[LEFT_MARGIN_AREA] + left;
658 row->glyphs[RIGHT_MARGIN_AREA]
659 = row->glyphs[TEXT_AREA] + dim.width - left - right;
660 row->glyphs[LAST_AREA]
661 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
662 }
663 ++row;
664 }
4588ec20
JB
665 }
666
5f5c8ee5
GM
667 xassert (left >= 0 && right >= 0);
668 matrix->left_margin_glyphs = left;
669 matrix->right_margin_glyphs = right;
670 }
671
672 /* Number of rows to be used by MATRIX. */
673 matrix->nrows = dim.height;
3ed36514 674 xassert (matrix->nrows >= 0);
5f5c8ee5
GM
675
676 /* Mark rows in a current matrix of a window as not having valid
677 contents. It's important to not do this for desired matrices.
678 When Emacs starts, it may already be building desired matrices
679 when this function runs. */
680 if (w && matrix == w->current_matrix)
681 {
682 /* Optimize the case that only the height has changed (C-x 2,
683 upper window). Invalidate all rows that are no longer part
684 of the window. */
685 if (!marginal_areas_changed_p
686 && matrix->window_top_y == XFASTINT (w->top)
687 && matrix->window_width == window_width)
4588ec20 688 {
5f5c8ee5
GM
689 i = 0;
690 while (matrix->rows[i].enabled_p
691 && (MATRIX_ROW_BOTTOM_Y (matrix->rows + i)
692 < matrix->window_height))
693 ++i;
694
695 /* Window end is invalid, if inside of the rows that
696 are invalidated. */
697 if (INTEGERP (w->window_end_vpos)
698 && XFASTINT (w->window_end_vpos) >= i)
699 w->window_end_valid = Qnil;
700
701 while (i < matrix->nrows)
702 matrix->rows[i++].enabled_p = 0;
703 }
704 else
705 {
706 for (i = 0; i < matrix->nrows; ++i)
707 matrix->rows[i].enabled_p = 0;
4588ec20 708 }
4588ec20 709 }
5f5c8ee5
GM
710
711 /* Remember last values to be able to optimize frame redraws. */
712 matrix->matrix_x = x;
713 matrix->matrix_y = y;
714 matrix->matrix_w = dim.width;
715 matrix->matrix_h = dim.height;
716
717 /* Record the top y location and height of W at the time the matrix
718 was last adjusted. This is used to optimize redisplay above. */
719 if (w)
4588ec20 720 {
5f5c8ee5
GM
721 matrix->window_top_y = XFASTINT (w->top);
722 matrix->window_height = window_height;
723 matrix->window_width = window_width;
724 matrix->window_vscroll = w->vscroll;
725 }
726}
4588ec20 727
4588ec20 728
5f5c8ee5
GM
729/* Reverse the contents of rows in MATRIX between START and END. The
730 contents of the row at END - 1 end up at START, END - 2 at START +
731 1 etc. This is part of the implementation of rotate_matrix (see
732 below). */
d52bad65 733
5f5c8ee5
GM
734static void
735reverse_rows (matrix, start, end)
736 struct glyph_matrix *matrix;
737 int start, end;
738{
739 int i, j;
23b0200c 740
5f5c8ee5
GM
741 for (i = start, j = end - 1; i < j; ++i, --j)
742 {
743 /* Non-ISO HP/UX compiler doesn't like auto struct
744 initialization. */
745 struct glyph_row temp;
746 temp = matrix->rows[i];
747 matrix->rows[i] = matrix->rows[j];
748 matrix->rows[j] = temp;
749 }
750}
23b0200c 751
23b0200c 752
5f5c8ee5
GM
753/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
754 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
755 indices. (Note: this does not copy glyphs, only glyph pointers in
756 row structures are moved around).
60a8948a 757
5f5c8ee5
GM
758 The algorithm used for rotating the vector was, I believe, first
759 described by Kernighan. See the vector R as consisting of two
760 sub-vectors AB, where A has length BY for BY >= 0. The result
761 after rotating is then BA. Reverse both sub-vectors to get ArBr
762 and reverse the result to get (ArBr)r which is BA. Similar for
763 rotating right. */
764
765void
766rotate_matrix (matrix, first, last, by)
767 struct glyph_matrix *matrix;
768 int first, last, by;
769{
770 if (by < 0)
771 {
772 /* Up (rotate left, i.e. towards lower indices). */
773 by = -by;
774 reverse_rows (matrix, first, first + by);
775 reverse_rows (matrix, first + by, last);
776 reverse_rows (matrix, first, last);
777 }
778 else if (by > 0)
779 {
780 /* Down (rotate right, i.e. towards higher indices). */
781 reverse_rows (matrix, last - by, last);
782 reverse_rows (matrix, first, last - by);
783 reverse_rows (matrix, first, last);
784 }
785}
786
787
788/* Increment buffer positions in glyph rows of MATRIX. Do it for rows
789 with indices START <= index < END. Increment positions by DELTA/
790 DELTA_BYTES. */
791
792void
86c11ba1 793increment_matrix_positions (matrix, start, end, delta, delta_bytes)
5f5c8ee5
GM
794 struct glyph_matrix *matrix;
795 int start, end, delta, delta_bytes;
796{
797 /* Check that START and END are reasonable values. */
798 xassert (start >= 0 && start <= matrix->nrows);
799 xassert (end >= 0 && end <= matrix->nrows);
800 xassert (start <= end);
801
802 for (; start < end; ++start)
86c11ba1 803 increment_row_positions (matrix->rows + start, delta, delta_bytes);
5f5c8ee5
GM
804}
805
806
807/* Enable a range of rows in glyph matrix MATRIX. START and END are
808 the row indices of the first and last + 1 row to enable. If
809 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
810
811void
812enable_glyph_matrix_rows (matrix, start, end, enabled_p)
813 struct glyph_matrix *matrix;
814 int start, end;
815 int enabled_p;
816{
3ed36514
GM
817 xassert (start <= end);
818 xassert (start >= 0 && start < matrix->nrows);
819 xassert (end >= 0 && end <= matrix->nrows);
820
5f5c8ee5
GM
821 for (; start < end; ++start)
822 matrix->rows[start].enabled_p = enabled_p != 0;
823}
824
825
826/* Clear MATRIX.
827
828 This empties all rows in MATRIX by setting the enabled_p flag for
829 all rows of the matrix to zero. The function prepare_desired_row
830 will eventually really clear a row when it sees one with a zero
831 enabled_p flag.
832
833 Resets update hints to defaults value. The only update hint
834 currently present is the flag MATRIX->no_scrolling_p. */
835
836void
837clear_glyph_matrix (matrix)
838 struct glyph_matrix *matrix;
839{
840 if (matrix)
841 {
842 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
843 matrix->no_scrolling_p = 0;
844 }
845}
846
847
848/* Shift part of the glyph matrix MATRIX of window W up or down.
849 Increment y-positions in glyph rows between START and END by DY,
850 and recompute their visible height. */
851
852void
853shift_glyph_matrix (w, matrix, start, end, dy)
854 struct window *w;
855 struct glyph_matrix *matrix;
856 int start, end, dy;
857{
858 int min_y, max_y;
859
860 xassert (start <= end);
861 xassert (start >= 0 && start < matrix->nrows);
862 xassert (end >= 0 && end <= matrix->nrows);
863
045dee35 864 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5f5c8ee5
GM
865 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
866
867 for (; start < end; ++start)
868 {
869 struct glyph_row *row = &matrix->rows[start];
870
871 row->y += dy;
872
873 if (row->y < min_y)
874 row->visible_height = row->height - (min_y - row->y);
875 else if (row->y + row->height > max_y)
876 row->visible_height = row->height - (row->y + row->height - max_y);
877 else
878 row->visible_height = row->height;
879 }
880}
881
882
883/* Mark all rows in current matrices of frame F as invalid. Marking
884 invalid is done by setting enabled_p to zero for all rows in a
885 current matrix. */
886
887void
888clear_current_matrices (f)
889 register struct frame *f;
890{
891 /* Clear frame current matrix, if we have one. */
892 if (f->current_matrix)
893 clear_glyph_matrix (f->current_matrix);
894
895 /* Clear the matrix of the menu bar window, if such a window exists.
896 The menu bar window is currently used to display menus on X when
897 no toolkit support is compiled in. */
898 if (WINDOWP (f->menu_bar_window))
899 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
900
9ea173e8
GM
901 /* Clear the matrix of the tool-bar window, if any. */
902 if (WINDOWP (f->tool_bar_window))
903 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
5f5c8ee5
GM
904
905 /* Clear current window matrices. */
906 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
907 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
908}
909
910
911/* Clear out all display lines of F for a coming redisplay. */
912
913void
914clear_desired_matrices (f)
915 register struct frame *f;
916{
917 if (f->desired_matrix)
918 clear_glyph_matrix (f->desired_matrix);
919
920 if (WINDOWP (f->menu_bar_window))
921 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
922
9ea173e8
GM
923 if (WINDOWP (f->tool_bar_window))
924 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
5f5c8ee5
GM
925
926 /* Do it for window matrices. */
927 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
928 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
929}
930
931
932/* Clear matrices in window tree rooted in W. If DESIRED_P is
933 non-zero clear desired matrices, otherwise clear current matrices. */
934
935static void
936clear_window_matrices (w, desired_p)
937 struct window *w;
938 int desired_p;
939{
940 while (w)
941 {
942 if (!NILP (w->hchild))
943 {
944 xassert (WINDOWP (w->hchild));
945 clear_window_matrices (XWINDOW (w->hchild), desired_p);
946 }
947 else if (!NILP (w->vchild))
948 {
949 xassert (WINDOWP (w->vchild));
950 clear_window_matrices (XWINDOW (w->vchild), desired_p);
951 }
952 else
953 {
954 if (desired_p)
955 clear_glyph_matrix (w->desired_matrix);
956 else
957 {
958 clear_glyph_matrix (w->current_matrix);
959 w->window_end_valid = Qnil;
960 }
961 }
962
963 w = NILP (w->next) ? 0 : XWINDOW (w->next);
964 }
965}
966
967
968\f
969/***********************************************************************
970 Glyph Rows
971
972 See dispextern.h for an overall explanation of glyph rows.
973 ***********************************************************************/
974
975/* Clear glyph row ROW. Do it in a way that makes it robust against
976 changes in the glyph_row structure, i.e. addition or removal of
977 structure members. */
978
2cca872d
KH
979static struct glyph_row null_row;
980
5f5c8ee5
GM
981void
982clear_glyph_row (row)
983 struct glyph_row *row;
984{
985 struct glyph *p[1 + LAST_AREA];
5f5c8ee5
GM
986
987 /* Save pointers. */
988 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
989 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
990 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
991 p[LAST_AREA] = row->glyphs[LAST_AREA];
992
993 /* Clear. */
994 *row = null_row;
995
996 /* Restore pointers. */
997 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
998 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
999 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1000 row->glyphs[LAST_AREA] = p[LAST_AREA];
45560b1a
GM
1001
1002#if 0 /* At some point, some bit-fields of struct glyph were not set,
1003 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1004 Redisplay outputs such glyphs, and flickering effects were
1005 the result. This also depended on the contents of memory
1006 returned by xmalloc. If flickering happens again, activate
1007 the code below If the flickering is gone with that, chances
1008 are that the flickering has the same reason as here. */
1009 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1010#endif
5f5c8ee5
GM
1011}
1012
1013
1014/* Make ROW an empty, enabled row of canonical character height,
1015 in window W starting at y-position Y. */
1016
1017void
1018blank_row (w, row, y)
1019 struct window *w;
1020 struct glyph_row *row;
1021 int y;
1022{
1023 int min_y, max_y;
1024
045dee35 1025 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5f5c8ee5
GM
1026 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1027
1028 clear_glyph_row (row);
1029 row->y = y;
408f5064
GM
1030 row->ascent = row->phys_ascent = 0;
1031 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
5f5c8ee5
GM
1032
1033 if (row->y < min_y)
1034 row->visible_height = row->height - (min_y - row->y);
1035 else if (row->y + row->height > max_y)
1036 row->visible_height = row->height - (row->y + row->height - max_y);
1037 else
1038 row->visible_height = row->height;
1039
1040 row->enabled_p = 1;
1041}
1042
1043
1044/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1045 are the amounts by which to change positions. Note that the first
1046 glyph of the text area of a row can have a buffer position even if
1047 the used count of the text area is zero. Such rows display line
1048 ends. */
1049
1050void
86c11ba1 1051increment_row_positions (row, delta, delta_bytes)
5f5c8ee5
GM
1052 struct glyph_row *row;
1053 int delta, delta_bytes;
1054{
1055 int area, i;
1056
1057 /* Increment start and end positions. */
1058 MATRIX_ROW_START_CHARPOS (row) += delta;
1059 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1060 MATRIX_ROW_END_CHARPOS (row) += delta;
1061 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1062
1063 /* Increment positions in glyphs. */
1064 for (area = 0; area < LAST_AREA; ++area)
1065 for (i = 0; i < row->used[area]; ++i)
1066 if (BUFFERP (row->glyphs[area][i].object)
1067 && row->glyphs[area][i].charpos > 0)
1068 row->glyphs[area][i].charpos += delta;
1069
1070 /* Capture the case of rows displaying a line end. */
1071 if (row->used[TEXT_AREA] == 0
1072 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1073 row->glyphs[TEXT_AREA]->charpos += delta;
1074}
1075
1076
9af3e742 1077#if 0
5f5c8ee5
GM
1078/* Swap glyphs between two glyph rows A and B. This exchanges glyph
1079 contents, i.e. glyph structure contents are exchanged between A and
1080 B without changing glyph pointers in A and B. */
1081
1082static void
1083swap_glyphs_in_rows (a, b)
1084 struct glyph_row *a, *b;
1085{
1086 int area;
1087
1088 for (area = 0; area < LAST_AREA; ++area)
1089 {
1090 /* Number of glyphs to swap. */
1091 int max_used = max (a->used[area], b->used[area]);
1092
1093 /* Start of glyphs in area of row A. */
1094 struct glyph *glyph_a = a->glyphs[area];
1095
1096 /* End + 1 of glyphs in area of row A. */
1097 struct glyph *glyph_a_end = a->glyphs[max_used];
1098
1099 /* Start of glyphs in area of row B. */
1100 struct glyph *glyph_b = b->glyphs[area];
1101
1102 while (glyph_a < glyph_a_end)
1103 {
1104 /* Non-ISO HP/UX compiler doesn't like auto struct
1105 initialization. */
1106 struct glyph temp;
1107 temp = *glyph_a;
1108 *glyph_a = *glyph_b;
1109 *glyph_b = temp;
1110 ++glyph_a;
1111 ++glyph_b;
1112 }
1113 }
1114}
1115
9af3e742 1116#endif /* 0 */
5f5c8ee5
GM
1117
1118/* Exchange pointers to glyph memory between glyph rows A and B. */
1119
1120static INLINE void
1121swap_glyph_pointers (a, b)
1122 struct glyph_row *a, *b;
1123{
1124 int i;
1125 for (i = 0; i < LAST_AREA + 1; ++i)
1126 {
1127 struct glyph *temp = a->glyphs[i];
1128 a->glyphs[i] = b->glyphs[i];
1129 b->glyphs[i] = temp;
1130 }
1131}
1132
1133
1134/* Copy glyph row structure FROM to glyph row structure TO, except
1135 that glyph pointers in the structures are left unchanged. */
1136
1137INLINE void
1138copy_row_except_pointers (to, from)
1139 struct glyph_row *to, *from;
1140{
1141 struct glyph *pointers[1 + LAST_AREA];
1142
1143 /* Save glyph pointers of TO. */
1144 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1145
1146 /* Do a structure assignment. */
1147 *to = *from;
1148
1149 /* Restore original pointers of TO. */
1150 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1151}
1152
1153
1154/* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1155 TO and FROM are left unchanged. Glyph contents are copied from the
1156 glyph memory of FROM to the glyph memory of TO. Increment buffer
1157 positions in row TO by DELTA/ DELTA_BYTES. */
1158
1159void
1160copy_glyph_row_contents (to, from, delta, delta_bytes)
1161 struct glyph_row *to, *from;
1162 int delta, delta_bytes;
1163{
1164 int area;
1165
1166 /* This is like a structure assignment TO = FROM, except that
1167 glyph pointers in the rows are left unchanged. */
1168 copy_row_except_pointers (to, from);
1169
1170 /* Copy glyphs from FROM to TO. */
1171 for (area = 0; area < LAST_AREA; ++area)
1172 if (from->used[area])
1173 bcopy (from->glyphs[area], to->glyphs[area],
1174 from->used[area] * sizeof (struct glyph));
1175
1176 /* Increment buffer positions in TO by DELTA. */
86c11ba1 1177 increment_row_positions (to, delta, delta_bytes);
5f5c8ee5
GM
1178}
1179
1180
1181/* Assign glyph row FROM to glyph row TO. This works like a structure
1182 assignment TO = FROM, except that glyph pointers are not copied but
1183 exchanged between TO and FROM. Pointers must be exchanged to avoid
1184 a memory leak. */
1185
1186static INLINE void
1187assign_row (to, from)
1188 struct glyph_row *to, *from;
1189{
1190 swap_glyph_pointers (to, from);
1191 copy_row_except_pointers (to, from);
1192}
1193
1194
1195/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1196 a row in a window matrix, is a slice of the glyph memory of the
1197 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1198 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1199 memory of FRAME_ROW. */
1200
9339e87f
GM
1201#ifdef GLYPH_DEBUG
1202
5f5c8ee5
GM
1203static int
1204glyph_row_slice_p (window_row, frame_row)
1205 struct glyph_row *window_row, *frame_row;
1206{
1207 struct glyph *window_glyph_start = window_row->glyphs[0];
1208 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1209 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1210
1211 return (frame_glyph_start <= window_glyph_start
1212 && window_glyph_start < frame_glyph_end);
1213}
1214
9339e87f 1215#endif /* GLYPH_DEBUG */
5f5c8ee5 1216
9af3e742
GM
1217#if 0
1218
5f5c8ee5
GM
1219/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1220 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1221 in WINDOW_MATRIX is found satisfying the condition. */
1222
1223static struct glyph_row *
1224find_glyph_row_slice (window_matrix, frame_matrix, row)
1225 struct glyph_matrix *window_matrix, *frame_matrix;
1226 int row;
1227{
1228 int i;
1229
1230 xassert (row >= 0 && row < frame_matrix->nrows);
1231
1232 for (i = 0; i < window_matrix->nrows; ++i)
1233 if (glyph_row_slice_p (window_matrix->rows + i,
1234 frame_matrix->rows + row))
1235 break;
1236
1237 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1238}
1239
9af3e742 1240#endif /* 0 */
5f5c8ee5
GM
1241
1242/* Prepare ROW for display. Desired rows are cleared lazily,
1243 i.e. they are only marked as to be cleared by setting their
1244 enabled_p flag to zero. When a row is to be displayed, a prior
1245 call to this function really clears it. */
1246
1247void
1248prepare_desired_row (row)
1249 struct glyph_row *row;
1250{
1251 if (!row->enabled_p)
1252 {
1253 clear_glyph_row (row);
1254 row->enabled_p = 1;
1255 }
1256}
1257
1258
1259/* Return a hash code for glyph row ROW. */
1260
1261int
1262line_hash_code (row)
1263 struct glyph_row *row;
1264{
1265 int hash = 0;
1266
1267 if (row->enabled_p)
1268 {
1269 if (row->inverse_p)
1270 {
1271 /* Give all highlighted lines the same hash code
1272 so as to encourage scrolling to leave them in place. */
1273 hash = -1;
1274 }
1275 else
1276 {
1277 struct glyph *glyph = row->glyphs[TEXT_AREA];
1278 struct glyph *end = glyph + row->used[TEXT_AREA];
1279
1280 while (glyph < end)
1281 {
42186983
KH
1282 int c = glyph->u.ch;
1283 int face_id = glyph->face_id;
5f5c8ee5 1284 if (must_write_spaces)
42186983
KH
1285 c -= SPACEGLYPH;
1286 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1287 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
5f5c8ee5
GM
1288 ++glyph;
1289 }
1290
1291 if (hash == 0)
1292 hash = 1;
1293 }
1294 }
1295
1296 return hash;
1297}
1298
1299
1300/* Return the cost of drawing line VPOS In MATRIX. The cost equals
1301 the number of characters in the line. If must_write_spaces is
1302 zero, leading and trailing spaces are ignored. */
1303
1304static unsigned int
1305line_draw_cost (matrix, vpos)
1306 struct glyph_matrix *matrix;
1307 int vpos;
1308{
1309 struct glyph_row *row = matrix->rows + vpos;
1310 struct glyph *beg = row->glyphs[TEXT_AREA];
1311 struct glyph *end = beg + row->used[TEXT_AREA];
1312 int len;
1313 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1314 int glyph_table_len = GLYPH_TABLE_LENGTH;
1315
1316 /* Ignore trailing and leading spaces if we can. */
1317 if (!must_write_spaces)
1318 {
1319 /* Skip from the end over trailing spaces. */
1320 while (end != beg && CHAR_GLYPH_SPACE_P (*end))
1321 --end;
1322
1323 /* All blank line. */
1324 if (end == beg)
1325 return 0;
1326
1327 /* Skip over leading spaces. */
1328 while (CHAR_GLYPH_SPACE_P (*beg))
1329 ++beg;
1330 }
1331
1332 /* If we don't have a glyph-table, each glyph is one character,
1333 so return the number of glyphs. */
1334 if (glyph_table_base == 0)
1335 len = end - beg;
1336 else
1337 {
1338 /* Otherwise, scan the glyphs and accumulate their total length
1339 in LEN. */
1340 len = 0;
1341 while (beg < end)
1342 {
1343 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1344
42186983
KH
1345 if (g < 0
1346 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
5f5c8ee5
GM
1347 len += 1;
1348 else
1349 len += GLYPH_LENGTH (glyph_table_base, g);
1350
1351 ++beg;
1352 }
1353 }
1354
1355 return len;
1356}
1357
1358
1359/* Test two glyph rows A and B for equality. Value is non-zero if A
1360 and B have equal contents. W is the window to which the glyphs
1361 rows A and B belong. It is needed here to test for partial row
e4e0bee9
GM
1362 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1363 flags of A and B, too. */
5f5c8ee5
GM
1364
1365static INLINE int
e4e0bee9 1366row_equal_p (w, a, b, mouse_face_p)
5f5c8ee5
GM
1367 struct window *w;
1368 struct glyph_row *a, *b;
e4e0bee9 1369 int mouse_face_p;
5f5c8ee5
GM
1370{
1371 if (a == b)
1372 return 1;
1373 else if (a->hash != b->hash)
1374 return 0;
1375 else
1376 {
1377 struct glyph *a_glyph, *b_glyph, *a_end;
1378 int area;
1379
e4e0bee9
GM
1380 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1381 return 0;
1382
5f5c8ee5
GM
1383 /* Compare glyphs. */
1384 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1385 {
1386 if (a->used[area] != b->used[area])
1387 return 0;
1388
1389 a_glyph = a->glyphs[area];
1390 a_end = a_glyph + a->used[area];
1391 b_glyph = b->glyphs[area];
1392
1393 while (a_glyph < a_end
1394 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1395 ++a_glyph, ++b_glyph;
1396
1397 if (a_glyph != a_end)
1398 return 0;
1399 }
1400
1401 if (a->truncated_on_left_p != b->truncated_on_left_p
1402 || a->inverse_p != b->inverse_p
1403 || a->fill_line_p != b->fill_line_p
1404 || a->truncated_on_right_p != b->truncated_on_right_p
1405 || a->overlay_arrow_p != b->overlay_arrow_p
1406 || a->continued_p != b->continued_p
1407 || a->indicate_empty_line_p != b->indicate_empty_line_p
408f5064 1408 || a->overlapped_p != b->overlapped_p
5f5c8ee5
GM
1409 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1410 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1411 /* Different partially visible characters on left margin. */
1412 || a->x != b->x
1413 /* Different height. */
1414 || a->ascent != b->ascent
408f5064
GM
1415 || a->phys_ascent != b->phys_ascent
1416 || a->phys_height != b->phys_height
5f5c8ee5
GM
1417 || a->visible_height != b->visible_height)
1418 return 0;
1419 }
1420
1421 return 1;
1422}
1423
1424
1425\f
1426/***********************************************************************
1427 Glyph Pool
1428
1429 See dispextern.h for an overall explanation of glyph pools.
1430 ***********************************************************************/
1431
1432/* Allocate a glyph_pool structure. The structure returned is
1433 initialized with zeros. The global variable glyph_pool_count is
1434 incremented for each pool allocated. */
1435
1436static struct glyph_pool *
1437new_glyph_pool ()
1438{
1439 struct glyph_pool *result;
1440
1441 /* Allocate a new glyph_pool and clear it. */
1442 result = (struct glyph_pool *) xmalloc (sizeof *result);
1443 bzero (result, sizeof *result);
1444
1445 /* For memory leak and double deletion checking. */
1446 ++glyph_pool_count;
1447
1448 return result;
1449}
1450
1451
1452/* Free a glyph_pool structure POOL. The function may be called with
1453 a null POOL pointer. The global variable glyph_pool_count is
1454 decremented with every pool structure freed. If this count gets
1455 negative, more structures were freed than allocated, i.e. one
1456 structure must have been freed more than once or a bogus pointer
1457 was passed to free_glyph_pool. */
1458
1459static void
1460free_glyph_pool (pool)
1461 struct glyph_pool *pool;
1462{
1463 if (pool)
1464 {
1465 /* More freed than allocated? */
1466 --glyph_pool_count;
1467 xassert (glyph_pool_count >= 0);
1468
1469 xfree (pool->glyphs);
1470 xfree (pool);
1471 }
1472}
1473
1474
1475/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1476 columns we need. This function never shrinks a pool. The only
1477 case in which this would make sense, would be when a frame's size
1478 is changed from a large value to a smaller one. But, if someone
1479 does it once, we can expect that he will do it again.
1480
1481 Value is non-zero if the pool changed in a way which makes
1482 re-adjusting window glyph matrices necessary. */
1483
1484static int
1485realloc_glyph_pool (pool, matrix_dim)
1486 struct glyph_pool *pool;
1487 struct dim matrix_dim;
1488{
1489 int needed;
1490 int changed_p;
1491
1492 changed_p = (pool->glyphs == 0
1493 || matrix_dim.height != pool->nrows
1494 || matrix_dim.width != pool->ncolumns);
1495
1496 /* Enlarge the glyph pool. */
1497 needed = matrix_dim.width * matrix_dim.height;
1498 if (needed > pool->nglyphs)
1499 {
1500 int size = needed * sizeof (struct glyph);
1501
1502 if (pool->glyphs)
1503 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1504 else
1505 {
1506 pool->glyphs = (struct glyph *) xmalloc (size);
1507 bzero (pool->glyphs, size);
1508 }
1509
1510 pool->nglyphs = needed;
1511 }
1512
1513 /* Remember the number of rows and columns because (a) we use then
1514 to do sanity checks, and (b) the number of columns determines
1515 where rows in the frame matrix start---this must be available to
1516 determine pointers to rows of window sub-matrices. */
1517 pool->nrows = matrix_dim.height;
1518 pool->ncolumns = matrix_dim.width;
1519
1520 return changed_p;
1521}
1522
1523
1524\f
1525/***********************************************************************
1526 Debug Code
1527 ***********************************************************************/
1528
1529#if GLYPH_DEBUG
1530
a13396c9
GM
1531
1532/* Flush standard output. This is sometimes useful to call from
1533 the debugger. */
1534
1535void
1536flush_stdout ()
1537{
1538 fflush (stdout);
1539}
1540
1541
5f5c8ee5
GM
1542/* Check that no glyph pointers have been lost in MATRIX. If a
1543 pointer has been lost, e.g. by using a structure assignment between
1544 rows, at least one pointer must occur more than once in the rows of
1545 MATRIX. */
1546
1547void
1548check_matrix_pointer_lossage (matrix)
1549 struct glyph_matrix *matrix;
1550{
1551 int i, j;
1552
1553 for (i = 0; i < matrix->nrows; ++i)
1554 for (j = 0; j < matrix->nrows; ++j)
1555 xassert (i == j
1556 || (matrix->rows[i].glyphs[TEXT_AREA]
1557 != matrix->rows[j].glyphs[TEXT_AREA]));
1558}
1559
1560
1561/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1562
1563struct glyph_row *
1564matrix_row (matrix, row)
1565 struct glyph_matrix *matrix;
1566 int row;
1567{
1568 xassert (matrix && matrix->rows);
1569 xassert (row >= 0 && row < matrix->nrows);
1570
1571 /* That's really too slow for normal testing because this function
1572 is called almost everywhere. Although---it's still astonishingly
1573 fast, so it is valuable to have for debugging purposes. */
1574#if 0
1575 check_matrix_pointer_lossage (matrix);
1576#endif
1577
1578 return matrix->rows + row;
1579}
1580
1581
1582#if 0 /* This function makes invalid assumptions when text is
1583 partially invisible. But it might come handy for debugging
1584 nevertheless. */
1585
1586/* Check invariants that must hold for an up to date current matrix of
1587 window W. */
1588
1589static void
1590check_matrix_invariants (w)
1591 struct window *w;
1592{
1593 struct glyph_matrix *matrix = w->current_matrix;
1594 int yb = window_text_bottom_y (w);
1595 struct glyph_row *row = matrix->rows;
1596 struct glyph_row *last_text_row = NULL;
1597 struct buffer *saved = current_buffer;
1598 struct buffer *buffer = XBUFFER (w->buffer);
1599 int c;
1600
1601 /* This can sometimes happen for a fresh window. */
1602 if (matrix->nrows < 2)
1603 return;
1604
1605 set_buffer_temp (buffer);
1606
1607 /* Note: last row is always reserved for the mode line. */
1608 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1609 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1610 {
1611 struct glyph_row *next = row + 1;
1612
1613 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1614 last_text_row = row;
1615
1616 /* Check that character and byte positions are in sync. */
1617 xassert (MATRIX_ROW_START_BYTEPOS (row)
1618 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1619
1620 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1621 have such a position temporarily in case of a minibuffer
1622 displaying something like `[Sole completion]' at its end. */
1623 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1624 xassert (MATRIX_ROW_END_BYTEPOS (row)
1625 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1626
1627 /* Check that end position of `row' is equal to start position
1628 of next row. */
1629 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1630 {
1631 xassert (MATRIX_ROW_END_CHARPOS (row)
1632 == MATRIX_ROW_START_CHARPOS (next));
1633 xassert (MATRIX_ROW_END_BYTEPOS (row)
1634 == MATRIX_ROW_START_BYTEPOS (next));
1635 }
1636 row = next;
1637 }
1638
1639 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1640 xassert (w->desired_matrix->rows != NULL);
1641 set_buffer_temp (saved);
1642}
1643
1644#endif /* 0 */
1645
1646#endif /* GLYPH_DEBUG != 0 */
1647
1648
1649\f
1650/**********************************************************************
1651 Allocating/ Adjusting Glyph Matrices
1652 **********************************************************************/
1653
1654/* Allocate glyph matrices over a window tree for a frame-based
1655 redisplay
1656
1657 X and Y are column/row within the frame glyph matrix where
1658 sub-matrices for the window tree rooted at WINDOW must be
1659 allocated. CH_DIM contains the dimensions of the smallest
1660 character that could be used during display. DIM_ONLY_P non-zero
1661 means that the caller of this function is only interested in the
1662 result matrix dimension, and matrix adjustments should not be
1663 performed.
1664
1665 The function returns the total width/height of the sub-matrices of
1666 the window tree. If called on a frame root window, the computation
1667 will take the mini-buffer window into account.
1668
1669 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1670
1671 NEW_LEAF_MATRIX set if any window in the tree did not have a
1672 glyph matrices yet, and
1673
1674 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1675 any window in the tree will be changed or have been changed (see
1676 DIM_ONLY_P).
1677
1678 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1679 function.
1680
1681 Windows are arranged into chains of windows on the same level
1682 through the next fields of window structures. Such a level can be
1683 either a sequence of horizontally adjacent windows from left to
1684 right, or a sequence of vertically adjacent windows from top to
1685 bottom. Each window in a horizontal sequence can be either a leaf
1686 window or a vertical sequence; a window in a vertical sequence can
1687 be either a leaf or a horizontal sequence. All windows in a
1688 horizontal sequence have the same height, and all windows in a
1689 vertical sequence have the same width.
1690
1691 This function uses, for historical reasons, a more general
1692 algorithm to determine glyph matrix dimensions that would be
1693 necessary.
1694
1695 The matrix height of a horizontal sequence is determined by the
1696 maximum height of any matrix in the sequence. The matrix width of
1697 a horizontal sequence is computed by adding up matrix widths of
1698 windows in the sequence.
1699
1700 |<------- result width ------->|
1701 +---------+----------+---------+ ---
1702 | | | | |
1703 | | | |
1704 +---------+ | | result height
1705 | +---------+
1706 | | |
1707 +----------+ ---
1708
1709 The matrix width of a vertical sequence is the maximum matrix width
1710 of any window in the sequence. Its height is computed by adding up
1711 matrix heights of windows in the sequence.
1712
1713 |<---- result width -->|
1714 +---------+ ---
1715 | | |
1716 | | |
1717 +---------+--+ |
1718 | | |
1719 | | result height
1720 | |
1721 +------------+---------+ |
1722 | | |
1723 | | |
1724 +------------+---------+ --- */
1725
1726/* Bit indicating that a new matrix will be allocated or has been
1727 allocated. */
1728
1729#define NEW_LEAF_MATRIX (1 << 0)
1730
1731/* Bit indicating that a matrix will or has changed its location or
1732 size. */
1733
1734#define CHANGED_LEAF_MATRIX (1 << 1)
1735
1736static struct dim
1737allocate_matrices_for_frame_redisplay (window, x, y, ch_dim,
1738 dim_only_p, window_change_flags)
1739 Lisp_Object window;
1740 int x, y;
1741 struct dim ch_dim;
1742 int dim_only_p;
1743 int *window_change_flags;
1744{
1745 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1746 int x0 = x, y0 = y;
1747 int wmax = 0, hmax = 0;
1748 struct dim total;
1749 struct dim dim;
1750 struct window *w;
1751 int in_horz_combination_p;
1752
1753 /* What combination is WINDOW part of? Compute this once since the
1754 result is the same for all windows in the `next' chain. The
1755 special case of a root window (parent equal to nil) is treated
1756 like a vertical combination because a root window's `next'
1757 points to the mini-buffer window, if any, which is arranged
1758 vertically below other windows. */
1759 in_horz_combination_p
1760 = (!NILP (XWINDOW (window)->parent)
1761 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1762
1763 /* For WINDOW and all windows on the same level. */
1764 do
1765 {
1766 w = XWINDOW (window);
1767
1768 /* Get the dimension of the window sub-matrix for W, depending
1769 on whether this a combination or a leaf window. */
1770 if (!NILP (w->hchild))
1771 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y, ch_dim,
1772 dim_only_p,
1773 window_change_flags);
1774 else if (!NILP (w->vchild))
1775 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y, ch_dim,
1776 dim_only_p,
1777 window_change_flags);
1778 else
1779 {
1780 /* If not already done, allocate sub-matrix structures. */
1781 if (w->desired_matrix == NULL)
1782 {
1783 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1784 w->current_matrix = new_glyph_matrix (f->current_pool);
1785 *window_change_flags |= NEW_LEAF_MATRIX;
1786 }
1787
1788 /* Width and height MUST be chosen so that there are no
1789 holes in the frame matrix. */
7c752c80
KR
1790 dim.width = XINT (w->width);
1791 dim.height = XINT (w->height);
5f5c8ee5
GM
1792
1793 /* Will matrix be re-allocated? */
1794 if (x != w->desired_matrix->matrix_x
1795 || y != w->desired_matrix->matrix_y
1796 || dim.width != w->desired_matrix->matrix_w
1797 || dim.height != w->desired_matrix->matrix_h
1798 || (margin_glyphs_to_reserve (w, dim.width,
1799 w->right_margin_width)
1800 != w->desired_matrix->left_margin_glyphs)
1801 || (margin_glyphs_to_reserve (w, dim.width,
1802 w->left_margin_width)
1803 != w->desired_matrix->right_margin_glyphs))
1804 *window_change_flags |= CHANGED_LEAF_MATRIX;
1805
1806 /* Actually change matrices, if allowed. Do not consider
1807 CHANGED_LEAF_MATRIX computed above here because the pool
1808 may have been changed which we don't now here. We trust
1809 that we only will be called with DIM_ONLY_P != 0 when
1810 necessary. */
1811 if (!dim_only_p)
1812 {
1813 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1814 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1815 }
1816 }
1817
1818 /* If we are part of a horizontal combination, advance x for
1819 windows to the right of W; otherwise advance y for windows
1820 below W. */
1821 if (in_horz_combination_p)
1822 x += dim.width;
1823 else
1824 y += dim.height;
1825
1826 /* Remember maximum glyph matrix dimensions. */
1827 wmax = max (wmax, dim.width);
1828 hmax = max (hmax, dim.height);
1829
1830 /* Next window on same level. */
1831 window = w->next;
1832 }
1833 while (!NILP (window));
1834
1835 /* Set `total' to the total glyph matrix dimension of this window
1836 level. In a vertical combination, the width is the width of the
1837 widest window; the height is the y we finally reached, corrected
1838 by the y we started with. In a horizontal combination, the total
1839 height is the height of the tallest window, and the width is the
1840 x we finally reached, corrected by the x we started with. */
1841 if (in_horz_combination_p)
1842 {
1843 total.width = x - x0;
1844 total.height = hmax;
1845 }
1846 else
1847 {
1848 total.width = wmax;
1849 total.height = y - y0;
1850 }
1851
1852 return total;
1853}
1854
1855
1856/* Allocate window matrices for window-based redisplay. W is the
1857 window whose matrices must be allocated/reallocated. CH_DIM is the
1858 size of the smallest character that could potentially be used on W. */
1859
1860static void
1861allocate_matrices_for_window_redisplay (w, ch_dim)
1862 struct window *w;
1863 struct dim ch_dim;
1864{
1865 struct frame *f = XFRAME (w->frame);
1866
1867 while (w)
1868 {
1869 if (!NILP (w->vchild))
1870 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild), ch_dim);
1871 else if (!NILP (w->hchild))
1872 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild), ch_dim);
1873 else
1874 {
1875 /* W is a leaf window. */
1876 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
1877 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1878 struct dim dim;
1879
1880 /* If matrices are not yet allocated, allocate them now. */
1881 if (w->desired_matrix == NULL)
1882 {
1883 w->desired_matrix = new_glyph_matrix (NULL);
1884 w->current_matrix = new_glyph_matrix (NULL);
1885 }
1886
1887 /* Compute number of glyphs needed in a glyph row. */
1888 dim.width = (((window_pixel_width + ch_dim.width - 1)
1889 / ch_dim.width)
1890 /* 2 partially visible columns in the text area. */
1891 + 2
1892 /* One partially visible column at the right
1893 edge of each marginal area. */
1894 + 1 + 1);
1895
1896 /* Compute number of glyph rows needed. */
1897 dim.height = (((window_pixel_height + ch_dim.height - 1)
1898 / ch_dim.height)
1899 /* One partially visible line at the top and
1900 bottom of the window. */
1901 + 2
1902 /* 2 for top and mode line. */
1903 + 2);
1904
1905 /* Change matrices. */
1906 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1907 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1908 }
1909
1910 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1911 }
1912}
1913
1914
1915/* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1916 do it for all frames; otherwise do it just for the given frame.
1917 This function must be called when a new frame is created, its size
1918 changes, or its window configuration changes. */
1919
1920void
1921adjust_glyphs (f)
1922 struct frame *f;
1923{
408f5064
GM
1924 /* Block input so that expose events and other events that access
1925 glyph matrices are not processed while we are changing them. */
1926 BLOCK_INPUT;
1927
5f5c8ee5
GM
1928 if (f)
1929 adjust_frame_glyphs (f);
1930 else
1931 {
1932 Lisp_Object tail, lisp_frame;
1933
1934 FOR_EACH_FRAME (tail, lisp_frame)
1935 adjust_frame_glyphs (XFRAME (lisp_frame));
1936 }
408f5064
GM
1937
1938 UNBLOCK_INPUT;
5f5c8ee5
GM
1939}
1940
1941
1942/* Adjust frame glyphs when Emacs is initialized.
1943
1944 To be called from init_display.
1945
1946 We need a glyph matrix because redraw will happen soon.
1947 Unfortunately, window sizes on selected_frame are not yet set to
1948 meaningful values. I believe we can assume that there are only two
1949 windows on the frame---the mini-buffer and the root window. Frame
1950 height and width seem to be correct so far. So, set the sizes of
1951 windows to estimated values. */
1952
1953static void
1954adjust_frame_glyphs_initially ()
1955{
91fb7e1b
GM
1956 struct frame *sf = SELECTED_FRAME ();
1957 struct window *root = XWINDOW (sf->root_window);
5f5c8ee5 1958 struct window *mini = XWINDOW (root->next);
91fb7e1b
GM
1959 int frame_height = FRAME_HEIGHT (sf);
1960 int frame_width = FRAME_WIDTH (sf);
1961 int top_margin = FRAME_TOP_MARGIN (sf);
5f5c8ee5
GM
1962
1963 /* Do it for the root window. */
1964 XSETFASTINT (root->top, top_margin);
1965 XSETFASTINT (root->width, frame_width);
91fb7e1b 1966 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
5f5c8ee5
GM
1967
1968 /* Do it for the mini-buffer window. */
1969 XSETFASTINT (mini->top, frame_height - 1);
1970 XSETFASTINT (mini->width, frame_width);
1971 set_window_height (root->next, 1, 0);
1972
91fb7e1b 1973 adjust_frame_glyphs (sf);
5f5c8ee5
GM
1974 glyphs_initialized_initially_p = 1;
1975}
1976
1977
1978/* Allocate/reallocate glyph matrices of a single frame F. */
1979
1980static void
1981adjust_frame_glyphs (f)
1982 struct frame *f;
1983{
1984 if (FRAME_WINDOW_P (f))
1985 adjust_frame_glyphs_for_window_redisplay (f);
1986 else
1987 adjust_frame_glyphs_for_frame_redisplay (f);
1988
1989 /* Don't forget the message buffer and the buffer for
1990 decode_mode_spec. */
1991 adjust_frame_message_buffer (f);
1992 adjust_decode_mode_spec_buffer (f);
1993
1994 f->glyphs_initialized_p = 1;
1995}
1996
1997
1998/* Allocate/reallocate glyph matrices of a single frame F for
1999 frame-based redisplay. */
2000
2001static void
2002adjust_frame_glyphs_for_frame_redisplay (f)
2003 struct frame *f;
2004{
2005 struct dim ch_dim;
2006 struct dim matrix_dim;
2007 int pool_changed_p;
2008 int window_change_flags;
2009 int top_window_y;
2010
2011 if (!FRAME_LIVE_P (f))
2012 return;
2013
2014 /* Determine the smallest character in any font for F. On
2015 console windows, all characters have dimension (1, 1). */
2016 ch_dim.width = ch_dim.height = 1;
2017
2018 top_window_y = FRAME_TOP_MARGIN (f);
2019
2020 /* Allocate glyph pool structures if not already done. */
2021 if (f->desired_pool == NULL)
2022 {
2023 f->desired_pool = new_glyph_pool ();
2024 f->current_pool = new_glyph_pool ();
2025 }
2026
2027 /* Allocate frames matrix structures if needed. */
2028 if (f->desired_matrix == NULL)
2029 {
2030 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2031 f->current_matrix = new_glyph_matrix (f->current_pool);
2032 }
2033
2034 /* Compute window glyph matrices. (This takes the mini-buffer
2035 window into account). The result is the size of the frame glyph
2036 matrix needed. The variable window_change_flags is set to a bit
2037 mask indicating whether new matrices will be allocated or
2038 existing matrices change their size or location within the frame
2039 matrix. */
2040 window_change_flags = 0;
2041 matrix_dim
2042 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2043 0, top_window_y,
2044 ch_dim, 1,
2045 &window_change_flags);
2046
2047 /* Add in menu bar lines, if any. */
2048 matrix_dim.height += top_window_y;
2049
2050 /* Enlarge pools as necessary. */
2051 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2052 realloc_glyph_pool (f->current_pool, matrix_dim);
2053
2054 /* Set up glyph pointers within window matrices. Do this only if
2055 absolutely necessary since it requires a frame redraw. */
2056 if (pool_changed_p || window_change_flags)
2057 {
2058 /* Do it for window matrices. */
2059 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2060 0, top_window_y, ch_dim, 0,
2061 &window_change_flags);
2062
2063 /* Size of frame matrices must equal size of frame. Note
2064 that we are called for X frames with window widths NOT equal
2065 to the frame width (from CHANGE_FRAME_SIZE_1). */
2066 xassert (matrix_dim.width == FRAME_WIDTH (f)
2067 && matrix_dim.height == FRAME_HEIGHT (f));
2068
2069 /* Resize frame matrices. */
2070 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2071 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2072
2073 /* Since location and size of sub-matrices within the pool may
2074 have changed, and current matrices don't have meaningful
2075 contents anymore, mark the frame garbaged. */
2076 SET_FRAME_GARBAGED (f);
2077 }
2078}
2079
2080
2081/* Allocate/reallocate glyph matrices of a single frame F for
2082 window-based redisplay. */
2083
2084static void
2085adjust_frame_glyphs_for_window_redisplay (f)
2086 struct frame *f;
2087{
2088 struct dim ch_dim;
2089 struct window *w;
2090
2091 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2092
2093 /* Get minimum sizes. */
2094#ifdef HAVE_WINDOW_SYSTEM
2095 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2096 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2097#else
2098 ch_dim.width = ch_dim.height = 1;
2099#endif
2100
2101 /* Allocate/reallocate window matrices. */
2102 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)),
2103 ch_dim);
2104
2105 /* Allocate/ reallocate matrices of the dummy window used to display
2106 the menu bar under X when no X toolkit support is available. */
2107#ifndef USE_X_TOOLKIT
2108 {
2109 /* Allocate a dummy window if not already done. */
2110 if (NILP (f->menu_bar_window))
2111 {
2112 f->menu_bar_window = make_window ();
2113 w = XWINDOW (f->menu_bar_window);
2114 XSETFRAME (w->frame, f);
2115 w->pseudo_window_p = 1;
2116 }
2117 else
2118 w = XWINDOW (f->menu_bar_window);
2119
2120 /* Set window dimensions to frame dimensions and allocate or
2121 adjust glyph matrices of W. */
2122 XSETFASTINT (w->top, 0);
2123 XSETFASTINT (w->left, 0);
2124 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2125 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2126 allocate_matrices_for_window_redisplay (w, ch_dim);
2127 }
2128#endif /* not USE_X_TOOLKIT */
2129
9ea173e8
GM
2130 /* Allocate/ reallocate matrices of the tool bar window. If we
2131 don't have a tool bar window yet, make one. */
2132 if (NILP (f->tool_bar_window))
5f5c8ee5 2133 {
9ea173e8
GM
2134 f->tool_bar_window = make_window ();
2135 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2136 XSETFRAME (w->frame, f);
2137 w->pseudo_window_p = 1;
2138 }
2139 else
9ea173e8 2140 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2141
2142 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2143 XSETFASTINT (w->left, 0);
9ea173e8 2144 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
5f5c8ee5
GM
2145 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2146 allocate_matrices_for_window_redisplay (w, ch_dim);
2147}
2148
2149
2150/* Adjust/ allocate message buffer of frame F.
2151
5f5c8ee5
GM
2152 Note that the message buffer is never freed. Since I could not
2153 find a free in 19.34, I assume that freeing it would be
2154 problematic in some way and don't do it either.
2155
2156 (Implementation note: It should be checked if we can free it
2157 eventually without causing trouble). */
2158
2159static void
2160adjust_frame_message_buffer (f)
2161 struct frame *f;
2162{
2163 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2164
2165 if (FRAME_MESSAGE_BUF (f))
2166 {
2167 char *buffer = FRAME_MESSAGE_BUF (f);
2168 char *new_buffer = (char *) xrealloc (buffer, size);
5f5c8ee5
GM
2169 FRAME_MESSAGE_BUF (f) = new_buffer;
2170 }
2171 else
2172 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2173}
2174
2175
2176/* Re-allocate buffer for decode_mode_spec on frame F. */
2177
2178static void
2179adjust_decode_mode_spec_buffer (f)
2180 struct frame *f;
2181{
2182 f->decode_mode_spec_buffer
2183 = (char *) xrealloc (f->decode_mode_spec_buffer,
2184 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2185}
2186
2187
2188\f
2189/**********************************************************************
2190 Freeing Glyph Matrices
2191 **********************************************************************/
2192
2193/* Free glyph memory for a frame F. F may be null. This function can
2194 be called for the same frame more than once. The root window of
2195 F may be nil when this function is called. This is the case when
2196 the function is called when F is destroyed. */
2197
2198void
2199free_glyphs (f)
2200 struct frame *f;
2201{
2202 if (f && f->glyphs_initialized_p)
2203 {
42f55fe0
GM
2204 /* Block interrupt input so that we don't get surprised by an X
2205 event while we're in an inconsistent state. */
2206 BLOCK_INPUT;
5f5c8ee5
GM
2207 f->glyphs_initialized_p = 0;
2208
2209 /* Release window sub-matrices. */
2210 if (!NILP (f->root_window))
2211 free_window_matrices (XWINDOW (f->root_window));
2212
2213 /* Free the dummy window for menu bars without X toolkit and its
2214 glyph matrices. */
2215 if (!NILP (f->menu_bar_window))
2216 {
2217 struct window *w = XWINDOW (f->menu_bar_window);
2218 free_glyph_matrix (w->desired_matrix);
2219 free_glyph_matrix (w->current_matrix);
2220 w->desired_matrix = w->current_matrix = NULL;
2221 f->menu_bar_window = Qnil;
2222 }
2223
9ea173e8
GM
2224 /* Free the tool bar window and its glyph matrices. */
2225 if (!NILP (f->tool_bar_window))
5f5c8ee5 2226 {
9ea173e8 2227 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2228 free_glyph_matrix (w->desired_matrix);
2229 free_glyph_matrix (w->current_matrix);
2230 w->desired_matrix = w->current_matrix = NULL;
9ea173e8 2231 f->tool_bar_window = Qnil;
5f5c8ee5
GM
2232 }
2233
2234 /* Release frame glyph matrices. Reset fields to zero in
2235 case we are called a second time. */
2236 if (f->desired_matrix)
2237 {
2238 free_glyph_matrix (f->desired_matrix);
2239 free_glyph_matrix (f->current_matrix);
2240 f->desired_matrix = f->current_matrix = NULL;
2241 }
2242
2243 /* Release glyph pools. */
2244 if (f->desired_pool)
2245 {
2246 free_glyph_pool (f->desired_pool);
2247 free_glyph_pool (f->current_pool);
2248 f->desired_pool = f->current_pool = NULL;
2249 }
42f55fe0
GM
2250
2251 UNBLOCK_INPUT;
5f5c8ee5
GM
2252 }
2253}
2254
2255
2256/* Free glyph sub-matrices in the window tree rooted at W. This
2257 function may be called with a null pointer, and it may be called on
2258 the same tree more than once. */
2259
2260void
2261free_window_matrices (w)
2262 struct window *w;
2263{
2264 while (w)
2265 {
2266 if (!NILP (w->hchild))
2267 free_window_matrices (XWINDOW (w->hchild));
2268 else if (!NILP (w->vchild))
2269 free_window_matrices (XWINDOW (w->vchild));
2270 else
2271 {
2272 /* This is a leaf window. Free its memory and reset fields
2273 to zero in case this function is called a second time for
2274 W. */
2275 free_glyph_matrix (w->current_matrix);
2276 free_glyph_matrix (w->desired_matrix);
2277 w->current_matrix = w->desired_matrix = NULL;
2278 }
2279
2280 /* Next window on same level. */
2281 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2282 }
2283}
2284
2285
2286/* Check glyph memory leaks. This function is called from
2287 shut_down_emacs. Note that frames are not destroyed when Emacs
2288 exits. We therefore free all glyph memory for all active frames
2289 explicitly and check that nothing is left allocated. */
2290
2291void
2292check_glyph_memory ()
2293{
2294 Lisp_Object tail, frame;
2295
2296 /* Free glyph memory for all frames. */
2297 FOR_EACH_FRAME (tail, frame)
2298 free_glyphs (XFRAME (frame));
2299
2300 /* Check that nothing is left allocated. */
2301 if (glyph_matrix_count)
2302 abort ();
2303 if (glyph_pool_count)
2304 abort ();
2305}
2306
2307
2308\f
2309/**********************************************************************
2310 Building a Frame Matrix
2311 **********************************************************************/
2312
2313/* Most of the redisplay code works on glyph matrices attached to
2314 windows. This is a good solution most of the time, but it is not
2315 suitable for terminal code. Terminal output functions cannot rely
2316 on being able to set an arbitrary terminal window. Instead they
2317 must be provided with a view of the whole frame, i.e. the whole
2318 screen. We build such a view by constructing a frame matrix from
2319 window matrices in this section.
2320
2321 Windows that must be updated have their must_be_update_p flag set.
2322 For all such windows, their desired matrix is made part of the
2323 desired frame matrix. For other windows, their current matrix is
2324 made part of the desired frame matrix.
2325
2326 +-----------------+----------------+
2327 | desired | desired |
2328 | | |
2329 +-----------------+----------------+
2330 | current |
2331 | |
2332 +----------------------------------+
2333
2334 Desired window matrices can be made part of the frame matrix in a
2335 cheap way: We exploit the fact that the desired frame matrix and
2336 desired window matrices share their glyph memory. This is not
2337 possible for current window matrices. Their glyphs are copied to
2338 the desired frame matrix. The latter is equivalent to
2339 preserve_other_columns in the old redisplay.
2340
2341 Used glyphs counters for frame matrix rows are the result of adding
2342 up glyph lengths of the window matrices. A line in the frame
2343 matrix is enabled, if a corresponding line in a window matrix is
2344 enabled.
2345
2346 After building the desired frame matrix, it will be passed to
2347 terminal code, which will manipulate both the desired and current
2348 frame matrix. Changes applied to the frame's current matrix have
2349 to be visible in current window matrices afterwards, of course.
2350
2351 This problem is solved like this:
2352
2353 1. Window and frame matrices share glyphs. Window matrices are
2354 constructed in a way that their glyph contents ARE the glyph
2355 contents needed in a frame matrix. Thus, any modification of
2356 glyphs done in terminal code will be reflected in window matrices
2357 automatically.
2358
2359 2. Exchanges of rows in a frame matrix done by terminal code are
2360 intercepted by hook functions so that corresponding row operations
2361 on window matrices can be performed. This is necessary because we
2362 use pointers to glyphs in glyph row structures. To satisfy the
2363 assumption of point 1 above that glyphs are updated implicitly in
2364 window matrices when they are manipulated via the frame matrix,
2365 window and frame matrix must of course agree where to find the
2366 glyphs for their rows. Possible manipulations that must be
2367 mirrored are assignments of rows of the desired frame matrix to the
2368 current frame matrix and scrolling the current frame matrix. */
2369
2370/* Build frame F's desired matrix from window matrices. Only windows
2371 which have the flag must_be_updated_p set have to be updated. Menu
2372 bar lines of a frame are not covered by window matrices, so make
2373 sure not to touch them in this function. */
2374
2375static void
2376build_frame_matrix (f)
2377 struct frame *f;
2378{
2379 int i;
2380
2381 /* F must have a frame matrix when this function is called. */
2382 xassert (!FRAME_WINDOW_P (f));
2383
2384 /* Clear all rows in the frame matrix covered by window matrices.
2385 Menu bar lines are not covered by windows. */
2386 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2387 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2388
2389 /* Build the matrix by walking the window tree. */
2390 build_frame_matrix_from_window_tree (f->desired_matrix,
2391 XWINDOW (FRAME_ROOT_WINDOW (f)));
2392}
2393
2394
2395/* Walk a window tree, building a frame matrix MATRIX from window
2396 matrices. W is the root of a window tree. */
2397
2398static void
2399build_frame_matrix_from_window_tree (matrix, w)
2400 struct glyph_matrix *matrix;
2401 struct window *w;
2402{
2403 while (w)
2404 {
2405 if (!NILP (w->hchild))
2406 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2407 else if (!NILP (w->vchild))
2408 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2409 else
2410 build_frame_matrix_from_leaf_window (matrix, w);
2411
2412 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2413 }
2414}
2415
2416
2417/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2418 desired frame matrix built. W is a leaf window whose desired or
2419 current matrix is to be added to FRAME_MATRIX. W's flag
2420 must_be_updated_p determines which matrix it contributes to
2421 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2422 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2423 Adding a desired matrix means setting up used counters and such in
2424 frame rows, while adding a current window matrix to FRAME_MATRIX
2425 means copying glyphs. The latter case corresponds to
2426 preserve_other_columns in the old redisplay. */
2427
2428static void
2429build_frame_matrix_from_leaf_window (frame_matrix, w)
2430 struct glyph_matrix *frame_matrix;
2431 struct window *w;
2432{
2433 struct glyph_matrix *window_matrix;
2434 int window_y, frame_y;
2435 /* If non-zero, a glyph to insert at the right border of W. */
2436 GLYPH right_border_glyph = 0;
2437
2438 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2439 if (w->must_be_updated_p)
2440 {
2441 window_matrix = w->desired_matrix;
2442
2443 /* Decide whether we want to add a vertical border glyph. */
2444 if (!WINDOW_RIGHTMOST_P (w))
2445 {
2446 struct Lisp_Char_Table *dp = window_display_table (w);
2447 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2448 ? XINT (DISP_BORDER_GLYPH (dp))
2449 : '|');
2450 }
2451 }
2452 else
2453 window_matrix = w->current_matrix;
2454
2455 /* For all rows in the window matrix and corresponding rows in the
2456 frame matrix. */
2457 window_y = 0;
2458 frame_y = window_matrix->matrix_y;
2459 while (window_y < window_matrix->nrows)
2460 {
2461 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2462 struct glyph_row *window_row = window_matrix->rows + window_y;
2a8bd25f 2463 int current_row_p = window_matrix == w->current_matrix;
5f5c8ee5
GM
2464
2465 /* Fill up the frame row with spaces up to the left margin of the
2466 window row. */
2467 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2468
2469 /* Fill up areas in the window matrix row with spaces. */
2470 fill_up_glyph_row_with_spaces (window_row);
2a8bd25f
GM
2471
2472 /* If only part of W's desired matrix has been built, and
2473 window_row wasn't displayed, use the corresponding current
2474 row instead. */
2475 if (window_matrix == w->desired_matrix
2476 && !window_row->enabled_p)
2477 {
2478 window_row = w->current_matrix->rows + window_y;
2479 current_row_p = 1;
2480 }
5f5c8ee5 2481
2a8bd25f 2482 if (current_row_p)
5f5c8ee5 2483 {
2a8bd25f 2484 /* Copy window row to frame row. */
5f5c8ee5
GM
2485 bcopy (window_row->glyphs[0],
2486 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2487 window_matrix->matrix_w * sizeof (struct glyph));
2488 }
2489 else
2490 {
2a8bd25f
GM
2491 xassert (window_row->enabled_p);
2492
2493 /* Only when a desired row has been displayed, we want
2494 the corresponding frame row to be updated. */
2495 frame_row->enabled_p = 1;
2496
5f5c8ee5
GM
2497 /* Maybe insert a vertical border between horizontally adjacent
2498 windows. */
2499 if (right_border_glyph)
2500 {
2501 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2502 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2503 }
2504
a13396c9 2505#if 0 /* This shouldn't be necessary. Let's check it. */
5f5c8ee5
GM
2506 /* Due to hooks installed, it normally doesn't happen that
2507 window rows and frame rows of the same matrix are out of
2508 sync, i.e. have a different understanding of where to
2509 find glyphs for the row. The following is a safety-belt
2510 that doesn't cost much and makes absolutely sure that
2511 window and frame matrices are in sync. */
2512 if (!glyph_row_slice_p (window_row, frame_row))
2513 {
2514 /* Find the row in the window being a slice. There
2515 should exist one from program logic. */
2516 struct glyph_row *slice_row
2517 = find_glyph_row_slice (window_matrix, frame_matrix, frame_y);
2518 xassert (slice_row != 0);
2519
2520 /* Exchange glyphs between both window rows. */
2521 swap_glyphs_in_rows (window_row, slice_row);
2522
2523 /* Exchange pointers between both rows. */
2524 swap_glyph_pointers (window_row, slice_row);
2525 }
a13396c9 2526#endif
5f5c8ee5 2527
a13396c9
GM
2528 /* Window row window_y must be a slice of frame row
2529 frame_y. */
5f5c8ee5 2530 xassert (glyph_row_slice_p (window_row, frame_row));
a13396c9 2531
5f5c8ee5
GM
2532 /* If rows are in sync, we don't have to copy glyphs because
2533 frame and window share glyphs. */
a38634ff
GM
2534
2535#if GLYPH_DEBUG
2536 strcpy (w->current_matrix->method, w->desired_matrix->method);
2537#endif
5f5c8ee5
GM
2538 }
2539
2540 /* Set number of used glyphs in the frame matrix. Since we fill
2541 up with spaces, and visit leaf windows from left to right it
2542 can be done simply. */
2543 frame_row->used[TEXT_AREA]
2544 = window_matrix->matrix_x + window_matrix->matrix_w;
2545
2a8bd25f 2546 /* Or in other flags. */
5f5c8ee5
GM
2547 frame_row->inverse_p |= window_row->inverse_p;
2548
2549 /* Next row. */
2550 ++window_y;
2551 ++frame_y;
2552 }
2553}
2554
2555
2556/* Add spaces to a glyph row ROW in a window matrix.
2557
2558 Each row has the form:
2559
2560 +---------+-----------------------------+------------+
2561 | left | text | right |
2562 +---------+-----------------------------+------------+
2563
2564 Left and right marginal areas are optional. This function adds
2565 spaces to areas so that there are no empty holes between areas.
2566 In other words: If the right area is not empty, the text area
2567 is filled up with spaces up to the right area. If the text area
2568 is not empty, the left area is filled up.
2569
2570 To be called for frame-based redisplay, only. */
2571
2572static void
2573fill_up_glyph_row_with_spaces (row)
2574 struct glyph_row *row;
2575{
2576 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2577 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2578 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2579}
2580
2581
2582/* Fill area AREA of glyph row ROW with spaces. To be called for
2583 frame-based redisplay only. */
2584
2585static void
2586fill_up_glyph_row_area_with_spaces (row, area)
2587 struct glyph_row *row;
2588 int area;
2589{
2590 if (row->glyphs[area] < row->glyphs[area + 1])
2591 {
2592 struct glyph *end = row->glyphs[area + 1];
2593 struct glyph *text = row->glyphs[area] + row->used[area];
2594
2595 while (text < end)
2596 *text++ = space_glyph;
2597 row->used[area] = text - row->glyphs[area];
2598 }
2599}
2600
2601
2602/* Add spaces to the end of ROW in a frame matrix until index UPTO is
2603 reached. In frame matrices only one area, TEXT_AREA, is used. */
2604
2605static void
2606fill_up_frame_row_with_spaces (row, upto)
2607 struct glyph_row *row;
2608 int upto;
2609{
2610 int i = row->used[TEXT_AREA];
2611 struct glyph *glyph = row->glyphs[TEXT_AREA];
2612
2613 while (i < upto)
2614 glyph[i++] = space_glyph;
2615
2616 row->used[TEXT_AREA] = i;
2617}
2618
2619
2620\f
2621/**********************************************************************
2622 Mirroring operations on frame matrices in window matrices
2623 **********************************************************************/
2624
2625/* Set frame being updated via frame-based redisplay to F. This
2626 function must be called before updates to make explicit that we are
2627 working on frame matrices or not. */
2628
2629static INLINE void
2630set_frame_matrix_frame (f)
2631 struct frame *f;
2632{
2633 frame_matrix_frame = f;
2634}
2635
2636
2637/* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2638 DESIRED_MATRIX is the desired matrix corresponding to
2639 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2640 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2641 frame_matrix_frame is non-null, this indicates that the exchange is
2642 done in frame matrices, and that we have to perform analogous
2643 operations in window matrices of frame_matrix_frame. */
2644
2645static INLINE void
2646make_current (desired_matrix, current_matrix, row)
2647 struct glyph_matrix *desired_matrix, *current_matrix;
2648 int row;
2649{
2650 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2651 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
e876ff42 2652 int mouse_face_p = current_row->mouse_face_p;
5f5c8ee5
GM
2653
2654 /* Do current_row = desired_row. This exchanges glyph pointers
2655 between both rows, and does a structure assignment otherwise. */
2656 assign_row (current_row, desired_row);
2657
2658 /* Enable current_row to mark it as valid. */
2659 current_row->enabled_p = 1;
e876ff42 2660 current_row->mouse_face_p = mouse_face_p;
5f5c8ee5
GM
2661
2662 /* If we are called on frame matrices, perform analogous operations
2663 for window matrices. */
2664 if (frame_matrix_frame)
2665 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2666}
2667
2668
2669/* W is the root of a window tree. FRAME_ROW is the index of a row in
2670 W's frame which has been made current (by swapping pointers between
2671 current and desired matrix). Perform analogous operations in the
2672 matrices of leaf windows in the window tree rooted at W. */
2673
2674static void
2675mirror_make_current (w, frame_row)
2676 struct window *w;
2677 int frame_row;
2678{
2679 while (w)
2680 {
2681 if (!NILP (w->hchild))
2682 mirror_make_current (XWINDOW (w->hchild), frame_row);
2683 else if (!NILP (w->vchild))
2684 mirror_make_current (XWINDOW (w->vchild), frame_row);
2685 else
2686 {
2687 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2688 here because the checks performed in debug mode there
2689 will not allow the conversion. */
2690 int row = frame_row - w->desired_matrix->matrix_y;
2691
2692 /* If FRAME_ROW is within W, assign the desired row to the
2693 current row (exchanging glyph pointers). */
2694 if (row >= 0 && row < w->desired_matrix->matrix_h)
2695 {
2696 struct glyph_row *current_row
2697 = MATRIX_ROW (w->current_matrix, row);
2698 struct glyph_row *desired_row
2699 = MATRIX_ROW (w->desired_matrix, row);
a38634ff
GM
2700
2701 if (desired_row->enabled_p)
2702 assign_row (current_row, desired_row);
2703 else
2704 swap_glyph_pointers (desired_row, current_row);
5f5c8ee5
GM
2705 current_row->enabled_p = 1;
2706 }
2707 }
2708
2709 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2710 }
2711}
2712
2713
2714/* Perform row dance after scrolling. We are working on the range of
2715 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2716 including) in MATRIX. COPY_FROM is a vector containing, for each
2717 row I in the range 0 <= I < NLINES, the index of the original line
2718 to move to I. This index is relative to the row range, i.e. 0 <=
2719 index < NLINES. RETAINED_P is a vector containing zero for each
2720 row 0 <= I < NLINES which is empty.
2721
2722 This function is called from do_scrolling and do_direct_scrolling. */
2723
2724void
2725mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2726 retained_p)
2727 struct glyph_matrix *matrix;
2728 int unchanged_at_top, nlines;
2729 int *copy_from;
2730 char *retained_p;
2731{
2732 /* A copy of original rows. */
2733 struct glyph_row *old_rows;
2734
2735 /* Rows to assign to. */
2736 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2737
2738 int i;
2739
2740 /* Make a copy of the original rows. */
2741 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2742 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2743
2744 /* Assign new rows, maybe clear lines. */
2745 for (i = 0; i < nlines; ++i)
2746 {
2747 int enabled_before_p = new_rows[i].enabled_p;
2748
2749 xassert (i + unchanged_at_top < matrix->nrows);
2750 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2751 new_rows[i] = old_rows[copy_from[i]];
2752 new_rows[i].enabled_p = enabled_before_p;
2753
2754 /* RETAINED_P is zero for empty lines. */
2755 if (!retained_p[copy_from[i]])
2756 new_rows[i].enabled_p = 0;
2757 }
2758
2759 /* Do the same for window matrices, if MATRIX Is a frame matrix. */
2760 if (frame_matrix_frame)
2761 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2762 unchanged_at_top, nlines, copy_from, retained_p);
2763}
2764
2765
a13396c9
GM
2766/* Synchronize glyph pointers in the current matrix of window W with
2767 the current frame matrix. W must be full-width, and be on a tty
2768 frame. */
2769
2770static void
2771sync_window_with_frame_matrix_rows (w)
2772 struct window *w;
2773{
2774 struct frame *f = XFRAME (w->frame);
2775 struct glyph_row *window_row, *window_row_end, *frame_row;
2776
2777 /* Preconditions: W must be a leaf window and full-width. Its frame
2778 must have a frame matrix. */
2779 xassert (NILP (w->hchild) && NILP (w->vchild));
2780 xassert (WINDOW_FULL_WIDTH_P (w));
2781 xassert (!FRAME_WINDOW_P (f));
2782
2783 /* If W is a full-width window, glyph pointers in W's current matrix
2784 have, by definition, to be the same as glyph pointers in the
2785 corresponding frame matrix. */
2786 window_row = w->current_matrix->rows;
2787 window_row_end = window_row + w->current_matrix->nrows;
2788 frame_row = f->current_matrix->rows + XFASTINT (w->top);
2789 while (window_row < window_row_end)
2790 {
2791 int area;
2792
2793 for (area = LEFT_MARGIN_AREA; area <= LAST_AREA; ++area)
2794 window_row->glyphs[area] = frame_row->glyphs[area];
2795
2796 ++window_row, ++frame_row;
2797 }
2798}
2799
2800
2801/* Return the window in the window tree rooted in W containing frame
2802 row ROW. Value is null if none is found. */
2803
2804struct window *
2805frame_row_to_window (w, row)
2806 struct window *w;
2807 int row;
2808{
2809 struct window *found = NULL;
2810
2811 while (w && !found)
2812 {
2813 if (!NILP (w->hchild))
2814 found = frame_row_to_window (XWINDOW (w->hchild), row);
2815 else if (!NILP (w->vchild))
2816 found = frame_row_to_window (XWINDOW (w->vchild), row);
2817 else if (row >= XFASTINT (w->top)
2818 && row < XFASTINT (w->top) + XFASTINT (w->height))
2819 found = w;
2820
2821 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2822 }
2823
2824 return found;
2825}
2826
2827
5f5c8ee5
GM
2828/* Perform a line dance in the window tree rooted at W, after
2829 scrolling a frame matrix in mirrored_line_dance.
2830
2831 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2832 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2833 COPY_FROM is a vector containing, for each row I in the range 0 <=
2834 I < NLINES, the index of the original line to move to I. This
2835 index is relative to the row range, i.e. 0 <= index < NLINES.
2836 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2837 which is empty. */
2838
2839static void
2840mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
2841 struct window *w;
2842 int unchanged_at_top, nlines;
2843 int *copy_from;
2844 char *retained_p;
2845{
2846 while (w)
2847 {
2848 if (!NILP (w->hchild))
2849 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2850 nlines, copy_from, retained_p);
2851 else if (!NILP (w->vchild))
2852 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2853 nlines, copy_from, retained_p);
2854 else
2855 {
2856 /* W is a leaf window, and we are working on its current
2857 matrix m. */
2858 struct glyph_matrix *m = w->current_matrix;
a13396c9 2859 int i, sync_p = 0;
5f5c8ee5
GM
2860 struct glyph_row *old_rows;
2861
2862 /* Make a copy of the original rows of matrix m. */
2863 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2864 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
2865
2866 for (i = 0; i < nlines; ++i)
2867 {
2868 /* Frame relative line assigned to. */
2869 int frame_to = i + unchanged_at_top;
2870
2871 /* Frame relative line assigned. */
2872 int frame_from = copy_from[i] + unchanged_at_top;
2873
2874 /* Window relative line assigned to. */
2875 int window_to = frame_to - m->matrix_y;
2876
2877 /* Window relative line assigned. */
2878 int window_from = frame_from - m->matrix_y;
2879
2880 /* Is assigned line inside window? */
2881 int from_inside_window_p
2882 = window_from >= 0 && window_from < m->matrix_h;
2883
a13396c9
GM
2884 /* Is assigned to line inside window? */
2885 int to_inside_window_p
2886 = window_to >= 0 && window_to < m->matrix_h;
2887
2888 if (from_inside_window_p && to_inside_window_p)
5f5c8ee5 2889 {
5f5c8ee5
GM
2890 /* Enabled setting before assignment. */
2891 int enabled_before_p;
2892
5f5c8ee5
GM
2893 /* Do the assignment. The enabled_p flag is saved
2894 over the assignment because the old redisplay did
2895 that. */
2896 enabled_before_p = m->rows[window_to].enabled_p;
2897 m->rows[window_to] = old_rows[window_from];
2898 m->rows[window_to].enabled_p = enabled_before_p;
2899
2900 /* If frame line is empty, window line is empty, too. */
2901 if (!retained_p[copy_from[i]])
2902 m->rows[window_to].enabled_p = 0;
2903 }
a13396c9
GM
2904 else if (to_inside_window_p)
2905 {
2906 /* A copy between windows. This is an infrequent
2907 case not worth optimizing. */
2908 struct frame *f = XFRAME (w->frame);
2909 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2910 struct window *w2;
2911 struct glyph_matrix *m2;
2912 int m2_from;
2913
2914 w2 = frame_row_to_window (root, frame_to);
2915 m2 = w2->current_matrix;
2916 m2_from = frame_from - m2->matrix_y;
2917 copy_row_except_pointers (m->rows + window_to,
2918 m2->rows + m2_from);
2919
2920 /* If frame line is empty, window line is empty, too. */
2921 if (!retained_p[copy_from[i]])
2922 m->rows[window_to].enabled_p = 0;
2923 sync_p = 1;
2924 }
2925 else if (from_inside_window_p)
2926 sync_p = 1;
5f5c8ee5 2927 }
a13396c9
GM
2928
2929 /* If there was a copy between windows, make sure glyph
2930 pointers are in sync with the frame matrix. */
2931 if (sync_p)
2932 sync_window_with_frame_matrix_rows (w);
5f5c8ee5
GM
2933
2934 /* Check that no pointers are lost. */
2935 CHECK_MATRIX (m);
2936 }
2937
2938 /* Next window on same level. */
2939 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2940 }
2941}
2942
2943
2944#if GLYPH_DEBUG
2945
2946/* Check that window and frame matrices agree about their
2947 understanding where glyphs of the rows are to find. For each
2948 window in the window tree rooted at W, check that rows in the
2949 matrices of leaf window agree with their frame matrices about
2950 glyph pointers. */
2951
2952void
2953check_window_matrix_pointers (w)
2954 struct window *w;
2955{
2956 while (w)
2957 {
2958 if (!NILP (w->hchild))
2959 check_window_matrix_pointers (XWINDOW (w->hchild));
2960 else if (!NILP (w->vchild))
2961 check_window_matrix_pointers (XWINDOW (w->vchild));
2962 else
60a8948a 2963 {
5f5c8ee5
GM
2964 struct frame *f = XFRAME (w->frame);
2965 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2966 check_matrix_pointers (w->current_matrix, f->current_matrix);
60a8948a 2967 }
5f5c8ee5
GM
2968
2969 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2970 }
2971}
2972
2973
2974/* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2975 a window and FRAME_MATRIX is the corresponding frame matrix. For
2976 each row in WINDOW_MATRIX check that it's a slice of the
2977 corresponding frame row. If it isn't, abort. */
2978
2979static void
2980check_matrix_pointers (window_matrix, frame_matrix)
2981 struct glyph_matrix *window_matrix, *frame_matrix;
2982{
2983 /* Row number in WINDOW_MATRIX. */
2984 int i = 0;
2985
2986 /* Row number corresponding to I in FRAME_MATRIX. */
2987 int j = window_matrix->matrix_y;
2988
2989 /* For all rows check that the row in the window matrix is a
2990 slice of the row in the frame matrix. If it isn't we didn't
2991 mirror an operation on the frame matrix correctly. */
2992 while (i < window_matrix->nrows)
2993 {
2994 if (!glyph_row_slice_p (window_matrix->rows + i,
2995 frame_matrix->rows + j))
2996 abort ();
2997 ++i, ++j;
2998 }
2999}
3000
3001#endif /* GLYPH_DEBUG != 0 */
3002
3003
3004\f
3005/**********************************************************************
3006 VPOS and HPOS translations
3007 **********************************************************************/
3008
3009#if GLYPH_DEBUG
3010
3011/* Translate vertical position VPOS which is relative to window W to a
3012 vertical position relative to W's frame. */
3013
3014static int
3015window_to_frame_vpos (w, vpos)
3016 struct window *w;
3017 int vpos;
3018{
3019 struct frame *f = XFRAME (w->frame);
3020
3021 xassert (!FRAME_WINDOW_P (f));
3022 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3023 vpos += XFASTINT (w->top);
3024 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
3025 return vpos;
3026}
3027
3028
3029/* Translate horizontal position HPOS which is relative to window W to
3030 a vertical position relative to W's frame. */
3031
3032static int
3033window_to_frame_hpos (w, hpos)
3034 struct window *w;
3035 int hpos;
3036{
3037 struct frame *f = XFRAME (w->frame);
3038
3039 xassert (!FRAME_WINDOW_P (f));
3040 hpos += XFASTINT (w->left);
3041 return hpos;
3042}
3043
3044#endif /* GLYPH_DEBUG */
3045
3046
3047\f
3048/**********************************************************************
3049 Redrawing Frames
3050 **********************************************************************/
3051
3052DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3053 "Clear frame FRAME and output again what is supposed to appear on it.")
3054 (frame)
3055 Lisp_Object frame;
3056{
3057 struct frame *f;
3058
3059 CHECK_LIVE_FRAME (frame, 0);
3060 f = XFRAME (frame);
3061
3062 /* Ignore redraw requests, if frame has no glyphs yet.
3063 (Implementation note: It still has to be checked why we are
3064 called so early here). */
3065 if (!glyphs_initialized_initially_p)
3066 return Qnil;
3067
3068 update_begin (f);
3069 if (FRAME_MSDOS_P (f))
3070 set_terminal_modes ();
3071 clear_frame ();
3072 clear_current_matrices (f);
3073 update_end (f);
3074 fflush (stdout);
3075 windows_or_buffers_changed++;
3076 /* Mark all windows as inaccurate, so that every window will have
3077 its redisplay done. */
3078 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3079 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3080 f->garbaged = 0;
3081 return Qnil;
3082}
3083
3084
3085/* Redraw frame F. This is nothing more than a call to the Lisp
3086 function redraw-frame. */
3087
3088void
3089redraw_frame (f)
3090 struct frame *f;
3091{
3092 Lisp_Object frame;
3093 XSETFRAME (frame, f);
3094 Fredraw_frame (frame);
3095}
3096
3097
3098DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3099 "Clear and redisplay all visible frames.")
3100 ()
3101{
3102 Lisp_Object tail, frame;
3103
3104 FOR_EACH_FRAME (tail, frame)
3105 if (FRAME_VISIBLE_P (XFRAME (frame)))
3106 Fredraw_frame (frame);
3107
3108 return Qnil;
3109}
3110
3111
3112/* This is used when frame_garbaged is set. Call Fredraw_frame on all
3113 visible frames marked as garbaged. */
3114
3115void
3116redraw_garbaged_frames ()
3117{
3118 Lisp_Object tail, frame;
3119
3120 FOR_EACH_FRAME (tail, frame)
3121 if (FRAME_VISIBLE_P (XFRAME (frame))
3122 && FRAME_GARBAGED_P (XFRAME (frame)))
3123 Fredraw_frame (frame);
3124}
3125
3126
3127\f
3128/***********************************************************************
3129 Direct Operations
3130 ***********************************************************************/
3131
3132/* Try to update display and current glyph matrix directly.
3133
3134 This function is called after a character G has been inserted into
3135 current_buffer. It tries to update the current glyph matrix and
3136 perform appropriate screen output to reflect the insertion. If it
3137 succeeds, the global flag redisplay_performed_directly_p will be
3138 set to 1, and thereby prevent the more costly general redisplay
3139 from running (see redisplay_internal).
3140
3141 This function is not called for `hairy' character insertions.
3142 In particular, it is not called when after or before change
3143 functions exist, like they are used by font-lock. See keyboard.c
3144 for details where this function is called. */
3145
3146int
3147direct_output_for_insert (g)
3148 int g;
3149{
91fb7e1b 3150 register struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3151 struct window *w = XWINDOW (selected_window);
3152 struct it it, it2;
3153 struct glyph_row *glyph_row;
3154 struct glyph *glyphs, *glyph, *end;
3155 int n;
3156 /* Non-null means that Redisplay of W is based on window matrices. */
3157 int window_redisplay_p = FRAME_WINDOW_P (f);
3158 /* Non-null means we are in overwrite mode. */
3159 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3160 int added_width;
3161 struct text_pos pos;
3162 int delta, delta_bytes;
3163
3164 /* Not done directly. */
3165 redisplay_performed_directly_p = 0;
3166
3167 /* Quickly give up for some common cases. */
3168 if (cursor_in_echo_area
3169 /* Give up if fonts have changed. */
3170 || fonts_changed_p
3171 /* Give up if face attributes have been changed. */
3172 || face_change_count
3173 /* Give up if cursor position not really known. */
3174 || !display_completed
3175 /* Give up if buffer appears in two places. */
3176 || buffer_shared > 1
3177 /* Give up if w is mini-buffer and a message is being displayed there */
b96fd3e8 3178 || (MINI_WINDOW_P (w) && !NILP (echo_area_buffer[0]))
5f5c8ee5
GM
3179 /* Give up for hscrolled mini-buffer because display of the prompt
3180 is handled specially there (see display_line). */
3181 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3182 /* Give up if overwriting in the middle of a line. */
3183 || (overwrite_p
3184 && PT != ZV
3185 && FETCH_BYTE (PT) != '\n')
3186 /* Give up for tabs and line ends. */
3187 || g == '\t'
3188 || g == '\n'
3189 || g == '\r'
3190 /* Give up if unable to display the cursor in the window. */
3191 || w->cursor.vpos < 0
408f5064
GM
3192 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3193 /* Can't do it in a continued line because continuation
3194 lines would change. */
3195 (glyph_row->continued_p
3196 /* Can't use this method if the line overlaps others or is
3197 overlapped by others because these other lines would
3198 have to be redisplayed. */
3199 || glyph_row->overlapping_p
3200 || glyph_row->overlapped_p))
5f5c8ee5
GM
3201 /* Can't do it for partial width windows on terminal frames
3202 because we can't clear to eol in such a window. */
3203 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3204 return 0;
3205
3206 /* Set up a display iterator structure for W. Glyphs will be
3207 produced in scratch_glyph_row. Current position is W's cursor
3208 position. */
3209 clear_glyph_row (&scratch_glyph_row);
3210 SET_TEXT_POS (pos, PT, PT_BYTE);
5f15d712 3211 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
5f5c8ee5
GM
3212 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3213 DEFAULT_FACE_ID);
3214
3215 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
e876ff42
GM
3216 if (glyph_row->mouse_face_p)
3217 return 0;
5f5c8ee5
GM
3218
3219 /* Give up if highlighting trailing whitespace and we have trailing
3220 whitespace in glyph_row. We would have to remove the trailing
3221 whitespace face in that case. */
f1f13490 3222 if (!NILP (Vshow_trailing_whitespace)
5f5c8ee5
GM
3223 && glyph_row->used[TEXT_AREA])
3224 {
3225 struct glyph *last;
3226
3227 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3228 if (last->type == STRETCH_GLYPH
3229 || (last->type == CHAR_GLYPH
42186983 3230 && last->u.ch == ' '))
5f5c8ee5
GM
3231 return 0;
3232 }
3233
3234 /* Give up if there are overlay strings at pos. This would fail
3235 if the overlay string has newlines in it. */
3236 if (STRINGP (it.string))
3237 return 0;
3238
3239 it.hpos = w->cursor.hpos;
3240 it.vpos = w->cursor.vpos;
3241 it.current_x = w->cursor.x + it.first_visible_x;
3242 it.current_y = w->cursor.y;
3243 it.end_charpos = PT;
3244 it.stop_charpos = min (PT, it.stop_charpos);
3245
3246 /* More than one display element may be returned for PT - 1 if
3247 (i) it's a control character which is translated into `\003' or
3248 `^C', or (ii) it has a display table entry, or (iii) it's a
3249 combination of both. */
3250 delta = delta_bytes = 0;
3251 while (get_next_display_element (&it))
3252 {
3253 PRODUCE_GLYPHS (&it);
3254
3255 /* Give up if glyph doesn't fit completely on the line. */
3256 if (it.current_x >= it.last_visible_x)
3257 return 0;
3258
3259 /* Give up if new glyph has different ascent or descent than
3260 the original row, or if it is not a character glyph. */
3261 if (glyph_row->ascent != it.ascent
3262 || glyph_row->height != it.ascent + it.descent
408f5064
GM
3263 || glyph_row->phys_ascent != it.phys_ascent
3264 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
5f5c8ee5
GM
3265 || it.what != IT_CHARACTER)
3266 return 0;
3267
3268 delta += 1;
3269 delta_bytes += it.len;
a2e2a7f6 3270 set_iterator_to_next (&it, 1);
5f5c8ee5
GM
3271 }
3272
3273 /* Give up if we hit the right edge of the window. We would have
3274 to insert truncation or continuation glyphs. */
3275 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3276 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3277 return 0;
3278
3279 /* Give up if there is a \t following in the line. */
3280 it2 = it;
3281 it2.end_charpos = ZV;
3282 it2.stop_charpos = min (it2.stop_charpos, ZV);
3283 while (get_next_display_element (&it2)
3284 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3285 {
3286 if (it2.c == '\t')
3287 return 0;
a2e2a7f6 3288 set_iterator_to_next (&it2, 1);
5f5c8ee5
GM
3289 }
3290
3291 /* Number of new glyphs produced. */
3292 n = it.glyph_row->used[TEXT_AREA];
3293
3294 /* Start and end of glyphs in original row. */
3295 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3296 end = glyph_row->glyphs[1 + TEXT_AREA];
60a8948a 3297
5f5c8ee5
GM
3298 /* Make room for new glyphs, then insert them. */
3299 xassert (end - glyphs - n >= 0);
700fb05a
GM
3300 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3301 (end - glyphs - n) * sizeof (*end));
5f5c8ee5
GM
3302 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3303 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3304 end - glyph_row->glyphs[TEXT_AREA]);
3305
3306 /* Compute new line width. */
3307 glyph = glyph_row->glyphs[TEXT_AREA];
3308 end = glyph + glyph_row->used[TEXT_AREA];
3309 glyph_row->pixel_width = glyph_row->x;
3310 while (glyph < end)
3311 {
3312 glyph_row->pixel_width += glyph->pixel_width;
3313 ++glyph;
3314 }
3315
3316 /* Increment buffer positions for glyphs following the newly
3317 inserted ones. */
3318 for (glyph = glyphs + n; glyph < end; ++glyph)
f2fa858f 3319 if (glyph->charpos > 0 && BUFFERP (glyph->object))
5f5c8ee5
GM
3320 glyph->charpos += delta;
3321
3322 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3323 {
3324 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3325 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3326 }
3327
3328 /* Adjust positions in lines following the one we are in. */
86c11ba1
GM
3329 increment_matrix_positions (w->current_matrix,
3330 w->cursor.vpos + 1,
3331 w->current_matrix->nrows,
3332 delta, delta_bytes);
5f5c8ee5
GM
3333
3334 glyph_row->contains_overlapping_glyphs_p
3335 |= it.glyph_row->contains_overlapping_glyphs_p;
3336
975c6226
GM
3337 glyph_row->displays_text_p = 1;
3338 w->window_end_vpos = make_number (max (w->cursor.vpos,
3339 XFASTINT (w->window_end_vpos)));
3340
f1f13490 3341 if (!NILP (Vshow_trailing_whitespace))
5f5c8ee5
GM
3342 highlight_trailing_whitespace (it.f, glyph_row);
3343
3344 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3345 In the middle, we have to insert glyphs. Note that this is now
3346 implemented for X frames. The implementation uses updated_window
3347 and updated_row. */
3348 updated_row = glyph_row;
3349 update_begin (f);
3350 if (rif)
3351 {
3352 rif->update_window_begin_hook (w);
3353
3354 if (glyphs == end - n)
3355 rif->write_glyphs (glyphs, n);
3356 else
3357 rif->insert_glyphs (glyphs, n);
3358 }
3359 else
3360 {
3361 if (glyphs == end - n)
3362 write_glyphs (glyphs, n);
3363 else
3364 insert_glyphs (glyphs, n);
3365 }
4588ec20 3366
5f5c8ee5
GM
3367 w->cursor.hpos += n;
3368 w->cursor.x = it.current_x - it.first_visible_x;
3369 xassert (w->cursor.hpos >= 0
3370 && w->cursor.hpos < w->desired_matrix->matrix_w);
3371
3372 /* How to set the cursor differs depending on whether we are
3373 using a frame matrix or a window matrix. Note that when
3374 a frame matrix is used, cursor_to expects frame coordinates,
3375 and the X and Y parameters are not used. */
3376 if (window_redisplay_p)
3377 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3378 w->cursor.y, w->cursor.x);
3379 else
3380 {
3381 int x, y;
3382 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3383 + (INTEGERP (w->left_margin_width)
3384 ? XFASTINT (w->left_margin_width)
3385 : 0));
3386 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3387 cursor_to (y, x);
3388 }
4588ec20 3389
5f5c8ee5 3390 if (rif)
e876ff42 3391 rif->update_window_end_hook (w, 1, 0);
5f5c8ee5
GM
3392 update_end (f);
3393 updated_row = NULL;
3394 fflush (stdout);
4588ec20 3395
5f5c8ee5 3396 TRACE ((stderr, "direct output for insert\n"));
4588ec20 3397
0f8f5ffe
GM
3398 UNCHANGED_MODIFIED = MODIFF;
3399 BEG_UNCHANGED = GPT - BEG;
5f5c8ee5
GM
3400 XSETFASTINT (w->last_point, PT);
3401 w->last_cursor = w->cursor;
3402 XSETFASTINT (w->last_modified, MODIFF);
3403 XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
4588ec20 3404
5f5c8ee5
GM
3405 redisplay_performed_directly_p = 1;
3406 return 1;
3407}
448fd7c0 3408
4588ec20 3409
5f5c8ee5
GM
3410/* Perform a direct display update for moving PT by N positions
3411 left or right. N < 0 means a movement backwards. This function
3412 is currently only called for N == 1 or N == -1. */
3413
3414int
3415direct_output_forward_char (n)
3416 int n;
3417{
91fb7e1b 3418 struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3419 struct window *w = XWINDOW (selected_window);
3420 struct glyph_row *row;
3421
959804a0 3422 /* Give up if point moved out of or into a composition. */
7c752c80 3423 if (check_point_in_composition (current_buffer, XINT (w->last_point),
959804a0
KH
3424 current_buffer, PT))
3425 return 0;
3426
5f5c8ee5
GM
3427 /* Give up if face attributes have been changed. */
3428 if (face_change_count)
3429 return 0;
3430
3431 /* Give up if current matrix is not up to date or we are
3432 displaying a message. */
3433 if (!display_completed || cursor_in_echo_area)
3434 return 0;
3435
3436 /* Give up if the buffer's direction is reversed. */
3437 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3438 return 0;
3439
3440 /* Can't use direct output if highlighting a region. */
3441 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3442 return 0;
3443
f1f13490
GM
3444 /* Can't use direct output if highlighting trailing whitespace. */
3445 if (!NILP (Vshow_trailing_whitespace))
3446 return 0;
3447
d2d2ddaf
GM
3448 /* Give up if we are showing a message or just cleared the message
3449 because we might need to resize the echo area window. */
3450 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3451 return 0;
3452
e4e0bee9
GM
3453 /* Give up if currently displaying a message instead of the
3454 minibuffer contents. */
3455 if (XWINDOW (minibuf_window) == w
3456 && EQ (minibuf_window, echo_area_window))
3457 return 0;
3458
d2d2ddaf
GM
3459 /* Give up if we don't know where the cursor is. */
3460 if (w->cursor.vpos < 0)
3461 return 0;
3462
5f5c8ee5
GM
3463 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3464
2a8bd25f 3465 /* Give up if PT is outside of the last known cursor row. */
5f5c8ee5
GM
3466 if (PT <= MATRIX_ROW_START_BYTEPOS (row)
3467 || PT >= MATRIX_ROW_END_BYTEPOS (row))
3468 return 0;
3469
3470 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
2a8bd25f 3471
5f5c8ee5
GM
3472 w->last_cursor = w->cursor;
3473 XSETFASTINT (w->last_point, PT);
3474
3475 xassert (w->cursor.hpos >= 0
3476 && w->cursor.hpos < w->desired_matrix->matrix_w);
3477
3478 if (FRAME_WINDOW_P (f))
3479 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3480 w->cursor.y, w->cursor.x);
3481 else
3482 {
3483 int x, y;
3484 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3485 + (INTEGERP (w->left_margin_width)
3486 ? XFASTINT (w->left_margin_width)
3487 : 0));
3488 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3489 cursor_to (y, x);
4588ec20 3490 }
5f5c8ee5
GM
3491
3492 fflush (stdout);
3493 redisplay_performed_directly_p = 1;
4588ec20
JB
3494 return 1;
3495}
5f5c8ee5
GM
3496
3497
4588ec20 3498\f
5f5c8ee5
GM
3499/***********************************************************************
3500 Frame Update
3501 ***********************************************************************/
4588ec20 3502
5f5c8ee5 3503/* Update frame F based on the data in desired matrices.
4588ec20 3504
5f5c8ee5
GM
3505 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3506 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3507 scrolling.
3508
3509 Value is non-zero if redisplay was stopped due to pending input. */
4588ec20 3510
5f5c8ee5
GM
3511int
3512update_frame (f, force_p, inhibit_hairy_id_p)
3513 struct frame *f;
3514 int force_p;
3515 int inhibit_hairy_id_p;
3516{
3517 /* 1 means display has been paused because of pending input. */
3518 int paused_p;
3519 struct window *root_window = XWINDOW (f->root_window);
3520
3521 if (FRAME_WINDOW_P (f))
4588ec20 3522 {
5f5c8ee5
GM
3523 /* We are working on window matrix basis. All windows whose
3524 flag must_be_updated_p is set have to be updated. */
3525
3526 /* Record that we are not working on frame matrices. */
3527 set_frame_matrix_frame (NULL);
3528
3529 /* Update all windows in the window tree of F, maybe stopping
3530 when pending input is detected. */
3531 update_begin (f);
3532
3533 /* Update the menu bar on X frames that don't have toolkit
3534 support. */
3535 if (WINDOWP (f->menu_bar_window))
3536 update_window (XWINDOW (f->menu_bar_window), 1);
3537
3538 /* Update the tool-bar window, if present. */
9ea173e8 3539 if (WINDOWP (f->tool_bar_window))
4588ec20 3540 {
5f5c8ee5 3541 Lisp_Object tem;
9ea173e8 3542 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
3543
3544 /* Update tool-bar window. */
3545 if (w->must_be_updated_p)
4588ec20 3546 {
5f5c8ee5
GM
3547 update_window (w, 1);
3548 w->must_be_updated_p = 0;
3549
3550 /* Swap tool-bar strings. We swap because we want to
3551 reuse strings. */
9ea173e8
GM
3552 tem = f->current_tool_bar_string;
3553 f->current_tool_bar_string = f->desired_tool_bar_string;
3554 f->desired_tool_bar_string = tem;
3555 f->n_current_tool_bar_items = f->n_desired_tool_bar_items;
5f5c8ee5
GM
3556
3557 /* Swap tool-bar items. We swap because we want to
3558 reuse vectors. */
9ea173e8
GM
3559 tem = f->current_tool_bar_items;
3560 f->current_tool_bar_items = f->desired_tool_bar_items;
3561 f->desired_tool_bar_items = tem;
4588ec20
JB
3562 }
3563 }
5f5c8ee5
GM
3564
3565
3566 /* Update windows. */
3567 paused_p = update_window_tree (root_window, force_p);
3568 update_end (f);
868dd24b
GM
3569
3570#if 0 /* This flush is a performance bottleneck under X,
3571 and it doesn't seem to be necessary anyway. */
5f5c8ee5
GM
3572 rif->flush_display (f);
3573#endif
4588ec20 3574 }
5f5c8ee5
GM
3575 else
3576 {
3577 /* We are working on frame matrix basis. Set the frame on whose
3578 frame matrix we operate. */
3579 set_frame_matrix_frame (f);
3580
868dd24b 3581 /* Build F's desired matrix from window matrices. */
5f5c8ee5
GM
3582 build_frame_matrix (f);
3583
868dd24b
GM
3584 /* Update the display */
3585 update_begin (f);
5f5c8ee5 3586 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
868dd24b
GM
3587 update_end (f);
3588
3589 if (termscript)
3590 fflush (termscript);
3591 fflush (stdout);
3592
5f5c8ee5
GM
3593 /* Check window matrices for lost pointers. */
3594 IF_DEBUG (check_window_matrix_pointers (root_window));
3595 }
3596
3597 /* Reset flags indicating that a window should be updated. */
3598 set_window_update_flags (root_window, 0);
868dd24b
GM
3599
3600 display_completed = !paused_p;
5f5c8ee5 3601 return paused_p;
4588ec20 3602}
5f5c8ee5
GM
3603
3604
4588ec20 3605\f
5f5c8ee5
GM
3606/************************************************************************
3607 Window-based updates
3608 ************************************************************************/
3609
3610/* Perform updates in window tree rooted at W. FORCE_P non-zero means
3611 don't stop updating when input is pending. */
3612
3613static int
3614update_window_tree (w, force_p)
3615 struct window *w;
3616 int force_p;
3617{
3618 int paused_p = 0;
3619
3620 while (w && !paused_p)
3621 {
3622 if (!NILP (w->hchild))
3623 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3624 else if (!NILP (w->vchild))
3625 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3626 else if (w->must_be_updated_p)
3627 paused_p |= update_window (w, force_p);
3628
3629 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3630 }
3631
3632 return paused_p;
3633}
3634
3635
3636/* Update window W if its flag must_be_updated_p is non-zero. If
3637 FORCE_P is non-zero, don't stop updating if input is pending. */
3638
3639void
3640update_single_window (w, force_p)
3641 struct window *w;
3642 int force_p;
3643{
3644 if (w->must_be_updated_p)
3645 {
3646 struct frame *f = XFRAME (WINDOW_FRAME (w));
3647
3648 /* Record that this is not a frame-based redisplay. */
3649 set_frame_matrix_frame (NULL);
3650
3651 /* Update W. */
3652 update_begin (f);
3653 update_window (w, force_p);
3654 update_end (f);
4588ec20 3655
5f5c8ee5
GM
3656 /* Reset flag in W. */
3657 w->must_be_updated_p = 0;
3658 }
3659}
4588ec20 3660
4588ec20 3661
408f5064
GM
3662/* Redraw lines from the current matrix of window W that are
3663 overlapped by other rows. YB is bottom-most y-position in W. */
3664
3665static void
3666redraw_overlapped_rows (w, yb)
3667 struct window *w;
3668 int yb;
3669{
d8ee7803
GM
3670 int i;
3671
408f5064
GM
3672 /* If rows overlapping others have been changed, the rows being
3673 overlapped have to be redrawn. This won't draw lines that have
3674 already been drawn in update_window_line because overlapped_p in
3675 desired rows is 0, so after row assignment overlapped_p in
3676 current rows is 0. */
3677 for (i = 0; i < w->current_matrix->nrows; ++i)
3678 {
e876ff42 3679 struct glyph_row *row = w->current_matrix->rows + i;
408f5064
GM
3680
3681 if (!row->enabled_p)
3682 break;
3683 else if (row->mode_line_p)
3684 continue;
3685
3686 if (row->overlapped_p)
3687 {
3688 enum glyph_row_area area;
3689
3690 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3691 {
3692 updated_row = row;
3693 updated_area = area;
3694 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3695 if (row->used[area])
3696 rif->write_glyphs (row->glyphs[area], row->used[area]);
3697 rif->clear_end_of_line (-1);
3698 }
3699
3700 row->overlapped_p = 0;
3701 }
3702
e876ff42 3703 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
408f5064
GM
3704 break;
3705 }
3706}
3707
3708
3709/* Redraw lines from the current matrix of window W that overlap
3710 others. YB is bottom-most y-position in W. */
3711
3712static void
3713redraw_overlapping_rows (w, yb)
3714 struct window *w;
3715 int yb;
3716{
3717 int i, bottom_y;
3718 struct glyph_row *row;
3719
3720 for (i = 0; i < w->current_matrix->nrows; ++i)
3721 {
3722 row = w->current_matrix->rows + i;
3723
3724 if (!row->enabled_p)
3725 break;
3726 else if (row->mode_line_p)
3727 continue;
3728
3729 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3730
3731 if (row->overlapping_p && i > 0 && bottom_y < yb)
3732 {
3733 if (row->used[LEFT_MARGIN_AREA])
3734 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3735
3736 if (row->used[TEXT_AREA])
3737 rif->fix_overlapping_area (w, row, TEXT_AREA);
3738
3739 if (row->used[RIGHT_MARGIN_AREA])
3740 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3741
3742 /* Record in neighbor rows that ROW overwrites part of their
3743 display. */
3744 if (row->phys_ascent > row->ascent && i > 0)
3745 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3746 if ((row->phys_height - row->phys_ascent
3747 > row->height - row->ascent)
3748 && bottom_y < yb)
3749 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3750 }
3751
3752 if (bottom_y >= yb)
3753 break;
3754 }
3755}
3756
3757
5f5c8ee5
GM
3758/* Update display of window W. FORCE_P non-zero means that we should
3759 not stop when detecting pending input. */
3760
3761static int
3762update_window (w, force_p)
4588ec20 3763 struct window *w;
5f5c8ee5 3764 int force_p;
4588ec20 3765{
5f5c8ee5
GM
3766 struct glyph_matrix *desired_matrix = w->desired_matrix;
3767 int paused_p;
3768 int preempt_count = baud_rate / 2400 + 1;
3769 extern int input_pending;
b96fd3e8
GM
3770#if GLYPH_DEBUG
3771 struct frame *f = XFRAME (WINDOW_FRAME (w));
5f5c8ee5 3772 extern struct frame *updating_frame;
b96fd3e8 3773#endif
5f5c8ee5
GM
3774
3775 /* Check that W's frame doesn't have glyph matrices. */
3776 xassert (FRAME_WINDOW_P (f));
3777 xassert (updating_frame != NULL);
3778
3779 /* Check pending input the first time so that we can quickly return. */
3780 if (redisplay_dont_pause)
3781 force_p = 1;
3782 else
3783 detect_input_pending ();
4588ec20 3784
5f5c8ee5
GM
3785 /* If forced to complete the update, or if no input is pending, do
3786 the update. */
3787 if (force_p || !input_pending)
4588ec20 3788 {
5f5c8ee5
GM
3789 struct glyph_row *row, *end;
3790 struct glyph_row *mode_line_row;
045dee35 3791 struct glyph_row *header_line_row = NULL;
e876ff42 3792 int yb, changed_p = 0, mouse_face_overwritten_p = 0;
5f5c8ee5
GM
3793
3794 rif->update_window_begin_hook (w);
3795 yb = window_text_bottom_y (w);
3796
3797 /* If window has a top line, update it before everything else.
3798 Adjust y-positions of other rows by the top line height. */
3799 row = desired_matrix->rows;
3800 end = row + desired_matrix->nrows - 1;
3801 if (row->mode_line_p)
045dee35 3802 header_line_row = row++;
5f5c8ee5
GM
3803
3804 /* Update the mode line, if necessary. */
3805 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3806 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3807 {
3808 mode_line_row->y = yb;
3809 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
e876ff42
GM
3810 desired_matrix),
3811 &mouse_face_overwritten_p);
408f5064 3812 changed_p = 1;
5f5c8ee5
GM
3813 }
3814
3815 /* Find first enabled row. Optimizations in redisplay_internal
3816 may lead to an update with only one row enabled. There may
3817 be also completely empty matrices. */
3818 while (row < end && !row->enabled_p)
3819 ++row;
3820
bfdcafe1 3821 /* Try reusing part of the display by copying. */
5f5c8ee5 3822 if (row < end && !desired_matrix->no_scrolling_p)
4588ec20 3823 {
045dee35 3824 int rc = scrolling_window (w, header_line_row != NULL);
5f5c8ee5 3825 if (rc < 0)
4588ec20 3826 {
5f5c8ee5
GM
3827 /* All rows were found to be equal. */
3828 paused_p = 0;
3829 goto set_cursor;
4588ec20 3830 }
5f5c8ee5
GM
3831 else if (rc > 0)
3832 force_p = 1;
408f5064 3833 changed_p = 1;
5f5c8ee5
GM
3834 }
3835
3836 /* Update the top mode line after scrolling because a new top
3837 line would otherwise overwrite lines at the top of the window
3838 that can be scrolled. */
045dee35 3839 if (header_line_row && header_line_row->enabled_p)
5f5c8ee5 3840 {
045dee35 3841 header_line_row->y = 0;
e876ff42 3842 update_window_line (w, 0, &mouse_face_overwritten_p);
408f5064 3843 changed_p = 1;
5f5c8ee5
GM
3844 }
3845
3846 /* Update the rest of the lines. */
3847 for (; row < end && (force_p || !input_pending); ++row)
b7412313 3848 if (row->enabled_p)
5f5c8ee5
GM
3849 {
3850 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3851 int i;
3852
3853 /* We'll Have to play a little bit with when to
3854 detect_input_pending. If it's done too often,
3855 scrolling large windows with repeated scroll-up
3856 commands will too quickly pause redisplay. */
3857 if (!force_p && vpos % preempt_count == 0)
3858 detect_input_pending ();
3859
e876ff42
GM
3860 changed_p |= update_window_line (w, vpos,
3861 &mouse_face_overwritten_p);
5f5c8ee5
GM
3862
3863 /* Mark all rows below the last visible one in the current
3864 matrix as invalid. This is necessary because of
3865 variable line heights. Consider the case of three
3866 successive redisplays, where the first displays 5
3867 lines, the second 3 lines, and the third 5 lines again.
3868 If the second redisplay wouldn't mark rows in the
3869 current matrix invalid, the third redisplay might be
3870 tempted to optimize redisplay based on lines displayed
3871 in the first redisplay. */
3872 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3873 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3874 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3875 }
3876
3877 /* Was display preempted? */
3878 paused_p = row < end;
3879
3880 set_cursor:
3881
408f5064 3882 /* Fix the appearance of overlapping(overlapped rows. */
5f5c8ee5
GM
3883 if (!paused_p && !w->pseudo_window_p)
3884 {
e876ff42
GM
3885 if (changed_p && rif->fix_overlapping_area)
3886 {
3887 redraw_overlapped_rows (w, yb);
3888 redraw_overlapping_rows (w, yb);
3889 }
3890
5f5c8ee5
GM
3891 /* Make cursor visible at cursor position of W. */
3892 set_window_cursor_after_update (w);
3893
e876ff42
GM
3894#if 0 /* Check that current matrix invariants are satisfied. This is
3895 for debugging only. See the comment of check_matrix_invariants. */
5f5c8ee5
GM
3896 IF_DEBUG (check_matrix_invariants (w));
3897#endif
4588ec20 3898 }
5f5c8ee5
GM
3899
3900#if GLYPH_DEBUG
3901 /* Remember the redisplay method used to display the matrix. */
3902 strcpy (w->current_matrix->method, w->desired_matrix->method);
3903#endif
408f5064 3904
5f5c8ee5 3905 /* End of update of window W. */
e876ff42 3906 rif->update_window_end_hook (w, 1, mouse_face_overwritten_p);
4588ec20 3907 }
5f5c8ee5
GM
3908 else
3909 paused_p = 1;
3910
3911 clear_glyph_matrix (desired_matrix);
408f5064 3912
5f5c8ee5 3913 return paused_p;
4588ec20
JB
3914}
3915
b64b3980 3916
5f5c8ee5
GM
3917/* Update the display of area AREA in window W, row number VPOS.
3918 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3919
3920static void
3921update_marginal_area (w, area, vpos)
b64b3980 3922 struct window *w;
5f5c8ee5 3923 int area, vpos;
b64b3980 3924{
5f5c8ee5
GM
3925 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3926
3927 /* Let functions in xterm.c know what area subsequent X positions
3928 will be relative to. */
3929 updated_area = area;
3930
3931 /* Set cursor to start of glyphs, write them, and clear to the end
3932 of the area. I don't think that something more sophisticated is
3933 necessary here, since marginal areas will not be the default. */
3934 rif->cursor_to (vpos, 0, desired_row->y, 0);
3935 if (desired_row->used[area])
3936 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3937 rif->clear_end_of_line (-1);
b64b3980 3938}
23b0200c 3939
352f1545 3940
408f5064
GM
3941/* Update the display of the text area of row VPOS in window W.
3942 Value is non-zero if display has changed. */
5f5c8ee5 3943
408f5064 3944static int
5f5c8ee5 3945update_text_area (w, vpos)
23b0200c 3946 struct window *w;
5f5c8ee5 3947 int vpos;
23b0200c 3948{
5f5c8ee5
GM
3949 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3950 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 3951 int changed_p = 0;
5f5c8ee5
GM
3952
3953 /* Let functions in xterm.c know what area subsequent X positions
3954 will be relative to. */
3955 updated_area = TEXT_AREA;
3956
3957 /* If rows are at different X or Y, or rows have different height,
3958 or the current row is marked invalid, write the entire line. */
3959 if (!current_row->enabled_p
3960 || desired_row->y != current_row->y
3961 || desired_row->ascent != current_row->ascent
408f5064
GM
3962 || desired_row->phys_ascent != current_row->phys_ascent
3963 || desired_row->phys_height != current_row->phys_height
5f5c8ee5 3964 || desired_row->visible_height != current_row->visible_height
408f5064 3965 || current_row->overlapped_p
62ba722a 3966 || current_row->mouse_face_p
5f5c8ee5
GM
3967 || current_row->x != desired_row->x)
3968 {
3969 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3970
3971 if (desired_row->used[TEXT_AREA])
3972 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3973 desired_row->used[TEXT_AREA]);
3974
3975 /* Clear to end of window. */
3976 rif->clear_end_of_line (-1);
408f5064 3977 changed_p = 1;
5f5c8ee5
GM
3978 }
3979 else
3980 {
3981 int stop, i, x;
3982 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3983 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
e47306e6 3984 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
5f5c8ee5
GM
3985
3986 /* If the desired row extends its face to the text area end,
3987 make sure we write at least one glyph, so that the face
3988 extension actually takes place. */
3989 int desired_stop_pos = (desired_row->used[TEXT_AREA]
3990 - (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3991 ? 1 : 0));
3992
3993 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3994 i = 0;
3995 x = desired_row->x;
3996
3997 while (i < stop)
352f1545 3998 {
6d950f4c 3999 int can_skip_p = 1;
e47306e6 4000
5f5c8ee5 4001 /* Skip over glyphs that both rows have in common. These
e47306e6
GM
4002 don't have to be written. We can't skip if the last
4003 current glyph overlaps the glyph to its right. For
4004 example, consider a current row of `if ' with the `f' in
4005 Courier bold so that it overlaps the ` ' to its right.
4006 If the desired row is ` ', we would skip over the space
4007 after the `if' and there would remain a pixel from the
4008 `f' on the screen. */
4009 if (overlapping_glyphs_p && i > 0)
352f1545 4010 {
e47306e6
GM
4011 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4012 int left, right;
4013
4014 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4015 &left, &right);
6d950f4c 4016 can_skip_p = right == 0;
352f1545 4017 }
6d950f4c
GM
4018
4019 if (can_skip_p)
352f1545 4020 {
6d950f4c
GM
4021 while (i < stop
4022 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4023 {
4024 x += desired_glyph->pixel_width;
4025 ++desired_glyph, ++current_glyph, ++i;
4026 }
4027
4028 /* Consider the case that the current row contains "xxx
4029 ppp ggg" in italic Courier font, and the desired row
4030 is "xxx ggg". The character `p' has lbearing, `g'
4031 has not. The loop above will stop in front of the
4032 first `p' in the current row. If we would start
4033 writing glyphs there, we wouldn't erase the lbearing
4034 of the `p'. The rest of the lbearing problem is then
4035 taken care of by x_draw_glyphs. */
4036 if (overlapping_glyphs_p
4037 && i > 0
4038 && i < current_row->used[TEXT_AREA]
4039 && (current_row->used[TEXT_AREA]
4040 != desired_row->used[TEXT_AREA]))
5f5c8ee5 4041 {
6d950f4c
GM
4042 int left, right;
4043
4044 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4045 &left, &right);
4046 while (left > 0 && i > 0)
4047 {
4048 --i, --desired_glyph, --current_glyph;
4049 x -= desired_glyph->pixel_width;
4050 left -= desired_glyph->pixel_width;
4051 }
5f5c8ee5 4052 }
352f1545 4053 }
5f5c8ee5
GM
4054
4055 /* Try to avoid writing the entire rest of the desired row
4056 by looking for a resync point. This mainly prevents
4057 mode line flickering in the case the mode line is in
4058 fixed-pitch font, which it usually will be. */
4059 if (i < desired_row->used[TEXT_AREA])
4060 {
4061 int start_x = x, start_hpos = i;
4062 struct glyph *start = desired_glyph;
4063 int current_x = x;
6d950f4c
GM
4064 int skip_first_p = !can_skip_p;
4065
5f5c8ee5
GM
4066 /* Find the next glyph that's equal again. */
4067 while (i < stop
6d950f4c
GM
4068 && (skip_first_p
4069 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
5f5c8ee5
GM
4070 && x == current_x)
4071 {
4072 x += desired_glyph->pixel_width;
4073 current_x += current_glyph->pixel_width;
4074 ++desired_glyph, ++current_glyph, ++i;
6d950f4c 4075 skip_first_p = 0;
5f5c8ee5 4076 }
23b0200c 4077
5f5c8ee5
GM
4078 if (i == start_hpos || x != current_x)
4079 {
4080 i = start_hpos;
4081 x = start_x;
4082 desired_glyph = start;
4083 break;
4084 }
e47306e6 4085
5f5c8ee5
GM
4086 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4087 rif->write_glyphs (start, i - start_hpos);
408f5064 4088 changed_p = 1;
5f5c8ee5
GM
4089 }
4090 }
4091
4092 /* Write the rest. */
4093 if (i < desired_row->used[TEXT_AREA])
4094 {
4095 rif->cursor_to (vpos, i, desired_row->y, x);
4096 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
408f5064 4097 changed_p = 1;
5f5c8ee5
GM
4098 }
4099
4100 /* Maybe clear to end of line. */
4101 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4102 {
4103 /* If new row extends to the end of the text area, nothing
4104 has to be cleared, if and only if we did a write_glyphs
4105 above. This is made sure by setting desired_stop_pos
4106 appropriately above. */
4107 xassert (i < desired_row->used[TEXT_AREA]);
4108 }
4109 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4110 {
4111 /* If old row extends to the end of the text area, clear. */
4112 if (i >= desired_row->used[TEXT_AREA])
4113 rif->cursor_to (vpos, i, desired_row->y,
4114 desired_row->x + desired_row->pixel_width);
4115 rif->clear_end_of_line (-1);
408f5064 4116 changed_p = 1;
5f5c8ee5
GM
4117 }
4118 else if (desired_row->pixel_width < current_row->pixel_width)
2e8907d3 4119 {
5f5c8ee5
GM
4120 /* Otherwise clear to the end of the old row. Everything
4121 after that position should be clear already. */
4122 int x;
4123
4124 if (i >= desired_row->used[TEXT_AREA])
4125 rif->cursor_to (vpos, i, desired_row->y,
4126 desired_row->x + desired_row->pixel_width);
4127
4128 /* If cursor is displayed at the end of the line, make sure
4129 it's cleared. Nowadays we don't have a phys_cursor_glyph
4130 with which to erase the cursor (because this method
4131 doesn't work with lbearing/rbearing), so we must do it
4132 this way. */
4133 if (vpos == w->phys_cursor.vpos
4134 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4135 {
4136 w->phys_cursor_on_p = 0;
4137 x = -1;
4138 }
4139 else
4140 x = current_row->x + current_row->pixel_width;
4141 rif->clear_end_of_line (x);
408f5064 4142 changed_p = 1;
2e8907d3 4143 }
23b0200c 4144 }
408f5064
GM
4145
4146 return changed_p;
23b0200c 4147}
4588ec20 4148
5f5c8ee5 4149
408f5064
GM
4150/* Update row VPOS in window W. Value is non-zero if display has been
4151 changed. */
5f5c8ee5 4152
408f5064 4153static int
e876ff42 4154update_window_line (w, vpos, mouse_face_overwritten_p)
5f5c8ee5 4155 struct window *w;
e876ff42 4156 int vpos, *mouse_face_overwritten_p;
5f5c8ee5
GM
4157{
4158 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4159 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4160 int changed_p = 0;
5f5c8ee5 4161
5f5c8ee5
GM
4162 /* Set the row being updated. This is important to let xterm.c
4163 know what line height values are in effect. */
4164 updated_row = desired_row;
4165
504805ac
GM
4166 /* A row can be completely invisible in case a desired matrix was
4167 built with a vscroll and then make_cursor_line_fully_visible shifts
4168 the matrix. Make sure to make such rows current anyway, since
4169 we need the correct y-position, for example, in the current matrix. */
001f93f3
GM
4170 if (desired_row->mode_line_p
4171 || desired_row->visible_height > 0)
408f5064 4172 {
504805ac
GM
4173 xassert (desired_row->enabled_p);
4174
4175 /* Update display of the left margin area, if there is one. */
4176 if (!desired_row->full_width_p
4177 && !NILP (w->left_margin_width))
4178 {
4179 changed_p = 1;
4180 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4181 }
4182
4183 /* Update the display of the text area. */
4184 if (update_text_area (w, vpos))
4185 {
4186 changed_p = 1;
4187 if (current_row->mouse_face_p)
4188 *mouse_face_overwritten_p = 1;
4189 }
4190
4191 /* Update display of the right margin area, if there is one. */
4192 if (!desired_row->full_width_p
4193 && !NILP (w->right_margin_width))
4194 {
4195 changed_p = 1;
4196 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4197 }
4198
4199 /* Draw truncation marks etc. */
4200 if (!current_row->enabled_p
4201 || desired_row->y != current_row->y
4202 || desired_row->visible_height != current_row->visible_height
4203 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4204 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4205 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4206 || desired_row->continued_p != current_row->continued_p
4207 || desired_row->mode_line_p != current_row->mode_line_p
4208 || (desired_row->indicate_empty_line_p
4209 != current_row->indicate_empty_line_p)
4210 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4211 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4212 rif->after_update_window_line_hook (desired_row);
408f5064 4213 }
5f5c8ee5 4214
5f5c8ee5
GM
4215 /* Update current_row from desired_row. */
4216 make_current (w->desired_matrix, w->current_matrix, vpos);
4217 updated_row = NULL;
408f5064 4218 return changed_p;
5f5c8ee5
GM
4219}
4220
4221
4222/* Set the cursor after an update of window W. This function may only
4223 be called from update_window. */
4224
4225static void
4226set_window_cursor_after_update (w)
4588ec20
JB
4227 struct window *w;
4228{
5f5c8ee5
GM
4229 struct frame *f = XFRAME (w->frame);
4230 int cx, cy, vpos, hpos;
4231
4232 /* Not intended for frame matrix updates. */
4233 xassert (FRAME_WINDOW_P (f));
4234
b96fd3e8
GM
4235 if (cursor_in_echo_area
4236 && !NILP (echo_area_buffer[0])
4237 /* If we are showing a message instead of the mini-buffer,
4238 show the cursor for the message instead. */
4239 && XWINDOW (minibuf_window) == w
4240 && EQ (minibuf_window, echo_area_window)
5f5c8ee5
GM
4241 /* These cases apply only to the frame that contains
4242 the active mini-buffer window. */
4243 && FRAME_HAS_MINIBUF_P (f)
4244 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4245 {
4246 cx = cy = vpos = hpos = 0;
4247
4248 if (cursor_in_echo_area >= 0)
4249 {
4250 /* If the mini-buffer is several lines high, find the last
4251 line that has any text on it. Note: either all lines
4252 are enabled or none. Otherwise we wouldn't be able to
4253 determine Y. */
862b4790
GM
4254 struct glyph_row *row, *last_row;
4255 struct glyph *glyph;
4256 int yb = window_text_bottom_y (w);
5f5c8ee5 4257
862b4790 4258 last_row = NULL;
b96fd3e8
GM
4259 for (row = MATRIX_ROW (w->current_matrix, 0);
4260 row->enabled_p;
4261 ++row)
5f5c8ee5 4262 {
862b4790
GM
4263 if (row->used[TEXT_AREA]
4264 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4265 last_row = row;
5f5c8ee5 4266
862b4790
GM
4267 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4268 break;
4269 }
4270
5f5c8ee5
GM
4271 if (last_row)
4272 {
862b4790 4273 struct glyph *start = row->glyphs[TEXT_AREA];
b96fd3e8 4274 struct glyph *last = start + row->used[TEXT_AREA] - 1;
862b4790 4275
b96fd3e8 4276 while (last > start && last->charpos < 0)
862b4790
GM
4277 --last;
4278
4279 for (glyph = start; glyph < last; ++glyph)
4280 {
4281 cx += glyph->pixel_width;
4282 ++hpos;
4283 }
4284
5f5c8ee5 4285 cy = last_row->y;
862b4790 4286 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
5f5c8ee5
GM
4287 }
4288 }
4289 }
4290 else
4291 {
4292 cx = w->cursor.x;
4293 cy = w->cursor.y;
4294 hpos = w->cursor.hpos;
4295 vpos = w->cursor.vpos;
4296 }
4588ec20 4297
5f5c8ee5
GM
4298 /* Window cursor can be out of sync for horizontally split windows. */
4299 hpos = max (0, hpos);
4300 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4301 vpos = max (0, vpos);
4302 vpos = min (w->current_matrix->nrows - 1, vpos);
4303 rif->cursor_to (vpos, hpos, cy, cx);
4588ec20 4304}
4588ec20 4305
5f5c8ee5 4306
6df5d75f
GM
4307/* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4308 tree rooted at W. */
4309
4310void
4311set_window_update_flags (w, on_p)
4312 struct window *w;
4313 int on_p;
4314{
4315 while (w)
4316 {
4317 if (!NILP (w->hchild))
4318 set_window_update_flags (XWINDOW (w->hchild), on_p);
4319 else if (!NILP (w->vchild))
4320 set_window_update_flags (XWINDOW (w->vchild), on_p);
4321 else
4322 w->must_be_updated_p = on_p;
4323
4324 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4325 }
4326}
4327
4328
4329\f
4330/***********************************************************************
4331 Window-Based Scrolling
4332 ***********************************************************************/
4333
4334/* Structure describing rows in scrolling_window. */
4335
4336struct row_entry
4337{
4338 /* Number of occurrences of this row in desired and current matrix. */
4339 int old_uses, new_uses;
4340
4341 /* Vpos of row in new matrix. */
4342 int new_line_number;
4343
4344 /* Bucket index of this row_entry in the hash table row_table. */
4345 int bucket;
4346
4347 /* The row described by this entry. */
4348 struct glyph_row *row;
4349
4350 /* Hash collision chain. */
4351 struct row_entry *next;
4352};
4353
4354/* A pool to allocate row_entry structures from, and the size of the
4355 pool. The pool is reallocated in scrolling_window when we find
4356 that we need a larger one. */
4357
4358static struct row_entry *row_entry_pool;
4359static int row_entry_pool_size;
4360
4361/* Index of next free entry in row_entry_pool. */
4362
4363static int row_entry_idx;
4364
4365/* The hash table used during scrolling, and the table's size. This
4366 table is used to quickly identify equal rows in the desired and
4367 current matrix. */
4368
4369static struct row_entry **row_table;
4370static int row_table_size;
4371
4372/* Vectors of pointers to row_entry structures belonging to the
4373 current and desired matrix, and the size of the vectors. */
4374
4375static struct row_entry **old_lines, **new_lines;
4376static int old_lines_size, new_lines_size;
4377
4378/* A pool to allocate run structures from, and its size. */
4379
4380static struct run *run_pool;
4381static int runs_size;
4382
4383/* A vector of runs of lines found during scrolling. */
4384
4385static struct run **runs;
4386
4387static struct row_entry *add_row_entry P_ ((struct window *,
4388 struct glyph_row *));
4389
4390
4391/* Add glyph row ROW to the scrolling hash table during the scrolling
4392 of window W. */
4393
4394static INLINE struct row_entry *
4395add_row_entry (w, row)
4396 struct window *w;
4397 struct glyph_row *row;
4398{
4399 struct row_entry *entry;
4400 int i = row->hash % row_table_size;
4401
4402 entry = row_table[i];
e4e0bee9 4403 while (entry && !row_equal_p (w, entry->row, row, 1))
6df5d75f
GM
4404 entry = entry->next;
4405
4406 if (entry == NULL)
4407 {
4408 entry = row_entry_pool + row_entry_idx++;
4409 entry->row = row;
4410 entry->old_uses = entry->new_uses = 0;
4411 entry->new_line_number = 0;
4412 entry->bucket = i;
4413 entry->next = row_table[i];
4414 row_table[i] = entry;
4415 }
4416
4417 return entry;
4418}
4419
4420
5f5c8ee5 4421/* Try to reuse part of the current display of W by scrolling lines.
045dee35 4422 HEADER_LINE_P non-zero means W has a top mode line.
5f5c8ee5
GM
4423
4424 The algorithm is taken from Communications of the ACM, Apr78 "A
4425 Technique for Isolating Differences Between Files." It should take
4426 O(N) time.
4427
4428 A short outline of the steps of the algorithm
4429
4430 1. Skip lines equal at the start and end of both matrices.
4431
4432 2. Enter rows in the current and desired matrix into a symbol
4433 table, counting how often they appear in both matrices.
4434
4435 3. Rows that appear exactly once in both matrices serve as anchors,
4436 i.e. we assume that such lines are likely to have been moved.
4437
4438 4. Starting from anchor lines, extend regions to be scrolled both
4439 forward and backward.
4440
4441 Value is
4442
4443 -1 if all rows were found to be equal.
4444 0 to indicate that we did not scroll the display, or
4445 1 if we did scroll. */
4446
4447static int
045dee35 4448scrolling_window (w, header_line_p)
5f5c8ee5 4449 struct window *w;
045dee35 4450 int header_line_p;
4588ec20 4451{
5f5c8ee5
GM
4452 struct glyph_matrix *desired_matrix = w->desired_matrix;
4453 struct glyph_matrix *current_matrix = w->current_matrix;
4454 int yb = window_text_bottom_y (w);
6df5d75f
GM
4455 int i, j, first_old, first_new, last_old, last_new;
4456 int nruns, nbytes, n, run_idx;
4457 struct row_entry *entry;
5f5c8ee5
GM
4458
4459 /* Skip over rows equal at the start. */
bfdcafe1 4460 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
5f5c8ee5 4461 {
bfdcafe1
GM
4462 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4463 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4464
4465 if (c->enabled_p
4466 && d->enabled_p
4467 && c->y == d->y
4468 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4469 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4470 && row_equal_p (w, c, d, 1))
4471 {
4472 assign_row (c, d);
4473 d->enabled_p = 0;
4474 }
4475 else
4476 break;
5f5c8ee5 4477 }
4588ec20 4478
5f5c8ee5
GM
4479 /* Give up if some rows in the desired matrix are not enabled. */
4480 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4481 return -1;
4482
4483 first_old = first_new = i;
4484
4485 /* Set last_new to the index + 1 of the last enabled row in the
4486 desired matrix. */
4487 i = first_new + 1;
4488 while (i < desired_matrix->nrows - 1
4489 && MATRIX_ROW (desired_matrix, i)->enabled_p
6df5d75f 4490 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
5f5c8ee5
GM
4491 ++i;
4492
4493 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4494 return 0;
4495
4496 last_new = i;
4497
4498 /* Set last_old to the index + 1 of the last enabled row in the
4499 current matrix. We don't look at the enabled flag here because
4500 we plan to reuse part of the display even if other parts are
4501 disabled. */
4502 i = first_old + 1;
4503 while (i < current_matrix->nrows - 1
6df5d75f 4504 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i)) <= yb)
5f5c8ee5
GM
4505 ++i;
4506 last_old = i;
4507
4508 /* Skip over rows equal at the bottom. */
4509 i = last_new;
4510 j = last_old;
4511 while (i - 1 > first_new
4512 && j - 1 > first_old
4513 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4514 && (MATRIX_ROW (current_matrix, i - 1)->y
4515 == MATRIX_ROW (desired_matrix, j - 1)->y)
4516 && row_equal_p (w,
4517 MATRIX_ROW (desired_matrix, i - 1),
e4e0bee9 4518 MATRIX_ROW (current_matrix, j - 1), 1))
5f5c8ee5
GM
4519 --i, --j;
4520 last_new = i;
4521 last_old = j;
4522
4523 /* Nothing to do if all rows are equal. */
4524 if (last_new == first_new)
4525 return 0;
4526
6df5d75f
GM
4527 /* Reallocate vectors, tables etc. if necessary. */
4528
4529 if (current_matrix->nrows > old_lines_size)
4530 {
4531 old_lines_size = current_matrix->nrows;
4532 nbytes = old_lines_size * sizeof *old_lines;
4533 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4534 }
4535
4536 if (desired_matrix->nrows > new_lines_size)
4537 {
4538 new_lines_size = desired_matrix->nrows;
4539 nbytes = new_lines_size * sizeof *new_lines;
4540 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4541 }
4542
4543 n = desired_matrix->nrows + current_matrix->nrows;
4544 if (3 * n > row_table_size)
4545 {
4546 row_table_size = next_almost_prime (3 * n);
4547 nbytes = row_table_size * sizeof *row_table;
4548 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4549 bzero (row_table, nbytes);
4550 }
4551
4552 if (n > row_entry_pool_size)
4553 {
4554 row_entry_pool_size = n;
4555 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4556 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4557 }
4558
4559 if (desired_matrix->nrows > runs_size)
4560 {
4561 runs_size = desired_matrix->nrows;
4562 nbytes = runs_size * sizeof *runs;
4563 runs = (struct run **) xrealloc (runs, nbytes);
4564 nbytes = runs_size * sizeof *run_pool;
4565 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4566 }
4567
4568 nruns = run_idx = 0;
4569 row_entry_idx = 0;
4570
4571 /* Add rows from the current and desired matrix to the hash table
4572 row_hash_table to be able to find equal ones quickly. */
4573
5f5c8ee5
GM
4574 for (i = first_old; i < last_old; ++i)
4575 {
4576 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4577 {
6df5d75f
GM
4578 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4579 old_lines[i] = entry;
4580 ++entry->old_uses;
5f5c8ee5
GM
4581 }
4582 else
6df5d75f 4583 old_lines[i] = NULL;
5f5c8ee5
GM
4584 }
4585
5f5c8ee5
GM
4586 for (i = first_new; i < last_new; ++i)
4587 {
4588 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
6df5d75f
GM
4589 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4590 ++entry->new_uses;
4591 entry->new_line_number = i;
4592 new_lines[i] = entry;
5f5c8ee5 4593 }
4588ec20 4594
5f5c8ee5
GM
4595 /* Identify moves based on lines that are unique and equal
4596 in both matrices. */
4597 for (i = first_old; i < last_old;)
6df5d75f
GM
4598 if (old_lines[i]
4599 && old_lines[i]->old_uses == 1
4600 && old_lines[i]->new_uses == 1)
5f5c8ee5
GM
4601 {
4602 int j, k;
6df5d75f
GM
4603 int new_line = old_lines[i]->new_line_number;
4604 struct run *run = run_pool + run_idx++;
5f5c8ee5
GM
4605
4606 /* Record move. */
4607 run->current_vpos = i;
4608 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4609 run->desired_vpos = new_line;
4610 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4611 run->nrows = 1;
4612 run->height = MATRIX_ROW (current_matrix, i)->height;
4613
4614 /* Extend backward. */
4615 j = i - 1;
4616 k = new_line - 1;
4617 while (j > first_old
4618 && k > first_new
6df5d75f 4619 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4620 {
4621 int h = MATRIX_ROW (current_matrix, j)->height;
4622 --run->current_vpos;
4623 --run->desired_vpos;
4624 ++run->nrows;
4625 run->height += h;
4626 run->desired_y -= h;
4627 run->current_y -= h;
4628 --j, --k;
4629 }
4588ec20 4630
5f5c8ee5
GM
4631 /* Extend forward. */
4632 j = i + 1;
4633 k = new_line + 1;
4634 while (j < last_old
4635 && k < last_new
6df5d75f 4636 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4637 {
4638 int h = MATRIX_ROW (current_matrix, j)->height;
4639 ++run->nrows;
4640 run->height += h;
4641 ++j, ++k;
4642 }
19dff8dc 4643
5f5c8ee5
GM
4644 /* Insert run into list of all runs. Order runs by copied
4645 pixel lines. Note that we record runs that don't have to
4646 be copied because they are already in place. This is done
4647 because we can avoid calling update_window_line in this
4648 case. */
4649 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4650 ;
4651 for (k = nruns; k >= j; --k)
4652 runs[k] = runs[k - 1];
4653 runs[j] = run;
4654 ++nruns;
4655
4656 i += run->nrows;
4657 }
4658 else
4659 ++i;
4588ec20 4660
5f5c8ee5
GM
4661 /* Do the moves. Do it in a way that we don't overwrite something
4662 we want to copy later on. This is not solvable in general
4663 because there is only one display and we don't have a way to
4664 exchange areas on this display. Example:
4588ec20 4665
5f5c8ee5
GM
4666 +-----------+ +-----------+
4667 | A | | B |
4668 +-----------+ --> +-----------+
4669 | B | | A |
4670 +-----------+ +-----------+
4588ec20 4671
5f5c8ee5
GM
4672 Instead, prefer bigger moves, and invalidate moves that would
4673 copy from where we copied to. */
ea0d86af 4674
5f5c8ee5
GM
4675 for (i = 0; i < nruns; ++i)
4676 if (runs[i]->nrows > 0)
4677 {
4678 struct run *r = runs[i];
24e86043 4679
5f5c8ee5
GM
4680 /* Copy on the display. */
4681 if (r->current_y != r->desired_y)
4682 {
4683 rif->scroll_run_hook (w, r);
4684
4685 /* Invalidate runs that copy from where we copied to. */
4686 for (j = i + 1; j < nruns; ++j)
4687 {
4688 struct run *p = runs[j];
4689
4690 if ((p->current_y >= r->desired_y
4691 && p->current_y < r->desired_y + r->height)
4692 || (p->current_y + p->height >= r->desired_y
4693 && (p->current_y + p->height
4694 < r->desired_y + r->height)))
4695 p->nrows = 0;
4696 }
4697 }
ea0d86af 4698
5f5c8ee5
GM
4699 /* Assign matrix rows. */
4700 for (j = 0; j < r->nrows; ++j)
4701 {
4702 struct glyph_row *from, *to;
408f5064 4703 int to_overlapped_p;
e876ff42 4704
5f5c8ee5
GM
4705 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4706 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
e876ff42 4707 to_overlapped_p = to->overlapped_p;
5f5c8ee5
GM
4708 assign_row (to, from);
4709 to->enabled_p = 1, from->enabled_p = 0;
408f5064 4710 to->overlapped_p = to_overlapped_p;
5f5c8ee5
GM
4711 }
4712 }
15874c59 4713
6df5d75f
GM
4714 /* Clear the hash table, for the next time. */
4715 for (i = 0; i < row_entry_idx; ++i)
4716 row_table[row_entry_pool[i].bucket] = NULL;
4717
5f5c8ee5
GM
4718 /* Value is non-zero to indicate that we scrolled the display. */
4719 return 1;
4720}
de83c314 4721
15874c59 4722
4588ec20 4723\f
5f5c8ee5
GM
4724/************************************************************************
4725 Frame-Based Updates
4726 ************************************************************************/
4588ec20 4727
5f5c8ee5 4728/* Update the desired frame matrix of frame F.
4588ec20 4729
5f5c8ee5
GM
4730 FORCE_P non-zero means that the update should not be stopped by
4731 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4732 should not be tried.
4733
4734 Value is non-zero if update was stopped due to pending input. */
4735
4736static int
4737update_frame_1 (f, force_p, inhibit_id_p)
4738 struct frame *f;
4739 int force_p;
4740 int inhibit_id_p;
4588ec20 4741{
5f5c8ee5
GM
4742 /* Frame matrices to work on. */
4743 struct glyph_matrix *current_matrix = f->current_matrix;
4744 struct glyph_matrix *desired_matrix = f->desired_matrix;
4745 int i;
4588ec20
JB
4746 int pause;
4747 int preempt_count = baud_rate / 2400 + 1;
dfcf069d 4748 extern int input_pending;
5f5c8ee5
GM
4749
4750 xassert (current_matrix && desired_matrix);
4588ec20 4751
c37e4889
RS
4752 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4753 calculate_costs (f);
4754
d88c2b9e
RS
4755 if (preempt_count <= 0)
4756 preempt_count = 1;
4757
e7067d00
GM
4758 if (redisplay_dont_pause)
4759 force_p = 1;
4760 else if (!force_p && detect_input_pending ())
4588ec20
JB
4761 {
4762 pause = 1;
4763 goto do_pause;
4764 }
4765
5f5c8ee5 4766 /* If we cannot insert/delete lines, it's no use trying it. */
4588ec20 4767 if (!line_ins_del_ok)
5f5c8ee5 4768 inhibit_id_p = 1;
7098a0fa 4769
efb859b4 4770 /* See if any of the desired lines are enabled; don't compute for
5f5c8ee5
GM
4771 i/d line if just want cursor motion. */
4772 for (i = 0; i < desired_matrix->nrows; i++)
4773 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20
JB
4774 break;
4775
4776 /* Try doing i/d line, if not yet inhibited. */
5f5c8ee5
GM
4777 if (!inhibit_id_p && i < desired_matrix->nrows)
4778 force_p |= scrolling (f);
4588ec20
JB
4779
4780 /* Update the individual lines as needed. Do bottom line first. */
5f5c8ee5
GM
4781 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4782 update_frame_line (f, desired_matrix->nrows - 1);
4588ec20 4783
5f5c8ee5
GM
4784 /* Now update the rest of the lines. */
4785 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4588ec20 4786 {
5f5c8ee5 4787 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20 4788 {
b6a65ac2 4789 if (FRAME_TERMCAP_P (f))
4588ec20
JB
4790 {
4791 /* Flush out every so many lines.
4792 Also flush out if likely to have more than 1k buffered
4793 otherwise. I'm told that some telnet connections get
4794 really screwed by more than 1k output at once. */
4795 int outq = PENDING_OUTPUT_COUNT (stdout);
4796 if (outq > 900
4797 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4798 {
4799 fflush (stdout);
4800 if (preempt_count == 1)
4801 {
a41f8bed
JB
4802#ifdef EMACS_OUTQSIZE
4803 if (EMACS_OUTQSIZE (0, &outq) < 0)
4588ec20 4804 /* Probably not a tty. Ignore the error and reset
5f5c8ee5 4805 * the outq count. */
4588ec20
JB
4806 outq = PENDING_OUTPUT_COUNT (stdout);
4807#endif
4808 outq *= 10;
d520f0d2 4809 if (baud_rate <= outq && baud_rate > 0)
d88c2b9e 4810 sleep (outq / baud_rate);
4588ec20
JB
4811 }
4812 }
4588ec20
JB
4813 }
4814
a2960116
RS
4815 if ((i - 1) % preempt_count == 0)
4816 detect_input_pending ();
4817
5f5c8ee5 4818 update_frame_line (f, i);
4588ec20 4819 }
4588ec20 4820 }
5f5c8ee5 4821
502b9b64 4822 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
4588ec20
JB
4823
4824 /* Now just clean up termcap drivers and set cursor, etc. */
4825 if (!pause)
4826 {
48cf7030 4827 if ((cursor_in_echo_area
5f5c8ee5 4828 /* If we are showing a message instead of the mini-buffer,
2577053b 4829 show the cursor for the message instead of for the
5f5c8ee5 4830 (now hidden) mini-buffer contents. */
2577053b
RS
4831 || (EQ (minibuf_window, selected_window)
4832 && EQ (minibuf_window, echo_area_window)
b96fd3e8 4833 && !NILP (echo_area_buffer[0])))
2577053b 4834 /* These cases apply only to the frame that contains
5f5c8ee5 4835 the active mini-buffer window. */
2577053b 4836 && FRAME_HAS_MINIBUF_P (f)
140f8645 4837 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1113d9db 4838 {
648fa17d
JB
4839 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
4840 int row, col;
4841
4842 if (cursor_in_echo_area < 0)
4843 {
5f5c8ee5
GM
4844 /* Negative value of cursor_in_echo_area means put
4845 cursor at beginning of line. */
648fa17d
JB
4846 row = top;
4847 col = 0;
4848 }
1113d9db 4849 else
648fa17d 4850 {
5f5c8ee5
GM
4851 /* Positive value of cursor_in_echo_area means put
4852 cursor at the end of the prompt. If the mini-buffer
4853 is several lines high, find the last line that has
4854 any text on it. */
648fa17d
JB
4855 row = FRAME_HEIGHT (f);
4856 do
4857 {
5f5c8ee5
GM
4858 --row;
4859 col = 0;
4860
4861 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4862 {
4863 /* Frame rows are filled up with spaces that
4864 must be ignored here. */
5f5c8ee5
GM
4865 struct glyph_row *r = MATRIX_ROW (current_matrix,
4866 row);
4867 struct glyph *start = r->glyphs[TEXT_AREA];
4868 struct glyph *last = start + r->used[TEXT_AREA];
4869
4870 while (last > start
4871 && (last - 1)->charpos < 0)
4872 --last;
4873
4874 col = last - start;
4875 }
648fa17d
JB
4876 }
4877 while (row > top && col == 0);
4878
6395da5c 4879 /* Make sure COL is not out of range. */
868e640e 4880 if (col >= FRAME_CURSOR_X_LIMIT (f))
648fa17d 4881 {
6395da5c 4882 /* If we have another row, advance cursor into it. */
648fa17d 4883 if (row < FRAME_HEIGHT (f) - 1)
6395da5c
RS
4884 {
4885 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
4886 row++;
4887 }
4888 /* Otherwise move it back in range. */
4889 else
868e640e 4890 col = FRAME_CURSOR_X_LIMIT (f) - 1;
648fa17d
JB
4891 }
4892 }
4893
4894 cursor_to (row, col);
1113d9db 4895 }
4588ec20 4896 else
5f5c8ee5
GM
4897 {
4898 /* We have only one cursor on terminal frames. Use it to
4899 display the cursor of the selected window. */
4900 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
a871441d
GM
4901 if (w->cursor.vpos >= 0
4902 /* The cursor vpos may be temporarily out of bounds
4903 in the following situation: There is one window,
4904 with the cursor in the lower half of it. The window
4905 is split, and a message causes a redisplay before
4906 a new cursor position has been computed. */
4907 && w->cursor.vpos < XFASTINT (w->height))
5f5c8ee5
GM
4908 {
4909 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4910 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4911
4912 if (INTEGERP (w->left_margin_width))
4913 x += XFASTINT (w->left_margin_width);
4914
4915 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
4916 cursor_to (y, x);
4917 }
4918 }
4588ec20
JB
4919 }
4920
4588ec20
JB
4921 do_pause:
4922
5f5c8ee5 4923 clear_desired_matrices (f);
4588ec20
JB
4924 return pause;
4925}
4926
4588ec20 4927
5f5c8ee5 4928/* Do line insertions/deletions on frame F for frame-based redisplay. */
4588ec20 4929
dfcf069d 4930int
502b9b64 4931scrolling (frame)
5f5c8ee5 4932 struct frame *frame;
4588ec20
JB
4933{
4934 int unchanged_at_top, unchanged_at_bottom;
4935 int window_size;
4936 int changed_lines;
502b9b64
JB
4937 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4938 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4939 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
190bb91a 4940 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4588ec20 4941 register int i;
502b9b64 4942 int free_at_end_vpos = FRAME_HEIGHT (frame);
5f5c8ee5
GM
4943 struct glyph_matrix *current_matrix = frame->current_matrix;
4944 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4588ec20 4945
5f5c8ee5
GM
4946 if (!current_matrix)
4947 abort ();
4588ec20 4948
5f5c8ee5
GM
4949 /* Compute hash codes of all the lines. Also calculate number of
4950 changed lines, number of unchanged lines at the beginning, and
4951 number of unchanged lines at the end. */
4588ec20
JB
4952 changed_lines = 0;
4953 unchanged_at_top = 0;
502b9b64
JB
4954 unchanged_at_bottom = FRAME_HEIGHT (frame);
4955 for (i = 0; i < FRAME_HEIGHT (frame); i++)
4588ec20
JB
4956 {
4957 /* Give up on this scrolling if some old lines are not enabled. */
5f5c8ee5 4958 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4588ec20 4959 return 0;
5f5c8ee5
GM
4960 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4961 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
f188b3c4
RS
4962 {
4963 /* This line cannot be redrawn, so don't let scrolling mess it. */
4964 new_hash[i] = old_hash[i];
4965#define INFINITY 1000000 /* Taken from scroll.c */
4966 draw_cost[i] = INFINITY;
4967 }
4588ec20 4968 else
f188b3c4 4969 {
5f5c8ee5
GM
4970 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4971 draw_cost[i] = line_draw_cost (desired_matrix, i);
f188b3c4 4972 }
4588ec20
JB
4973
4974 if (old_hash[i] != new_hash[i])
4975 {
4976 changed_lines++;
502b9b64 4977 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
4588ec20
JB
4978 }
4979 else if (i == unchanged_at_top)
4980 unchanged_at_top++;
5f5c8ee5 4981 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4588ec20
JB
4982 }
4983
4984 /* If changed lines are few, don't allow preemption, don't scroll. */
5f5c8ee5 4985 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
502b9b64 4986 || unchanged_at_bottom == FRAME_HEIGHT (frame))
4588ec20
JB
4987 return 1;
4988
502b9b64 4989 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
4588ec20
JB
4990 - unchanged_at_bottom);
4991
4992 if (scroll_region_ok)
4993 free_at_end_vpos -= unchanged_at_bottom;
502b9b64 4994 else if (memory_below_frame)
4588ec20
JB
4995 free_at_end_vpos = -1;
4996
4997 /* If large window, fast terminal and few lines in common between
5f5c8ee5 4998 current frame and desired frame, don't bother with i/d calc. */
190bb91a 4999 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
4588ec20
JB
5000 && (window_size >=
5001 10 * scrolling_max_lines_saved (unchanged_at_top,
502b9b64 5002 FRAME_HEIGHT (frame) - unchanged_at_bottom,
4588ec20
JB
5003 old_hash, new_hash, draw_cost)))
5004 return 0;
5005
5f5c8ee5
GM
5006 if (window_size < 2)
5007 return 0;
5008
502b9b64 5009 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4588ec20 5010 draw_cost + unchanged_at_top - 1,
190bb91a 5011 old_draw_cost + unchanged_at_top - 1,
4588ec20
JB
5012 old_hash + unchanged_at_top - 1,
5013 new_hash + unchanged_at_top - 1,
5014 free_at_end_vpos - unchanged_at_top);
5015
5016 return 0;
5017}
4588ec20 5018
4588ec20 5019
5f5c8ee5
GM
5020/* Count the number of blanks at the start of the vector of glyphs R
5021 which is LEN glyphs long. */
4588ec20 5022
4588ec20 5023static int
5f5c8ee5
GM
5024count_blanks (r, len)
5025 struct glyph *r;
5026 int len;
4588ec20 5027{
5f5c8ee5 5028 int i;
0a894bad 5029
5f5c8ee5
GM
5030 for (i = 0; i < len; ++i)
5031 if (!CHAR_GLYPH_SPACE_P (r[i]))
5032 break;
5033
5034 return i;
4588ec20
JB
5035}
5036
5f5c8ee5
GM
5037
5038/* Count the number of glyphs in common at the start of the glyph
5039 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5040 of STR2. Value is the number of equal glyphs equal at the start. */
5041
4588ec20 5042static int
5f5c8ee5
GM
5043count_match (str1, end1, str2, end2)
5044 struct glyph *str1, *end1, *str2, *end2;
4588ec20 5045{
5f5c8ee5
GM
5046 struct glyph *p1 = str1;
5047 struct glyph *p2 = str2;
5048
5049 while (p1 < end1
5050 && p2 < end2
42186983 5051 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5f5c8ee5
GM
5052 ++p1, ++p2;
5053
5054 return p1 - str1;
4588ec20
JB
5055}
5056
5f5c8ee5 5057
4588ec20 5058/* Char insertion/deletion cost vector, from term.c */
4588ec20 5059
5f5c8ee5 5060extern int *char_ins_del_vector;
29ec5d84 5061#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
4588ec20 5062
5f5c8ee5
GM
5063
5064/* Perform a frame-based update on line VPOS in frame FRAME. */
5065
4588ec20 5066static void
5f5c8ee5
GM
5067update_frame_line (frame, vpos)
5068 register struct frame *frame;
4588ec20
JB
5069 int vpos;
5070{
5f5c8ee5 5071 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4588ec20
JB
5072 int tem;
5073 int osp, nsp, begmatch, endmatch, olen, nlen;
5f5c8ee5
GM
5074 struct glyph_matrix *current_matrix = frame->current_matrix;
5075 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5076 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5077 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5078 int must_write_whole_line_p;
0a894bad
GM
5079 int write_spaces_p = must_write_spaces;
5080 int colored_spaces_p = (FACE_FROM_ID (frame, DEFAULT_FACE_ID)->background
5081 != FACE_TTY_DEFAULT_BG_COLOR);
5082
5083 if (colored_spaces_p)
5084 write_spaces_p = 1;
5f5c8ee5
GM
5085
5086 if (desired_row->inverse_p
5087 != (current_row->enabled_p && current_row->inverse_p))
4588ec20 5088 {
5f5c8ee5
GM
5089 int n = current_row->enabled_p ? current_row->used[TEXT_AREA] : 0;
5090 change_line_highlight (desired_row->inverse_p, vpos, vpos, n);
5091 current_row->enabled_p = 0;
4588ec20
JB
5092 }
5093 else
5f5c8ee5 5094 reassert_line_highlight (desired_row->inverse_p, vpos);
4588ec20 5095
26c63686
GM
5096 /* Current row not enabled means it has unknown contents. We must
5097 write the whole desired line in that case. */
5f5c8ee5
GM
5098 must_write_whole_line_p = !current_row->enabled_p;
5099 if (must_write_whole_line_p)
4588ec20 5100 {
5f5c8ee5 5101 obody = 0;
4588ec20
JB
5102 olen = 0;
5103 }
5104 else
5105 {
5f5c8ee5
GM
5106 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5107 olen = current_row->used[TEXT_AREA];
5108
0a894bad 5109 if (!current_row->inverse_p)
4588ec20 5110 {
26c63686 5111 /* Ignore trailing spaces, if we can. */
0a894bad 5112 if (!write_spaces_p)
5f5c8ee5 5113 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4588ec20
JB
5114 olen--;
5115 }
5116 else
5117 {
26c63686
GM
5118 /* For an inverse-video line, make sure it's filled with
5119 spaces all the way to the frame edge so that the reverse
5120 video extends all the way across. */
5f5c8ee5
GM
5121 while (olen < FRAME_WIDTH (frame) - 1)
5122 obody[olen++] = space_glyph;
4588ec20
JB
5123 }
5124 }
5125
5f5c8ee5
GM
5126 current_row->enabled_p = 1;
5127 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5128 current_row->inverse_p = desired_row->inverse_p;
4588ec20 5129
5f5c8ee5
GM
5130 /* If desired line is empty, just clear the line. */
5131 if (!desired_row->enabled_p)
4588ec20
JB
5132 {
5133 nlen = 0;
5134 goto just_erase;
5135 }
5136
5f5c8ee5
GM
5137 nbody = desired_row->glyphs[TEXT_AREA];
5138 nlen = desired_row->used[TEXT_AREA];
5139 nend = nbody + nlen;
5140
5141 /* If display line has unknown contents, write the whole line. */
5142 if (must_write_whole_line_p)
5143 {
26c63686 5144 /* Ignore spaces at the end, if we can. */
0a894bad 5145 if (!write_spaces_p)
74ca462f
GM
5146 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5147 --nlen;
5148
26c63686 5149 /* Write the contents of the desired line. */
74ca462f 5150 if (nlen)
26c63686
GM
5151 {
5152 cursor_to (vpos, 0);
5153 write_glyphs (nbody, nlen);
5154 }
74ca462f 5155
26c63686
GM
5156 /* Don't call clear_end_of_line if we already wrote the whole
5157 line. The cursor will not be at the right margin in that
5158 case but in the line below. */
5159 if (nlen < FRAME_WINDOW_WIDTH (frame))
5160 {
5161 cursor_to (vpos, nlen);
5162 clear_end_of_line (FRAME_WINDOW_WIDTH (frame));
5163 }
58827478
GM
5164 else
5165 /* Make sure we are in the right row, otherwise cursor movement
5166 with cmgoto might use `ch' in the wrong row. */
5167 cursor_to (vpos, 0);
5168
5f5c8ee5
GM
5169 make_current (desired_matrix, current_matrix, vpos);
5170 return;
5171 }
4588ec20
JB
5172
5173 /* Pretend trailing spaces are not there at all,
5174 unless for one reason or another we must write all spaces. */
5f5c8ee5 5175 if (!desired_row->inverse_p)
4588ec20 5176 {
0a894bad 5177 if (!write_spaces_p)
5f5c8ee5 5178 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4588ec20
JB
5179 nlen--;
5180 }
5181 else
5182 {
5f5c8ee5
GM
5183 /* For an inverse-video line, give it extra trailing spaces all
5184 the way to the frame edge so that the reverse video extends
5185 all the way across. */
5186 while (nlen < FRAME_WIDTH (frame) - 1)
5187 nbody[nlen++] = space_glyph;
4588ec20
JB
5188 }
5189
5190 /* If there's no i/d char, quickly do the best we can without it. */
5191 if (!char_ins_del_ok)
5192 {
5f5c8ee5 5193 int i, j;
4588ec20 5194
5f5c8ee5
GM
5195 /* Find the first glyph in desired row that doesn't agree with
5196 a glyph in the current row, and write the rest from there on. */
4588ec20
JB
5197 for (i = 0; i < nlen; i++)
5198 {
5f5c8ee5 5199 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4588ec20 5200 {
5f5c8ee5
GM
5201 /* Find the end of the run of different glyphs. */
5202 j = i + 1;
5203 while (j < nlen
5204 && (j >= olen
5205 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5206 || CHAR_GLYPH_PADDING_P (nbody[j])))
5207 ++j;
5208
4588ec20 5209 /* Output this run of non-matching chars. */
5f5c8ee5
GM
5210 cursor_to (vpos, i);
5211 write_glyphs (nbody + i, j - i);
5212 i = j - 1;
4588ec20
JB
5213
5214 /* Now find the next non-match. */
5215 }
5216 }
5217
5218 /* Clear the rest of the line, or the non-clear part of it. */
5219 if (olen > nlen)
5220 {
5221 cursor_to (vpos, nlen);
5222 clear_end_of_line (olen);
5223 }
5224
5f5c8ee5
GM
5225 /* Make current row = desired row. */
5226 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5227 return;
5228 }
5229
5f5c8ee5
GM
5230 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5231 characters in a row. */
5232
4588ec20
JB
5233 if (!olen)
5234 {
5f5c8ee5
GM
5235 /* If current line is blank, skip over initial spaces, if
5236 possible, and write the rest. */
0a894bad 5237 if (write_spaces_p || desired_row->inverse_p)
5f5c8ee5
GM
5238 nsp = 0;
5239 else
5240 nsp = count_blanks (nbody, nlen);
5241
4588ec20
JB
5242 if (nlen > nsp)
5243 {
5244 cursor_to (vpos, nsp);
5245 write_glyphs (nbody + nsp, nlen - nsp);
5246 }
5247
502b9b64 5248 /* Exchange contents between current_frame and new_frame. */
5f5c8ee5 5249 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5250 return;
5251 }
5252
4588ec20 5253 /* Compute number of leading blanks in old and new contents. */
5f5c8ee5 5254 osp = count_blanks (obody, olen);
0a894bad
GM
5255 nsp = (desired_row->inverse_p || colored_spaces_p
5256 ? 0
5257 : count_blanks (nbody, nlen));
4588ec20 5258
5f5c8ee5
GM
5259 /* Compute number of matching chars starting with first non-blank. */
5260 begmatch = count_match (obody + osp, obody + olen,
5261 nbody + nsp, nbody + nlen);
4588ec20
JB
5262
5263 /* Spaces in new match implicit space past the end of old. */
5264 /* A bug causing this to be a no-op was fixed in 18.29. */
0a894bad 5265 if (!write_spaces_p && osp + begmatch == olen)
4588ec20
JB
5266 {
5267 np1 = nbody + nsp;
5f5c8ee5
GM
5268 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5269 ++begmatch;
4588ec20
JB
5270 }
5271
5272 /* Avoid doing insert/delete char
5273 just cause number of leading spaces differs
5f5c8ee5 5274 when the following text does not match. */
4588ec20
JB
5275 if (begmatch == 0 && osp != nsp)
5276 osp = nsp = min (osp, nsp);
5277
5278 /* Find matching characters at end of line */
5279 op1 = obody + olen;
5280 np1 = nbody + nlen;
5281 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5f5c8ee5
GM
5282 while (op1 > op2
5283 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4588ec20
JB
5284 {
5285 op1--;
5286 np1--;
5287 }
5288 endmatch = obody + olen - op1;
5289
4588ec20
JB
5290 /* tem gets the distance to insert or delete.
5291 endmatch is how many characters we save by doing so.
5292 Is it worth it? */
5293
5294 tem = (nlen - nsp) - (olen - osp);
5295 if (endmatch && tem
502b9b64 5296 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (frame)[tem]))
4588ec20
JB
5297 endmatch = 0;
5298
5299 /* nsp - osp is the distance to insert or delete.
5300 If that is nonzero, begmatch is known to be nonzero also.
5301 begmatch + endmatch is how much we save by doing the ins/del.
5302 Is it worth it? */
5303
5304 if (nsp != osp
5305 && (!char_ins_del_ok
502b9b64 5306 || begmatch + endmatch <= char_ins_del_cost (frame)[nsp - osp]))
4588ec20
JB
5307 {
5308 begmatch = 0;
5309 endmatch = 0;
5310 osp = nsp = min (osp, nsp);
5311 }
5312
5313 /* Now go through the line, inserting, writing and
5314 deleting as appropriate. */
5315
5316 if (osp > nsp)
5317 {
5318 cursor_to (vpos, nsp);
5319 delete_glyphs (osp - nsp);
5320 }
5321 else if (nsp > osp)
5322 {
5323 /* If going to delete chars later in line
5324 and insert earlier in the line,
5325 must delete first to avoid losing data in the insert */
5326 if (endmatch && nlen < olen + nsp - osp)
5327 {
5328 cursor_to (vpos, nlen - endmatch + osp - nsp);
5329 delete_glyphs (olen + nsp - osp - nlen);
5330 olen = nlen - (nsp - osp);
5331 }
5332 cursor_to (vpos, osp);
5f5c8ee5 5333 insert_glyphs (0, nsp - osp);
4588ec20
JB
5334 }
5335 olen += nsp - osp;
5336
5337 tem = nsp + begmatch + endmatch;
5338 if (nlen != tem || olen != tem)
5339 {
5340 cursor_to (vpos, nsp + begmatch);
5341 if (!endmatch || nlen == olen)
5342 {
5343 /* If new text being written reaches right margin,
5344 there is no need to do clear-to-eol at the end.
5345 (and it would not be safe, since cursor is not
5346 going to be "at the margin" after the text is done) */
29ec5d84 5347 if (nlen == FRAME_WINDOW_WIDTH (frame))
4588ec20
JB
5348 olen = 0;
5349 write_glyphs (nbody + nsp + begmatch, nlen - tem);
4588ec20
JB
5350 }
5351 else if (nlen > olen)
5352 {
24e86043
KH
5353 /* Here, we used to have the following simple code:
5354 ----------------------------------------
5355 write_glyphs (nbody + nsp + begmatch, olen - tem);
5356 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5357 ----------------------------------------
5358 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5359 is a padding glyph. */
5360 int out = olen - tem; /* Columns to be overwritten originally. */
5361 int del;
5f5c8ee5
GM
5362
5363 /* Calculate columns we can actually overwrite. */
5364 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out])) out--;
5365 write_glyphs (nbody + nsp + begmatch, out);
5366 /* If we left columns to be overwritten, we must delete them. */
5367 del = olen - tem - out;
5368 if (del > 0) delete_glyphs (del);
5369 /* At last, we insert columns not yet written out. */
5370 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5371 olen = nlen;
5372 }
5373 else if (olen > nlen)
5374 {
5375 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5376 delete_glyphs (olen - nlen);
5377 olen = nlen;
5378 }
bd9e3e75 5379 }
5f5c8ee5
GM
5380
5381 just_erase:
5382 /* If any unerased characters remain after the new line, erase them. */
5383 if (olen > nlen)
078b3696 5384 {
5f5c8ee5
GM
5385 cursor_to (vpos, nlen);
5386 clear_end_of_line (olen);
078b3696 5387 }
5f5c8ee5
GM
5388
5389 /* Exchange contents between current_frame and new_frame. */
5390 make_current (desired_matrix, current_matrix, vpos);
078b3696 5391}
5f5c8ee5
GM
5392
5393
078b3696 5394\f
5f5c8ee5
GM
5395/***********************************************************************
5396 X/Y Position -> Buffer Position
5397 ***********************************************************************/
5398
5399/* Return the character position of the character at window relative
5400 pixel position (*X, *Y). *X and *Y are adjusted to character
5401 boundaries. */
5402
5403int
5404buffer_posn_from_coords (w, x, y)
5405 struct window *w;
5406 int *x, *y;
4588ec20 5407{
5f5c8ee5
GM
5408 struct it it;
5409 struct buffer *old_current_buffer = current_buffer;
5410 struct text_pos startp;
5411 int left_area_width;
5412
5413 current_buffer = XBUFFER (w->buffer);
5414 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5415 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5416 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5417 start_display (&it, w, startp);
5418
5419 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5420 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5421 MOVE_TO_X | MOVE_TO_Y);
5422
5423 *x = it.current_x - it.first_visible_x + left_area_width;
5424 *y = it.current_y;
5425 current_buffer = old_current_buffer;
5426 return IT_CHARPOS (it);
5427}
4588ec20 5428
5f5c8ee5
GM
5429
5430/* Value is the string under window-relative coordinates X/Y in the
5431 mode or top line of window W, or nil if none. MODE_LINE_P non-zero
5432 means look at the mode line. *CHARPOS is set to the position in
5433 the string returned. */
5434
5435Lisp_Object
5436mode_line_string (w, x, y, mode_line_p, charpos)
5437 struct window *w;
43028b7e 5438 int x, y, mode_line_p;
5f5c8ee5
GM
5439 int *charpos;
5440{
5441 struct glyph_row *row;
5442 struct glyph *glyph, *end;
5443 struct frame *f = XFRAME (w->frame);
5444 int x0;
5445 Lisp_Object string = Qnil;
5446
5f5c8ee5
GM
5447 if (mode_line_p)
5448 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5449 else
045dee35 5450 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5f5c8ee5
GM
5451
5452 if (row->mode_line_p && row->enabled_p)
4588ec20 5453 {
5f5c8ee5
GM
5454 /* The mode lines are displayed over scroll bars and bitmap
5455 areas, and X is window-relative. Correct X by the scroll bar
5456 and bitmap area width. */
5457 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5458 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
0f799fd9 5459 x += FRAME_LEFT_FLAGS_AREA_WIDTH (f);
5f5c8ee5
GM
5460
5461 /* Find the glyph under X. If we find one with a string object,
5462 it's the one we were looking for. */
5463 glyph = row->glyphs[TEXT_AREA];
5464 end = glyph + row->used[TEXT_AREA];
5465 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5466 if (x >= x0 && x < x0 + glyph->pixel_width)
5467 {
5468 string = glyph->object;
5469 *charpos = glyph->charpos;
5470 break;
5471 }
4588ec20 5472 }
5f5c8ee5
GM
5473
5474 return string;
4588ec20 5475}
5f5c8ee5
GM
5476
5477
5478/***********************************************************************
5479 Changing Frame Sizes
5480 ***********************************************************************/
4588ec20
JB
5481
5482#ifdef SIGWINCH
5f5c8ee5 5483
efb859b4 5484SIGTYPE
61cbef47 5485window_change_signal (signalnum) /* If we don't have an argument, */
5f5c8ee5 5486 int signalnum; /* some compilers complain in signal calls. */
4588ec20
JB
5487{
5488 int width, height;
d43721a2 5489#ifndef USE_CRT_DLL
4588ec20 5490 extern int errno;
d43721a2 5491#endif
4588ec20
JB
5492 int old_errno = errno;
5493
502b9b64 5494 get_frame_size (&width, &height);
4588ec20 5495
502b9b64
JB
5496 /* The frame size change obviously applies to a termcap-controlled
5497 frame. Find such a frame in the list, and assume it's the only
4588ec20 5498 one (since the redisplay code always writes to stdout, not a
502b9b64 5499 FILE * specified in the frame structure). Record the new size,
4588ec20
JB
5500 but don't reallocate the data structures now. Let that be done
5501 later outside of the signal handler. */
5502
5503 {
35f56f96 5504 Lisp_Object tail, frame;
4588ec20 5505
35f56f96 5506 FOR_EACH_FRAME (tail, frame)
4588ec20 5507 {
35f56f96 5508 if (FRAME_TERMCAP_P (XFRAME (frame)))
4588ec20 5509 {
b96fd3e8 5510 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
4588ec20
JB
5511 break;
5512 }
5513 }
5514 }
5515
5516 signal (SIGWINCH, window_change_signal);
5517 errno = old_errno;
5518}
5519#endif /* SIGWINCH */
5520
5521
b96fd3e8
GM
5522/* Do any change in frame size that was requested by a signal. SAFE
5523 non-zero means this function is called from a place where it is
5524 safe to change frame sizes while a redisplay is in progress. */
4588ec20 5525
dfcf069d 5526void
b96fd3e8
GM
5527do_pending_window_change (safe)
5528 int safe;
4588ec20
JB
5529{
5530 /* If window_change_signal should have run before, run it now. */
b96fd3e8
GM
5531 if (redisplaying_p && !safe)
5532 return;
5533
4588ec20
JB
5534 while (delayed_size_change)
5535 {
35f56f96 5536 Lisp_Object tail, frame;
4588ec20
JB
5537
5538 delayed_size_change = 0;
5539
35f56f96 5540 FOR_EACH_FRAME (tail, frame)
4588ec20 5541 {
5f5c8ee5 5542 struct frame *f = XFRAME (frame);
35f56f96 5543
502b9b64
JB
5544 int height = FRAME_NEW_HEIGHT (f);
5545 int width = FRAME_NEW_WIDTH (f);
4588ec20 5546
08f7aa3e 5547 if (height != 0 || width != 0)
b96fd3e8 5548 change_frame_size (f, height, width, 0, 0, safe);
4588ec20
JB
5549 }
5550 }
5551}
5552
5553
502b9b64 5554/* Change the frame height and/or width. Values may be given as zero to
b6a65ac2 5555 indicate no change is to take place.
4588ec20 5556
b6a65ac2
JB
5557 If DELAY is non-zero, then assume we're being called from a signal
5558 handler, and queue the change for later - perhaps the next
5559 redisplay. Since this tries to resize windows, we can't call it
b96fd3e8
GM
5560 from a signal handler.
5561
5562 SAFE non-zero means this function is called from a place where it's
5563 safe to change frame sizes while a redisplay is in progress. */
b6a65ac2 5564
dfcf069d 5565void
b96fd3e8 5566change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5567 register struct frame *f;
b96fd3e8 5568 int newheight, newwidth, pretend, delay, safe;
45140e01
RS
5569{
5570 Lisp_Object tail, frame;
3826ea1a 5571
8a376b3b 5572 if (! FRAME_WINDOW_P (f))
45140e01 5573 {
93e54836
RS
5574 /* When using termcap, or on MS-DOS, all frames use
5575 the same screen, so a change in size affects all frames. */
45140e01 5576 FOR_EACH_FRAME (tail, frame)
8a376b3b 5577 if (! FRAME_WINDOW_P (XFRAME (frame)))
45140e01 5578 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
b96fd3e8 5579 pretend, delay, safe);
45140e01
RS
5580 }
5581 else
b96fd3e8 5582 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
45140e01
RS
5583}
5584
5585static void
b96fd3e8 5586change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5587 register struct frame *f;
b96fd3e8 5588 int newheight, newwidth, pretend, delay, safe;
4588ec20 5589{
9bfd4456 5590 int new_frame_window_width;
e523f7e5 5591 int count = specpdl_ptr - specpdl;
3826ea1a 5592
4588ec20 5593 /* If we can't deal with the change now, queue it for later. */
b96fd3e8 5594 if (delay || (redisplaying_p && !safe))
4588ec20 5595 {
5f5c8ee5
GM
5596 FRAME_NEW_HEIGHT (f) = newheight;
5597 FRAME_NEW_WIDTH (f) = newwidth;
4588ec20
JB
5598 delayed_size_change = 1;
5599 return;
5600 }
5601
502b9b64 5602 /* This size-change overrides any pending one for this frame. */
5f5c8ee5
GM
5603 FRAME_NEW_HEIGHT (f) = 0;
5604 FRAME_NEW_WIDTH (f) = 0;
b6a65ac2 5605
08f7aa3e 5606 /* If an argument is zero, set it to the current value. */
ae19c6f2 5607 if (newheight == 0)
5f5c8ee5 5608 newheight = FRAME_HEIGHT (f);
ae19c6f2 5609 if (newwidth == 0)
5f5c8ee5 5610 newwidth = FRAME_WIDTH (f);
3826ea1a 5611
5f5c8ee5
GM
5612 /* Compute width of windows in F.
5613 This is the width of the frame without vertical scroll bars. */
5614 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
3826ea1a 5615
b6a65ac2 5616 /* Round up to the smallest acceptable size. */
5f5c8ee5 5617 check_frame_size (f, &newheight, &newwidth);
b6a65ac2
JB
5618
5619 /* If we're not changing the frame size, quit now. */
5f5c8ee5
GM
5620 if (newheight == FRAME_HEIGHT (f)
5621 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
4588ec20
JB
5622 return;
5623
cbb95688
RS
5624 BLOCK_INPUT;
5625
886a8a6c
KH
5626#ifdef MSDOS
5627 /* We only can set screen dimensions to certain values supported
5628 by our video hardware. Try to find the smallest size greater
5629 or equal to the requested dimensions. */
5630 dos_set_window_size (&newheight, &newwidth);
5631#endif
5632
5f5c8ee5 5633 if (newheight != FRAME_HEIGHT (f))
4588ec20 5634 {
5f5c8ee5 5635 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
4588ec20 5636 {
5f5c8ee5
GM
5637 /* Frame has both root and mini-buffer. */
5638 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5639 FRAME_TOP_MARGIN (f));
5640 set_window_height (FRAME_ROOT_WINDOW (f),
5641 (newheight
5642 - 1
5643 - FRAME_TOP_MARGIN (f)),
5644 0);
5645 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
a5d8b611 5646 newheight - 1);
5f5c8ee5 5647 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
4588ec20
JB
5648 }
5649 else
502b9b64 5650 /* Frame has just one top-level window. */
5f5c8ee5
GM
5651 set_window_height (FRAME_ROOT_WINDOW (f),
5652 newheight - FRAME_TOP_MARGIN (f), 0);
b6a65ac2 5653
5f5c8ee5 5654 if (FRAME_TERMCAP_P (f) && !pretend)
b6a65ac2 5655 FrameRows = newheight;
4588ec20
JB
5656 }
5657
5f5c8ee5 5658 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
4588ec20 5659 {
5f5c8ee5
GM
5660 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
5661 if (FRAME_HAS_MINIBUF_P (f))
5662 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
4588ec20 5663
5f5c8ee5 5664 if (FRAME_TERMCAP_P (f) && !pretend)
502b9b64 5665 FrameCols = newwidth;
5f5c8ee5 5666
9ea173e8
GM
5667 if (WINDOWP (f->tool_bar_window))
5668 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
4588ec20
JB
5669 }
5670
5f5c8ee5
GM
5671 FRAME_HEIGHT (f) = newheight;
5672 SET_FRAME_WIDTH (f, newwidth);
986e61b8 5673
5f5c8ee5
GM
5674 {
5675 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5676 int text_area_x, text_area_y, text_area_width, text_area_height;
5677
5678 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5679 &text_area_height);
5680 if (w->cursor.x >= text_area_x + text_area_width)
5681 w->cursor.hpos = w->cursor.x = 0;
5682 if (w->cursor.y >= text_area_y + text_area_height)
5683 w->cursor.vpos = w->cursor.y = 0;
5684 }
986e61b8 5685
5f5c8ee5
GM
5686 adjust_glyphs (f);
5687 SET_FRAME_GARBAGED (f);
5688 calculate_costs (f);
97cf50e7
RS
5689
5690 UNBLOCK_INPUT;
61730a69 5691
e523f7e5
RS
5692 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5693
61730a69 5694 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5f5c8ee5
GM
5695 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
5696 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
e523f7e5
RS
5697
5698 unbind_to (count, Qnil);
4588ec20 5699}
5f5c8ee5
GM
5700
5701
4588ec20 5702\f
5f5c8ee5
GM
5703/***********************************************************************
5704 Terminal Related Lisp Functions
5705 ***********************************************************************/
5706
5707DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5708 1, 1, "FOpen termscript file: ",
5709 "Start writing all terminal output to FILE as well as the terminal.\n\
5710FILE = nil means just close any termscript file currently open.")
5711 (file)
5712 Lisp_Object file;
5713{
5714 if (termscript != 0) fclose (termscript);
5715 termscript = 0;
5716
5717 if (! NILP (file))
5718 {
5719 file = Fexpand_file_name (file, Qnil);
5720 termscript = fopen (XSTRING (file)->data, "w");
5721 if (termscript == 0)
5722 report_file_error ("Opening termscript", Fcons (file, Qnil));
5723 }
5724 return Qnil;
5725}
5726
5727
4588ec20
JB
5728DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5729 Ssend_string_to_terminal, 1, 1, 0,
5730 "Send STRING to the terminal without alteration.\n\
5731Control characters in STRING will have terminal-dependent effects.")
e912ba09
EN
5732 (string)
5733 Lisp_Object string;
4588ec20 5734{
94f3db62 5735 /* ??? Perhaps we should do something special for multibyte strings here. */
e912ba09 5736 CHECK_STRING (string, 0);
fc932ac6 5737 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)), stdout);
4588ec20
JB
5738 fflush (stdout);
5739 if (termscript)
5740 {
fc932ac6
RS
5741 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)),
5742 termscript);
4588ec20
JB
5743 fflush (termscript);
5744 }
5745 return Qnil;
5746}
5747
5f5c8ee5 5748
4588ec20
JB
5749DEFUN ("ding", Fding, Sding, 0, 1, 0,
5750 "Beep, or flash the screen.\n\
5751Also, unless an argument is given,\n\
5752terminate any keyboard macro currently executing.")
5753 (arg)
5754 Lisp_Object arg;
5755{
efb859b4 5756 if (!NILP (arg))
4588ec20 5757 {
7fa788da
RS
5758 if (noninteractive)
5759 putchar (07);
5760 else
5761 ring_bell ();
4588ec20
JB
5762 fflush (stdout);
5763 }
5764 else
5765 bitch_at_user ();
5766
5767 return Qnil;
5768}
5769
dfcf069d 5770void
4588ec20
JB
5771bitch_at_user ()
5772{
5773 if (noninteractive)
5774 putchar (07);
5f5c8ee5 5775 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
4588ec20
JB
5776 error ("Keyboard macro terminated by a command ringing the bell");
5777 else
5778 ring_bell ();
5779 fflush (stdout);
5780}
5781
5f5c8ee5
GM
5782
5783\f
5784/***********************************************************************
5785 Sleeping, Waiting
5786 ***********************************************************************/
5787
4588ec20 5788DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
767229f8 5789 "Pause, without updating display, for SECONDS seconds.\n\
b07646f5
JB
5790SECONDS may be a floating-point value, meaning that you can wait for a\n\
5791fraction of a second. Optional second arg MILLISECONDS specifies an\n\
5792additional wait period, in milliseconds; this may be useful if your\n\
5793Emacs was built without floating point support.\n\
5794\(Not all operating systems support waiting for a fraction of a second.)")
767229f8
JB
5795 (seconds, milliseconds)
5796 Lisp_Object seconds, milliseconds;
4588ec20 5797{
767229f8 5798 int sec, usec;
4588ec20 5799
767229f8 5800 if (NILP (milliseconds))
e9c9a718 5801 XSETINT (milliseconds, 0);
767229f8
JB
5802 else
5803 CHECK_NUMBER (milliseconds, 1);
b07646f5
JB
5804 usec = XINT (milliseconds) * 1000;
5805
b07646f5
JB
5806 {
5807 double duration = extract_float (seconds);
5808 sec = (int) duration;
5809 usec += (duration - sec) * 1000000;
5810 }
4588ec20 5811
a41f8bed 5812#ifndef EMACS_HAS_USECS
767229f8
JB
5813 if (sec == 0 && usec != 0)
5814 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
4588ec20 5815#endif
767229f8
JB
5816
5817 /* Assure that 0 <= usec < 1000000. */
5818 if (usec < 0)
5819 {
5820 /* We can't rely on the rounding being correct if user is negative. */
5821 if (-1000000 < usec)
5822 sec--, usec += 1000000;
5823 else
5824 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
4588ec20 5825 }
767229f8
JB
5826 else
5827 sec += usec / 1000000, usec %= 1000000;
5828
6b5153b1 5829 if (sec < 0 || (sec == 0 && usec == 0))
767229f8 5830 return Qnil;
4588ec20 5831
f76475ad
JB
5832 {
5833 Lisp_Object zero;
5834
a5d8b611 5835 XSETFASTINT (zero, 0);
f76475ad
JB
5836 wait_reading_process_input (sec, usec, zero, 0);
5837 }
d1af74e9 5838
767229f8
JB
5839 /* We should always have wait_reading_process_input; we have a dummy
5840 implementation for systems which don't support subprocesses. */
5841#if 0
5842 /* No wait_reading_process_input */
4588ec20
JB
5843 immediate_quit = 1;
5844 QUIT;
5845
5846#ifdef VMS
5847 sys_sleep (sec);
5848#else /* not VMS */
5849/* The reason this is done this way
5850 (rather than defined (H_S) && defined (H_T))
5851 is because the VMS preprocessor doesn't grok `defined' */
5852#ifdef HAVE_SELECT
a41f8bed
JB
5853 EMACS_GET_TIME (end_time);
5854 EMACS_SET_SECS_USECS (timeout, sec, usec);
d1af74e9 5855 EMACS_ADD_TIME (end_time, end_time, timeout);
a41f8bed 5856
4588ec20
JB
5857 while (1)
5858 {
a41f8bed
JB
5859 EMACS_GET_TIME (timeout);
5860 EMACS_SUB_TIME (timeout, end_time, timeout);
5861 if (EMACS_TIME_NEG_P (timeout)
5862 || !select (1, 0, 0, 0, &timeout))
4588ec20
JB
5863 break;
5864 }
4588ec20
JB
5865#else /* not HAVE_SELECT */
5866 sleep (sec);
5867#endif /* HAVE_SELECT */
5868#endif /* not VMS */
5869
5870 immediate_quit = 0;
5871#endif /* no subprocesses */
5872
5873 return Qnil;
5874}
5875
5f5c8ee5 5876
f76475ad
JB
5877/* This is just like wait_reading_process_input, except that
5878 it does the redisplay.
5879
ea0d86af 5880 It's also much like Fsit_for, except that it can be used for
836d2cde 5881 waiting for input as well. */
4588ec20 5882
f76475ad 5883Lisp_Object
ae5a0dd4
RS
5884sit_for (sec, usec, reading, display, initial_display)
5885 int sec, usec, reading, display, initial_display;
f76475ad
JB
5886{
5887 Lisp_Object read_kbd;
4588ec20 5888
ccddf474
RS
5889 swallow_events (display);
5890
f80bd2d7 5891 if (detect_input_pending_run_timers (display))
4588ec20 5892 return Qnil;
4588ec20 5893
ae5a0dd4 5894 if (initial_display)
f76475ad 5895 redisplay_preserve_echo_area ();
4588ec20 5896
dfdb645c
JB
5897 if (sec == 0 && usec == 0)
5898 return Qt;
5899
4588ec20 5900#ifdef SIGIO
8fc798e9 5901 gobble_input (0);
f76475ad
JB
5902#endif
5903
e9c9a718 5904 XSETINT (read_kbd, reading ? -1 : 1);
f76475ad
JB
5905 wait_reading_process_input (sec, usec, read_kbd, display);
5906
4588ec20
JB
5907 return detect_input_pending () ? Qnil : Qt;
5908}
5909
5f5c8ee5 5910
f76475ad 5911DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
767229f8 5912 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
b07646f5
JB
5913SECONDS may be a floating-point value, meaning that you can wait for a\n\
5914fraction of a second. Optional second arg MILLISECONDS specifies an\n\
5915additional wait period, in milliseconds; this may be useful if your\n\
5916Emacs was built without floating point support.\n\
5917\(Not all operating systems support waiting for a fraction of a second.)\n\
e912ba09 5918Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
f76475ad
JB
5919Redisplay is preempted as always if input arrives, and does not happen\n\
5920if input is available before it starts.\n\
5921Value is t if waited the full time with no input arriving.")
767229f8
JB
5922 (seconds, milliseconds, nodisp)
5923 Lisp_Object seconds, milliseconds, nodisp;
f76475ad 5924{
767229f8 5925 int sec, usec;
f76475ad 5926
767229f8 5927 if (NILP (milliseconds))
e9c9a718 5928 XSETINT (milliseconds, 0);
767229f8
JB
5929 else
5930 CHECK_NUMBER (milliseconds, 1);
b07646f5
JB
5931 usec = XINT (milliseconds) * 1000;
5932
b07646f5
JB
5933 {
5934 double duration = extract_float (seconds);
5935 sec = (int) duration;
5936 usec += (duration - sec) * 1000000;
5937 }
f76475ad 5938
f76475ad 5939#ifndef EMACS_HAS_USECS
767229f8
JB
5940 if (usec != 0 && sec == 0)
5941 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
f76475ad 5942#endif
f76475ad 5943
ae5a0dd4 5944 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
f76475ad 5945}
5f5c8ee5
GM
5946
5947
5948\f
5949/***********************************************************************
5950 Other Lisp Functions
5951 ***********************************************************************/
5952
5953/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5954 session's frames, frame names, buffers, buffer-read-only flags, and
5955 buffer-modified-flags, and a trailing sentinel (so we don't need to
5956 add length checks). */
5957
5958static Lisp_Object frame_and_buffer_state;
5959
5960
5961DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5962 Sframe_or_buffer_changed_p, 0, 0, 0,
5963 "Return non-nil if the frame and buffer state appears to have changed.\n\
5964The state variable is an internal vector containing all frames and buffers,\n\
5965aside from buffers whose names start with space,\n\
5966along with the buffers' read-only and modified flags, which allows a fast\n\
5967check to see whether the menu bars might need to be recomputed.\n\
5968If this function returns non-nil, it updates the internal vector to reflect\n\
5969the current state.\n")
5970 ()
5971{
5972 Lisp_Object tail, frame, buf;
5973 Lisp_Object *vecp;
5974 int n;
5975
5976 vecp = XVECTOR (frame_and_buffer_state)->contents;
5977 FOR_EACH_FRAME (tail, frame)
5978 {
5979 if (!EQ (*vecp++, frame))
5980 goto changed;
5981 if (!EQ (*vecp++, XFRAME (frame)->name))
5982 goto changed;
5983 }
5984 /* Check that the buffer info matches.
5985 No need to test for the end of the vector
5986 because the last element of the vector is lambda
5987 and that will always cause a mismatch. */
7539e11f 5988 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 5989 {
7539e11f 5990 buf = XCDR (XCAR (tail));
5f5c8ee5
GM
5991 /* Ignore buffers that aren't included in buffer lists. */
5992 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
5993 continue;
5994 if (!EQ (*vecp++, buf))
5995 goto changed;
5996 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
5997 goto changed;
5998 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
5999 goto changed;
6000 }
6001 /* Detect deletion of a buffer at the end of the list. */
6002 if (EQ (*vecp, Qlambda))
6003 return Qnil;
6004 changed:
6005 /* Start with 1 so there is room for at least one lambda at the end. */
6006 n = 1;
6007 FOR_EACH_FRAME (tail, frame)
6008 n += 2;
7539e11f 6009 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5
GM
6010 n += 3;
6011 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6012 if (n > XVECTOR (frame_and_buffer_state)->size
6013 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6014 /* Add 20 extra so we grow it less often. */
6015 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6016 vecp = XVECTOR (frame_and_buffer_state)->contents;
6017 FOR_EACH_FRAME (tail, frame)
6018 {
6019 *vecp++ = frame;
6020 *vecp++ = XFRAME (frame)->name;
6021 }
7539e11f 6022 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6023 {
7539e11f 6024 buf = XCDR (XCAR (tail));
5f5c8ee5
GM
6025 /* Ignore buffers that aren't included in buffer lists. */
6026 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
6027 continue;
6028 *vecp++ = buf;
6029 *vecp++ = XBUFFER (buf)->read_only;
6030 *vecp++ = Fbuffer_modified_p (buf);
6031 }
6032 /* Fill up the vector with lambdas (always at least one). */
6033 *vecp++ = Qlambda;
6034 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6035 < XVECTOR (frame_and_buffer_state)->size)
6036 *vecp++ = Qlambda;
6037 /* Make sure we didn't overflow the vector. */
6038 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6039 > XVECTOR (frame_and_buffer_state)->size)
6040 abort ();
6041 return Qt;
6042}
6043
6044
4588ec20 6045\f
5f5c8ee5
GM
6046/***********************************************************************
6047 Initialization
6048***********************************************************************/
6049
4588ec20
JB
6050char *terminal_type;
6051
5f5c8ee5
GM
6052/* Initialization done when Emacs fork is started, before doing stty.
6053 Determine terminal type and set terminal_driver. Then invoke its
6054 decoding routine to set up variables in the terminal package. */
4588ec20 6055
dfcf069d 6056void
4588ec20
JB
6057init_display ()
6058{
6059#ifdef HAVE_X_WINDOWS
6060 extern int display_arg;
6061#endif
6062
5f5c8ee5
GM
6063 /* Construct the space glyph. */
6064 space_glyph.type = CHAR_GLYPH;
6065 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6066 space_glyph.charpos = -1;
6067
4588ec20
JB
6068 meta_key = 0;
6069 inverse_video = 0;
6070 cursor_in_echo_area = 0;
6071 terminal_type = (char *) 0;
6072
1315c181
JB
6073 /* Now is the time to initialize this; it's used by init_sys_modes
6074 during startup. */
6075 Vwindow_system = Qnil;
4588ec20 6076
1315c181
JB
6077 /* If the user wants to use a window system, we shouldn't bother
6078 initializing the terminal. This is especially important when the
6079 terminal is so dumb that emacs gives up before and doesn't bother
6080 using the window system.
4588ec20 6081
36bbad1d
KH
6082 If the DISPLAY environment variable is set and nonempty,
6083 try to use X, and die with an error message if that doesn't work. */
4588ec20
JB
6084
6085#ifdef HAVE_X_WINDOWS
d460af17
JB
6086 if (! display_arg)
6087 {
36bbad1d 6088 char *display;
d460af17 6089#ifdef VMS
36bbad1d 6090 display = getenv ("DECW$DISPLAY");
d460af17 6091#else
36bbad1d 6092 display = getenv ("DISPLAY");
d460af17 6093#endif
36bbad1d
KH
6094
6095 display_arg = (display != 0 && *display != 0);
f040093a 6096 }
d460af17 6097
9e4555e8
RS
6098 if (!inhibit_window_system && display_arg
6099#ifndef CANNOT_DUMP
6100 && initialized
6101#endif
6102 )
4588ec20
JB
6103 {
6104 Vwindow_system = intern ("x");
6105#ifdef HAVE_X11
6106 Vwindow_system_version = make_number (11);
6107#else
6108 Vwindow_system_version = make_number (10);
039e5d71
KH
6109#endif
6110#if defined (LINUX) && defined (HAVE_LIBNCURSES)
6111 /* In some versions of ncurses,
6a428f77 6112 tputs crashes if we have not called tgetent.
039e5d71
KH
6113 So call tgetent. */
6114 { char b[2044]; tgetent (b, "xterm");}
4588ec20 6115#endif
5f5c8ee5 6116 adjust_frame_glyphs_initially ();
4588ec20
JB
6117 return;
6118 }
6119#endif /* HAVE_X_WINDOWS */
6120
fd2e066a
GV
6121#ifdef HAVE_NTGUI
6122 if (!inhibit_window_system)
6123 {
60c7469c 6124 Vwindow_system = intern ("w32");
fd2e066a 6125 Vwindow_system_version = make_number (1);
5f5c8ee5 6126 adjust_frame_glyphs_initially ();
fd2e066a
GV
6127 return;
6128 }
6129#endif /* HAVE_NTGUI */
6130
1a578e9b
AC
6131#ifdef macintosh
6132 if (!inhibit_window_system)
6133 {
6134 Vwindow_system = intern ("mac");
6135 Vwindow_system_version = make_number (1);
6136 adjust_frame_glyphs_initially ();
6137 return;
6138 }
6139#endif /* macintosh */
6140
4588ec20
JB
6141 /* If no window system has been specified, try to use the terminal. */
6142 if (! isatty (0))
6143 {
1559a86d 6144 fatal ("standard input is not a tty");
4588ec20
JB
6145 exit (1);
6146 }
6147
6148 /* Look at the TERM variable */
6149 terminal_type = (char *) getenv ("TERM");
6150 if (!terminal_type)
6151 {
6152#ifdef VMS
6153 fprintf (stderr, "Please specify your terminal type.\n\
6154For types defined in VMS, use set term /device=TYPE.\n\
6155For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6156\(The quotation marks are necessary since terminal types are lower case.)\n");
6157#else
6158 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6159#endif
6160 exit (1);
6161 }
6162
6163#ifdef VMS
5f5c8ee5 6164 /* VMS DCL tends to up-case things, so down-case term type.
4588ec20
JB
6165 Hardly any uppercase letters in terminal types; should be none. */
6166 {
6167 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6168 char *p;
6169
6170 strcpy (new, terminal_type);
6171
6172 for (p = new; *p; p++)
6173 if (isupper (*p))
6174 *p = tolower (*p);
6175
6176 terminal_type = new;
6177 }
5f5c8ee5 6178#endif /* VMS */
4588ec20
JB
6179
6180 term_init (terminal_type);
5f5c8ee5 6181
d86c299a 6182 {
91fb7e1b
GM
6183 struct frame *sf = SELECTED_FRAME ();
6184 int width = FRAME_WINDOW_WIDTH (sf);
6185 int height = FRAME_HEIGHT (sf);
d86c299a 6186
5f5c8ee5 6187 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
d86c299a 6188
5f5c8ee5
GM
6189 /* If these sizes are so big they cause overflow, just ignore the
6190 change. It's not clear what better we could do. */
6191 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
1559a86d 6192 fatal ("screen size %dx%d too big", width, height);
d86c299a
RS
6193 }
6194
5f5c8ee5 6195 adjust_frame_glyphs_initially ();
91fb7e1b 6196 calculate_costs (XFRAME (selected_frame));
4588ec20 6197
4588ec20
JB
6198#ifdef SIGWINCH
6199#ifndef CANNOT_DUMP
6200 if (initialized)
6201#endif /* CANNOT_DUMP */
6202 signal (SIGWINCH, window_change_signal);
6203#endif /* SIGWINCH */
5f5c8ee5
GM
6204
6205 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6206 if (initialized
6207 && !noninteractive
622dca89
EZ
6208#ifdef MSDOS
6209 /* The MSDOS terminal turns on its ``window system'' relatively
6210 late into the startup, so we cannot do the frame faces'
6211 initialization just yet. It will be done later by pc-win.el
6212 and internal_terminal_init. */
6213 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6214#endif
5f5c8ee5 6215 && NILP (Vwindow_system))
2d764c78
EZ
6216 {
6217 /* For the initial frame, we don't have any way of knowing what
6218 are the foreground and background colors of the terminal. */
6219 struct frame *sf = SELECTED_FRAME();
6220
f9d2fdc4
EZ
6221 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6222 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
2d764c78
EZ
6223 call0 (intern ("tty-set-up-initial-frame-faces"));
6224 }
5f5c8ee5
GM
6225}
6226
6227
6228\f
6229/***********************************************************************
6230 Blinking cursor
6231 ***********************************************************************/
6232
c3f13540 6233DEFUN ("internal-show-cursor", Finternal_show_cursor,
5d7791b3
GM
6234 Sinternal_show_cursor, 2, 2, 0,
6235 "Set the cursor-visibility flag of WINDOW to SHOW.\n\
6236WINDOW nil means use the selected window. SHOW non-nil means\n\
6237show a cursor in WINDOW in the next redisplay. SHOW nil means\n\
6238don't show a cursor.")
6239 (window, show)
6240 Lisp_Object window, show;
5f5c8ee5 6241{
5f5c8ee5
GM
6242 /* Don't change cursor state while redisplaying. This could confuse
6243 output routines. */
6244 if (!redisplaying_p)
6245 {
6246 if (NILP (window))
6247 window = selected_window;
6248 else
6249 CHECK_WINDOW (window, 2);
5f5c8ee5 6250
5d7791b3 6251 XWINDOW (window)->cursor_off_p = NILP (show);
5f5c8ee5
GM
6252 }
6253
6254 return Qnil;
4588ec20 6255}
5f5c8ee5
GM
6256
6257
5d7791b3
GM
6258DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6259 Sinternal_show_cursor_p, 0, 1, 0,
a1051b73 6260 "Value is non-nil if next redisplay will display a cursor in WINDOW.\n\
5d7791b3
GM
6261WINDOW nil or omitted means report on the selected window.")
6262 (window)
6263 Lisp_Object window;
6264{
6265 struct window *w;
6266
6267 if (NILP (window))
6268 window = selected_window;
6269 else
6270 CHECK_WINDOW (window, 2);
6271
6272 w = XWINDOW (window);
6273 return w->cursor_off_p ? Qnil : Qt;
6274}
6275
4588ec20 6276\f
5f5c8ee5
GM
6277/***********************************************************************
6278 Initialization
6279 ***********************************************************************/
6280
dfcf069d 6281void
4588ec20
JB
6282syms_of_display ()
6283{
502b9b64 6284 defsubr (&Sredraw_frame);
4588ec20 6285 defsubr (&Sredraw_display);
078b3696 6286 defsubr (&Sframe_or_buffer_changed_p);
4588ec20
JB
6287 defsubr (&Sopen_termscript);
6288 defsubr (&Sding);
6289 defsubr (&Ssit_for);
6290 defsubr (&Ssleep_for);
6291 defsubr (&Ssend_string_to_terminal);
c3f13540 6292 defsubr (&Sinternal_show_cursor);
5d7791b3 6293 defsubr (&Sinternal_show_cursor_p);
4588ec20 6294
d1dad759 6295 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
078b3696
KH
6296 staticpro (&frame_and_buffer_state);
6297
9cda4f7c
RS
6298 Qdisplay_table = intern ("display-table");
6299 staticpro (&Qdisplay_table);
e7067d00
GM
6300 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6301 staticpro (&Qredisplay_dont_pause);
9cda4f7c 6302
4588ec20 6303 DEFVAR_INT ("baud-rate", &baud_rate,
eb285955 6304 "*The output baud rate of the terminal.\n\
4588ec20
JB
6305On most systems, changing this value will affect the amount of padding\n\
6306and the other strategic decisions made during redisplay.");
5f5c8ee5 6307
4588ec20 6308 DEFVAR_BOOL ("inverse-video", &inverse_video,
502b9b64 6309 "*Non-nil means invert the entire frame display.\n\
4588ec20 6310This means everything is in inverse video which otherwise would not be.");
5f5c8ee5 6311
4588ec20 6312 DEFVAR_BOOL ("visible-bell", &visible_bell,
502b9b64 6313 "*Non-nil means try to flash the frame to represent a bell.");
5f5c8ee5 6314
4588ec20 6315 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
502b9b64 6316 "*Non-nil means no need to redraw entire frame after suspending.\n\
4588ec20 6317A non-nil value is useful if the terminal can automatically preserve\n\
502b9b64 6318Emacs's frame display when you reenter Emacs.\n\
4588ec20 6319It is up to you to set this variable if your terminal can do that.");
5f5c8ee5 6320
4588ec20
JB
6321 DEFVAR_LISP ("window-system", &Vwindow_system,
6322 "A symbol naming the window-system under which Emacs is running\n\
6323\(such as `x'), or nil if emacs is running on an ordinary terminal.");
5f5c8ee5 6324
4588ec20
JB
6325 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6326 "The version number of the window system in use.\n\
6327For X windows, this is 10 or 11.");
5f5c8ee5 6328
4588ec20
JB
6329 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6330 "Non-nil means put cursor in minibuffer, at end of any message there.");
5f5c8ee5 6331
4588ec20 6332 DEFVAR_LISP ("glyph-table", &Vglyph_table,
502b9b64 6333 "Table defining how to output a glyph code to the frame.\n\
4588ec20
JB
6334If not nil, this is a vector indexed by glyph code to define the glyph.\n\
6335Each element can be:\n\
6336 integer: a glyph code which this glyph is an alias for.\n\
6337 string: output this glyph using that string (not impl. in X windows).\n\
6338 nil: this glyph mod 256 is char code to output,\n\
6666f05a 6339 and this glyph / 256 is face code for X windows (see `face-id').");
4588ec20
JB
6340 Vglyph_table = Qnil;
6341
6342 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6343 "Display table to use for buffers that specify none.\n\
6344See `buffer-display-table' for more information.");
6345 Vstandard_display_table = Qnil;
6346
5f5c8ee5
GM
6347 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6348 "*Non-nil means update isn't paused when input is detected.");
6349 redisplay_dont_pause = 0;
6350
4588ec20
JB
6351 /* Initialize `window-system', unless init_display already decided it. */
6352#ifdef CANNOT_DUMP
6353 if (noninteractive)
6354#endif
6355 {
6356 Vwindow_system = Qnil;
6357 Vwindow_system_version = Qnil;
6358 }
6359}