Merge from emacs-24; up to 2012-04-30T11:57:47Z!sdl.web@gmail.com
[bpt/emacs.git] / lisp / play / tetris.el
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6e44da43 1;;; tetris.el --- implementation of Tetris for Emacs
3d4ae13e 2
acaf905b 3;; Copyright (C) 1997, 2001-2012 Free Software Foundation, Inc.
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4
5;; Author: Glynn Clements <glynn@sensei.co.uk>
6;; Version: 2.01
7;; Created: 1997-08-13
8;; Keywords: games
9
10;; This file is part of GNU Emacs.
11
b1fc2b50 12;; GNU Emacs is free software: you can redistribute it and/or modify
3d4ae13e 13;; it under the terms of the GNU General Public License as published by
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14;; the Free Software Foundation, either version 3 of the License, or
15;; (at your option) any later version.
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16
17;; GNU Emacs is distributed in the hope that it will be useful,
18;; but WITHOUT ANY WARRANTY; without even the implied warranty of
19;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20;; GNU General Public License for more details.
21
22;; You should have received a copy of the GNU General Public License
b1fc2b50 23;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
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24
25;;; Commentary:
26
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27;;; Code:
28
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29(eval-when-compile
30 (require 'cl))
31
32(require 'gamegrid)
33
34;; ;;;;;;;;;;;;; customization variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
35
67ec1c1a 36(defgroup tetris nil
fcc93746 37 "Play a game of Tetris."
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38 :prefix "tetris-"
39 :group 'games)
40
41(defcustom tetris-use-glyphs t
67d110f1 42 "Non-nil means use glyphs when available."
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43 :group 'tetris
44 :type 'boolean)
45
46(defcustom tetris-use-color t
67d110f1 47 "Non-nil means use color when available."
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48 :group 'tetris
49 :type 'boolean)
50
51(defcustom tetris-draw-border-with-glyphs t
67d110f1 52 "Non-nil means draw a border even when using glyphs."
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53 :group 'tetris
54 :type 'boolean)
55
56(defcustom tetris-default-tick-period 0.3
67d110f1 57 "The default time taken for a shape to drop one row."
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58 :group 'tetris
59 :type 'number)
60
61(defcustom tetris-update-speed-function
3d4ae13e 62 'tetris-default-update-speed-function
fcc93746 63 "Function run whenever the Tetris score changes.
3d4ae13e 64Called with two arguments: (SHAPES ROWS)
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65SHAPES is the number of shapes which have been dropped.
66ROWS is the number of rows which have been completed.
3d4ae13e 67
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68If the return value is a number, it is used as the timer period."
69 :group 'tetris
70 :type 'function)
3d4ae13e 71
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72(defcustom tetris-mode-hook nil
73 "Hook run upon starting Tetris."
74 :group 'tetris
75 :type 'hook)
3d4ae13e 76
67ec1c1a 77(defcustom tetris-tty-colors
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78 ["blue" "white" "yellow" "magenta" "cyan" "green" "red"]
79 "Vector of colors of the various shapes in text mode."
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80 :group 'tetris
81 :type (let ((names `("Shape 1" "Shape 2" "Shape 3"
82 "Shape 4" "Shape 5" "Shape 6" "Shape 7"))
195e19e4 83 (result nil))
67ec1c1a 84 (while names
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85 (add-to-list 'result
86 (cons 'choice
87 (cons :tag
88 (cons (car names)
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89 (mapcar (lambda (color)
90 (list 'const color))
91 (defined-colors)))))
92 t)
93 (setq names (cdr names)))
94 result))
95
96(defcustom tetris-x-colors
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97 [[0 0 1] [0.7 0 1] [1 1 0] [1 0 1] [0 1 1] [0 1 0] [1 0 0]]
98 "Vector of colors of the various shapes."
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99 :group 'tetris
100 :type 'sexp)
101
102(defcustom tetris-buffer-name "*Tetris*"
103 "Name used for Tetris buffer."
104 :group 'tetris
105 :type 'string)
106
107(defcustom tetris-buffer-width 30
108 "Width of used portion of buffer."
109 :group 'tetris
110 :type 'number)
111
112(defcustom tetris-buffer-height 22
113 "Height of used portion of buffer."
114 :group 'tetris
115 :type 'number)
116
117(defcustom tetris-width 10
118 "Width of playing area."
119 :group 'tetris
120 :type 'number)
121
122(defcustom tetris-height 20
123 "Height of playing area."
124 :group 'tetris
125 :type 'number)
126
127(defcustom tetris-top-left-x 3
128 "X position of top left of playing area."
129 :group 'tetris
130 :type 'number)
131
132(defcustom tetris-top-left-y 1
133 "Y position of top left of playing area."
134 :group 'tetris
135 :type 'number)
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136
137(defvar tetris-next-x (+ (* 2 tetris-top-left-x) tetris-width)
138 "X position of next shape.")
139
140(defvar tetris-next-y tetris-top-left-y
141 "Y position of next shape.")
142
143(defvar tetris-score-x tetris-next-x
144 "X position of score.")
145
146(defvar tetris-score-y (+ tetris-next-y 6)
147 "Y position of score.")
148
9caf26fe 149;; It is not safe to put this in /tmp.
adcce7d5 150;; Someone could make a symlink in /tmp
9caf26fe 151;; pointing to a file you don't want to clobber.
76f1b321 152(defvar tetris-score-file "tetris-scores"
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153;; anybody with a well-connected server want to host this?
154;(defvar tetris-score-file "/anonymous@ftp.pgt.com:/pub/cgw/tetris-scores"
155 "File for holding high scores.")
156
157;; ;;;;;;;;;;;;; display options ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
158
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159(defvar tetris-blank-options
160 '(((glyph colorize)
161 (t ?\040))
162 ((color-x color-x)
163 (mono-x grid-x)
ba8cb9c5 164 (color-tty color-tty))
3d4ae13e 165 (((glyph color-x) [0 0 0])
ba8cb9c5 166 (color-tty "black"))))
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167
168(defvar tetris-cell-options
169 '(((glyph colorize)
170 (emacs-tty ?O)
171 (t ?\040))
172 ((color-x color-x)
173 (mono-x mono-x)
174 (color-tty color-tty)
ba8cb9c5 175 (mono-tty mono-tty))
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176 ;; color information is taken from tetris-x-colors and tetris-tty-colors
177 ))
178
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179(defvar tetris-border-options
180 '(((glyph colorize)
181 (t ?\+))
182 ((color-x color-x)
183 (mono-x grid-x)
184 (color-tty color-tty))
185 (((glyph color-x) [0.5 0.5 0.5])
186 (color-tty "white"))))
187
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188(defvar tetris-space-options
189 '(((t ?\040))
190 nil
191 nil))
192
193;; ;;;;;;;;;;;;; constants ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
194
195(defconst tetris-shapes
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196 [[[[0 0] [1 0] [0 1] [1 1]]]
197
198 [[[0 0] [1 0] [2 0] [2 1]]
199 [[1 -1] [1 0] [1 1] [0 1]]
200 [[0 -1] [0 0] [1 0] [2 0]]
201 [[1 -1] [2 -1] [1 0] [1 1]]]
202
203 [[[0 0] [1 0] [2 0] [0 1]]
204 [[0 -1] [1 -1] [1 0] [1 1]]
205 [[2 -1] [0 0] [1 0] [2 0]]
206 [[1 -1] [1 0] [1 1] [2 1]]]
207
208 [[[0 0] [1 0] [1 1] [2 1]]
195e19e4 209 [[1 0] [0 1] [1 1] [0 2]]]
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210
211 [[[1 0] [2 0] [0 1] [1 1]]
212 [[0 0] [0 1] [1 1] [1 2]]]
213
214 [[[1 0] [0 1] [1 1] [2 1]]
215 [[1 0] [1 1] [2 1] [1 2]]
216 [[0 1] [1 1] [2 1] [1 2]]
195e19e4 217 [[1 0] [0 1] [1 1] [1 2]]]
121656e9 218
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219 [[[0 0] [1 0] [2 0] [3 0]]
220 [[1 -1] [1 0] [1 1] [1 2]]]]
121656e9 221 "Each shape is described by a vector that contains the coordinates of
195e19e4 222each one of its four blocks.")
3d4ae13e 223
adcce7d5 224;;the scoring rules were taken from "xtetris". Blocks score differently
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225;;depending on their rotation
226
adcce7d5 227(defconst tetris-shape-scores
195e19e4 228 [[6] [6 7 6 7] [6 7 6 7] [6 7] [6 7] [5 5 6 5] [5 8]] )
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229
230(defconst tetris-shape-dimensions
231 [[2 2] [3 2] [3 2] [3 2] [3 2] [3 2] [4 1]])
232
195e19e4 233(defconst tetris-blank 7)
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234
235(defconst tetris-border 8)
236
237(defconst tetris-space 9)
238
121656e9 239(defun tetris-default-update-speed-function (_shapes rows)
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240 (/ 20.0 (+ 50.0 rows)))
241
242;; ;;;;;;;;;;;;; variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
243
244(defvar tetris-shape 0)
245(defvar tetris-rot 0)
246(defvar tetris-next-shape 0)
247(defvar tetris-n-shapes 0)
248(defvar tetris-n-rows 0)
249(defvar tetris-score 0)
250(defvar tetris-pos-x 0)
251(defvar tetris-pos-y 0)
252(defvar tetris-paused nil)
253
254(make-variable-buffer-local 'tetris-shape)
255(make-variable-buffer-local 'tetris-rot)
256(make-variable-buffer-local 'tetris-next-shape)
257(make-variable-buffer-local 'tetris-n-shapes)
258(make-variable-buffer-local 'tetris-n-rows)
259(make-variable-buffer-local 'tetris-score)
260(make-variable-buffer-local 'tetris-pos-x)
261(make-variable-buffer-local 'tetris-pos-y)
262(make-variable-buffer-local 'tetris-paused)
263
264;; ;;;;;;;;;;;;; keymaps ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
265
266(defvar tetris-mode-map
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267 (let ((map (make-sparse-keymap 'tetris-mode-map)))
268 (define-key map "n" 'tetris-start-game)
269 (define-key map "q" 'tetris-end-game)
270 (define-key map "p" 'tetris-pause-game)
271
272 (define-key map " " 'tetris-move-bottom)
273 (define-key map [left] 'tetris-move-left)
274 (define-key map [right] 'tetris-move-right)
275 (define-key map [up] 'tetris-rotate-prev)
276 (define-key map [down] 'tetris-rotate-next)
277 map))
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278
279(defvar tetris-null-map
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280 (let ((map (make-sparse-keymap 'tetris-null-map)))
281 (define-key map "n" 'tetris-start-game)
282 map))
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283
284;; ;;;;;;;;;;;;;;;; game functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
285
286(defun tetris-display-options ()
287 (let ((options (make-vector 256 nil)))
288 (loop for c from 0 to 255 do
289 (aset options c
290 (cond ((= c tetris-blank)
291 tetris-blank-options)
195e19e4 292 ((and (>= c 0) (<= c 6))
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293 (append
294 tetris-cell-options
295 `((((glyph color-x) ,(aref tetris-x-colors c))
296 (color-tty ,(aref tetris-tty-colors c))
297 (t nil)))))
298 ((= c tetris-border)
299 tetris-border-options)
300 ((= c tetris-space)
301 tetris-space-options)
302 (t
303 '(nil nil nil)))))
304 options))
305
306(defun tetris-get-tick-period ()
307 (if (boundp 'tetris-update-speed-function)
308 (let ((period (apply tetris-update-speed-function
309 tetris-n-shapes
310 tetris-n-rows nil)))
311 (and (numberp period) period))))
312
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313(defun tetris-get-shape-cell (block)
314 (aref (aref (aref tetris-shapes
315 tetris-shape) tetris-rot)
316 block))
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317
318(defun tetris-shape-width ()
195e19e4 319 (aref (aref tetris-shape-dimensions tetris-shape) 0))
3d4ae13e 320
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321(defun tetris-shape-rotations ()
322 (length (aref tetris-shapes tetris-shape)))
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323
324(defun tetris-draw-score ()
325 (let ((strings (vector (format "Shapes: %05d" tetris-n-shapes)
326 (format "Rows: %05d" tetris-n-rows)
327 (format "Score: %05d" tetris-score))))
328 (loop for y from 0 to 2 do
329 (let* ((string (aref strings y))
330 (len (length string)))
331 (loop for x from 0 to (1- len) do
332 (gamegrid-set-cell (+ tetris-score-x x)
333 (+ tetris-score-y y)
334 (aref string x)))))))
335
336(defun tetris-update-score ()
337 (tetris-draw-score)
338 (let ((period (tetris-get-tick-period)))
339 (if period (gamegrid-set-timer period))))
340
341(defun tetris-new-shape ()
342 (setq tetris-shape tetris-next-shape)
343 (setq tetris-rot 0)
344 (setq tetris-next-shape (random 7))
345 (setq tetris-pos-x (/ (- tetris-width (tetris-shape-width)) 2))
346 (setq tetris-pos-y 0)
347 (if (tetris-test-shape)
348 (tetris-end-game)
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349 (tetris-draw-shape)
350 (tetris-draw-next-shape)
351 (tetris-update-score)))
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352
353(defun tetris-draw-next-shape ()
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354 (loop for x from 0 to 3 do
355 (loop for y from 0 to 3 do
356 (gamegrid-set-cell (+ tetris-next-x x)
357 (+ tetris-next-y y)
358 tetris-blank)))
359 (loop for i from 0 to 3 do
360 (let ((tetris-shape tetris-next-shape)
361 (tetris-rot 0))
362 (gamegrid-set-cell (+ tetris-next-x
363 (aref (tetris-get-shape-cell i) 0))
364 (+ tetris-next-y
365 (aref (tetris-get-shape-cell i) 1))
366 tetris-shape))))
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367
368(defun tetris-draw-shape ()
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369 (loop for i from 0 to 3 do
370 (let ((c (tetris-get-shape-cell i)))
371 (gamegrid-set-cell (+ tetris-top-left-x
372 tetris-pos-x
373 (aref c 0))
374 (+ tetris-top-left-y
375 tetris-pos-y
376 (aref c 1))
377 tetris-shape))))
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378
379(defun tetris-erase-shape ()
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380 (loop for i from 0 to 3 do
381 (let ((c (tetris-get-shape-cell i)))
382 (gamegrid-set-cell (+ tetris-top-left-x
121656e9 383 tetris-pos-x
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384 (aref c 0))
385 (+ tetris-top-left-y
121656e9 386 tetris-pos-y
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387 (aref c 1))
388 tetris-blank))))
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389
390(defun tetris-test-shape ()
391 (let ((hit nil))
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392 (loop for i from 0 to 3 do
393 (unless hit
394 (setq hit
395 (let* ((c (tetris-get-shape-cell i))
121656e9 396 (xx (+ tetris-pos-x
195e19e4 397 (aref c 0)))
121656e9 398 (yy (+ tetris-pos-y
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399 (aref c 1))))
400 (or (>= xx tetris-width)
401 (>= yy tetris-height)
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402 (/= (gamegrid-get-cell
403 (+ xx tetris-top-left-x)
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404 (+ yy tetris-top-left-y))
405 tetris-blank))))))
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406 hit))
407
408(defun tetris-full-row (y)
409 (let ((full t))
410 (loop for x from 0 to (1- tetris-width) do
411 (if (= (gamegrid-get-cell (+ tetris-top-left-x x)
412 (+ tetris-top-left-y y))
413 tetris-blank)
414 (setq full nil)))
415 full))
416
417(defun tetris-shift-row (y)
418 (if (= y 0)
419 (loop for x from 0 to (1- tetris-width) do
420 (gamegrid-set-cell (+ tetris-top-left-x x)
421 (+ tetris-top-left-y y)
422 tetris-blank))
423 (loop for x from 0 to (1- tetris-width) do
424 (let ((c (gamegrid-get-cell (+ tetris-top-left-x x)
425 (+ tetris-top-left-y y -1))))
426 (gamegrid-set-cell (+ tetris-top-left-x x)
427 (+ tetris-top-left-y y)
428 c)))))
429
430(defun tetris-shift-down ()
431 (loop for y0 from 0 to (1- tetris-height) do
432 (if (tetris-full-row y0)
433 (progn (setq tetris-n-rows (1+ tetris-n-rows))
434 (loop for y from y0 downto 0 do
435 (tetris-shift-row y))))))
436
437(defun tetris-draw-border-p ()
438 (or (not (eq gamegrid-display-mode 'glyph))
439 tetris-draw-border-with-glyphs))
440
441(defun tetris-init-buffer ()
442 (gamegrid-init-buffer tetris-buffer-width
443 tetris-buffer-height
444 tetris-space)
445 (let ((buffer-read-only nil))
446 (if (tetris-draw-border-p)
447 (loop for y from -1 to tetris-height do
448 (loop for x from -1 to tetris-width do
449 (gamegrid-set-cell (+ tetris-top-left-x x)
450 (+ tetris-top-left-y y)
451 tetris-border))))
452 (loop for y from 0 to (1- tetris-height) do
453 (loop for x from 0 to (1- tetris-width) do
454 (gamegrid-set-cell (+ tetris-top-left-x x)
455 (+ tetris-top-left-y y)
456 tetris-blank)))
457 (if (tetris-draw-border-p)
458 (loop for y from -1 to 4 do
459 (loop for x from -1 to 4 do
460 (gamegrid-set-cell (+ tetris-next-x x)
461 (+ tetris-next-y y)
462 tetris-border))))))
463
464(defun tetris-reset-game ()
465 (gamegrid-kill-timer)
466 (tetris-init-buffer)
467 (setq tetris-next-shape (random 7))
468 (setq tetris-shape 0
469 tetris-rot 0
470 tetris-pos-x 0
471 tetris-pos-y 0
472 tetris-n-shapes 0
473 tetris-n-rows 0
474 tetris-score 0
475 tetris-paused nil)
476 (tetris-new-shape))
477
478(defun tetris-shape-done ()
479 (tetris-shift-down)
480 (setq tetris-n-shapes (1+ tetris-n-shapes))
481 (setq tetris-score
adcce7d5 482 (+ tetris-score
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483 (aref (aref tetris-shape-scores tetris-shape) tetris-rot)))
484 (tetris-update-score)
485 (tetris-new-shape))
486
487(defun tetris-update-game (tetris-buffer)
488 "Called on each clock tick.
489Drops the shape one square, testing for collision."
490 (if (and (not tetris-paused)
491 (eq (current-buffer) tetris-buffer))
492 (let (hit)
493 (tetris-erase-shape)
494 (setq tetris-pos-y (1+ tetris-pos-y))
495 (setq hit (tetris-test-shape))
496 (if hit
497 (setq tetris-pos-y (1- tetris-pos-y)))
498 (tetris-draw-shape)
499 (if hit
500 (tetris-shape-done)))))
501
502(defun tetris-move-bottom ()
fcc93746 503 "Drop the shape to the bottom of the playing area."
3d4ae13e 504 (interactive)
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505 (unless tetris-paused
506 (let ((hit nil))
507 (tetris-erase-shape)
508 (while (not hit)
509 (setq tetris-pos-y (1+ tetris-pos-y))
510 (setq hit (tetris-test-shape)))
511 (setq tetris-pos-y (1- tetris-pos-y))
512 (tetris-draw-shape)
513 (tetris-shape-done))))
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514
515(defun tetris-move-left ()
fcc93746 516 "Move the shape one square to the left."
3d4ae13e 517 (interactive)
195e19e4 518 (unless tetris-paused
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519 (tetris-erase-shape)
520 (setq tetris-pos-x (1- tetris-pos-x))
521 (if (tetris-test-shape)
195e19e4 522 (setq tetris-pos-x (1+ tetris-pos-x)))
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523 (tetris-draw-shape)))
524
525(defun tetris-move-right ()
fcc93746 526 "Move the shape one square to the right."
3d4ae13e 527 (interactive)
195e19e4 528 (unless tetris-paused
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529 (tetris-erase-shape)
530 (setq tetris-pos-x (1+ tetris-pos-x))
531 (if (tetris-test-shape)
532 (setq tetris-pos-x (1- tetris-pos-x)))
533 (tetris-draw-shape)))
534
535(defun tetris-rotate-prev ()
fcc93746 536 "Rotate the shape clockwise."
3d4ae13e 537 (interactive)
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538 (unless tetris-paused
539 (tetris-erase-shape)
121656e9 540 (setq tetris-rot (% (+ 1 tetris-rot)
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541 (tetris-shape-rotations)))
542 (if (tetris-test-shape)
121656e9 543 (setq tetris-rot (% (+ 3 tetris-rot)
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544 (tetris-shape-rotations))))
545 (tetris-draw-shape)))
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546
547(defun tetris-rotate-next ()
fcc93746 548 "Rotate the shape anticlockwise."
3d4ae13e 549 (interactive)
195e19e4 550 (unless tetris-paused
297a6dca 551 (tetris-erase-shape)
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552 (setq tetris-rot (% (+ 3 tetris-rot)
553 (tetris-shape-rotations)))
297a6dca 554 (if (tetris-test-shape)
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555 (setq tetris-rot (% (+ 1 tetris-rot)
556 (tetris-shape-rotations))))
557 (tetris-draw-shape)))
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558
559(defun tetris-end-game ()
fcc93746 560 "Terminate the current game."
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561 (interactive)
562 (gamegrid-kill-timer)
563 (use-local-map tetris-null-map)
564 (gamegrid-add-score tetris-score-file tetris-score))
565
566(defun tetris-start-game ()
fcc93746 567 "Start a new game of Tetris."
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568 (interactive)
569 (tetris-reset-game)
570 (use-local-map tetris-mode-map)
571 (let ((period (or (tetris-get-tick-period)
572 tetris-default-tick-period)))
573 (gamegrid-start-timer period 'tetris-update-game)))
574
575(defun tetris-pause-game ()
fcc93746 576 "Pause (or resume) the current game."
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577 (interactive)
578 (setq tetris-paused (not tetris-paused))
579 (message (and tetris-paused "Game paused (press p to resume)")))
580
581(defun tetris-active-p ()
582 (eq (current-local-map) tetris-mode-map))
583
584(put 'tetris-mode 'mode-class 'special)
585
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586(define-derived-mode tetris-mode nil "Tetris"
587 "A mode for playing Tetris."
3d4ae13e 588
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589 (add-hook 'kill-buffer-hook 'gamegrid-kill-timer nil t)
590
591 (use-local-map tetris-null-map)
592
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593 (unless (featurep 'emacs)
594 (setq mode-popup-menu
595 '("Tetris Commands"
596 ["Start new game" tetris-start-game]
597 ["End game" tetris-end-game
598 (tetris-active-p)]
599 ["Pause" tetris-pause-game
600 (and (tetris-active-p) (not tetris-paused))]
601 ["Resume" tetris-pause-game
602 (and (tetris-active-p) tetris-paused)])))
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604 (setq show-trailing-whitespace nil)
605
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606 (setq gamegrid-use-glyphs tetris-use-glyphs)
607 (setq gamegrid-use-color tetris-use-color)
608
fcc93746 609 (gamegrid-init (tetris-display-options)))
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610
611;;;###autoload
612(defun tetris ()
613 "Play the Tetris game.
614Shapes drop from the top of the screen, and the user has to move and
615rotate the shape to fit in with those at the bottom of the screen so
616as to form complete rows.
617
618tetris-mode keybindings:
619 \\<tetris-mode-map>
620\\[tetris-start-game] Starts a new game of Tetris
621\\[tetris-end-game] Terminates the current game
622\\[tetris-pause-game] Pauses (or resumes) the current game
623\\[tetris-move-left] Moves the shape one square to the left
624\\[tetris-move-right] Moves the shape one square to the right
625\\[tetris-rotate-prev] Rotates the shape clockwise
626\\[tetris-rotate-next] Rotates the shape anticlockwise
627\\[tetris-move-bottom] Drops the shape to the bottom of the playing area
628
629"
630 (interactive)
631
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632 (select-window (or (get-buffer-window tetris-buffer-name)
633 (selected-window)))
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634 (switch-to-buffer tetris-buffer-name)
635 (gamegrid-kill-timer)
636 (tetris-mode)
637 (tetris-start-game))
638
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639(random t)
640
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641(provide 'tetris)
642
643;;; tetris.el ends here